L23 - OOB - Mainah Allies +40 v Dawg Axis


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 1 artillery, 2 destroyers, 1 fighter, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 105 Sea Zone
            1 infantry moved from Nenetsia to Urals
                  Germans take Urals from Russians
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Russia to Samara
                  Germans take Samara from Russians
            22 armour, 7 artilleries, 32 infantry and 15 mech_infantrys moved from Bryansk to Rostov
            1 armour moved from Smolensk to Rostov
            2 fighters and 2 tactical_bombers moved from Bryansk to Rostov
            7 infantry moved from Smolensk to Bryansk
            1 artillery and 3 infantry moved from Smolensk to Vologda
            1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from Archangel to Vologda
            4 infantry moved from Western Germany to 113 Sea Zone
            4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
            2 artilleries and 1 infantry moved from Novgorod to Archangel
            2 infantry moved from Norway to Finland
            3 bombers moved from Western Germany to 95 Sea Zone
            1 mech_infantry moved from Northern Italy to Romania
            2 infantry moved from Northern Italy to Yugoslavia
            2 infantry moved from Greater Southern Germany to Slovakia Hungary
            6 infantry moved from Western Germany to Germany
            2 armour and 2 mech_infantrys moved from France to Yugoslavia
            3 infantry moved from Normandy Bordeaux to France
            1 artillery and 4 infantry moved from France to Western Germany
    
        Combat - Germans
            Battle in 95 Sea Zone
                Germans attack with 3 bombers; Italians loiter and taunt
                British defend with 1 battleship, 1 carrier, 1 cruiser and 3 transports
                    Germans roll dice for 3 bombers in 95 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
                    British roll dice for 1 battleship, 1 carrier, 1 cruiser and 3 transports in 95 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    1 bomber owned by the Germans lost in 95 Sea Zone
                    1 cruiser owned by the British and 1 carrier owned by the British lost in 95 Sea Zone
                    Germans roll dice for 2 bombers in 95 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
                    British roll dice for 1 battleship and 3 transports in 95 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 bomber owned by the Germans lost in 95 Sea Zone
                    1 transport owned by the British and 1 battleship owned by the British lost in 95 Sea Zone
                    2 transports owned by the British lost in 95 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 45
                Casualties for Germans: 2 bombers
                Casualties for British: 1 battleship, 1 carrier, 1 cruiser and 3 transports
            Battle in 105 Sea Zone
                Germans attack with 1 cruiser, 1 destroyer and 1 submarine
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 cruiser and 1 destroyer in 105 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 105 Sea Zone
                Germans win, taking 105 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Germans
            1 bomber moved from 95 Sea Zone to France
            1 aaGun moved from France to Normandy Bordeaux
            1 aaGun moved from France to Southern France
            1 aaGun moved from Eastern Poland to Western Ukraine
            2 aaGuns moved from Bryansk to Rostov
            1 submarine moved from 120 Sea Zone to 121 Sea Zone
            2 mech_infantrys moved from Southern Italy to Yugoslavia
            1 armour moved from Southern Italy to Yugoslavia
    
        Place Units - Germans
            1 artillery, 1 fighter and 1 infantry placed in Russia
            3 armour placed in Novgorod
            2 armour and 5 mech_infantrys placed in Germany
            2 destroyers and 1 submarine placed in 105 Sea Zone
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.17
    Germans regular : 0.50
    British regular : -0.17
    

    Savegame

  • 2023 '20

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Combat Move - Russians
            4 artilleries and 69 infantry moved from Volgograd to Caucasus
            4 armour and 4 mech_infantrys moved from Kazakhstan to Caucasus
    
        Combat - Russians
            Battle in Caucasus
                Russians attack with 4 armour, 4 artilleries, 69 infantry and 4 mech_infantrys
                Italians defend with 1 armour
                    Russians roll dice for 4 armour, 4 artilleries, 69 infantry and 4 mech_infantrys in Caucasus, round 2 : 6/81 hits, 16.17 expected hits
                    Italians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Caucasus
                Russians win, taking Caucasus from Italians with 4 armour, 4 artilleries, 69 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
    
        Non Combat Move - Russians
            4 aaGuns moved from Volgograd to Caucasus
            2 infantry moved from Novosibirsk to Kansu
            4 fighters and 1 tactical_bomber moved from Volgograd to Kansu
            2 infantry moved from Hopei to Anhwe
            7 infantry moved from Manchuria to Buyant-Uhaa
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Italians regular : -0.50
    Russians regular : -10.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 destroyers and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 units repaired.
            1 armour moved from Korea to Buryatia
                  Japanese take Amur from Russians
                  Japanese take Buryatia from Russians
            1 infantry moved from Korea to Manchuria
                  Japanese take Manchuria from Chinese
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Kwangtung
    
        Combat - Japanese
            Battle in Kwangtung
            Battle in French Indo China
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            2 destroyers placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '20

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 4 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry and 2 mech_infantrys moved from Aleutian Islands to 8 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 8 Sea Zone to 5 Sea Zone
            2 infantry and 2 mech_infantrys moved from 5 Sea Zone to Soviet Far East
            2 fighters, 6 submarines and 2 tactical_bombers moved from 8 Sea Zone to 6 Sea Zone
            1 submarine moved from 16 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 6 Sea Zone
            3 bombers moved from Philippines to 6 Sea Zone
            1 armour and 2 infantry moved from Algeria to Tunisia
    
        Combat - Americans
            Battle in Soviet Far East
            Battle in Tunisia
                Americans attack with 1 armour and 2 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 armour and 2 infantry in Tunisia, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tunisia
                Americans win, taking Soviet Far East from Japanese, taking Tunisia from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 6 Sea Zone
                Americans attack with 3 bombers, 3 fighters, 7 submarines and 3 tactical_bombers
                Japanese defend with 2 battleships, 2 carriers, 5 destroyers and 3 transports
                    Americans roll dice for 7 submarines in 6 Sea Zone, round 2 : 6/7 hits, 2.33 expected hits
                Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    Americans roll dice for 3 bombers, 3 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 6/9 hits, 5.50 expected hits
                    Japanese roll dice for 2 battleships, 2 carriers, 5 destroyers and 3 transports in 6 Sea Zone, round 2 : 2/9 hits, 3.67 expected hits
                    2 submarines owned by the Americans lost in 6 Sea Zone
                    2 carriers owned by the Japanese, 5 destroyers owned by the Japanese and 1 battleship owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 5 submarines in 6 Sea Zone, round 3 : 2/5 hits, 1.67 expected hits
                    1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 3 bombers, 3 fighters and 3 tactical_bombers in 6 Sea Zone, round 3 : 7/9 hits, 5.50 expected hits
                    Japanese roll dice for 2 transports in 6 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
                    2 transports owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 3 bombers, 3 fighters, 5 submarines and 3 tactical_bombers remaining. Battle score for attacker is 121
                Casualties for Americans: 2 submarines
                Casualties for Japanese: 2 battleships, 2 carriers, 5 destroyers and 3 transports
    
        Non Combat Move - Americans
            3 bombers moved from 6 Sea Zone to Kiangsi
            3 carriers and 2 destroyers moved from 8 Sea Zone to 6 Sea Zone
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            1 carrier moved from 10 Sea Zone to 89 Sea Zone
            1 fighter moved from Western United States to 89 Sea Zone
            1 transport moved from 54 Sea Zone to 35 Sea Zone
    
        Place Units - Americans
            2 transports placed in 10 Sea Zone
            2 infantry placed in Western United States
            1 artillery, 1 infantry and 1 tactical_bomber placed in Eastern United States
            1 carrier, 1 destroyer and 4 submarines placed in 101 Sea Zone
            Americans undo move 3.
            1 artillery and 1 infantry placed in Eastern United States
            1 tactical_bomber placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 artilleries and 5 infantry moved from Kiangsi to Kiangsu
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 artillery and 2 infantry moved from Anhwe to Kiangsu
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Chinese
            Battle in Kiangsu
                Chinese attack with 5 artilleries and 7 infantry
                Japanese defend with 2 artilleries, 1 factory_minor and 5 infantry
                    Chinese roll dice for 5 artilleries and 7 infantry in Kiangsu, round 2 : 3/12 hits, 3.67 expected hits
                    Japanese roll dice for 2 artilleries and 5 infantry in Kiangsu, round 2 : 3/7 hits, 2.33 expected hits
                    3 infantry owned by the Chinese lost in Kiangsu
                    3 infantry owned by the Japanese lost in Kiangsu
                    Chinese roll dice for 5 artilleries and 4 infantry in Kiangsu, round 3 : 5/9 hits, 3.00 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in Kiangsu, round 3 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsu
                    2 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 5 artilleries and 3 infantry remaining. Battle score for attacker is 11
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 2 artilleries and 5 infantry
            Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
    
        Non Combat Move - Chinese
            1 artillery and 2 infantry moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            1 artillery and 6 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 20 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 3 mech_infantrys and 2 submarines; Remaining resources: 6 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 bombers moved from Malta to Northern Italy
            1 bomber moved from Malta to Southern Italy
            1 armour moved from Kiangsi to French Indo China
            1 armour moved from Yunnan to French Indo China
            1 mech_infantry moved from Kweichow to French Indo China
            1 armour, 4 infantry and 1 mech_infantry moved from Kiangsi to Kwangtung
    
        Combat - British
            Strategic bombing raid in Northern Italy
                    Italians roll AA dice in Northern Italy : 0/2 hits, 0.33 expected hits
                Bombing raid in Northern Italy rolls: 6,8 and causes: 14 damage to unit: factory_major
                Bombing raid in Northern Italy causes 14 damage total. 
            Strategic bombing raid in Southern Italy
                    Italians roll AA dice in Southern Italy : 1/1 hits, 0.17 expected hits
                1 bomber owned by the British killed by AA in Southern Italy
                Bombing raid in Southern Italy causes 0 damage total. 
            Battle in Kwangtung
                British attack with 1 armour, 4 infantry and 1 mech_infantry
                Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 1 armour, 4 infantry and 1 mech_infantry in Kwangtung, round 2 : 2/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangtung
                    1 infantry owned by the Japanese lost in Kwangtung
                British win, taking Kwangtung from Japanese with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in French Indo China
                British attack with 2 armour and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 armour and 1 mech_infantry in French Indo China, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            3 fighters moved from Hopei to Caucasus
            2 fighters moved from India to Caucasus
            3 mech_infantrys moved from Persia to Caucasus
            1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
            3 fighters moved from Egypt to Malta
            2 bombers moved from Northern Italy to Malta
            1 artillery and 5 infantry moved from Alexandria to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Place Units - British
            1 destroyer and 2 submarines placed in 81 Sea Zone
            3 mech_infantrys placed in Persia
    
        Turn Complete - British
            British collect 33 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            1 armour and 2 fighters placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 20 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
            Some Units in India change ownership: 1 armour and 2 fighters
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Americans regular : 6.17
    Japanese regular : -1.00
    Italians regular : -0.33
    British regular : 0.50
    Italians AA : 0.50
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians repair damage of 2x factory_major; Remaining resources: 20 PUs; 
            Italians buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Russia to Samara
    
        Non Combat Move - Italians
    
        Place Units - Italians
            2 fighters placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '20

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 3 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 bomber moved from Celebes to 20 Sea Zone
            1 fighter moved from 45 Sea Zone to 36 Sea Zone
            1 transport moved from 45 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
    
        Combat - ANZAC
            Battle in 20 Sea Zone
                ANZAC attack with 1 bomber and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 20 Sea Zone
                ANZAC win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 36 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 36 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Formosa
    
        Non Combat Move - ANZAC
            1 transport moved from 45 Sea Zone to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 carrier, 1 destroyer and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
            1 fighter moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 42 Sea Zone to 35 Sea Zone
            3 transports moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 3 infantry and 3 transports moved from 54 Sea Zone to 45 Sea Zone
            1 artillery and 3 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 bomber moved from 20 Sea Zone to Kiangsu
            1 fighter moved from Hawaiian Islands to 89 Sea Zone
    
        Place Units - ANZAC
            3 fighters placed in Queensland
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 22 PUs; end with 22 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
    
        Politics - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Iraq: 2 infantry
            EDIT: Adding units owned by ANZAC to Northwest Persia: 2 infantry
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Iraq to Northwest Persia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 1 bomber, 3 destroyers, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Samara to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 infantry moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
            11 armour, 4 artilleries, 15 infantry and 8 mech_infantrys moved from Rostov to Ukraine
            12 armour, 3 artilleries, 15 infantry and 8 mech_infantrys moved from Rostov to Tambov
            1 infantry moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 armour, 3 artilleries, 9 infantry and 2 mech_infantrys moved from Vologda to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 artillery and 1 infantry moved from Russia to Tambov
            1 fighter moved from Russia to Samara
            2 fighters and 2 tactical_bombers moved from Rostov to Samara
            2 artilleries and 1 infantry moved from Archangel to Smolensk
            3 armour moved from Novgorod to Bryansk
            1 mech_infantry moved from Romania to Ukraine
            2 infantry moved from Slovakia Hungary to Romania
            3 armour and 4 mech_infantrys moved from Yugoslavia to Bessarabia
            2 infantry moved from Yugoslavia to Romania
            2 armour, 6 infantry and 5 mech_infantrys moved from Germany to Poland
            2 armour and 5 mech_infantrys moved from Poland to Eastern Poland
            1 artillery and 4 infantry moved from Western Germany to Germany
            1 bomber moved from France to Normandy Bordeaux
            3 infantry moved from France to Normandy Bordeaux
    
        Combat - Germans
    
        Non Combat Move - Germans
            1 aaGun moved from Western Ukraine to Ukraine
            1 aaGun moved from Rostov to Tambov
            1 aaGun moved from Rostov to Bryansk
            4 infantry moved from 115 Sea Zone to Novgorod
            2 infantry moved from Finland to Karelia
    
        Place Units - Germans
            3 destroyers placed in 105 Sea Zone
            1 bomber placed in France
            1 artillery and 2 infantry placed in Russia
            2 armour and 1 mech_infantry placed in Novgorod
            4 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 63 PUs; end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '20

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Combat Move - Russians
            7 infantry moved from Buyant-Uhaa to Manchuria
            1 infantry moved from Caucasus to Kazakhstan
            4 fighters and 1 tactical_bomber moved from Kansu to Kazakhstan
            1 infantry moved from Caucasus to Kazakhstan
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 7 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 7 infantry in Manchuria, round 2 : 1/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                Russians win, taking Manchuria from Japanese with 7 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kazakhstan
                Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 3/7 hits, 3.00 expected hits
                    Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Kazakhstan
                Russians win, taking Kazakhstan from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            4 fighters and 1 tactical_bomber moved from Kazakhstan to Kansu
            2 infantry moved from Anhwe to Hopei
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Germans regular : -0.33
    Russians regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 10 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
    
        Place Units - Japanese
            10 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,5,2,5,1,6,6,5,4,6,3,4,5,1,6,3,5,3,2,2,3,4,1,5
            Japanese collect 5 PUs (11 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '20

    TripleA Manual Gamesave Post: British round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Combat Move - British
            1 destroyer moved from 81 Sea Zone to 95 Sea Zone
            2 bombers and 5 fighters moved from Malta to 95 Sea Zone
            2 mech_infantrys moved from Caucasus to Volgograd
            5 fighters moved from Caucasus to Volgograd
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '20

    Screenshot 2024-01-28 104918 dawg.png

    Scramble SZ 95?


  • @mainah none

  • 2023 '20

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 5 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 armour moved from Libya to Tunisia
            2 infantry and 2 mech_infantrys moved from Soviet Far East to 5 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 5 Sea Zone to 17 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
            1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
            1 infantry and 1 mech_infantry moved from 19 Sea Zone to Okinawa
    
        Combat - Americans
            Americans creates battle in territory 35 Sea Zone
            Battle in Iwo Jima
            Battle in Okinawa
    
        Non Combat Move - Americans
            3 bombers moved from Kiangsi to Jehol
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
            2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 7 Sea Zone
            1 carrier and 2 fighters moved from 89 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            1 carrier, 2 destroyers, 1 fighter, 5 submarines and 1 tactical_bomber placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            5 artilleries and 3 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Shantung to Jehol
            1 artillery and 2 infantry moved from Suiyuyan to Kansu
            1 artillery and 6 infantry moved from Tsinghai to Kansu
    
        Place Units - Chinese
            2 artilleries and 6 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
    
        Purchase Units - British
            British buy 3 fighters and 3 mech_infantrys; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 6 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 destroyer moved from 81 Sea Zone to 95 Sea Zone
            2 bombers and 5 fighters moved from Malta to 95 Sea Zone
            2 mech_infantrys moved from Caucasus to Volgograd
            5 fighters moved from Caucasus to Volgograd
    
        Combat - British
            Battle in Volgograd
                British attack with 5 fighters and 2 mech_infantrys
                Germans defend with 1 factory_minor and 1 infantry
                    British roll dice for 5 fighters and 2 mech_infantrys in Volgograd, round 2 : 3/7 hits, 2.83 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Volgograd
                    1 infantry owned by the Germans lost in Volgograd
                British win, taking Volgograd from Germans with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 1 infantry
            Battle in 95 Sea Zone
                British attack with 2 bombers, 1 destroyer and 5 fighters
                Italians defend with 3 submarines
                    British roll dice for 2 bombers, 1 destroyer and 5 fighters in 95 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits
                    Italians roll dice for 3 submarines in 95 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
                    1 destroyer owned by the British lost in 95 Sea Zone
                    3 submarines owned by the Italians lost in 95 Sea Zone
                British win with 2 bombers and 5 fighters remaining. Battle score for attacker is 10
                Casualties for British: 1 destroyer
                Casualties for Italians: 3 submarines
    
        Non Combat Move - British
            2 bombers and 5 fighters moved from 95 Sea Zone to Sicily
            2 submarines moved from 81 Sea Zone to 97 Sea Zone
            5 fighters moved from Volgograd to Caucasus
            3 mech_infantrys moved from Persia to Caucasus
            1 armour moved from India to Eastern Persia
            2 armour and 1 mech_infantry moved from French Indo China to Szechwan
            1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
            3 infantry moved from Kwangtung to Kwangsi
            2 fighters moved from India to Kansu
    
        Place Units - British
            3 fighters placed in Egypt
            3 mech_infantrys placed in Persia
    
        Turn Complete - British
            British collect 35 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            6 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 21 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
            Some Units in India change ownership: 6 mech_infantrys
    

    Combat Hit Differential Summary :

    Italians regular : 0.50
    Germans regular : 0.67
    British regular : -0.00
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 2 bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Samara to Kazakhstan
    
        Combat - Italians
            Battle in Kazakhstan
                Italians attack with 1 artillery and 1 infantry
                Russians defend with 2 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Kazakhstan
                1 artillery owned by the Italians retreated to Samara
                Russians win with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Italians
    
        Place Units - Italians
            2 bombers placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,2
            Italians collect 14 PUs (4 lost to blockades); end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    Russians regular : 0.33
    

    Savegame

  • 2023 '20

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 3 fighters; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 35 Sea Zone
            ANZAC creates battle in territory 20 Sea Zone
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Formosa to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 artillery and 3 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 artillery, 3 infantry and 3 transports moved from 45 Sea Zone to 35 Sea Zone
            1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
            1 bomber moved from Kiangsu to Manchuria
            3 fighters moved from Queensland to Sumatra
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from Northwest Persia to Caucasus
    
        Place Units - ANZAC
            3 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 22 PUs; end with 24 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Northwest Persia to Caucasus
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • 2023 '20

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Politics - Russians
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 infantry moved from Kansu to Shensi
            4 fighters and 1 tactical_bomber moved from Kansu to Shensi
            2 infantry moved from Hopei to Shensi
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Buryatia to Korea
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            1 artillery and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,4,5,4,4,3,3,3,2,5,1,4,6,1,6,6,2,3,6,1,5,4,4,3
            Japanese collect 3 PUs (11 lost to blockades); end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '20

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 3 bombers, 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 7 Sea Zone to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from Okinawa to 19 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            3 carriers, 3 destroyers and 5 submarines moved from 6 Sea Zone to 20 Sea Zone
                  Americans take 19 Sea Zone from Japanese
                  Americans take 20 Sea Zone from Japanese
            2 artilleries, 3 fighters, 6 infantry, 4 mech_infantrys and 3 tactical_bombers moved from 6 Sea Zone to Japan
            3 bombers moved from Jehol to Japan
    
        Combat - Americans
            Battle in Japan
                Americans attack with 2 artilleries, 3 bombers, 3 fighters, 6 infantry, 4 mech_infantrys and 3 tactical_bombers
                Japanese defend with 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 12 infantry
                    Japanese roll AA dice in Japan : 1/6 hits, 1.00 expected hits
                    1 fighter owned by the Americans lost in Japan
                    Americans roll dice for 2 artilleries, 3 bombers, 2 fighters, 6 infantry, 4 mech_infantrys and 3 tactical_bombers in Japan, round 2 : 11/20 hits, 7.50 expected hits
                    Japanese roll dice for 2 aaGuns, 1 armour, 2 artilleries and 12 infantry in Japan, round 2 : 3/15 hits, 5.17 expected hits
                    3 infantry owned by the Americans lost in Japan
                    9 infantry owned by the Japanese and 2 aaGuns owned by the Japanese lost in Japan
                    Americans roll dice for 2 artilleries, 3 bombers, 2 fighters, 3 infantry, 4 mech_infantrys and 3 tactical_bombers in Japan, round 3 : 8/17 hits, 7.00 expected hits
                    Japanese roll dice for 1 armour, 2 artilleries and 3 infantry in Japan, round 3 : 1/6 hits, 2.17 expected hits
                    1 infantry owned by the Americans lost in Japan
                    3 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 armour owned by the Japanese lost in Japan
                Americans captures 3PUs while taking Japanese capital
                Americans converts factory_major into different units
                Americans win, taking Japan from Japanese with 2 artilleries, 3 bombers, 2 fighters, 2 infantry, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 38
                Casualties for Americans: 1 fighter and 4 infantry
                Casualties for Japanese: 2 aaGuns, 1 armour, 2 artilleries and 12 infantry
    
        Non Combat Move - Americans
            3 bombers moved from Japan to Jehol
            2 fighters and 3 tactical_bombers moved from Japan to 20 Sea Zone
            2 aaGuns moved from Western United States to Central United States
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 3 carriers, 3 destroyers, 3 fighters, 1 infantry, 13 submarines, 2 tactical_bombers and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 armour and 2 infantry moved from Tunisia to Algeria
            1 armour moved from Algeria to Morocco
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
            3 bombers placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 69 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            5 artilleries and 3 infantry moved from Anhwe to Chahar
            2 infantry moved from Jehol to Chahar
            4 artilleries and 14 infantry moved from Kansu to Shensi
    
        Place Units - Chinese
            2 artilleries and 7 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 22 PUs; end with 22 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs
    
        Purchase Units - British
            British buy 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 bombers and 5 fighters moved from Sicily to Southern Italy
    
        Combat - British
            Air Battle in Southern Italy
                British attacks with 7 units heading to Southern Italy
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Southern Italy
                    Italians roll AA dice in Southern Italy : 1/2 hits, 0.33 expected hits
                1 bomber owned by the British killed by AA in Southern Italy
                Bombing raid in Southern Italy rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Southern Italy causes 5 damage total. 
            Cleaning up after air battles
    
        Non Combat Move - British
            1 bomber and 5 fighters moved from Southern Italy to Sicily
            3 fighters moved from Egypt to Caucasus
            1 armour and 5 mech_infantrys moved from Caucasus to Persia
            1 armour moved from Eastern Persia to Persia
            6 mech_infantrys moved from India to Eastern Persia
            1 armour and 1 mech_infantry moved from Yunnan to Shensi
            2 armour and 1 mech_infantry moved from Szechwan to Shensi
            2 fighters moved from Kansu to Shensi
    
        Place Units - British
            3 fighters placed in Egypt
            3 mech_infantrys placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1,4,2
            British collect 27 PUs (6 lost to blockades); end with 27 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            1 armour and 5 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 20 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
            Some Units in India change ownership: 1 armour and 5 mech_infantrys
    

    Combat Hit Differential Summary :

    Americans regular : 4.50
    Japanese regular : -3.33
    Japanese AA : 0.00
    Italians AA : 0.67
    

    Savegame

  • 2023 '20

    @dawgoneit
    Assumed no intercept in Rome.

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