@max334 Sorry about that, no edits needed on my side for Pacific.
Scramble the French fig to UK please.
@MrRoboto said in MrRoboto (Allies+22) vs Simon33 (Axis) BM:
@MrRoboto said in MrRoboto (Allies+22) vs Simon33 (Axis) BM:
2 fighters could not land in Greece and were removed
1 fighter could not land in 97 Sea Zone and was removedGreece was a big blow, but your scramble in 97 messed up my landing. I didn’t think you would Scramble and didn’t consider my planes not being able to land.
So at least you got another +30 from these 3 fighters crashing.
Important: Please change the OOL off India how you wish. I scored 3 hits…
I was sure you would have to take hits on your aircraft carriers if I scrambled, which could make it hard to defend the survivors. Although I didn’t understand why you didn’t land UK planes from Iraq on the Greece airbase.
@MrRoboto said in MrRoboto (Allies+22) vs Simon33 (Axis) BM:
@simon33 said in MrRoboto (Allies+22) vs Simon33 (Axis) BM:
Battle score for attacker is 51
ouch
I was upset about Vologda, guess I should have put an artillery there.
@simon33 said in MrRoboto (Allies+22) vs Simon33 (Axis) BM:
Although I didn’t understand why you didn’t land UK planes from Iraq on the Greece airbase.
Oversight on my part. Should have done that…
It’s an epic game with many mistakes on both sides, party because it is so unusual.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 41
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 1 fighter, 8 infantry, 3 submarines, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Bulgaria to Yugoslavia
Americans take Yugoslavia from Italians
1 infantry moved from Greece to Albania
Americans take Albania from Italians
1 bomber moved from United Kingdom to Romania
1 mech_infantry moved from Vologda to Smolensk
Americans take Smolensk from Germans
1 artillery moved from Vologda to Archangel
Americans take Archangel from Germans
1 mech_infantry moved from Novosibirsk to Samara
Americans take Samara from Germans
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 4 submarines; ANZAC loiter and taunt
Japanese defend with 1 destroyer and 3 fighters
Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
3 submarines owned by the Americans lost in 6 Sea Zone
1 destroyer owned by the Japanese lost in 6 Sea Zone
Japanese and Americans reach a stalemate
. Battle score for attacker is -10
Casualties for Americans: 3 submarines
Casualties for Japanese: 1 destroyer
Battle in Romania
Americans attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 artillery and 1 factory_minor
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Romania, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 artillery in Romania, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Romania
Americans win, taking Romania from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Non Combat Move - Americans
5 artilleries and 1 infantry moved from Greece to Bulgaria
1 bomber moved from Romania to Bulgaria
3 submarines moved from 96 Sea Zone to 97 Sea Zone
1 carrier and 2 tactical_bombers moved from 96 Sea Zone to 92 Sea Zone
4 transports moved from 92 Sea Zone to 91 Sea Zone
2 artilleries and 6 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 fighters moved from Eastern United States to 110 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
2 artilleries and 6 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Gibraltar to United Kingdom
1 fighter moved from Egypt to Greece
1 infantry moved from Iraq to Northwest Persia
4 artilleries moved from Belgian Congo to Anglo Egyptian Sudan
4 submarines moved from 19 Sea Zone to 6 Sea Zone
Place Units - Americans
1 artillery and 2 infantry placed in Greece
1 bomber placed in Western United States
3 submarines placed in 10 Sea Zone
4 transports placed in 101 Sea Zone
2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 77 PUs; end with 77 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 112 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 117 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs
Purchase Units - British
British buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Northwest Persia to Caucasus
British take Caucasus from Germans
1 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
2 infantry and 2 transports moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in Crete
Battle in Cyprus
Battle in Holland Belgium
Non Combat Move - British
4 transports moved from 110 Sea Zone to 109 Sea Zone
1 artillery, 5 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 109 Sea Zone to 110 Sea Zone
1 artillery, 5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Southern France to Normandy Bordeaux
4 fighters moved from Iraq to Greece
Place Units - British
3 artilleries placed in Iraq
1 artillery and 2 infantry placed in Egypt
1 artillery and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -0,67
Japanese regular : 0,67
Germans regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 41
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 1 fighter, 8 infantry, 3 submarines, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Bulgaria to Yugoslavia
Americans take Yugoslavia from Italians
1 infantry moved from Greece to Albania
Americans take Albania from Italians
1 bomber moved from United Kingdom to Romania
1 mech_infantry moved from Vologda to Smolensk
Americans take Smolensk from Germans
1 artillery moved from Vologda to Archangel
Americans take Archangel from Germans
1 mech_infantry moved from Novosibirsk to Samara
Americans take Samara from Germans
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 4 submarines; ANZAC loiter and taunt
Japanese defend with 1 destroyer and 3 fighters
Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
3 submarines owned by the Americans lost in 6 Sea Zone
1 destroyer owned by the Japanese lost in 6 Sea Zone
Japanese and Americans reach a stalemate
. Battle score for attacker is -10
Casualties for Americans: 3 submarines
Casualties for Japanese: 1 destroyer
Battle in Romania
Americans attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 artillery and 1 factory_minor
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Romania, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 artillery in Romania, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Romania
Americans win, taking Romania from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Non Combat Move - Americans
5 artilleries and 1 infantry moved from Greece to Bulgaria
1 bomber moved from Romania to Bulgaria
3 submarines moved from 96 Sea Zone to 97 Sea Zone
1 carrier and 2 tactical_bombers moved from 96 Sea Zone to 92 Sea Zone
4 transports moved from 92 Sea Zone to 91 Sea Zone
2 artilleries and 6 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 fighters moved from Eastern United States to 110 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
2 artilleries and 6 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Gibraltar to United Kingdom
1 fighter moved from Egypt to Greece
1 infantry moved from Iraq to Northwest Persia
4 artilleries moved from Belgian Congo to Anglo Egyptian Sudan
4 submarines moved from 19 Sea Zone to 6 Sea Zone
Place Units - Americans
1 artillery and 2 infantry placed in Greece
1 bomber placed in Western United States
3 submarines placed in 10 Sea Zone
4 transports placed in 101 Sea Zone
2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 77 PUs; end with 77 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 112 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 117 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs
Purchase Units - British
British buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Northwest Persia to Caucasus
British take Caucasus from Germans
1 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
2 infantry and 2 transports moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in Crete
Battle in Cyprus
Battle in Holland Belgium
Non Combat Move - British
4 transports moved from 110 Sea Zone to 109 Sea Zone
1 artillery, 5 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 109 Sea Zone to 110 Sea Zone
1 artillery, 5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Southern France to Normandy Bordeaux
4 fighters moved from Iraq to Greece
Place Units - British
3 artilleries placed in Iraq
1 artillery and 2 infantry placed in Egypt
1 artillery and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,67
Japanese regular : 0,67
Germans regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 41
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 1 fighter, 8 infantry, 3 submarines, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Bulgaria to Yugoslavia
Americans take Yugoslavia from Italians
1 infantry moved from Greece to Albania
Americans take Albania from Italians
1 bomber moved from United Kingdom to Romania
1 mech_infantry moved from Vologda to Smolensk
Americans take Smolensk from Germans
1 artillery moved from Vologda to Archangel
Americans take Archangel from Germans
1 mech_infantry moved from Novosibirsk to Samara
Americans take Samara from Germans
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 4 submarines; ANZAC loiter and taunt
Japanese defend with 1 destroyer and 3 fighters
Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
3 submarines owned by the Americans lost in 6 Sea Zone
1 destroyer owned by the Japanese lost in 6 Sea Zone
Japanese and Americans reach a stalemate
. Battle score for attacker is -10
Casualties for Americans: 3 submarines
Casualties for Japanese: 1 destroyer
Battle in Romania
Americans attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 artillery and 1 factory_minor
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Romania, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 artillery in Romania, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Romania
Americans win, taking Romania from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Non Combat Move - Americans
5 artilleries and 1 infantry moved from Greece to Bulgaria
1 bomber moved from Romania to Bulgaria
3 submarines moved from 96 Sea Zone to 97 Sea Zone
1 carrier and 2 tactical_bombers moved from 96 Sea Zone to 92 Sea Zone
4 transports moved from 92 Sea Zone to 91 Sea Zone
2 artilleries and 6 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 fighters moved from Eastern United States to 110 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
2 artilleries and 6 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Gibraltar to United Kingdom
1 fighter moved from Egypt to Greece
1 infantry moved from Iraq to Northwest Persia
4 artilleries moved from Belgian Congo to Anglo Egyptian Sudan
4 submarines moved from 19 Sea Zone to 6 Sea Zone
Place Units - Americans
1 artillery and 2 infantry placed in Greece
1 bomber placed in Western United States
3 submarines placed in 10 Sea Zone
4 transports placed in 101 Sea Zone
2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 77 PUs; end with 77 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 112 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 117 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs
Purchase Units - British
British buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Northwest Persia to Caucasus
British take Caucasus from Germans
1 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
2 infantry and 2 transports moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in Crete
Battle in Cyprus
Battle in Holland Belgium
Non Combat Move - British
4 transports moved from 110 Sea Zone to 109 Sea Zone
1 artillery, 5 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 109 Sea Zone to 110 Sea Zone
1 artillery, 5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Southern France to Normandy Bordeaux
4 fighters moved from Iraq to Greece
Place Units - British
3 artilleries placed in Iraq
1 artillery and 2 infantry placed in Egypt
1 artillery and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 125 Sea Zone: 2 submarines
EDIT: Removing units owned by British from 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,67
Japanese regular : 0,67
Germans regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 41
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
Combat - Italians
Battle in Yugoslavia
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Yugoslavia, round 2 : 2/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Yugoslavia
Italians win, taking Yugoslavia from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 aaGuns and 5 infantry moved from Northern Italy to Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,5,5,6,1,5,1,1,4,6,4,1,1
Italians collect 1 PU (8 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 41
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 bomber, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Shan State to Yunnan
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from French Indo China to Kwangsi
1 bomber moved from Sumatra to Yunnan
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Kwangsi
1 bomber moved from Malaya to Szechwan
Combat - ANZAC
Battle in Szechwan
ANZAC attack with 1 bomber
Japanese defend with 1 infantry
ANZAC roll dice for 1 bomber in Szechwan, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 bomber in Szechwan, round 3 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
ANZAC win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
ANZAC attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Yunnan, round 2 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
ANZAC win, taking Yunnan from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
ANZAC attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
ANZAC roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 0/4 hits, 1,50 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 3 : 1/4 hits, 1,50 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Kwangsi
ANZAC win, taking Kwangsi from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 infantry moved from Hainan to 36 Sea Zone
1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
4 infantry moved from Java to 42 Sea Zone
4 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
4 infantry moved from 37 Sea Zone to Siam
1 carrier and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone
2 artilleries and 4 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from New South Wales to Queensland
1 fighter moved from Queensland to 37 Sea Zone
2 artilleries and 4 infantry moved from 37 Sea Zone to Siam
1 bomber moved from Szechwan to French Indo China
1 bomber moved from Yunnan to French Indo China
2 submarines moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
Place Units - ANZAC
1 bomber and 1 fighter placed in Queensland
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
Turn Complete - ANZAC
ANZAC collect 35 PUs; end with 35 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 38 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 41 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 44 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,67
ANZAC regular : -1,67
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 42
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 2 fighters, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Norway to Smolensk
1 infantry moved from Russia to Smolensk
1 mech_infantry moved from Russia to Vologda
Germans take Vologda from Americans
1 artillery, 1 infantry and 1 mech_infantry moved from Russia to Samara
1 fighter moved from Bessarabia to Romania
3 mech_infantrys moved from Ukraine to Romania
1 mech_infantry moved from Ukraine to Smolensk
1 mech_infantry moved from Ukraine to Caucasus
6 artilleries moved from Volgograd to Caucasus
1 infantry moved from Germany to Slovakia Hungary
Germans take Slovakia Hungary from Americans
3 fighters and 2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Northern Italy to Romania
Combat - Germans
Battle in Romania
Germans attack with 2 fighters and 3 mech_infantrys
Americans defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 2 fighters and 3 mech_infantrys in Romania, round 2 : 0/5 hits, 1.50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Romania
Germans roll dice for 2 fighters and 2 mech_infantrys in Romania, round 3 : 3/4 hits, 1.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Romania, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Romania
Germans win, taking Romania from Americans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 3 fighters and 2 infantry
British defend with 1 factory_minor and 1 infantry
Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1.83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
Americans defend with 1 mech_infantry
Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Smolensk
Germans win, taking Smolensk from Americans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Samara
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Americans defend with 1 mech_infantry
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Samara, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Samara, round 3 : 3/3 hits, 0.83 expected hits
Americans roll dice for 1 mech_infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
1 mech_infantry owned by the Americans lost in Samara
Germans win, taking Samara from Americans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Caucasus
Germans attack with 6 artilleries and 1 mech_infantry
British defend with 1 factory_minor and 1 infantry
Germans roll dice for 6 artilleries and 1 mech_infantry in Caucasus, round 2 : 4/7 hits, 2.33 expected hits
British roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Caucasus
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 5 artilleries and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for British: 1 infantry
Non Combat Move - Germans
1 fighter moved from Romania to Southern Italy
1 fighter moved from Romania to Eastern Poland
4 infantry moved from Greater Southern Germany to Yugoslavia
1 fighter moved from Northern Italy to Southern Italy
21 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Holland Belgium to Southern Italy
3 artilleries moved from Northern Italy to Yugoslavia
1 fighter moved from Holland Belgium to Western Germany
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Finland
16 infantry moved from Norway to Finland
1 fighter moved from Holland Belgium to Southern Italy
1 aaGun and 16 infantry moved from Denmark to Western Germany
4 infantry moved from Germany to Slovakia Hungary
10 infantry moved from Western Germany to Germany
1 aaGun and 4 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
1 fighter moved from Smolensk to Russia
Place Units - Germans
3 artilleries placed in Persia
3 artilleries placed in Volgograd
3 infantry placed in Novgorod
3 mech_infantrys placed in Ukraine
2 fighters and 7 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6,1,5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5
Germans collect 59 PUs (5 lost to blockades); end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Germans regular : 3.50
British regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 42
Purchase Units - Japanese
Japanese buy 1 airfield, 1 destroyer and 2 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kiangsi to Kwangtung
Japanese take Kwangtung from ANZAC
2 infantry moved from Kiangsi to Kwangsi
1 bomber moved from Kiangsu to Kwangsi
1 infantry moved from Burma to Shan State
1 bomber moved from Kweichow to Shan State
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Yenisey from Americans
Japanese take Evenkiyskiy from Americans
1 infantry moved from Timguska to Urals
Japanese take Urals from Americans
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Americans
1 artillery and 9 infantry moved from Burma to Yunnan
Combat - Japanese
Battle in Kwangsi
Japanese attack with 1 bomber and 2 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 bomber and 2 infantry in Kwangsi, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 2 infantry in Kwangsi, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Kwangsi
1 infantry owned by the ANZAC lost in Kwangsi
1 bomber owned by the Japanese retreated
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery and 9 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery and 9 infantry in Yunnan, round 2 : 6/10 hits, 2.00 expected hits
Chinese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
1 artillery owned by the ANZAC lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery and 8 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in Shan State
Japanese attack with 1 bomber and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Shan State, round 2 : 0/2 hits, 0.83 expected hits
ANZAC roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
1 bomber owned by the Japanese retreated
ANZAC win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Shan State to India
1 bomber moved from Kwangsi to India
42 artilleries and 42 infantry moved from India to Burma
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hunan to Yunnan
1 armour moved from Burma to Kweichow
1 infantry moved from Kiangsi to Hunan
2 infantry moved from Kiangsi to Anhwe
2 fighters moved from Kiangsu to Korea
1 infantry moved from Sakha to Amur
1 armour moved from Soviet Far East to Amur
1 mech_infantry moved from Yakut S.S.R. to Amur
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
Place Units - Japanese
1 airfield placed in Korea
1 destroyer placed in 6 Sea Zone
2 infantry placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,3,6,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,4,6,5,1,3,1,5,1
Japanese collect 40 PUs (12 lost to blockades); end with 42 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Chinese regular : 2.00
Japanese regular : 3.17
ANZAC regular : 0.67
@MrRoboto said in MrRoboto (Allies+22) vs Simon33 (Axis) BM:
Did you miss this game / notification?
Sorry about the delay in this one. Been dithering a bit. Looks like I might be going to snatch defeat from the jaws of victory.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 42
Purchase Units - Americans
Americans buy 4 artilleries, 1 bomber, 4 fighters, 5 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
7 artilleries and 19 infantry moved from Morocco to 91 Sea Zone
7 artilleries, 19 infantry and 13 transports moved from 91 Sea Zone to 112 Sea Zone
7 artilleries and 19 infantry moved from 112 Sea Zone to Norway
4 fighters moved from 110 Sea Zone to 112 Sea Zone
3 carriers, 1 destroyer and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 fighter moved from Greece to Romania
2 artilleries and 1 infantry moved from Bulgaria to Romania
1 bomber moved from Bulgaria to Germany
1 bomber moved from United Kingdom to Germany
2 tactical_bombers moved from 92 Sea Zone to 112 Sea Zone
1 artillery moved from Archangel to Belarus
Americans take Belarus from Germans
1 bomber moved from Western United States to 6 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Japanese scrambles 2 units out of Korea to defend against the attack in 6 Sea Zone
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/2 hits, 0,33 expected hits
Bombing raid in Germany rolls: 7,7 and causes: 14 damage to unit: factory_major
Bombing raid in Germany causes 14 damage total.
Battle in Norway
Battle in 6 Sea Zone
Americans attack with 1 bomber and 5 submarines
Japanese defend with 1 destroyer and 5 fighters
Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 3/5 hits, 1,67 expected hits
Americans roll dice for 1 bomber in 6 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer and 5 fighters in 6 Sea Zone, round 2 : 2/6 hits, 3,67 expected hits
2 submarines owned by the Americans lost in 6 Sea Zone
1 destroyer owned by the Japanese lost in 6 Sea Zone
3 submarines owned by the Americans submerged
Americans roll dice for 1 bomber in 6 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 5 fighters in 6 Sea Zone, round 3 : 3/5 hits, 3,33 expected hits
1 bomber owned by the Americans lost in 6 Sea Zone
Japanese win, taking Norway from Germans with 5 fighters remaining. Battle score for attacker is -18
Casualties for Americans: 1 bomber and 2 submarines
Casualties for Japanese: 1 destroyer
Battle in Romania
Americans attack with 2 artilleries, 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
Americans roll dice for 2 artilleries, 1 fighter and 1 infantry in Romania, round 2 : 3/4 hits, 1,50 expected hits
Germans roll dice for 2 mech_infantrys in Romania, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Romania
2 mech_infantrys owned by the Germans lost in Romania
Americans win, taking Romania from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Germans: 2 mech_infantrys
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Korea
Moving scrambled unit from 6 Sea Zone back to originating territory: Korea
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Iwo Jima: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Denmark from Germans to Americans
EDIT: Removing units owned by Americans from Norway: 2 infantry
EDIT: Adding units owned by Americans to Denmark: 2 infantry
EDIT: Turning off Edit Mode
1 artillery and 2 infantry moved from Greece to Bulgaria
1 infantry moved from Albania to Bulgaria
2 bombers moved from Germany to Bulgaria
1 fighter moved from Romania to Bulgaria
2 fighters moved from 112 Sea Zone to United Kingdom
1 fighter moved from 112 Sea Zone to United Kingdom
2 submarines moved from 91 Sea Zone to 64 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 110 Sea Zone
1 carrier moved from 92 Sea Zone to 110 Sea Zone
2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 6 infantry moved from 91 Sea Zone to Morocco
4 artilleries moved from Anglo Egyptian Sudan to Egypt
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
Place Units - Americans
1 artillery and 1 infantry placed in Western United States
1 bomber and 4 fighters placed in Eastern United States
3 artilleries and 4 infantry placed in Central United States
2 transports placed in 101 Sea Zone
Americans undo move 3.
3 submarines placed in 10 Sea Zone
1 artillery and 2 infantry placed in Greece
2 artilleries and 2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 71 PUs; end with 71 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 111 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU
Purchase Units - British
British buy 9 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
British take Northern Italy from Italians
2 infantry moved from Normandy Bordeaux to Holland Belgium
4 fighters moved from 110 Sea Zone to Holland Belgium
4 mech_infantrys moved from Iraq to Caucasus
4 fighters moved from Greece to Caucasus
Combat - British
British creates battle in territory 125 Sea Zone
British creates battle in territory 99 Sea Zone
Battle in Holland Belgium
British attack with 4 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
British roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2,33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Holland Belgium
1 infantry owned by the Germans lost in Holland Belgium
British win, taking 125 Sea Zone from Germans, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in Caucasus
British attack with 4 fighters and 4 mech_infantrys
Germans defend with 5 artilleries, 1 factory_minor and 1 mech_infantry
British roll dice for 4 fighters and 4 mech_infantrys in Caucasus, round 2 : 2/8 hits, 2,67 expected hits
Germans roll dice for 5 artilleries and 1 mech_infantry in Caucasus, round 2 : 1/6 hits, 2,00 expected hits
1 mech_infantry owned by the British lost in Caucasus
1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus
British roll dice for 4 fighters and 3 mech_infantrys in Caucasus, round 3 : 5/7 hits, 2,50 expected hits
Germans roll dice for 4 artilleries in Caucasus, round 3 : 0/4 hits, 1,33 expected hits
4 artilleries owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 4 fighters and 3 mech_infantrys remaining. Battle score for attacker is 20
Casualties for British: 1 mech_infantry
Casualties for Germans: 5 artilleries and 1 mech_infantry
Non Combat Move - British
2 fighters moved from Caucasus to Iraq
1 fighter moved from Caucasus to Iraq
1 fighter moved from Caucasus to Bulgaria
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 114 Sea Zone
1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 5 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 5 infantry moved from 112 Sea Zone to Norway
2 submarines moved from 125 Sea Zone to 112 Sea Zone
2 fighters moved from Holland Belgium to 112 Sea Zone
1 fighter moved from Holland Belgium to 112 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Crete to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
2 infantry and 2 transports moved from 99 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
Place Units - British
3 artilleries placed in Iraq
3 artilleries placed in Egypt
3 artilleries and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 52 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 1,50
Japanese regular : -2,00
Germans AA : -0,33
Germans regular : -0,33
British regular : 1,50
Bump #1
Or maybe you just missed it?
bump #2
I hope you come back! This is one hell of an exciting game
Bump #3
I will claim the win now. A pity, but to be honest I think I would have won anyways.
Apologies for stopping playing this. Was depressed and stressed and couldn’t motivate myself to play. I am pretty sure you are correct though. I thought I had you this game but somehow Japan got behind, Anzac became stronger than them and Germany aren’t strong enough to win.
GG.
Sorry for you having a hard time. Glad to see you found the energy to come back to the site, if even to just pop in for a moment.
Better times are always ahead!
This game was on razors edge and you have been ultra close to winning!