two nice techs there, lucky!
MrRoboto (Allies+22) vs Simon33 (Axis) BM
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3d6<=1: 2, 6, 2; Hits: 0
1d6<=2: 1; Hits: 1 -
[dice 2d6<=1]
[dice 1d6<=2] -
2d6<=1: 1, 3; Hits: 1
1d6<=2: 6; Hits: 0 -
Will you scramble?
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No scramble.
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I think you caught me napping a little bit with Norway.
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Yeah well it’s not defending every entry point into Europe.
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 fighters and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans Non Combat Move - Germans 1 tactical_bomber moved from Western Germany to Southern Italy 2 fighters and 2 tactical_bombers moved from Western Germany to Egypt 3 aaGuns, 3 armour, 5 artilleries and 24 infantry moved from Romania to Eastern Poland 8 armour, 8 artilleries, 7 infantry and 3 mech_infantrys moved from Poland to Eastern Poland 3 armour, 2 artilleries and 4 mech_infantrys moved from Germany to Poland 1 mech_infantry moved from Poland to Eastern Poland Place Units - Germans 1 artillery and 2 infantry placed in France 2 fighters and 7 infantry placed in Western Germany Turn Complete - Germans Germans collect 39 PUs; end with 39 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 46 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
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I meant it’s not easy defending every entry point.
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Italians Italians buy nothing; Remaining resources: 5 PUs; Combat Move - Italians 1 infantry moved from Bulgaria to Albania Italians take Albania from Americans 1 fighter moved from Western Germany to Yugoslavia 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia Combat - Italians Battle in Yugoslavia Italians attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Yugoslavia, round 2 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Yugoslavia Italians win, taking Yugoslavia from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from Yugoslavia to Southern Italy 8 infantry moved from Northern Italy to Southern Italy 2 fighters moved from Caucasus to Southern Italy 2 aaGuns and 2 infantry moved from Holland Belgium to Western Germany Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,5,3,4,5,3,4,5,3,4,5 Italians collect 4 PUs (10 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 0.83
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Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser and 3 destroyers moved from 26 Sea Zone to 63 Sea Zone 1 destroyer moved from 54 Sea Zone to 63 Sea Zone 2 fighters moved from Queensland to 62 Sea Zone 1 submarine moved from 57 Sea Zone to 61 Sea Zone Place Units - ANZAC 1 carrier and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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autosaveAfterGermansCombatMove.tsvg
Scramble and submerge SZ113? I would think not but you never know.
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I would think no scramble and submerge I mean.
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exactly.
no scramble
submerge the sub -
TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15 Purchase Units - Japanese Japanese buy 3 artilleries, 4 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Shensi to Sikang Japanese take Sikang from Chinese 1 artillery and 1 infantry moved from Kweichow to Szechwan 2 bombers moved from Malaya to Szechwan 1 artillery and 2 infantry moved from French Indo China to Shan State 2 transports moved from 41 Sea Zone to 37 Sea Zone 2 artilleries and 2 infantry moved from Malaya to 37 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 38 Sea Zone 2 artilleries and 2 infantry moved from 38 Sea Zone to Burma 1 armour, 9 artilleries and 8 infantry moved from Yunnan to Burma 1 fighter moved from Malaya to Shan State 1 tactical_bomber moved from 41 Sea Zone to Shan State 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to New Guinea 2 fighters moved from 35 Sea Zone to New Guinea 1 fighter moved from 42 Sea Zone to New Guinea Combat - Japanese Battle in New Guinea Japanese attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in New Guinea, round 2 : 5/7 hits, 3.33 expected hits ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in New Guinea Japanese win, taking New Guinea from ANZAC with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Burma Japanese attack with 1 armour, 11 artilleries and 10 infantry British defend with 1 infantry Japanese roll dice for 1 armour, 11 artilleries and 10 infantry in Burma, round 2 : 6/22 hits, 7.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 armour, 11 artilleries and 10 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Szechwan Japanese attack with 1 artillery, 2 bombers and 1 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Szechwan, round 2 : 1/4 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Szechwan 1 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 1 artillery and 2 bombers in Szechwan, round 3 : 3/3 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 bombers moved from Szechwan to French Indo China 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Hunan to Yunnan 3 artilleries moved from Anhwe to Hunan 1 infantry moved from Kiangsu to Anhwe 1 battleship, 1 carrier and 1 cruiser moved from 41 Sea Zone to 38 Sea Zone 2 submarines moved from 39 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 38 Sea Zone 1 carrier, 2 fighters and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone 2 carriers, 2 destroyers and 1 submarine moved from 42 Sea Zone to 46 Sea Zone 4 fighters and 1 tactical_bomber moved from New Guinea to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 carrier moved from 35 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Philippines 1 fighter moved from 37 Sea Zone to Philippines 1 fighter moved from Japan to Kiangsu Place Units - Japanese 1 artillery and 2 infantry placed in Malaya 2 artilleries and 1 infantry placed in French Indo China 3 infantry placed in Kiangsu Japanese undo move 1. 3 infantry placed in Malaya 1 artillery and 4 fighters placed in Japan Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 1.50 UK_Pacific regular : -0.67 ANZAC regular : -0.33
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Will you scramble to deny bombardment?
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Yeah, scramble 1 tac.
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Game History
Round: 15 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 1 artillery, 1 carrier, 1 fighter, 6 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 infantry moved from Soviet Far East to Siberia Americans take Siberia from Japanese 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 artillery moved from Soviet Far East to Siberia 2 fighters moved from 17 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Midway to 6 Sea Zone 2 fighters moved from 4 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 9 transports moved from 112 Sea Zone to 125 Sea Zone 1 infantry moved from Finland to Vyborg Americans take Vyborg from Germans 2 artilleries and 1 infantry moved from Finland to Karelia Americans take Karelia from Germans 3 carriers and 3 destroyers moved from 112 Sea Zone to 125 Sea Zone 4 fighters and 1 tactical_bomber moved from Norway to 112 Sea Zone 1 submarine moved from 105 Sea Zone to 112 Sea Zone 9 transports moved from 125 Sea Zone to 123 Sea Zone 3 carriers and 3 destroyers moved from 125 Sea Zone to 123 Sea Zone Combat - Americans Battle in Korea Battle in 112 Sea Zone British loiter and taunt; Americans attack with 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber Germans defend with 1 destroyer Americans win, taking Korea from Japanese with 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 armour and 2 mech_infantrys moved from Norway to Karelia 4 fighters and 1 tactical_bomber moved from 112 Sea Zone to Norway 1 artillery and 5 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 106 Sea Zone to 123 Sea Zone 1 artillery and 5 infantry moved from 123 Sea Zone to Iceland 1 carrier, 4 destroyers and 4 submarines moved from 17 Sea Zone to 6 Sea Zone 1 carrier and 1 destroyer moved from 4 Sea Zone to 6 Sea Zone 1 transport moved from 4 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from 6 Sea Zone to 26 Sea Zone Place Units - Americans 1 airfield placed in Denmark 1 armour and 2 mech_infantrys placed in Norway 3 infantry placed in Southern France 1 carrier and 2 transports placed in 10 Sea Zone 1 artillery, 1 fighter and 3 infantry placed in Western United States Turn Complete - Americans Americans collect 68 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 2 artilleries, 3 fighters and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 6 fighters moved from Denmark to Novgorod 9 infantry and 1 mech_infantry moved from Denmark to 112 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 9 infantry, 1 mech_infantry and 5 transports moved from 112 Sea Zone to 127 Sea Zone 1 submarine moved from 113 Sea Zone to 105 Sea Zone 9 infantry and 1 mech_infantry moved from 127 Sea Zone to Novgorod 1 infantry moved from Southern France to Northern Italy British take Northern Italy from Italians Combat - British Germans scrambles 1 units out of Novgorod to defend against the attack in 127 Sea Zone Germans scrambles to create a battle in territory 127 Sea Zone Battle in 127 Sea Zone British attack with 1 battleship, 1 carrier, 2 cruisers, 4 destroyers and 5 transports Germans defend with 1 tactical_bomber British win with 1 battleship, 1 carrier, 2 cruisers, 4 destroyers and 5 transports remaining. Battle score for attacker is 11 Casualties for Germans: 1 tactical_bomber Battle in Novgorod British attack with 6 fighters, 9 infantry and 1 mech_infantry Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 8 infantry and 2 tactical_bombers British win, taking Novgorod from Germans with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 33 Casualties for British: 1 fighter and 9 infantry Casualties for Germans: 1 artillery, 2 fighters, 8 infantry and 2 tactical_bombers Non Combat Move - British 5 fighters moved from Novgorod to Vyborg 3 infantry moved from Egypt to Trans-Jordan 3 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Iraq to Northwest Persia 3 infantry moved from Persia to Northwest Persia 3 aaGuns, 5 artilleries, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber moved from India to West India 1 destroyer moved from 71 Sea Zone to 76 Sea Zone 1 destroyer moved from 76 Sea Zone to 77 Sea Zone 3 aaGuns and 6 infantry moved from Finland to Vyborg Place Units - British 1 artillery and 2 infantry placed in Persia British undo move 1. 2 artilleries and 1 infantry placed in Persia 3 infantry placed in Egypt 2 fighters and 1 infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 2 mech_infantrys
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15 Purchase Units - Italians Italians buy 1 transport; Remaining resources: 2 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Yugoslavia to Northern Italy 3 fighters and 10 infantry moved from Southern Italy to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 1 artillery, 3 fighters and 11 infantry British defend with 1 factory_minor and 1 infantry Italians roll dice for 1 artillery, 3 fighters and 11 infantry in Northern Italy, round 2 : 4/15 hits, 3.83 expected hits British roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy 1 infantry owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 1 artillery, 3 fighters and 10 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 3 fighters moved from Northern Italy to Southern Italy 2 aaGuns and 4 infantry moved from Western Germany to Holland Belgium Place Units - Italians 1 transport placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,6,3,3,4,3,3,2,4,5,1 Italians collect 4 PUs (10 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 British regular : 0.67
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15 Purchase Units - Italians Italians buy 1 transport; Remaining resources: 2 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Yugoslavia to Northern Italy 3 fighters and 10 infantry moved from Southern Italy to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 1 artillery, 3 fighters and 11 infantry British defend with 1 factory_minor and 1 infantry Italians roll dice for 1 artillery, 3 fighters and 11 infantry in Northern Italy, round 2 : 4/15 hits, 3.83 expected hits British roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy 1 infantry owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 1 artillery, 3 fighters and 10 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 3 fighters moved from Northern Italy to Southern Italy 2 aaGuns and 4 infantry moved from Western Germany to Holland Belgium Place Units - Italians 1 transport placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,6,3,3,4,3,3,2,4,5,1 Italians collect 4 PUs (10 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 British regular : 0.67
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Don’t mind the double post. They’re both the same.