Total World War 3.0 7 players

  • '22

    @Caesar1 said in Total World War 3.0 7 players:

    TripleA Turn Summary: Finland round 2

    TripleA Turn Summary for game: Total World War: December 1941 3.0

    Game History

    Round: 2
    
        Reconnaissance Missions - Finland
            Finland collect 0 PUs; end with 16 PUs
    
        Reinforcing - DanubeAxis
            DanubeAxis collect 0 PUs; end with 23 PUs
    
        Counter Intelligence Operations - VichyFrance
            VichyFrance collect 0 PUs; end with 28 PUs
    
        Research Technology - Germany
            Trigger germanaTIP: Germany gains access to ImprovedProduction
            Germany spend 48 on tech rolls
                Germany rolls : 2/1 hits, 0.00 expected hits
            Germany removing all Technology Tokens after successful research.
            Germany discover ImprovedTanks
    
        Combat Move - Germany
            Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport
            Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
            Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
            Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
            Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
            Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
            Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
            1 germanBattleship moved from 13 Sea Zone to 15 Sea Zone
            1 germanAntiTankGun, 1 germanArtillery, 1 germanInfantry and 1 germanTank moved from Pskov to Leningrad
            1 germanArtillery, 2 germanInfantrys and 1 germanMech.Infantry moved from Lativa Estonia to Leningrad
            1 germanTank moved from Belorussia to Leningrad
            1 germanStrategicBomber moved from Belorussia to Leningrad
            1 germanTacticalBomber moved from Belorussia to Leningrad
            1 germanTank moved from Orel Kursk to Leningrad
            1 germanFighter moved from Poland to Leningrad
            1 germanStrategicBomber moved from Norway to Leningrad
            1 germanAlpineInfantry and 1 germanInfantry moved from Eastern Finland to Leningrad
            1 germanAlpineInfantry and 1 germanInfantry moved from Northern Finland to Murmansk
            1 germanNavalFighter moved from Norway to Murmansk
            2 germanFighters moved from Norway to Murmansk
            1 germanInfantry moved from Smolensk to Voronezh
            1 germanInfantry moved from Kharkov to Voronezh
    
        Combat - Germany
            Germany creates battle in territory 21 Sea Zone
            Germany creates battle in territory 24 Sea Zone
            Britain scrambles 1 units out of Central Britain to defend against the attack in 24 Sea Zone
            Russia scrambles 2 units out of Caucasus to defend against the attack in Voronezh
            Usa scrambles 2 units out of Southern Britain to defend against the attack in 21 Sea Zone
            Battle in Murmansk
                Germany attack with 1 germanAlpineInfantry, 2 germanFighters, 1 germanInfantry and 1 germanNavalFighter
                Russia defend with 1 Flagpole, 1 Material, 1 Rail, 1 Truck, 1 russianAlpineInfantry, 1 russianDocks, 1 russianEntrenchment and 1 russianInfantry
                    Germany roll dice for 1 germanAlpineInfantry, 2 germanFighters, 1 germanInfantry and 1 germanNavalFighter in Murmansk, round 2 : 1/1 hits, 1.08 expected hits
                    Russia roll dice for 1 russianAlpineInfantry, 1 russianEntrenchment and 1 russianInfantry in Murmansk, round 2 : 1/1 hits, 1.33 expected hits
                    1 germanInfantry owned by the Germany lost in Murmansk
                    1 russianInfantry owned by the Russia lost in Murmansk
                    Germany roll dice for 1 germanAlpineInfantry, 2 germanFighters and 1 germanNavalFighter in Murmansk, round 3 : 1/1 hits, 0.92 expected hits
                    Russia roll dice for 1 russianAlpineInfantry and 1 russianEntrenchment in Murmansk, round 3 : 1/1 hits, 0.92 expected hits
                    1 germanFighter owned by the Germany lost in Murmansk
                    1 russianAlpineInfantry owned by the Russia lost in Murmansk
                    Germany roll dice for 1 germanAlpineInfantry, 1 germanFighter and 1 germanNavalFighter in Murmansk, round 4 : 1/1 hits, 0.67 expected hits
                    Russia roll dice for 1 russianEntrenchment in Murmansk, round 4 : 1/1 hits, 0.50 expected hits
                    1 germanAlpineInfantry owned by the Germany lost in Murmansk
                    1 russianEntrenchment owned by the Russia lost in Murmansk
                Germany win with 1 germanFighter and 1 germanNavalFighter remaining. Battle score for attacker is -5
                Casualties for Germany: 1 germanAlpineInfantry, 1 germanFighter and 1 germanInfantry
                Casualties for Russia: 1 russianAlpineInfantry, 1 russianEntrenchment and 1 russianInfantry
            Battle in 24 Sea Zone
                Germany attack with 1 germanSubmarine
                Britain defend with 1 britishBattleship, 1 britishCarrier, 1 britishCruiser, 3 britishDestroyers, 1 britishFighter, 1 britishNavalFighter and 1 britishSubmarine
                    Germany roll dice for 1 germanSubmarine in 24 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                    Britain roll dice for 1 britishSubmarine in 24 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                    Britain roll dice for 1 britishBattleship, 1 britishCarrier, 1 britishCruiser, 3 britishDestroyers, 1 britishFighter and 1 britishNavalFighter in 24 Sea Zone, round 2 : 3/1 hits, 3.08 expected hits
                    1 germanSubmarine owned by the Germany lost in 24 Sea Zone
                Britain win with 1 britishBattleship, 1 britishCarrier, 1 britishCruiser, 3 britishDestroyers, 1 britishFighter, 1 britishNavalFighter and 1 britishSubmarine remaining. Battle score for attacker is -7
                Casualties for Germany: 1 germanSubmarine
            Battle in Leningrad
                Germany attack with 1 germanAlpineInfantry, 1 germanAntiTankGun, 2 germanArtillerys, 1 germanFighter, 4 germanInfantrys, 1 germanMech.Infantry, 2 germanStrategicBombers, 1 germanTacticalBomber and 3 germanTanks
                Russia defend with 1 Flagpole, 2 Rails, 1 russianAirfield, 3 russianAntiAirGuns, 1 russianAntiTankGun, 1 russianBarracks, 1 russianCombatEngineer, 1 russianDocks, 1 russianEntrenchment, 1 russianFighter, 1 russianFortification and 5 russianInfantrys
                    Russia roll AntiAircraftGun dice in Leningrad : 0/1 hits, 0.25 expected hits
                    Russia roll AntiTankGun dice in Leningrad : 0/1 hits, 0.17 expected hits
                    Germany roll dice for 1 germanAlpineInfantry, 1 germanAntiTankGun, 2 germanArtillerys, 1 germanFighter, 4 germanInfantrys, 1 germanMech.Infantry, 2 germanStrategicBombers, 1 germanTacticalBomber and 3 germanTanks in Leningrad, round 2 : 4/1 hits, 4.75 expected hits
                    Russia roll dice for 3 russianAntiAirGuns, 1 russianAntiTankGun, 1 russianCombatEngineer, 1 russianEntrenchment, 1 russianFighter, 1 russianFortification and 5 russianInfantrys in Leningrad, round 2 : 5/1 hits, 5.33 expected hits
                    2 germanInfantrys owned by the Germany, 1 germanMech.Infantry owned by the Germany, 1 germanAntiTankGun owned by the Germany and 1 germanAlpineInfantry owned by the Germany lost in Leningrad
                    1 russianAntiTankGun owned by the Russia and 3 russianAntiAirGuns owned by the Russia lost in Leningrad
                1 germanFighter owned by the Germany, 1 germanTacticalBomber owned by the Germany and 2 germanStrategicBombers owned by the Germany retreated
                2 germanInfantrys owned by the Germany, 3 germanTanks owned by the Germany and 2 germanArtillerys owned by the Germany retreated to Lativa Estonia
                Russia win with 1 russianCombatEngineer, 1 russianEntrenchment, 1 russianFighter, 1 russianFortification and 5 russianInfantrys remaining. Battle score for attacker is -3
                Casualties for Germany: 1 germanAlpineInfantry, 1 germanAntiTankGun, 2 germanInfantrys and 1 germanMech.Infantry
                Casualties for Russia: 3 russianAntiAirGuns and 1 russianAntiTankGun
            Battle in 15 Sea Zone
                Germany attack with 1 germanBattleship
                Britain defend with 1 britishTransport; Russia defend with 1 russianDestroyer and 1 russianTransport
                    Germany roll dice for 1 germanBattleship in 15 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                    Russia roll dice for 1 britishTransport, 1 russianDestroyer and 1 russianTransport in 15 Sea Zone, round 2 : 0/1 hits, 0.42 expected hits
                    1 russianTransport owned by the Russia lost in 15 Sea Zone
                    Germany roll dice for 1 germanBattleship in 15 Sea Zone, round 3 : 1/0 hits, 1.00 expected hits
                    Russia roll dice for 1 britishTransport and 1 russianDestroyer in 15 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 britishTransport owned by the Britain lost in 15 Sea Zone
                    Germany roll dice for 1 germanBattleship in 15 Sea Zone, round 4 : 1/0 hits, 1.00 expected hits
                    Russia roll dice for 1 russianDestroyer in 15 Sea Zone, round 4 : 1/1 hits, 0.25 expected hits
                Units damaged: 1 germanBattleship owned by the Germany
                1 germanBattleship owned by the Germany transformed into 1 germanBattleship-damaged owned by the Germany in 15 Sea Zone
                    1 russianDestroyer owned by the Russia lost in 15 Sea Zone
                Germany win, taking 15 Sea Zone from Neutral with 1 germanBattleship-damaged remaining. Battle score for attacker is 0
                Casualties for Russia: 1 russianDestroyer and 1 russianTransport
                Casualties for Britain: 1 britishTransport
                Casualties for Germany: 1 germanBattleship
            Battle in Voronezh
                Germany attack with 2 germanInfantrys
                Russia defend with 1 Flagpole, 1 russianAirfield, 1 russianFighter, 1 russianInfantry and 1 russianTacticalBomber
                    Germany roll dice for 2 germanInfantrys in Voronezh, round 2 : 1/1 hits, 0.33 expected hits
                    Russia roll dice for 1 russianFighter, 1 russianInfantry and 1 russianTacticalBomber in Voronezh, round 2 : 1/0 hits, 1.00 expected hits
                    1 germanInfantry owned by the Germany lost in Voronezh
                    1 russianInfantry owned by the Russia lost in Voronezh
                1 germanInfantry owned by the Germany retreated to Kharkov
                Russia win with 1 russianFighter and 1 russianTacticalBomber remaining. Battle score for attacker is 0
                Casualties for Germany: 1 germanInfantry
                Casualties for Russia: 1 russianInfantry
            Battle in 21 Sea Zone
                Germany attack with 1 germanSubmarine
                Usa defend with 1 americanDestroyer and 1 americanTransport; Britain defend with 1 britishDestroyer, 1 britishFighter and 1 britishNavalFighter
                1 germanSubmarine owned by the Germany submerged
            Moving scrambled unit from 21 Sea Zone  back to originating territory: Southern Britain
            Moving scrambled unit from 21 Sea Zone  back to originating territory: Southern Britain
            Moving scrambled unit from 24 Sea Zone  back to originating territory: Central Britain
            Moving scrambled unit from Voronezh  back to originating territory: Caucasus
            Moving scrambled unit from Voronezh  back to originating territory: Caucasus
    
        Non Combat Move - Germany
            Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
            Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
            Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
            Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
            Trigger germanProd: Germany has 1 Material placed in Berlin
            2 germanInfantrys moved from Eastern Germany to 27 Sea Zone
            2 germanInfantrys moved from 27 Sea Zone to Lithuania
            1 Train, 1 germanAlpineInfantry and 1 germanInfantry moved from Hungary Slovakia to Lithuania
            1 germanAntiTankGun, 1 germanArtillery, 1 germanCombatEngineer, 1 germanInfantry and 1 germanMech.Infantry moved from Belorussia to Lativa Estonia
            1 germanFighter moved from Leningrad to Lativa Estonia
            1 germanTacticalBomber moved from Leningrad to Lativa Estonia
            2 germanStrategicBombers moved from Leningrad to Lativa Estonia
            1 germanNavalFighter moved from Murmansk to Eastern Finland
            1 germanFighter moved from Murmansk to Eastern Finland
            1 Truck and 1 germanAntiAirGun moved from Northern Finland to Eastern Finland
            1 Material, 1 germanAntiAirGun, 1 germanCombatEngineer and 1 germanInfantry moved from Finland to Eastern Finland
            1 Truck and 1 germanParatrooper moved from Norway to Northern Norway
            1 germanCombatEngineer moved from Norway to Central Norway
            2 germanInfantrys moved from Norway to Central Norway
            1 germanArtillery moved from Norway to Central Norway
            1 germanAlpineInfantry moved from Norway to Central Norway
            1 germanArtillery and 1 germanInfantry moved from Lithuania to Lativa Estonia
            1 Truck and 1 germanParatrooper moved from Poland to Lativa Estonia
            1 germanInfantry moved from Pinsk Marshes to Belorussia
            4 germanInfantrys moved from Eastern Poland to Belorussia
            2 germanTanks moved from Eastern Poland to Lativa Estonia
            2 germanArtillerys moved from Eastern Poland to Belorussia
            1 germanMech.Infantry moved from Eastern Poland to Belorussia
            1 germanCombatEngineer and 4 germanInfantrys moved from Poland to Lithuania
            1 germanFighter, 2 germanInfantrys, 1 germanMarine and 1 germanNavalFighter moved from Western France to Paris
            1 germanInfantry moved from Bohemia Moravia to Poland
            1 Truck and 1 germanArtillery moved from Hungary Slovakia to Bessarabia
            1 germanInfantry moved from Romania to Western Ukraine
            1 germanAntiTankGun, 1 germanInfantry and 1 germanTacticalBomber moved from Southern Ukraine to Kharkov
            1 germanAirTransport, 1 germanCombatEngineer and 2 germanInfantrys moved from Western Ukraine to Kharkov
            1 Truck, 1 germanAntiTankGun, 1 germanInfantry and 1 germanTank moved from Bessarabia to Western Ukraine
            1 germanTank moved from Western Ukraine to Kharkov
            1 germanArtillery and 2 germanInfantrys moved from Orel Kursk to Kharkov
            1 germanAntiTankGun, 1 germanArtillery, 1 germanMech.Infantry and 1 germanParatrooper moved from Smolensk to Orel Kursk
            1 germanMech.Infantry moved from Orel Kursk to Kharkov
            1 Train moved from Belorussia to Eastern Germany
            1 Train moved from Lithuania to Northern Germany
            1 germanTransport moved from 69 Sea Zone to 64 Sea Zone
            1 germanSubmarine moved from 69 Sea Zone to 64 Sea Zone
            2 germanInfantrys moved from French West Africa to West Africa
            1 germanCombatEngineer moved from French West Africa to West Africa
            1 germanArtillery, 1 germanFighter, 3 germanInfantrys, 2 germanMech.Infantrys and 2 germanTanks moved from Cyrenaica to Tobruk
            1 Material and 1 Truck moved from Tripolitania to Tobruk
            1 germanArtillery, 1 germanCombatEngineer and 1 germanInfantry moved from Tripolitania to Cyrenaica
            1 Train moved from Tunisia to Algeria
            1 Train, 1 germanAntiAirGun and 2 germanInfantrys moved from Algeria to Tunisia
    
        Purchase Units - Germany
            Germany buy 1 Rail, 1 ResearchCenter, 2 germanBarrackss and 6 germanInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
    
        Place Units - Germany
            4 germanInfantrys placed in Eastern Germany
            2 germanInfantrys placed in Northern Germany
    
        Activate Technology - Germany
            Germany activating ImprovedTanks
            Trigger germanImpTanks2: Setting defense to 5 for unitAttachment attached to germanTank
            Trigger germanImpTanks1: Germany is added to UnitSupportAttachment attached to: UnitType{name=germanTank} with name: supportAttachmentTankImpgerman
    
        Turn Complete - Germany
            Germany collect 68 PUs; end with 68 PUs
            Units generate 3 techTokens; Germany end with 3 techTokens
            Units Change Ownership
                Some Units in Eastern Finland change ownership: 1 Material and 1 germanCombatEngineer
                Some Units in Vichy France change ownership: 1 Material
                Some Units in West Africa change ownership: 1 germanCombatEngineer
    
        Purchase Units - VichyFrance
            Trigger VichyMaterial: 1 Material gained by PlayerId named:VichyFrance
            VichyFrance buy 1 Material, 6 germanInfantrys and 1 germanMech.Infantry; Remaining resources: 0 PUs; 
    
        Place Units - VichyFrance
            3 germanInfantrys placed in Vichy France
            VichyFrance undo move 1.
            2 Materials and 1 germanMech.Infantry placed in Vichy France
    
        Turn Complete - VichyFrance
            VichyFrance collect 19 PUs; end with 19 PUs
            Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 17 PUs
            Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 15 PUs
            Units Change Ownership
                Some Units in Vichy France change ownership: 3 Materials and 1 germanMech.Infantry
                Some Units in West Africa change ownership: 1 germanCombatEngineer
    
        Purchase Units - DanubeAxis
            DanubeAxis buy 1 Material, 1 germanCombatEngineer, 1 germanInfantry, 1 germanMech.Infantry and 1 germanTank; Remaining resources: 0 PUs; 
    
        Place Units - DanubeAxis
            1 Material, 1 germanCombatEngineer and 1 germanTank placed in Hungary Slovakia
            1 germanInfantry placed in Romania
    
        Turn Complete - DanubeAxis
            DanubeAxis collect 12 PUs; end with 12 PUs
            Units Change Ownership
                Some Units in Hungary Slovakia change ownership: 1 Material, 1 germanCombatEngineer and 1 germanTank
                Some Units in Romania change ownership: 1 germanInfantry
    
        Purchase Units - Finland
            Finland buy 1 germanFighter and 1 germanMech.Infantry; Remaining resources: 0 PUs; 
    
        Place Units - Finland
            1 germanFighter and 1 germanMech.Infantry placed in Finland
    
        Turn Complete - Finland
            Finland collect 7 PUs; end with 7 PUs
            Units Change Ownership
                Some Units in Eastern Finland change ownership: 1 Material and 1 germanCombatEngineer
                Some Units in Finland change ownership: 1 germanFighter and 1 germanMech.Infantry
    

    Combat Hit Differential Summary :

    Germany regular : 0.00
    Russia AntiAircraftGun : -0.25
    Germany rolls : 2.00
    Russia AntiTankGun : -0.17
    Russia regular : -0.08
    Britain regular : -0.08
    

    Territory Summary for DanubeAxis, Finland, Germany and VichyFrance :

    13 Sea Zone : 1 flag
    15 Sea Zone : 1 flag, 1 germanBattleship-damaged
    21 Sea Zone : 1 germanSubmarine
    27 Sea Zone : 1 germanHull and 1 germanTransport
    44 Sea Zone : 1 vichyBattleship, 1 vichyCruiser, 2 vichyDestroyers, 2 vichySubmarines and 1 vichyTransport
    47 Sea Zone : 1 germanDestroyer and 1 germanTransport
    64 Sea Zone : 2 germanSubmarines, 1 germanTransport, 1 vichyBattleship and 1 vichyDestroyer
    Al Kufrah : 1 germanAntiAirGun
    Algeria : 1 Flagpole, 1 Protectorate, 1 Rail, 1 UnitsForExiledAllies and 1 germanAirfield
    Austria : 1 Flagpole, 1 Rail, 1 germanAirfield and 1 germanBarracks
    Belorussia : 1 flag, 1 Flagpole, 1 Rail, 1 germanAirfield, 1 germanAntiAirGun, 2 germanArtillerys, 5 germanInfantrys and 1 germanMech.Infantry
    Berlin : 1 Flagpole, 1 Material, 2 Rails, 1 ResearchCenter, 1 germanAirfield, 1 germanAntiAirGun and 1 germanBarracks
    Bessarabia : 1 Flagpole, 1 Rail, 1 Truck, 1 germanAirfield, 1 germanAntiAirGun and 1 germanArtillery
    Bohemia Moravia : 1 Flagpole, 1 Rail and 1 germanAirfield
    Bulgaria : 1 Flagpole and 1 Rail
    Central Norway : 1 Flagpole, 1 Rail, 1 germanAlpineInfantry, 1 germanAntiAirGun, 1 germanArtillery, 1 germanCombatEngineer and 2 germanInfantrys
    Copenhagen : 1 Flagpole and 1 germanAirfield
    Corsica : 1 Flagpole
    Crete : 1 Flagpole, 1 Material, 1 germanAirfield, 1 germanArtillery, 1 germanInfantry and 1 germanParatrooper
    Crimea : 1 flag, 1 Flagpole and 1 germanTank
    Cyrenaica : 1 germanArtillery, 1 germanCombatEngineer and 1 germanInfantry
    Denmark : 1 Flagpole, 1 Rail, 1 germanAirfield, 1 germanEntrenchment and 1 germanInfantry
    Eastern Finland : 1 Flagpole, 1 Material, 1 Rail, 1 Truck, 1 germanAirfield, 2 germanAntiAirGuns, 1 germanCombatEngineer, 1 germanEntrenchment, 1 germanFighter, 2 germanFortifications, 1 germanInfantry and 1 germanNavalFighter
    Eastern France : 1 Flagpole, 1 Material, 1 Rail, 1 Truck, 1 germanAntiTankGun and 1 germanInfantry
    Eastern French Africa : 1 Flagpole
    Eastern Germany : 1 Flagpole, 2 Rails, 1 Train, 1 germanAircraftPlant, 1 germanAirfield, 1 germanBarracks, 1 germanDocks, 1 germanFactory and 4 germanInfantrys
    Eastern Poland : 1 flag, 1 Flagpole, 1 Rail and 1 germanAirfield
    Finland : 1 Flagpole, 1 Rail, 1 germanAircraftPlant, 1 germanAirfield, 1 germanBarracks, 1 germanDocks, 1 germanFactory, 1 germanFighter and 1 germanMech.Infantry
    French Central Africa : 1 Flagpole
    French Guyana : 1 Flagpole
    French Indochina : 1 Flagpole
    French West Africa : 1 Flagpole and 1 Rail
    Hungary Slovakia : 1 Flagpole, 1 Material, 2 Rails, 1 germanAircraftPlant, 1 germanAirfield, 1 germanAntiAirGun, 1 germanBarracks, 1 germanCombatEngineer, 1 germanFactory and 1 germanTank
    Kharkov : 1 flag, 1 Flagpole, 1 germanAirTransport, 1 germanAirfield, 2 germanAntiTankGuns, 2 germanArtillerys, 1 germanCombatEngineer, 7 germanInfantrys, 1 germanMech.Infantry, 1 germanTacticalBomber and 1 germanTank
    Lativa Estonia : 1 flag, 1 Flagpole, 1 Truck, 1 germanAntiTankGun, 4 germanArtillerys, 1 germanCombatEngineer, 1 germanFighter, 4 germanInfantrys, 1 germanMech.Infantry, 1 germanParatrooper, 2 germanStrategicBombers, 1 germanTacticalBomber and 5 germanTanks
    Lithuania : 1 flag, 1 Flagpole, 1 Rail, 1 germanAlpineInfantry, 1 germanCombatEngineer and 7 germanInfantrys
    Low Countries : 1 Flagpole, 1 UnitsForExiledAllies and 1 germanEntrenchment
    Madagascar : 1 Flagpole, 1 germanAirfield and 1 germanInfantry
    Morrocco : 1 Flagpole, 1 Protectorate, 1 Rail, 1 UnitsForExiledAllies, 1 germanAirfield and 1 germanEntrenchment
    Northern Finland : 1 Flagpole, 1 Rail and 2 germanEntrenchments
    Northern France : 1 Flagpole, 1 Material, 1 Rail, 1 germanAirfield, 1 germanAntiAirGun and 1 germanEntrenchment
    Northern Germany : 1 Flagpole, 2 Rails, 1 Train, 2 germanAirfields, 1 germanAntiAirGun, 1 germanArtillery, 1 germanBarracks, 1 germanDocks, 1 germanFortification and 6 germanInfantrys
    Northern Italy : 1 germanAntiAirGun and 2 germanInfantrys
    Northern Norway : 1 Flagpole, 1 Truck, 1 germanAirfield, 1 germanAlpineInfantry, 1 germanArtillery and 1 germanParatrooper
    Northern Yugoslavia : 1 Flagpole and 1 Rail
    Norway : 1 Flagpole, 1 Rail, 1 UnitsForExiledAllies, 1 germanAirfield, 1 germanAntiAirGun and 1 germanEntrenchment
    Orel Kursk : 1 flag, 1 Flagpole, 1 germanAntiAirGun, 1 germanAntiTankGun, 1 germanArtillery and 1 germanParatrooper
    Paris : 1 Flagpole, 2 Rails, 1 UnitsForExiledAllies, 1 germanAirfield, 1 germanAntiAirGun, 1 germanArtillery, 1 germanCombatEngineer, 1 germanFighter, 3 germanInfantrys, 2 germanMarines, 1 germanMech.Infantry, 1 germanNavalFighter and 1 germanTank
    Pinsk Marshes : 1 flag, 1 Flagpole
    Poland : 1 Flagpole, 1 Material, 1 Rail, 1 UnitsForExiledAllies, 1 germanAirfield and 1 germanInfantry
    Pskov : 1 flag, 1 Flagpole
    Romania : 1 Flagpole, 1 Rail, 1 germanAirfield, 1 germanBarracks, 1 germanDocks and 1 germanInfantry
    Smolensk : 1 flag, 1 Flagpole
    Southern Algeria : 1 Flagpole
    Southern Germany : 1 Flagpole, 1 Rail, 1 germanAircraftPlant, 1 germanAirfield, 1 germanAntiAirGun and 1 germanEntrenchment
    Southern Ukraine : 1 flag, 1 Flagpole and 1 Rail
    Southwestern Algeria : 1 Flagpole
    Tobruk : 1 Material, 1 Truck, 1 germanArtillery, 1 germanFighter, 3 germanInfantrys, 2 germanMech.Infantrys and 2 germanTanks
    Tunisia : 1 Flagpole, 1 Rail, 1 Train, 1 UnitsForExiledAllies, 1 germanAntiAirGun and 2 germanInfantrys
    Vichy France : 1 Flagpole, 3 Materials, 1 Rail, 1 germanAircraftPlant, 1 germanAirfield, 1 germanBarracks, 1 germanDocks, 1 germanFactory and 1 germanMech.Infantry
    West Africa : 1 Flagpole, 1 Rail, 1 UnitsForExiledAllies, 1 germanAirfield, 1 germanCombatEngineer and 2 germanInfantrys
    Western France : 1 Flagpole, 1 Rail, 1 UnitsForExiledAllies, 1 germanAirfield, 1 germanDocks and 1 germanEntrenchment
    Western Germany : 1 Flagpole, 1 Rail, 2 germanAirfields, 1 germanAntiAirGun, 1 germanEntrenchment, 1 germanFactory and 2 germanInfantrys
    Western Ukraine : 1 flag, 1 Flagpole, 1 Material, 1 Rail, 1 Truck, 1 germanAntiTankGun and 2 germanInfantrys
    

    Production/PUs Summary :

    Germany : 68 / 68
    VichyFrance : 19 / 15
    DanubeAxis : 12 / 12
    Finland : 7 / 7
    Russia : 65 / 68
    Brazil : 7 / 0
    Japan : 55 / 58
    Manchuria : 10 / 11
    Thailand : 7 / 7
    China : 24 / 24
    Spain : 8 / 0
    Britain : 41 / 48
    Canada : 15 / 15
    ExiledAllies : 26 / 12
    Egypt : 9 / 9
    SouthAfrica : 7 / 7
    India : 13 / 15
    Australia : 17 / 17
    Sweden : 7 / 0
    Italy : 26 / 28
    Usa : 70 / 72
    Turkey : 7 / 0
    

    Dice Statistics:

    Total
            1 was rolled 7 times
            2 was rolled 10 times
            3 was rolled 8 times
            4 was rolled 12 times
            5 was rolled 11 times
            6 was rolled 16 times
            7 was rolled 11 times
            8 was rolled 13 times
            9 was rolled 16 times
            10 was rolled 7 times
            11 was rolled 15 times
            12 was rolled 13 times
        Average roll : 6.950
        Median : 7.000
        Variance : 0.818
        Standard Deviation : 0.905
        Total rolls : 139
    
    Usa Combat
            2 was rolled 4 times
            5 was rolled 1 times
            6 was rolled 1 times
            8 was rolled 2 times
            9 was rolled 2 times
            10 was rolled 2 times
            11 was rolled 1 times
        Average roll : 6.462
        Median : 8.000
        Variance : 1.410
        Standard Deviation : 1.187
        Total rolls : 13
    
    Japan Combat
            1 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 6 times
            7 was rolled 1 times
            8 was rolled 1 times
            9 was rolled 4 times
            10 was rolled 2 times
            11 was rolled 2 times
            12 was rolled 1 times
        Average roll : 6.958
        Median : 6.000
        Variance : 1.304
        Standard Deviation : 1.142
        Total rolls : 24
    
    China Combat
            2 was rolled 2 times
            3 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
            8 was rolled 1 times
            9 was rolled 2 times
            10 was rolled 1 times
            11 was rolled 1 times
            12 was rolled 3 times
        Average roll : 7.769
        Median : 9.000
        Variance : 0.743
        Standard Deviation : 0.862
        Total rolls : 13
    
    Finland Combat
            7 was rolled 1 times
            11 was rolled 1 times
        Average roll : 9.000
        Median : 9.000
        Variance : 1.667
        Standard Deviation : 1.291
        Total rolls : 2
    
    Italy Combat
            3 was rolled 1 times
            6 was rolled 1 times
            12 was rolled 1 times
        Average roll : 7.000
        Median : 6.000
        Variance : 1.125
        Standard Deviation : 1.061
        Total rolls : 3
    
    Britain Combat
            1 was rolled 1 times
            2 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 3 times
            8 was rolled 1 times
            9 was rolled 4 times
            10 was rolled 1 times
            11 was rolled 3 times
            12 was rolled 1 times
        Average roll : 7.389
        Median : 8.500
        Variance : 1.000
        Standard Deviation : 1.000
        Total rolls : 18
    
    Germany Combat
            1 was rolled 3 times
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 3 times
            5 was rolled 5 times
            6 was rolled 2 times
            7 was rolled 6 times
            8 was rolled 4 times
            9 was rolled 2 times
            10 was rolled 1 times
            11 was rolled 2 times
            12 was rolled 4 times
        Average roll : 6.600
        Median : 7.000
        Variance : 0.792
        Standard Deviation : 0.890
        Total rolls : 35
    
    Russia Combat
            1 was rolled 2 times
            2 was rolled 1 times
            3 was rolled 4 times
            4 was rolled 4 times
            5 was rolled 1 times
            6 was rolled 2 times
            7 was rolled 3 times
            8 was rolled 4 times
            9 was rolled 2 times
            11 was rolled 5 times
            12 was rolled 3 times
        Average roll : 6.806
        Median : 7.000
        Variance : 0.831
        Standard Deviation : 0.911
        Total rolls : 31
    

    Savegame

    1 Rail, 1 ResearchCenter, 2 germanBarrackss not placed?

  • '22

    rus02.tsvg

    Game History

    Round: 2
    
        Research Technology - Russia
            Trigger russianaTISW: Russia gains access to ImprovedSpecialWarfare
            Russia spend 0 on tech rolls
                Russia rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Russia
            Trigger russianSW6: Setting combatOffenseEffect to 2:russianAlpineInfantry for territoryEffectAttachment attached to Mountain
            Trigger russianSW5: Setting combatOffenseEffect to 2:russianCombatEngineer for territoryEffectAttachment attached to Urban
            Trigger russianSW4: Setting combatOffenseEffect to 2:russianAlpineInfantry for territoryEffectAttachment attached to Hills
            Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport
            Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
            Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
            Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
            Trigger AltayLLRussia1: Russia takes ownership of territory Altay
            Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
            Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
            Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
            1 russianInfantry moved from Tula to Smolensk
                  Russia take Smolensk from Germany
            1 russianInfantry moved from Novgorod to Pskov
                  Russia take Pskov from Germany
            1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer, 1 russianFighter, 3 russianInfantrys, 2 russianMech.Infantrys and 1 russianTank moved from Yakut to Northern Manchuria
    
        Combat - Russia
            Battle in Northern Manchuria
                Russia attack with 1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer, 1 russianFighter, 3 russianInfantrys, 2 russianMech.Infantrys and 1 russianTank
                Manchuria defend with 1 Flagpole, 1 Rail, 1 japaneseAirfield and 1 japaneseFortification; Japan defend with 1 japaneseAntiAirGun, 1 japaneseAntiTankGun, 2 japaneseArtillerys and 2 japaneseInfantrys
                    Japan roll AntiAircraftGun dice in Northern Manchuria : 0/1 hits, 0.08 expected hits
                    Japan roll AntiTankGun dice in Northern Manchuria : 1/1 hits, 0.17 expected hits
                1 russianMech.Infantry owned by the Russia lost in Northern Manchuria
                    Russia roll dice for 1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer, 1 russianFighter, 3 russianInfantrys, 1 russianMech.Infantry and 1 russianTank in Northern Manchuria, round 2 : 2/1 hits, 1.92 expected hits
                    Manchuria roll dice for 1 japaneseAntiAirGun, 1 japaneseAntiTankGun, 2 japaneseArtillerys, 1 japaneseFortification and 2 japaneseInfantrys in Northern Manchuria, round 2 : 3/1 hits, 2.75 expected hits
                    2 russianInfantrys owned by the Russia and 1 russianAntiTankGun owned by the Russia lost in Northern Manchuria
                    1 japaneseAntiAirGun owned by the Japan and 1 japaneseAntiTankGun owned by the Japan lost in Northern Manchuria
                1 russianFighter owned by the Russia retreated
                1 russianInfantry owned by the Russia, 1 russianCombatEngineer owned by the Russia, 1 russianArtillery owned by the Russia, 1 russianTank owned by the Russia and 1 russianMech.Infantry owned by the Russia retreated to Yakut
                Manchuria win with 2 japaneseArtillerys, 1 japaneseFortification and 2 japaneseInfantrys remaining. Battle score for attacker is -7
                Casualties for Russia: 1 russianAntiTankGun, 2 russianInfantrys and 1 russianMech.Infantry
                Casualties for Japan: 1 japaneseAntiAirGun and 1 japaneseAntiTankGun
    
        Non Combat Move - Russia
            Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
            Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
            Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
            Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
            Trigger AltayLLRussia2: China takes ownership of territory Altay
            1 russianFighter moved from Northern Manchuria to Yakut
            1 Truck moved from Yakut to Irkutsk
            1 Truck and 1 russianAntiAirGun moved from Irkutsk to Yakut
            1 russianInfantry moved from Irkutsk to Yakut
            1 russianInfantry moved from Irkutsk to Yakut
            1 russianAlpineInfantry moved from Soviet Far East to Eastern Evenki
            1 russianArtillery moved from Soviet Far East to Eastern Evenki
            1 russianInfantry moved from Eastern Siberia to Irkutsk
            1 russianArtillery moved from Kansk to Irkutsk
            1 russianAntiTankGun moved from Kansk to Irkutsk
            2 russianInfantrys moved from Novosibirsk to Kansk
            1 Train moved from Yakut to Novosibirsk
            1 Train and 1 russianAntiAirGun moved from Novosibirsk to Irkutsk
            1 russianStrategicBomber moved from Caucasus to Eastern Karelia
            1 russianAntiTankGun moved from Eastern Ukraine to Caucasus
            1 russianInfantry moved from Stalingrad to Voronezh
            1 russianMech.Infantry moved from Eastern Ukraine to Caucasus
            1 russianTank moved from Eastern Ukraine to Caucasus
            1 russianInfantry moved from Caucasus to Eastern Ukraine
            1 russianInfantry moved from Novgorod to Leningrad
            1 russianArtillery moved from Novgorod to Leningrad
            1 russianArtillery moved from Archangel to Eastern Karelia
            1 russianMarine moved from Archangel to Eastern Karelia
            1 russianAntiTankGun moved from Archangel to Eastern Karelia
            1 Train moved from Moscow to Archangel
            1 Material and 1 Train moved from Archangel to Eastern Karelia
            1 russianMech.Infantry moved from Moscow to Leningrad
            1 russianTank moved from Moscow to Leningrad
            1 russianTank moved from Moscow to Leningrad
            1 russianTank moved from Moscow to Leningrad
            1 russianTank moved from Moscow to Leningrad
            1 russianTank moved from Moscow to Leningrad
            1 russianTank moved from Moscow to Leningrad
            1 russianArtillery moved from Western Karelia to Leningrad
            1 russianInfantry moved from Western Karelia to Leningrad
            1 russianInfantry moved from Western Karelia to Leningrad
            1 Material and 1 Truck moved from Murmansk to Eastern Karelia
            1 russianInfantry moved from Vologda to Novgorod
            1 russianMarine moved from Vologda to Eastern Karelia
            1 russianAlpineInfantry, 2 russianAntiTankGuns, 2 russianArtillerys, 2 russianCombatEngineers and 5 russianInfantrys moved from Moscow to Novgorod
            1 russianFighter moved from Moscow to Leningrad
            1 Truck and 1 russianAntiAirGun moved from Moscow to Leningrad
            1 Truck moved from Moscow to Volgarod
            1 Truck and 1 russianAntiAirGun moved from Volgarod to Moscow
            2 russianInfantrys and 1 russianParatrooper moved from Volgarod to Moscow
            1 russianAirTransport moved from Caucasus to Moscow
            1 Truck and 1 russianAntiAirGun moved from Stalingrad to Caucasus
            1 russianTank moved from Stalingrad to Caucasus
            1 russianCombatEngineer moved from Stalingrad to Caucasus
            1 russianArtillery moved from Stalingrad to Caucasus
            1 russianInfantry moved from Stalingrad to Caucasus
            1 russianMech.Infantry moved from Stalingrad to Moscow
            1 Truck moved from Astrakhan to Caucasus
            1 russianInfantry moved from Astrakhan to Caucasus
            1 russianAlpineInfantry moved from Northern Iran to Caspian Sea
            1 russianAlpineInfantry moved from Caspian Sea to Astrakhan
            1 russianAlpineInfantry moved from Omsk to Sverdlovsk
            1 russianCruiser and 1 russianSubmarine moved from 28 Sea Zone to 29 Sea Zone
            1 russianSubmarine moved from 101 Sea Zone to 100 Sea Zone
    
        Purchase Units - Russia
            Russia buy 1 Train, 1 russianAntiTankGun, 2 russianArtillerys, 1 russianCombatEngineer, 2 russianInfantrys and 6 russianTanks; Remaining resources: 0 PUs; 6 techTokens; 
    
        Place Units - Russia
            1 Train placed in Stalingrad
            2 russianInfantrys placed in Leningrad
            Russia undo move 2.
            1 russianInfantry placed in Irkutsk
            1 russianInfantry placed in Irkutsk
            4 russianTanks placed in Moscow
            2 russianTanks placed in Stalingrad
            1 russianCombatEngineer placed in Vologda
            Russia undo move 6.
            Russia undo move 5.
            Russia undo move 4.
            Russia undo move 3.
            Russia undo move 2.
            Russia undo move 1.
            2 russianInfantrys placed in Leningrad
            1 russianAntiTankGun, 2 russianArtillerys and 1 russianTank placed in Moscow
            3 russianTanks placed in Stalingrad
            1 russianCombatEngineer placed in Volgarod
            1 Train and 2 russianTanks placed in Novosibirsk
    
        Turn Complete - Russia
            Russia collect 68 PUs; end with 68 PUs
            Units generate 6 techTokens; Russia end with 12 techTokens
    

    Combat Hit Differential Summary :

    Manchuria regular : 0.25
    Russia rolls : 0.00
    Russia regular : 0.08
    Japan AntiTankGun : 0.83
    Japan AntiAircraftGun : -0.08
    

  • TripleA Turn Summary: Thailand round 2

    TripleA Turn Summary for game: Total World War: December 1941 3.0

    Game History

    Round: 2
    
        Training Troops - Manchuria
            Manchuria collect 0 PUs; end with 11 PUs
    
        Consolidating - Thailand
            Thailand collect 0 PUs; end with 7 PUs
    
        Research Technology - Japan
                Japan rolls : 1/1 hits, 0.00 expected hits
            Japan removing all Technology Tokens after successful research.
            Japan discover SpecialWarfare
    
        Combat Move - Japan
            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                Some non-combat units are destroyed: 
                Some non-combat units are destroyed: 
                Some non-combat units are destroyed: 
            Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
            Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
            Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
            1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Khabarovskiy Kray to Far Eastern Republic
                  Japan take Far Eastern Republic from Russia
            1 japaneseArtillery moved from Khabarovskiy Kray to Far Eastern Republic
            1 japaneseMech.Infantry moved from Khabarovskiy Kray to Far Eastern Republic
            2 japaneseMarines moved from Brunei to 94 Sea Zone
            2 japaneseMarines moved from Brunei to 94 Sea Zone
            2 japaneseMarines and 1 japaneseTransport moved from 94 Sea Zone to 93 Sea Zone
            2 japaneseMarines moved from 93 Sea Zone to Borneo
            1 japaneseBattleship-damaged, 1 japaneseCarrier, 2 japaneseDestroyers and 2 japaneseNavalFighters moved from 148 Sea Zone to 93 Sea Zone
            2 japaneseNavalFighters moved from 93 Sea Zone to Borneo
            1 japaneseMarine moved from Tokyo to 99 Sea Zone
            1 japaneseMarine and 1 japaneseTransport moved from 99 Sea Zone to 127 Sea Zone
            1 japaneseMarine moved from Luzon to 127 Sea Zone
            1 japaneseMarine moved from Luzon to 127 Sea Zone
            1 japaneseCruiser moved from 127 Sea Zone to 96 Sea Zone
            3 japaneseMarines moved from 127 Sea Zone to Phillippines
            2 japaneseNavalFighters moved from 129 Sea Zone to Phillippines
            2 japaneseMarines and 1 japaneseTransport moved from 94 Sea Zone to 96 Sea Zone
            2 japaneseMarines moved from 96 Sea Zone to Hong Kong
            2 japaneseNavalFighters moved from 120 Sea Zone to Phillippines
            1 japaneseBattleship moved from 127 Sea Zone to 96 Sea Zone
            1 japaneseMech.Infantry and 1 japaneseTank moved from Kwangtung to Kweichow
            1 japaneseParatrooper moved from Burma to Rangoon
                  Japan take Rangoon from Britain
            1 japaneseCombatEngineer moved from Burma to Rangoon
            1 japaneseArtillery moved from Burma to Rangoon
            1 japaneseInfantry moved from Kwangsi to Kweichow
            1 japaneseInfantry moved from Kwangsi to Kweichow
            1 japaneseInfantry moved from French Indochina to Yunnan
                  Japan take Yunnan from China
            1 japaneseArtillery moved from Fo Kien to Hong Kong
            1 japaneseInfantry moved from Fo Kien to Hong Kong
            1 japaneseTank moved from Fo Kien to Hong Kong
            1 japaneseArtillery moved from Kwangtung to Hong Kong
            1 japaneseArtillery moved from Anhwei to Hunan
                  Japan take Hunan from China
            1 japaneseMech.Infantry moved from Anhwei to Hong Kong
            1 japaneseArtillery moved from Inner Mongolia to Kansu
                  Japan take Kansu from China
            1 japaneseInfantry moved from Inner Mongolia to Kansu
            1 japaneseAlpineInfantry moved from Inner Mongolia to Kansu
            1 japaneseArtillery and 3 japaneseInfantrys moved from Shensi to Hupeh
            1 japaneseMech.Infantry and 1 japaneseTank moved from Shensi to Hupeh
            1 japaneseFighter and 1 japaneseTacticalBomber moved from Shansi to Hupeh
            1 japaneseAlpineInfantry moved from Inner Mongolia to Kansu
            1 japaneseInfantry moved from Inner Mongolia to Kansu
            1 japaneseArtillery moved from Inner Mongolia to Kansu
            1 japaneseStrategicBomber moved from French Indochina to Kweichow
            1 japaneseFighter moved from French Indochina to Kweichow
            1 japaneseFighter moved from French Indochina to Kweichow
    
        Combat - Japan
            Battle in Phillippines
                Japan attack with 3 japaneseMarines and 4 japaneseNavalFighters
                Usa defend with 1 Flagpole, 1 americanAirfield, 1 americanArtillery and 1 americanInfantry
                    Japan roll dice for 1 japaneseCruiser in Phillippines, round 2 : 0/1 hits, 0.25 expected hits
                    Japan roll dice for 3 japaneseMarines and 4 japaneseNavalFighters in Phillippines, round 2 : 2/1 hits, 2.08 expected hits
                    Usa roll dice for 1 americanArtillery and 1 americanInfantry in Phillippines, round 2 : 1/1 hits, 0.92 expected hits
                    1 japaneseMarine owned by the Japan lost in Phillippines
                    1 americanInfantry owned by the Usa and 1 americanArtillery owned by the Usa lost in Phillippines
                Some non-combat units are destroyed: 
                Japan win, taking Phillippines from Usa with 2 japaneseMarines and 4 japaneseNavalFighters remaining. Battle score for attacker is 3
                Casualties for Japan: 1 japaneseMarine
                Casualties for Usa: 1 americanArtillery and 1 americanInfantry
            Battle in Borneo
                Japan attack with 2 japaneseMarines and 2 japaneseNavalFighters
                ExiledAllies defend with 1 Flagpole, 1 Protectorate and 1 britishAirfield; Britain defend with 1 britishAntiAirGun and 1 britishInfantry
                    Britain roll AntiAircraftGun dice in Borneo : 0/1 hits, 0.08 expected hits
                    Japan roll dice for 1 japaneseBattleship-damaged in Borneo, round 2 : 0/1 hits, 0.42 expected hits
                    Japan roll dice for 2 japaneseMarines and 2 japaneseNavalFighters in Borneo, round 2 : 0/1 hits, 0.83 expected hits
                    ExiledAllies roll dice for 1 britishAntiAirGun and 1 britishInfantry in Borneo, round 2 : 1/1 hits, 0.42 expected hits
                    1 japaneseMarine owned by the Japan lost in Borneo
                    Britain roll AntiAircraftGun dice in Borneo : 0/1 hits, 0.08 expected hits
                    Japan roll dice for 1 japaneseMarine and 2 japaneseNavalFighters in Borneo, round 3 : 1/1 hits, 0.67 expected hits
                    ExiledAllies roll dice for 1 britishAntiAirGun and 1 britishInfantry in Borneo, round 3 : 0/1 hits, 0.42 expected hits
                    1 britishAntiAirGun owned by the Britain lost in Borneo
                    Japan roll dice for 1 japaneseMarine and 2 japaneseNavalFighters in Borneo, round 4 : 1/1 hits, 0.67 expected hits
                    ExiledAllies roll dice for 1 britishInfantry in Borneo, round 4 : 0/1 hits, 0.33 expected hits
                    1 britishInfantry owned by the Britain lost in Borneo
                Some non-combat units are destroyed: 
                Japan win, taking Borneo from ExiledAllies with 1 japaneseMarine and 2 japaneseNavalFighters remaining. Battle score for attacker is 3
                Casualties for Japan: 1 japaneseMarine
                Casualties for Britain: 1 britishAntiAirGun and 1 britishInfantry
            Battle in Kweichow
                Japan attack with 2 japaneseFighters, 2 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseStrategicBomber and 1 japaneseTank
                China defend with 1 Flagpole, 1 Rail and 1 chineseInfantry
                    Japan roll dice for 2 japaneseFighters, 2 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseStrategicBomber and 1 japaneseTank in Kweichow, round 2 : 2/1 hits, 1.83 expected hits
                    China roll dice for 1 chineseInfantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 chineseInfantry owned by the China lost in Kweichow
                Japan win, taking Kweichow from China with 2 japaneseFighters, 2 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseStrategicBomber and 1 japaneseTank remaining. Battle score for attacker is 3
                Casualties for China: 1 chineseInfantry
            Battle in Hupeh
                Japan attack with 1 japaneseArtillery, 1 japaneseFighter, 3 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseTacticalBomber and 1 japaneseTank
                China defend with 1 Flagpole and 1 chineseInfantry
                    Japan roll dice for 1 japaneseArtillery, 1 japaneseFighter, 3 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseTacticalBomber and 1 japaneseTank in Hupeh, round 2 : 1/1 hits, 1.42 expected hits
                    China roll dice for 1 chineseInfantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                    1 chineseInfantry owned by the China lost in Hupeh
                Japan win, taking Hupeh from China with 1 japaneseArtillery, 1 japaneseFighter, 3 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseTacticalBomber and 1 japaneseTank remaining. Battle score for attacker is 3
                Casualties for China: 1 chineseInfantry
            Battle in Hong Kong
                Japan attack with 2 japaneseArtillerys, 1 japaneseInfantry, 2 japaneseMarines, 1 japaneseMech.Infantry and 1 japaneseTank
                Britain defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishDocks, 1 britishEntrenchment and 1 britishInfantry
                    Britain roll AntiTankGun dice in Hong Kong : 0/1 hits, 0.17 expected hits
                    Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in Hong Kong, round 2 : 1/1 hits, 1.08 expected hits
                    Japan roll dice for 2 japaneseArtillerys, 1 japaneseInfantry, 2 japaneseMarines, 1 japaneseMech.Infantry and 1 japaneseTank in Hong Kong, round 2 : 2/1 hits, 1.83 expected hits
                    Britain roll dice for 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishEntrenchment and 1 britishInfantry in Hong Kong, round 2 : 2/1 hits, 1.58 expected hits
                    1 japaneseTank owned by the Japan and 1 japaneseInfantry owned by the Japan lost in Hong Kong
                    1 britishInfantry owned by the Britain, 1 britishAntiAirGun owned by the Britain and 1 britishAntiTankGun owned by the Britain lost in Hong Kong
                    Japan roll dice for 2 japaneseArtillerys, 2 japaneseMarines and 1 japaneseMech.Infantry in Hong Kong, round 3 : 1/1 hits, 1.42 expected hits
                    Britain roll dice for 1 britishEntrenchment in Hong Kong, round 3 : 1/1 hits, 0.67 expected hits
                    1 japaneseArtillery owned by the Japan lost in Hong Kong
                    1 britishEntrenchment owned by the Britain lost in Hong Kong
                Some non-combat units are destroyed: 
                Japan converts britishDocks into different units
                Japan win, taking Hong Kong from Britain with 1 japaneseArtillery, 2 japaneseMarines and 1 japaneseMech.Infantry remaining. Battle score for attacker is 4
                Casualties for Japan: 1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseTank
                Casualties for Britain: 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishEntrenchment and 1 britishInfantry
    
        Non Combat Move - Japan
            Note to players Japan: <body><img src="hongkong.png"/></body>
            Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
            Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
            3 japaneseInfantrys moved from Thailand to Burma
            1 japaneseCombatEngineer moved from Thailand to Burma
            2 japaneseFighters and 1 japaneseStrategicBomber moved from Kweichow to French Indochina
            1 japaneseFighter and 1 japaneseTacticalBomber moved from Hupeh to Suiyuan
            1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Suiyuan to Inner Mongolia
            1 japaneseArtillery and 1 japaneseInfantry moved from Shansi to Inner Mongolia
            1 Truck and 1 japaneseAlpineInfantry moved from Shanghai to Hunan
            1 japaneseTransport moved from 127 Sea Zone to 97 Sea Zone
            2 Materials moved from Manchuria to 97 Sea Zone
            2 Materials moved from 97 Sea Zone to Shanghai
            2 japaneseFighters moved from Shanghai to French Indochina
            1 japaneseAlpineInfantry, 1 japaneseArtillery and 2 japaneseTanks moved from Vladivostok to Khabarovskiy Kray
            1 japaneseInfantry moved from Eastern Manchuria to Khabarovskiy Kray
            1 Truck moved from Manchuria to Eastern Manchuria
            1 Truck and 1 japaneseAntiAirGun moved from Eastern Manchuria to Northern Manchuria
            1 japaneseTransport moved from 96 Sea Zone to 95 Sea Zone
            1 japaneseArtillery and 1 japaneseInfantry moved from Hainan to 95 Sea Zone
            1 japaneseArtillery and 1 japaneseInfantry moved from 95 Sea Zone to French Indochina
            1 japaneseCarrier moved from 120 Sea Zone to 99 Sea Zone
            2 japaneseNavalFighters moved from 120 Sea Zone to 99 Sea Zone
            1 japaneseNavalFighter moved from 99 Sea Zone to Japan
            1 japaneseCarrier moved from 120 Sea Zone to 127 Sea Zone
            2 japaneseNavalFighters moved from Borneo to 93 Sea Zone
            1 japaneseCarrier moved from 129 Sea Zone to 127 Sea Zone
            4 japaneseNavalFighters moved from Phillippines to 127 Sea Zone
            1 japaneseNavalFighter moved from French Indochina to Japan
            1 japaneseDestroyer moved from 127 Sea Zone to 99 Sea Zone
            1 japaneseTransport moved from 98 Sea Zone to 99 Sea Zone
            1 Train moved from Tokyo to 99 Sea Zone
            1 Train and 1 japaneseTransport moved from 99 Sea Zone to 98 Sea Zone
            1 Train moved from 98 Sea Zone to Korea
            2 japaneseTransports moved from 120 Sea Zone to 99 Sea Zone
            1 japaneseTransport moved from 97 Sea Zone to 98 Sea Zone
            2 japaneseAlpineInfantrys moved from Kyushu Shikoku to 98 Sea Zone
            2 japaneseAlpineInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 97 Sea Zone
            2 japaneseAlpineInfantrys moved from 97 Sea Zone to Shantung
            1 japaneseArtillery and 1 japaneseInfantry moved from Tokyo to Japan
    
        Purchase Units - Japan
            Japan repair damage of 1x Rail, 1x Rail, 1x Rail, 2x Rail, 1x Rail; Remaining resources: 52 PUs; 0 techTokens; 
            Japan buy 1 Rail, 1 ResearchCenter, 2 japaneseAlpineInfantrys, 1 japaneseDestroyer, 2 japaneseMarines and 3 japaneseSubmarines; Remaining resources: 0 PUs; 0 techTokens; 
    
        Place Units - Japan
            2 japaneseAlpineInfantrys and 1 japaneseMarine placed in Kyushu Shikoku
            1 japaneseMarine placed in Tokyo
            2 japaneseSubmarines placed in 99 Sea Zone
            1 japaneseDestroyer and 1 japaneseSubmarine placed in 98 Sea Zone
            Units in Shanghai being upgraded or consumed: 2 Materials
            1 ResearchCenter placed in Shanghai
    
        Activate Technology - Japan
            Japan activating SpecialWarfare
            Trigger japaneseSW1: Setting isMarine to true for unitAttachment attached to japaneseMarine
            Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseInfantry
            Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseAlpineInfantry
            Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseParatrooper
            Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseCombatEngineer
            Trigger japaneseSW3: Japan is added to UnitSupportAttachment attached to: UnitType{name=japaneseAirTransport} with name: supportAttachmentAirtranjapanese
    
        Turn Complete - Japan
            Japan collect 73 PUs; end with 73 PUs
            Units generate 9 techTokens; Japan end with 9 techTokens
            Units Change Ownership
                Some Units in Burma change ownership: 1 japaneseCombatEngineer
                Some Units in Thailand change ownership: 1 Material
    
        Purchase Units - Manchuria
            Manchuria buy 2 japaneseInfantrys and 1 japaneseMech.Infantry; Remaining resources: 0 PUs; 
    
        Place Units - Manchuria
            2 japaneseInfantrys and 1 japaneseMech.Infantry placed in Manchuria
    
        Turn Complete - Manchuria
            Manchuria collect 10 PUs; end with 10 PUs
            Some Units in Manchuria change ownership: 2 japaneseInfantrys and 1 japaneseMech.Infantry
    
        Purchase Units - Thailand
            Thailand repair damage of 1x Rail; Remaining resources: 6 PUs; 
            Thailand buy 2 japaneseInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - Thailand
            2 japaneseInfantrys placed in Thailand
    
        Turn Complete - Thailand
            Thailand collect 7 PUs; end with 7 PUs
            Units Change Ownership
                Some Units in Burma change ownership: 1 japaneseCombatEngineer
                Some Units in Thailand change ownership: 1 Material and 2 japaneseInfantrys
    

    Combat Hit Differential Summary :

    Britain AntiAircraftGun : -0.17
    Japan regular : -1.50
    China regular : -0.67
    ExiledAllies regular : -0.17
    Japan rolls : 1.00
    Britain AntiTankGun : -0.17
    Usa regular : 0.08
    Britain regular : 0.75
    

    Savegame


  • TripleA Turn Summary: Thailand round 2

    TripleA Turn Summary for game: Total World War: December 1941 3.0

    Game History

    Round: 2
    
        Training Troops - Manchuria
            Manchuria collect 0 PUs; end with 11 PUs
    
        Consolidating - Thailand
            Thailand collect 0 PUs; end with 7 PUs
    
        Research Technology - Japan
                Japan rolls : 1/1 hits, 0.00 expected hits
            Japan removing all Technology Tokens after successful research.
            Japan discover SpecialWarfare
    
        Combat Move - Japan
            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                Some non-combat units are destroyed: 
                Some non-combat units are destroyed: 
                Some non-combat units are destroyed: 
            Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
            Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
            Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
            1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Khabarovskiy Kray to Far Eastern Republic
                  Japan take Far Eastern Republic from Russia
            1 japaneseArtillery moved from Khabarovskiy Kray to Far Eastern Republic
            1 japaneseMech.Infantry moved from Khabarovskiy Kray to Far Eastern Republic
            2 japaneseMarines moved from Brunei to 94 Sea Zone
            2 japaneseMarines moved from Brunei to 94 Sea Zone
            2 japaneseMarines and 1 japaneseTransport moved from 94 Sea Zone to 93 Sea Zone
            2 japaneseMarines moved from 93 Sea Zone to Borneo
            1 japaneseBattleship-damaged, 1 japaneseCarrier, 2 japaneseDestroyers and 2 japaneseNavalFighters moved from 148 Sea Zone to 93 Sea Zone
            2 japaneseNavalFighters moved from 93 Sea Zone to Borneo
            1 japaneseMarine moved from Tokyo to 99 Sea Zone
            1 japaneseMarine and 1 japaneseTransport moved from 99 Sea Zone to 127 Sea Zone
            1 japaneseMarine moved from Luzon to 127 Sea Zone
            1 japaneseMarine moved from Luzon to 127 Sea Zone
            1 japaneseCruiser moved from 127 Sea Zone to 96 Sea Zone
            3 japaneseMarines moved from 127 Sea Zone to Phillippines
            2 japaneseNavalFighters moved from 129 Sea Zone to Phillippines
            2 japaneseMarines and 1 japaneseTransport moved from 94 Sea Zone to 96 Sea Zone
            2 japaneseMarines moved from 96 Sea Zone to Hong Kong
            2 japaneseNavalFighters moved from 120 Sea Zone to Phillippines
            1 japaneseBattleship moved from 127 Sea Zone to 96 Sea Zone
            1 japaneseMech.Infantry and 1 japaneseTank moved from Kwangtung to Kweichow
            1 japaneseParatrooper moved from Burma to Rangoon
                  Japan take Rangoon from Britain
            1 japaneseCombatEngineer moved from Burma to Rangoon
            1 japaneseArtillery moved from Burma to Rangoon
            1 japaneseInfantry moved from Kwangsi to Kweichow
            1 japaneseInfantry moved from Kwangsi to Kweichow
            1 japaneseInfantry moved from French Indochina to Yunnan
                  Japan take Yunnan from China
            1 japaneseArtillery moved from Fo Kien to Hong Kong
            1 japaneseInfantry moved from Fo Kien to Hong Kong
            1 japaneseTank moved from Fo Kien to Hong Kong
            1 japaneseArtillery moved from Kwangtung to Hong Kong
            1 japaneseArtillery moved from Anhwei to Hunan
                  Japan take Hunan from China
            1 japaneseMech.Infantry moved from Anhwei to Hong Kong
            1 japaneseArtillery moved from Inner Mongolia to Kansu
                  Japan take Kansu from China
            1 japaneseInfantry moved from Inner Mongolia to Kansu
            1 japaneseAlpineInfantry moved from Inner Mongolia to Kansu
            1 japaneseArtillery and 3 japaneseInfantrys moved from Shensi to Hupeh
            1 japaneseMech.Infantry and 1 japaneseTank moved from Shensi to Hupeh
            1 japaneseFighter and 1 japaneseTacticalBomber moved from Shansi to Hupeh
            1 japaneseAlpineInfantry moved from Inner Mongolia to Kansu
            1 japaneseInfantry moved from Inner Mongolia to Kansu
            1 japaneseArtillery moved from Inner Mongolia to Kansu
            1 japaneseStrategicBomber moved from French Indochina to Kweichow
            1 japaneseFighter moved from French Indochina to Kweichow
            1 japaneseFighter moved from French Indochina to Kweichow
    
        Combat - Japan
            Battle in Phillippines
                Japan attack with 3 japaneseMarines and 4 japaneseNavalFighters
                Usa defend with 1 Flagpole, 1 americanAirfield, 1 americanArtillery and 1 americanInfantry
                    Japan roll dice for 1 japaneseCruiser in Phillippines, round 2 : 0/1 hits, 0.25 expected hits
                    Japan roll dice for 3 japaneseMarines and 4 japaneseNavalFighters in Phillippines, round 2 : 2/1 hits, 2.08 expected hits
                    Usa roll dice for 1 americanArtillery and 1 americanInfantry in Phillippines, round 2 : 1/1 hits, 0.92 expected hits
                    1 japaneseMarine owned by the Japan lost in Phillippines
                    1 americanInfantry owned by the Usa and 1 americanArtillery owned by the Usa lost in Phillippines
                Some non-combat units are destroyed: 
                Japan win, taking Phillippines from Usa with 2 japaneseMarines and 4 japaneseNavalFighters remaining. Battle score for attacker is 3
                Casualties for Japan: 1 japaneseMarine
                Casualties for Usa: 1 americanArtillery and 1 americanInfantry
            Battle in Borneo
                Japan attack with 2 japaneseMarines and 2 japaneseNavalFighters
                ExiledAllies defend with 1 Flagpole, 1 Protectorate and 1 britishAirfield; Britain defend with 1 britishAntiAirGun and 1 britishInfantry
                    Britain roll AntiAircraftGun dice in Borneo : 0/1 hits, 0.08 expected hits
                    Japan roll dice for 1 japaneseBattleship-damaged in Borneo, round 2 : 0/1 hits, 0.42 expected hits
                    Japan roll dice for 2 japaneseMarines and 2 japaneseNavalFighters in Borneo, round 2 : 0/1 hits, 0.83 expected hits
                    ExiledAllies roll dice for 1 britishAntiAirGun and 1 britishInfantry in Borneo, round 2 : 1/1 hits, 0.42 expected hits
                    1 japaneseMarine owned by the Japan lost in Borneo
                    Britain roll AntiAircraftGun dice in Borneo : 0/1 hits, 0.08 expected hits
                    Japan roll dice for 1 japaneseMarine and 2 japaneseNavalFighters in Borneo, round 3 : 1/1 hits, 0.67 expected hits
                    ExiledAllies roll dice for 1 britishAntiAirGun and 1 britishInfantry in Borneo, round 3 : 0/1 hits, 0.42 expected hits
                    1 britishAntiAirGun owned by the Britain lost in Borneo
                    Japan roll dice for 1 japaneseMarine and 2 japaneseNavalFighters in Borneo, round 4 : 1/1 hits, 0.67 expected hits
                    ExiledAllies roll dice for 1 britishInfantry in Borneo, round 4 : 0/1 hits, 0.33 expected hits
                    1 britishInfantry owned by the Britain lost in Borneo
                Some non-combat units are destroyed: 
                Japan win, taking Borneo from ExiledAllies with 1 japaneseMarine and 2 japaneseNavalFighters remaining. Battle score for attacker is 3
                Casualties for Japan: 1 japaneseMarine
                Casualties for Britain: 1 britishAntiAirGun and 1 britishInfantry
            Battle in Kweichow
                Japan attack with 2 japaneseFighters, 2 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseStrategicBomber and 1 japaneseTank
                China defend with 1 Flagpole, 1 Rail and 1 chineseInfantry
                    Japan roll dice for 2 japaneseFighters, 2 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseStrategicBomber and 1 japaneseTank in Kweichow, round 2 : 2/1 hits, 1.83 expected hits
                    China roll dice for 1 chineseInfantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 chineseInfantry owned by the China lost in Kweichow
                Japan win, taking Kweichow from China with 2 japaneseFighters, 2 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseStrategicBomber and 1 japaneseTank remaining. Battle score for attacker is 3
                Casualties for China: 1 chineseInfantry
            Battle in Hupeh
                Japan attack with 1 japaneseArtillery, 1 japaneseFighter, 3 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseTacticalBomber and 1 japaneseTank
                China defend with 1 Flagpole and 1 chineseInfantry
                    Japan roll dice for 1 japaneseArtillery, 1 japaneseFighter, 3 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseTacticalBomber and 1 japaneseTank in Hupeh, round 2 : 1/1 hits, 1.42 expected hits
                    China roll dice for 1 chineseInfantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                    1 chineseInfantry owned by the China lost in Hupeh
                Japan win, taking Hupeh from China with 1 japaneseArtillery, 1 japaneseFighter, 3 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseTacticalBomber and 1 japaneseTank remaining. Battle score for attacker is 3
                Casualties for China: 1 chineseInfantry
            Battle in Hong Kong
                Japan attack with 2 japaneseArtillerys, 1 japaneseInfantry, 2 japaneseMarines, 1 japaneseMech.Infantry and 1 japaneseTank
                Britain defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishDocks, 1 britishEntrenchment and 1 britishInfantry
                    Britain roll AntiTankGun dice in Hong Kong : 0/1 hits, 0.17 expected hits
                    Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in Hong Kong, round 2 : 1/1 hits, 1.08 expected hits
                    Japan roll dice for 2 japaneseArtillerys, 1 japaneseInfantry, 2 japaneseMarines, 1 japaneseMech.Infantry and 1 japaneseTank in Hong Kong, round 2 : 2/1 hits, 1.83 expected hits
                    Britain roll dice for 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishEntrenchment and 1 britishInfantry in Hong Kong, round 2 : 2/1 hits, 1.58 expected hits
                    1 japaneseTank owned by the Japan and 1 japaneseInfantry owned by the Japan lost in Hong Kong
                    1 britishInfantry owned by the Britain, 1 britishAntiAirGun owned by the Britain and 1 britishAntiTankGun owned by the Britain lost in Hong Kong
                    Japan roll dice for 2 japaneseArtillerys, 2 japaneseMarines and 1 japaneseMech.Infantry in Hong Kong, round 3 : 1/1 hits, 1.42 expected hits
                    Britain roll dice for 1 britishEntrenchment in Hong Kong, round 3 : 1/1 hits, 0.67 expected hits
                    1 japaneseArtillery owned by the Japan lost in Hong Kong
                    1 britishEntrenchment owned by the Britain lost in Hong Kong
                Some non-combat units are destroyed: 
                Japan converts britishDocks into different units
                Japan win, taking Hong Kong from Britain with 1 japaneseArtillery, 2 japaneseMarines and 1 japaneseMech.Infantry remaining. Battle score for attacker is 4
                Casualties for Japan: 1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseTank
                Casualties for Britain: 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishEntrenchment and 1 britishInfantry
    
        Non Combat Move - Japan
            Note to players Japan: <body><img src="hongkong.png"/></body>
            Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
            Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
            3 japaneseInfantrys moved from Thailand to Burma
            1 japaneseCombatEngineer moved from Thailand to Burma
            2 japaneseFighters and 1 japaneseStrategicBomber moved from Kweichow to French Indochina
            1 japaneseFighter and 1 japaneseTacticalBomber moved from Hupeh to Suiyuan
            1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Suiyuan to Inner Mongolia
            1 japaneseArtillery and 1 japaneseInfantry moved from Shansi to Inner Mongolia
            1 Truck and 1 japaneseAlpineInfantry moved from Shanghai to Hunan
            1 japaneseTransport moved from 127 Sea Zone to 97 Sea Zone
            2 Materials moved from Manchuria to 97 Sea Zone
            2 Materials moved from 97 Sea Zone to Shanghai
            2 japaneseFighters moved from Shanghai to French Indochina
            1 japaneseAlpineInfantry, 1 japaneseArtillery and 2 japaneseTanks moved from Vladivostok to Khabarovskiy Kray
            1 japaneseInfantry moved from Eastern Manchuria to Khabarovskiy Kray
            1 Truck moved from Manchuria to Eastern Manchuria
            1 Truck and 1 japaneseAntiAirGun moved from Eastern Manchuria to Northern Manchuria
            1 japaneseTransport moved from 96 Sea Zone to 95 Sea Zone
            1 japaneseArtillery and 1 japaneseInfantry moved from Hainan to 95 Sea Zone
            1 japaneseArtillery and 1 japaneseInfantry moved from 95 Sea Zone to French Indochina
            1 japaneseCarrier moved from 120 Sea Zone to 99 Sea Zone
            2 japaneseNavalFighters moved from 120 Sea Zone to 99 Sea Zone
            1 japaneseNavalFighter moved from 99 Sea Zone to Japan
            1 japaneseCarrier moved from 120 Sea Zone to 127 Sea Zone
            2 japaneseNavalFighters moved from Borneo to 93 Sea Zone
            1 japaneseCarrier moved from 129 Sea Zone to 127 Sea Zone
            4 japaneseNavalFighters moved from Phillippines to 127 Sea Zone
            1 japaneseNavalFighter moved from French Indochina to Japan
            1 japaneseDestroyer moved from 127 Sea Zone to 99 Sea Zone
            1 japaneseTransport moved from 98 Sea Zone to 99 Sea Zone
            1 Train moved from Tokyo to 99 Sea Zone
            1 Train and 1 japaneseTransport moved from 99 Sea Zone to 98 Sea Zone
            1 Train moved from 98 Sea Zone to Korea
            2 japaneseTransports moved from 120 Sea Zone to 99 Sea Zone
            1 japaneseTransport moved from 97 Sea Zone to 98 Sea Zone
            2 japaneseAlpineInfantrys moved from Kyushu Shikoku to 98 Sea Zone
            2 japaneseAlpineInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 97 Sea Zone
            2 japaneseAlpineInfantrys moved from 97 Sea Zone to Shantung
            1 japaneseArtillery and 1 japaneseInfantry moved from Tokyo to Japan
    
        Purchase Units - Japan
            Japan repair damage of 1x Rail, 1x Rail, 1x Rail, 2x Rail, 1x Rail; Remaining resources: 52 PUs; 0 techTokens; 
            Japan buy 1 Rail, 1 ResearchCenter, 2 japaneseAlpineInfantrys, 1 japaneseDestroyer, 2 japaneseMarines and 3 japaneseSubmarines; Remaining resources: 0 PUs; 0 techTokens; 
    
        Place Units - Japan
            2 japaneseAlpineInfantrys and 1 japaneseMarine placed in Kyushu Shikoku
            1 japaneseMarine placed in Tokyo
            2 japaneseSubmarines placed in 99 Sea Zone
            1 japaneseDestroyer and 1 japaneseSubmarine placed in 98 Sea Zone
            Units in Shanghai being upgraded or consumed: 2 Materials
            1 ResearchCenter placed in Shanghai
    
        Activate Technology - Japan
            Japan activating SpecialWarfare
            Trigger japaneseSW1: Setting isMarine to true for unitAttachment attached to japaneseMarine
            Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseInfantry
            Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseAlpineInfantry
            Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseParatrooper
            Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseCombatEngineer
            Trigger japaneseSW3: Japan is added to UnitSupportAttachment attached to: UnitType{name=japaneseAirTransport} with name: supportAttachmentAirtranjapanese
    
        Turn Complete - Japan
            Japan collect 73 PUs; end with 73 PUs
            Units generate 9 techTokens; Japan end with 9 techTokens
            Units Change Ownership
                Some Units in Burma change ownership: 1 japaneseCombatEngineer
                Some Units in Thailand change ownership: 1 Material
    
        Purchase Units - Manchuria
            Manchuria buy 2 japaneseInfantrys and 1 japaneseMech.Infantry; Remaining resources: 0 PUs; 
    
        Place Units - Manchuria
            2 japaneseInfantrys and 1 japaneseMech.Infantry placed in Manchuria
    
        Turn Complete - Manchuria
            Manchuria collect 10 PUs; end with 10 PUs
            Some Units in Manchuria change ownership: 2 japaneseInfantrys and 1 japaneseMech.Infantry
    
        Purchase Units - Thailand
            Thailand repair damage of 1x Rail; Remaining resources: 6 PUs; 
            Thailand buy 2 japaneseInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - Thailand
            2 japaneseInfantrys placed in Thailand
    
        Turn Complete - Thailand
            Thailand collect 7 PUs; end with 7 PUs
            Units Change Ownership
                Some Units in Burma change ownership: 1 japaneseCombatEngineer
                Some Units in Thailand change ownership: 1 Material and 2 japaneseInfantrys
            Turning on Edit Mode
            EDIT: Removing units owned by Japan from Rangoon: 1 Train
            EDIT: Adding units owned by India to Calcutta: 1 Train
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Britain AntiAircraftGun : -0.17
    Japan regular : -1.50
    China regular : -0.67
    ExiledAllies regular : -0.17
    Japan rolls : 1.00
    Britain AntiTankGun : -0.17
    Usa regular : 0.08
    Britain regular : 0.75
    

    Savegame


  • @surfer I think you need a destroyer to be able to hit submarines (and spot them for airplanes) , but they can submerge after one turn. When you develop improved destroyers they are more powerful. No submerge, no first strike!

    @dawgoneit I moved (Edit) your train from Calcutta to Rangoon. I assume you didnt realize you had a train there. Trains are not military units, but they are powerful in transporting other units up to five moves a turn.

    @Caesar1 every building needs an engineer in the territory you want to place it. to build a barracks you need an engineer and 2 material in the same territory. research center needs the same. a railroad only needs an engineer

  • '18 '16

    @Guderian1 Yes I realized only after shopping


  • @Caesar1 I’m trying to find more info on the railroad rules. I can;t seem to find them in the rule book. does anyone no what page thats on?
    and does anyone want to play a game so i can learn?

  • '22

    @dawgoneit said in Total World War 3.0 7 players:

    @Caesar1 I’m trying to find more info on the railroad rules. I can;t seem to find them in the rule book. does anyone no what page thats on?
    and does anyone want to play a game so i can learn?

    It is described in the Appendices of the rules, at the bottom.


  • @Avner I can’t seem yo find it

  • '22

    @dawgoneit said in Total World War 3.0 7 players:

    @Avner I can’t seem yo find it

    1.JPG


  • @Avner thank you. I didn’t go down far enough.


  • who’s turn is it?

    Worried that y’all r waitin 4 me


  • @Grinchveld I sent you a message when I took my turn. You are after me. Yes, its your turn


  • @Guderian1 I can’t find it.

    did you email me? not in my spam either


  • Britian2.tsvg

    britains turn. pbem did not work for me and idk why


  • @Grinchveld I can’t get the game to load


  • @dawgoneit It works fine with me


  • @dawgoneit

    maybe because i didn’t load it properly through games by email.

    I will try again.

    What email provider was i supposed to use?

  • '22

    @Guderian1 said in Total World War 3.0 7 players:

    @dawgoneit It works fine with me

    Yes me too…

    I don’t understand what the problem is for @dawgoneit


  • @Avner opening it with PBEM worked for you? The Britian2 that I posted?

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