gazza +25 Allies -VS- dawgoneit Axis OOB


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 10 infantry, 4 submarines and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
            1 fighter moved from Hawaiian Islands to 6 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
            1 fighter moved from 33 Sea Zone to 6 Sea Zone
            1 bomber moved from Hawaiian Islands to 6 Sea Zone
            1 submarine moved from 33 Sea Zone to 23 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 23 Sea Zone
            1 fighter moved from 33 Sea Zone to 23 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 armour moved from Western United States to 10 Sea Zone
            1 submarine moved from 33 Sea Zone to 22 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 22 Sea Zone
            1 fighter moved from 33 Sea Zone to 22 Sea Zone
            2 fighters moved from 33 Sea Zone to 23 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 destroyer moved from 10 Sea Zone to 8 Sea Zone
            1 submarine moved from 10 Sea Zone to 8 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            1 bomber moved from Morocco to United Kingdom
            4 infantry moved from Eastern United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 submarines moved from 101 Sea Zone to 91 Sea Zone
            2 destroyers moved from 101 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Battle in 6 Sea Zone
                Americans attack with 1 bomber, 2 fighters and 2 tactical_bombers
                Japanese defend with 2 destroyers and 2 transports
                    Americans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits
                    Japanese roll dice for 2 destroyers and 2 transports in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    1 transport owned by the Japanese and 2 destroyers owned by the Japanese lost in 6 Sea Zone
                    1 transport owned by the Japanese lost in 6 Sea Zone
                Americans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 30
                Casualties for Japanese: 2 destroyers and 2 transports
            Battle in 22 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win, taking 22 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 23 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 23 Sea Zone
                    1 destroyer owned by the Japanese lost in 23 Sea Zone
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 carrier moved from 26 Sea Zone to 17 Sea Zone
            1 fighter moved from 6 Sea Zone to 17 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
            1 fighter moved from 26 Sea Zone to 33 Sea Zone
            1 carrier moved from 33 Sea Zone to 17 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
            1 fighter moved from 6 Sea Zone to 17 Sea Zone
            1 destroyer moved from 26 Sea Zone to 17 Sea Zone
            1 fighter moved from 22 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 22 Sea Zone to Caroline Islands
            1 fighter moved from 23 Sea Zone to 33 Sea Zone
            2 fighters moved from 23 Sea Zone to Caroline Islands
            1 artillery moved from 54 Sea Zone to Queensland
            1 infantry moved from 54 Sea Zone to Queensland
            1 infantry moved from 8 Sea Zone to Aleutian Islands
            1 armour moved from 8 Sea Zone to Aleutian Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 bomber moved from 6 Sea Zone to Midway
            4 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            10 infantry placed in Eastern United States
            2 destroyers and 4 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Anhwe
                  Chinese take Anhwe from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 10 infantry moved from Szechwan to Yunnan
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            2 artilleries and 3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Siam to Shan State
            1 infantry moved from Shan State to Yunnan
            2 armour moved from Burma to Yunnan
            9 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to Yunnan
            4 fighters moved from Burma to Yunnan
            1 tactical_bomber moved from Burma to Yunnan
            2 artilleries moved from Burma to Yunnan
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            1 destroyer moved from 37 Sea Zone to 43 Sea Zone
            5 infantry moved from India to Burma
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 infantry moved from Alexandria to 98 Sea Zone
            1 artillery moved from Alexandria to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Greece
            1 artillery moved from 99 Sea Zone to Greece
            1 destroyer moved from 98 Sea Zone to 99 Sea Zone
    
        Combat - British
            Battle in 43 Sea Zone
                British attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                British win, taking 43 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Greece
    
        Non Combat Move - British
            1 aaGun moved from Burma to Yunnan
    
        Place Units - British
            1 carrier placed in 98 Sea Zone
            1 fighter and 1 tactical_bomber placed in 98 Sea Zone
    
        Turn Complete - British
            British collect 35 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            1 artillery and 5 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 11 PUs
            Some Units in India change ownership: 1 artillery and 5 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 0.17
    Japanese regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Southern Italy to 99 Sea Zone
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 destroyer, 1 submarine and 1 transport
                1 submarine owned by the British submerged
                    Italians roll dice for 1 fighter in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Italians lost in 99 Sea Zone
                British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -10
                Casualties for Italians: 1 fighter
    
        Non Combat Move - Italians
    
        Place Units - Italians
            2 mech_infantrys placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,3,6,2,2
            Italians collect 1 PU (10 lost to blockades); end with 1 PU
    

    Combat Hit Differential Summary :

    Italians regular : -0.50
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 34 Sea Zone to 19 Sea Zone
                  ANZAC take 19 Sea Zone from Japanese
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
            1 fighter moved from 33 Sea Zone to 34 Sea Zone
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            1 artillery moved from New South Wales to Queensland
    
        Combat - ANZAC
            Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits.  Rolls: 4
            Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 1 hits.  Rolls: 2
                    1 destroyer owned by the ANZAC lost in 20 Sea Zone
            Battle in 20 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 20 Sea Zone
                ANZAC win, taking 20 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 34 Sea Zone
                ANZAC attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 cruiser
                    ANZAC roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 cruiser in 34 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 destroyer owned by the ANZAC lost in 34 Sea Zone
                    1 cruiser owned by the Japanese lost in 34 Sea Zone
                ANZAC win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 destroyer
                Casualties for Japanese: 1 cruiser
    
        Non Combat Move - ANZAC
            1 fighter moved from 34 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 54 Sea Zone
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.17
    ANZAC regular : 0.17
    

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 34 Sea Zone to 19 Sea Zone
                  ANZAC take 19 Sea Zone from Japanese
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
            1 fighter moved from 33 Sea Zone to 34 Sea Zone
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            1 artillery moved from New South Wales to Queensland
    
        Combat - ANZAC
            Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits.  Rolls: 4
            Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 1 hits.  Rolls: 2
                    1 destroyer owned by the ANZAC lost in 20 Sea Zone
            Battle in 20 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 20 Sea Zone
                ANZAC win, taking 20 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 34 Sea Zone
                ANZAC attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 cruiser
                    ANZAC roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 cruiser in 34 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 destroyer owned by the ANZAC lost in 34 Sea Zone
                    1 cruiser owned by the Japanese lost in 34 Sea Zone
                ANZAC win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 destroyer
                Casualties for Japanese: 1 cruiser
    
        Non Combat Move - ANZAC
            1 fighter moved from 34 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 54 Sea Zone
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
    
        Combat Move - French
            1 infantry moved from Iraq to Persia
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.17
    ANZAC regular : 0.17
    

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 34 Sea Zone to 19 Sea Zone
                  ANZAC take 19 Sea Zone from Japanese
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
            1 fighter moved from 33 Sea Zone to 34 Sea Zone
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            1 artillery moved from New South Wales to Queensland
    
        Combat - ANZAC
            Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits.  Rolls: 4
            Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 1 hits.  Rolls: 2
                    1 destroyer owned by the ANZAC lost in 20 Sea Zone
            Battle in 20 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 20 Sea Zone
                ANZAC win, taking 20 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 34 Sea Zone
                ANZAC attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 cruiser
                    ANZAC roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 cruiser in 34 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 destroyer owned by the ANZAC lost in 34 Sea Zone
                    1 cruiser owned by the Japanese lost in 34 Sea Zone
                ANZAC win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 destroyer
                Casualties for Japanese: 1 cruiser
    
        Non Combat Move - ANZAC
            1 fighter moved from 34 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 54 Sea Zone
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
    
        Combat Move - French
            1 infantry moved from Iraq to Persia
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.17
    ANZAC regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Baltic States to Belarus
            5 infantry moved from Poland to Eastern Poland
            6 infantry moved from France to Western Germany
            2 infantry moved from France to Western Germany
            3 infantry moved from Normandy Bordeaux to France
            5 infantry moved from France to Northern Italy
            1 armour moved from Northern Italy to Southern Italy
            1 fighter moved from Southern Italy to Eastern Poland
            2 bombers moved from Eastern Poland to Russia
            1 fighter moved from Eastern Poland to Belarus
            1 fighter moved from Eastern Poland to Belarus
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
            10 infantry moved from Germany to Poland
            1 infantry moved from Western Germany to Northern Italy
            5 infantry moved from Western Germany to Northern Italy
            5 armour and 6 mech_infantrys moved from Northern Italy to Bulgaria
            2 infantry moved from France to Northern Italy
            1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
    
        Combat - Germans
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
                Bombing raid in Russia rolls: 8,8 and causes: 16 damage to unit: factory_major
                Bombing raid in Russia causes 16 damage total. 
            Battle in Belarus
                Germans attack with 2 fighters and 3 infantry
                Russians defend with 3 infantry
                    Germans roll dice for 2 fighters and 3 infantry in Belarus, round 2 : 0/5 hits, 1.50 expected hits
                    Russians roll dice for 3 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 2 fighters and 3 infantry in Belarus, round 3 : 0/5 hits, 1.50 expected hits
                    Russians roll dice for 3 infantry in Belarus, round 3 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 2 fighters and 3 infantry in Belarus, round 4 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 3 infantry in Belarus, round 4 : 3/3 hits, 1.00 expected hits
                    3 infantry owned by the Germans lost in Belarus
                    1 infantry owned by the Russians lost in Belarus
                2 fighters owned by the Germans retreated
                Russians win with 2 infantry remaining. Battle score for attacker is -6
                Casualties for Germans: 3 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 infantry moved from 113 Sea Zone to Norway
            2 bombers moved from Russia to Eastern Poland
            2 fighters moved from Belarus to Eastern Poland
    
        Place Units - Germans
            1 infantry placed in Western Germany
            3 infantry placed in France
            2 armour, 3 infantry and 3 mech_infantrys placed in Germany
            1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,3,6,6,3
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
            Germans collect 42 PUs (4 lost to blockades); end with 42 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : -3.50
    Russians AA : -0.33
    

    Savegame


  • @gazza Sorry for the delay. Rough weekend.


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians repair damage of 16x factory_major; Remaining resources: 22 PUs; 
            Russians buy 3 artilleries and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Buryatia to Sakha
                  Russians take Sakha from Japanese
            1 armour moved from Sakha to Siberia
                  Russians take Siberia from Japanese
            1 infantry moved from Yakut S.S.R. to Buryatia
            2 infantry moved from Archangel to Novgorod
            2 fighters moved from Archangel to Novgorod
            1 infantry moved from Western Ukraine to Bessarabia
            1 infantry moved from Western Ukraine to Bessarabia
            1 fighter moved from Western Ukraine to Bessarabia
            2 fighters moved from Archangel to Novgorod
            1 tactical_bomber moved from Russia to Bessarabia
            2 mech_infantrys moved from Russia to Archangel
            11 infantry moved from Szechwan to Yunnan
            1 infantry moved from Kweichow to Yunnan
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 4 fighters and 2 infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 4 fighters and 2 infantry in Novgorod, round 2 : 2/6 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                    1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Bessarabia
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Bessarabia to Western Ukraine
            4 infantry moved from Ukraine to Western Ukraine
            2 artilleries moved from Bryansk to Western Ukraine
            7 infantry moved from Bryansk to Western Ukraine
            1 artillery moved from Bryansk to Western Ukraine
            4 artilleries moved from Russia to Bryansk
            1 fighter moved from Western Ukraine to Russia
            1 tactical_bomber moved from Bessarabia to Western Ukraine
            4 fighters moved from Novgorod to Russia
            1 infantry moved from Belarus to Novgorod
    
        Place Units - Russians
            3 artilleries placed in Ukraine
            1 fighter placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : -0.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries and 12 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
            1 armour, 1 artillery, 3 bombers, 8 fighters, 1 infantry and 4 tactical_bombers moved from French Indo China to Yunnan
            4 artilleries and 6 infantry moved from Hunan to Yunnan
            3 fighters and 3 tactical_bombers moved from 41 Sea Zone to Yunnan
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            2 battleships, 1 carrier, 2 cruisers and 3 transports moved from 36 Sea Zone to 37 Sea Zone
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery, 1 battleship, 3 carriers and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Malaya
            1 artillery and 2 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
    
        Combat - Japanese
            Battle in 37 Sea Zone
                Japanese attack with 3 battleships, 4 carriers, 2 cruisers, 1 submarine and 4 transports
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 battleships, 4 carriers, 2 cruisers and 4 transports in 37 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from ANZAC with 3 battleships, 4 carriers, 2 cruisers, 1 submarine and 4 transports remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Malaya
            Battle in Anhwe
                Japanese attack with 1 artillery and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Malaya from UK_Pacific, taking Anhwe from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 armour, 5 artilleries, 3 bombers, 12 fighters, 7 infantry and 8 tactical_bombers
                British defend with 1 aaGun, 2 armour, 2 artilleries, 4 fighters, 11 infantry and 1 tactical_bomber; Chinese defend with 2 artilleries, 1 fighter and 13 infantry; Russians defend with 12 infantry
                    British roll AA dice in Yunnan : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Japanese lost in Yunnan
                    Japanese roll dice for 1 armour, 5 artilleries, 3 bombers, 11 fighters, 7 infantry and 8 tactical_bombers in Yunnan, round 2 : 20/35 hits, 17.00 expected hits
                    Chinese roll dice for 1 aaGun, 2 armour, 4 artilleries, 5 fighters, 36 infantry and 1 tactical_bomber in Yunnan, round 2 : 20/48 hits, 18.17 expected hits
                    2 tactical_bombers owned by the Japanese, 5 fighters owned by the Japanese, 7 infantry owned by the Japanese, 5 artilleries owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan
                    12 infantry owned by the Russians, 1 aaGun owned by the British and 7 infantry owned by the British lost in Yunnan
                    Japanese roll dice for 3 bombers, 6 fighters and 6 tactical_bombers in Yunnan, round 3 : 9/15 hits, 9.00 expected hits
                    Chinese roll dice for 2 armour, 4 artilleries, 5 fighters, 17 infantry and 1 tactical_bomber in Yunnan, round 3 : 13/29 hits, 11.83 expected hits
                    6 fighters owned by the Japanese, 6 tactical_bombers owned by the Japanese and 1 bomber owned by the Japanese lost in Yunnan
                    9 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 2 bombers in Yunnan, round 4 : 1/2 hits, 1.33 expected hits
                    Chinese roll dice for 2 armour, 4 artilleries, 5 fighters, 8 infantry and 1 tactical_bomber in Yunnan, round 4 : 7/20 hits, 8.83 expected hits
                    2 bombers owned by the Japanese lost in Yunnan
                    1 infantry owned by the Chinese lost in Yunnan
                Chinese win with 2 armour, 4 artilleries, 5 fighters, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is -199
                Casualties for Japanese: 1 armour, 5 artilleries, 3 bombers, 12 fighters, 7 infantry and 8 tactical_bombers
                Casualties for Russians: 12 infantry
                Casualties for British: 1 aaGun and 7 infantry
                Casualties for Chinese: 10 infantry
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            3 infantry placed in Kiangsu
            2 artilleries and 6 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,2
            Japanese collect 42 PUs (4 lost to blockades); end with 42 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.83
    Japanese regular : 3.50
    British AA : 0.50
    ANZAC regular : -0.33
    

    Savegame


  • @gazza G.G. i just did a all in battle for the heck of it. of course you win. i already new you had won at that point. Lol.

  • D dawgoneit referenced this topic on

  • @dawgoneit thank you and thanks for the game its been a pleasure .if you fancy a re match id be up for it. but good luck in all your games


  • @gazza i would love a rematch

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