NML 1914 Team Game 11
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mobileWarfare
mobileWarfare
that tech should call for a reroll. Lol -
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Research Technology - Russia Russia removing all Technology Tokens after successful research. Russia discover industry Combat Move - Russia 6 conscripts moved from St. Petersburg to Pskov 1 conscript moved from Pskov to Latvia 3 infantry moved from Latvia to Belarus 3 field_guns moved from Kiev to Odessa 1 infantry moved from Crimea to Odessa 5 fighters moved from Georgia to Armenia 1 conscript moved from Georgia to Armenia 7 conscripts moved from Kazakhstan to Turkmenistan 1 fighter moved from Kazakhstan to Georgia 1 fighter moved from Kazakhstan to Georgia 8 cavalrys moved from Kazakhstan to Georgia 3 heavy_guns moved from Minsk to Belarus 1 conscript moved from Belarus to Odessa 1 conscript moved from Crimea to Sea Zone 64 Sea of Azov 1 conscript and 1 transport moved from Sea Zone 64 Sea of Azov to Sea Zone 66 Black Sea 1 conscript moved from Sea Zone 66 Black Sea to Armenia 1 field_gun moved from Bratsk to Tiksi 1 conscript and 1 field_gun moved from Aldan to Sakhe 1 conscript moved from Aldan to Tiksi 1 conscript moved from Aldan to Tiksi Purchase Units - Russia Russia buy 5 cavalrys, 10 conscripts, 4 field_guns, 1 fighter, 3 heavy_guns, 3 infantry and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Russia Battle in Armenia Russia attack with 2 conscripts and 5 fighters Turkey defend with 1 infantry Russia win, taking Armenia from Turkey with 2 conscripts and 5 fighters remaining. Battle score for attacker is 3 Casualties for Turkey: 1 infantry Battle in Tiksi Russia attack with 2 conscripts and 1 field_gun Communists defend with 2 conscripts Russia win, taking Tiksi from Communists with 2 conscripts and 1 field_gun remaining. Battle score for attacker is 4 Casualties for Communists: 2 conscripts Battle in Sakhe Russia attack with 1 conscript and 1 field_gun Communists defend with 1 conscript Russia win, taking Sakhe from Communists with 1 field_gun remaining. Battle score for attacker is 0 Casualties for Russia: 1 conscript Casualties for Communists: 1 conscript Battle in Odessa Russia attack with 1 conscript, 3 field_guns and 1 infantry Austria defend with 1 field_gun and 2 infantry Russia win, taking Odessa from Austria with 3 field_guns and 1 infantry remaining. Battle score for attacker is 8 Casualties for Russia: 1 conscript Casualties for Austria: 1 field_gun and 2 infantry Non Combat Move - Russia 5 fighters moved from Armenia to Georgia 3 cavalrys moved from Moscow to Belarus Place Units - Russia 6 conscripts placed in St. Petersburg 2 conscripts and 3 trenchs placed in Warsaw 3 heavy_guns placed in Minsk 3 field_guns placed in Kiev 3 trenchs placed in Belarus 1 field_gun, 1 fighter and 1 infantry placed in Caucasus 1 conscript and 1 infantry placed in Irkutsk 4 cavalrys placed in Volgograd 1 cavalry, 1 conscript and 1 infantry placed in Moscow Activate Technology - Russia Russia activating industry Trigger RussiaS: Russia met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Russia Russia collect 101 PUs; end with 101 PUs Russia collect 7 PUs from War Bonds; end with 108 PUs
Territory Summary for Russia :
Armenia : 1 flag, 2 conscripts Aldan : 12 conscripts, 2 field_guns, 12 heavy_guns and 15 infantry Azerbaijan : 1 trench Belarus : 16 cavalrys, 9 conscripts, 19 field_guns, 9 heavy_guns, 24 infantry and 12 trenchs Bratsk : 1 trench Buryatia : 2 trenchs Caucasus : 1 Factory, 1 field_gun, 1 fighter, 1 infantry and 10 trenchs Evenkia : 1 trench Finland : 1 trench Georgia : 16 cavalrys, 1 conscript, 4 field_guns, 7 fighters, 4 heavy_guns and 1 infantry Irkutsk : 1 Factory, 1 conscript and 1 infantry Kazakhstan : 1 trench Khabarovsk : 1 trench Kiev : 1 Factory and 3 field_guns Koryak : 3 trenchs Krasnoyarsk : 1 trench Latvia : 1 conscript and 1 trench Lithuania : 1 trench Minsk : 1 Factory and 3 heavy_guns Moldavia : 1 trench Norilsk : 1 trench Novosibirsk : 6 trenchs Odessa : 3 field_guns and 1 infantry Omsk : 1 Factory Pskov : 6 conscripts Sakhe : 1 field_gun St. Petersburg : 1 Factory, 6 conscripts and 4 trenchs Tiksi : 2 conscripts and 1 field_gun Turkmenistan : 13 conscripts, 2 infantry and 8 trenchs Vladivostok : 1 Factory Volgograd : 1 Factory and 8 cavalrys Warsaw : 1 Factory, 5 conscripts, 2 heavy_guns, 1 infantry and 9 trenchs Western Siberian Lowlands : 5 trenchs Moscow : 1 flag, 1 Factory, 1 cavalry, 1 conscript and 1 infantry Sea Zone 64 Sea of Azov : 1 battlecruiser, 3 cruisers and 1 destroyer Sea Zone 66 Black Sea : 1 transport Norway : 1 flag, 3 trenchs
Production/PUs Summary :
Germany : 123 / 129 France : 59 / 67 Serbia : 0 / 0 Austria : 112 / 134 Italy : 2 / 0 Arabia : 0 / 0 Turkey : 113 / 117 Britain : 89 / 95 Russia : 101 / 108 Communists : 20 / 26 USA : 92 / 93
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Game History
Round: 17 Research Technology - Communists Communists spend 0 on tech rolls Communists roll 5,6,1 and gets 1 hit Communists removing all Technology Tokens after successful research. Communists discover propaganda Combat Move - Communists 2 conscripts and 1 fighter moved from Yakutsk to Sakhe 2 conscripts, 2 fighters and 1 infantry moved from Yakutsk to Tiksi Purchase Units - Communists Communists buy 8 conscripts, 2 field_guns and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat - Communists Battle in Sakhe Communists attack with 2 conscripts and 1 fighter Russia defend with 1 field_gun Communists roll dice for 2 conscripts and 1 fighter in Sakhe, round 2 : 0/2 hits, 0.50 expected hits Russia roll dice for 1 field_gun in Sakhe, round 2 : 0/1 hits, 0.33 expected hits Communists roll dice for 2 conscripts and 1 fighter in Sakhe, round 3 : 0/2 hits, 0.50 expected hits Russia roll dice for 1 field_gun in Sakhe, round 3 : 0/1 hits, 0.33 expected hits Communists roll dice for 2 conscripts and 1 fighter in Sakhe, round 4 : 0/2 hits, 0.50 expected hits Russia roll dice for 1 field_gun in Sakhe, round 4 : 0/1 hits, 0.33 expected hits Communists roll dice for 2 conscripts and 1 fighter in Sakhe, round 5 : 0/2 hits, 0.50 expected hits Russia roll dice for 1 field_gun in Sakhe, round 5 : 1/1 hits, 0.33 expected hits 1 conscript owned by the Communists lost in Sakhe Communists roll dice for 1 conscript and 1 fighter in Sakhe, round 6 : 1/2 hits, 0.50 expected hits Russia roll dice for 1 field_gun in Sakhe, round 6 : 1/1 hits, 0.33 expected hits 1 field_gun owned by the Russia and 1 conscript owned by the Communists lost in Sakhe Communists win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Communists: 2 conscripts Casualties for Russia: 1 field_gun Battle in Tiksi Communists attack with 2 conscripts, 2 fighters and 1 infantry Russia defend with 2 conscripts and 1 field_gun Communists roll dice for 2 conscripts, 2 fighters and 1 infantry in Tiksi, round 2 : 1/5 hits, 1.17 expected hits Russia roll dice for 2 conscripts and 1 field_gun in Tiksi, round 2 : 1/3 hits, 0.67 expected hits 1 conscript owned by the Russia and 1 conscript owned by the Communists lost in Tiksi Communists roll dice for 1 conscript, 2 fighters and 1 infantry in Tiksi, round 3 : 0/4 hits, 1.17 expected hits Russia roll dice for 1 conscript and 1 field_gun in Tiksi, round 3 : 1/2 hits, 0.50 expected hits 1 conscript owned by the Communists lost in Tiksi Communists roll dice for 2 fighters and 1 infantry in Tiksi, round 4 : 1/3 hits, 1.00 expected hits Russia roll dice for 1 conscript and 1 field_gun in Tiksi, round 4 : 1/2 hits, 0.50 expected hits 1 conscript owned by the Russia and 1 infantry owned by the Communists lost in Tiksi 2 fighters owned by the Communists retreated Russia win with 1 field_gun remaining. Battle score for attacker is -3 Casualties for Communists: 2 conscripts and 1 infantry Casualties for Russia: 2 conscripts Non Combat Move - Communists 2 fighters moved from Tiksi to Yakutsk 1 fighter moved from Sakhe to Yakutsk Place Units - Communists 8 conscripts, 2 field_guns and 1 infantry placed in Yakutsk Activate Technology - Communists Communists activating propaganda Trigger CommunistsP: Communists has 3 infantry placed in Yakutsk Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Communists Communists collect 20 PUs; end with 20 PUs Communists collect 3 PUs from War Bonds; end with 23 PUs
Combat Hit Differential Summary :
Communists regular : -2.83 Russia regular : 1.67
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@dawgoneit is up as USA.
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@FMErwinRommel conversing with my allies.
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@dawgoneit 1aaab7d3-1119-4aea-9013-e5422ec29194-USA 17.tsvg
Game History
Round: 17 Research Technology - USA USA spend 5 on tech rolls USA roll 1,1 and gets 0 hits Combat Move - USA 1 destroyer moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 62 Adriatic Sea 1 field_gun and 5 infantry moved from Morocco to Sea Zone 54 Alboran Sea 1 field_gun, 3 infantry and 2 transports moved from Sea Zone 54 Alboran Sea to Sea Zone 58 Tyrrhenian Sea 2 infantry and 1 transport moved from Sea Zone 54 Alboran Sea to Sea Zone 58 Tyrrhenian Sea 1 field_gun and 5 infantry moved from Sea Zone 58 Tyrrhenian Sea to Tunisia France take Tunisia from Turkey 1 field_gun and 1 infantry moved from Morocco to Sea Zone 54 Alboran Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 54 Alboran Sea to Sea Zone 58 Tyrrhenian Sea 1 field_gun and 1 infantry moved from Sea Zone 58 Tyrrhenian Sea to Sicily 5 cavalrys and 7 field_guns moved from Guatemala to Honduras 3 cavalrys and 1 fighter moved from Acapulco to Guatemala 4 infantry moved from Azores to Sea Zone 32 Sargasso Sea 4 infantry and 2 transports moved from Sea Zone 32 Sargasso Sea to Sea Zone 54 Alboran Sea 4 infantry moved from Sea Zone 54 Alboran Sea to Morocco 7 infantry moved from Washington D.C. to Sea Zone 30 Mid Atlantic 7 infantry and 4 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 32 Sargasso Sea 7 infantry moved from Sea Zone 32 Sargasso Sea to Azores 5 field_guns, 2 heavy_guns and 4 infantry moved from Khabarovsk to Aldan 1 infantry moved from Magadan to Khabarovsk 1 infantry moved from Chukotka to Sakhe 1 field_gun and 2 infantry moved from Honolulu to Sea Zone 145 Pacific Ocean 1 field_gun, 2 infantry and 2 transports moved from Sea Zone 145 Pacific Ocean to Sea Zone 109 Pacific Ocean 1 field_gun and 2 infantry moved from Sea Zone 109 Pacific Ocean to Acapulco 3 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 146 Pacific Ocean 1 destroyer moved from Sea Zone 151 Bering Sea to Sea Zone 147 Gulf of California 1 transport moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean 2 transports moved from Sea Zone 142 Pacific Ocean to Sea Zone 130 Philippine Sea 2 battlecruisers moved from Sea Zone 54 Alboran Sea to Sea Zone 58 Tyrrhenian Sea 7 cruisers, 8 destroyers and 3 submarines moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 59 Central Mediterranean 1 cruiser, 3 destroyers and 1 submarine moved from Sea Zone 54 Alboran Sea to Sea Zone 58 Tyrrhenian Sea 1 battleship moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 59 Central Mediterranean 2 cruisers moved from Sea Zone 33 Mid Atlantic to Sea Zone 58 Tyrrhenian Sea 1 field_gun and 1 infantry moved from Morocco to Sea Zone 54 Alboran Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 54 Alboran Sea to Sea Zone 58 Tyrrhenian Sea 1 field_gun and 1 infantry moved from Sea Zone 58 Tyrrhenian Sea to Sicily Purchase Units - USA USA buy 2 cruisers, 4 field_guns, 8 infantry, 1 tank and 4 transports; Remaining resources: 0 PUs; 2 techTokens; Combat - USA Battle in Sea Zone 62 Adriatic Sea USA attack with 1 destroyer Austria defend with 3 transports 3 transports owned by the Austria lost in Sea Zone 62 Adriatic Sea USA win with 1 destroyer remaining. Battle score for attacker is 21 Casualties for Austria: 3 transports Battle in Honduras USA attack with 5 cavalrys and 7 field_guns Neutral defend with 1 cavalry and 3 infantry USA roll dice for 5 cavalrys and 7 field_guns in Honduras, round 2 : 0/12 hits, 4.00 expected hits Neutral roll dice for 1 cavalry and 3 infantry in Honduras, round 2 : 2/4 hits, 1.17 expected hits 2 cavalrys owned by the USA lost in Honduras USA roll dice for 3 cavalrys and 7 field_guns in Honduras, round 3 : 7/10 hits, 3.33 expected hits Neutral roll dice for 1 cavalry and 3 infantry in Honduras, round 3 : 2/4 hits, 1.17 expected hits 1 cavalry owned by the Neutral, 3 infantry owned by the Neutral and 2 cavalrys owned by the USA lost in Honduras USA loses 0 PUs for violating Hondurass neutrality. USA win, taking Honduras from Neutral with 1 cavalry and 7 field_guns remaining. Battle score for attacker is -3 Casualties for USA: 4 cavalrys Casualties for Neutral: 1 cavalry and 3 infantry Battle in Sicily USA attack with 2 field_guns and 2 infantry Turkey defend with 1 infantry USA roll dice for 2 battlecruisers in Sicily, round 2 : 1/2 hits, 1.33 expected hits Turkey roll dice for 1 infantry in Sicily, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Turkey lost in Sicily USA win, taking Sicily from Turkey with 2 field_guns and 2 infantry remaining. Battle score for attacker is 3 Casualties for Turkey: 1 infantry Non Combat Move - USA 2 battlecruisers moved from Sea Zone 56 Gulf of Lyon to Sea Zone 59 Central Mediterranean 2 transports moved from Sea Zone 57 Ligurian Sea to Sea Zone 54 Alboran Sea 2 transports moved from Sea Zone 54 Alboran Sea to Sea Zone 32 Sargasso Sea Place Units - USA 1 field_gun and 1 tank placed in Catalonia 3 field_guns placed in Morocco 8 infantry placed in Washington D.C. 4 transports placed in Sea Zone 30 Mid Atlantic 2 cruisers placed in Sea Zone 29 Mid Atlantic Turn Complete - USA USA collect 95 PUs; end with 95 PUs
Combat Hit Differential Summary :
USA regular : -0.67 Turkey regular : -0.33 Neutral regular : 1.67
please let my allies look at my moves before you go please
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@dawgoneit all good.
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@FMErwinRommel you can go
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@dawgoneit OK. My NY Yankees got Juan Soto in a trade with San Diego Padres last evening. Time for my happy dance. He joins Aaron Judge and Giancarlo Stanton for a triple threat.
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@FMErwinRommel You are talking gibberish! :-P
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Juan Soto? what are the Yankees trying to lose. Lol
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@dawgoneit He was the best hitter the Washington Nationals had and helped them win the world series in 2019. Then, they tanked and traded away their best players. Soto was too good to stay with a losing team.
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@FMErwinRommel I’m just kidding with you man’
i’m a Yankees fan also. i’m excited about the trade also. -
Even though there is no base ball following in Germany, to my knowledge. Legends like babe ruth, Mickey mantle and Joe DeMaggio ring a bell here.
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@Elrood and all three of them were Yankees.
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@FMErwinRommel your turn
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Round: 18 Research Technology - Germany Germany spend 5 on tech rolls Germany roll 5,3,2 and gets 0 hits Combat Move - Germany 1 late_fighter moved from Hanover to Belgium 1 field_gun, 2 infantry, 1 late_fighter and 2 stormtruppens moved from Rhine to Belgium 1 gas moved from Bavaria to Belgium 1 cavalry moved from Uganda to British East Africa Germany take British East Africa from Britain 1 cavalry moved from British East Africa to Uganda 1 cavalry moved from Transvaal to Natal Germany take Natal from Britain 1 cavalry moved from Natal to Transvaal 1 cavalry moved from German Southwest Africa to Pretoria Germany take Pretoria from Britain 1 cavalry moved from Pretoria to German Southwest Africa Purchase Units - Germany Germany buy 1 Factory, 3 cavalrys, 4 gass, 3 heavy_guns, 9 infantry, 4 tanks and 3 trenchs; Remaining resources: 1 PUs; 3 techTokens; Combat - Germany Battle in Belgium Germany attack with 1 field_gun, 1 gas, 2 infantry, 2 late_fighters and 2 stormtruppens Britain defend with 1 Factory, 3 heavy_guns and 2 trenchs Germany roll dice for 1 gas in Belgium, round 2 : 1/1 hits, 0.83 expected hits 1 heavy_gun owned by the Britain lost in Belgium 1 gas owned by the Germany lost in Belgium Germany roll dice for 1 field_gun, 2 infantry, 2 late_fighters and 2 stormtruppens in Belgium, round 2 : 4/7 hits, 3.00 expected hits Britain roll dice for 2 heavy_guns and 2 trenchs in Belgium, round 2 : 1/2 hits, 1.33 expected hits 1 infantry owned by the Germany and 2 trenchs owned by the Britain lost in Belgium Germany roll dice for 1 field_gun, 1 infantry, 2 late_fighters and 2 stormtruppens in Belgium, round 3 : 2/6 hits, 2.83 expected hits Britain roll dice for 2 heavy_guns in Belgium, round 3 : 2/2 hits, 1.33 expected hits 1 stormtruppen owned by the Germany, 1 infantry owned by the Germany and 2 heavy_guns owned by the Britain lost in Belgium Germany win, taking Belgium from Britain with 1 field_gun, 2 late_fighters and 1 stormtruppen remaining. Battle score for attacker is 8 Casualties for Britain: 3 heavy_guns and 2 trenchs Casualties for Germany: 1 gas, 2 infantry and 1 stormtruppen Non Combat Move - Germany 5 cavalrys moved from Bavaria to Switzerland 1 infantry moved from Alsace to Switzerland 1 infantry moved from Wurttemburg to Alsace 5 infantry moved from Wurttemburg to Rhine 1 field_gun, 7 infantry and 3 stormtruppens moved from Westphalia to Rhine 1 late_fighter moved from Belgium to Rhine 1 late_fighter moved from Rhine to Hanover 1 late_fighter moved from Belgium to Rhine 1 infantry moved from Pomerania to West Prussia 3 stormtruppens moved from Brandenburg to West Prussia 4 field_guns, 1 infantry and 2 stormtruppens moved from West Prussia to Western Poland 3 stormtruppens moved from Berlin to Brandenburg 1 infantry moved from Mecklenburg to Pomerania 3 tanks moved from Dar es Salaam to Northern Rhodesia 1 heavy_gun moved from Dar es Salaam to German East Africa 3 heavy_guns moved from German East Africa to Northern Rhodesia Place Units - Germany 3 heavy_guns, 2 infantry and 3 trenchs placed in Stockholm 1 Factory placed in Rhine 6 infantry placed in Wurttemburg 1 infantry placed in Mecklenburg 4 tanks placed in West Prussia 3 cavalrys and 3 gass placed in Bavaria 1 gas placed in Dar es Salaam Activate Technology - Germany Trigger GermanyP: Germany has 3 stormtruppens placed in Berlin Turn Complete - Germany Germany collect 129 PUs; end with 130 PUs Germany collect 9 PUs from War Bonds; end with 139 PUs
Combat Hit Differential Summary :
Germany regular : 0.33 Britain regular : 0.33
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Will be away over the weekend, and do not want to rush my go now, since there are unclear dependencies with other Entente powers.
I would ask you to wait for it until Monday latest, and meanwhile me and my allies need to have “The Talk!!!”
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@Elrood Sure, trying to get the whole team to concede or whether to sue for a separate peace is a tough decision.