barnee vs Panzerstahl-Helm Game 4
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@The-Captain Thanks for the clarification.
They still don’t count against the production total though. Could do 3 regular builds and 3 Conscripts ? The Non stalingrad Fctrys
And Conscripts can max place regardless of any Fctry Damage ?
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The Red Army Conscription Infantry units are treated as all other regular Infantry units.
So they also count towards the production capacity of a factory.
The only exception is the Special Placement Option that concerns the Moscow and Stalingrad factories.
See more details at pg. 40 & 41.
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Right on Unless it’s stalingrad and moscow, the rest of the Fctrys treat them the same as any other placement.
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Howdy,
it seems Wolfpack defends only at “1” instead of “3” the first round of battle.
Your wolfpack in SZ109 hit a 2, so I adjusted the casualities. You may re-check.BR
Game History
Round: 5 Purchase Units - Americans Note to players Americans: <body><b>It is Early 1942 and the United States has begun Forming Tank Armies.<br><br>You may have a total of 2 Tank Armies at any one time.<b></body> Note to players Americans: <body><b>It is Early 1942 and the United States General Staff have Agreed to the Formation of a Army Group.<br><br>They may only have 1 Army Group at a time.<b></body> Trigger USATankGeneral: buyUSA_TankGeneral added to productionAmericans Trigger Army GroupUSA: buyArmy_Group added to productionAmericans Americans buy 3 ArmoredInfantrys, 1 Escort, 1 USA_TankGeneral, 1 carrier, 2 destroyers, 1 submarine, 2 transports and 2 usa_armours; Remaining resources: 1 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States 1 destroyer moved from 91 Sea Zone to 109 Sea Zone 1 usa_fighter and 1 usa_tactical_bomber moved from 91 Sea Zone to 109 Sea Zone 1 usa_fighter and 1 usa_tactical_bomber moved from Gibraltar to 110 Sea Zone 1 bomber moved from United Kingdom to 109 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 4 usa_fighters and 1 usa_tactical_bomber moved from 54 Sea Zone to 42 Sea Zone Combat - Americans Battle in 109 Sea Zone Americans attack with 1 bomber, 1 destroyer, 1 usa_fighter and 1 usa_tactical_bomber Germans defend with 3 GermanUBoats and 1 Wolfpack Americans roll dice for 1 bomber, 1 destroyer, 1 usa_fighter and 1 usa_tactical_bomber in 109 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits Germans roll dice for 3 GermanUBoats and 1 Wolfpack in 109 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits 2 GermanUBoats owned by the Germans lost in 109 Sea Zone Americans roll dice for 1 bomber, 1 destroyer, 1 usa_fighter and 1 usa_tactical_bomber in 109 Sea Zone, round 3 : 1/4 hits, 2,17 expected hits Germans roll dice for 1 GermanUBoat and 1 Wolfpack in 109 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 GermanUBoat owned by the Germans lost in 109 Sea Zone Americans roll dice for 1 bomber, 1 destroyer, 1 usa_fighter and 1 usa_tactical_bomber in 109 Sea Zone, round 4 : 3/4 hits, 2,17 expected hits Germans roll dice for 1 Wolfpack in 109 Sea Zone, round 4 : 0/0 hits, 0,00 expected hits 1 Wolfpack owned by the Germans lost in 109 Sea Zone Americans win, taking 109 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 3 GermanUBoats and 1 Wolfpack Battle in 110 Sea Zone Americans attack with 1 usa_fighter and 1 usa_tactical_bomber Germans defend with 1 GermanUBoat and 1 destroyer 1 GermanUBoat owned by the Germans submerged Americans roll dice for 1 usa_fighter and 1 usa_tactical_bomber in 110 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 destroyer Battle in 42 Sea Zone Americans attack with 1 submarine, 4 usa_fighters and 1 usa_tactical_bomber Japanese defend with 1 Japan_destroyer and 1 submarine Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 Japan_destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone 1 Japan_destroyer owned by the Japanese lost in 42 Sea Zone Japanese and Americans reach a stalemate . Battle score for attacker is 1 Casualties for Americans: 1 submarine Casualties for Japanese: 1 Japan_destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 109 Sea Zone: 1 destroyer EDIT: Adding units owned by Germans to 109 Sea Zone: 1 GermanUBoat EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States 1 bomber, 1 usa_fighter and 1 usa_tactical_bomber moved from 109 Sea Zone to United Kingdom 1 usa_fighter and 1 usa_tactical_bomber moved from 110 Sea Zone to Norway 1 carrier, 1 cruiser and 3 transports moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 elite, 2 usa_armours and 1 usa_para moved from Eastern United States to 101 Sea Zone 1 Escort_Convoy, 1 elite, 3 transports, 2 usa_armours and 1 usa_para moved from 101 Sea Zone to 91 Sea Zone 2 usa_tactical_bombers moved from Eastern United States to Gibraltar 1 usa_para moved from 91 Sea Zone to Gibraltar 1 elite moved from 91 Sea Zone to Gibraltar 2 usa_armours moved from 91 Sea Zone to Morocco 2 infantry moved from Western United States to 10 Sea Zone 1 Escort_Convoy, 1 carrier, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone 3 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier moved from 26 Sea Zone to 54 Sea Zone 4 usa_fighters and 1 usa_tactical_bomber moved from 42 Sea Zone to 54 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 3 ArmoredInfantrys, 1 USA_TankGeneral and 2 usa_armours placed in Eastern United States 1 destroyer placed in 101 Sea Zone 1 Escort, 1 carrier and 1 submarine placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Note to players Americans: It is Early 1942 and Our Shipyards are Hard at Work. 1 Cruiser and 1 Submarine are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans. Trigger PacificFleetJPNRD5: Japanese has 1 pacific_cruiser and 1 pacific_submarine placed in 6 Sea Zone Trigger PacificFleetRD5: Americans has 1 pacific_cruiser and 1 pacific_submarine placed in 10 Sea Zone Americans collect 50 PUs; end with 51 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 65 PUs Trigger Americans Loses Philippines Turn5: Americans met a national objective for an additional -3 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Yunnan to Kweichow 1 fighter moved from Sikang to Kweichow 5 infantry moved from Yunnan to Szechwan Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 4 infantry Japanese defend with 3 armour Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 2/5 hits, 1,17 expected hits Japanese roll dice for 3 armour in Kweichow, round 2 : 1/3 hits, 1,50 expected hits 1 infantry owned by the Chinese lost in Kweichow 2 armour owned by the Japanese lost in Kweichow Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 armour in Kweichow, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 12 Casualties for Chinese: 1 infantry Casualties for Japanese: 3 armour Battle in Szechwan Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Szechwan, round 2 : 0/5 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 5 infantry in Szechwan, round 3 : 0/5 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 5 infantry in Szechwan, round 4 : 1/5 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Szechwan 1 fighter moved from Szechwan to Sikang Place Units - Chinese 1 infantry placed in Yunnan 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 2 Escorts, 3 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 bomber moved from Persia to 39 Sea Zone Combat - British Battle in 39 Sea Zone British attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine British roll dice for 1 bomber and 1 destroyer in 39 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 39 Sea Zone British win, taking 39 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Anglo Egyptian Sudan 1 bomber moved from 39 Sea Zone to India 2 mech_infantrys moved from Yunnan to Sikang 1 uk_fighter and 1 uk_tactical_bomber moved from Yunnan to Burma 2 aaGuns moved from Yunnan to Burma 1 uk_fighter and 1 uk_tactical_bomber moved from Burma to India 3 artilleries and 4 infantry moved from India to Burma 1 mech_infantry moved from India to Burma 2 infantry moved from Persia to Northwest Persia 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 80 Sea Zone to 72 Sea Zone 5 uk_fighters moved from Malta to Anglo Egyptian Sudan 1 uk_fighter and 1 uk_tactical_bomber moved from Persia to Northwest Persia 2 infantry moved from French Central Africa to French Equatorial Africa 2 infantry moved from French West Africa to French Central Africa 2 Rails and 2 infantry moved from Union of South Africa to Anglo Egyptian Sudan 1 transport moved from 87 Sea Zone to 91 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone 2 infantry moved from 87 Sea Zone to French West Africa EDIT: 3 uk_paras moved from United Kingdom to Norway 2 uk_fighters moved from Finland to Norway 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to Kenya Place Units - British 1 Escort placed in 110 Sea Zone 1 Escort placed in 109 Sea Zone 2 artilleries and 4 infantry placed in India 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6 British collect 34 PUs (2 lost to blockades); end with 34 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67 Americans regular : 0,00 Japanese regular : -0,67 Germans regular : -1,00 British regular : 0,00
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Game History
Round: 5 Purchase Units - Italians Italians buy 1 air_transport, 4 armour, 2 infantry and 1 italian_para; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy Turning on Edit Mode EDIT: Italians takes Eastern Persia from Neutral_Allies EDIT: Italians takes Belgian Congo from British EDIT: Italians takes Ethiopia from British EDIT: Turning off Edit Mode EDIT: 1 italian_para moved from Iraq to Eastern Persia EDIT: 1 italian_para moved from Egypt to Belgian Congo EDIT: 1 italian_para moved from Egypt to Ethiopia 1 armour, 1 artillery and 2 infantry moved from Iraq to Persia Combat - Italians Battle in Persia Italians attack with 1 armour, 1 artillery and 2 infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 2 infantry in Persia, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Persia Italians win, taking Persia from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Greece 1 armour and 1 infantry moved from Syria to Iraq 1 infantry moved from Trans-Jordan to Egypt EDIT: 1 Italian_LCV moved from Syria to Greece EDIT: 1 Italian_LCV, 1 armour and 1 infantry moved from Southern Italy to Syria 1 Rail moved from Southern Italy to Northern Italy 1 Rail and 1 infantry moved from Northern Italy to Greece Place Units - Italians 2 armour and 1 infantry placed in Egypt 1 air_transport, 1 armour and 1 italian_para placed in Southern Italy 1 armour and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 26 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 British regular : -0.33
I switched the Commandos in Burma to default since they’re paired up with Arty now.
Yea you did the 109 battle correctly.
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Good morning.
No Game History this time…I was a little bit to fast clicking.BR
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Hallo
Game History
Round: 6 Purchase Units - Germans Note to players Germans: <body><b>It is Late 1942 and The Fuhrer has Ordered Construction to begin on the Atlantic Wall.<br><br>Do Not Place more than there are Infantry Present. Player Enforced.<b></body> Note to players Germans: It is Late 1942 and Our Waffen Panzer Grenadier Divisions are reforming as Panzer Divisions. Waffen Panzers can only be placed in Berlin and replace Panzers on a 1:1 basis. Germany may only.... Note to players Germans: <body><b>It is Late 1942 and after many Sorties the Most Accomplished Fighter Pilots have Obtained "Ace" Status.<br><br>Luftwaffe and Fighter Aces are Now Available.<b></body> Trigger GermansLuftwaffeAce: buyLuftwaffeAce added to productionGermans Trigger AtlanticWall: buyAtlantic_Wall added to productionGermans Trigger WaffenPanzer: buyWaffen_Panzer added to productionGermans triggerAttachmenEarly1942: has removed 1 Early1942_red owned by Changer in Early 1942 triggerAttachmenLate1942Red: has removed 1 Late1942 owned by Changer in Late 1942 triggerAttachmenEarly1942: Changer has 1 Early1942 placed in Early 1942 triggerAttachmenLate1942Red: Changer has 1 Late1942_red placed in Late 1942 Germans buy 5 Atlantic_Walls, 1 Escort, 1 GermanUBoat, 1 LuftwaffeAce, 1 Panzer_Grndrs, 1 artillery, 1 elite, 1 fighter, 2 german_paras, 6 infantry, 2 waffen_infantrys and 2 waffen_panzers; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 2 armour and 2 infantry 2 waffen_infantrys and 2 waffen_panzers placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany Turning on Edit Mode EDIT: Adding units owned by Germans to 112 Sea Zone: 1 Wolfpack EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Germans takes Caucasus from Russians EDIT: Turning off Edit Mode 1 GermanUBoat moved from 110 Sea Zone to 109 Sea Zone 1 GermanUBoat and 1 Wolfpack moved from 112 Sea Zone to 119 Sea Zone 1 GermanUBoat and 1 Wolfpack moved from 119 Sea Zone to 109 Sea Zone 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Finland 2 armour and 1 elite moved from Baltic States to Novgorod 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 infantry moved from Belarus to Archangel Germans take Archangel from Russians 1 infantry moved from Belarus to Novgorod 2 German_Engineers, 1 artillery and 1 infantry moved from Eastern Poland to Novgorod EDIT: 1 German_LCV, 1 artillery and 1 infantry moved from Romania to Rostov EDIT: 1 german_para moved from Greece to Caucasus EDIT: 1 ArmyGroupSouth moved from Ukraine to Army Group South EDIT: 1 1stPanzerArmy, 1 1stWaffenArmy, 1 2ndWaffenArmy, 1 Panzer_General, 3 armour and 2 infantry moved from Army Group South to Ukraine EDIT: 2 armour moved from Ukraine to Bryansk EDIT: 1 armour moved from Ukraine to Rostov 5 infantry moved from Ukraine to Bryansk 1 bomber moved from Romania to Novgorod 1 bomber moved from Western Germany to Novgorod 1 infantry moved from Western Ukraine to Bryansk Combat - Germans British scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone Battle in Finland Turning on Edit Mode EDIT: Battle in 109 Sea Zone EDIT: Germans attack with 3 GermanUBoats and 1 Wolfpack EDIT: British defend with 1 Escort; Americans defend with 1 usa_fighter and 1 usa_tactical_bomber EDIT: 1 GermanUBoat owned by the Germans lost in 109 Sea Zone EDIT: 1 Escort owned by the British lost in 109 Sea Zone EDIT: British and Germans reach a stalemate EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 2 EDIT: Turning off Edit Mode Battle in Rostov Germans attack with 1 German_LCV, 1 armour, 1 artillery and 1 infantry Russians defend with 1 infantry Germans win, taking Finland from Russians, taking Rostov from Russians with 1 German_LCV, 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 2 armour and 6 infantry Russians defend with 4 infantry Germans win, taking Bryansk from Russians with 2 armour and 5 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 4 infantry Casualties for Germans: 1 infantry Battle in Novgorod Germans attack with 2 German_Engineers, 2 armour, 1 artillery, 2 bombers, 1 elite and 2 infantry Russians defend with 1 aaGun, 1 armour and 6 infantry Germans win, taking Novgorod from Russians with 2 armour, 1 artillery, 2 bombers and 1 elite remaining. Battle score for attacker is 12 Casualties for Germans: 2 German_Engineers and 2 infantry Casualties for Russians: 1 aaGun, 1 armour and 6 infantry Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom Non Combat Move - Germans Trigger Germans RemoveWolfpackSZ109: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Ukraine Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Southern Italy Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 1 aaGun moved from Eastern Poland to Baltic States 1 infantry moved from Eastern Poland to Belarus 2 bombers moved from Novgorod to Eastern Poland 1 aaGun moved from Romania to Bessarabia 1 german_para moved from Romania to Ukraine 1 G_air_transport and 1 elite moved from Western Germany to Egypt 1 G_air_transport moved from Egypt to Western Germany 1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany 1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy 1 GermanUBoat moved from 119 Sea Zone to 109 Sea Zone 1 German_LCV moved from Germany to Western Germany 1 artillery moved from Holland Belgium to Western Germany 1 3rdWaffenArmy moved from Holland Belgium to Western Germany 1 Rail and 1 waffen_panzer moved from Germany to Ukraine 1 Rail and 1 elite moved from Germany to Southern Italy 1 Panzer_Grndrs moved from Western Germany to Southern Italy Place Units - Germans 3 Atlantic_Walls and 1 infantry placed in Normandy Bordeaux 2 Atlantic_Walls placed in Denmark 1 Escort placed in 110 Sea Zone 1 GermanUBoat placed in 112 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Germans to 109 Sea Zone: 1 Wolfpack EDIT: Turning off Edit Mode 1 elite, 2 german_paras and 1 infantry placed in Germany Turning on Edit Mode EDIT: Changing ownership of Russia from Russians to Germans EDIT: 1 LuftwaffeAce placed in Russia EDIT: Removing units owned by Germans from Russia: 1 LuftwaffeAce EDIT: Adding units owned by Germans to Germany: 1 LuftwaffeAce EDIT: Changing ownership of Russia from Germans to Russians EDIT: Turning off Edit Mode 1 fighter and 2 infantry placed in Western Germany 1 artillery and 2 infantry placed in Eastern Poland 1 Panzer_Grndrs placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5 Germans collect 54 PUs; end with 54 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 81 PUs
I put the 2 Conscripts in stalingrad
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Tambox Fctry already placed 3 but you could put 1 of the Conscripts in Vologda since it only moved one spot.
Also, I had to place the Luftwaffe Ace in moscow. I thought I had fixed it and it shows fixed in the xml. Guess it must have been after we started.
Anyway, just a heads up for what’s going on there.
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@Panzerstahl-Helm just noticed you have two Elites in Tambov. You didn’t use any rail, so you can put him almost anywhere.
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howdy,
thanks for correcting the placement of the 2 conscript puppets.
I moved 1 Elite from Tambov to Volgograd.
Rostov was a shit show. Execution orders for the responsible Commisars were just sent by mail.br
Game History
Round: 6 Purchase Units - Russians Note to players Russians: <body><b>It is Late 1942 and Our Factories have Begun Mass Tank Production !<br><br>You may now purchase 3 tanks for 12 PUs. They can only be placed in Moscow.<b></body> Trigger BuyMassTanks: buyMass_Tanks added to productionRussians Trigger Army ConscriptRemove: buyArmy_Conscript removed from productionRussians Trigger AlliesFtrAce: buyFighterAce added to productionRussians Russians buy 1 FighterAce, 1 elite, 3 guard_infantrys and 4 infantry; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia Turning on Edit Mode EDIT: Russians takes Poland from Germans EDIT: Changing ownership of Poland from Russians to Germans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from 3rd Corps: 1 Soviet_Commisar EDIT: Adding units owned by Russians to 3rd Corps: 1 Soviet_Commisar_2 EDIT: Russians takes Poland from Germans EDIT: Changing ownership of Poland from Russians to Germans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Russians takes Poland from Germans EDIT: Chinese takes Kansu from Japanese EDIT: Chinese takes Suiyuyan from Japanese EDIT: Chinese takes Chahar from Japanese EDIT: Chinese takes Jehol from Japanese EDIT: Russians takes Poland from Germans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Poland from Russians to Germans EDIT: Turning off Edit Mode 1 elite and 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Rostov 1 elite and 3 infantry moved from Tambov to Rostov 1 fighter moved from Tambov to Caucasus 1 guard_infantry moved from Russia to Rostov 2 armour, 3 infantry and 1 mech_infantry moved from Northwest Persia to Persia EDIT: 1 Tank_General3 and 5 armour moved from 1st Tank to Bryansk 15 infantry moved from Russia to Bryansk 1 elite moved from Russia to Bryansk EDIT: 1 Soviet_Commisar_2 and 3 artilleries moved from 3rd Corps to Bryansk EDIT: 1 Soviet_Commisar_3 and 3 armour moved from 2nd Corps to Manchuria EDIT: Russians undo move 11. EDIT: 1 Soviet_Commisar_3 and 3 armour moved from 2nd Corps to Buryatia EDIT: 1 Soviet_Commisar_3 and 3 armour moved from Buryatia to Manchuria 1 2ndCorps and 16 infantry moved from Amur to Manchuria Combat - Russians Battle in Manchuria Russians attack with 1 2ndCorps, 1 Soviet_Commisar_3, 3 armour and 16 infantry Japanese defend with 1 infantry Russians roll dice for 1 2ndCorps, 1 Soviet_Commisar_3, 3 armour and 16 infantry in Manchuria, round 2 : 5/22 hits, 5,33 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 1 2ndCorps, 1 Soviet_Commisar_3, 3 armour and 16 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Bryansk Russians attack with 1 Soviet_Commisar_2, 1 Tank_General3, 5 armour, 3 artilleries, 1 elite and 15 infantry Germans defend with 2 armour and 5 infantry Russians roll dice for 1 Soviet_Commisar_2, 1 Tank_General3, 5 armour, 3 artilleries, 1 elite and 15 infantry in Bryansk, round 2 : 8/33 hits, 10,50 expected hits Germans roll dice for 2 armour and 5 infantry in Bryansk, round 2 : 2/7 hits, 2,67 expected hits 2 infantry owned by the Russians lost in Bryansk 5 infantry owned by the Germans and 2 armour owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 Soviet_Commisar_2, 1 Tank_General3, 5 armour, 3 artilleries, 1 elite and 13 infantry remaining. Battle score for attacker is 19 Casualties for Russians: 2 infantry Casualties for Germans: 2 armour and 5 infantry Battle in Persia Russians attack with 2 armour, 3 infantry and 1 mech_infantry Italians defend with 1 armour, 1 artillery and 2 infantry Russians roll dice for 2 armour, 3 infantry and 1 mech_infantry in Persia, round 2 : 2/6 hits, 1,67 expected hits Italians roll dice for 1 armour, 1 artillery and 2 infantry in Persia, round 2 : 2/4 hits, 1,50 expected hits 2 infantry owned by the Russians lost in Persia 2 infantry owned by the Italians lost in Persia Russians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Persia, round 3 : 2/4 hits, 1,33 expected hits Italians roll dice for 1 armour and 1 artillery in Persia, round 3 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Russians lost in Persia 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Persia Russians win, taking Persia from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 3 infantry Casualties for Italians: 1 armour, 1 artillery and 2 infantry Battle in Rostov Russians attack with 1 elite, 1 guard_infantry and 4 infantry Germans defend with 1 German_LCV, 1 armour, 1 artillery and 1 infantry Russians roll dice for 1 elite, 1 guard_infantry and 4 infantry in Rostov, round 2 : 0/7 hits, 1,33 expected hits Germans roll dice for 1 German_LCV, 1 armour, 1 artillery and 1 infantry in Rostov, round 2 : 0/3 hits, 1,17 expected hits Russians roll dice for 1 elite, 1 guard_infantry and 4 infantry in Rostov, round 3 : 0/7 hits, 1,33 expected hits Germans roll dice for 1 German_LCV, 1 armour, 1 artillery and 1 infantry in Rostov, round 3 : 2/3 hits, 1,17 expected hits 2 infantry owned by the Russians lost in Rostov Russians roll dice for 1 elite, 1 guard_infantry and 2 infantry in Rostov, round 4 : 0/5 hits, 1,00 expected hits Germans roll dice for 1 German_LCV, 1 armour, 1 artillery and 1 infantry in Rostov, round 4 : 0/3 hits, 1,17 expected hits Russians roll dice for 1 elite, 1 guard_infantry and 2 infantry in Rostov, round 5 : 0/5 hits, 1,00 expected hits Germans roll dice for 1 German_LCV, 1 armour, 1 artillery and 1 infantry in Rostov, round 5 : 0/3 hits, 1,17 expected hits Russians roll dice for 1 elite, 1 guard_infantry and 2 infantry in Rostov, round 6 : 1/5 hits, 1,00 expected hits Germans roll dice for 1 German_LCV, 1 armour, 1 artillery and 1 infantry in Rostov, round 6 : 1/3 hits, 1,17 expected hits 1 infantry owned by the Russians lost in Rostov 1 infantry owned by the Germans lost in Rostov Russians roll dice for 1 elite, 1 guard_infantry and 1 infantry in Rostov, round 7 : 0/4 hits, 0,83 expected hits Germans roll dice for 1 German_LCV, 1 armour and 1 artillery in Rostov, round 7 : 2/2 hits, 0,83 expected hits 1 infantry owned by the Russians and 1 elite owned by the Russians lost in Rostov 1 guard_infantry owned by the Russians retreated to Tambov Germans win with 1 German_LCV, 1 armour and 1 artillery remaining. Battle score for attacker is -12 Casualties for Russians: 1 elite and 4 infantry Casualties for Germans: 1 infantry Battle in Caucasus Russians attack with 1 elite, 1 fighter and 1 infantry Germans defend with 1 german_para Russians roll dice for 1 elite, 1 fighter and 1 infantry in Caucasus, round 2 : 2/4 hits, 1,00 expected hits Germans roll dice for 1 german_para in Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Caucasus 1 german_para owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 elite and 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 german_para Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Russia 1 fighter moved from Caucasus to Kazakhstan 1 fighter moved from Kazakhstan to Samara 1 russian_minor moved from Vologda to Urals 1 armour and 1 guard_infantry moved from Urals to Vologda 1 russian_minor moved from Volgograd to Vologda 1 russian_minor moved from Tambov to Samara 1 aaGun moved from Tambov to Bryansk EDIT: 5 armour moved from Bryansk to Tambov EDIT: Russians undo move 8. EDIT: 1 Tank_General3 and 5 armour moved from Bryansk to 1st Tank EDIT: 1 Soviet_Commisar_2 and 3 artilleries moved from Bryansk to Russia EDIT: Russians undo move 9. EDIT: 1 Soviet_Commisar_2 and 3 artilleries moved from Bryansk to 3rd Corps EDIT: 1 1stTankArmy, 1 3rdCorps and 10 infantry moved from Bryansk to 1st Army Group EDIT: 1 1stSovietAG moved from 1st Army Group to Bryansk 2 infantry moved from Russia to Samara 2 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Samara 2 aaGuns moved from Amur to Manchuria Place Units - Russians 1 infantry placed in Samara 1 infantry placed in Urals 1 FighterAce, 1 elite, 3 guard_infantrys and 2 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1 Russians collect 22 PUs (2 lost to blockades); end with 22 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : 0,67 Japanese regular : -0,33 Germans regular : -1,67 Russians regular : -6,33
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@Panzerstahl-Helm said in barnee vs Panzerstahl-Helm Game 4:
Rostov was a shit show. Execution orders for the responsible Commisars were just sent
ha ha ha ! Too much vodka can do that lol
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Hallo
Game History
Round: 6 Purchase Units - Japanese Note to players Japanese: <body><b>It is Late 1942 and Prime Minister Tojo has Ordered All Japanese to Fight to the Death !<br><br>Banzai Attacks are Now Possible.<b></body> Japanese buy 1 Escort, 2 Fortifications, 1 Japan_destroyer, 3 armour, 1 carrier, 1 demo_harbour, 1 elite and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu 1 submarine moved from 42 Sea Zone to 43 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 Japan_destroyer and 1 infantry moved from 36 Sea Zone to 43 Sea Zone 1 bomber moved from Philippines to 43 Sea Zone 3 fighters moved from Philippines to 43 Sea Zone 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to Celebes 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 3 armour moved from Hunan to Yunnan 3 armour moved from Kwangtung to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 bomber moved from Philippines to Kweichow 1 armour moved from Anhwe to Yunnan 2 infantry moved from Anhwe to Kweichow 3 armour moved from Shantung to Kweichow 2 fighters and 1 tactical_bomber moved from Anhwe to Kweichow 1 tactical_bomber moved from Kwangtung to Kweichow 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Timguska to Yenisey Japanese take Yenisey from Russians Combat - Japanese Battle in Yunnan Japanese attack with 7 armour and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 7 armour and 1 infantry in Yunnan, round 2 : 4/8 hits, 3.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 7 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Celebes Changer loiter and taunt; Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers Changer defend; ANZAC defend with 1 Fortification and 1 infantry Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Celebes, round 2 : 7/10 hits, 5.00 expected hits ANZAC roll dice for 1 Fortification and 1 infantry in Celebes, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese lost in Celebes 1 Fortification owned by the ANZAC and 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 Fortification and 1 infantry Battle in Kweichow Japanese attack with 3 armour, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 3 armour, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 5/10 hits, 4.83 expected hits Chinese roll dice for 3 infantry in Kweichow, round 2 : 3/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Kweichow 3 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 armour, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 armour and 2 infantry Casualties for Chinese: 3 infantry Battle in 43 Sea Zone Japanese attack with 1 Japan_destroyer, 1 bomber, 3 fighters, 1 infantry and 1 submarine ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 Japan_destroyer, 1 bomber and 3 fighters in 43 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from ANZAC with 1 Japan_destroyer, 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Jehol Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Timguska 3 fighters moved from 43 Sea Zone to Philippines 4 fighters and 4 tactical_bombers moved from Celebes to 35 Sea Zone 1 Escort_Convoy moved from 35 Sea Zone to 42 Sea Zone 1 bomber moved from 43 Sea Zone to Anhwe 1 fighter moved from Kweichow to Malaya 1 infantry moved from Japan to 6 Sea Zone 1 Japan_destroyer, 1 carrier, 1 fighter, 1 infantry, 1 pacific_cruiser, 1 pacific_submarine and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 Escort_Convoy, 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 air_transport and 1 elite moved from Japan to Philippines 1 air_transport moved from Philippines to Japan 1 bomber moved from Kweichow to Anhwe 1 fighter and 2 tactical_bombers moved from Kweichow to Anhwe 1 Rail and 1 infantry moved from Kiangsu to Timguska 1 Rail and 1 infantry moved from Kiangsu to Jehol 1 transport moved from 20 Sea Zone to 19 Sea Zone 2 infantry moved from Kiangsu to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Kiangsu to Anhwe 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 aaGun moved from 19 Sea Zone to Jehol 1 infantry moved from 43 Sea Zone to Borneo Place Units - Japanese 1 Escort, 1 Japan_destroyer and 1 carrier placed in 6 Sea Zone 3 armour placed in Kiangsu 3 infantry placed in Shantung 1 elite and 3 infantry placed in Japan Units in Caroline Islands being upgraded or consumed: 1 harbour 1 demo_harbour placed in Caroline Islands 1 Fortification placed in Borneo 1 Fortification placed in Philippines Turn Complete - Japanese Note to players Japanese: It is Late 1942 and Our Shipyards are Hard at Work. We will soon Launch 1 new Carrier with 2 new Naval Fighters. They may only Operate in the Pacific and Indian Oceans. Trigger Japanese RemoveConvoySZ42: has removed 1 Escort_Convoy owned by Japanese in 42 Sea Zone Trigger Japanese RemoveConvoySZ42: Japanese has 1 Escort placed in 42 Sea Zone Japanese collect 58 PUs; end with 58 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 59 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 2.67 Japanese regular : 2.67 ANZAC regular : 0.33
Deactivated 3rd Corps as he’s part of AG 1 now and removed the Fctry in London.
Think that’s it :) -
just noticed you moved your soviet Fctrys a total of 4 spaces. You can only move 3 as they cost 1 Rail per space to move. They will auto die if captured.
I will see if I can make them require the Rail for movement.
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Ah ok. In this case the factory in Vologda (coming from Tambov if I rememver correct) will only to Samara as well as the units in Vologda (they came from Ural and Russia I believe)
I will adjust in my US turn… if I remember it. 😉 -
@Panzerstahl-Helm right arm No worries :)
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Game History
Round: 6 Purchase Units - Americans Trigger AlliesFtrAceUSA: buyFighterAceUSA added to productionAmericans Americans buy 1 Escort, 1 Heavy_BB, 1 artillery, 2 carriers, 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Trigger Japanese DemoHarbour: has removed 1 demo_harbour owned by Japanese in Caroline Islands Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States 1 usa_fighter and 1 usa_tactical_bomber moved from Norway to 127 Sea Zone 1 usa_fighter and 1 usa_tactical_bomber moved from United Kingdom to 110 Sea Zone 1 bomber moved from United Kingdom to 110 Sea Zone 1 artillery and 5 infantry moved from Queensland to 54 Sea Zone 1 Heavy_BB, 1 artillery, 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 5 infantry, 3 transports, 4 usa_fighters and 1 usa_tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 1 artillery, 5 infantry, 4 usa_fighters and 1 usa_tactical_bomber moved from 33 Sea Zone to Caroline Islands 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 Escort_Convoy, 1 carrier, 3 infantry, 1 mech_infantry, 2 transports, 1 usa_fighter and 1 usa_tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Caroline Islands Changer loiter and taunt; Americans attack with 1 artillery, 8 infantry, 1 mech_infantry, 4 usa_fighters and 1 usa_tactical_bomber Changer defend; Japanese defend with 6 Fortifications, 2 aaGuns, 1 airfield and 6 infantry Japanese roll AA dice in Caroline Islands : 0/5 hits, 0,83 expected hits Americans roll dice for 1 Heavy_BB, 1 battleship and 2 cruisers in Caroline Islands, round 2 : 5/5 hits, 3,33 expected hits Americans roll dice for 1 artillery, 8 infantry, 1 mech_infantry, 4 usa_fighters and 1 usa_tactical_bomber in Caroline Islands, round 2 : 4/15 hits, 4,67 expected hits Japanese roll dice for 6 Fortifications, 2 aaGuns and 6 infantry in Caroline Islands, round 2 : 5/8 hits, 3,33 expected hits 5 infantry owned by the Americans lost in Caroline Islands 6 infantry owned by the Japanese, 2 aaGuns owned by the Japanese and 1 Fortification owned by the Japanese lost in Caroline Islands Americans roll dice for 1 artillery, 3 infantry, 1 mech_infantry, 4 usa_fighters and 1 usa_tactical_bomber in Caroline Islands, round 3 : 4/10 hits, 3,83 expected hits Japanese roll dice for 5 Fortifications in Caroline Islands, round 3 : 0/0 hits, 0,00 expected hits 4 Fortifications owned by the Japanese lost in Caroline Islands Americans roll dice for 1 artillery, 3 infantry, 1 mech_infantry, 4 usa_fighters and 1 usa_tactical_bomber in Caroline Islands, round 4 : 6/10 hits, 3,83 expected hits Japanese roll dice for 1 Fortification in Caroline Islands, round 4 : 0/0 hits, 0,00 expected hits 1 Fortification owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 infantry, 1 mech_infantry, 4 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 19 Casualties for Americans: 5 infantry Casualties for Japanese: 6 Fortifications, 2 aaGuns and 6 infantry Battle in 110 Sea Zone British loiter and taunt; Americans attack with 1 bomber, 1 usa_fighter and 1 usa_tactical_bomber Germans defend with 1 Escort Americans roll dice for 1 bomber, 1 usa_fighter and 1 usa_tactical_bomber in 110 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits Germans roll dice for 1 Escort in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 Escort owned by the Germans lost in 110 Sea Zone Americans win with 1 bomber, 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 Escort Battle in 127 Sea Zone Americans attack with 1 usa_fighter and 1 usa_tactical_bomber Germans defend with 1 transport Americans roll dice for 1 usa_fighter and 1 usa_tactical_bomber in 127 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 1 transport in 127 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the Germans lost in 127 Sea Zone Americans win with 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 transport Non Combat Move - Americans Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States 1 usa_fighter and 1 usa_tactical_bomber moved from 127 Sea Zone to Norway 1 bomber and 1 usa_fighter moved from 110 Sea Zone to United Kingdom 1 usa_tactical_bomber moved from 110 Sea Zone to United Kingdom 3 ArmoredInfantrys, 1 USA_TankGeneral and 2 usa_armours moved from Eastern United States to 101 Sea Zone 3 ArmoredInfantrys, 1 USA_TankGeneral, 2 destroyers, 3 transports and 2 usa_armours moved from 101 Sea Zone to 102 Sea Zone 3 ArmoredInfantrys, 1 USA_TankGeneral, 2 destroyers, 3 transports and 2 usa_armours moved from 102 Sea Zone to 91 Sea Zone 3 ArmoredInfantrys, 1 USA_TankGeneral and 2 usa_armours moved from 91 Sea Zone to Morocco 3 transports moved from 91 Sea Zone to 92 Sea Zone 1 Escort, 1 carrier, 1 pacific_cruiser, 1 pacific_submarine and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 4 usa_fighters and 1 usa_tactical_bomber moved from Caroline Islands to 33 Sea Zone Place Units - Americans 1 carrier and 1 destroyer placed in 101 Sea Zone 1 Escort, 1 Heavy_BB, 1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Note to players Americans: It is Late 1942 and Our Shipyards are Hard at Work. 1 Carrier with 2 Naval Fighters is placed off the West Coast. They may only Operate in the Pacific and Indian Oceans. Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone Trigger PacificFleetJPNRD6: Japanese has 2 NavyFighters and 1 pacific_carrier placed in 6 Sea Zone Trigger PacificFleetRD6: Americans has 2 NavyFighters and 1 pacific_carrier placed in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone Americans collect 50 PUs; end with 50 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 64 PUs Trigger Americans Loses Philippines Turn6: Americans met a national objective for an additional -3 PUs; end with 61 PUs Trigger USA Controls CarolineIslands Pacific Expanded: Americans met a national objective for an additional 3 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 4 infantry moved from Szechwan to Kweichow 1 fighter moved from Sikang to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 4 infantry Japanese defend with 2 armour Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 2/5 hits, 1,17 expected hits Japanese roll dice for 2 armour in Kweichow, round 2 : 2/2 hits, 1,00 expected hits 2 infantry owned by the Chinese lost in Kweichow 2 armour owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 armour Non Combat Move - Chinese 1 fighter moved from Kweichow to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 3 artilleries, 1 commando and 5 infantry; Remaining resources: 12 PUs; Place Units - British Units in Union of South Africa being upgraded or consumed: 1 infantry 1 commando placed in Union of South Africa Politics - British Turning on Edit Mode EDIT: Turning off Edit Mode Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa 3 artilleries, 3 commandos, 4 infantry and 1 mech_infantry moved from Burma to Yunnan 1 uk_fighter and 1 uk_tactical_bomber moved from India to Yunnan 2 infantry moved from French Equatorial Africa to Belgian Congo 2 uk_fighters moved from Anglo Egyptian Sudan to Belgian Congo 1 bomber moved from India to Yunnan Combat - British Battle in Belgian Congo British attack with 2 infantry and 2 uk_fighters Italians defend with 1 italian_para British roll dice for 2 infantry and 2 uk_fighters in Belgian Congo, round 2 : 3/4 hits, 1,33 expected hits Italians roll dice for 1 italian_para in Belgian Congo, round 2 : 0/1 hits, 0,33 expected hits 1 italian_para owned by the Italians lost in Belgian Congo British win, taking Belgian Congo from Italians with 2 infantry and 2 uk_fighters remaining. Battle score for attacker is 4 Casualties for Italians: 1 italian_para Battle in Yunnan British attack with 3 artilleries, 1 bomber, 3 commandos, 4 infantry, 1 mech_infantry, 1 uk_fighter and 1 uk_tactical_bomber Japanese defend with 7 armour British roll dice for 3 artilleries, 1 bomber, 3 commandos, 4 infantry, 1 mech_infantry, 1 uk_fighter and 1 uk_tactical_bomber in Yunnan, round 2 : 5/14 hits, 5,17 expected hits Japanese roll dice for 7 armour in Yunnan, round 2 : 4/7 hits, 3,50 expected hits 4 infantry owned by the British lost in Yunnan 5 armour owned by the Japanese lost in Yunnan British roll dice for 3 artilleries, 1 bomber, 3 commandos, 1 mech_infantry, 1 uk_fighter and 1 uk_tactical_bomber in Yunnan, round 3 : 2/10 hits, 4,50 expected hits Japanese roll dice for 2 armour in Yunnan, round 3 : 2/2 hits, 1,00 expected hits 1 mech_infantry owned by the British and 1 commando owned by the British lost in Yunnan 2 armour owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 3 artilleries, 1 bomber, 2 commandos, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 15 Casualties for British: 1 commando, 4 infantry and 1 mech_infantry Casualties for Japanese: 7 armour Non Combat Move - British Turning on Edit Mode EDIT: Adding units owned by Russians to Bryansk: 2 AirLLs EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Kenya 1 uk_fighter and 1 uk_tactical_bomber moved from Yunnan to India 1 bomber moved from Yunnan to India 2 aaGuns moved from Burma to Yunnan 2 artilleries and 4 infantry moved from India to Burma 1 uk_fighter and 1 uk_tactical_bomber moved from Northwest Persia to Bryansk 1 infantry moved from Northwest Persia to Persia 3 uk_fighters moved from Anglo Egyptian Sudan to Persia 2 uk_fighters moved from Belgian Congo to Anglo Egyptian Sudan 2 infantry moved from French Central Africa to French Equatorial Africa 2 infantry moved from French West Africa to French Central Africa 1 infantry moved from Kenya to Anglo Egyptian Sudan 2 Rails, 1 artillery and 1 commando moved from Union of South Africa to Kenya 1 transport moved from 87 Sea Zone to 91 Sea Zone Place Units - British 2 artilleries and 4 infantry placed in India 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,2,4,4,1 British collect 29 PUs (4 lost to blockades); end with 41 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 47 PUs
Combat Hit Differential Summary :
Chinese regular : 0,83 Americans regular : 3,33 Italians regular : -0,33 Japanese regular : 4,17 Japanese AA : -0,83 Germans regular : -0,50 British regular : -1,00
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Guten Morgen
Game History
Round: 6 Purchase Units - Italians Italians buy 5 armour, 2 infantry and 1 italian_para; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy Turning on Edit Mode EDIT: Italians takes Tanganyika Territory from British EDIT: Turning off Edit Mode 1 italian_para moved from Eastern Persia to West India Italians take West India from British EDIT: 1 italian_para moved from Ethiopia to Tanganyika Territory 2 armour and 2 infantry moved from Iraq to Northwest Persia Combat - Italians Battle in Northwest Persia Italians attack with 2 armour and 2 infantry British defend with 1 infantry Italians roll dice for 2 armour and 2 infantry in Northwest Persia, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Italians win, taking Northwest Persia from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Greece 1 armour and 1 infantry moved from Syria to Iraq 1 mech_infantry moved from Egypt to Iraq EDIT: 1 artillery and 1 infantry moved from Greece to Syria EDIT: 1 italian_para moved from Southern Italy to Syria 1 Rail moved from Southern Italy to Northern Italy 1 Rail and 1 infantry moved from Northern Italy to Greece 1 armour moved from Northern Italy to Southern Italy 2 infantry moved from Southern France to Northern Italy 1 air_transport and 1 infantry moved from Southern Italy to Egypt 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 3 armour placed in Egypt 2 armour and 1 italian_para placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,5,3,5,2 Italians collect 22 PUs (1 lost to blockades); end with 22 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 25 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Russians regular : -0.33
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hi,
I adjusted the Russian factories and left the factory in Tambov (and I produced the 2 inf there instead of in Moscow)
I also turned on Technology development.BR
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 8 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Changer loiter and taunt; ANZAC attack with 1 artillery and 1 infantry Changer defend; Japanese defend with 1 infantry ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 artillery, 1 infantry and 1 tactical_bomber placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2 ANZAC collect 19 PUs (2 lost to blockades); end with 27 PUs Trigger ANZAC Liberates DNG Turn6: ANZAC met a national objective for an additional 2 PUs; end with 29 PUs Trigger ANZAC Liberates Celebes Turn6: ANZAC met a national objective for an additional 1 PUs; end with 30 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs Purchase Units - French Note to players French: <body><br /><font size="5"><b> NOTE</b><br /></font><font size="3"><br /></font><font size="5">If Using Tech Save Game Now and Select in Game Options and Restart</b></body> Politics - French Combat Move - French Turn Complete - French
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Hallo
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Note to players Germans: <body><b>It is Early 1943 and the 5 Major Powers have Committed to Total War. Total War Rules are Now in Effect.<b></body> Note to players Germans: <body><b>It is Early 1943 and The Waffen SS have Formed 2 Paratrooper Battalions. They are Now Available for Purchase.<b></body> Note to players Germans: <body><b>It is Early 1943 and our Armament Industry has Produced Another Wonder Weapon ! You may now purchase Rockets.<b></body> Trigger GermansTotalWarMechInf: buyTotalWarMechInf added to productionGermans Trigger GermansTotalWarInf: buyTotalWar_Inf added to productionGermans Trigger GermansTotalWarTank: buyTotalWar_Tank added to productionGermans Trigger Rockets: buyGerman_Rockets added to productionGermans Trigger GermansTotalWarFighter: buyTotalWarFighter added to productionGermans Trigger GermansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionGermans Trigger GermansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionGermans Trigger GermansTotalWarArty: buyTotalWar_Arty added to productionGermans Trigger GermansTotalWar Bomber: buyTotalWar_Bomber added to productionGermans Trigger WaffenPara: buyWaffen_Para added to productionGermans triggerAttachmenLate1942: has removed 1 Late1942_red owned by Changer in Late 1942 triggerAttachmenEarly1943Red: has removed 1 Early1943 owned by Changer in Early 1943 triggerAttachmenLate1942: Changer has 1 Late1942 placed in Late 1942 triggerAttachmenEarly1943Red: Changer has 1 Early1943_red placed in Early 1943 Germans buy 2 Atlantic_Walls, 1 GermanUBoat, 10 German_Rocketss, 1 Panzer_Grndrs, 6 TotalWar_Tanks, 1 UndergroundMinr, 1 Waffen_Oberst, 2 Waffen_Paras, 1 Wolfpack, 1 elite, 7 infantry and 1 waffen_infantry; Remaining resources: 0 PUs; Place Units - Germans Units in Normandy Bordeaux being upgraded or consumed: 1 factory_minor 1 UndergroundMinr placed in Normandy Bordeaux Units in Germany being upgraded or consumed: 2 german_paras, 1 infantry and 1 waffen_infantry 1 Waffen_Oberst, 2 Waffen_Paras and 1 waffen_infantry placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 german_para moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 German_LCV, 1 armour and 1 artillery moved from Rostov to Caucasus 2 bombers moved from Eastern Poland to Caucasus Combat - Germans Germans creates battle in territory 109 Sea Zone Battle in Caucasus Germans attack with 1 German_LCV, 1 armour, 1 artillery and 2 bombers Russians defend with 1 elite Germans roll dice for 1 German_LCV, 1 armour, 1 artillery and 2 bombers in Caucasus, round 2 : 4/4 hits, 2.17 expected hits Russians roll dice for 1 elite in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 German_LCV owned by the Germans lost in Caucasus 1 elite owned by the Russians lost in Caucasus Germans win, taking 109 Sea Zone from Americans, taking Caucasus from Russians with 1 armour, 1 artillery and 2 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 German_LCV Casualties for Russians: 1 elite Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 2 Rails owned by Germans in Western Ukraine Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 2 bombers moved from Caucasus to Romania 1 infantry moved from Ukraine to Rostov 1 aaGun moved from Bessarabia to Western Ukraine 1 1stPanzerArmy, 1 1stWaffenArmy, 1 2ndWaffenArmy, 1 Panzer_General and 1 waffen_panzer moved from Ukraine to Western Ukraine 1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine 1 Waffen_Oberst, 2 waffen_infantrys and 1 waffen_panzer moved from Germany to Eastern Poland 1 LuftwaffeAce moved from Germany to Southern Italy 1 tactical_bomber moved from Western Germany to Romania 1 tactical_bomber moved from Southern Italy to Romania 2 Waffen_Paras moved from Germany to Western Ukraine 1 Panzer_Grndrs moved from Germany to Eastern Poland 1 Rail moved from Germany to Western Germany 1 Rail and 1 artillery moved from Western Germany to Western Ukraine 1 Rail moved from Germany to Western Germany 1 Rail and 1 infantry moved from Western Germany to Western Ukraine 1 G_air_transport and 1 infantry moved from Western Germany to Egypt 1 G_air_transport moved from Egypt to Western Germany 1 infantry moved from Western Germany to Denmark 1 elite moved from Germany to Western Germany EDIT: 1 1stPanzerArmy, 1 1stWaffenArmy and 1 2ndWaffenArmy moved from Western Ukraine to Army Group South EDIT: 1 Panzer_General, 2 Waffen_Paras, 2 artilleries and 1 waffen_panzer moved from Western Ukraine to Army Group South EDIT: 1 ArmyGroupSouth moved from Army Group South to Western Ukraine EDIT: 1 infantry moved from Western Ukraine to Bessarabia EDIT: 1 Waffen_Oberst, 2 waffen_infantrys and 1 waffen_panzer moved from Eastern Poland to 4th Waffen EDIT: 1 4thWaffenArmy moved from 4th Waffen to Eastern Poland Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 4th Waffen: 1 Waffen_Oberst EDIT: Adding units owned by Germans to 4th Waffen: 1 Waffen_Oberst_4 EDIT: Turning off Edit Mode 2 Atlantic_Walls and 2 infantry placed in Normandy Bordeaux 1 Panzer_Grndrs and 2 infantry placed in Eastern Poland 6 TotalWar_Tanks and 1 infantry placed in Western Germany 10 German_Rocketss, 1 elite and 1 infantry placed in Germany 1 infantry placed in Normandy Bordeaux 1 Wolfpack placed in 112 Sea Zone 1 GermanUBoat placed in 112 Sea Zone Trigger GermansTotalWarTankPlaceWesternGermany6: has removed 6 TotalWar_Tanks owned by Germans in Western Germany Trigger GermansTotalWarTankPlaceWesternGermany6: Germans has 6 armour placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6 Germans collect 56 PUs; end with 56 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 1.83
Since it’s new :) make sure to buy two LL Air tokens and place first place. Then you will need to edit in the planes in either Politics or before CM. The Tokens will auto remove, including the ones already there.
This will charge you a buck a piece per token and you can only buy 3 total, so gives a record of how many have been lended.
Although I don’t think they actually lended or leased them to the commie bastards. They just gave them to them lol
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Guten Abend sir,
I wish you a nice Sunday evening.
BR
Game History
Round: 7 Purchase Units - Russians Trigger RussiansTotalWarArty: buyTotalWar_Arty added to productionRussians Trigger RussiansTotalWarInf: buyTotalWar_Inf added to productionRussians Trigger RussiansTotalWar Bomber: buyTotalWar_Bomber added to productionRussians Trigger RussiansTotalWarFighter: buyTotalWarFighter added to productionRussians Trigger RussiansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionRussians Trigger RussiansTotalWarTank: buyTotalWar_Tank_2 added to productionRussians Trigger RussiansTotalWarMechInf: buyTotalWarMechInf added to productionRussians Trigger RussiansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionRussians Russians buy 2 AirLLs, 3 Mass_Tankss, 1 Soviet_Partisan and 3 guard_infantrys; Remaining resources: 0 PUs; 1 AirLendLease; 3 TankLendLease; Place Units - Russians 2 AirLLs placed in Bryansk Combat Move - Russians Trigger Russians RemoveLendLeaseFee: has removed 4 AirLLs owned by Russians in Bryansk Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia Turning on Edit Mode EDIT: Removing units owned by British from Bryansk: 1 uk_fighter and 1 uk_tactical_bomber EDIT: Adding units owned by Russians to Bryansk: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Russians takes Poland from Germans EDIT: Chinese takes Kansu from Japanese EDIT: Chinese takes Suiyuyan from Japanese EDIT: Chinese takes Chahar from Japanese EDIT: Russians takes Poland from Germans EDIT: Turning off Edit Mode 2 infantry moved from Bryansk to Belarus 1 tactical_bomber moved from Bryansk to Belarus 2 infantry moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Ukraine 2 infantry moved from Tambov to Volgograd 1 armour and 1 infantry moved from Urals to Timguska 1 fighter and 2 infantry moved from Samara to Novosibirsk 1 FighterAce moved from Russia to Volgograd 1 armour, 1 guard_infantry and 2 infantry moved from Vologda to Archangel 1 armour and 1 guard_infantry moved from Urals to Archangel 1 guard_infantry moved from Tambov to Rostov 1 guard_infantry moved from Russia to Rostov 2 armour and 1 mech_infantry moved from Persia to Eastern Persia Russians take Eastern Persia from Italians EDIT: 1 Soviet_Commisar_3 and 3 armour moved from 2nd Corps to Jehol EDIT: Russians undo move 15. EDIT: 1 Soviet_Commisar_3 and 3 armour moved from 2nd Corps to Yakut S.S.R. EDIT: 1 Soviet_Commisar_3 and 3 armour moved from Yakut S.S.R. to Jehol 1 2ndCorps and 16 infantry moved from Manchuria to Jehol 1 elite moved from Bryansk to Rostov 1 Soviet_Commisar, 1 armour and 1 artillery moved from Norway to Finland Combat - Russians Battle in Timguska Russians attack with 1 armour and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 armour and 1 infantry in Timguska, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Timguska 1 infantry owned by the Japanese lost in Timguska Russians win, taking Timguska from Japanese with 1 armour remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 4 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 5 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Ukraine, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Novosibirsk Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Novosibirsk 1 infantry owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Finland Russians attack with 1 Soviet_Commisar, 1 armour and 1 artillery Germans defend with 1 infantry Russians roll dice for 1 Soviet_Commisar, 1 armour and 1 artillery in Finland, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 Soviet_Commisar, 1 armour and 1 artillery remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Jehol Russians attack with 1 2ndCorps, 1 Soviet_Commisar_3, 3 armour and 16 infantry Japanese defend with 1 aaGun and 1 infantry Russians roll dice for 1 2ndCorps, 1 Soviet_Commisar_3, 3 armour and 16 infantry in Jehol, round 2 : 8/22 hits, 5,33 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Jehol, round 2 : 0/2 hits, 0,50 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Jehol Russians win, taking Jehol from Japanese with 1 2ndCorps, 1 Soviet_Commisar_3, 3 armour and 16 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 aaGun and 1 infantry Battle in Volgograd Russians attack with 1 FighterAce and 2 infantry Germans defend with 1 german_para Russians roll dice for 1 FighterAce and 2 infantry in Volgograd, round 2 : 4/4 hits, 1,33 expected hits Germans roll dice for 1 german_para in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 german_para owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 FighterAce and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 german_para Battle in Archangel Russians attack with 2 armour, 2 guard_infantrys and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 armour, 2 guard_infantrys and 2 infantry in Archangel, round 2 : 2/6 hits, 2,00 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 armour, 2 guard_infantrys and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 elite and 2 guard_infantrys Germans defend with 1 infantry Russians roll dice for 1 elite and 2 guard_infantrys in Rostov, round 2 : 2/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 elite and 2 guard_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Changing ownership of Poland from Russians to Germans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Russia 2 aaGuns moved from Manchuria to Jehol 1 fighter moved from Novosibirsk to Russia 2 guard_infantrys moved from Russia to Archangel 1 russian_minor moved from Urals to Nenetsia 1 FighterAce moved from Volgograd to Russia 1 russian_minor moved from Samara to Volgograd 1 fighter moved from Ukraine to Russia 1 aaGun moved from Bryansk to Tambov 1 1stSovietAG moved from Bryansk to Tambov 1 tactical_bomber moved from Belarus to Russia EDIT: 1 Soviet_Commisar_3 and 3 armour moved from Jehol to 2nd Corps Place Units - Russians 3 Mass_Tankss, 1 Soviet_Partisan and 3 guard_infantrys placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 Soviet_Partisan EDIT: Adding units owned by Russians to Sakha: 1 Soviet_Partisan EDIT: Turning off Edit Mode Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia Trigger MassTanksPlace3: Russians has 3 armour placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4 Russians collect 29 PUs; end with 29 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 35 PUs
Combat Hit Differential Summary :
Japanese regular : 0,83 Germans regular : -1,00 Russians regular : 7,00