gazza +25 Allies -VS- dawgoneit Axis OOB


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 tactical_bomber placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 54 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
            2 infantry moved from Szechwan to Sikang
            2 infantry moved from Shensi to Sikang
            1 infantry moved from Suiyuyan to Shensi
            3 infantry moved from Suiyuyan to Kansu
            1 fighter moved from Suiyuyan to Kansu
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            5 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 transport moved from 41 Sea Zone to 39 Sea Zone
            2 infantry moved from India to Burma
            1 mech_infantry moved from Ethiopia to Egypt
            1 transport moved from 76 Sea Zone to 71 Sea Zone
            1 bomber moved from Malta to 93 Sea Zone
            1 fighter moved from Malta to 92 Sea Zone
            1 fighter moved from Malta to Egypt
            1 tactical_bomber moved from Malta to 92 Sea Zone
    
        Combat - British
            Battle in 92 Sea Zone
                British attack with 1 fighter and 1 tactical_bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 92 Sea Zone
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 93 Sea Zone
                British attack with 1 bomber
                Italians defend with 1 cruiser
                    British roll dice for 1 bomber in 93 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 cruiser in 93 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 bomber in 93 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 cruiser in 93 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 bomber owned by the British lost in 93 Sea Zone
                    1 cruiser owned by the Italians lost in 93 Sea Zone
                Italians win with no units remaining. Battle score for attacker is 0
                Casualties for British: 1 bomber
                Casualties for Italians: 1 cruiser
    
        Non Combat Move - British
            1 fighter moved from 92 Sea Zone to Morocco
            1 tactical_bomber moved from 92 Sea Zone to Morocco
            1 transport moved from 91 Sea Zone to 109 Sea Zone
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 artillery moved from Ethiopia to Anglo Egyptian Sudan
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
    
        Place Units - British
            1 carrier, 1 destroyer and 1 transport placed in 106 Sea Zone
            1 artillery, 1 fighter and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,5
            British collect 31 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            7 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 21 PUs
            Some Units in India change ownership: 7 infantry
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 tactical_bomber placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 54 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
            2 infantry moved from Szechwan to Sikang
            2 infantry moved from Shensi to Sikang
            1 infantry moved from Suiyuyan to Shensi
            3 infantry moved from Suiyuyan to Kansu
            1 fighter moved from Suiyuyan to Kansu
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            5 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 transport moved from 41 Sea Zone to 39 Sea Zone
            2 infantry moved from India to Burma
            1 mech_infantry moved from Ethiopia to Egypt
            1 transport moved from 76 Sea Zone to 71 Sea Zone
            1 bomber moved from Malta to 93 Sea Zone
            1 fighter moved from Malta to 92 Sea Zone
            1 fighter moved from Malta to Egypt
            1 tactical_bomber moved from Malta to 92 Sea Zone
    
        Combat - British
            Battle in 92 Sea Zone
                British attack with 1 fighter and 1 tactical_bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 92 Sea Zone
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 93 Sea Zone
                British attack with 1 bomber
                Italians defend with 1 cruiser
                    British roll dice for 1 bomber in 93 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 cruiser in 93 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 bomber in 93 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 cruiser in 93 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 bomber owned by the British lost in 93 Sea Zone
                    1 cruiser owned by the Italians lost in 93 Sea Zone
                Italians win with no units remaining. Battle score for attacker is 0
                Casualties for British: 1 bomber
                Casualties for Italians: 1 cruiser
    
        Non Combat Move - British
            1 fighter moved from 92 Sea Zone to Morocco
            1 tactical_bomber moved from 92 Sea Zone to Morocco
            1 transport moved from 91 Sea Zone to 109 Sea Zone
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 artillery moved from Ethiopia to Anglo Egyptian Sudan
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
    
        Place Units - British
            1 carrier, 1 destroyer and 1 transport placed in 106 Sea Zone
            1 artillery, 1 fighter and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,5
            British collect 31 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            7 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 21 PUs
            Some Units in India change ownership: 7 infantry
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
            1 bomber and 3 fighters moved from Southern Italy to Egypt
            1 artillery and 1 infantry moved from Tunisia to Libya
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry
                British defend with 1 armour, 1 artillery, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry; ANZAC defend with 2 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry in Egypt, round 2 : 5/10 hits, 3.83 expected hits
                    British roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry in Egypt, round 2 : 1/8 hits, 3.17 expected hits
                    1 infantry owned by the Italians lost in Egypt
                    1 mech_infantry owned by the British, 2 infantry owned by the ANZAC and 2 infantry owned by the British lost in Egypt
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 mech_infantry in Egypt, round 3 : 4/9 hits, 3.67 expected hits
                    British roll dice for 1 armour, 1 artillery and 1 fighter in Egypt, round 3 : 3/3 hits, 1.50 expected hits
                    1 mech_infantry owned by the Italians and 2 infantry owned by the Italians lost in Egypt
                    1 artillery owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in Egypt
                Italians win, taking Egypt from British with 1 armour, 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 23
                Casualties for Italians: 3 infantry and 1 mech_infantry
                Casualties for ANZAC: 2 infantry
                Casualties for British: 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
    
        Non Combat Move - Italians
            1 bomber moved from Egypt to Libya
            3 fighters moved from Egypt to Alexandria
    
        Place Units - Italians
            1 destroyer and 1 transport placed in 97 Sea Zone
            1 infantry placed in Southern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern France: 1 armour and 2 artilleries
            EDIT: Adding units owned by Italians to Northern Italy: 1 armour and 2 artilleries
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.50
    British regular : -0.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 transport moved from 42 Sea Zone to 61 Sea Zone
            3 fighters moved from Queensland to Sumatra
            1 aaGun moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 transport moved from 42 Sea Zone to 61 Sea Zone
            3 fighters moved from Queensland to Sumatra
            1 aaGun moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Combat Move - French
            2 infantry moved from Algeria to Morocco
            1 destroyer moved from 72 Sea Zone to 76 Sea Zone
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 fighter moved from United Kingdom to Morocco
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 1 fighter, 6 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
    
        Combat - Germans
            Germans creates battle in territory 106 Sea Zone
            Battle in 109 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 109 Sea Zone
                Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 106 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 carrier, 1 destroyer and 1 transport
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 carrier, 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 carrier, 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 carrier, 1 destroyer and 1 transport in 106 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                British win with 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Germans
            4 fighters and 4 tactical_bombers moved from Alexandria to Egypt
            1 artillery moved from Normandy Bordeaux to France
            1 aaGun moved from Normandy Bordeaux to France
            1 aaGun moved from Holland Belgium to France
            1 mech_infantry moved from Normandy Bordeaux to Western Germany
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from Germany to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 artillery moved from Germany to Slovakia Hungary
            2 armour moved from Germany to Romania
            1 armour moved from Germany to Romania
            3 armour moved from Germany to Poland
            2 armour moved from Germany to Slovakia Hungary
            1 mech_infantry moved from Germany to Poland
            1 infantry moved from Germany to Poland
            1 mech_infantry moved from Germany to Romania
            1 mech_infantry moved from Germany to Slovakia Hungary
            1 mech_infantry moved from Germany to Poland
            1 artillery and 1 infantry moved from Norway to Finland
            3 armour moved from Greece to Romania
            1 infantry moved from Greece to Bulgaria
    
        Place Units - Germans
            1 destroyer and 1 submarine placed in 112 Sea Zone
            1 fighter, 6 infantry and 1 tactical_bomber placed in Western Germany
            Germans undo move 2.
            1 fighter and 1 tactical_bomber placed in Western Germany
            6 infantry placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 2 fighters and 2 tactical_bombers
            EDIT: Adding units owned by Germans to Gibraltar: 2 fighters and 2 tactical_bombers
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.00
    British regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 1 fighter, 6 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
    
        Combat - Germans
            Germans creates battle in territory 106 Sea Zone
            Battle in 109 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 109 Sea Zone
                Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 106 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 carrier, 1 destroyer and 1 transport
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 carrier, 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 carrier, 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 carrier, 1 destroyer and 1 transport in 106 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                British win with 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Germans
            4 fighters and 4 tactical_bombers moved from Alexandria to Egypt
            1 artillery moved from Normandy Bordeaux to France
            1 aaGun moved from Normandy Bordeaux to France
            1 aaGun moved from Holland Belgium to France
            1 mech_infantry moved from Normandy Bordeaux to Western Germany
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from Germany to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 artillery moved from Germany to Slovakia Hungary
            2 armour moved from Germany to Romania
            1 armour moved from Germany to Romania
            3 armour moved from Germany to Poland
            2 armour moved from Germany to Slovakia Hungary
            1 mech_infantry moved from Germany to Poland
            1 infantry moved from Germany to Poland
            1 mech_infantry moved from Germany to Romania
            1 mech_infantry moved from Germany to Slovakia Hungary
            1 mech_infantry moved from Germany to Poland
            1 artillery and 1 infantry moved from Norway to Finland
            3 armour moved from Greece to Romania
            1 infantry moved from Greece to Bulgaria
    
        Place Units - Germans
            1 destroyer and 1 submarine placed in 112 Sea Zone
            1 fighter, 6 infantry and 1 tactical_bomber placed in Western Germany
            Germans undo move 2.
            1 fighter and 1 tactical_bomber placed in Western Germany
            6 infantry placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 2 fighters and 2 tactical_bombers
            EDIT: Adding units owned by Germans to Gibraltar: 2 fighters and 2 tactical_bombers
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.00
    British regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 3 armour, 4 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 aaGun and 13 infantry moved from Buryatia to Yakut S.S.R.
            7 infantry moved from Novgorod to Belarus
            1 artillery moved from Novgorod to Belarus
            1 aaGun moved from Novgorod to Belarus
            7 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            1 aaGun moved from Novgorod to Belarus
            1 fighter moved from Novgorod to Russia
            6 infantry moved from Russia to Bryansk
            2 infantry moved from Ukraine to Western Ukraine
            1 artillery moved from Ukraine to Western Ukraine
            5 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            1 artillery moved from Bryansk to Western Ukraine
            1 submarine moved from 110 Sea Zone to 105 Sea Zone
    
        Place Units - Russians
            2 artilleries and 1 infantry placed in Ukraine
            3 armour and 2 artilleries placed in Russia
            Russians undo move 2.
            Russians undo move 1.
            3 artilleries placed in Ukraine
            3 armour, 1 artillery and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 4 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Kiangsi to Kwangsi
            2 infantry moved from Kiangsu to Kiangsi
            4 infantry moved from Kweichow to Szechwan
            1 mech_infantry moved from Hopei to Szechwan
            1 artillery and 2 infantry moved from Hopei to Chahar
            1 tactical_bomber moved from Anhwe to Chahar
            1 fighter moved from Anhwe to Chahar
            1 infantry moved from Kiangsu to Anhwe
            2 fighters and 2 tactical_bombers moved from Anhwe to Hopei
            1 infantry moved from Manchuria to Jehol
            1 fighter and 1 tactical_bomber moved from Manchuria to Chahar
            1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from 6 Sea Zone to Caroline Islands
            1 fighter moved from 36 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Korea to 36 Sea Zone
            1 fighter moved from Korea to Hopei
            5 infantry moved from Manchuria to Korea
            1 armour, 2 artilleries and 3 infantry moved from Yunnan to Kwangsi
            2 bombers moved from Anhwe to Szechwan
    
        Combat - Japanese
            Battle in Chahar
                Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Chahar, round 2 : 3/7 hits, 3.17 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 2 bombers, 4 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers, 4 infantry and 1 mech_infantry in Szechwan, round 2 : 1/7 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 2 bombers, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Szechwan to Kwangsi
            2 fighters and 2 tactical_bombers moved from Chahar to Hopei
    
        Place Units - Japanese
            2 transports placed in 6 Sea Zone
            3 mech_infantrys placed in Kiangsu
            1 artillery and 4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 33 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : -1.33
    

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 carrier moved from 101 Sea Zone to 102 Sea Zone
            1 fighter moved from Eastern United States to 102 Sea Zone
            1 tactical_bomber moved from 10 Sea Zone to 102 Sea Zone
            1 bomber moved from Hawaiian Islands to Eastern United States
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 infantry placed in Eastern United States
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Sikang to Szechwan
            1 infantry moved from Shensi to Szechwan
            1 fighter moved from Kansu to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 3 infantry and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Szechwan, round 2 : 1/6 hits, 1.33 expected hits
                    Japanese roll dice for 3 infantry and 1 mech_infantry in Szechwan, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    1 infantry owned by the Japanese lost in Szechwan
                    Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 3 : 0/5 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry and 1 mech_infantry in Szechwan, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 4 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry and 1 mech_infantry in Szechwan, round 4 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    1 infantry owned by the Japanese lost in Szechwan
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 5 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Szechwan, round 5 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 3 infantry and 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Kansu
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Sikang to Szechwan
            1 infantry moved from Shensi to Szechwan
            1 fighter moved from Kansu to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 3 infantry and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Szechwan, round 2 : 1/6 hits, 1.33 expected hits
                    Japanese roll dice for 3 infantry and 1 mech_infantry in Szechwan, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    1 infantry owned by the Japanese lost in Szechwan
                    Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 3 : 0/5 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry and 1 mech_infantry in Szechwan, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 4 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry and 1 mech_infantry in Szechwan, round 4 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    1 infantry owned by the Japanese lost in Szechwan
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 5 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Szechwan, round 5 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 3 infantry and 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Kansu
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : -1.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 carrier moved from 101 Sea Zone to 102 Sea Zone
            1 fighter moved from Eastern United States to 102 Sea Zone
            1 tactical_bomber moved from 10 Sea Zone to 102 Sea Zone
            1 bomber moved from Hawaiian Islands to Eastern United States
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 infantry placed in Eastern United States
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Sikang to Szechwan
            1 infantry moved from Shensi to Szechwan
            1 fighter moved from Kansu to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 3 infantry and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Szechwan, round 2 : 1/6 hits, 1.33 expected hits
                    Japanese roll dice for 3 infantry and 1 mech_infantry in Szechwan, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    1 infantry owned by the Japanese lost in Szechwan
                    Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 3 : 0/5 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry and 1 mech_infantry in Szechwan, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 4 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry and 1 mech_infantry in Szechwan, round 4 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    1 infantry owned by the Japanese lost in Szechwan
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 5 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Szechwan, round 5 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 3 infantry and 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Kansu
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            British takes Political Action: Political Action British To War With Japanese
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - British
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 infantry moved from Shan State to Yunnan
                  Chinese take Yunnan from Japanese
            1 infantry moved from India to 39 Sea Zone
            1 artillery moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 artillery moved from 80 Sea Zone to Iraq
            1 infantry moved from 80 Sea Zone to Iraq
            3 infantry moved from Persia to Iraq
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Iraq
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            6 infantry moved from India to Burma
            1 infantry moved from India to Burma
            1 armour moved from India to Burma
            3 infantry moved from Burma to Shan State
            2 infantry moved from Burma to Shan State
            1 mech_infantry moved from India to Burma
            1 fighter moved from India to Iraq
            1 artillery moved from Ethiopia to 76 Sea Zone
            1 infantry moved from Ethiopia to 76 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to Kenya
            1 artillery moved from 72 Sea Zone to Kenya
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 artillery moved from Anglo Egyptian Sudan to Ethiopia
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            1 armour moved from Quebec to 106 Sea Zone
            1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 armour moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Morocco to Gibraltar
            1 tactical_bomber moved from Morocco to Gibraltar
            2 fighters moved from United Kingdom to Gibraltar
            1 carrier moved from 106 Sea Zone to 91 Sea Zone
            1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                  British take 106 Sea Zone from Germans
            1 fighter moved from United Kingdom to 109 Sea Zone
    
        Combat - British
            Battle in Gibraltar
                British attack with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 2 fighters and 2 tactical_bombers; Italians defend with 1 harbour and 2 infantry
                    British roll dice for 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber in Gibraltar, round 2 : 1/6 hits, 2.83 expected hits
                    Italians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Gibraltar, round 2 : 5/6 hits, 3.00 expected hits
                    3 fighters owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Gibraltar
                    1 infantry owned by the Italians lost in Gibraltar
                1 tactical_bomber owned by the British retreated
                Italians win with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -36
                Casualties for British: 1 armour, 3 fighters and 1 infantry
                Casualties for Italians: 1 infantry
            Battle in 109 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the British lost in 109 Sea Zone
                    1 submarine owned by the Germans lost in 109 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for British: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in Iraq
                British attack with 1 artillery, 1 fighter and 5 infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 artillery, 1 fighter and 5 infantry in Iraq, round 2 : 2/7 hits, 1.83 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Neutral_Axis lost in Iraq
                    British roll dice for 1 artillery, 1 fighter and 5 infantry in Iraq, round 3 : 1/7 hits, 1.83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 9
                Casualties for Neutral_Axis: 3 infantry
            Battle in Kenya
                British attack with 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 cruiser in Kenya, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 2/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Iraq to Persia
            1 tactical_bomber moved from Gibraltar to 91 Sea Zone
            1 fighter moved from 109 Sea Zone to United Kingdom
    
        Place Units - British
            1 transport placed in 106 Sea Zone
            1 destroyer placed in 110 Sea Zone
            1 fighter and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            7 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 22 PUs; end with 22 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
            Some Units in India change ownership: 7 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Italians regular : 1.67
    Japanese regular : -1.00
    Germans regular : 0.83
    Neutral_Axis regular : -1.33
    British regular : -1.50
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 artillery moved from Egypt to Trans-Jordan
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 armour moved from Albania to 97 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 armour and 1 infantry moved from 98 Sea Zone to Syria
            2 infantry moved from Albania to Greece
            1 armour moved from Northern Italy to Albania
            1 artillery and 1 infantry moved from Libya to Tunisia
            2 fighters moved from Alexandria to Trans-Jordan
            1 fighter moved from Alexandria to Trans-Jordan
            1 bomber moved from Libya to Trans-Jordan
            2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
            Battle in Syria
            Battle in Trans-Jordan
                Italians attack with 1 armour, 1 artillery, 1 bomber and 3 fighters
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber and 3 fighters in Trans-Jordan, round 2 : 5/6 hits, 3.00 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Trans-Jordan
                Italians win, taking 97 Sea Zone from British, taking Syria from French, taking Trans-Jordan from British with 1 armour, 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            3 fighters moved from Trans-Jordan to Egypt
            1 bomber moved from Trans-Jordan to Greece
            1 destroyer moved from 97 Sea Zone to 98 Sea Zone
    
        Place Units - Italians
            2 transports placed in 97 Sea Zone
            1 factory_minor placed in Egypt
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 2.00
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
            1 transport moved from 61 Sea Zone to 63 Sea Zone
            1 transport moved from 45 Sea Zone to 54 Sea Zone
            2 infantry moved from New South Wales to Queensland
            3 fighters moved from Sumatra to Burma
            1 infantry moved from Malaya to Shan State
    
        Non Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
            1 transport moved from 61 Sea Zone to 63 Sea Zone
            1 transport moved from 45 Sea Zone to 54 Sea Zone
            2 infantry moved from New South Wales to Queensland
            3 fighters moved from Sumatra to Burma
            1 infantry moved from Malaya to Shan State
    
        Non Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    
        Combat Move - French
            1 destroyer moved from 76 Sea Zone to 80 Sea Zone
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 fighter moved from Morocco to 91 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Germans
            2 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
            3 armour, 3 artilleries, 9 infantry and 2 mech_infantrys moved from Poland to Eastern Poland
            3 infantry moved from Germany to Poland
            2 infantry moved from Germany to Slovakia Hungary
            1 infantry moved from Germany to Poland
            1 mech_infantry moved from Western Germany to Slovakia Hungary
            6 armour, 3 artilleries, 8 infantry and 1 mech_infantry moved from Romania to Eastern Poland
            1 infantry moved from Bulgaria to Romania
            1 infantry moved from Western Germany to France
            2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
            2 fighters and 2 tactical_bombers moved from Gibraltar to 91 Sea Zone
            1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 artillery and 9 infantry moved from Finland to Karelia
            4 fighters and 4 tactical_bombers moved from Egypt to Iraq
    
        Combat - Germans
            Battle in Eastern Poland
                Germans attack with 11 armour, 8 artilleries, 24 infantry and 4 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 11 armour, 8 artilleries, 24 infantry and 4 mech_infantrys in Eastern Poland, round 2 : 13/47 hits, 14.17 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Eastern Poland
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 11 armour, 8 artilleries, 23 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Iraq
                Germans attack with 4 fighters and 4 tactical_bombers
                British defend with 1 artillery and 5 infantry
                    Germans roll dice for 4 fighters and 4 tactical_bombers in Iraq, round 2 : 4/8 hits, 4.67 expected hits
                    British roll dice for 1 artillery and 5 infantry in Iraq, round 2 : 4/6 hits, 2.00 expected hits
                    2 fighters owned by the Germans and 2 tactical_bombers owned by the Germans lost in Iraq
                    4 infantry owned by the British lost in Iraq
                    Germans roll dice for 2 fighters and 2 tactical_bombers in Iraq, round 3 : 2/4 hits, 2.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Germans lost in Iraq
                    1 artillery owned by the British and 1 infantry owned by the British lost in Iraq
                Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -34
                Casualties for Germans: 2 fighters and 3 tactical_bombers
                Casualties for British: 1 artillery and 5 infantry
            Battle in 113 Sea Zone
                Germans attack with 1 cruiser, 2 destroyers, 1 submarine and 1 transport
                Russians defend with 1 cruiser and 1 submarine
                    Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Russians lost in 113 Sea Zone
                    Germans roll dice for 1 cruiser, 2 destroyers and 1 transport in 113 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Germans lost in 113 Sea Zone
                    1 cruiser owned by the Russians lost in 113 Sea Zone
                Germans win with 1 cruiser, 2 destroyers and 1 transport remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser and 1 submarine
                Casualties for Germans: 1 submarine
            Battle in 91 Sea Zone
                Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers
                British defend with 1 carrier, 1 tactical_bomber and 1 transport; French defend with 1 fighter
                    Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 91 Sea Zone, round 2 : 5/8 hits, 4.83 expected hits
                    British roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    3 tactical_bombers owned by the Germans lost in 91 Sea Zone
                    1 tactical_bomber owned by the British, 1 transport owned by the British, 1 fighter owned by the French and 1 carrier owned by the British lost in 91 Sea Zone
                Germans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 11
                Casualties for Germans: 3 tactical_bombers
                Casualties for British: 1 carrier, 1 tactical_bomber and 1 transport
                Casualties for French: 1 fighter
            Battle in Karelia
                Germans attack with 1 artillery and 9 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 9 infantry in Karelia, round 2 : 4/10 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Karelia
                Germans win, taking Karelia from Russians with 1 artillery and 9 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 fighters moved from 91 Sea Zone to Gibraltar
            2 bombers moved from 91 Sea Zone to Southern France
            2 fighters and 1 tactical_bomber moved from Iraq to Egypt
    
        Place Units - Germans
            1 fighter and 1 tactical_bomber placed in Western Germany
            1 armour, 1 artillery, 6 infantry and 1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
            Germans collect 43 PUs (2 lost to blockades); end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.83
    Germans regular : 1.50
    British regular : 3.83
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Kazakhstan to Caucasus
            1 armour moved from Bryansk to Caucasus
            1 armour moved from Kazakhstan to Caucasus
            1 mech_infantry moved from Bryansk to Caucasus
            2 infantry moved from Kazakhstan to Caucasus
            3 artilleries moved from Ukraine to Bryansk
            10 infantry moved from Western Ukraine to Bryansk
            4 artilleries moved from Western Ukraine to Bryansk
            5 infantry moved from Western Ukraine to Bryansk
            5 infantry moved from Belarus to Bryansk
            9 infantry moved from Belarus to Bryansk
            3 infantry moved from Belarus to Bryansk
            2 infantry moved from Belarus to Bryansk
            1 artillery moved from Belarus to Bryansk
            2 infantry moved from Belarus to Smolensk
            1 infantry moved from Russia to Vologda
            1 artillery moved from Russia to Vologda
    
        Non Combat Move - Russians
            1 aaGun and 13 infantry moved from Yakut S.S.R. to Yenisey
    
        Place Units - Russians
            1 fighter and 2 infantry placed in Volgograd
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 7 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 artillery and 3 infantry moved from Kwangsi to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 3 infantry moved from 37 Sea Zone to Malaya
            2 infantry moved from Kwangsi to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 battleship and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 43 Sea Zone
            1 submarine moved from 36 Sea Zone to 43 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 carrier moved from 36 Sea Zone to 43 Sea Zone
            2 infantry moved from Kiangsi to Kwangtung
            1 armour, 3 artilleries and 4 infantry moved from Kwangsi to Yunnan
            2 infantry moved from Hopei to Suiyuyan
            2 artilleries moved from Hopei to Suiyuyan
            1 artillery and 2 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Korea to Amur
            9 infantry moved from Korea to Amur
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Amur
            1 carrier moved from 6 Sea Zone to 5 Sea Zone
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Kwangsi to Kwangtung
            1 infantry moved from Jehol to Manchuria
            1 infantry moved from Anhwe to Chahar
            1 fighter and 1 tactical_bomber moved from Hopei to Chahar
            1 mech_infantry moved from Kiangsu to Jehol
            1 fighter and 1 tactical_bomber moved from Hopei to Jehol
            2 fighters and 1 tactical_bomber moved from Hopei to Yunnan
            2 bombers moved from Kwangsi to Kwangtung
            1 cruiser moved from 36 Sea Zone to 37 Sea Zone
            1 battleship moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
            2 fighters moved from Caroline Islands to Manchuria
    
        Combat - Japanese
            Battle in French Indo China
            Battle in Yunnan
                Japanese attack with 1 armour, 3 artilleries, 3 fighters, 5 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 3 artilleries, 3 fighters, 5 infantry and 2 tactical_bombers in Yunnan, round 2 : 6/14 hits, 5.67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking French Indo China from French, taking Yunnan from Chinese with 1 armour, 3 artilleries, 3 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 37 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Malaya
                Japanese attack with 1 artillery and 3 infantry
                British defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery and 3 infantry in Malaya, round 2 : 1/4 hits, 1.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 43 Sea Zone
                Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 43 Sea Zone
                    1 destroyer owned by the ANZAC lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in Amur
                Japanese attack with 1 artillery, 1 fighter, 11 infantry and 1 tactical_bomber
                Russians defend with 1 aaGun and 5 infantry
                    Russians roll AA dice in Amur : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 11 infantry and 1 tactical_bomber in Amur, round 2 : 6/14 hits, 3.50 expected hits
                    Russians roll dice for 1 aaGun and 5 infantry in Amur, round 2 : 3/5 hits, 1.67 expected hits
                    3 infantry owned by the Japanese lost in Amur
                    5 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 1 artillery, 1 fighter, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Japanese: 3 infantry
                Casualties for Russians: 1 aaGun and 5 infantry
            Battle in Philippines
                Japanese attack with 1 fighter and 1 tactical_bomber
                Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Philippines, round 2 : 0/2 hits, 1.17 expected hits
                    Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 0/3 hits, 1.33 expected hits
                1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated
            Battle in Suiyuyan
                Japanese attack with 3 artilleries and 4 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 artilleries and 4 infantry in Suiyuyan, round 2 : 2/7 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese winAmericans win with 1 fighter and 2 infantry remaining, taking Suiyuyan from Chinese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kwangtung
                Japanese attack with 2 bombers and 3 infantry
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 bombers and 3 infantry in Kwangtung, round 2 : 2/5 hits, 1.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                    2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Borneo
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
            2 bombers moved from Kwangtung to Kwangsi
            3 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
            2 transports moved from 36 Sea Zone to 6 Sea Zone
            1 aaGun moved from Korea to Manchuria
            2 aaGuns and 1 infantry moved from Japan to 6 Sea Zone
            2 aaGuns and 1 infantry moved from 6 Sea Zone to Korea
            1 fighter and 1 tactical_bomber moved from Amur to 5 Sea Zone
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kiangsu: 2 mech_infantrys
            EDIT: Adding units owned by Japanese to Hunan: 2 mech_infantrys
            EDIT: Turning off Edit Mode
            1 artillery and 2 infantry placed in Kiangsu
            1 artillery and 5 infantry placed in Japan
            2 transports placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Manchuria: 2 fighters
            EDIT: Adding units owned by Japanese to Japan: 2 fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 45 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -1.33
    Japanese regular : 1.50
    ANZAC regular : 0.67
    UK_Pacific regular : 0.00
    Russians regular : 1.33
    Russians AA : -0.33
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 fighter moved from Philippines to 36 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            1 battleship and 2 carriers moved from 10 Sea Zone to 26 Sea Zone
            3 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 carrier moved from 102 Sea Zone to 91 Sea Zone
            1 fighter moved from 102 Sea Zone to Gibraltar
            1 tactical_bomber moved from 102 Sea Zone to Gibraltar
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 armour moved from Central United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 armour moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Eastern United States to 91 Sea Zone
            1 bomber moved from 91 Sea Zone to Gibraltar
    
        Combat - Americans
            Battle in 36 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 36 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Gibraltar
                Americans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 3 fighters; Italians defend with 1 harbour and 1 infantry
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Gibraltar, round 2 : 5/9 hits, 3.50 expected hits
                    Italians roll dice for 3 fighters and 1 infantry in Gibraltar, round 2 : 4/4 hits, 2.33 expected hits
                    3 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Gibraltar
                    3 fighters owned by the Germans and 1 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
                Casualties for Americans: 3 infantry and 1 mech_infantry
                Casualties for Italians: 1 infantry
                Casualties for Germans: 3 fighters
            Battle in Caroline Islands
                Americans attack with 1 artillery and 3 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Caroline Islands
                    1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 5 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            1 fighter moved from 36 Sea Zone to Guam
            1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            1 submarine moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 bomber moved from Gibraltar to Morocco
            2 fighters moved from 91 Sea Zone to Morocco
            1 tactical_bomber moved from Gibraltar to 91 Sea Zone
            1 fighter moved from Gibraltar to 91 Sea Zone
            1 mech_infantry moved from Central United States to British Columbia
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            1 submarine placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western United States
            1 bomber and 1 infantry placed in Eastern United States
            1 fighter and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,3,5,4,3,2,6
            Americans collect 50 PUs (2 lost to blockades); end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Japanese regular : 0.33
    Italians regular : 1.67
    

    Savegame

2 / 7

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