TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 98 PUs;
Germans buy 3 armour, 5 artilleries, 1 carrier, 1 destroyer, 4 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Yenisey to Buryatia
Germans take Yakut S.S.R. from Russians
Germans take Buryatia from Russians
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
1 infantry moved from Tambov to Rostov
1 infantry moved from Russia to Tambov
2 infantry moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from France to Holland Belgium
1 submarine moved from 112 Sea Zone to 110 Sea Zone
3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 submarines and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
3 bombers and 2 fighters moved from Western Germany to 110 Sea Zone
1 fighter and 2 tactical_bombers moved from Southern Italy to 110 Sea Zone
3 tactical_bombers moved from Greece to 110 Sea Zone
Combat - Germans
Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 3 bombers, 3 carriers, 1 cruiser, 2 destroyers, 7 fighters, 4 submarines and 7 tactical_bombers
British defend with 1 destroyer, 3 fighters, 2 submarines and 3 transports; Americans defend with 4 carriers, 3 destroyers, 8 fighters, 1 submarine and 3 transports
Germans roll dice for 4 submarines in 110 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 3 bombers, 3 carriers, 1 cruiser, 2 destroyers, 7 fighters and 7 tactical_bombers in 110 Sea Zone, round 2 : 9/20 hits, 11,33 expected hits
Units damaged: 3 carriers owned by the Americans
Americans roll dice for 3 submarines in 110 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 4 carriers, 4 destroyers, 11 fighters and 6 transports in 110 Sea Zone, round 2 : 10/19 hits, 10,00 expected hits
2 destroyers owned by the Germans, 3 submarines owned by the Germans and 3 carriers owned by the Germans lost in 110 Sea Zone
1 submarine owned by the Americans, 1 destroyer owned by the British, 2 destroyers owned by the Americans and 2 submarines owned by the British lost in 110 Sea Zone
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 3 bombers, 1 cruiser, 7 fighters and 7 tactical_bombers in 110 Sea Zone, round 3 : 12/18 hits, 10,67 expected hits
Americans roll dice for 4 carriers, 1 destroyer, 11 fighters and 6 transports in 110 Sea Zone, round 3 : 7/16 hits, 9,00 expected hits
1 submarine owned by the Germans, 2 fighters owned by the Germans, 3 tactical_bombers owned by the Germans and 1 cruiser owned by the Germans lost in 110 Sea Zone
1 destroyer owned by the Americans, 4 carriers owned by the Americans and 7 fighters owned by the Americans lost in 110 Sea Zone
Germans roll dice for 3 bombers, 5 fighters and 4 tactical_bombers in 110 Sea Zone, round 4 : 8/12 hits, 7,17 expected hits
Americans roll dice for 4 fighters and 6 transports in 110 Sea Zone, round 4 : 1/4 hits, 2,67 expected hits
1 fighter owned by the Germans lost in 110 Sea Zone
1 transport owned by the British, 1 fighter owned by the Americans, 3 transports owned by the Americans and 3 fighters owned by the British lost in 110 Sea Zone
2 transports owned by the British lost in 110 Sea Zone
Germans win with 3 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 103
Casualties for Germans: 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 4 submarines and 3 tactical_bombers
Casualties for British: 1 destroyer, 3 fighters, 2 submarines and 3 transports
Casualties for Americans: 4 carriers, 3 destroyers, 8 fighters, 1 submarine and 3 transports
Battle in Holland Belgium
Germans attack with 1 artillery and 3 infantry
Americans defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 0/4 hits, 1,00 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 2/3 hits, 0,83 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Germans
1 aaGun moved from France to Holland Belgium
2 tactical_bombers moved from 110 Sea Zone to Western Germany
2 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
3 bombers moved from 110 Sea Zone to Western Germany
1 aaGun, 3 armour and 8 mech_infantrys moved from Caucasus to Rostov
20 armour and 32 mech_infantrys moved from Russia to Rostov
1 armour and 2 mech_infantrys moved from Ukraine to Rostov
8 artilleries and 17 infantry moved from Russia to Bryansk
1 artillery moved from Western Germany to France
3 fighters moved from 110 Sea Zone to Western Germany
2 mech_infantrys moved from Western Germany to France
1 fighter moved from 110 Sea Zone to France
Place Units - Germans
1 carrier, 1 destroyer and 2 submarines placed in 112 Sea Zone
2 armour and 1 infantry placed in Russia
3 artilleries placed in Ukraine
2 infantry placed in Western Germany
2 artilleries and 1 infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 armour
EDIT: Adding units owned by Germans to France: 1 armour
EDIT: Turning off Edit Mode
1 armour and 3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 62 PUs (4 lost to blockades); end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : -3,50
Germans regular : -0,67
Savegame