L23 - OOB - Mainah Allies +40 v Dawg Axis

  • 2023 '20

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Combat Move - Russians
            7 infantry moved from Buyant-Uhaa to Manchuria
            1 infantry moved from Caucasus to Kazakhstan
            4 fighters and 1 tactical_bomber moved from Kansu to Kazakhstan
            1 infantry moved from Caucasus to Kazakhstan
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 7 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 7 infantry in Manchuria, round 2 : 1/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                Russians win, taking Manchuria from Japanese with 7 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kazakhstan
                Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 3/7 hits, 3.00 expected hits
                    Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Kazakhstan
                Russians win, taking Kazakhstan from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            4 fighters and 1 tactical_bomber moved from Kazakhstan to Kansu
            2 infantry moved from Anhwe to Hopei
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Germans regular : -0.33
    Russians regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 10 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
    
        Place Units - Japanese
            10 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,5,2,5,1,6,6,5,4,6,3,4,5,1,6,3,5,3,2,2,3,4,1,5
            Japanese collect 5 PUs (11 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '20

    TripleA Manual Gamesave Post: British round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Combat Move - British
            1 destroyer moved from 81 Sea Zone to 95 Sea Zone
            2 bombers and 5 fighters moved from Malta to 95 Sea Zone
            2 mech_infantrys moved from Caucasus to Volgograd
            5 fighters moved from Caucasus to Volgograd
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '20

    Screenshot 2024-01-28 104918 dawg.png

    Scramble SZ 95?


  • @mainah none

  • 2023 '20

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 5 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 armour moved from Libya to Tunisia
            2 infantry and 2 mech_infantrys moved from Soviet Far East to 5 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 5 Sea Zone to 17 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
            1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
            1 infantry and 1 mech_infantry moved from 19 Sea Zone to Okinawa
    
        Combat - Americans
            Americans creates battle in territory 35 Sea Zone
            Battle in Iwo Jima
            Battle in Okinawa
    
        Non Combat Move - Americans
            3 bombers moved from Kiangsi to Jehol
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
            2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 7 Sea Zone
            1 carrier and 2 fighters moved from 89 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            1 carrier, 2 destroyers, 1 fighter, 5 submarines and 1 tactical_bomber placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            5 artilleries and 3 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Shantung to Jehol
            1 artillery and 2 infantry moved from Suiyuyan to Kansu
            1 artillery and 6 infantry moved from Tsinghai to Kansu
    
        Place Units - Chinese
            2 artilleries and 6 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
    
        Purchase Units - British
            British buy 3 fighters and 3 mech_infantrys; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 6 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 destroyer moved from 81 Sea Zone to 95 Sea Zone
            2 bombers and 5 fighters moved from Malta to 95 Sea Zone
            2 mech_infantrys moved from Caucasus to Volgograd
            5 fighters moved from Caucasus to Volgograd
    
        Combat - British
            Battle in Volgograd
                British attack with 5 fighters and 2 mech_infantrys
                Germans defend with 1 factory_minor and 1 infantry
                    British roll dice for 5 fighters and 2 mech_infantrys in Volgograd, round 2 : 3/7 hits, 2.83 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Volgograd
                    1 infantry owned by the Germans lost in Volgograd
                British win, taking Volgograd from Germans with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 1 infantry
            Battle in 95 Sea Zone
                British attack with 2 bombers, 1 destroyer and 5 fighters
                Italians defend with 3 submarines
                    British roll dice for 2 bombers, 1 destroyer and 5 fighters in 95 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits
                    Italians roll dice for 3 submarines in 95 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
                    1 destroyer owned by the British lost in 95 Sea Zone
                    3 submarines owned by the Italians lost in 95 Sea Zone
                British win with 2 bombers and 5 fighters remaining. Battle score for attacker is 10
                Casualties for British: 1 destroyer
                Casualties for Italians: 3 submarines
    
        Non Combat Move - British
            2 bombers and 5 fighters moved from 95 Sea Zone to Sicily
            2 submarines moved from 81 Sea Zone to 97 Sea Zone
            5 fighters moved from Volgograd to Caucasus
            3 mech_infantrys moved from Persia to Caucasus
            1 armour moved from India to Eastern Persia
            2 armour and 1 mech_infantry moved from French Indo China to Szechwan
            1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
            3 infantry moved from Kwangtung to Kwangsi
            2 fighters moved from India to Kansu
    
        Place Units - British
            3 fighters placed in Egypt
            3 mech_infantrys placed in Persia
    
        Turn Complete - British
            British collect 35 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            6 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 21 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
            Some Units in India change ownership: 6 mech_infantrys
    

    Combat Hit Differential Summary :

    Italians regular : 0.50
    Germans regular : 0.67
    British regular : -0.00
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 2 bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Samara to Kazakhstan
    
        Combat - Italians
            Battle in Kazakhstan
                Italians attack with 1 artillery and 1 infantry
                Russians defend with 2 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Kazakhstan
                1 artillery owned by the Italians retreated to Samara
                Russians win with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Italians
    
        Place Units - Italians
            2 bombers placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,2
            Italians collect 14 PUs (4 lost to blockades); end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    Russians regular : 0.33
    

    Savegame

  • 2023 '20

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 3 fighters; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 35 Sea Zone
            ANZAC creates battle in territory 20 Sea Zone
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Formosa to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 artillery and 3 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 artillery, 3 infantry and 3 transports moved from 45 Sea Zone to 35 Sea Zone
            1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
            1 bomber moved from Kiangsu to Manchuria
            3 fighters moved from Queensland to Sumatra
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from Northwest Persia to Caucasus
    
        Place Units - ANZAC
            3 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 22 PUs; end with 24 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Northwest Persia to Caucasus
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • 2023 '20

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Politics - Russians
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 infantry moved from Kansu to Shensi
            4 fighters and 1 tactical_bomber moved from Kansu to Shensi
            2 infantry moved from Hopei to Shensi
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Buryatia to Korea
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            1 artillery and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,4,5,4,4,3,3,3,2,5,1,4,6,1,6,6,2,3,6,1,5,4,4,3
            Japanese collect 3 PUs (11 lost to blockades); end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '20

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 3 bombers, 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 7 Sea Zone to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from Okinawa to 19 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            3 carriers, 3 destroyers and 5 submarines moved from 6 Sea Zone to 20 Sea Zone
                  Americans take 19 Sea Zone from Japanese
                  Americans take 20 Sea Zone from Japanese
            2 artilleries, 3 fighters, 6 infantry, 4 mech_infantrys and 3 tactical_bombers moved from 6 Sea Zone to Japan
            3 bombers moved from Jehol to Japan
    
        Combat - Americans
            Battle in Japan
                Americans attack with 2 artilleries, 3 bombers, 3 fighters, 6 infantry, 4 mech_infantrys and 3 tactical_bombers
                Japanese defend with 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 12 infantry
                    Japanese roll AA dice in Japan : 1/6 hits, 1.00 expected hits
                    1 fighter owned by the Americans lost in Japan
                    Americans roll dice for 2 artilleries, 3 bombers, 2 fighters, 6 infantry, 4 mech_infantrys and 3 tactical_bombers in Japan, round 2 : 11/20 hits, 7.50 expected hits
                    Japanese roll dice for 2 aaGuns, 1 armour, 2 artilleries and 12 infantry in Japan, round 2 : 3/15 hits, 5.17 expected hits
                    3 infantry owned by the Americans lost in Japan
                    9 infantry owned by the Japanese and 2 aaGuns owned by the Japanese lost in Japan
                    Americans roll dice for 2 artilleries, 3 bombers, 2 fighters, 3 infantry, 4 mech_infantrys and 3 tactical_bombers in Japan, round 3 : 8/17 hits, 7.00 expected hits
                    Japanese roll dice for 1 armour, 2 artilleries and 3 infantry in Japan, round 3 : 1/6 hits, 2.17 expected hits
                    1 infantry owned by the Americans lost in Japan
                    3 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 armour owned by the Japanese lost in Japan
                Americans captures 3PUs while taking Japanese capital
                Americans converts factory_major into different units
                Americans win, taking Japan from Japanese with 2 artilleries, 3 bombers, 2 fighters, 2 infantry, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 38
                Casualties for Americans: 1 fighter and 4 infantry
                Casualties for Japanese: 2 aaGuns, 1 armour, 2 artilleries and 12 infantry
    
        Non Combat Move - Americans
            3 bombers moved from Japan to Jehol
            2 fighters and 3 tactical_bombers moved from Japan to 20 Sea Zone
            2 aaGuns moved from Western United States to Central United States
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 3 carriers, 3 destroyers, 3 fighters, 1 infantry, 13 submarines, 2 tactical_bombers and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 armour and 2 infantry moved from Tunisia to Algeria
            1 armour moved from Algeria to Morocco
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
            3 bombers placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 69 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            5 artilleries and 3 infantry moved from Anhwe to Chahar
            2 infantry moved from Jehol to Chahar
            4 artilleries and 14 infantry moved from Kansu to Shensi
    
        Place Units - Chinese
            2 artilleries and 7 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 22 PUs; end with 22 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs
    
        Purchase Units - British
            British buy 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 bombers and 5 fighters moved from Sicily to Southern Italy
    
        Combat - British
            Air Battle in Southern Italy
                British attacks with 7 units heading to Southern Italy
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Southern Italy
                    Italians roll AA dice in Southern Italy : 1/2 hits, 0.33 expected hits
                1 bomber owned by the British killed by AA in Southern Italy
                Bombing raid in Southern Italy rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Southern Italy causes 5 damage total. 
            Cleaning up after air battles
    
        Non Combat Move - British
            1 bomber and 5 fighters moved from Southern Italy to Sicily
            3 fighters moved from Egypt to Caucasus
            1 armour and 5 mech_infantrys moved from Caucasus to Persia
            1 armour moved from Eastern Persia to Persia
            6 mech_infantrys moved from India to Eastern Persia
            1 armour and 1 mech_infantry moved from Yunnan to Shensi
            2 armour and 1 mech_infantry moved from Szechwan to Shensi
            2 fighters moved from Kansu to Shensi
    
        Place Units - British
            3 fighters placed in Egypt
            3 mech_infantrys placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1,4,2
            British collect 27 PUs (6 lost to blockades); end with 27 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            1 armour and 5 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 20 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
            Some Units in India change ownership: 1 armour and 5 mech_infantrys
    

    Combat Hit Differential Summary :

    Americans regular : 4.50
    Japanese regular : -3.33
    Japanese AA : 0.00
    Italians AA : 0.67
    

    Savegame

  • 2023 '20

    @dawgoneit
    Assumed no intercept in Rome.


  • @mainah I trust your decisions my friend.


  • TripleA Manual Gamesave Post: Italians round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians repair damage of 5x factory_minor; Remaining resources: 14 PUs; 
            Italians buy 1 bomber; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            2 bombers moved from Southern Italy to United Kingdom
    
        Combat - Italians
            Air Battle in United Kingdom
    

    Combat Hit Differential Summary :

    Savegame


  • Intercept?

  • 2023 '20


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians repair damage of 5x factory_minor; Remaining resources: 14 PUs; 
            Italians buy 1 bomber; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            2 bombers moved from Southern Italy to United Kingdom
    
        Combat - Italians
            Air Battle in United Kingdom
                Italians attacks with 2 units heading to United Kingdom
                British launches 1 interceptors out of United Kingdom
                    Attackers Fire,  : 1/2 hits, 0.33 expected hits
                    Defenders Fire,  : 1/1 hits, 0.17 expected hits
                    1 bomber owned by the Italians lost in United Kingdom
                    1 fighter owned by the French lost in United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
                Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in United Kingdom causes 7 damage total. 
            Cleaning up after air battles
    
        Non Combat Move - Italians
            1 bomber moved from United Kingdom to Normandy Bordeaux
    
        Place Units - Italians
            1 bomber placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5,3
            Italians collect 15 PUs (3 lost to blockades); end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.17
    Defenders Fire,  : 0.83
    Attackers Fire,  : 0.67
    

    Savegame


  • @dawgoneit we both hit

  • 2023 '20

    TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 3 fighters; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            2 artilleries moved from Philippines to 35 Sea Zone
            5 infantry moved from Philippines to 35 Sea Zone
            2 artilleries, 5 infantry and 4 transports moved from 35 Sea Zone to 6 Sea Zone
            2 artilleries and 5 infantry moved from 6 Sea Zone to Korea
            1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Korea
            1 bomber moved from Manchuria to Korea
    
        Combat - ANZAC
            Battle in Korea
                ANZAC attack with 2 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber
                Japanese defend with 1 armour, 1 artillery and 2 infantry
                    ANZAC roll dice for 2 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber in Korea, round 2 : 2/10 hits, 3.67 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Korea, round 2 : 2/4 hits, 1.50 expected hits
                    2 infantry owned by the ANZAC lost in Korea
                    2 infantry owned by the Japanese lost in Korea
                    ANZAC roll dice for 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Korea, round 3 : 3/8 hits, 3.33 expected hits
                    Japanese roll dice for 1 armour and 1 artillery in Korea, round 3 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the ANZAC lost in Korea
                    1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Korea
                ANZAC win, taking Korea from Japanese with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 3 infantry
                Casualties for Japanese: 1 armour, 1 artillery and 2 infantry
    
        Non Combat Move - ANZAC
            1 fighter and 1 tactical_bomber moved from Korea to Jehol
            1 bomber moved from Korea to Shensi
            1 carrier and 2 destroyers moved from 19 Sea Zone to 36 Sea Zone
            3 fighters moved from Sumatra to India
            1 transport moved from 6 Sea Zone to 35 Sea Zone
            3 fighters moved from Queensland to Sumatra
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
    
        Place Units - ANZAC
            3 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 25 PUs; end with 29 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : -2.00
    

    Savegame

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