oh no :(
barnee vs Panzerstahl-Helm Game 4
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@Panzerstahl-Helm Oh good lookout there. Thought they were gonna hammer Norway. Norway might have gotten hammered anyways lol
I’ll find out now :)
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Game History
Round: 5 Purchase Units - Japanese Note to players Japanese: <body><b>It is Early 1942 and our Proud Navy has added Transport Capacity to our Destroyers !<br><br>Destroyers may now tansport 1 Infantry or Elite Infantry.<b></body> Japanese buy 1 Escort, 1 Japan_destroyer, 3 armour, 1 carrier, 1 elite and 6 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger DD Transport: Setting transportCapacity cleared for unitAttachment attached to Japan_destroyer Trigger DD Transport: Setting transportCapacity to 2 for unitAttachment attached to Japan_destroyer Trigger DD TransportPacific: Setting transportCapacity cleared for unitAttachment attached to JPN_Pacific_DD Trigger DD TransportPacific: Setting transportCapacity to 2 for unitAttachment attached to JPN_Pacific_DD Combat Move - Japanese Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu 1 submarine moved from 41 Sea Zone to 42 Sea Zone 1 Japan_destroyer moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 2 bombers moved from Kwangsi to 42 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 elite moved from Philippines to 35 Sea Zone 1 artillery, 1 elite and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Borneo 1 artillery and 1 elite moved from 43 Sea Zone to Borneo 1 infantry moved from Shan State to French Indo China Japanese take French Indo China from French 1 infantry moved from Shensi to Szechwan Japanese take Szechwan from Chinese 3 armour moved from Anhwe to Kweichow 3 armour moved from Anhwe to Hunan 1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan 1 tactical_bomber moved from Jehol to Hunan 2 fighters and 1 tactical_bomber moved from Jehol to Kweichow 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 elite moved from Japan to 6 Sea Zone 1 elite moved from 6 Sea Zone to Korea 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians Combat - Japanese Battle in Korea Battle in 42 Sea Zone Japanese attack with 1 Japan_destroyer, 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 3 transports Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 Japan_destroyer, 2 bombers, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits ANZAC roll dice for 3 transports in 42 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits 3 transports owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Korea from Russians, taking 42 Sea Zone from Neutral with 1 Japan_destroyer, 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for ANZAC: 3 transports Battle in Hunan Japanese attack with 3 armour, 1 fighter and 2 tactical_bombers British defend with 1 mech_infantry Japanese roll dice for 3 armour, 1 fighter and 2 tactical_bombers in Hunan, round 2 : 3/6 hits, 3.33 expected hits Chinese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Hunan Japanese win, taking Hunan from Chinese with 3 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Borneo Japanese attack with 1 artillery, 1 elite, 1 fighter and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 elite, 1 fighter and 1 tactical_bomber in Borneo, round 2 : 1/5 hits, 2.17 expected hits British roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Borneo 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from British with 1 elite, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for British: 1 infantry Battle in Kweichow Japanese attack with 3 armour, 2 fighters and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 3 armour, 2 fighters and 1 tactical_bomber in Kweichow, round 2 : 1/6 hits, 3.17 expected hits Chinese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kweichow Japanese win, taking Kweichow from Chinese with 3 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Shensi Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Novosibirsk 1 Rail and 1 infantry moved from Kiangsu to Shensi 1 Rail and 1 infantry moved from Kiangsu to Novosibirsk 1 infantry moved from Japan to 6 Sea Zone 1 Japan_destroyer and 1 infantry moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 Escort, 2 carriers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from Caroline Islands to Philippines 2 bombers moved from 42 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to Philippines 1 air_transport and 1 infantry moved from Japan to Philippines 1 air_transport moved from Caroline Islands to Japan EDIT: 1 Japanese_LCV and 2 infantry moved from Japan to Kiangsu 1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone 1 armour moved from Kiangsu to Kwangtung 1 fighter and 2 tactical_bombers moved from Hunan to Kwangtung 2 fighters and 1 tactical_bomber moved from Kweichow to Anhwe 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 armour moved from Shantung to 19 Sea Zone 1 armour and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 armour moved from 20 Sea Zone to Kwangtung 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 armour moved from Shantung to 19 Sea Zone 1 armour and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 armour moved from 20 Sea Zone to Kwangtung 1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea Zone 2 infantry moved from Jehol to Anhwe 1 armour moved from Shantung to Anhwe Place Units - Japanese 1 Escort, 1 Japan_destroyer and 1 carrier placed in 6 Sea Zone 3 armour placed in Shantung 3 infantry placed in Kiangsu 1 elite and 3 infantry placed in Japan Turn Complete - Japanese Note to players Japanese: <body><b>It is Early 1942 and Our Shipyards are Hard at Work.<br><br>We will soon Launch 1 new Cruiser and 1 new Submarine. They may only Operate in the Pacific and Indian Oceans.<b></body> Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone Trigger Japanese RemoveConvoySZ35Invert: has removed 1 Escort owned by Japanese in 35 Sea Zone Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone Trigger Japanese RemoveConvoySZ35Invert: Japanese has 1 Escort_Convoy placed in 35 Sea Zone Japanese collect 56 PUs; end with 57 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -3.83 ANZAC regular : -0.50 British regular : 0.67
COMMENT: 3 LM in Tambov at Bryansk and 3 Orange at Rostov
changed them to Changer control.I changed your Conscripts to Inf. They behave the same, just gives more space. You can only place 20 Max in moscow though. So you’ll need to move 2 of them to one of your other Fctrys and the Vologda only can have 1 since it moved a spot.
You can place up to 6 at the Minors as long as they didn’t move. Doesn’t matter if there damaged or not either. Still can max place them.Deactivated Commisar in Norway so he won’t give bonus and changed the Commandos in Burma so they won’t receive bonus either.
Think that’s it :)
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@Panzerstahl-Helm oops i fckd up as usual. Forgot to by a Fortification. Here’s new one EXP Game 4 Stahl J 5.tsvg
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@Panzerstahl-Helm actually that won’t work because i did it in local. This will work exp-game-4-stahl-j-5 Fort Add.tsvg
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@Panzerstahl-Helm you have 2 Elites in Tambov. Can only have 1.
Norwegians put up a good fight at least :)
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Hi @barnee
Just a note:
Red Army Conscription Infantry can be placed at any original Soviet factory with a few exceptions:
Exception 1:
The Moscow factory can spawn a maximum of 20 Red Army Conscription Infantry unitsException 2:
The Volgograd factory can spawn a maximum of 6 Red Army Conscription Infantry unitsAll other Soviet factories can spawn a maximum of 3 Red Army Conscription Infantry - unless that factory is upgraded to Heavy Industry 1 Unit.
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@The-Captain Thanks for the clarification.
They still don’t count against the production total though. Could do 3 regular builds and 3 Conscripts ? The Non stalingrad Fctrys
And Conscripts can max place regardless of any Fctry Damage ?
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The Red Army Conscription Infantry units are treated as all other regular Infantry units.
So they also count towards the production capacity of a factory.
The only exception is the Special Placement Option that concerns the Moscow and Stalingrad factories.
See more details at pg. 40 & 41.
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Right on Unless it’s stalingrad and moscow, the rest of the Fctrys treat them the same as any other placement.
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Howdy,
it seems Wolfpack defends only at “1” instead of “3” the first round of battle.
Your wolfpack in SZ109 hit a 2, so I adjusted the casualities. You may re-check.BR
Game History
Round: 5 Purchase Units - Americans Note to players Americans: <body><b>It is Early 1942 and the United States has begun Forming Tank Armies.<br><br>You may have a total of 2 Tank Armies at any one time.<b></body> Note to players Americans: <body><b>It is Early 1942 and the United States General Staff have Agreed to the Formation of a Army Group.<br><br>They may only have 1 Army Group at a time.<b></body> Trigger USATankGeneral: buyUSA_TankGeneral added to productionAmericans Trigger Army GroupUSA: buyArmy_Group added to productionAmericans Americans buy 3 ArmoredInfantrys, 1 Escort, 1 USA_TankGeneral, 1 carrier, 2 destroyers, 1 submarine, 2 transports and 2 usa_armours; Remaining resources: 1 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States 1 destroyer moved from 91 Sea Zone to 109 Sea Zone 1 usa_fighter and 1 usa_tactical_bomber moved from 91 Sea Zone to 109 Sea Zone 1 usa_fighter and 1 usa_tactical_bomber moved from Gibraltar to 110 Sea Zone 1 bomber moved from United Kingdom to 109 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 4 usa_fighters and 1 usa_tactical_bomber moved from 54 Sea Zone to 42 Sea Zone Combat - Americans Battle in 109 Sea Zone Americans attack with 1 bomber, 1 destroyer, 1 usa_fighter and 1 usa_tactical_bomber Germans defend with 3 GermanUBoats and 1 Wolfpack Americans roll dice for 1 bomber, 1 destroyer, 1 usa_fighter and 1 usa_tactical_bomber in 109 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits Germans roll dice for 3 GermanUBoats and 1 Wolfpack in 109 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits 2 GermanUBoats owned by the Germans lost in 109 Sea Zone Americans roll dice for 1 bomber, 1 destroyer, 1 usa_fighter and 1 usa_tactical_bomber in 109 Sea Zone, round 3 : 1/4 hits, 2,17 expected hits Germans roll dice for 1 GermanUBoat and 1 Wolfpack in 109 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 GermanUBoat owned by the Germans lost in 109 Sea Zone Americans roll dice for 1 bomber, 1 destroyer, 1 usa_fighter and 1 usa_tactical_bomber in 109 Sea Zone, round 4 : 3/4 hits, 2,17 expected hits Germans roll dice for 1 Wolfpack in 109 Sea Zone, round 4 : 0/0 hits, 0,00 expected hits 1 Wolfpack owned by the Germans lost in 109 Sea Zone Americans win, taking 109 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 3 GermanUBoats and 1 Wolfpack Battle in 110 Sea Zone Americans attack with 1 usa_fighter and 1 usa_tactical_bomber Germans defend with 1 GermanUBoat and 1 destroyer 1 GermanUBoat owned by the Germans submerged Americans roll dice for 1 usa_fighter and 1 usa_tactical_bomber in 110 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 destroyer Battle in 42 Sea Zone Americans attack with 1 submarine, 4 usa_fighters and 1 usa_tactical_bomber Japanese defend with 1 Japan_destroyer and 1 submarine Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 Japan_destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone 1 Japan_destroyer owned by the Japanese lost in 42 Sea Zone Japanese and Americans reach a stalemate . Battle score for attacker is 1 Casualties for Americans: 1 submarine Casualties for Japanese: 1 Japan_destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 109 Sea Zone: 1 destroyer EDIT: Adding units owned by Germans to 109 Sea Zone: 1 GermanUBoat EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States 1 bomber, 1 usa_fighter and 1 usa_tactical_bomber moved from 109 Sea Zone to United Kingdom 1 usa_fighter and 1 usa_tactical_bomber moved from 110 Sea Zone to Norway 1 carrier, 1 cruiser and 3 transports moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 elite, 2 usa_armours and 1 usa_para moved from Eastern United States to 101 Sea Zone 1 Escort_Convoy, 1 elite, 3 transports, 2 usa_armours and 1 usa_para moved from 101 Sea Zone to 91 Sea Zone 2 usa_tactical_bombers moved from Eastern United States to Gibraltar 1 usa_para moved from 91 Sea Zone to Gibraltar 1 elite moved from 91 Sea Zone to Gibraltar 2 usa_armours moved from 91 Sea Zone to Morocco 2 infantry moved from Western United States to 10 Sea Zone 1 Escort_Convoy, 1 carrier, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone 3 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier moved from 26 Sea Zone to 54 Sea Zone 4 usa_fighters and 1 usa_tactical_bomber moved from 42 Sea Zone to 54 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 3 ArmoredInfantrys, 1 USA_TankGeneral and 2 usa_armours placed in Eastern United States 1 destroyer placed in 101 Sea Zone 1 Escort, 1 carrier and 1 submarine placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Note to players Americans: It is Early 1942 and Our Shipyards are Hard at Work. 1 Cruiser and 1 Submarine are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans. Trigger PacificFleetJPNRD5: Japanese has 1 pacific_cruiser and 1 pacific_submarine placed in 6 Sea Zone Trigger PacificFleetRD5: Americans has 1 pacific_cruiser and 1 pacific_submarine placed in 10 Sea Zone Americans collect 50 PUs; end with 51 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 65 PUs Trigger Americans Loses Philippines Turn5: Americans met a national objective for an additional -3 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Yunnan to Kweichow 1 fighter moved from Sikang to Kweichow 5 infantry moved from Yunnan to Szechwan Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 4 infantry Japanese defend with 3 armour Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 2/5 hits, 1,17 expected hits Japanese roll dice for 3 armour in Kweichow, round 2 : 1/3 hits, 1,50 expected hits 1 infantry owned by the Chinese lost in Kweichow 2 armour owned by the Japanese lost in Kweichow Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 armour in Kweichow, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 12 Casualties for Chinese: 1 infantry Casualties for Japanese: 3 armour Battle in Szechwan Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Szechwan, round 2 : 0/5 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 5 infantry in Szechwan, round 3 : 0/5 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 5 infantry in Szechwan, round 4 : 1/5 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Szechwan 1 fighter moved from Szechwan to Sikang Place Units - Chinese 1 infantry placed in Yunnan 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 2 Escorts, 3 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 bomber moved from Persia to 39 Sea Zone Combat - British Battle in 39 Sea Zone British attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine British roll dice for 1 bomber and 1 destroyer in 39 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 39 Sea Zone British win, taking 39 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Anglo Egyptian Sudan 1 bomber moved from 39 Sea Zone to India 2 mech_infantrys moved from Yunnan to Sikang 1 uk_fighter and 1 uk_tactical_bomber moved from Yunnan to Burma 2 aaGuns moved from Yunnan to Burma 1 uk_fighter and 1 uk_tactical_bomber moved from Burma to India 3 artilleries and 4 infantry moved from India to Burma 1 mech_infantry moved from India to Burma 2 infantry moved from Persia to Northwest Persia 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 80 Sea Zone to 72 Sea Zone 5 uk_fighters moved from Malta to Anglo Egyptian Sudan 1 uk_fighter and 1 uk_tactical_bomber moved from Persia to Northwest Persia 2 infantry moved from French Central Africa to French Equatorial Africa 2 infantry moved from French West Africa to French Central Africa 2 Rails and 2 infantry moved from Union of South Africa to Anglo Egyptian Sudan 1 transport moved from 87 Sea Zone to 91 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone 2 infantry moved from 87 Sea Zone to French West Africa EDIT: 3 uk_paras moved from United Kingdom to Norway 2 uk_fighters moved from Finland to Norway 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to Kenya Place Units - British 1 Escort placed in 110 Sea Zone 1 Escort placed in 109 Sea Zone 2 artilleries and 4 infantry placed in India 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6 British collect 34 PUs (2 lost to blockades); end with 34 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67 Americans regular : 0,00 Japanese regular : -0,67 Germans regular : -1,00 British regular : 0,00
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Game History
Round: 5 Purchase Units - Italians Italians buy 1 air_transport, 4 armour, 2 infantry and 1 italian_para; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy Turning on Edit Mode EDIT: Italians takes Eastern Persia from Neutral_Allies EDIT: Italians takes Belgian Congo from British EDIT: Italians takes Ethiopia from British EDIT: Turning off Edit Mode EDIT: 1 italian_para moved from Iraq to Eastern Persia EDIT: 1 italian_para moved from Egypt to Belgian Congo EDIT: 1 italian_para moved from Egypt to Ethiopia 1 armour, 1 artillery and 2 infantry moved from Iraq to Persia Combat - Italians Battle in Persia Italians attack with 1 armour, 1 artillery and 2 infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 2 infantry in Persia, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Persia Italians win, taking Persia from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Greece 1 armour and 1 infantry moved from Syria to Iraq 1 infantry moved from Trans-Jordan to Egypt EDIT: 1 Italian_LCV moved from Syria to Greece EDIT: 1 Italian_LCV, 1 armour and 1 infantry moved from Southern Italy to Syria 1 Rail moved from Southern Italy to Northern Italy 1 Rail and 1 infantry moved from Northern Italy to Greece Place Units - Italians 2 armour and 1 infantry placed in Egypt 1 air_transport, 1 armour and 1 italian_para placed in Southern Italy 1 armour and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 26 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 British regular : -0.33
I switched the Commandos in Burma to default since they’re paired up with Arty now.
Yea you did the 109 battle correctly.
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Good morning.
No Game History this time…I was a little bit to fast clicking.BR
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Hallo
Game History
Round: 6 Purchase Units - Germans Note to players Germans: <body><b>It is Late 1942 and The Fuhrer has Ordered Construction to begin on the Atlantic Wall.<br><br>Do Not Place more than there are Infantry Present. Player Enforced.<b></body> Note to players Germans: It is Late 1942 and Our Waffen Panzer Grenadier Divisions are reforming as Panzer Divisions. Waffen Panzers can only be placed in Berlin and replace Panzers on a 1:1 basis. Germany may only.... Note to players Germans: <body><b>It is Late 1942 and after many Sorties the Most Accomplished Fighter Pilots have Obtained "Ace" Status.<br><br>Luftwaffe and Fighter Aces are Now Available.<b></body> Trigger GermansLuftwaffeAce: buyLuftwaffeAce added to productionGermans Trigger AtlanticWall: buyAtlantic_Wall added to productionGermans Trigger WaffenPanzer: buyWaffen_Panzer added to productionGermans triggerAttachmenEarly1942: has removed 1 Early1942_red owned by Changer in Early 1942 triggerAttachmenLate1942Red: has removed 1 Late1942 owned by Changer in Late 1942 triggerAttachmenEarly1942: Changer has 1 Early1942 placed in Early 1942 triggerAttachmenLate1942Red: Changer has 1 Late1942_red placed in Late 1942 Germans buy 5 Atlantic_Walls, 1 Escort, 1 GermanUBoat, 1 LuftwaffeAce, 1 Panzer_Grndrs, 1 artillery, 1 elite, 1 fighter, 2 german_paras, 6 infantry, 2 waffen_infantrys and 2 waffen_panzers; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 2 armour and 2 infantry 2 waffen_infantrys and 2 waffen_panzers placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany Turning on Edit Mode EDIT: Adding units owned by Germans to 112 Sea Zone: 1 Wolfpack EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Germans takes Caucasus from Russians EDIT: Turning off Edit Mode 1 GermanUBoat moved from 110 Sea Zone to 109 Sea Zone 1 GermanUBoat and 1 Wolfpack moved from 112 Sea Zone to 119 Sea Zone 1 GermanUBoat and 1 Wolfpack moved from 119 Sea Zone to 109 Sea Zone 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Finland 2 armour and 1 elite moved from Baltic States to Novgorod 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 infantry moved from Belarus to Archangel Germans take Archangel from Russians 1 infantry moved from Belarus to Novgorod 2 German_Engineers, 1 artillery and 1 infantry moved from Eastern Poland to Novgorod EDIT: 1 German_LCV, 1 artillery and 1 infantry moved from Romania to Rostov EDIT: 1 german_para moved from Greece to Caucasus EDIT: 1 ArmyGroupSouth moved from Ukraine to Army Group South EDIT: 1 1stPanzerArmy, 1 1stWaffenArmy, 1 2ndWaffenArmy, 1 Panzer_General, 3 armour and 2 infantry moved from Army Group South to Ukraine EDIT: 2 armour moved from Ukraine to Bryansk EDIT: 1 armour moved from Ukraine to Rostov 5 infantry moved from Ukraine to Bryansk 1 bomber moved from Romania to Novgorod 1 bomber moved from Western Germany to Novgorod 1 infantry moved from Western Ukraine to Bryansk Combat - Germans British scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone Battle in Finland Turning on Edit Mode EDIT: Battle in 109 Sea Zone EDIT: Germans attack with 3 GermanUBoats and 1 Wolfpack EDIT: British defend with 1 Escort; Americans defend with 1 usa_fighter and 1 usa_tactical_bomber EDIT: 1 GermanUBoat owned by the Germans lost in 109 Sea Zone EDIT: 1 Escort owned by the British lost in 109 Sea Zone EDIT: British and Germans reach a stalemate EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 2 EDIT: Turning off Edit Mode Battle in Rostov Germans attack with 1 German_LCV, 1 armour, 1 artillery and 1 infantry Russians defend with 1 infantry Germans win, taking Finland from Russians, taking Rostov from Russians with 1 German_LCV, 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 2 armour and 6 infantry Russians defend with 4 infantry Germans win, taking Bryansk from Russians with 2 armour and 5 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 4 infantry Casualties for Germans: 1 infantry Battle in Novgorod Germans attack with 2 German_Engineers, 2 armour, 1 artillery, 2 bombers, 1 elite and 2 infantry Russians defend with 1 aaGun, 1 armour and 6 infantry Germans win, taking Novgorod from Russians with 2 armour, 1 artillery, 2 bombers and 1 elite remaining. Battle score for attacker is 12 Casualties for Germans: 2 German_Engineers and 2 infantry Casualties for Russians: 1 aaGun, 1 armour and 6 infantry Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom Non Combat Move - Germans Trigger Germans RemoveWolfpackSZ109: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Ukraine Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Southern Italy Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 1 aaGun moved from Eastern Poland to Baltic States 1 infantry moved from Eastern Poland to Belarus 2 bombers moved from Novgorod to Eastern Poland 1 aaGun moved from Romania to Bessarabia 1 german_para moved from Romania to Ukraine 1 G_air_transport and 1 elite moved from Western Germany to Egypt 1 G_air_transport moved from Egypt to Western Germany 1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany 1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy 1 GermanUBoat moved from 119 Sea Zone to 109 Sea Zone 1 German_LCV moved from Germany to Western Germany 1 artillery moved from Holland Belgium to Western Germany 1 3rdWaffenArmy moved from Holland Belgium to Western Germany 1 Rail and 1 waffen_panzer moved from Germany to Ukraine 1 Rail and 1 elite moved from Germany to Southern Italy 1 Panzer_Grndrs moved from Western Germany to Southern Italy Place Units - Germans 3 Atlantic_Walls and 1 infantry placed in Normandy Bordeaux 2 Atlantic_Walls placed in Denmark 1 Escort placed in 110 Sea Zone 1 GermanUBoat placed in 112 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Germans to 109 Sea Zone: 1 Wolfpack EDIT: Turning off Edit Mode 1 elite, 2 german_paras and 1 infantry placed in Germany Turning on Edit Mode EDIT: Changing ownership of Russia from Russians to Germans EDIT: 1 LuftwaffeAce placed in Russia EDIT: Removing units owned by Germans from Russia: 1 LuftwaffeAce EDIT: Adding units owned by Germans to Germany: 1 LuftwaffeAce EDIT: Changing ownership of Russia from Germans to Russians EDIT: Turning off Edit Mode 1 fighter and 2 infantry placed in Western Germany 1 artillery and 2 infantry placed in Eastern Poland 1 Panzer_Grndrs placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5 Germans collect 54 PUs; end with 54 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 81 PUs
I put the 2 Conscripts in stalingrad
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Tambox Fctry already placed 3 but you could put 1 of the Conscripts in Vologda since it only moved one spot.
Also, I had to place the Luftwaffe Ace in moscow. I thought I had fixed it and it shows fixed in the xml. Guess it must have been after we started.
Anyway, just a heads up for what’s going on there.
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@Panzerstahl-Helm just noticed you have two Elites in Tambov. You didn’t use any rail, so you can put him almost anywhere.
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howdy,
thanks for correcting the placement of the 2 conscript puppets.
I moved 1 Elite from Tambov to Volgograd.
Rostov was a shit show. Execution orders for the responsible Commisars were just sent by mail.br
Game History
Round: 6 Purchase Units - Russians Note to players Russians: <body><b>It is Late 1942 and Our Factories have Begun Mass Tank Production !<br><br>You may now purchase 3 tanks for 12 PUs. They can only be placed in Moscow.<b></body> Trigger BuyMassTanks: buyMass_Tanks added to productionRussians Trigger Army ConscriptRemove: buyArmy_Conscript removed from productionRussians Trigger AlliesFtrAce: buyFighterAce added to productionRussians Russians buy 1 FighterAce, 1 elite, 3 guard_infantrys and 4 infantry; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia Turning on Edit Mode EDIT: Russians takes Poland from Germans EDIT: Changing ownership of Poland from Russians to Germans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from 3rd Corps: 1 Soviet_Commisar EDIT: Adding units owned by Russians to 3rd Corps: 1 Soviet_Commisar_2 EDIT: Russians takes Poland from Germans EDIT: Changing ownership of Poland from Russians to Germans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Russians takes Poland from Germans EDIT: Chinese takes Kansu from Japanese EDIT: Chinese takes Suiyuyan from Japanese EDIT: Chinese takes Chahar from Japanese EDIT: Chinese takes Jehol from Japanese EDIT: Russians takes Poland from Germans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Poland from Russians to Germans EDIT: Turning off Edit Mode 1 elite and 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Rostov 1 elite and 3 infantry moved from Tambov to Rostov 1 fighter moved from Tambov to Caucasus 1 guard_infantry moved from Russia to Rostov 2 armour, 3 infantry and 1 mech_infantry moved from Northwest Persia to Persia EDIT: 1 Tank_General3 and 5 armour moved from 1st Tank to Bryansk 15 infantry moved from Russia to Bryansk 1 elite moved from Russia to Bryansk EDIT: 1 Soviet_Commisar_2 and 3 artilleries moved from 3rd Corps to Bryansk EDIT: 1 Soviet_Commisar_3 and 3 armour moved from 2nd Corps to Manchuria EDIT: Russians undo move 11. EDIT: 1 Soviet_Commisar_3 and 3 armour moved from 2nd Corps to Buryatia EDIT: 1 Soviet_Commisar_3 and 3 armour moved from Buryatia to Manchuria 1 2ndCorps and 16 infantry moved from Amur to Manchuria Combat - Russians Battle in Manchuria Russians attack with 1 2ndCorps, 1 Soviet_Commisar_3, 3 armour and 16 infantry Japanese defend with 1 infantry Russians roll dice for 1 2ndCorps, 1 Soviet_Commisar_3, 3 armour and 16 infantry in Manchuria, round 2 : 5/22 hits, 5,33 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 1 2ndCorps, 1 Soviet_Commisar_3, 3 armour and 16 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Bryansk Russians attack with 1 Soviet_Commisar_2, 1 Tank_General3, 5 armour, 3 artilleries, 1 elite and 15 infantry Germans defend with 2 armour and 5 infantry Russians roll dice for 1 Soviet_Commisar_2, 1 Tank_General3, 5 armour, 3 artilleries, 1 elite and 15 infantry in Bryansk, round 2 : 8/33 hits, 10,50 expected hits Germans roll dice for 2 armour and 5 infantry in Bryansk, round 2 : 2/7 hits, 2,67 expected hits 2 infantry owned by the Russians lost in Bryansk 5 infantry owned by the Germans and 2 armour owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 Soviet_Commisar_2, 1 Tank_General3, 5 armour, 3 artilleries, 1 elite and 13 infantry remaining. Battle score for attacker is 19 Casualties for Russians: 2 infantry Casualties for Germans: 2 armour and 5 infantry Battle in Persia Russians attack with 2 armour, 3 infantry and 1 mech_infantry Italians defend with 1 armour, 1 artillery and 2 infantry Russians roll dice for 2 armour, 3 infantry and 1 mech_infantry in Persia, round 2 : 2/6 hits, 1,67 expected hits Italians roll dice for 1 armour, 1 artillery and 2 infantry in Persia, round 2 : 2/4 hits, 1,50 expected hits 2 infantry owned by the Russians lost in Persia 2 infantry owned by the Italians lost in Persia Russians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Persia, round 3 : 2/4 hits, 1,33 expected hits Italians roll dice for 1 armour and 1 artillery in Persia, round 3 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Russians lost in Persia 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Persia Russians win, taking Persia from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 3 infantry Casualties for Italians: 1 armour, 1 artillery and 2 infantry Battle in Rostov Russians attack with 1 elite, 1 guard_infantry and 4 infantry Germans defend with 1 German_LCV, 1 armour, 1 artillery and 1 infantry Russians roll dice for 1 elite, 1 guard_infantry and 4 infantry in Rostov, round 2 : 0/7 hits, 1,33 expected hits Germans roll dice for 1 German_LCV, 1 armour, 1 artillery and 1 infantry in Rostov, round 2 : 0/3 hits, 1,17 expected hits Russians roll dice for 1 elite, 1 guard_infantry and 4 infantry in Rostov, round 3 : 0/7 hits, 1,33 expected hits Germans roll dice for 1 German_LCV, 1 armour, 1 artillery and 1 infantry in Rostov, round 3 : 2/3 hits, 1,17 expected hits 2 infantry owned by the Russians lost in Rostov Russians roll dice for 1 elite, 1 guard_infantry and 2 infantry in Rostov, round 4 : 0/5 hits, 1,00 expected hits Germans roll dice for 1 German_LCV, 1 armour, 1 artillery and 1 infantry in Rostov, round 4 : 0/3 hits, 1,17 expected hits Russians roll dice for 1 elite, 1 guard_infantry and 2 infantry in Rostov, round 5 : 0/5 hits, 1,00 expected hits Germans roll dice for 1 German_LCV, 1 armour, 1 artillery and 1 infantry in Rostov, round 5 : 0/3 hits, 1,17 expected hits Russians roll dice for 1 elite, 1 guard_infantry and 2 infantry in Rostov, round 6 : 1/5 hits, 1,00 expected hits Germans roll dice for 1 German_LCV, 1 armour, 1 artillery and 1 infantry in Rostov, round 6 : 1/3 hits, 1,17 expected hits 1 infantry owned by the Russians lost in Rostov 1 infantry owned by the Germans lost in Rostov Russians roll dice for 1 elite, 1 guard_infantry and 1 infantry in Rostov, round 7 : 0/4 hits, 0,83 expected hits Germans roll dice for 1 German_LCV, 1 armour and 1 artillery in Rostov, round 7 : 2/2 hits, 0,83 expected hits 1 infantry owned by the Russians and 1 elite owned by the Russians lost in Rostov 1 guard_infantry owned by the Russians retreated to Tambov Germans win with 1 German_LCV, 1 armour and 1 artillery remaining. Battle score for attacker is -12 Casualties for Russians: 1 elite and 4 infantry Casualties for Germans: 1 infantry Battle in Caucasus Russians attack with 1 elite, 1 fighter and 1 infantry Germans defend with 1 german_para Russians roll dice for 1 elite, 1 fighter and 1 infantry in Caucasus, round 2 : 2/4 hits, 1,00 expected hits Germans roll dice for 1 german_para in Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Caucasus 1 german_para owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 elite and 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 german_para Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Russia 1 fighter moved from Caucasus to Kazakhstan 1 fighter moved from Kazakhstan to Samara 1 russian_minor moved from Vologda to Urals 1 armour and 1 guard_infantry moved from Urals to Vologda 1 russian_minor moved from Volgograd to Vologda 1 russian_minor moved from Tambov to Samara 1 aaGun moved from Tambov to Bryansk EDIT: 5 armour moved from Bryansk to Tambov EDIT: Russians undo move 8. EDIT: 1 Tank_General3 and 5 armour moved from Bryansk to 1st Tank EDIT: 1 Soviet_Commisar_2 and 3 artilleries moved from Bryansk to Russia EDIT: Russians undo move 9. EDIT: 1 Soviet_Commisar_2 and 3 artilleries moved from Bryansk to 3rd Corps EDIT: 1 1stTankArmy, 1 3rdCorps and 10 infantry moved from Bryansk to 1st Army Group EDIT: 1 1stSovietAG moved from 1st Army Group to Bryansk 2 infantry moved from Russia to Samara 2 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Samara 2 aaGuns moved from Amur to Manchuria Place Units - Russians 1 infantry placed in Samara 1 infantry placed in Urals 1 FighterAce, 1 elite, 3 guard_infantrys and 2 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1 Russians collect 22 PUs (2 lost to blockades); end with 22 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : 0,67 Japanese regular : -0,33 Germans regular : -1,67 Russians regular : -6,33
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@Panzerstahl-Helm said in barnee vs Panzerstahl-Helm Game 4:
Rostov was a shit show. Execution orders for the responsible Commisars were just sent
ha ha ha ! Too much vodka can do that lol
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Hallo
Game History
Round: 6 Purchase Units - Japanese Note to players Japanese: <body><b>It is Late 1942 and Prime Minister Tojo has Ordered All Japanese to Fight to the Death !<br><br>Banzai Attacks are Now Possible.<b></body> Japanese buy 1 Escort, 2 Fortifications, 1 Japan_destroyer, 3 armour, 1 carrier, 1 demo_harbour, 1 elite and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu 1 submarine moved from 42 Sea Zone to 43 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 Japan_destroyer and 1 infantry moved from 36 Sea Zone to 43 Sea Zone 1 bomber moved from Philippines to 43 Sea Zone 3 fighters moved from Philippines to 43 Sea Zone 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to Celebes 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 3 armour moved from Hunan to Yunnan 3 armour moved from Kwangtung to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 bomber moved from Philippines to Kweichow 1 armour moved from Anhwe to Yunnan 2 infantry moved from Anhwe to Kweichow 3 armour moved from Shantung to Kweichow 2 fighters and 1 tactical_bomber moved from Anhwe to Kweichow 1 tactical_bomber moved from Kwangtung to Kweichow 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Timguska to Yenisey Japanese take Yenisey from Russians Combat - Japanese Battle in Yunnan Japanese attack with 7 armour and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 7 armour and 1 infantry in Yunnan, round 2 : 4/8 hits, 3.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 7 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Celebes Changer loiter and taunt; Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers Changer defend; ANZAC defend with 1 Fortification and 1 infantry Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Celebes, round 2 : 7/10 hits, 5.00 expected hits ANZAC roll dice for 1 Fortification and 1 infantry in Celebes, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese lost in Celebes 1 Fortification owned by the ANZAC and 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 Fortification and 1 infantry Battle in Kweichow Japanese attack with 3 armour, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 3 armour, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 5/10 hits, 4.83 expected hits Chinese roll dice for 3 infantry in Kweichow, round 2 : 3/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Kweichow 3 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 armour, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 armour and 2 infantry Casualties for Chinese: 3 infantry Battle in 43 Sea Zone Japanese attack with 1 Japan_destroyer, 1 bomber, 3 fighters, 1 infantry and 1 submarine ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 Japan_destroyer, 1 bomber and 3 fighters in 43 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from ANZAC with 1 Japan_destroyer, 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Jehol Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Timguska 3 fighters moved from 43 Sea Zone to Philippines 4 fighters and 4 tactical_bombers moved from Celebes to 35 Sea Zone 1 Escort_Convoy moved from 35 Sea Zone to 42 Sea Zone 1 bomber moved from 43 Sea Zone to Anhwe 1 fighter moved from Kweichow to Malaya 1 infantry moved from Japan to 6 Sea Zone 1 Japan_destroyer, 1 carrier, 1 fighter, 1 infantry, 1 pacific_cruiser, 1 pacific_submarine and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 Escort_Convoy, 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 air_transport and 1 elite moved from Japan to Philippines 1 air_transport moved from Philippines to Japan 1 bomber moved from Kweichow to Anhwe 1 fighter and 2 tactical_bombers moved from Kweichow to Anhwe 1 Rail and 1 infantry moved from Kiangsu to Timguska 1 Rail and 1 infantry moved from Kiangsu to Jehol 1 transport moved from 20 Sea Zone to 19 Sea Zone 2 infantry moved from Kiangsu to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Kiangsu to Anhwe 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 aaGun moved from 19 Sea Zone to Jehol 1 infantry moved from 43 Sea Zone to Borneo Place Units - Japanese 1 Escort, 1 Japan_destroyer and 1 carrier placed in 6 Sea Zone 3 armour placed in Kiangsu 3 infantry placed in Shantung 1 elite and 3 infantry placed in Japan Units in Caroline Islands being upgraded or consumed: 1 harbour 1 demo_harbour placed in Caroline Islands 1 Fortification placed in Borneo 1 Fortification placed in Philippines Turn Complete - Japanese Note to players Japanese: It is Late 1942 and Our Shipyards are Hard at Work. We will soon Launch 1 new Carrier with 2 new Naval Fighters. They may only Operate in the Pacific and Indian Oceans. Trigger Japanese RemoveConvoySZ42: has removed 1 Escort_Convoy owned by Japanese in 42 Sea Zone Trigger Japanese RemoveConvoySZ42: Japanese has 1 Escort placed in 42 Sea Zone Japanese collect 58 PUs; end with 58 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 59 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 2.67 Japanese regular : 2.67 ANZAC regular : 0.33
Deactivated 3rd Corps as he’s part of AG 1 now and removed the Fctry in London.
Think that’s it :) -
just noticed you moved your soviet Fctrys a total of 4 spaces. You can only move 3 as they cost 1 Rail per space to move. They will auto die if captured.
I will see if I can make them require the Rail for movement.
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Ah ok. In this case the factory in Vologda (coming from Tambov if I rememver correct) will only to Samara as well as the units in Vologda (they came from Ural and Russia I believe)
I will adjust in my US turn… if I remember it. 😉
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