@Martin I feel pretty sure that you uploaded the wrong game file.
Panzerstahl vs barnee EXP Game 2
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Howdy,
I did some clean up (mainly Escorts and Marines) and some NMC from the US in edit move. (I forgot the Heavy bombers in Moscow to move to Grece)
I alos called of the ANZAC attack in SZ22 due to Kaikaze. I forgot, that these pesky Japanese can do Kamikaze… so I move the units back to their starting SZ and moved them in NCM as usual.
I guess thats it.Game History
Round: 12 Research Technology - ANZAC Turning on Edit Mode EDIT: Removing units owned by Americans from Turkey: 1 marine EDIT: Adding units owned by Americans to Turkey: 1 marineA1 EDIT: Turning off Edit Mode Purchase Units - ANZAC ANZAC buy 1 Escort, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 submarine moved from 42 Sea Zone to 44 Sea Zone 1 submarine moved from 62 Sea Zone to 46 Sea Zone EDIT: 1 Escort_Convoy moved from 33 Sea Zone to 34 Sea Zone 1 Escort_Convoy moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from Caroline Islands to 22 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 2 fighters moved from Caroline Islands to 46 Sea Zone Combat - ANZAC ANZAC creates battle in territory 37 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from 22 Sea Zone: 1 Escort_Convoy, 1 fighter and 1 tactical_bomber EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 Escort, 1 fighter and 1 tactical_bomber EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Battle in 22 Sea Zone Japanese defend with 1 Escort Battle in 46 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 Japan_destroyer ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 fighters in 46 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 Japan_destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the ANZAC lost in 46 Sea Zone 1 Japan_destroyer owned by the Japanese lost in 46 Sea Zone ANZAC winJapanese win, taking 37 Sea Zone from Japanese with 1 Escort remaining with 2 fighters remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 Japan_destroyer Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 pacific_transport ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 pacific_transport in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 pacific_transport in 44 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 pacific_transport in 44 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 pacific_transport in 44 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 pacific_transport in 44 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 7 : 1/1 hits, 0,33 expected hits 1 pacific_transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 pacific_transport Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 17 Sea Zone: 1 Escort_Convoy EDIT: Adding units owned by Americans to 17 Sea Zone: 1 Escort EDIT: Turning off Edit Mode 2 fighters moved from 46 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone EDIT: 1 Escort moved from 33 Sea Zone to 18 Sea Zone 1 carrier and 2 destroyers moved from 33 Sea Zone to 34 Sea Zone 1 air_transport and 1 artillery moved from Caroline Islands to Java 1 infantry moved from India to Burma 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 Escort, 1 submarine and 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC Loses Formosa Pacific Expanded Turn12: ANZAC met a national objective for an additional -1 PUs; end with 13 PUs Trigger ANZAC Loses Celebes Turn12: ANZAC met a national objective for an additional -1 PUs; end with 12 PUs Trigger ANZAC Liberates DNG Turn12: ANZAC met a national objective for an additional 2 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French 1 cruiser moved from 97 Sea Zone to 92 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,17 ANZAC regular : -1,33
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Hallo
Lol Uncle Sam takes out the turks ha ha ha ! They shoulda got a DD inn 99 tho. Do you want to leave your Esc or DD from 97 to kill it ? Obviously you could throw some Air at it too, a Hvy Bmbr would do the trick :)
No need to reroll anything. I’ll just roll for the DD and if he gets lucky then we’d kill whatever you left behind.
Otherwise he’ll turn German and attack your Subs and you obviously wouldn’t have done that :) I’ll try and add a trigger for auto place for the ships. I remember trying it but couldn’t quite get it to work. I’ll revisit it.
Also, I see you edited some Armor and not USA Armor. No biggie. I need to change the units for UK and USA the same as I did there Ftrs to make it easier to tell apart.
Gonna go with the larger Tank image too. Can’t remember why I shrunk it. Think it was when I was trying to cram too many placements in a TTy lol
Anyway, let me know what you wanna do.
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General Patton went nuts and moved eastward! He, he!
The Escort from SZ97 won the cruise to the east mediterranian sea, and put on some miles on Heavy Bombers… and add some fighters as wing men, if available. Total destruction for the Kebap boat! :-) I didn’t kniw this will be added once Turkey has been attacked.
May you so kind and send me the link for thr Neutral-rule?Thanks
Greetings from a snowy Frankfurt.
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@Panzerstahl-Helm heh heh :)
It’s in the Game Notes too.
We been lucky. Only snowed once so far. 2 inches was all. Every day with no snow or bitter cold, is one less day of winter :)
I’ll roll for the DD
[dice 1d6<=2]
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1d6<=2: 1; Hits: 1
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@dicebot well there Army wasn’t much but the AA crew and the navy did there Country proud :)
I’ll kill the Esc
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Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by Americans from 92 Sea Zone: 1 Escort_Convoy EDIT: Removing units owned by Americans from 1st USA Tank: 5 armour EDIT: Adding units owned by Americans to 1st USA Tank: 5 usa_armours EDIT: Turning off Edit Mode Germans buy 1 Escort, 1 GermanUBoat, 2 German_Rocketss, 1 Hvy_Undg_2, 1 NavalMine3, 6 TotalWarMechInfs, 11 TotalWar_Infs, 1 UndrgroundFctry, 1 WaffenPnzrGrndr, 1 elite, 3 german_paras and 2 infantry; Remaining resources: 0 PUs; Place Units - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Units in Western Germany being upgraded or consumed: 1 factory_major 1 UndrgroundFctry placed in Western Germany Germans undo move 1. Turning on Edit Mode EDIT: Adding units owned by Germans to Greater Southern Germany: 1 UndrgroundFctry EDIT: Turning off Edit Mode Units in Western Germany being upgraded or consumed: 1 factory_major 1 UndrgroundFctry placed in Western Germany Units in Greater Southern Germany being upgraded or consumed: 1 UndrgroundFctry 1 Hvy_Undg_2 placed in Greater Southern Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Greater Southern Germany: 1 Hvy_Undg_2 EDIT: Removing units owned by Germans from Western Germany: 1 UndrgroundFctry EDIT: Adding units owned by Germans to Western Germany: 1 Hvy_Undg_2 EDIT: Turning off Edit Mode Units in Germany being upgraded or consumed: 1 Panzer_Grndrs 1 WaffenPnzrGrndr placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany Trigger RailMovementAutoPlaceGermansItalyTakeover: Germans has 1 Europe_Rail placed in Germany Turning on Edit Mode EDIT: Germans takes Volgograd from Russians EDIT: Germans takes Northwest Persia from Russians EDIT: Turning off Edit Mode 1 GermanUBoat moved from 112 Sea Zone to 110 Sea Zone 3 fighters moved from Western Germany to 110 Sea Zone 2 Me_262s moved from Romania to Bulgaria 1 infantry moved from Albania to Bulgaria 1 infantry moved from Yugoslavia to Bulgaria 1 ArmyGroupSouth moved from Romania to Bulgaria 1 elite and 1 infantry moved from Romania to Bulgaria EDIT: 1 ArmyGroupActive, 2 Waffen_Hvy_Tanks and 8 mech_infantrys moved from Army Group South to Bulgaria EDIT: 1 Waffen_Para moved from Romania to Volgograd EDIT: 1 Waffen_Para moved from Romania to Northwest Persia EDIT: 1 2ndPanzerArmy moved from Rostov to Caucasus EDIT: 1 Panzer_General3 and 5 armour moved from 2nd Panzer to Caucasus 1 mech_infantry moved from Rostov to Caucasus 1 armour moved from Rostov to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Rostov to Samara Germans take Samara from Russians 1 Panzer_Grndrs, 1 armour and 2 mech_infantrys moved from Rostov to Tambov 2 armour moved from Rostov to Caucasus 2 bombers moved from Romania to Tambov 1 fighter and 1 tactical_bomber moved from Romania to Bryansk 3 infantry moved from Belarus to Bryansk 1 Panzer_Grndrs moved from Belarus to Bryansk 1 tactical_bomber moved from Belarus to Tambov 1 infantry moved from Smolensk to Vologda 1 infantry moved from Archangel to Vologda 2 fighters and 2 tactical_bombers moved from Belarus to Vologda 1 tactical_bomber moved from Belarus to Bryansk 1 Panzer_Grndrs moved from Belarus to Vologda Combat - Germans Battle in Vologda Germans attack with 1 Panzer_Grndrs, 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 mech_infantry Germans roll dice for 1 Panzer_Grndrs, 2 fighters, 2 infantry and 2 tactical_bombers in Vologda, round 2 : 2/7 hits, 3.00 expected hits Russians roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda 1 mech_infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 Panzer_Grndrs, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Caucasus Germans attack with 1 2ndPanzerArmy, 1 Panzer_General3, 7 armour and 1 mech_infantry Russians defend with 1 armour Germans roll dice for 1 2ndPanzerArmy, 1 Panzer_General3, 7 armour and 1 mech_infantry in Caucasus, round 2 : 5/13 hits, 6.17 expected hits Russians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Germans lost in Caucasus 1 armour owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 1 2ndPanzerArmy, 1 Panzer_General3 and 7 armour remaining. Battle score for attacker is 1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 armour Battle in Bulgaria Germans attack with 1 ArmyGroupActive, 1 ArmyGroupSouth, 2 Me_262s, 2 Waffen_Hvy_Tanks, 1 elite, 3 infantry and 8 mech_infantrys British defend with 1 artillery and 1 infantry Germans roll dice for 1 ArmyGroupActive, 1 ArmyGroupSouth, 2 Me_262s, 2 Waffen_Hvy_Tanks, 1 elite, 3 infantry and 8 mech_infantrys in Bulgaria, round 2 : 5/21 hits, 7.50 expected hits British roll dice for 1 artillery and 1 infantry in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Bulgaria Germans win, taking Bulgaria from British with 1 ArmyGroupActive, 1 ArmyGroupSouth, 2 Me_262s, 2 Waffen_Hvy_Tanks, 1 elite, 3 infantry and 8 mech_infantrys remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in 110 Sea Zone Germans attack with 1 GermanUBoat and 3 fighters Americans defend with 1 transport Germans roll Wolfpack_Attack dice in 110 Sea Zone : 0/0 hits, 0.00 expected hits Germans roll dice for 1 GermanUBoat in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 fighters in 110 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 transport in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the Americans lost in 110 Sea Zone Germans win with 1 GermanUBoat and 3 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Tambov Germans attack with 1 Panzer_Grndrs, 1 armour, 2 bombers, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 armour and 1 elite Germans roll dice for 1 Panzer_Grndrs, 1 armour, 2 bombers, 2 mech_infantrys and 1 tactical_bomber in Tambov, round 2 : 4/7 hits, 3.17 expected hits Russians roll dice for 1 armour and 1 elite in Tambov, round 2 : 0/3 hits, 1.17 expected hits 1 armour owned by the Russians and 1 elite owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 Panzer_Grndrs, 1 armour, 2 bombers, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Russians: 1 armour and 1 elite Battle in Bryansk Germans attack with 1 Panzer_Grndrs, 1 fighter, 3 infantry and 2 tactical_bombers Russians defend with 1 armour and 1 infantry Germans roll dice for 1 Panzer_Grndrs, 1 fighter, 3 infantry and 2 tactical_bombers in Bryansk, round 2 : 6/7 hits, 2.50 expected hits Russians roll dice for 1 armour and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Germans lost in Bryansk 1 infantry owned by the Russians and 1 armour owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 Panzer_Grndrs, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour and 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Europe_Rail and 1 Rail owned by Germans in Romania Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Albania Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 1 waffen_panzer moved from Ukraine to Caucasus EDIT: 1 Panzer_General3 and 5 armour moved from Caucasus to 2nd Panzer EDIT: 1 ArmyGroupActive, 2 Waffen_Hvy_Tanks and 7 mech_infantrys moved from Bulgaria to Army Group South EDIT: 1 armour moved from Eastern Poland to Bulgaria EDIT: 1 armour moved from Bulgaria to Army Group South 1 elite moved from Novgorod to Archangel 1 infantry moved from Belarus to Smolensk 1 infantry moved from Belarus to Novgorod 1 fighter and 2 tactical_bombers moved from Bryansk to Belarus 1 tactical_bomber moved from Tambov to Belarus 1 infantry moved from Ukraine to Rostov 1 mech_infantry moved from Western Ukraine to Rostov 4 mech_infantrys moved from Belarus to Rostov 1 armour moved from Eastern Poland to Ukraine 1 armour moved from Eastern Poland to Western Ukraine 2 armour moved from Eastern Poland to Belarus 1 German_Rockets moved from Germany to Western Germany 1 German_Engineer and 1 German_LCV moved from Germany to Romania 1 aaGun moved from Romania to Bulgaria 1 German_Engineer moved from Romania to Germany 2 Me_262s moved from Bulgaria to Western Germany 1 Europe_Rail and 1 elite moved from Germany to Romania 1 Rail and 1 artillery moved from Germany to Romania 1 Rail and 1 infantry moved from Germany to Albania 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to France 2 infantry moved from Southern Italy to Northern Italy 4 mech_infantrys moved from Southern Italy to Greater Southern Germany 2 mech_infantrys moved from Western Germany to Greater Southern Germany 1 WaffenPnzrGrndr moved from Germany to Eastern Poland 6 mech_infantrys moved from Germany to Eastern Poland 2 bombers moved from Tambov to Eastern Poland 2 fighters and 2 tactical_bombers moved from Vologda to Belarus 3 fighters moved from 110 Sea Zone to Western Germany 1 air_transport and 1 infantry moved from Western Germany to Belarus 1 air_transport moved from Belarus to Western Germany 1 infantry moved from Western Germany to France 1 aaGun moved from Belarus to Eastern Poland Place Units - Germans 2 German_Rocketss, 1 NavalMine3, 6 TotalWarMechInfs, 1 elite, 2 german_paras and 1 infantry placed in Germany 1 GermanUBoat placed in 112 Sea Zone 11 TotalWar_Infs placed in Western Germany 1 german_para and 1 infantry placed in Southern Italy 1 Escort placed in 113 Sea Zone Trigger GermansTotalWarInfPlaceWesternGermany: has removed 11 TotalWar_Infs owned by Germans in Western Germany Trigger GermansTotalWarMechInfPlaceGermany6: has removed 6 TotalWarMechInfs owned by Germans in Germany Trigger GermansTotalWarInfPlaceWesternGermany: Germans has 11 infantry placed in Western Germany Trigger GermansTotalWarMechInfPlaceGermany6: Germans has 6 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,6,1,2,3 Germans collect 67 PUs (8 lost to blockades); end with 67 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 79 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs Trigger Germans ReceiveItaliansControl Iraq Or Persia Or Northwest PersiaObjective: Germans met a national objective for an additional 2 PUs; end with 86 PUs Trigger Germans ControlItalyOilObjectiveNWPersia: Germans met a national objective for an additional 2 PUs; end with 88 PUs Trigger Germans ReceiveItaliansAdvancedProduction: Germans met a national objective for an additional 3 PUs; end with 91 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 93 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 108 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Russians regular : 0.17 Germans regular : -0.17 Germans Wolfpack_Attack : 0.00 British regular : -0.67
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I didn’t think you wanted to scramble. We can reroll if needed. :)
Think i got everything :) That would be unusual lol
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@Panzerstahl-Helm knew it was too good to be true lol. The 6 Mech in Slovakia were supposed to join AG South :)
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I will add the 6 mech. Inf to AG South.
The germans receive the bonus for Persia twice (once for their own objective and once for the italian objective) Is that correct? -
Game History
Round: 13 Purchase Units - Russians Russians buy 1 Russian_Rockets, 3 guard_infantrys and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia Turning on Edit Mode EDIT: Russians takes Poland from Germans EDIT: Russians takes Yenisey from Japanese EDIT: Changing ownership of Yenisey from Russians to Japanese EDIT: Changing ownership of Poland from Russians to Germans EDIT: Turning off Edit Mode 1 infantry moved from Amur to Siberia Russians take Siberia from Japanese 9 infantry moved from Amur to Sakha EDIT: 1 Soviet_Commisar_3 and 3 armour moved from 3rd Corps to Sakha 1 armour and 1 mech_infantry moved from Timguska to Yenisey Russians take Yenisey from Japanese 1 armour and 1 mech_infantry moved from Yenisey to Evenkiyskiy 1 infantry moved from Timguska to Evenkiyskiy 2 armour moved from Novosibirsk to Kazakhstan 1 infantry moved from Russia to Samara 4 infantry moved from Russia to Tambov 3 infantry moved from Russia to Vologda 1 fighter and 1 tactical_bomber moved from Russia to Vologda 1 fighter and 1 tactical_bomber moved from Russia to Tambov 3 Russian_Rocketss moved from Russia to Tambov 1 armour moved from Russia to Samara 1 armour moved from Russia to Samara Combat - Russians Battle in Tambov Russians attack with 3 Russian_Rocketss, 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 1 Panzer_Grndrs, 1 armour and 2 mech_infantrys Russians roll dice for 3 Russian_Rocketss in Tambov, round 2 : 0/3 hits, 1,00 expected hits 3 Russian_Rocketss owned by the Russians lost in Tambov Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Tambov, round 2 : 1/6 hits, 1,83 expected hits Germans roll dice for 1 Panzer_Grndrs, 1 armour and 2 mech_infantrys in Tambov, round 2 : 1/4 hits, 1,67 expected hits 1 infantry owned by the Russians lost in Tambov 1 mech_infantry owned by the Germans lost in Tambov Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 3 : 1/5 hits, 1,67 expected hits Germans roll dice for 1 Panzer_Grndrs, 1 armour and 1 mech_infantry in Tambov, round 3 : 0/3 hits, 1,33 expected hits 1 mech_infantry owned by the Germans lost in Tambov Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 4 : 1/5 hits, 1,67 expected hits Germans roll dice for 1 Panzer_Grndrs and 1 armour in Tambov, round 4 : 0/2 hits, 1,00 expected hits 1 Panzer_Grndrs owned by the Germans lost in Tambov Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 5 : 2/5 hits, 1,67 expected hits Germans roll dice for 1 armour in Tambov, round 5 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians lost in Tambov 1 armour owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Russians: 3 Russian_Rocketss and 2 infantry Casualties for Germans: 1 Panzer_Grndrs, 1 armour and 2 mech_infantrys Battle in Samara Russians attack with 2 armour and 1 infantry Germans defend with 1 armour Russians roll dice for 2 armour and 1 infantry in Samara, round 2 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 armour in Samara, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians lost in Samara 1 armour owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 armour remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Evenkiyskiy Russians attack with 1 armour, 1 infantry and 1 mech_infantry Japanese defend with 1 elite Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Evenkiyskiy, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 elite in Evenkiyskiy, round 2 : 2/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Evenkiyskiy 1 elite owned by the Japanese lost in Evenkiyskiy Russians win, taking Evenkiyskiy from Japanese with 1 armour remaining. Battle score for attacker is -4 Casualties for Russians: 1 infantry and 1 mech_infantry Casualties for Japanese: 1 elite Battle in Vologda Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 Panzer_Grndrs and 1 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Vologda, round 2 : 3/5 hits, 1,67 expected hits Germans roll dice for 1 Panzer_Grndrs and 1 infantry in Vologda, round 2 : 0/2 hits, 0,83 expected hits 1 Panzer_Grndrs owned by the Germans and 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 Panzer_Grndrs and 1 infantry Battle in Kazakhstan Russians attack with 2 armour Germans defend with 1 armour Russians roll dice for 2 armour in Kazakhstan, round 2 : 0/2 hits, 1,00 expected hits Germans roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0,50 expected hits Russians roll dice for 2 armour in Kazakhstan, round 3 : 0/2 hits, 1,00 expected hits Germans roll dice for 1 armour in Kazakhstan, round 3 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians lost in Kazakhstan Russians roll dice for 1 armour in Kazakhstan, round 4 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 armour in Kazakhstan, round 4 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians lost in Kazakhstan 1 armour owned by the Germans lost in Kazakhstan Germans win with no units remaining. Battle score for attacker is -5 Casualties for Russians: 2 armour Casualties for Germans: 1 armour Battle in Sakha Russians attack with 1 Soviet_Commisar_3, 3 armour and 9 infantry Japanese defend with 1 infantry Russians roll dice for 1 Soviet_Commisar_3, 3 armour and 9 infantry in Sakha, round 2 : 4/15 hits, 4,17 expected hits Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sakha Russians win, taking Sakha from Japanese with 1 Soviet_Commisar_3, 3 armour and 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Russia EDIT: 1 Soviet_Commisar_3 and 3 armour moved from Sakha to 3rd Corps 1 3rdCorps moved from Amur to Sakha 1 infantry moved from Yakut S.S.R. to Buryatia 2 aaGuns moved from Amur to Sakha 1 armour moved from Urals to Russia 1 fighter and 1 tactical_bomber moved from Vologda to Russia 1 fighter and 1 tactical_bomber moved from Tambov to Russia Place Units - Russians 1 Russian_Rockets, 3 guard_infantrys and 6 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : 1,00 Germans regular : -2,33 Russians regular : -1,17
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…aaaaaaand I forgot to add the 6 mech. inf. oh boy! sorry! :S
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Here we go! The 6 mech. inf. are in Bulgaria.
I also moved some Russian units as well. -
@Panzerstahl-Helm said in Panzerstahl vs barnee EXP Game 2:
The germans receive the bonus for Persia twice (once for their own objective and once for the italian objective) Is that correct?
Hmm … I’m not sure about that. I think i asked @The-Captain that before. i will try and find it.
Thanks for moving those Mechs. The Fuhrer was unhappy when he noticed it. He is ordering them to spearhead future combat operations because of there lassitude.
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@Panzerstahl-Helm well it took a while, the nodeBB search isn’t very efficient, just scrolled through the thread for an hour lol. But, yea, G shouldn’t get the Bonus twice for the Oil Obj.
It just gets the No Ships in Med, etc… so I’ll fix for next update. Go ahead and deduct two PUs from the Reich.
Good catch :)
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@Panzerstahl-Helm well i scrolled some more and now I’m not sure
Looks like the Tigers coming in Early 44 instead of Late 43 and changing Germany’s Take Over Italy Objective so it counts twice for the Oil. Iraq, Persia and NW Persia is all I need to do.
I assume 1 Unit activates both German and Italian Oil Objectives.I will ask again.
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@Panzerstahl-Helm ok I finally found it. Can’t believe I missed it earlier. Woulda saved 2 hours of scrolling lol
So yea they get to double dip.
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Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 Escort, 3 Fortifications, 2 Japan_destroyers, 1 Japanese_LCV, 3 armour, 1 carrier, 1 elite and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 infantry moved from Kansu to Timguska Japanese take Timguska from Russians 1 infantry moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 1 Escort moved from 6 Sea Zone to 21 Sea Zone 6 NavyFighters moved from 35 Sea Zone to 21 Sea Zone 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 1 Escort_Convoy moved from 6 Sea Zone to 18 Sea Zone 1 NavyFighter and 1 fighter moved from 6 Sea Zone to 18 Sea Zone 4 fighters moved from Japan to 18 Sea Zone 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 18 Sea Zone 1 Japan_destroyer moved from 20 Sea Zone to 37 Sea Zone 1 bomber moved from Philippines to 37 Sea Zone 1 bomber, 4 fighters and 2 tactical_bombers moved from Yunnan to 37 Sea Zone Combat - Japanese Battle in 21 Sea Zone Japanese attack with 1 Escort, 6 NavyFighters, 3 fighters and 1 tactical_bomber Americans defend with 1 Escort Japanese roll dice for 1 Escort, 6 NavyFighters, 3 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 3/11 hits, 5.33 expected hits Americans roll dice for 1 Escort in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Escort owned by the Americans lost in 21 Sea Zone Japanese win with 1 Escort, 6 NavyFighters, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 Escort Battle in 18 Sea Zone Japanese attack with 1 Escort_Convoy, 1 NavyFighter, 6 fighters and 1 tactical_bomber ANZAC defend with 1 Escort Japanese roll dice for 1 Escort_Convoy, 1 NavyFighter, 6 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 5/9 hits, 4.33 expected hits ANZAC roll dice for 1 Escort in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Escort owned by the ANZAC lost in 18 Sea Zone Japanese win with 1 Escort_Convoy, 1 NavyFighter, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 Escort Battle in 37 Sea Zone Japanese attack with 1 Japan_destroyer, 2 bombers, 4 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 Japan_destroyer, 2 bombers, 4 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 5/9 hits, 5.00 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from ANZAC with 1 Japan_destroyer, 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from 18 Sea Zone: 1 Escort_Convoy EDIT: Adding units owned by Japanese to 18 Sea Zone: 1 Escort EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Yunnan 6 NavyFighters, 3 fighters and 1 tactical_bomber could not land in 21 Sea Zone and were removed 1 fighter moved from 18 Sea Zone to Japan 1 fighter moved from 18 Sea Zone to Japan 1 tactical_bomber moved from 18 Sea Zone to 6 Sea Zone 1 fighter moved from 18 Sea Zone to 6 Sea Zone 1 NavyFighter and 3 fighters moved from 18 Sea Zone to 35 Sea Zone 1 elite and 1 infantry moved from Japan to 6 Sea Zone 1 Japan_destroyer, 1 carrier, 1 elite, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 elite and 1 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 carrier and 1 pacific_BB moved from 20 Sea Zone to 35 Sea Zone 1 infantry moved from Korea to Manchuria 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 2 fighters moved from Kweichow to Yunnan 2 bombers, 4 fighters and 2 tactical_bombers moved from 37 Sea Zone to Yunnan 6 armour moved from Kweichow to Yunnan 1 armour moved from Anhwe to Yunnan 2 infantry moved from Anhwe to Kweichow 2 armour moved from Shantung to Kweichow 1 Rail moved from Kiangsu to Jehol 1 Rail and 1 elite moved from Jehol to Yunnan 1 Rail and 1 infantry moved from Kiangsu to Yunnan 3 infantry moved from Jehol to Anhwe 1 infantry moved from Shantung to Anhwe 2 infantry moved from Kiangsu to Anhwe Place Units - Japanese 1 Escort, 2 Japan_destroyers and 1 carrier placed in 6 Sea Zone 1 Fortification placed in Celebes 2 Fortifications placed in Philippines 1 armour and 2 infantry placed in Shantung 2 armour and 1 infantry placed in Kiangsu 1 Japanese_LCV, 1 elite and 4 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,1 Japanese collect 60 PUs (4 lost to blockades); end with 60 PUs Trigger Japan Loses PaulauIsland Turn13: Japanese met a national objective for an additional -1 PUs; end with 59 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 60 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 64 PUs Trigger Japan Loses CarolineIslands Turn13: Japanese met a national objective for an additional -3 PUs; end with 61 PUs Trigger Japan Liberates Formosa Turn13: Japanese met a national objective for an additional 1 PUs; end with 62 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 70 PUs Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -1.67 ANZAC regular : -0.50
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True - After the German Take Over of Italy, the German player collects the Italian National Bonus Objective income as long as Germany controls Southern Italy (Rome).
This also includes the Italian Advanced Production Capacity income.
Se more details on pg. 48.