Note: I rolled for tech and got zero hits (1 token) Then I misclicked and did not declear war on japan. I exited and strted over again and saved 5 money.
Since tokens carry over I buy at least 1 token next round and that should fix my error
like half speed intended: a turn per week, up to a month of inactivity would be fine
@pacifiersboard Sounds good. Been using version 2.6.14394 with success.
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 artillery, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 submarine moved from 108 Sea Zone to 91 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 fighter moved from Norway to France
3 armour, 2 artilleries, 1 fighter and 4 infantry moved from Holland Belgium to France
1 artillery, 2 infantry and 2 mech_infantrys moved from Western Germany to France
2 tactical_bombers moved from Western Germany to France
2 infantry moved from Romania to Bessarabia
1 armour moved from Romania to Eastern Poland
2 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Poland to Eastern Poland
3 armour moved from Greater Southern Germany to Eastern Poland
1 infantry moved from Poland to Eastern Poland
2 infantry moved from Poland to Baltic States
1 fighter moved from Slovakia Hungary to Bessarabia
1 tactical_bomber moved from Poland to Baltic States
2 bombers moved from Germany to Bessarabia
1 tactical_bomber moved from Germany to Baltic States
2 fighters and 1 tactical_bomber moved from Western Germany to Baltic States
Combat - Germans
Battle in Bessarabia
Germans attack with 2 bombers, 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Bessarabia, round 2 : 4/5 hits, 2,17 expected hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Bessarabia
2 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Baltic States
Germans attack with 2 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 3 infantry
Germans roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Baltic States, round 2 : 2/7 hits, 3,17 expected hits
Russians roll dice for 3 infantry in Baltic States, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Germans lost in Baltic States
2 infantry owned by the Russians lost in Baltic States
2 fighters owned by the Germans and 3 tactical_bombers owned by the Germans retreated
Russians win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in 91 Sea Zone
Germans attack with 2 submarines
British defend with 1 cruiser
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
1 cruiser owned by the British lost in 91 Sea Zone
Germans win with 2 submarines remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Eastern Poland
Germans attack with 5 armour and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 5 armour and 3 infantry in Eastern Poland, round 2 : 4/8 hits, 3,00 expected hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Eastern Poland
2 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 5 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in France
Germans attack with 3 armour, 3 artilleries, 2 fighters, 6 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
French roll AA dice in France : 0/3 hits, 0,50 expected hits
Germans roll dice for 3 armour, 3 artilleries, 2 fighters, 6 infantry, 2 mech_infantrys and 2 tactical_bombers in France, round 2 : 6/18 hits, 6,67 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4,33 expected hits
4 infantry owned by the Germans lost in France
1 aaGun owned by the French and 5 infantry owned by the French lost in France
Germans roll dice for 3 armour, 3 artilleries, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in France, round 3 : 2/14 hits, 6,00 expected hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 4/6 hits, 2,67 expected hits
1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in France
1 infantry owned by the French and 1 artillery owned by the French lost in France
Germans roll dice for 3 armour, 2 artilleries, 2 fighters, 1 mech_infantry and 2 tactical_bombers in France, round 4 : 6/10 hits, 4,83 expected hits
French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 4 : 2/4 hits, 2,00 expected hits
2 artilleries owned by the Germans lost in France
1 armour owned by the French, 1 fighter owned by the French, 1 artillery owned by the British and 1 armour owned by the British lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 3 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Germans: 3 artilleries, 6 infantry and 1 mech_infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
Non Combat Move - Germans
1 submarine moved from 124 Sea Zone to 122 Sea Zone
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 armour moved from Slovakia Hungary to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 fighter moved from Bessarabia to Poland
2 artilleries and 6 infantry moved from Greater Southern Germany to Slovakia Hungary
1 infantry moved from Western Germany to Germany
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 infantry moved from Denmark to 113 Sea Zone
1 infantry moved from Denmark to 113 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Poland
3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
1 mech_infantry moved from Western Germany to Slovakia Hungary
2 bombers moved from Bessarabia to Germany
1 tactical_bomber moved from France to Southern Italy
2 fighters and 1 tactical_bomber moved from France to Western Germany
1 tactical_bomber moved from Baltic States to Western Germany
1 fighter and 2 tactical_bombers moved from Baltic States to Poland
1 fighter moved from Baltic States to Poland
Place Units - Germans
2 destroyers and 1 transport placed in 114 Sea Zone
1 artillery and 1 infantry placed in Germany
Turn Complete - Germans
Germans collect 38 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
French regular : 1,00
Russians regular : 1,67
Germans regular : -1,83
British regular : -0,67
French AA : -0,50
sorry, that kind of delayed start had not been intended - do your turn whenever you feel like!
Test summary from TripleA, engine version: 2.6.14526, time: 9:48:17 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
2 infantry moved from Karelia to Finland
3 infantry moved from Vyborg to Finland
1 fighter moved from Novgorod to Finland
1 fighter and 1 tactical_bomber moved from Russia to Finland
Combat - Russians
Battle in Finland
Russians attack with 2 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 7 infantry
Russians roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Finland, round 2 : 3/8 hits, 2.50 expected hits
Germans roll dice for 7 infantry in Finland, round 2 : 1/7 hits, 2.33 expected hits
1 infantry owned by the Russians lost in Finland
3 infantry owned by the Germans lost in Finland
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Finland, round 3 : 1/7 hits, 2.33 expected hits
Germans roll dice for 4 infantry in Finland, round 3 : 0/4 hits, 1.33 expected hits
1 infantry owned by the Germans lost in Finland
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Finland, round 4 : 0/7 hits, 2.33 expected hits
Germans roll dice for 3 infantry in Finland, round 4 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Finland
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Finland, round 5 : 0/5 hits, 2.00 expected hits
Germans roll dice for 3 infantry in Finland, round 5 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Finland
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Finland, round 6 : 2/4 hits, 1.83 expected hits
Germans roll dice for 3 infantry in Finland, round 6 : 2/3 hits, 1.00 expected hits
1 tactical_bomber owned by the Russians and 1 infantry owned by the Russians lost in Finland
2 infantry owned by the Germans lost in Finland
2 fighters owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Russians: 5 infantry and 1 tactical_bomber
Casualties for Germans: 6 infantry
Non Combat Move - Russians
2 fighters moved from Finland to Karelia
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 artillery moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Belarus to Bryansk
1 artillery moved from Novgorod to Karelia
1 mech_infantry moved from Russia to Archangel
1 mech_infantry moved from Volgograd to Bryansk
1 armour moved from Volgograd to Bryansk
2 infantry moved from Caucasus to Rostov
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 infantry moved from Baltic States to Belarus
1 armour moved from Russia to Bryansk
2 aaGuns moved from Russia to Bryansk
1 infantry moved from Novgorod to Karelia
1 aaGun and 3 infantry moved from Novgorod to Archangel
1 aaGun moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Russia to Bryansk
Place Units - Russians
3 infantry placed in Ukraine
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : -5.00
@pacifiersboard RE: delayed start. No worries. But I did start a tournament in the interim, so I’m good with a slow pace.
you didn’t move Far East troops - intentionally?
@pacifiersboard yes… that was an oversight. I plan doing the typical 6 guys go east and 12 + 2 AA reinforce
Buryatia
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
2 infantry moved from Karelia to Finland
3 infantry moved from Vyborg to Finland
1 fighter moved from Novgorod to Finland
1 fighter and 1 tactical_bomber moved from Russia to Finland
Combat - Russians
Battle in Finland
Russians attack with 2 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 7 infantry
Russians roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Finland, round 2 : 3/8 hits, 2.50 expected hits
Germans roll dice for 7 infantry in Finland, round 2 : 1/7 hits, 2.33 expected hits
1 infantry owned by the Russians lost in Finland
3 infantry owned by the Germans lost in Finland
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Finland, round 3 : 1/7 hits, 2.33 expected hits
Germans roll dice for 4 infantry in Finland, round 3 : 0/4 hits, 1.33 expected hits
1 infantry owned by the Germans lost in Finland
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Finland, round 4 : 0/7 hits, 2.33 expected hits
Germans roll dice for 3 infantry in Finland, round 4 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Finland
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Finland, round 5 : 0/5 hits, 2.00 expected hits
Germans roll dice for 3 infantry in Finland, round 5 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Finland
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Finland, round 6 : 2/4 hits, 1.83 expected hits
Germans roll dice for 3 infantry in Finland, round 6 : 2/3 hits, 1.00 expected hits
1 tactical_bomber owned by the Russians and 1 infantry owned by the Russians lost in Finland
2 infantry owned by the Germans lost in Finland
2 fighters owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Russians: 5 infantry and 1 tactical_bomber
Casualties for Germans: 6 infantry
Non Combat Move - Russians
2 fighters moved from Finland to Karelia
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 artillery moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Belarus to Bryansk
1 artillery moved from Novgorod to Karelia
1 mech_infantry moved from Russia to Archangel
1 mech_infantry moved from Volgograd to Bryansk
1 armour moved from Volgograd to Bryansk
2 infantry moved from Caucasus to Rostov
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 infantry moved from Baltic States to Belarus
1 armour moved from Russia to Bryansk
2 aaGuns moved from Russia to Bryansk
1 infantry moved from Novgorod to Karelia
1 aaGun and 3 infantry moved from Novgorod to Archangel
1 aaGun moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Russia to Bryansk
Place Units - Russians
3 infantry placed in Ukraine
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Amur: 6 infantry
EDIT: Adding units owned by Russians to Yakut S.S.R.: 6 infantry
EDIT: Removing units owned by Russians from Sakha: 2 aaGuns and 6 infantry
EDIT: Adding units owned by Russians to Buryatia: 2 aaGuns and 6 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : -5.00
@pacifiersboard Edited to reflect Far East movement. Sorry, I will be more careful in the future.
@surfer np! Playing for pleasure 🙂
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
1 fighter moved from Formosa to Hunan
2 bombers moved from Japan to Yunnan
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/8 hits, 3,50 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Battle in Hunan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 5/9 hits, 3,83 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Hunan
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 artillery and 3 infantry moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Jehol to Anhwe
1 artillery and 2 infantry moved from Shantung to Anhwe
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 aaGun moved from Manchuria to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 aaGun and 1 infantry moved from 20 Sea Zone to Kiangsi
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 5 Sea Zone to Amur
3 infantry moved from Korea to Amur
1 artillery moved from Manchuria to Amur
1 mech_infantry moved from Manchuria to Anhwe
6 infantry moved from Manchuria to Jehol
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 cruiser moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Korea to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Kwangsi
2 fighters moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Okinawa to Jehol
1 fighter and 2 tactical_bombers moved from Japan to Jehol
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Jehol
Place Units - Japanese
2 submarines and 1 transport placed in 6 Sea Zone
1 infantry and 1 mech_infantry placed in Japan
Turn Complete - Japanese
Japanese collect 31 PUs; end with 31 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00
Japanese regular : 2,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 marine and 1 submarine; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Western United States to Eastern United States
1 bomber moved from Central United States to Western United States
1 armour and 1 mech_infantry moved from Central United States to Western United States
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
1 fighter moved from Philippines to Guam
1 submarine moved from 35 Sea Zone to 49 Sea Zone
1 destroyer moved from 35 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
2 carriers placed in 10 Sea Zone
1 marine placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 5 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 6 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 6 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 fighter owned by the Chinese retreated
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Szechwan to Shensi
2 infantry moved from Kweichow to Shensi
2 infantry moved from Suiyuyan to Shensi
1 fighter moved from Yunnan to Shensi
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : -3.50
Japanese regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 marine and 1 submarine; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Western United States to Eastern United States
1 bomber moved from Central United States to Western United States
1 armour and 1 mech_infantry moved from Central United States to Western United States
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
1 fighter moved from Philippines to Guam
1 submarine moved from 35 Sea Zone to 49 Sea Zone
1 destroyer moved from 35 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
2 carriers placed in 10 Sea Zone
1 marine placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 5 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 6 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 6 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 fighter owned by the Chinese retreated
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Szechwan to Shensi
2 infantry moved from Kweichow to Shensi
2 infantry moved from Suiyuyan to Shensi
1 fighter moved from Yunnan to Shensi
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 1 factory_minor, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry and 1 marine; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 battleship moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to Finland
2 fighters moved from Scotland to Finland
1 bomber moved from United Kingdom to Finland
Combat - British
Battle in 96 Sea Zone
British attack with 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 91 Sea Zone
British attack with 1 battleship, 1 destroyer and 2 fighters
Germans defend with 2 submarines
British roll dice for 1 battleship, 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 submarines owned by the Germans lost in 91 Sea Zone
British win with 1 battleship, 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in Finland
British attack with 1 bomber and 3 fighters
Germans defend with 1 infantry
British roll dice for 1 bomber and 3 fighters in Finland, round 2 : 2/4 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 bomber and 3 fighters moved from Finland to Karelia
2 infantry moved from Scotland to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Algeria
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 fighter moved from 96 Sea Zone to Egypt
1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
1 tactical_bomber moved from 96 Sea Zone to Algeria
2 fighters moved from 91 Sea Zone to Algeria
1 carrier and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 cruiser moved from 110 Sea Zone to 92 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 109 Sea Zone
3 infantry moved from Malaya to Shan State
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 marine moved from India to 39 Sea Zone
1 cruiser and 1 marine moved from 39 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 fighter moved from Burma to India
2 infantry moved from Burma to Shan State
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 aaGun moved from Scotland to United Kingdom
Place Units - British
1 factory_minor placed in Egypt
1 fighter placed in United Kingdom
1 submarine placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,5,1,1
British collect 27 PUs (3 lost to blockades); end with 27 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 33 PUs
Place Units - UK_Pacific
4 infantry and 1 marine placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Some Units in India change ownership: 4 infantry and 1 marine
Combat Hit Differential Summary :
Chinese regular : -3.50
Italians regular : -0.33
Japanese regular : 0.00
Germans regular : -0.67
British regular : 1.33
Ok…sorry went on vacation and got distracted. I know we agreed to play slow, but I didn’t mean to have 10 days.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Ethiopia to British Somaliland
Italians take British Somaliland from British
1 infantry moved from Italian Somaliland to Ethiopia
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Northern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 destroyer and 1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 armour moved from Albania to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 cruiser moved from 95 Sea Zone to 94 Sea Zone
1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 armour and 2 infantry moved from 94 Sea Zone to Algeria
1 bomber moved from Northern Italy to Algeria
1 fighter moved from Southern Italy to Algeria
Combat - Italians
Battle in 94 Sea Zone
Italians attack with 1 battleship, 2 cruisers and 2 transports
British defend with 1 destroyer
Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 94 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the British lost in 94 Sea Zone
Italians win with 1 battleship, 2 cruisers and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Algeria
Italians attack with 2 armour, 1 bomber, 1 fighter and 2 infantry
British defend with 1 aaGun, 2 fighters, 3 infantry and 1 tactical_bomber; French defend with 1 infantry
British roll AA dice in Algeria : 1/2 hits, 0,33 expected hits
1 fighter owned by the Italians lost in Algeria
Italians roll dice for 2 armour, 1 bomber and 2 infantry in Algeria, round 2 : 2/5 hits, 2,00 expected hits
French roll dice for 1 aaGun, 2 fighters, 4 infantry and 1 tactical_bomber in Algeria, round 2 : 4/7 hits, 3,17 expected hits
2 infantry owned by the Italians and 2 armour owned by the Italians lost in Algeria
1 aaGun owned by the British and 1 infantry owned by the French lost in Algeria
1 bomber owned by the Italians retreated
French win with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is -20
Casualties for Italians: 2 armour, 1 fighter and 2 infantry
Casualties for British: 1 aaGun
Casualties for French: 1 infantry
Battle in 96 Sea Zone
Italians attack with 1 destroyer and 1 submarine
British defend with 1 submarine
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
British roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Italians lost in 96 Sea Zone
1 submarine owned by the British lost in 96 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Italians: 1 submarine
Casualties for British: 1 submarine
Battle in Normandy Bordeaux
Italians attack with 1 armour and 1 fighter
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour and 1 fighter in Normandy Bordeaux, round 2 : 1/2 hits, 1,00 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
1 armour owned by the Italians lost in Normandy Bordeaux
1 infantry owned by the French lost in Normandy Bordeaux
1 fighter owned by the Italians retreated
French win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for French: 1 infantry
Non Combat Move - Italians
1 fighter moved from Normandy Bordeaux to Western Germany
1 bomber moved from Algeria to Southern Italy
1 aaGun, 1 artillery and 1 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to France
2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Albania to Bulgaria
1 artillery and 1 infantry moved from Libya to Tobruk
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
French regular : 1,17
Italians regular : -0,33
British AA : 0,67
British regular : 1,50