@Private-Panic said in NML 1914 team game 16:
@Elrood Your Turks were lucky! But then your Austrians were not.
leave me alone! I am not the bad guy here! :-O
@Caesar1 said in Total World War 3.0 7 players:
TripleA Turn Summary: Finland round 2
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 2 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 16 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 23 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 28 PUs Research Technology - Germany Trigger germanaTIP: Germany gains access to ImprovedProduction Germany spend 48 on tech rolls Germany rolls : 2/1 hits, 0.00 expected hits Germany removing all Technology Tokens after successful research. Germany discover ImprovedTanks Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 1 germanBattleship moved from 13 Sea Zone to 15 Sea Zone 1 germanAntiTankGun, 1 germanArtillery, 1 germanInfantry and 1 germanTank moved from Pskov to Leningrad 1 germanArtillery, 2 germanInfantrys and 1 germanMech.Infantry moved from Lativa Estonia to Leningrad 1 germanTank moved from Belorussia to Leningrad 1 germanStrategicBomber moved from Belorussia to Leningrad 1 germanTacticalBomber moved from Belorussia to Leningrad 1 germanTank moved from Orel Kursk to Leningrad 1 germanFighter moved from Poland to Leningrad 1 germanStrategicBomber moved from Norway to Leningrad 1 germanAlpineInfantry and 1 germanInfantry moved from Eastern Finland to Leningrad 1 germanAlpineInfantry and 1 germanInfantry moved from Northern Finland to Murmansk 1 germanNavalFighter moved from Norway to Murmansk 2 germanFighters moved from Norway to Murmansk 1 germanInfantry moved from Smolensk to Voronezh 1 germanInfantry moved from Kharkov to Voronezh Combat - Germany Germany creates battle in territory 21 Sea Zone Germany creates battle in territory 24 Sea Zone Britain scrambles 1 units out of Central Britain to defend against the attack in 24 Sea Zone Russia scrambles 2 units out of Caucasus to defend against the attack in Voronezh Usa scrambles 2 units out of Southern Britain to defend against the attack in 21 Sea Zone Battle in Murmansk Germany attack with 1 germanAlpineInfantry, 2 germanFighters, 1 germanInfantry and 1 germanNavalFighter Russia defend with 1 Flagpole, 1 Material, 1 Rail, 1 Truck, 1 russianAlpineInfantry, 1 russianDocks, 1 russianEntrenchment and 1 russianInfantry Germany roll dice for 1 germanAlpineInfantry, 2 germanFighters, 1 germanInfantry and 1 germanNavalFighter in Murmansk, round 2 : 1/1 hits, 1.08 expected hits Russia roll dice for 1 russianAlpineInfantry, 1 russianEntrenchment and 1 russianInfantry in Murmansk, round 2 : 1/1 hits, 1.33 expected hits 1 germanInfantry owned by the Germany lost in Murmansk 1 russianInfantry owned by the Russia lost in Murmansk Germany roll dice for 1 germanAlpineInfantry, 2 germanFighters and 1 germanNavalFighter in Murmansk, round 3 : 1/1 hits, 0.92 expected hits Russia roll dice for 1 russianAlpineInfantry and 1 russianEntrenchment in Murmansk, round 3 : 1/1 hits, 0.92 expected hits 1 germanFighter owned by the Germany lost in Murmansk 1 russianAlpineInfantry owned by the Russia lost in Murmansk Germany roll dice for 1 germanAlpineInfantry, 1 germanFighter and 1 germanNavalFighter in Murmansk, round 4 : 1/1 hits, 0.67 expected hits Russia roll dice for 1 russianEntrenchment in Murmansk, round 4 : 1/1 hits, 0.50 expected hits 1 germanAlpineInfantry owned by the Germany lost in Murmansk 1 russianEntrenchment owned by the Russia lost in Murmansk Germany win with 1 germanFighter and 1 germanNavalFighter remaining. Battle score for attacker is -5 Casualties for Germany: 1 germanAlpineInfantry, 1 germanFighter and 1 germanInfantry Casualties for Russia: 1 russianAlpineInfantry, 1 russianEntrenchment and 1 russianInfantry Battle in 24 Sea Zone Germany attack with 1 germanSubmarine Britain defend with 1 britishBattleship, 1 britishCarrier, 1 britishCruiser, 3 britishDestroyers, 1 britishFighter, 1 britishNavalFighter and 1 britishSubmarine Germany roll dice for 1 germanSubmarine in 24 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits Britain roll dice for 1 britishSubmarine in 24 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits Britain roll dice for 1 britishBattleship, 1 britishCarrier, 1 britishCruiser, 3 britishDestroyers, 1 britishFighter and 1 britishNavalFighter in 24 Sea Zone, round 2 : 3/1 hits, 3.08 expected hits 1 germanSubmarine owned by the Germany lost in 24 Sea Zone Britain win with 1 britishBattleship, 1 britishCarrier, 1 britishCruiser, 3 britishDestroyers, 1 britishFighter, 1 britishNavalFighter and 1 britishSubmarine remaining. Battle score for attacker is -7 Casualties for Germany: 1 germanSubmarine Battle in Leningrad Germany attack with 1 germanAlpineInfantry, 1 germanAntiTankGun, 2 germanArtillerys, 1 germanFighter, 4 germanInfantrys, 1 germanMech.Infantry, 2 germanStrategicBombers, 1 germanTacticalBomber and 3 germanTanks Russia defend with 1 Flagpole, 2 Rails, 1 russianAirfield, 3 russianAntiAirGuns, 1 russianAntiTankGun, 1 russianBarracks, 1 russianCombatEngineer, 1 russianDocks, 1 russianEntrenchment, 1 russianFighter, 1 russianFortification and 5 russianInfantrys Russia roll AntiAircraftGun dice in Leningrad : 0/1 hits, 0.25 expected hits Russia roll AntiTankGun dice in Leningrad : 0/1 hits, 0.17 expected hits Germany roll dice for 1 germanAlpineInfantry, 1 germanAntiTankGun, 2 germanArtillerys, 1 germanFighter, 4 germanInfantrys, 1 germanMech.Infantry, 2 germanStrategicBombers, 1 germanTacticalBomber and 3 germanTanks in Leningrad, round 2 : 4/1 hits, 4.75 expected hits Russia roll dice for 3 russianAntiAirGuns, 1 russianAntiTankGun, 1 russianCombatEngineer, 1 russianEntrenchment, 1 russianFighter, 1 russianFortification and 5 russianInfantrys in Leningrad, round 2 : 5/1 hits, 5.33 expected hits 2 germanInfantrys owned by the Germany, 1 germanMech.Infantry owned by the Germany, 1 germanAntiTankGun owned by the Germany and 1 germanAlpineInfantry owned by the Germany lost in Leningrad 1 russianAntiTankGun owned by the Russia and 3 russianAntiAirGuns owned by the Russia lost in Leningrad 1 germanFighter owned by the Germany, 1 germanTacticalBomber owned by the Germany and 2 germanStrategicBombers owned by the Germany retreated 2 germanInfantrys owned by the Germany, 3 germanTanks owned by the Germany and 2 germanArtillerys owned by the Germany retreated to Lativa Estonia Russia win with 1 russianCombatEngineer, 1 russianEntrenchment, 1 russianFighter, 1 russianFortification and 5 russianInfantrys remaining. Battle score for attacker is -3 Casualties for Germany: 1 germanAlpineInfantry, 1 germanAntiTankGun, 2 germanInfantrys and 1 germanMech.Infantry Casualties for Russia: 3 russianAntiAirGuns and 1 russianAntiTankGun Battle in 15 Sea Zone Germany attack with 1 germanBattleship Britain defend with 1 britishTransport; Russia defend with 1 russianDestroyer and 1 russianTransport Germany roll dice for 1 germanBattleship in 15 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Russia roll dice for 1 britishTransport, 1 russianDestroyer and 1 russianTransport in 15 Sea Zone, round 2 : 0/1 hits, 0.42 expected hits 1 russianTransport owned by the Russia lost in 15 Sea Zone Germany roll dice for 1 germanBattleship in 15 Sea Zone, round 3 : 1/0 hits, 1.00 expected hits Russia roll dice for 1 britishTransport and 1 russianDestroyer in 15 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 britishTransport owned by the Britain lost in 15 Sea Zone Germany roll dice for 1 germanBattleship in 15 Sea Zone, round 4 : 1/0 hits, 1.00 expected hits Russia roll dice for 1 russianDestroyer in 15 Sea Zone, round 4 : 1/1 hits, 0.25 expected hits Units damaged: 1 germanBattleship owned by the Germany 1 germanBattleship owned by the Germany transformed into 1 germanBattleship-damaged owned by the Germany in 15 Sea Zone 1 russianDestroyer owned by the Russia lost in 15 Sea Zone Germany win, taking 15 Sea Zone from Neutral with 1 germanBattleship-damaged remaining. Battle score for attacker is 0 Casualties for Russia: 1 russianDestroyer and 1 russianTransport Casualties for Britain: 1 britishTransport Casualties for Germany: 1 germanBattleship Battle in Voronezh Germany attack with 2 germanInfantrys Russia defend with 1 Flagpole, 1 russianAirfield, 1 russianFighter, 1 russianInfantry and 1 russianTacticalBomber Germany roll dice for 2 germanInfantrys in Voronezh, round 2 : 1/1 hits, 0.33 expected hits Russia roll dice for 1 russianFighter, 1 russianInfantry and 1 russianTacticalBomber in Voronezh, round 2 : 1/0 hits, 1.00 expected hits 1 germanInfantry owned by the Germany lost in Voronezh 1 russianInfantry owned by the Russia lost in Voronezh 1 germanInfantry owned by the Germany retreated to Kharkov Russia win with 1 russianFighter and 1 russianTacticalBomber remaining. Battle score for attacker is 0 Casualties for Germany: 1 germanInfantry Casualties for Russia: 1 russianInfantry Battle in 21 Sea Zone Germany attack with 1 germanSubmarine Usa defend with 1 americanDestroyer and 1 americanTransport; Britain defend with 1 britishDestroyer, 1 britishFighter and 1 britishNavalFighter 1 germanSubmarine owned by the Germany submerged Moving scrambled unit from 21 Sea Zone back to originating territory: Southern Britain Moving scrambled unit from 21 Sea Zone back to originating territory: Southern Britain Moving scrambled unit from 24 Sea Zone back to originating territory: Central Britain Moving scrambled unit from Voronezh back to originating territory: Caucasus Moving scrambled unit from Voronezh back to originating territory: Caucasus Non Combat Move - Germany Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanProd: Germany has 1 Material placed in Berlin 2 germanInfantrys moved from Eastern Germany to 27 Sea Zone 2 germanInfantrys moved from 27 Sea Zone to Lithuania 1 Train, 1 germanAlpineInfantry and 1 germanInfantry moved from Hungary Slovakia to Lithuania 1 germanAntiTankGun, 1 germanArtillery, 1 germanCombatEngineer, 1 germanInfantry and 1 germanMech.Infantry moved from Belorussia to Lativa Estonia 1 germanFighter moved from Leningrad to Lativa Estonia 1 germanTacticalBomber moved from Leningrad to Lativa Estonia 2 germanStrategicBombers moved from Leningrad to Lativa Estonia 1 germanNavalFighter moved from Murmansk to Eastern Finland 1 germanFighter moved from Murmansk to Eastern Finland 1 Truck and 1 germanAntiAirGun moved from Northern Finland to Eastern Finland 1 Material, 1 germanAntiAirGun, 1 germanCombatEngineer and 1 germanInfantry moved from Finland to Eastern Finland 1 Truck and 1 germanParatrooper moved from Norway to Northern Norway 1 germanCombatEngineer moved from Norway to Central Norway 2 germanInfantrys moved from Norway to Central Norway 1 germanArtillery moved from Norway to Central Norway 1 germanAlpineInfantry moved from Norway to Central Norway 1 germanArtillery and 1 germanInfantry moved from Lithuania to Lativa Estonia 1 Truck and 1 germanParatrooper moved from Poland to Lativa Estonia 1 germanInfantry moved from Pinsk Marshes to Belorussia 4 germanInfantrys moved from Eastern Poland to Belorussia 2 germanTanks moved from Eastern Poland to Lativa Estonia 2 germanArtillerys moved from Eastern Poland to Belorussia 1 germanMech.Infantry moved from Eastern Poland to Belorussia 1 germanCombatEngineer and 4 germanInfantrys moved from Poland to Lithuania 1 germanFighter, 2 germanInfantrys, 1 germanMarine and 1 germanNavalFighter moved from Western France to Paris 1 germanInfantry moved from Bohemia Moravia to Poland 1 Truck and 1 germanArtillery moved from Hungary Slovakia to Bessarabia 1 germanInfantry moved from Romania to Western Ukraine 1 germanAntiTankGun, 1 germanInfantry and 1 germanTacticalBomber moved from Southern Ukraine to Kharkov 1 germanAirTransport, 1 germanCombatEngineer and 2 germanInfantrys moved from Western Ukraine to Kharkov 1 Truck, 1 germanAntiTankGun, 1 germanInfantry and 1 germanTank moved from Bessarabia to Western Ukraine 1 germanTank moved from Western Ukraine to Kharkov 1 germanArtillery and 2 germanInfantrys moved from Orel Kursk to Kharkov 1 germanAntiTankGun, 1 germanArtillery, 1 germanMech.Infantry and 1 germanParatrooper moved from Smolensk to Orel Kursk 1 germanMech.Infantry moved from Orel Kursk to Kharkov 1 Train moved from Belorussia to Eastern Germany 1 Train moved from Lithuania to Northern Germany 1 germanTransport moved from 69 Sea Zone to 64 Sea Zone 1 germanSubmarine moved from 69 Sea Zone to 64 Sea Zone 2 germanInfantrys moved from French West Africa to West Africa 1 germanCombatEngineer moved from French West Africa to West Africa 1 germanArtillery, 1 germanFighter, 3 germanInfantrys, 2 germanMech.Infantrys and 2 germanTanks moved from Cyrenaica to Tobruk 1 Material and 1 Truck moved from Tripolitania to Tobruk 1 germanArtillery, 1 germanCombatEngineer and 1 germanInfantry moved from Tripolitania to Cyrenaica 1 Train moved from Tunisia to Algeria 1 Train, 1 germanAntiAirGun and 2 germanInfantrys moved from Algeria to Tunisia Purchase Units - Germany Germany buy 1 Rail, 1 ResearchCenter, 2 germanBarrackss and 6 germanInfantrys; Remaining resources: 0 PUs; 0 techTokens; Place Units - Germany 4 germanInfantrys placed in Eastern Germany 2 germanInfantrys placed in Northern Germany Activate Technology - Germany Germany activating ImprovedTanks Trigger germanImpTanks2: Setting defense to 5 for unitAttachment attached to germanTank Trigger germanImpTanks1: Germany is added to UnitSupportAttachment attached to: UnitType{name=germanTank} with name: supportAttachmentTankImpgerman Turn Complete - Germany Germany collect 68 PUs; end with 68 PUs Units generate 3 techTokens; Germany end with 3 techTokens Units Change Ownership Some Units in Eastern Finland change ownership: 1 Material and 1 germanCombatEngineer Some Units in Vichy France change ownership: 1 Material Some Units in West Africa change ownership: 1 germanCombatEngineer Purchase Units - VichyFrance Trigger VichyMaterial: 1 Material gained by PlayerId named:VichyFrance VichyFrance buy 1 Material, 6 germanInfantrys and 1 germanMech.Infantry; Remaining resources: 0 PUs; Place Units - VichyFrance 3 germanInfantrys placed in Vichy France VichyFrance undo move 1. 2 Materials and 1 germanMech.Infantry placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 19 PUs; end with 19 PUs Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 17 PUs Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 15 PUs Units Change Ownership Some Units in Vichy France change ownership: 3 Materials and 1 germanMech.Infantry Some Units in West Africa change ownership: 1 germanCombatEngineer Purchase Units - DanubeAxis DanubeAxis buy 1 Material, 1 germanCombatEngineer, 1 germanInfantry, 1 germanMech.Infantry and 1 germanTank; Remaining resources: 0 PUs; Place Units - DanubeAxis 1 Material, 1 germanCombatEngineer and 1 germanTank placed in Hungary Slovakia 1 germanInfantry placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Units Change Ownership Some Units in Hungary Slovakia change ownership: 1 Material, 1 germanCombatEngineer and 1 germanTank Some Units in Romania change ownership: 1 germanInfantry Purchase Units - Finland Finland buy 1 germanFighter and 1 germanMech.Infantry; Remaining resources: 0 PUs; Place Units - Finland 1 germanFighter and 1 germanMech.Infantry placed in Finland Turn Complete - Finland Finland collect 7 PUs; end with 7 PUs Units Change Ownership Some Units in Eastern Finland change ownership: 1 Material and 1 germanCombatEngineer Some Units in Finland change ownership: 1 germanFighter and 1 germanMech.Infantry
Combat Hit Differential Summary :
Germany regular : 0.00 Russia AntiAircraftGun : -0.25 Germany rolls : 2.00 Russia AntiTankGun : -0.17 Russia regular : -0.08 Britain regular : -0.08
Territory Summary for DanubeAxis, Finland, Germany and VichyFrance :
13 Sea Zone : 1 flag 15 Sea Zone : 1 flag, 1 germanBattleship-damaged 21 Sea Zone : 1 germanSubmarine 27 Sea Zone : 1 germanHull and 1 germanTransport 44 Sea Zone : 1 vichyBattleship, 1 vichyCruiser, 2 vichyDestroyers, 2 vichySubmarines and 1 vichyTransport 47 Sea Zone : 1 germanDestroyer and 1 germanTransport 64 Sea Zone : 2 germanSubmarines, 1 germanTransport, 1 vichyBattleship and 1 vichyDestroyer Al Kufrah : 1 germanAntiAirGun Algeria : 1 Flagpole, 1 Protectorate, 1 Rail, 1 UnitsForExiledAllies and 1 germanAirfield Austria : 1 Flagpole, 1 Rail, 1 germanAirfield and 1 germanBarracks Belorussia : 1 flag, 1 Flagpole, 1 Rail, 1 germanAirfield, 1 germanAntiAirGun, 2 germanArtillerys, 5 germanInfantrys and 1 germanMech.Infantry Berlin : 1 Flagpole, 1 Material, 2 Rails, 1 ResearchCenter, 1 germanAirfield, 1 germanAntiAirGun and 1 germanBarracks Bessarabia : 1 Flagpole, 1 Rail, 1 Truck, 1 germanAirfield, 1 germanAntiAirGun and 1 germanArtillery Bohemia Moravia : 1 Flagpole, 1 Rail and 1 germanAirfield Bulgaria : 1 Flagpole and 1 Rail Central Norway : 1 Flagpole, 1 Rail, 1 germanAlpineInfantry, 1 germanAntiAirGun, 1 germanArtillery, 1 germanCombatEngineer and 2 germanInfantrys Copenhagen : 1 Flagpole and 1 germanAirfield Corsica : 1 Flagpole Crete : 1 Flagpole, 1 Material, 1 germanAirfield, 1 germanArtillery, 1 germanInfantry and 1 germanParatrooper Crimea : 1 flag, 1 Flagpole and 1 germanTank Cyrenaica : 1 germanArtillery, 1 germanCombatEngineer and 1 germanInfantry Denmark : 1 Flagpole, 1 Rail, 1 germanAirfield, 1 germanEntrenchment and 1 germanInfantry Eastern Finland : 1 Flagpole, 1 Material, 1 Rail, 1 Truck, 1 germanAirfield, 2 germanAntiAirGuns, 1 germanCombatEngineer, 1 germanEntrenchment, 1 germanFighter, 2 germanFortifications, 1 germanInfantry and 1 germanNavalFighter Eastern France : 1 Flagpole, 1 Material, 1 Rail, 1 Truck, 1 germanAntiTankGun and 1 germanInfantry Eastern French Africa : 1 Flagpole Eastern Germany : 1 Flagpole, 2 Rails, 1 Train, 1 germanAircraftPlant, 1 germanAirfield, 1 germanBarracks, 1 germanDocks, 1 germanFactory and 4 germanInfantrys Eastern Poland : 1 flag, 1 Flagpole, 1 Rail and 1 germanAirfield Finland : 1 Flagpole, 1 Rail, 1 germanAircraftPlant, 1 germanAirfield, 1 germanBarracks, 1 germanDocks, 1 germanFactory, 1 germanFighter and 1 germanMech.Infantry French Central Africa : 1 Flagpole French Guyana : 1 Flagpole French Indochina : 1 Flagpole French West Africa : 1 Flagpole and 1 Rail Hungary Slovakia : 1 Flagpole, 1 Material, 2 Rails, 1 germanAircraftPlant, 1 germanAirfield, 1 germanAntiAirGun, 1 germanBarracks, 1 germanCombatEngineer, 1 germanFactory and 1 germanTank Kharkov : 1 flag, 1 Flagpole, 1 germanAirTransport, 1 germanAirfield, 2 germanAntiTankGuns, 2 germanArtillerys, 1 germanCombatEngineer, 7 germanInfantrys, 1 germanMech.Infantry, 1 germanTacticalBomber and 1 germanTank Lativa Estonia : 1 flag, 1 Flagpole, 1 Truck, 1 germanAntiTankGun, 4 germanArtillerys, 1 germanCombatEngineer, 1 germanFighter, 4 germanInfantrys, 1 germanMech.Infantry, 1 germanParatrooper, 2 germanStrategicBombers, 1 germanTacticalBomber and 5 germanTanks Lithuania : 1 flag, 1 Flagpole, 1 Rail, 1 germanAlpineInfantry, 1 germanCombatEngineer and 7 germanInfantrys Low Countries : 1 Flagpole, 1 UnitsForExiledAllies and 1 germanEntrenchment Madagascar : 1 Flagpole, 1 germanAirfield and 1 germanInfantry Morrocco : 1 Flagpole, 1 Protectorate, 1 Rail, 1 UnitsForExiledAllies, 1 germanAirfield and 1 germanEntrenchment Northern Finland : 1 Flagpole, 1 Rail and 2 germanEntrenchments Northern France : 1 Flagpole, 1 Material, 1 Rail, 1 germanAirfield, 1 germanAntiAirGun and 1 germanEntrenchment Northern Germany : 1 Flagpole, 2 Rails, 1 Train, 2 germanAirfields, 1 germanAntiAirGun, 1 germanArtillery, 1 germanBarracks, 1 germanDocks, 1 germanFortification and 6 germanInfantrys Northern Italy : 1 germanAntiAirGun and 2 germanInfantrys Northern Norway : 1 Flagpole, 1 Truck, 1 germanAirfield, 1 germanAlpineInfantry, 1 germanArtillery and 1 germanParatrooper Northern Yugoslavia : 1 Flagpole and 1 Rail Norway : 1 Flagpole, 1 Rail, 1 UnitsForExiledAllies, 1 germanAirfield, 1 germanAntiAirGun and 1 germanEntrenchment Orel Kursk : 1 flag, 1 Flagpole, 1 germanAntiAirGun, 1 germanAntiTankGun, 1 germanArtillery and 1 germanParatrooper Paris : 1 Flagpole, 2 Rails, 1 UnitsForExiledAllies, 1 germanAirfield, 1 germanAntiAirGun, 1 germanArtillery, 1 germanCombatEngineer, 1 germanFighter, 3 germanInfantrys, 2 germanMarines, 1 germanMech.Infantry, 1 germanNavalFighter and 1 germanTank Pinsk Marshes : 1 flag, 1 Flagpole Poland : 1 Flagpole, 1 Material, 1 Rail, 1 UnitsForExiledAllies, 1 germanAirfield and 1 germanInfantry Pskov : 1 flag, 1 Flagpole Romania : 1 Flagpole, 1 Rail, 1 germanAirfield, 1 germanBarracks, 1 germanDocks and 1 germanInfantry Smolensk : 1 flag, 1 Flagpole Southern Algeria : 1 Flagpole Southern Germany : 1 Flagpole, 1 Rail, 1 germanAircraftPlant, 1 germanAirfield, 1 germanAntiAirGun and 1 germanEntrenchment Southern Ukraine : 1 flag, 1 Flagpole and 1 Rail Southwestern Algeria : 1 Flagpole Tobruk : 1 Material, 1 Truck, 1 germanArtillery, 1 germanFighter, 3 germanInfantrys, 2 germanMech.Infantrys and 2 germanTanks Tunisia : 1 Flagpole, 1 Rail, 1 Train, 1 UnitsForExiledAllies, 1 germanAntiAirGun and 2 germanInfantrys Vichy France : 1 Flagpole, 3 Materials, 1 Rail, 1 germanAircraftPlant, 1 germanAirfield, 1 germanBarracks, 1 germanDocks, 1 germanFactory and 1 germanMech.Infantry West Africa : 1 Flagpole, 1 Rail, 1 UnitsForExiledAllies, 1 germanAirfield, 1 germanCombatEngineer and 2 germanInfantrys Western France : 1 Flagpole, 1 Rail, 1 UnitsForExiledAllies, 1 germanAirfield, 1 germanDocks and 1 germanEntrenchment Western Germany : 1 Flagpole, 1 Rail, 2 germanAirfields, 1 germanAntiAirGun, 1 germanEntrenchment, 1 germanFactory and 2 germanInfantrys Western Ukraine : 1 flag, 1 Flagpole, 1 Material, 1 Rail, 1 Truck, 1 germanAntiTankGun and 2 germanInfantrys
Production/PUs Summary :
Germany : 68 / 68 VichyFrance : 19 / 15 DanubeAxis : 12 / 12 Finland : 7 / 7 Russia : 65 / 68 Brazil : 7 / 0 Japan : 55 / 58 Manchuria : 10 / 11 Thailand : 7 / 7 China : 24 / 24 Spain : 8 / 0 Britain : 41 / 48 Canada : 15 / 15 ExiledAllies : 26 / 12 Egypt : 9 / 9 SouthAfrica : 7 / 7 India : 13 / 15 Australia : 17 / 17 Sweden : 7 / 0 Italy : 26 / 28 Usa : 70 / 72 Turkey : 7 / 0
Dice Statistics:
Total 1 was rolled 7 times 2 was rolled 10 times 3 was rolled 8 times 4 was rolled 12 times 5 was rolled 11 times 6 was rolled 16 times 7 was rolled 11 times 8 was rolled 13 times 9 was rolled 16 times 10 was rolled 7 times 11 was rolled 15 times 12 was rolled 13 times Average roll : 6.950 Median : 7.000 Variance : 0.818 Standard Deviation : 0.905 Total rolls : 139 Usa Combat 2 was rolled 4 times 5 was rolled 1 times 6 was rolled 1 times 8 was rolled 2 times 9 was rolled 2 times 10 was rolled 2 times 11 was rolled 1 times Average roll : 6.462 Median : 8.000 Variance : 1.410 Standard Deviation : 1.187 Total rolls : 13 Japan Combat 1 was rolled 1 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 6 times 7 was rolled 1 times 8 was rolled 1 times 9 was rolled 4 times 10 was rolled 2 times 11 was rolled 2 times 12 was rolled 1 times Average roll : 6.958 Median : 6.000 Variance : 1.304 Standard Deviation : 1.142 Total rolls : 24 China Combat 2 was rolled 2 times 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times 8 was rolled 1 times 9 was rolled 2 times 10 was rolled 1 times 11 was rolled 1 times 12 was rolled 3 times Average roll : 7.769 Median : 9.000 Variance : 0.743 Standard Deviation : 0.862 Total rolls : 13 Finland Combat 7 was rolled 1 times 11 was rolled 1 times Average roll : 9.000 Median : 9.000 Variance : 1.667 Standard Deviation : 1.291 Total rolls : 2 Italy Combat 3 was rolled 1 times 6 was rolled 1 times 12 was rolled 1 times Average roll : 7.000 Median : 6.000 Variance : 1.125 Standard Deviation : 1.061 Total rolls : 3 Britain Combat 1 was rolled 1 times 2 was rolled 1 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 3 times 8 was rolled 1 times 9 was rolled 4 times 10 was rolled 1 times 11 was rolled 3 times 12 was rolled 1 times Average roll : 7.389 Median : 8.500 Variance : 1.000 Standard Deviation : 1.000 Total rolls : 18 Germany Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 5 times 6 was rolled 2 times 7 was rolled 6 times 8 was rolled 4 times 9 was rolled 2 times 10 was rolled 1 times 11 was rolled 2 times 12 was rolled 4 times Average roll : 6.600 Median : 7.000 Variance : 0.792 Standard Deviation : 0.890 Total rolls : 35 Russia Combat 1 was rolled 2 times 2 was rolled 1 times 3 was rolled 4 times 4 was rolled 4 times 5 was rolled 1 times 6 was rolled 2 times 7 was rolled 3 times 8 was rolled 4 times 9 was rolled 2 times 11 was rolled 5 times 12 was rolled 3 times Average roll : 6.806 Median : 7.000 Variance : 0.831 Standard Deviation : 0.911 Total rolls : 31
1 Rail, 1 ResearchCenter, 2 germanBarrackss not placed?
Game History
Round: 2
Research Technology - Russia
Trigger russianaTISW: Russia gains access to ImprovedSpecialWarfare
Russia spend 0 on tech rolls
Russia rolls : 0/1 hits, 0.00 expected hits
Combat Move - Russia
Trigger russianSW6: Setting combatOffenseEffect to 2:russianAlpineInfantry for territoryEffectAttachment attached to Mountain
Trigger russianSW5: Setting combatOffenseEffect to 2:russianCombatEngineer for territoryEffectAttachment attached to Urban
Trigger russianSW4: Setting combatOffenseEffect to 2:russianAlpineInfantry for territoryEffectAttachment attached to Hills
Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport
Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
Trigger AltayLLRussia1: Russia takes ownership of territory Altay
Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
1 russianInfantry moved from Tula to Smolensk
Russia take Smolensk from Germany
1 russianInfantry moved from Novgorod to Pskov
Russia take Pskov from Germany
1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer, 1 russianFighter, 3 russianInfantrys, 2 russianMech.Infantrys and 1 russianTank moved from Yakut to Northern Manchuria
Combat - Russia
Battle in Northern Manchuria
Russia attack with 1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer, 1 russianFighter, 3 russianInfantrys, 2 russianMech.Infantrys and 1 russianTank
Manchuria defend with 1 Flagpole, 1 Rail, 1 japaneseAirfield and 1 japaneseFortification; Japan defend with 1 japaneseAntiAirGun, 1 japaneseAntiTankGun, 2 japaneseArtillerys and 2 japaneseInfantrys
Japan roll AntiAircraftGun dice in Northern Manchuria : 0/1 hits, 0.08 expected hits
Japan roll AntiTankGun dice in Northern Manchuria : 1/1 hits, 0.17 expected hits
1 russianMech.Infantry owned by the Russia lost in Northern Manchuria
Russia roll dice for 1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer, 1 russianFighter, 3 russianInfantrys, 1 russianMech.Infantry and 1 russianTank in Northern Manchuria, round 2 : 2/1 hits, 1.92 expected hits
Manchuria roll dice for 1 japaneseAntiAirGun, 1 japaneseAntiTankGun, 2 japaneseArtillerys, 1 japaneseFortification and 2 japaneseInfantrys in Northern Manchuria, round 2 : 3/1 hits, 2.75 expected hits
2 russianInfantrys owned by the Russia and 1 russianAntiTankGun owned by the Russia lost in Northern Manchuria
1 japaneseAntiAirGun owned by the Japan and 1 japaneseAntiTankGun owned by the Japan lost in Northern Manchuria
1 russianFighter owned by the Russia retreated
1 russianInfantry owned by the Russia, 1 russianCombatEngineer owned by the Russia, 1 russianArtillery owned by the Russia, 1 russianTank owned by the Russia and 1 russianMech.Infantry owned by the Russia retreated to Yakut
Manchuria win with 2 japaneseArtillerys, 1 japaneseFortification and 2 japaneseInfantrys remaining. Battle score for attacker is -7
Casualties for Russia: 1 russianAntiTankGun, 2 russianInfantrys and 1 russianMech.Infantry
Casualties for Japan: 1 japaneseAntiAirGun and 1 japaneseAntiTankGun
Non Combat Move - Russia
Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
Trigger AltayLLRussia2: China takes ownership of territory Altay
1 russianFighter moved from Northern Manchuria to Yakut
1 Truck moved from Yakut to Irkutsk
1 Truck and 1 russianAntiAirGun moved from Irkutsk to Yakut
1 russianInfantry moved from Irkutsk to Yakut
1 russianInfantry moved from Irkutsk to Yakut
1 russianAlpineInfantry moved from Soviet Far East to Eastern Evenki
1 russianArtillery moved from Soviet Far East to Eastern Evenki
1 russianInfantry moved from Eastern Siberia to Irkutsk
1 russianArtillery moved from Kansk to Irkutsk
1 russianAntiTankGun moved from Kansk to Irkutsk
2 russianInfantrys moved from Novosibirsk to Kansk
1 Train moved from Yakut to Novosibirsk
1 Train and 1 russianAntiAirGun moved from Novosibirsk to Irkutsk
1 russianStrategicBomber moved from Caucasus to Eastern Karelia
1 russianAntiTankGun moved from Eastern Ukraine to Caucasus
1 russianInfantry moved from Stalingrad to Voronezh
1 russianMech.Infantry moved from Eastern Ukraine to Caucasus
1 russianTank moved from Eastern Ukraine to Caucasus
1 russianInfantry moved from Caucasus to Eastern Ukraine
1 russianInfantry moved from Novgorod to Leningrad
1 russianArtillery moved from Novgorod to Leningrad
1 russianArtillery moved from Archangel to Eastern Karelia
1 russianMarine moved from Archangel to Eastern Karelia
1 russianAntiTankGun moved from Archangel to Eastern Karelia
1 Train moved from Moscow to Archangel
1 Material and 1 Train moved from Archangel to Eastern Karelia
1 russianMech.Infantry moved from Moscow to Leningrad
1 russianTank moved from Moscow to Leningrad
1 russianTank moved from Moscow to Leningrad
1 russianTank moved from Moscow to Leningrad
1 russianTank moved from Moscow to Leningrad
1 russianTank moved from Moscow to Leningrad
1 russianTank moved from Moscow to Leningrad
1 russianArtillery moved from Western Karelia to Leningrad
1 russianInfantry moved from Western Karelia to Leningrad
1 russianInfantry moved from Western Karelia to Leningrad
1 Material and 1 Truck moved from Murmansk to Eastern Karelia
1 russianInfantry moved from Vologda to Novgorod
1 russianMarine moved from Vologda to Eastern Karelia
1 russianAlpineInfantry, 2 russianAntiTankGuns, 2 russianArtillerys, 2 russianCombatEngineers and 5 russianInfantrys moved from Moscow to Novgorod
1 russianFighter moved from Moscow to Leningrad
1 Truck and 1 russianAntiAirGun moved from Moscow to Leningrad
1 Truck moved from Moscow to Volgarod
1 Truck and 1 russianAntiAirGun moved from Volgarod to Moscow
2 russianInfantrys and 1 russianParatrooper moved from Volgarod to Moscow
1 russianAirTransport moved from Caucasus to Moscow
1 Truck and 1 russianAntiAirGun moved from Stalingrad to Caucasus
1 russianTank moved from Stalingrad to Caucasus
1 russianCombatEngineer moved from Stalingrad to Caucasus
1 russianArtillery moved from Stalingrad to Caucasus
1 russianInfantry moved from Stalingrad to Caucasus
1 russianMech.Infantry moved from Stalingrad to Moscow
1 Truck moved from Astrakhan to Caucasus
1 russianInfantry moved from Astrakhan to Caucasus
1 russianAlpineInfantry moved from Northern Iran to Caspian Sea
1 russianAlpineInfantry moved from Caspian Sea to Astrakhan
1 russianAlpineInfantry moved from Omsk to Sverdlovsk
1 russianCruiser and 1 russianSubmarine moved from 28 Sea Zone to 29 Sea Zone
1 russianSubmarine moved from 101 Sea Zone to 100 Sea Zone
Purchase Units - Russia
Russia buy 1 Train, 1 russianAntiTankGun, 2 russianArtillerys, 1 russianCombatEngineer, 2 russianInfantrys and 6 russianTanks; Remaining resources: 0 PUs; 6 techTokens;
Place Units - Russia
1 Train placed in Stalingrad
2 russianInfantrys placed in Leningrad
Russia undo move 2.
1 russianInfantry placed in Irkutsk
1 russianInfantry placed in Irkutsk
4 russianTanks placed in Moscow
2 russianTanks placed in Stalingrad
1 russianCombatEngineer placed in Vologda
Russia undo move 6.
Russia undo move 5.
Russia undo move 4.
Russia undo move 3.
Russia undo move 2.
Russia undo move 1.
2 russianInfantrys placed in Leningrad
1 russianAntiTankGun, 2 russianArtillerys and 1 russianTank placed in Moscow
3 russianTanks placed in Stalingrad
1 russianCombatEngineer placed in Volgarod
1 Train and 2 russianTanks placed in Novosibirsk
Turn Complete - Russia
Russia collect 68 PUs; end with 68 PUs
Units generate 6 techTokens; Russia end with 12 techTokens
Combat Hit Differential Summary :
Manchuria regular : 0.25
Russia rolls : 0.00
Russia regular : 0.08
Japan AntiTankGun : 0.83
Japan AntiAircraftGun : -0.08
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 2
Training Troops - Manchuria
Manchuria collect 0 PUs; end with 11 PUs
Consolidating - Thailand
Thailand collect 0 PUs; end with 7 PUs
Research Technology - Japan
Japan rolls : 1/1 hits, 0.00 expected hits
Japan removing all Technology Tokens after successful research.
Japan discover SpecialWarfare
Combat Move - Japan
Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
Some non-combat units are destroyed:
Some non-combat units are destroyed:
Some non-combat units are destroyed:
Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Khabarovskiy Kray to Far Eastern Republic
Japan take Far Eastern Republic from Russia
1 japaneseArtillery moved from Khabarovskiy Kray to Far Eastern Republic
1 japaneseMech.Infantry moved from Khabarovskiy Kray to Far Eastern Republic
2 japaneseMarines moved from Brunei to 94 Sea Zone
2 japaneseMarines moved from Brunei to 94 Sea Zone
2 japaneseMarines and 1 japaneseTransport moved from 94 Sea Zone to 93 Sea Zone
2 japaneseMarines moved from 93 Sea Zone to Borneo
1 japaneseBattleship-damaged, 1 japaneseCarrier, 2 japaneseDestroyers and 2 japaneseNavalFighters moved from 148 Sea Zone to 93 Sea Zone
2 japaneseNavalFighters moved from 93 Sea Zone to Borneo
1 japaneseMarine moved from Tokyo to 99 Sea Zone
1 japaneseMarine and 1 japaneseTransport moved from 99 Sea Zone to 127 Sea Zone
1 japaneseMarine moved from Luzon to 127 Sea Zone
1 japaneseMarine moved from Luzon to 127 Sea Zone
1 japaneseCruiser moved from 127 Sea Zone to 96 Sea Zone
3 japaneseMarines moved from 127 Sea Zone to Phillippines
2 japaneseNavalFighters moved from 129 Sea Zone to Phillippines
2 japaneseMarines and 1 japaneseTransport moved from 94 Sea Zone to 96 Sea Zone
2 japaneseMarines moved from 96 Sea Zone to Hong Kong
2 japaneseNavalFighters moved from 120 Sea Zone to Phillippines
1 japaneseBattleship moved from 127 Sea Zone to 96 Sea Zone
1 japaneseMech.Infantry and 1 japaneseTank moved from Kwangtung to Kweichow
1 japaneseParatrooper moved from Burma to Rangoon
Japan take Rangoon from Britain
1 japaneseCombatEngineer moved from Burma to Rangoon
1 japaneseArtillery moved from Burma to Rangoon
1 japaneseInfantry moved from Kwangsi to Kweichow
1 japaneseInfantry moved from Kwangsi to Kweichow
1 japaneseInfantry moved from French Indochina to Yunnan
Japan take Yunnan from China
1 japaneseArtillery moved from Fo Kien to Hong Kong
1 japaneseInfantry moved from Fo Kien to Hong Kong
1 japaneseTank moved from Fo Kien to Hong Kong
1 japaneseArtillery moved from Kwangtung to Hong Kong
1 japaneseArtillery moved from Anhwei to Hunan
Japan take Hunan from China
1 japaneseMech.Infantry moved from Anhwei to Hong Kong
1 japaneseArtillery moved from Inner Mongolia to Kansu
Japan take Kansu from China
1 japaneseInfantry moved from Inner Mongolia to Kansu
1 japaneseAlpineInfantry moved from Inner Mongolia to Kansu
1 japaneseArtillery and 3 japaneseInfantrys moved from Shensi to Hupeh
1 japaneseMech.Infantry and 1 japaneseTank moved from Shensi to Hupeh
1 japaneseFighter and 1 japaneseTacticalBomber moved from Shansi to Hupeh
1 japaneseAlpineInfantry moved from Inner Mongolia to Kansu
1 japaneseInfantry moved from Inner Mongolia to Kansu
1 japaneseArtillery moved from Inner Mongolia to Kansu
1 japaneseStrategicBomber moved from French Indochina to Kweichow
1 japaneseFighter moved from French Indochina to Kweichow
1 japaneseFighter moved from French Indochina to Kweichow
Combat - Japan
Battle in Phillippines
Japan attack with 3 japaneseMarines and 4 japaneseNavalFighters
Usa defend with 1 Flagpole, 1 americanAirfield, 1 americanArtillery and 1 americanInfantry
Japan roll dice for 1 japaneseCruiser in Phillippines, round 2 : 0/1 hits, 0.25 expected hits
Japan roll dice for 3 japaneseMarines and 4 japaneseNavalFighters in Phillippines, round 2 : 2/1 hits, 2.08 expected hits
Usa roll dice for 1 americanArtillery and 1 americanInfantry in Phillippines, round 2 : 1/1 hits, 0.92 expected hits
1 japaneseMarine owned by the Japan lost in Phillippines
1 americanInfantry owned by the Usa and 1 americanArtillery owned by the Usa lost in Phillippines
Some non-combat units are destroyed:
Japan win, taking Phillippines from Usa with 2 japaneseMarines and 4 japaneseNavalFighters remaining. Battle score for attacker is 3
Casualties for Japan: 1 japaneseMarine
Casualties for Usa: 1 americanArtillery and 1 americanInfantry
Battle in Borneo
Japan attack with 2 japaneseMarines and 2 japaneseNavalFighters
ExiledAllies defend with 1 Flagpole, 1 Protectorate and 1 britishAirfield; Britain defend with 1 britishAntiAirGun and 1 britishInfantry
Britain roll AntiAircraftGun dice in Borneo : 0/1 hits, 0.08 expected hits
Japan roll dice for 1 japaneseBattleship-damaged in Borneo, round 2 : 0/1 hits, 0.42 expected hits
Japan roll dice for 2 japaneseMarines and 2 japaneseNavalFighters in Borneo, round 2 : 0/1 hits, 0.83 expected hits
ExiledAllies roll dice for 1 britishAntiAirGun and 1 britishInfantry in Borneo, round 2 : 1/1 hits, 0.42 expected hits
1 japaneseMarine owned by the Japan lost in Borneo
Britain roll AntiAircraftGun dice in Borneo : 0/1 hits, 0.08 expected hits
Japan roll dice for 1 japaneseMarine and 2 japaneseNavalFighters in Borneo, round 3 : 1/1 hits, 0.67 expected hits
ExiledAllies roll dice for 1 britishAntiAirGun and 1 britishInfantry in Borneo, round 3 : 0/1 hits, 0.42 expected hits
1 britishAntiAirGun owned by the Britain lost in Borneo
Japan roll dice for 1 japaneseMarine and 2 japaneseNavalFighters in Borneo, round 4 : 1/1 hits, 0.67 expected hits
ExiledAllies roll dice for 1 britishInfantry in Borneo, round 4 : 0/1 hits, 0.33 expected hits
1 britishInfantry owned by the Britain lost in Borneo
Some non-combat units are destroyed:
Japan win, taking Borneo from ExiledAllies with 1 japaneseMarine and 2 japaneseNavalFighters remaining. Battle score for attacker is 3
Casualties for Japan: 1 japaneseMarine
Casualties for Britain: 1 britishAntiAirGun and 1 britishInfantry
Battle in Kweichow
Japan attack with 2 japaneseFighters, 2 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseStrategicBomber and 1 japaneseTank
China defend with 1 Flagpole, 1 Rail and 1 chineseInfantry
Japan roll dice for 2 japaneseFighters, 2 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseStrategicBomber and 1 japaneseTank in Kweichow, round 2 : 2/1 hits, 1.83 expected hits
China roll dice for 1 chineseInfantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 chineseInfantry owned by the China lost in Kweichow
Japan win, taking Kweichow from China with 2 japaneseFighters, 2 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseStrategicBomber and 1 japaneseTank remaining. Battle score for attacker is 3
Casualties for China: 1 chineseInfantry
Battle in Hupeh
Japan attack with 1 japaneseArtillery, 1 japaneseFighter, 3 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseTacticalBomber and 1 japaneseTank
China defend with 1 Flagpole and 1 chineseInfantry
Japan roll dice for 1 japaneseArtillery, 1 japaneseFighter, 3 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseTacticalBomber and 1 japaneseTank in Hupeh, round 2 : 1/1 hits, 1.42 expected hits
China roll dice for 1 chineseInfantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
1 chineseInfantry owned by the China lost in Hupeh
Japan win, taking Hupeh from China with 1 japaneseArtillery, 1 japaneseFighter, 3 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseTacticalBomber and 1 japaneseTank remaining. Battle score for attacker is 3
Casualties for China: 1 chineseInfantry
Battle in Hong Kong
Japan attack with 2 japaneseArtillerys, 1 japaneseInfantry, 2 japaneseMarines, 1 japaneseMech.Infantry and 1 japaneseTank
Britain defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishDocks, 1 britishEntrenchment and 1 britishInfantry
Britain roll AntiTankGun dice in Hong Kong : 0/1 hits, 0.17 expected hits
Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in Hong Kong, round 2 : 1/1 hits, 1.08 expected hits
Japan roll dice for 2 japaneseArtillerys, 1 japaneseInfantry, 2 japaneseMarines, 1 japaneseMech.Infantry and 1 japaneseTank in Hong Kong, round 2 : 2/1 hits, 1.83 expected hits
Britain roll dice for 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishEntrenchment and 1 britishInfantry in Hong Kong, round 2 : 2/1 hits, 1.58 expected hits
1 japaneseTank owned by the Japan and 1 japaneseInfantry owned by the Japan lost in Hong Kong
1 britishInfantry owned by the Britain, 1 britishAntiAirGun owned by the Britain and 1 britishAntiTankGun owned by the Britain lost in Hong Kong
Japan roll dice for 2 japaneseArtillerys, 2 japaneseMarines and 1 japaneseMech.Infantry in Hong Kong, round 3 : 1/1 hits, 1.42 expected hits
Britain roll dice for 1 britishEntrenchment in Hong Kong, round 3 : 1/1 hits, 0.67 expected hits
1 japaneseArtillery owned by the Japan lost in Hong Kong
1 britishEntrenchment owned by the Britain lost in Hong Kong
Some non-combat units are destroyed:
Japan converts britishDocks into different units
Japan win, taking Hong Kong from Britain with 1 japaneseArtillery, 2 japaneseMarines and 1 japaneseMech.Infantry remaining. Battle score for attacker is 4
Casualties for Japan: 1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseTank
Casualties for Britain: 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishEntrenchment and 1 britishInfantry
Non Combat Move - Japan
Note to players Japan: <body><img src="hongkong.png"/></body>
Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
3 japaneseInfantrys moved from Thailand to Burma
1 japaneseCombatEngineer moved from Thailand to Burma
2 japaneseFighters and 1 japaneseStrategicBomber moved from Kweichow to French Indochina
1 japaneseFighter and 1 japaneseTacticalBomber moved from Hupeh to Suiyuan
1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Suiyuan to Inner Mongolia
1 japaneseArtillery and 1 japaneseInfantry moved from Shansi to Inner Mongolia
1 Truck and 1 japaneseAlpineInfantry moved from Shanghai to Hunan
1 japaneseTransport moved from 127 Sea Zone to 97 Sea Zone
2 Materials moved from Manchuria to 97 Sea Zone
2 Materials moved from 97 Sea Zone to Shanghai
2 japaneseFighters moved from Shanghai to French Indochina
1 japaneseAlpineInfantry, 1 japaneseArtillery and 2 japaneseTanks moved from Vladivostok to Khabarovskiy Kray
1 japaneseInfantry moved from Eastern Manchuria to Khabarovskiy Kray
1 Truck moved from Manchuria to Eastern Manchuria
1 Truck and 1 japaneseAntiAirGun moved from Eastern Manchuria to Northern Manchuria
1 japaneseTransport moved from 96 Sea Zone to 95 Sea Zone
1 japaneseArtillery and 1 japaneseInfantry moved from Hainan to 95 Sea Zone
1 japaneseArtillery and 1 japaneseInfantry moved from 95 Sea Zone to French Indochina
1 japaneseCarrier moved from 120 Sea Zone to 99 Sea Zone
2 japaneseNavalFighters moved from 120 Sea Zone to 99 Sea Zone
1 japaneseNavalFighter moved from 99 Sea Zone to Japan
1 japaneseCarrier moved from 120 Sea Zone to 127 Sea Zone
2 japaneseNavalFighters moved from Borneo to 93 Sea Zone
1 japaneseCarrier moved from 129 Sea Zone to 127 Sea Zone
4 japaneseNavalFighters moved from Phillippines to 127 Sea Zone
1 japaneseNavalFighter moved from French Indochina to Japan
1 japaneseDestroyer moved from 127 Sea Zone to 99 Sea Zone
1 japaneseTransport moved from 98 Sea Zone to 99 Sea Zone
1 Train moved from Tokyo to 99 Sea Zone
1 Train and 1 japaneseTransport moved from 99 Sea Zone to 98 Sea Zone
1 Train moved from 98 Sea Zone to Korea
2 japaneseTransports moved from 120 Sea Zone to 99 Sea Zone
1 japaneseTransport moved from 97 Sea Zone to 98 Sea Zone
2 japaneseAlpineInfantrys moved from Kyushu Shikoku to 98 Sea Zone
2 japaneseAlpineInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 97 Sea Zone
2 japaneseAlpineInfantrys moved from 97 Sea Zone to Shantung
1 japaneseArtillery and 1 japaneseInfantry moved from Tokyo to Japan
Purchase Units - Japan
Japan repair damage of 1x Rail, 1x Rail, 1x Rail, 2x Rail, 1x Rail; Remaining resources: 52 PUs; 0 techTokens;
Japan buy 1 Rail, 1 ResearchCenter, 2 japaneseAlpineInfantrys, 1 japaneseDestroyer, 2 japaneseMarines and 3 japaneseSubmarines; Remaining resources: 0 PUs; 0 techTokens;
Place Units - Japan
2 japaneseAlpineInfantrys and 1 japaneseMarine placed in Kyushu Shikoku
1 japaneseMarine placed in Tokyo
2 japaneseSubmarines placed in 99 Sea Zone
1 japaneseDestroyer and 1 japaneseSubmarine placed in 98 Sea Zone
Units in Shanghai being upgraded or consumed: 2 Materials
1 ResearchCenter placed in Shanghai
Activate Technology - Japan
Japan activating SpecialWarfare
Trigger japaneseSW1: Setting isMarine to true for unitAttachment attached to japaneseMarine
Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseInfantry
Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseAlpineInfantry
Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseParatrooper
Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseCombatEngineer
Trigger japaneseSW3: Japan is added to UnitSupportAttachment attached to: UnitType{name=japaneseAirTransport} with name: supportAttachmentAirtranjapanese
Turn Complete - Japan
Japan collect 73 PUs; end with 73 PUs
Units generate 9 techTokens; Japan end with 9 techTokens
Units Change Ownership
Some Units in Burma change ownership: 1 japaneseCombatEngineer
Some Units in Thailand change ownership: 1 Material
Purchase Units - Manchuria
Manchuria buy 2 japaneseInfantrys and 1 japaneseMech.Infantry; Remaining resources: 0 PUs;
Place Units - Manchuria
2 japaneseInfantrys and 1 japaneseMech.Infantry placed in Manchuria
Turn Complete - Manchuria
Manchuria collect 10 PUs; end with 10 PUs
Some Units in Manchuria change ownership: 2 japaneseInfantrys and 1 japaneseMech.Infantry
Purchase Units - Thailand
Thailand repair damage of 1x Rail; Remaining resources: 6 PUs;
Thailand buy 2 japaneseInfantrys; Remaining resources: 0 PUs;
Place Units - Thailand
2 japaneseInfantrys placed in Thailand
Turn Complete - Thailand
Thailand collect 7 PUs; end with 7 PUs
Units Change Ownership
Some Units in Burma change ownership: 1 japaneseCombatEngineer
Some Units in Thailand change ownership: 1 Material and 2 japaneseInfantrys
Combat Hit Differential Summary :
Britain AntiAircraftGun : -0.17
Japan regular : -1.50
China regular : -0.67
ExiledAllies regular : -0.17
Japan rolls : 1.00
Britain AntiTankGun : -0.17
Usa regular : 0.08
Britain regular : 0.75
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 2
Training Troops - Manchuria
Manchuria collect 0 PUs; end with 11 PUs
Consolidating - Thailand
Thailand collect 0 PUs; end with 7 PUs
Research Technology - Japan
Japan rolls : 1/1 hits, 0.00 expected hits
Japan removing all Technology Tokens after successful research.
Japan discover SpecialWarfare
Combat Move - Japan
Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
Some non-combat units are destroyed:
Some non-combat units are destroyed:
Some non-combat units are destroyed:
Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Khabarovskiy Kray to Far Eastern Republic
Japan take Far Eastern Republic from Russia
1 japaneseArtillery moved from Khabarovskiy Kray to Far Eastern Republic
1 japaneseMech.Infantry moved from Khabarovskiy Kray to Far Eastern Republic
2 japaneseMarines moved from Brunei to 94 Sea Zone
2 japaneseMarines moved from Brunei to 94 Sea Zone
2 japaneseMarines and 1 japaneseTransport moved from 94 Sea Zone to 93 Sea Zone
2 japaneseMarines moved from 93 Sea Zone to Borneo
1 japaneseBattleship-damaged, 1 japaneseCarrier, 2 japaneseDestroyers and 2 japaneseNavalFighters moved from 148 Sea Zone to 93 Sea Zone
2 japaneseNavalFighters moved from 93 Sea Zone to Borneo
1 japaneseMarine moved from Tokyo to 99 Sea Zone
1 japaneseMarine and 1 japaneseTransport moved from 99 Sea Zone to 127 Sea Zone
1 japaneseMarine moved from Luzon to 127 Sea Zone
1 japaneseMarine moved from Luzon to 127 Sea Zone
1 japaneseCruiser moved from 127 Sea Zone to 96 Sea Zone
3 japaneseMarines moved from 127 Sea Zone to Phillippines
2 japaneseNavalFighters moved from 129 Sea Zone to Phillippines
2 japaneseMarines and 1 japaneseTransport moved from 94 Sea Zone to 96 Sea Zone
2 japaneseMarines moved from 96 Sea Zone to Hong Kong
2 japaneseNavalFighters moved from 120 Sea Zone to Phillippines
1 japaneseBattleship moved from 127 Sea Zone to 96 Sea Zone
1 japaneseMech.Infantry and 1 japaneseTank moved from Kwangtung to Kweichow
1 japaneseParatrooper moved from Burma to Rangoon
Japan take Rangoon from Britain
1 japaneseCombatEngineer moved from Burma to Rangoon
1 japaneseArtillery moved from Burma to Rangoon
1 japaneseInfantry moved from Kwangsi to Kweichow
1 japaneseInfantry moved from Kwangsi to Kweichow
1 japaneseInfantry moved from French Indochina to Yunnan
Japan take Yunnan from China
1 japaneseArtillery moved from Fo Kien to Hong Kong
1 japaneseInfantry moved from Fo Kien to Hong Kong
1 japaneseTank moved from Fo Kien to Hong Kong
1 japaneseArtillery moved from Kwangtung to Hong Kong
1 japaneseArtillery moved from Anhwei to Hunan
Japan take Hunan from China
1 japaneseMech.Infantry moved from Anhwei to Hong Kong
1 japaneseArtillery moved from Inner Mongolia to Kansu
Japan take Kansu from China
1 japaneseInfantry moved from Inner Mongolia to Kansu
1 japaneseAlpineInfantry moved from Inner Mongolia to Kansu
1 japaneseArtillery and 3 japaneseInfantrys moved from Shensi to Hupeh
1 japaneseMech.Infantry and 1 japaneseTank moved from Shensi to Hupeh
1 japaneseFighter and 1 japaneseTacticalBomber moved from Shansi to Hupeh
1 japaneseAlpineInfantry moved from Inner Mongolia to Kansu
1 japaneseInfantry moved from Inner Mongolia to Kansu
1 japaneseArtillery moved from Inner Mongolia to Kansu
1 japaneseStrategicBomber moved from French Indochina to Kweichow
1 japaneseFighter moved from French Indochina to Kweichow
1 japaneseFighter moved from French Indochina to Kweichow
Combat - Japan
Battle in Phillippines
Japan attack with 3 japaneseMarines and 4 japaneseNavalFighters
Usa defend with 1 Flagpole, 1 americanAirfield, 1 americanArtillery and 1 americanInfantry
Japan roll dice for 1 japaneseCruiser in Phillippines, round 2 : 0/1 hits, 0.25 expected hits
Japan roll dice for 3 japaneseMarines and 4 japaneseNavalFighters in Phillippines, round 2 : 2/1 hits, 2.08 expected hits
Usa roll dice for 1 americanArtillery and 1 americanInfantry in Phillippines, round 2 : 1/1 hits, 0.92 expected hits
1 japaneseMarine owned by the Japan lost in Phillippines
1 americanInfantry owned by the Usa and 1 americanArtillery owned by the Usa lost in Phillippines
Some non-combat units are destroyed:
Japan win, taking Phillippines from Usa with 2 japaneseMarines and 4 japaneseNavalFighters remaining. Battle score for attacker is 3
Casualties for Japan: 1 japaneseMarine
Casualties for Usa: 1 americanArtillery and 1 americanInfantry
Battle in Borneo
Japan attack with 2 japaneseMarines and 2 japaneseNavalFighters
ExiledAllies defend with 1 Flagpole, 1 Protectorate and 1 britishAirfield; Britain defend with 1 britishAntiAirGun and 1 britishInfantry
Britain roll AntiAircraftGun dice in Borneo : 0/1 hits, 0.08 expected hits
Japan roll dice for 1 japaneseBattleship-damaged in Borneo, round 2 : 0/1 hits, 0.42 expected hits
Japan roll dice for 2 japaneseMarines and 2 japaneseNavalFighters in Borneo, round 2 : 0/1 hits, 0.83 expected hits
ExiledAllies roll dice for 1 britishAntiAirGun and 1 britishInfantry in Borneo, round 2 : 1/1 hits, 0.42 expected hits
1 japaneseMarine owned by the Japan lost in Borneo
Britain roll AntiAircraftGun dice in Borneo : 0/1 hits, 0.08 expected hits
Japan roll dice for 1 japaneseMarine and 2 japaneseNavalFighters in Borneo, round 3 : 1/1 hits, 0.67 expected hits
ExiledAllies roll dice for 1 britishAntiAirGun and 1 britishInfantry in Borneo, round 3 : 0/1 hits, 0.42 expected hits
1 britishAntiAirGun owned by the Britain lost in Borneo
Japan roll dice for 1 japaneseMarine and 2 japaneseNavalFighters in Borneo, round 4 : 1/1 hits, 0.67 expected hits
ExiledAllies roll dice for 1 britishInfantry in Borneo, round 4 : 0/1 hits, 0.33 expected hits
1 britishInfantry owned by the Britain lost in Borneo
Some non-combat units are destroyed:
Japan win, taking Borneo from ExiledAllies with 1 japaneseMarine and 2 japaneseNavalFighters remaining. Battle score for attacker is 3
Casualties for Japan: 1 japaneseMarine
Casualties for Britain: 1 britishAntiAirGun and 1 britishInfantry
Battle in Kweichow
Japan attack with 2 japaneseFighters, 2 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseStrategicBomber and 1 japaneseTank
China defend with 1 Flagpole, 1 Rail and 1 chineseInfantry
Japan roll dice for 2 japaneseFighters, 2 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseStrategicBomber and 1 japaneseTank in Kweichow, round 2 : 2/1 hits, 1.83 expected hits
China roll dice for 1 chineseInfantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 chineseInfantry owned by the China lost in Kweichow
Japan win, taking Kweichow from China with 2 japaneseFighters, 2 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseStrategicBomber and 1 japaneseTank remaining. Battle score for attacker is 3
Casualties for China: 1 chineseInfantry
Battle in Hupeh
Japan attack with 1 japaneseArtillery, 1 japaneseFighter, 3 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseTacticalBomber and 1 japaneseTank
China defend with 1 Flagpole and 1 chineseInfantry
Japan roll dice for 1 japaneseArtillery, 1 japaneseFighter, 3 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseTacticalBomber and 1 japaneseTank in Hupeh, round 2 : 1/1 hits, 1.42 expected hits
China roll dice for 1 chineseInfantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
1 chineseInfantry owned by the China lost in Hupeh
Japan win, taking Hupeh from China with 1 japaneseArtillery, 1 japaneseFighter, 3 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseTacticalBomber and 1 japaneseTank remaining. Battle score for attacker is 3
Casualties for China: 1 chineseInfantry
Battle in Hong Kong
Japan attack with 2 japaneseArtillerys, 1 japaneseInfantry, 2 japaneseMarines, 1 japaneseMech.Infantry and 1 japaneseTank
Britain defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishDocks, 1 britishEntrenchment and 1 britishInfantry
Britain roll AntiTankGun dice in Hong Kong : 0/1 hits, 0.17 expected hits
Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in Hong Kong, round 2 : 1/1 hits, 1.08 expected hits
Japan roll dice for 2 japaneseArtillerys, 1 japaneseInfantry, 2 japaneseMarines, 1 japaneseMech.Infantry and 1 japaneseTank in Hong Kong, round 2 : 2/1 hits, 1.83 expected hits
Britain roll dice for 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishEntrenchment and 1 britishInfantry in Hong Kong, round 2 : 2/1 hits, 1.58 expected hits
1 japaneseTank owned by the Japan and 1 japaneseInfantry owned by the Japan lost in Hong Kong
1 britishInfantry owned by the Britain, 1 britishAntiAirGun owned by the Britain and 1 britishAntiTankGun owned by the Britain lost in Hong Kong
Japan roll dice for 2 japaneseArtillerys, 2 japaneseMarines and 1 japaneseMech.Infantry in Hong Kong, round 3 : 1/1 hits, 1.42 expected hits
Britain roll dice for 1 britishEntrenchment in Hong Kong, round 3 : 1/1 hits, 0.67 expected hits
1 japaneseArtillery owned by the Japan lost in Hong Kong
1 britishEntrenchment owned by the Britain lost in Hong Kong
Some non-combat units are destroyed:
Japan converts britishDocks into different units
Japan win, taking Hong Kong from Britain with 1 japaneseArtillery, 2 japaneseMarines and 1 japaneseMech.Infantry remaining. Battle score for attacker is 4
Casualties for Japan: 1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseTank
Casualties for Britain: 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishEntrenchment and 1 britishInfantry
Non Combat Move - Japan
Note to players Japan: <body><img src="hongkong.png"/></body>
Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
3 japaneseInfantrys moved from Thailand to Burma
1 japaneseCombatEngineer moved from Thailand to Burma
2 japaneseFighters and 1 japaneseStrategicBomber moved from Kweichow to French Indochina
1 japaneseFighter and 1 japaneseTacticalBomber moved from Hupeh to Suiyuan
1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Suiyuan to Inner Mongolia
1 japaneseArtillery and 1 japaneseInfantry moved from Shansi to Inner Mongolia
1 Truck and 1 japaneseAlpineInfantry moved from Shanghai to Hunan
1 japaneseTransport moved from 127 Sea Zone to 97 Sea Zone
2 Materials moved from Manchuria to 97 Sea Zone
2 Materials moved from 97 Sea Zone to Shanghai
2 japaneseFighters moved from Shanghai to French Indochina
1 japaneseAlpineInfantry, 1 japaneseArtillery and 2 japaneseTanks moved from Vladivostok to Khabarovskiy Kray
1 japaneseInfantry moved from Eastern Manchuria to Khabarovskiy Kray
1 Truck moved from Manchuria to Eastern Manchuria
1 Truck and 1 japaneseAntiAirGun moved from Eastern Manchuria to Northern Manchuria
1 japaneseTransport moved from 96 Sea Zone to 95 Sea Zone
1 japaneseArtillery and 1 japaneseInfantry moved from Hainan to 95 Sea Zone
1 japaneseArtillery and 1 japaneseInfantry moved from 95 Sea Zone to French Indochina
1 japaneseCarrier moved from 120 Sea Zone to 99 Sea Zone
2 japaneseNavalFighters moved from 120 Sea Zone to 99 Sea Zone
1 japaneseNavalFighter moved from 99 Sea Zone to Japan
1 japaneseCarrier moved from 120 Sea Zone to 127 Sea Zone
2 japaneseNavalFighters moved from Borneo to 93 Sea Zone
1 japaneseCarrier moved from 129 Sea Zone to 127 Sea Zone
4 japaneseNavalFighters moved from Phillippines to 127 Sea Zone
1 japaneseNavalFighter moved from French Indochina to Japan
1 japaneseDestroyer moved from 127 Sea Zone to 99 Sea Zone
1 japaneseTransport moved from 98 Sea Zone to 99 Sea Zone
1 Train moved from Tokyo to 99 Sea Zone
1 Train and 1 japaneseTransport moved from 99 Sea Zone to 98 Sea Zone
1 Train moved from 98 Sea Zone to Korea
2 japaneseTransports moved from 120 Sea Zone to 99 Sea Zone
1 japaneseTransport moved from 97 Sea Zone to 98 Sea Zone
2 japaneseAlpineInfantrys moved from Kyushu Shikoku to 98 Sea Zone
2 japaneseAlpineInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 97 Sea Zone
2 japaneseAlpineInfantrys moved from 97 Sea Zone to Shantung
1 japaneseArtillery and 1 japaneseInfantry moved from Tokyo to Japan
Purchase Units - Japan
Japan repair damage of 1x Rail, 1x Rail, 1x Rail, 2x Rail, 1x Rail; Remaining resources: 52 PUs; 0 techTokens;
Japan buy 1 Rail, 1 ResearchCenter, 2 japaneseAlpineInfantrys, 1 japaneseDestroyer, 2 japaneseMarines and 3 japaneseSubmarines; Remaining resources: 0 PUs; 0 techTokens;
Place Units - Japan
2 japaneseAlpineInfantrys and 1 japaneseMarine placed in Kyushu Shikoku
1 japaneseMarine placed in Tokyo
2 japaneseSubmarines placed in 99 Sea Zone
1 japaneseDestroyer and 1 japaneseSubmarine placed in 98 Sea Zone
Units in Shanghai being upgraded or consumed: 2 Materials
1 ResearchCenter placed in Shanghai
Activate Technology - Japan
Japan activating SpecialWarfare
Trigger japaneseSW1: Setting isMarine to true for unitAttachment attached to japaneseMarine
Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseInfantry
Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseAlpineInfantry
Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseParatrooper
Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseCombatEngineer
Trigger japaneseSW3: Japan is added to UnitSupportAttachment attached to: UnitType{name=japaneseAirTransport} with name: supportAttachmentAirtranjapanese
Turn Complete - Japan
Japan collect 73 PUs; end with 73 PUs
Units generate 9 techTokens; Japan end with 9 techTokens
Units Change Ownership
Some Units in Burma change ownership: 1 japaneseCombatEngineer
Some Units in Thailand change ownership: 1 Material
Purchase Units - Manchuria
Manchuria buy 2 japaneseInfantrys and 1 japaneseMech.Infantry; Remaining resources: 0 PUs;
Place Units - Manchuria
2 japaneseInfantrys and 1 japaneseMech.Infantry placed in Manchuria
Turn Complete - Manchuria
Manchuria collect 10 PUs; end with 10 PUs
Some Units in Manchuria change ownership: 2 japaneseInfantrys and 1 japaneseMech.Infantry
Purchase Units - Thailand
Thailand repair damage of 1x Rail; Remaining resources: 6 PUs;
Thailand buy 2 japaneseInfantrys; Remaining resources: 0 PUs;
Place Units - Thailand
2 japaneseInfantrys placed in Thailand
Turn Complete - Thailand
Thailand collect 7 PUs; end with 7 PUs
Units Change Ownership
Some Units in Burma change ownership: 1 japaneseCombatEngineer
Some Units in Thailand change ownership: 1 Material and 2 japaneseInfantrys
Turning on Edit Mode
EDIT: Removing units owned by Japan from Rangoon: 1 Train
EDIT: Adding units owned by India to Calcutta: 1 Train
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Britain AntiAircraftGun : -0.17
Japan regular : -1.50
China regular : -0.67
ExiledAllies regular : -0.17
Japan rolls : 1.00
Britain AntiTankGun : -0.17
Usa regular : 0.08
Britain regular : 0.75
@surfer I think you need a destroyer to be able to hit submarines (and spot them for airplanes) , but they can submerge after one turn. When you develop improved destroyers they are more powerful. No submerge, no first strike!
@dawgoneit I moved (Edit) your train from Calcutta to Rangoon. I assume you didnt realize you had a train there. Trains are not military units, but they are powerful in transporting other units up to five moves a turn.
@Caesar1 every building needs an engineer in the territory you want to place it. to build a barracks you need an engineer and 2 material in the same territory. research center needs the same. a railroad only needs an engineer
@Guderian1 Yes I realized only after shopping
@Caesar1 I’m trying to find more info on the railroad rules. I can;t seem to find them in the rule book. does anyone no what page thats on?
and does anyone want to play a game so i can learn?
@dawgoneit said in Total World War 3.0 7 players:
@Caesar1 I’m trying to find more info on the railroad rules. I can;t seem to find them in the rule book. does anyone no what page thats on?
and does anyone want to play a game so i can learn?
It is described in the Appendices of the rules, at the bottom.
@Avner I can’t seem yo find it
@dawgoneit said in Total World War 3.0 7 players:
@Avner I can’t seem yo find it
@Avner thank you. I didn’t go down far enough.
who’s turn is it?
Worried that y’all r waitin 4 me
@Grinchveld I sent you a message when I took my turn. You are after me. Yes, its your turn
@Guderian1 I can’t find it.
did you email me? not in my spam either
britains turn. pbem did not work for me and idk why
@Grinchveld I can’t get the game to load
@dawgoneit It works fine with me
maybe because i didn’t load it properly through games by email.
I will try again.
What email provider was i supposed to use?
@Guderian1 said in Total World War 3.0 7 players:
@dawgoneit It works fine with me
Yes me too…
I don’t understand what the problem is for @dawgoneit
@Avner opening it with PBEM worked for you? The Britian2 that I posted?