barnee vs Panzerstahl-Helm Game 4
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Just got U-boats done :) Only time we’ll need to edit is if a wolfpack is attacked with no DD present and enemy subs score enough hits to disolve it.
Fckn A ! On to Paras :)
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Oh yea it’s gonna work like a charm :)
We have a support unit that gives them there boost and he auto dies after first rd and can’t be chosen as a casualty.
Just buy em for free and place in 1st place. They have unlimited range.
Here they are on the defense
I dig it :)
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@barnee said in barnee vs Panzerstahl-Helm Game 4:
Oh yea it’s gonna work like a charm :)
We have a support unit that gives them there boost and he auto dies after first rd and can’t be chosen as a casualty.
Just buy em for free and place in 1st place. They have unlimited range.
Here they are on the defense
I dig it :)
brilliant!
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right on Got Paras done. Will still have to edit for moving the regular paras over water and then placing for defense. The U-boats should auto place for Defense.
Anyway, it’ll be a Huge improvement :)
Gonna go back to my chores, then do some more testing to double check.
@The-Captain if you still want to link your new test rule for Flying Tigers, I can add it for this next update and we can help test it.
If it’s not ready, no biggie, we’ll just update when it is :)
Think I can hold Panzer off for another turn, maybe, :) and idk what his schedule is for another game.
I’m thinking the thrill of Victory will probably want him to try and kick my ass again lol
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@barnee said in barnee vs Panzerstahl-Helm Game 4:
I added some Faces for the PG/TG s. Work in progress, but a starting point. We can update as we go :)
Coolio! I can´t wait to see Rommel and Zhukov on the battle board!
I also plan to update a few of my unit pics on the weekend. The ladies are out of town :-)
…and I will be out of town next week as well for a few days. -
@barnee said in barnee vs Panzerstahl-Helm Game 4:
and idk what his schedule is for another game.
I’m thinking the thrill of Victory will probably want him to try and kick my ass again lol
I am defently up for another game! This is just to much fun and thrill! I love it!
As mentione above, I will be out of town middle of next week for a few day! Gentlemen trip with my buddies! :-)After that we can fire up a new game.
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Sweet sounds good. Try not to get in too much trouble lol
My bachelor buddies were usually pretty well behaved on our excursions. It was the married guys we had to look out for lolYea I’ll post what I have for Faces. I’m not sure who the russians are. I think 1st Tank is there young Tank Ace who got killed early in the war. I’ll have to look his name up.
I’m not sure who the other is but I don’t think it’s Zhukov. Pretty sure theres an image of him though we can swap out.
Right now Guderian the only one who has a square image.
Anyway, I’m hitting the wall, gonna have to take my nap lol
Be back up in a few probably :)
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We are still play testing the Flying Tigers.
We expect to release the Flying Tigers Expansion rule in Late 2024.
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Game History
Round: 24 Research Technology - Germans Turning on Edit Mode EDIT: Removing units owned by British from 110 Sea Zone: 1 Escort EDIT: Adding units owned by British to 110 Sea Zone: 1 Escort_Convoy EDIT: Removing units owned by Americans from Northwest Persia: 1 USA_TankGeneral EDIT: Adding units owned by Americans to Northwest Persia: 1 USATankGeneral3 EDIT: Adding units owned by Germans to 1st Waffen: 1 1stWaffenArmy EDIT: Turning off Edit Mode Purchase Units - Germans Germans buy 4 German_Rocketss, 2 King_Tigers, 2 NavalMine3s, 1 Panzer_Grndrs, 6 TotalWarMechInfs, 4 Type_XXI_UBoats, 2 Waffen_Obersts, 1 elite, 2 german_paras, 6 infantry, 2 waffen_infantrys and 1 waffen_panzer; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 armour, 2 infantry and 2 waffen_infantrys 2 Waffen_Obersts, 2 waffen_infantrys and 1 waffen_panzer placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany Trigger RailMovementAutoPlaceGermansItalyTakeover: Germans has 1 Europe_Rail placed in Germany Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry and 1 mech_infantry moved from Northern Italy to Southern France 4 Me_262s moved from Southern Italy to Southern France 1 mech_infantry moved from Western Germany to Southern France 1 elite and 1 infantry moved from Western Germany to Holland Belgium 4 Me_262s moved from Western Germany to Holland Belgium 1 mech_infantry moved from Western Germany to Holland Belgium 4 Type_XXI_UBoats moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from Rostov to Caucasus 1 Panzer_Grndrs moved from Bryansk to Caucasus EDIT: 1 German_LCV moved from Romania to Caucasus 2 LuftwaffeAces and 1 Me_262 moved from Bryansk to Caucasus 1 Me_262 moved from Volgograd to Caucasus 1 LuftwaffeAce and 2 Me_262s moved from Urals to Kazakhstan 1 armour moved from Urals to Kazakhstan 1 elite moved from Novosibirsk to Kazakhstan 1 mech_infantry moved from Samara to Kazakhstan 1 infantry moved from Volgograd to Kazakhstan Combat - Germans Battle in Caucasus Germans attack with 1 German_LCV, 2 LuftwaffeAces, 2 Me_262s, 1 Panzer_Grndrs and 1 infantry British defend with 2 infantry Germans roll dice for 1 German_LCV, 2 LuftwaffeAces, 2 Me_262s, 1 Panzer_Grndrs and 1 infantry in Caucasus, round 2 : 5/8 hits, 3.83 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 2/2 hits, 0.67 expected hits 1 German_LCV owned by the Germans and 1 infantry owned by the Germans lost in Caucasus 2 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 2 LuftwaffeAces, 2 Me_262s and 1 Panzer_Grndrs remaining. Battle score for attacker is 0 Casualties for Germans: 1 German_LCV and 1 infantry Casualties for British: 2 infantry Battle in Kazakhstan Germans attack with 1 LuftwaffeAce, 2 Me_262s, 1 armour, 1 elite, 1 infantry and 1 mech_infantry British defend with 3 infantry Germans roll dice for 1 LuftwaffeAce, 2 Me_262s, 1 armour, 1 elite, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 2/9 hits, 3.50 expected hits Russians roll dice for 3 infantry in Kazakhstan, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Kazakhstan Germans roll dice for 1 LuftwaffeAce, 2 Me_262s, 1 armour, 1 elite, 1 infantry and 1 mech_infantry in Kazakhstan, round 3 : 3/9 hits, 3.50 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 LuftwaffeAce, 2 Me_262s, 1 armour, 1 elite, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Battle in Southern France Germans attack with 4 Me_262s, 1 infantry and 2 mech_infantrys Americans defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 4 Me_262s, 1 infantry and 2 mech_infantrys in Southern France, round 2 : 3/7 hits, 3.17 expected hits Americans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 4 Me_262s, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Holland Belgium Germans attack with 4 Me_262s, 1 elite, 1 infantry and 1 mech_infantry British defend with 1 elite Germans roll dice for 4 Me_262s, 1 elite, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 3/8 hits, 3.33 expected hits British roll dice for 1 elite in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 elite owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 4 Me_262s, 1 elite and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 elite Turning on Edit Mode EDIT: Battle in 110 Sea Zone EDIT: Germans attack with 4 Type_XXI_UBoats EDIT: British defend with 1 Escort, 2 Escort_Convoys, 1 battleship, 1 carrier, 1 destroyer, 4 transports, 4 uk_fighters and 1 uk_tactical_bomber; Americans defend with 2 carriers, 1 destroyer and 1 usa_fighter EDIT: 3/4 hits, 2.67 expected hits EDIT: Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the British EDIT: 8/19 hits, 8.17 expected hits EDIT: 4 Type_XXI_UBoats owned by the Germans retreated to 112 Sea Zone EDIT: British win EDIT: Recording Battle Statistics EDIT: 1 usa_fighter owned by the Americans, 2 uk_fighters owned by the British and 1 uk_tactical_bomber owned by the British forced to land in United Kingdom Non Combat Move - Germans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Bryansk Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Samara Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Europe_Rail owned by Germans in Southern Italy 2 LuftwaffeAces and 2 Me_262s moved from Caucasus to Bryansk 1 Me_262 moved from Kazakhstan to Volgograd 1 LuftwaffeAce and 1 Me_262 moved from Kazakhstan to Urals 1 infantry moved from Vologda to Novosibirsk 1 Me_262 moved from Urals to Bryansk 1 G_air_transport and 1 mech_infantry moved from Western Germany to Bryansk EDIT: 1 mech_infantry moved from Bryansk to Army Group Centre EDIT: 1 Panzer_Grndrs moved from Army Group Centre to Volgograd 1 Rail and 1 elite moved from Germany to Samara 1 infantry moved from Archangel to Vologda 1 infantry moved from Novgorod to Archangel 1 infantry moved from Baltic States to Novgorod 1 infantry moved from Eastern Poland to Baltic States 1 infantry moved from Ukraine to Rostov 1 Panzer_Grndrs moved from Eastern Poland to Ukraine 1 Europe_Rail moved from Germany to Western Germany 1 Europe_Rail and 1 King_Tiger moved from Western Germany to Southern Italy 1 waffen_panzer moved from Germany to Western Germany 2 waffen_infantrys moved from Germany to Western Germany 1 Waffen_Oberst moved from Germany to Western Germany 5 German_Rocketss moved from Germany to Western Germany 1 G_air_transport and 1 Waffen_Oberst moved from Germany to Bryansk EDIT: 1 1stPanzerArmy moved from Germany to 1st Panzer EDIT: 1 Panzer_General3 and 5 armour moved from 1st Panzer to Germany EDIT: 1 Panzer_General3 and 1 Rail moved from Germany to Bryansk EDIT: 2 G_air_transports and 2 armour moved from Germany to Bryansk 1 G_air_transport and 1 armour moved from Southern Italy to Bryansk EDIT: 1 G_air_transport and 1 armour moved from Germany to Bryansk 1 armour moved from Romania to Belarus EDIT: 1 armour moved from Germany to Romania 1 G_air_transport moved from Belarus to Germany 1 mech_infantry moved from Belarus to Bryansk 1 NavalMine3 moved from Germany to 113 Sea Zone 1 Escort and 1 NavalMine3 moved from 113 Sea Zone to 112 Sea Zone 1 Escort moved from 112 Sea Zone to 113 Sea Zone 1 NavalMine3 moved from Germany to 113 Sea Zone 4 Me_262s moved from Southern France to Southern Italy 1 infantry moved from Southern Italy to Northern Italy 4 Me_262s moved from Holland Belgium to Western Germany EDIT: 1 Waffen_Oberst, 2 waffen_infantrys and 1 waffen_panzer moved from Western Germany to 3rd Waffen EDIT: 1 3rdWaffenArmy moved from 3rd Waffen to Western Germany EDIT: 1 Waffen_Arty, 1 Waffen_Oberst, 1 waffen_infantry and 1 waffen_panzer moved from Bryansk to 1st Waffen EDIT: 1 1stWaffenArmy moved from 1st Waffen to Bryansk EDIT: 1 Panzer_General3 and 5 armour moved from Bryansk to 1st Panzer EDIT: 1 1stPanzerArmy moved from 1st Panzer to Bryansk EDIT: 1 USATankGeneral3 and 5 usa_armours moved from Northwest Persia to 1st USA Tank EDIT: 1 1stUSTank moved from 1st USA Tank to Northwest Persia EDIT: 1 USA_TankGeneral and 5 usa_armours moved from Northwest Persia to 2nd USA Tank EDIT: 1 2ndUSTank moved from 2nd USA Tank to Northwest Persia 3 G_air_transports moved from Bryansk to Germany 1 mech_infantry moved from Western Germany to Southern Italy 2 G_air_transports and 2 mech_infantrys moved from Western Germany to Bryansk 1 German_LCV moved from Western Germany to Germany Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 1st Panzer: 1 Panzer_General3 EDIT: Adding units owned by Germans to 1st Panzer: 1 Panzer_General EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 1 Escort and 1 NavalMine3 EDIT: Removing units owned by Changer from 113 Sea Zone: 3 G_SeaMine_112_110s EDIT: Adding units owned by Germans to 113 Sea Zone: 1 Escort EDIT: Adding units owned by Changer to 113 Sea Zone: 6 G_SeaMineOranges EDIT: Removing units owned by Germans from 112 Sea Zone: 1 Escort and 1 NavalMine3 EDIT: Adding units owned by Germans to 112 Sea Zone: 1 Escort EDIT: Adding units owned by Changer to 112 Sea Zone: 3 G_SeaMine_112_110s EDIT: Turning off Edit Mode 4 German_Rocketss, 2 NavalMine3s, 1 Panzer_Grndrs, 1 elite, 2 german_paras and 2 infantry placed in Germany 2 King_Tigers and 6 TotalWarMechInfs placed in Western Germany 3 Type_XXI_UBoats placed in 112 Sea Zone 1 Type_XXI_UBoat placed in 112 Sea Zone 3 infantry placed in Eastern Poland 1 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Italy: 1 aaGun EDIT: Adding units owned by Germans to Southern Italy: 1 aaGunNO EDIT: Turning off Edit Mode Trigger GermansTotalWarMechInfPlaceWesternGermany6: has removed 6 TotalWarMechInfs owned by Germans in Western Germany Trigger GermansTotalWarMechInfPlaceWesternGermany6: Germans has 6 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 76 PUs; end with 76 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 88 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 93 PUs Trigger Germans ReceiveItaliansAdvancedProduction: Germans met a national objective for an additional 3 PUs; end with 96 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 101 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 111 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Russians regular : 0.00 Germans regular : -1.33 EDIT: : 0.17 British regular : 0.33
A busy turn for G. My brain just about exploded trying to max out the logistics. Don’t want those nasty Partisans popping up lol
So, I took 2 hits on CVs and a BB in 110. I landed the planes in UK. Idk if you want them in Normandy probably ? I’m not sure if you can split up landing zones or not. I thought you could. I’ll have to check the rules :)
EDIT: 1 usa_fighter owned by the Americans, 2 uk_fighters owned by the British and 1 uk_tactical_bomber owned by the British forced to land in United Kingdom
Upgraded a UK Escort for you in 110 too and activated Patton. Think that’s mostly it :)
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@barnee said in barnee vs Panzerstahl-Helm Game 4:
Upgraded a UK Escort for you in 110 too and activated Patton. Think that’s mostly it :)
thanks
Game History
Round: 24 Purchase Units - Russians Russians buy 1 russian_para; Remaining resources: 0 PUs; 0 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 russian_para moved from Russia to Caucasus 1 FighterAce and 2 tactical_bombers moved from Russia to Caucasus Combat - Russians Battle in Caucasus Russians attack with 1 FighterAce, 1 russian_para and 2 tactical_bombers Germans defend with 1 Panzer_Grndrs Russians roll dice for 1 FighterAce, 1 russian_para and 2 tactical_bombers in Caucasus, round 2 : 1/5 hits, 2,17 expected hits Germans roll dice for 1 Panzer_Grndrs in Caucasus, round 2 : 1/1 hits, 0,50 expected hits 1 russian_para owned by the Russians lost in Caucasus 1 Panzer_Grndrs owned by the Germans lost in Caucasus Russians win with 1 FighterAce and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Russians: 1 russian_para Casualties for Germans: 1 Panzer_Grndrs Non Combat Move - Russians Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Russia 1 FighterAce and 2 tactical_bombers moved from Caucasus to Persia Place Units - Russians 1 russian_para placed in Russia Turn Complete - Russians Russians collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
Germans regular : 0,50 Russians regular : -1,17
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Oh man, these Type_XXI are some bad boys! A little fleet of them can cause some serious damage…
I need to keep an eye on them!
And Germany can still produce heavy material and still the big boy at the party!I am downloading the latest version at the moment… :-)
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Game History
Round: 24 Purchase Units - Japanese Japanese buy 11 TotalWar_Infs and 1 elite; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu 1 Japan_destroyer moved from 8 Sea Zone to 6 Sea Zone 1 elite moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 NavyFighter and 3 fighters moved from 6 Sea Zone to Korea 3 fighters moved from Japan to Korea 1 elite and 3 infantry moved from 6 Sea Zone to Korea 1 fighter and 2 tactical_bombers moved from Amur to Korea Combat - Japanese Japanese creates battle in territory Kiangsu Battle in Korea Japanese attack with 1 NavyFighter, 1 elite, 7 fighters, 3 infantry and 2 tactical_bombers British defend with 1 artillery and 2 infantry Japanese roll dice for 1 NavyFighter, 1 elite, 7 fighters, 3 infantry and 2 tactical_bombers in Korea, round 2 : 6/15 hits, 6.17 expected hits British roll dice for 1 artillery and 2 infantry in Korea, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Korea 1 artillery owned by the British and 2 infantry owned by the British lost in Korea Japanese win, taking Kiangsu from Chinese, taking Korea from British with 1 NavyFighter, 1 elite, 7 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 2 infantry Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Kiangsu from Japanese to Chinese EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Caucasus Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Timguska 1 NavyFighter moved from Korea to 6 Sea Zone 3 fighters moved from Korea to Japan 3 fighters moved from Korea to 6 Sea Zone 1 fighter and 2 tactical_bombers moved from Korea to Amur 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 Japanese_LCV moved from Amur to 5 Sea Zone 1 Japanese_LCV and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 Japanese_LCV moved from 6 Sea Zone to Japan EDIT: 2 Japanese_LCVs, 2 armour and 2 artilleries moved from Japan to Amur 2 armour moved from Urals to Timguska 1 infantry moved from Evenkiyskiy to Urals 1 infantry moved from Yenisey to Evenkiyskiy 1 artillery moved from Yakut S.S.R. to Yenisey 1 air_transport and 1 artillery moved from Japan to Yakut S.S.R. 1 air_transport moved from Yakut S.S.R. to Japan 1 air_transport moved from Amur to Japan 1 air_transport moved from Amur to Japan EDIT: 2 Rails moved from Kiangsu to Amur EDIT: 1 Rail and 1 infantry moved from Amur to Caucasus EDIT: 1 Rail and 1 armour moved from Amur to Timguska 1 tactical_bomber moved from Amur to Timguska Place Units - Japanese 11 TotalWar_Infs and 1 elite placed in Japan Trigger JapaneseTotalWarInfPlaceJapan: has removed 11 TotalWar_Infs owned by Japanese in Japan Trigger JapaneseTotalWarInfPlaceJapan: Japanese has 11 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4 Japanese collect 25 PUs; end with 25 PUs Trigger Japan Loses Okinawa Turn24: Japanese met a national objective for an additional -1 PUs; end with 24 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 27 PUs Trigger Japanese Controls AleutianIslands Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 28 PUs Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 29 PUs Trigger Japan Loses CarolineIslands Turn24: Japanese met a national objective for an additional -3 PUs; end with 26 PUs Trigger Japan Liberates Formosa Turn24: Japanese met a national objective for an additional 1 PUs; end with 27 PUs Trigger Japan Loses Hainan Turn24: Japanese met a national objective for an additional -1 PUs; end with 26 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 34 PUs
Combat Hit Differential Summary :
Japanese regular : -0.17 British regular : 0.00
heh heh yea they some evil bastards :)
Yea Kid Victory back from his hiatus. We just started one with the latest. Already made an improvement after G1
Had the Wolfpacks spawning at the wrong time :)It’s gonna totally kick ass lol
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Yea reread Game Notes on Wolfpacks and Paratroopers. I updated how they work :)
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@Panzerstahl-Helm F yea ! Triplea code wizard wc sumpton downloading game. See if he can improve it even more lol
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Another F up. The Elite should have been railed to Nenetsia not Archangel.
Guess I better look shit over a little closer next time lol
This is it. I’ll live with anything else. Or more likely die lol
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I’m gonna delete the posts in the other thread
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Moin.
Game History
Round: 25 Purchase Units - Russians Russians buy 1 infantry; Remaining resources: 0 PUs; 0 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia Combat - Russians Non Combat Move - Russians Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Russia 1 FighterAce and 2 tactical_bombers moved from Persia to Russia Place Units - Russians 1 infantry placed in Russia Turn Complete - Russians Russians collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
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Guten Abend
Game History
Round: 25 Purchase Units - Japanese Japanese buy 1 Japan_destroyer, 1 Japanese_LCV, 6 TotalWarMechInfs and 1 elite; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu Combat - Japanese Japanese creates battle in territory Kiangsu Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Turning on Edit Mode EDIT: Changing ownership of Kiangsu from Japanese to Chinese EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Volgograd EDIT: 1 Rail moved from Kiangsu to Amur EDIT: 1 Rail and 1 armour moved from Amur to Volgograd EDIT: 1 Rail moved from Kiangsu to Amur EDIT: 1 Rail and 1 artillery moved from Amur to Volgograd 1 tactical_bomber moved from Timguska to Novosibirsk 3 armour moved from Timguska to Novosibirsk 1 infantry moved from Timguska to Novosibirsk 1 infantry moved from Urals to Novosibirsk 1 infantry moved from Evenkiyskiy to Timguska 1 artillery moved from Yenisey to Evenkiyskiy 1 artillery moved from Yakut S.S.R. to Yenisey 1 infantry moved from Buryatia to Yakut S.S.R. 1 elite moved from Amur to Buryatia 1 elite moved from Korea to Amur 1 armour moved from Amur to Yakut S.S.R. 2 infantry moved from Korea to Amur 1 elite moved from Japan to 6 Sea Zone 1 elite moved from 6 Sea Zone to Korea EDIT: 1 Japanese_LCV, 1 armour and 1 infantry moved from Japan to 6 Sea Zone EDIT: Japanese undo move 19. EDIT: 1 Japanese_LCV, 1 armour and 1 infantry moved from Japan to Amur 2 transports moved from 6 Sea Zone to 5 Sea Zone 2 Japanese_LCVs moved from Amur to 5 Sea Zone 2 Japanese_LCVs and 2 transports moved from 5 Sea Zone to 6 Sea Zone 2 Japanese_LCVs moved from 6 Sea Zone to Japan 2 air_transports and 2 infantry moved from Japan to Yakut S.S.R. 1 air_transport moved from Yakut S.S.R. to Japan 1 air_transport and 1 infantry moved from Japan to Amur Place Units - Japanese 1 Japan_destroyer placed in 6 Sea Zone 1 Japanese_LCV, 6 TotalWarMechInfs and 1 elite placed in Japan Trigger JapaneseTotalWarMechInfPlaceJapan6: has removed 6 TotalWarMechInfs owned by Japanese in Japan Trigger JapaneseTotalWarMechInfPlaceJapan6: Japanese has 6 mech_infantrys placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4 Japanese collect 25 PUs; end with 25 PUs Trigger Japan Loses Okinawa Turn25: Japanese met a national objective for an additional -1 PUs; end with 24 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 27 PUs Trigger Japan Loses CarolineIslands Turn25: Japanese met a national objective for an additional -3 PUs; end with 24 PUs Trigger Japanese Controls AleutianIslands Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 25 PUs Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 26 PUs Trigger Japan Liberates Formosa Turn25: Japanese met a national objective for an additional 1 PUs; end with 27 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 35 PUs Trigger Japan Loses Hainan Turn25: Japanese met a national objective for an additional -1 PUs; end with 34 PUs
Combat Hit Differential Summary :
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I forgot to form the AG in W GER. If you do attack, just add the active flag to it. The 10 dudes would be the panzers, ss and 3 mech. It’ll only live for 1 rd anyway. :) The AG