@zarhunter lose the tipped cv, dd, tac, cruiser and 2 ftr.
If 1-2 hits next round you can lose fighters.
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from India to 55 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
1 submarine owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 fighter moved from 55 Sea Zone to Northern Territory
1 aaGun moved from Queensland to Northern Territory
1 infantry moved from Queensland to Northern Territory
1 infantry moved from Queensland to Northern Territory
1 infantry moved from Queensland to Northern Territory
1 artillery moved from Queensland to Northern Territory
Place Units - ANZAC
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
5 infantry moved from Poland to Eastern Poland
3 infantry moved from Novgorod to Belarus
1 artillery moved from Eastern Poland to Belarus
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 artillery moved from Bessarabia to Eastern Poland
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
3 tactical_bombers moved from Poland to Belarus
5 fighters moved from Egypt to Iraq
2 bombers moved from Greece to Iraq
3 armour moved from Greece to Romania
1 tactical_bomber moved from Western Germany to Belarus
2 infantry moved from Novgorod to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Nenetsia
5 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Western Germany to Poland
2 fighters and 1 tactical_bomber moved from Southern Italy to Egypt
Combat - Germans
Battle in Nenetsia
Battle in Belarus
Germans attack with 1 artillery, 3 infantry and 4 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 3 infantry and 4 tactical_bombers in Belarus, round 2 : 3/8 hits, 3.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus
Germans win, taking Nenetsia from Russians, taking Belarus from Russians with 1 artillery, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Iraq
Germans attack with 2 bombers and 5 fighters
British defend with 4 infantry
Germans roll dice for 2 bombers and 5 fighters in Iraq, round 2 : 5/7 hits, 3.83 expected hits
British roll dice for 4 infantry in Iraq, round 2 : 2/4 hits, 1.33 expected hits
2 fighters owned by the Germans lost in Iraq
4 infantry owned by the British lost in Iraq
Germans win with 2 bombers and 3 fighters remaining. Battle score for attacker is -8
Casualties for Germans: 2 fighters
Casualties for British: 4 infantry
Non Combat Move - Germans
2 bombers and 3 fighters moved from Iraq to Egypt
4 infantry moved from Novgorod to Baltic States
4 tactical_bombers moved from Belarus to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
Place Units - Germans
1 infantry placed in Normandy Bordeaux
1 infantry placed in Southern France
3 infantry placed in Novgorod
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
2 infantry placed in Western Germany
3 infantry placed in Novgorod
1 armour placed in Western Germany
4 armour and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : 1.17
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 armour and 2 mech_infantrys moved from Volgograd to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
Combat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 3 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
1 infantry owned by the Germans lost in Ukraine
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 armour, 4 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 armour, 4 infantry and 2 mech_infantrys in Vologda, round 2 : 2/7 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 armour, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 aaGuns, 2 artilleries and 57 infantry moved from Western Ukraine to Bryansk
2 armour and 2 mech_infantrys moved from Tambov to Russia
6 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
2 aaGuns and 18 infantry moved from Amur to Sakha
1 submarine moved from 106 Sea Zone to 91 Sea Zone
Place Units - Russians
2 mech_infantrys placed in Volgograd
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : 1.00
Russians regular : -2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
2 bombers moved from Siam to 44 Sea Zone
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 infantry moved from Yunnan to Shan State
2 fighters and 2 tactical_bombers moved from Siam to Shan State
1 fighter moved from Java to 36 Sea Zone
3 infantry moved from Kwangsi to Yunnan
3 mech_infantrys moved from Hunan to Yunnan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Anhwe to Chahar
1 artillery moved from Anhwe to Hunan
2 mech_infantrys moved from Kiangsu to Hunan
Combat - Japanese
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 5/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 2 bombers and 1 destroyer in 44 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
2 bombers moved from 44 Sea Zone to Siam
1 fighter moved from Siam to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to Siam
2 transports moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 aaGun moved from French Indo China to Siam
1 armour moved from Malaya to Yunnan
1 mech_infantry moved from Yunnan to Malaya
1 mech_infantry moved from Yunnan to Siam
1 fighter moved from Japan to 6 Sea Zone
2 destroyers and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
2 aaGuns moved from Japan to 6 Sea Zone
2 aaGuns and 1 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
Combat Hit Differential Summary :
Japanese regular : 1.67
ANZAC regular : -0.17
UK_Pacific regular : 0.67
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
Combat - Americans
Battle in Sumatra
Non Combat Move - Americans
5 submarines moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 armour moved from Tunisia to Tobruk
1 infantry moved from Algeria to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 mech_infantry moved from Morocco to Tunisia
3 infantry moved from Morocco to Algeria
3 submarines moved from 91 Sea Zone to 92 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
3 transports moved from 91 Sea Zone to 102 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
3 transports moved from 102 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
Place Units - Americans
1 carrier and 1 submarine placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
2 fighters and 1 infantry placed in Western United States
3 armour and 3 infantry placed in Central United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Suiyuyan to Chahar
1 fighter moved from Shensi to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Chahar, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Chahar
1 infantry owned by the Japanese lost in Chahar
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Chahar, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
14 infantry moved from Shensi to Hopei
1 fighter moved from Chahar to Hopei
Place Units - Chinese
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Purchase Units - British
British buy 3 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 92 Sea Zone to 97 Sea Zone
Combat - British
Battle in 97 Sea Zone
British attack with 1 submarine
Italians defend with 1 destroyer
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 submarine in 97 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - British
4 infantry moved from Brazil to 86 Sea Zone
4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from Kenya to Anglo Egyptian Sudan
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 72 Sea Zone to 71 Sea Zone
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 armour and 1 mech_infantry moved from Persia to West India
Place Units - British
1 armour, 1 fighter and 1 mech_infantry placed in Persia
2 armour and 1 mech_infantry placed in Union of South Africa
1 infantry placed in United Kingdom
1 submarine placed in 106 Sea Zone
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.33
Italians regular : -1.00
Japanese regular : -1.00
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries moved from Northern Italy to Southern Italy
1 artillery moved from Syria to Iraq
Italians take Iraq from British
3 armour and 2 mech_infantrys moved from Egypt to Iraq
2 artilleries and 3 infantry moved from Egypt to Alexandria
Combat - Italians
Battle in Alexandria
Italians attack with 2 artilleries and 3 infantry
British defend with 1 infantry
Italians roll dice for 2 artilleries and 3 infantry in Alexandria, round 2 : 0/5 hits, 1.50 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 artilleries and 3 infantry in Alexandria, round 3 : 0/5 hits, 1.50 expected hits
British roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
Italians roll dice for 2 artilleries and 2 infantry in Alexandria, round 4 : 2/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Alexandria, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
Place Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
Italians collect 9 PUs (5 lost to blockades); end with 9 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 11 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : -2.33
British regular : 1.00
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from India to Burma
1 fighter moved from India to Burma
1 fighter moved from India to Burma
Combat - ANZAC
Battle in Burma
ANZAC attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 2 fighters and 1 infantry in Burma, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
ANZAC win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Burma to India
1 fighter moved from Burma to India
1 infantry moved from Dutch New Guinea to New Guinea
1 aaGun, 1 artillery, 1 fighter and 3 infantry moved from Northern Territory to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3
ANZAC collect 10 PUs (3 lost to blockades); end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
3 armour moved from Romania to Eastern Poland
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Novgorod to Archangel
1 artillery and 2 infantry moved from Belarus to Novgorod
4 infantry moved from Baltic States to Novgorod
1 armour moved from Poland to Novgorod
5 infantry moved from Western Germany to Northern Italy
4 armour and 5 mech_infantrys moved from Germany to Romania
1 armour moved from Western Germany to Slovakia Hungary
2 bombers moved from Egypt to Western Germany
1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy
4 fighters moved from Egypt to Eastern Poland
2 mech_infantrys moved from Eastern Poland to Romania
Combat - Germans
Non Combat Move - Germans
1 aaGun, 1 artillery and 4 infantry moved from Normandy Bordeaux to France
1 aaGun, 1 artillery and 4 infantry moved from Southern France to France
Place Units - Germans
1 armour, 1 artillery and 1 infantry placed in France
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Germany
6 infantry placed in Western Germany
1 infantry placed in Germany
Germans undo move 6.
1 infantry placed in Western Germany
Germans undo move 4.
1 armour and 2 mech_infantrys placed in Western Germany
Germans undo move 1.
Germans undo move 5.
1 artillery, 1 infantry and 1 mech_infantry placed in Western Germany
2 armour and 1 mech_infantry placed in France
Germans undo move 6.
Germans undo move 5.
1 artillery, 1 infantry and 1 mech_infantry placed in France
2 armour and 1 mech_infantry placed in Western Germany
Germans undo move 5.
1 artillery, 1 infantry and 1 mech_infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
Germans collect 56 PUs (3 lost to blockades); end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Vologda to Archangel
1 fighter moved from Russia to 127 Sea Zone
2 artilleries and 72 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Archangel
1 tactical_bomber moved from Russia to Archangel
1 mech_infantry moved from Vologda to Urals
1 infantry moved from Vologda to Urals
1 mech_infantry moved from Vologda to Urals
1 armour moved from Vologda to Urals
1 infantry moved from Vologda to Urals
2 armour and 2 mech_infantrys moved from Russia to Ukraine
2 mech_infantrys moved from Volgograd to Ukraine
Combat - Russians
Battle in 127 Sea Zone
Russians attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 127 Sea Zone
Russians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Ukraine
Russians attack with 2 armour, 2 artilleries, 72 infantry and 4 mech_infantrys
Germans defend with 1 factory_minor and 3 infantry
Russians roll dice for 2 armour, 2 artilleries, 72 infantry and 4 mech_infantrys in Ukraine, round 2 : 14/80 hits, 14.67 expected hits
Germans roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Ukraine
3 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 armour, 2 artilleries, 71 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Germans: 3 infantry
Battle in Urals
Russians attack with 1 armour, 2 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Urals, round 2 : 1/5 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 mech_infantry moved from Bryansk to Vologda
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Ukraine
1 tactical_bomber moved from Archangel to Vologda
1 fighter moved from Archangel to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
8 infantry moved from Russia to Tambov
1 fighter moved from 127 Sea Zone to Vologda
1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Vologda to Russia
Place Units - Russians
1 mech_infantry placed in Volgograd
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 7 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 armour, 6 artilleries, 7 infantry and 4 mech_infantrys moved from Yunnan to Burma
2 mech_infantrys moved from Hunan to Burma
1 infantry moved from Shan State to Burma
1 mech_infantry moved from Siam to Burma
1 mech_infantry moved from Malaya to Burma
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 44 Sea Zone to 55 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from French Indo China to Yunnan
Combat - Japanese
Battle in Celebes
Battle in 41 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win, taking Celebes from ANZAC with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Burma
Japanese attack with 2 armour, 6 artilleries, 8 infantry and 8 mech_infantrys
ANZAC defend with 1 infantry
Japanese roll dice for 2 armour, 6 artilleries, 8 infantry and 8 mech_infantrys in Burma, round 2 : 7/24 hits, 6.67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
1 infantry owned by the ANZAC lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 armour, 6 artilleries, 7 infantry and 8 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
2 fighters moved from 36 Sea Zone to Siam
1 carrier, 2 destroyers and 1 fighter moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to French Indo China
Place Units - Japanese
1 carrier and 1 submarine placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 3 mech_infantrys
EDIT: Adding units owned by Japanese to Kiangsu: 3 mech_infantrys
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Kiangsu
3 infantry placed in French Indo China
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
UK_Pacific regular : 0.67
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 1 fighter, 5 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 55 Sea Zone
Americans roll dice for 2 fighters in 55 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 55 Sea Zone, round 4 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
3 armour and 3 infantry moved from Central United States to 101 Sea Zone
3 armour, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 armour and 3 infantry moved from 91 Sea Zone to Morocco
3 infantry moved from Algeria to Morocco
1 mech_infantry moved from Tunisia to Tobruk
1 mech_infantry moved from Tunisia to Tobruk
1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from Tunisia to Algeria
3 submarines moved from 92 Sea Zone to 97 Sea Zone
Place Units - Americans
1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 artillery placed in Western United States
3 transports placed in 101 Sea Zone
2 artilleries and 4 infantry placed in Central United States
1 infantry placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,5
Americans collect 53 PUs (3 lost to blockades); end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Hopei to Anhwe
1 infantry moved from Chahar to Anhwe
1 fighter moved from Hopei to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
16 infantry moved from Hopei to Kweichow
1 fighter moved from Anhwe to Kweichow
Place Units - Chinese
3 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 2 destroyers, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
4 armour, 2 artilleries, 1 infantry and 4 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
British take Egypt from Italians
1 armour moved from Persia to Iraq
1 mech_infantry moved from Persia to Iraq
1 fighter moved from Anglo Egyptian Sudan to Iraq
1 tactical_bomber moved from Anglo Egyptian Sudan to Iraq
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 armour moved from Union of South Africa to 71 Sea Zone
1 armour, 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 armour moved from 80 Sea Zone to Iraq
1 fighter moved from Persia to Iraq
1 armour, 22 infantry and 6 mech_infantrys moved from India to Burma
2 armour and 1 mech_infantry moved from West India to Burma
Combat - British
Battle in Iraq
British attack with 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 3 armour, 1 artillery and 2 mech_infantrys
British roll dice for 1 battleship in Iraq, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 3/6 hits, 2.83 expected hits
Italians roll dice for 3 armour, 1 artillery and 2 mech_infantrys in Iraq, round 2 : 4/6 hits, 2.50 expected hits
1 mech_infantry owned by the British, 1 fighter owned by the British and 2 armour owned by the British lost in Iraq
2 mech_infantrys owned by the Italians and 1 artillery owned by the Italians lost in Iraq
1 tactical_bomber owned by the British and 1 fighter owned by the British retreated
Italians win with 3 armour remaining. Battle score for attacker is -14
Casualties for British: 2 armour, 1 fighter and 1 mech_infantry
Casualties for Italians: 1 artillery and 2 mech_infantrys
Battle in Burma
British attack with 3 armour, 22 infantry and 7 mech_infantrys
Japanese defend with 2 armour, 6 artilleries, 7 infantry and 8 mech_infantrys
British roll dice for 3 armour, 22 infantry and 7 mech_infantrys in Burma, round 2 : 7/32 hits, 6.33 expected hits
Japanese roll dice for 2 armour, 6 artilleries, 7 infantry and 8 mech_infantrys in Burma, round 2 : 8/23 hits, 8.00 expected hits
8 infantry owned by the British lost in Burma
7 infantry owned by the Japanese lost in Burma
British roll dice for 3 armour, 14 infantry and 7 mech_infantrys in Burma, round 3 : 5/24 hits, 5.00 expected hits
Japanese roll dice for 2 armour, 6 artilleries and 8 mech_infantrys in Burma, round 3 : 6/16 hits, 5.67 expected hits
6 infantry owned by the British lost in Burma
5 mech_infantrys owned by the Japanese lost in Burma
British roll dice for 3 armour, 8 infantry and 7 mech_infantrys in Burma, round 4 : 3/18 hits, 4.00 expected hits
Japanese roll dice for 2 armour, 6 artilleries and 3 mech_infantrys in Burma, round 4 : 4/11 hits, 4.00 expected hits
4 infantry owned by the British lost in Burma
3 mech_infantrys owned by the Japanese lost in Burma
British roll dice for 3 armour, 4 infantry and 7 mech_infantrys in Burma, round 5 : 6/14 hits, 3.33 expected hits
Japanese roll dice for 2 armour and 6 artilleries in Burma, round 5 : 6/8 hits, 3.00 expected hits
2 mech_infantrys owned by the British and 4 infantry owned by the British lost in Burma
6 artilleries owned by the Japanese lost in Burma
British roll dice for 3 armour and 5 mech_infantrys in Burma, round 6 : 2/8 hits, 2.33 expected hits
Japanese roll dice for 2 armour in Burma, round 6 : 0/2 hits, 1.00 expected hits
2 armour owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 3 armour and 5 mech_infantrys remaining. Battle score for attacker is 15
Casualties for British: 22 infantry and 2 mech_infantrys
Casualties for Japanese: 2 armour, 6 artilleries, 7 infantry and 8 mech_infantrys
Non Combat Move - British
3 aaGuns moved from India to Burma
4 mech_infantrys moved from Hopei to Kweichow
1 tactical_bomber moved from Iraq to Persia
1 fighter moved from Iraq to Persia
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 carrier, 1 cruiser and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 106 Sea Zone to 91 Sea Zone
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
2 destroyers placed in 106 Sea Zone
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -1.50
Americans regular : -1.33
Italians regular : 1.50
Japanese regular : 1.33
British regular : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 artilleries and 1 infantry moved from Alexandria to Tobruk
2 armour moved from Iraq to Persia
1 armour moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
Combat - Italians
Battle in Persia
Italians attack with 2 armour
British defend with 1 armour, 1 factory_minor, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Italians roll dice for 2 armour in Persia, round 2 : 2/2 hits, 1.00 expected hits
British roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 3/5 hits, 2.33 expected hits
2 armour owned by the Italians lost in Persia
2 mech_infantrys owned by the British lost in Persia
British win with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Italians: 2 armour
Casualties for British: 2 mech_infantrys
Battle in Tobruk
Italians attack with 2 artilleries and 1 infantry
Americans defend with 1 armour and 3 mech_infantrys
Italians roll dice for 2 artilleries and 1 infantry in Tobruk, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 armour and 3 mech_infantrys in Tobruk, round 2 : 0/4 hits, 1.50 expected hits
1 mech_infantry owned by the Americans lost in Tobruk
Italians roll dice for 2 artilleries and 1 infantry in Tobruk, round 3 : 0/3 hits, 1.00 expected hits
British roll dice for 1 armour and 2 mech_infantrys in Tobruk, round 3 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Italians lost in Tobruk
Italians roll dice for 2 artilleries in Tobruk, round 4 : 0/2 hits, 0.67 expected hits
British roll dice for 1 armour and 2 mech_infantrys in Tobruk, round 4 : 3/3 hits, 1.17 expected hits
2 artilleries owned by the Italians lost in Tobruk
British win with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -7
Casualties for Americans: 1 mech_infantry
Casualties for Italians: 2 artilleries and 1 infantry
Non Combat Move - Italians
Place Units - Italians
5 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,6,1,2,4,3
Italians collect 4 PUs (8 lost to blockades); end with 5 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 9 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
British regular : 0.83
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in Malaya
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Malaya from Japanese, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 22 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
5 infantry moved from Eastern Poland to Romania
1 armour moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Eastern Poland to Archangel
3 fighters and 3 tactical_bombers moved from Eastern Poland to Western Germany
7 infantry moved from Western Germany to France
1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
2 bombers moved from Western Germany to 115 Sea Zone
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Novgorod to Archangel
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 2 bombers, 1 cruiser, 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers, 1 cruiser and 1 destroyer in 115 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 2 bombers, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Archangel
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 0/5 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 3 : 3/5 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 fighter moved from Archangel to Eastern Poland
1 armour, 2 artilleries and 7 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Archangel to Eastern Poland
2 bombers moved from 115 Sea Zone to Western Germany
3 infantry moved from Northern Italy to Southern Italy
2 infantry moved from France to Northern Italy
1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
Place Units - Germans
3 infantry placed in Novgorod
10 infantry placed in Germany
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 infantry placed in France
6 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,1,2,2,3,4,1
Germans collect 53 PUs (4 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians regular : -1.50
Germans regular : 1.17
Game History
Round: 8
Purchase Units - Russians
Russians buy 5 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Tambov to Bryansk
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Russia to Smolensk
1 fighter moved from Vologda to Smolensk
1 fighter moved from Russia to Western Ukraine
1 tactical_bomber moved from Russia to Bryansk
1 submarine moved from 91 Sea Zone to 104 Sea Zone
Combat - Russians
Battle in Bryansk
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 104 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Russians lost in 104 Sea Zone
1 destroyer owned by the Germans lost in 104 Sea Zone
Germans win with no units remaining. Battle score for attacker is 2
Casualties for Russians: 1 submarine
Casualties for Germans: 1 destroyer
Non Combat Move - Russians
1 fighter moved from Western Ukraine to Russia
1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
1 mech_infantry moved from Vologda to Russia
1 armour moved from Urals to Russia
1 mech_infantry moved from Urals to Russia
1 mech_infantry moved from Urals to Russia
1 infantry moved from Vologda to Russia
1 infantry moved from Urals to Novosibirsk
7 infantry moved from Tambov to Bryansk
2 aaGuns, 2 armour, 2 artilleries, 70 infantry and 4 mech_infantrys moved from Ukraine to Bryansk
1 mech_infantry moved from Volgograd to Russia
Place Units - Russians
5 armour, 1 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 artilleries, 4 destroyers and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 bomber moved from Siam to 42 Sea Zone
1 bomber moved from Siam to 37 Sea Zone
2 artilleries and 2 infantry moved from Yunnan to Burma
11 fighters and 6 tactical_bombers moved from Siam to Burma
1 fighter moved from French Indo China to Burma
1 infantry moved from French Indo China to Yunnan
2 mech_infantrys moved from Kiangsu to Anhwe
1 artillery moved from Hunan to Anhwe
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Jehol
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
1 infantry moved from 19 Sea Zone to Jehol
1 artillery moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Anhwe
Japanese attack with 1 artillery and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 2 mech_infantrys in Anhwe, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese lost in Anhwe
Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 4 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Anhwe
Japanese roll dice for 1 artillery in Anhwe, round 5 : 1/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery remaining. Battle score for attacker is -2
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 2 infantry
Battle in Burma
Japanese attack with 2 artilleries, 12 fighters, 2 infantry and 6 tactical_bombers
British defend with 3 aaGuns, 3 armour and 5 mech_infantrys
British roll AA dice in Burma : 1/9 hits, 1.50 expected hits
1 fighter owned by the Japanese lost in Burma
Japanese roll dice for 2 artilleries, 11 fighters, 2 infantry and 6 tactical_bombers in Burma, round 2 : 9/21 hits, 10.83 expected hits
UK_Pacific roll dice for 3 aaGuns, 3 armour and 5 mech_infantrys in Burma, round 2 : 5/8 hits, 3.17 expected hits
1 fighter owned by the Japanese, 2 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Burma
5 mech_infantrys owned by the British, 3 aaGuns owned by the British and 1 armour owned by the British lost in Burma
Japanese roll dice for 10 fighters and 6 tactical_bombers in Burma, round 3 : 6/16 hits, 9.00 expected hits
UK_Pacific roll dice for 2 armour in Burma, round 3 : 1/2 hits, 1.00 expected hits
1 fighter owned by the Japanese lost in Burma
2 armour owned by the British lost in Burma
Japanese win with 9 fighters and 6 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 2 artilleries, 3 fighters and 2 infantry
Casualties for British: 3 aaGuns, 3 armour and 5 mech_infantrys
Battle in 44 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Jehol
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Jehol, round 2 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
9 fighters and 6 tactical_bombers moved from Burma to Siam
1 bomber moved from 37 Sea Zone to Siam
1 bomber moved from 42 Sea Zone to Siam
4 mech_infantrys moved from Kiangsu to Kwangsi
Place Units - Japanese
2 artilleries and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
4 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.17
Japanese regular : -4.67
British AA : -0.50
UK_Pacific regular : 1.83
scramble?
@Avner no
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 artilleries, 1 destroyer, 4 infantry, 4 submarines and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from 54 Sea Zone to 46 Sea Zone
3 fighters moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Gibraltar to 112 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 fighter moved from Gibraltar to 112 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Denmark
Combat - Americans
Battle in Denmark
Battle in Norway
Battle in 46 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 46 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win, taking Denmark from Germans, taking Norway from Germans with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters moved from 46 Sea Zone to 54 Sea Zone
3 fighters moved from 55 Sea Zone to 54 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 103 Sea Zone
1 fighter moved from Eastern United States to 103 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 fighter moved from Gibraltar to United Kingdom
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 artilleries, 1 fighter, 4 infantry and 3 transports moved from 103 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Gibraltar
1 bomber moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from 110 Sea Zone to United Kingdom
Place Units - Americans
3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Central United States
1 destroyer and 3 submarines placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,3
Americans collect 58 PUs (3 lost to blockades); end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Kweichow to Anhwe
18 infantry moved from Kweichow to Yunnan
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Yunnan
Chinese attack with 19 infantry
Japanese defend with 1 infantry
Chinese roll dice for 19 infantry in Yunnan, round 2 : 4/19 hits, 3.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Hunan from Japanese, taking Yunnan from Japanese with 19 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Anhwe to Hopei
Place Units - Chinese
4 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - British
British repair damage of 4x harbour; Remaining resources: 40 PUs;
British buy 1 armour, 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Persia to Northwest Persia
1 tactical_bomber moved from Persia to Northwest Persia
1 armour moved from Egypt to Iraq
British take Trans-Jordan from Italians
British take Iraq from Italians
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Egypt to Syria
British take Syria from Italians
1 fighter moved from Persia to 39 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
Combat - British
Battle in 39 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 39 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British lost in 39 Sea Zone
1 submarine owned by the Japanese lost in 39 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Northwest Persia
British attack with 1 armour and 1 tactical_bomber
Italians defend with 1 armour
British roll dice for 1 armour and 1 tactical_bomber in Northwest Persia, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the British lost in Northwest Persia
1 armour owned by the Italians lost in Northwest Persia
British win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 armour
Casualties for Italians: 1 armour
Non Combat Move - British
3 armour and 6 mech_infantrys moved from Egypt to Iraq
1 artillery moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Northwest Persia to West India
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 artillery moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Eastern Persia
1 infantry moved from 80 Sea Zone to Eastern Persia
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 armour, 1 artillery and 6 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 6 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 6 infantry moved from 112 Sea Zone to Norway
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
2 destroyers moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from 39 Sea Zone to India
1 mech_infantry moved from India to Yunnan
1 mech_infantry moved from India to Yunnan
4 mech_infantrys moved from Kweichow to Yunnan
Place Units - British
1 armour, 1 fighter and 1 mech_infantry placed in Persia
2 fighters placed in United Kingdom
Turn Complete - British
British collect 42 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 2.00
Americans regular : -0.50
Italians regular : 0.50
Japanese regular : -0.83
British regular : -0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 aaGuns and 12 infantry moved from Northern Italy to Yugoslavia
4 artilleries moved from Southern Italy to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,6,4,6,6,4,6
Italians collect 7 PUs (1 lost to blockades); end with 7 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 9 PUs
Combat Hit Differential Summary :