MrRoboto (Allies+22) vs Simon33 (Axis) BM

  • '19 '18

    UK14.tsvg

    Yeah well it’s not defending every entry point into Europe.

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 2 fighters and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Western Germany to Southern Italy
            2 fighters and 2 tactical_bombers moved from Western Germany to Egypt
            3 aaGuns, 3 armour, 5 artilleries and 24 infantry moved from Romania to Eastern Poland
            8 armour, 8 artilleries, 7 infantry and 3 mech_infantrys moved from Poland to Eastern Poland
            3 armour, 2 artilleries and 4 mech_infantrys moved from Germany to Poland
            1 mech_infantry moved from Poland to Eastern Poland
    
        Place Units - Germans
            1 artillery and 2 infantry placed in France
            2 fighters and 7 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 39 PUs; end with 39 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 46 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

  • '19 '18

    I meant it’s not easy defending every entry point.

  • '19 '17 '16

    TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Bulgaria to Albania
                  Italians take Albania from Americans
            1 fighter moved from Western Germany to Yugoslavia
            1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
    
        Combat - Italians
            Battle in Yugoslavia
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Yugoslavia, round 2 : 2/3 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Yugoslavia
                Italians win, taking Yugoslavia from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Yugoslavia to Southern Italy
            8 infantry moved from Northern Italy to Southern Italy
            2 fighters moved from Caucasus to Southern Italy
            2 aaGuns and 2 infantry moved from Holland Belgium to Western Germany
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,5,3,4,5,3,4,5,3,4,5
            Italians collect 4 PUs (10 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : 0.83
    

    Savegame

  • '19 '18

    France14.tsvg

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser and 3 destroyers moved from 26 Sea Zone to 63 Sea Zone
            1 destroyer moved from 54 Sea Zone to 63 Sea Zone
            2 fighters moved from Queensland to 62 Sea Zone
            1 submarine moved from 57 Sea Zone to 61 Sea Zone
    
        Place Units - ANZAC
            1 carrier and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

  • '19 '17 '16

    autosaveAfterGermansCombatMove.tsvg

    Screenshot from 2023-09-04 07-28-19.png

    Scramble and submerge SZ113? I would think not but you never know.

  • '19 '17 '16

    I would think no scramble and submerge I mean.

  • '19 '18

    exactly.
    no scramble
    submerge the sub

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 4 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Shensi to Sikang
                  Japanese take Sikang from Chinese
            1 artillery and 1 infantry moved from Kweichow to Szechwan
            2 bombers moved from Malaya to Szechwan
            1 artillery and 2 infantry moved from French Indo China to Shan State
            2 transports moved from 41 Sea Zone to 37 Sea Zone
            2 artilleries and 2 infantry moved from Malaya to 37 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 38 Sea Zone
            2 artilleries and 2 infantry moved from 38 Sea Zone to Burma
            1 armour, 9 artilleries and 8 infantry moved from Yunnan to Burma
            1 fighter moved from Malaya to Shan State
            1 tactical_bomber moved from 41 Sea Zone to Shan State
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to New Guinea
            2 fighters moved from 35 Sea Zone to New Guinea
            1 fighter moved from 42 Sea Zone to New Guinea
    
        Combat - Japanese
            Battle in New Guinea
                Japanese attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in New Guinea, round 2 : 5/7 hits, 3.33 expected hits
                    ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in New Guinea
                Japanese win, taking New Guinea from ANZAC with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Burma
                Japanese attack with 1 armour, 11 artilleries and 10 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 11 artilleries and 10 infantry in Burma, round 2 : 6/22 hits, 7.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 armour, 11 artilleries and 10 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Szechwan, round 2 : 1/4 hits, 2.00 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                    1 infantry owned by the Chinese lost in Szechwan
                    Japanese roll dice for 1 artillery and 2 bombers in Szechwan, round 3 : 3/3 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Szechwan to French Indo China
            1 infantry moved from Kansu to Tsinghai
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Hunan to Yunnan
            3 artilleries moved from Anhwe to Hunan
            1 infantry moved from Kiangsu to Anhwe
            1 battleship, 1 carrier and 1 cruiser moved from 41 Sea Zone to 38 Sea Zone
            2 submarines moved from 39 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to 38 Sea Zone
            1 carrier, 2 fighters and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
            2 carriers, 2 destroyers and 1 submarine moved from 42 Sea Zone to 46 Sea Zone
            4 fighters and 1 tactical_bomber moved from New Guinea to 46 Sea Zone
            1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            1 carrier moved from 35 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Philippines
            1 fighter moved from 37 Sea Zone to Philippines
            1 fighter moved from Japan to Kiangsu
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Malaya
            2 artilleries and 1 infantry placed in French Indo China
            3 infantry placed in Kiangsu
            Japanese undo move 1.
            3 infantry placed in Malaya
            1 artillery and 4 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : 1.50
    UK_Pacific regular : -0.67
    ANZAC regular : -0.33
    

    Savegame

  • '19 '18

    UK15 Scramble.tsvg

    Will you scramble to deny bombardment?

  • '19 '17 '16

    Yeah, scramble 1 tac.

  • '19 '18

    UK15.tsvg

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 armour, 1 artillery, 1 carrier, 1 fighter, 6 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Soviet Far East to Siberia
                  Americans take Siberia from Japanese
            1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 artillery moved from Soviet Far East to Siberia
            2 fighters moved from 17 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Midway to 6 Sea Zone
            2 fighters moved from 4 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            9 transports moved from 112 Sea Zone to 125 Sea Zone
            1 infantry moved from Finland to Vyborg
                  Americans take Vyborg from Germans
            2 artilleries and 1 infantry moved from Finland to Karelia
                  Americans take Karelia from Germans
            3 carriers and 3 destroyers moved from 112 Sea Zone to 125 Sea Zone
            4 fighters and 1 tactical_bomber moved from Norway to 112 Sea Zone
            1 submarine moved from 105 Sea Zone to 112 Sea Zone
            9 transports moved from 125 Sea Zone to 123 Sea Zone
            3 carriers and 3 destroyers moved from 125 Sea Zone to 123 Sea Zone
    
        Combat - Americans
            Battle in Korea
            Battle in 112 Sea Zone
                British loiter and taunt; Americans attack with 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber
                Germans defend with 1 destroyer
                Americans win, taking Korea from Japanese with 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 armour and 2 mech_infantrys moved from Norway to Karelia
            4 fighters and 1 tactical_bomber moved from 112 Sea Zone to Norway
            1 artillery and 5 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 106 Sea Zone to 123 Sea Zone
            1 artillery and 5 infantry moved from 123 Sea Zone to Iceland
            1 carrier, 4 destroyers and 4 submarines moved from 17 Sea Zone to 6 Sea Zone
            1 carrier and 1 destroyer moved from 4 Sea Zone to 6 Sea Zone
            1 transport moved from 4 Sea Zone to 8 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from 6 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 airfield placed in Denmark
            1 armour and 2 mech_infantrys placed in Norway
            3 infantry placed in Southern France
            1 carrier and 2 transports placed in 10 Sea Zone
            1 artillery, 1 fighter and 3 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 68 PUs; end with 70 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 3 fighters and 5 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            6 fighters moved from Denmark to Novgorod
            9 infantry and 1 mech_infantry moved from Denmark to 112 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 9 infantry, 1 mech_infantry and 5 transports moved from 112 Sea Zone to 127 Sea Zone
            1 submarine moved from 113 Sea Zone to 105 Sea Zone
            9 infantry and 1 mech_infantry moved from 127 Sea Zone to Novgorod
            1 infantry moved from Southern France to Northern Italy
                  British take Northern Italy from Italians
    
        Combat - British
            Germans scrambles 1 units out of Novgorod to defend against the attack in 127 Sea Zone
            Germans scrambles to create a battle in territory 127 Sea Zone
            Battle in 127 Sea Zone
                British attack with 1 battleship, 1 carrier, 2 cruisers, 4 destroyers and 5 transports
                Germans defend with 1 tactical_bomber
                British win with 1 battleship, 1 carrier, 2 cruisers, 4 destroyers and 5 transports remaining. Battle score for attacker is 11
                Casualties for Germans: 1 tactical_bomber
            Battle in Novgorod
                British attack with 6 fighters, 9 infantry and 1 mech_infantry
                Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 8 infantry and 2 tactical_bombers
                British win, taking Novgorod from Germans with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 33
                Casualties for British: 1 fighter and 9 infantry
                Casualties for Germans: 1 artillery, 2 fighters, 8 infantry and 2 tactical_bombers
    
        Non Combat Move - British
            5 fighters moved from Novgorod to Vyborg
            3 infantry moved from Egypt to Trans-Jordan
            3 infantry moved from Trans-Jordan to Iraq
            3 infantry moved from Iraq to Northwest Persia
            3 infantry moved from Persia to Northwest Persia
            3 aaGuns, 5 artilleries, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber moved from India to West India
            1 destroyer moved from 71 Sea Zone to 76 Sea Zone
            1 destroyer moved from 76 Sea Zone to 77 Sea Zone
            3 aaGuns and 6 infantry moved from Finland to Vyborg
    
        Place Units - British
            1 artillery and 2 infantry placed in Persia
            British undo move 1.
            2 artilleries and 1 infantry placed in Persia
            3 infantry placed in Egypt
            2 fighters and 1 infantry placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 41 PUs; end with 41 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
    
        Place Units - UK_Pacific
            2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 2 mech_infantrys
    
  • '19 '17 '16

    TripleA Turn Summary: Italians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 15
    
        Purchase Units - Italians
            Italians buy 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
            3 fighters and 10 infantry moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 1 artillery, 3 fighters and 11 infantry
                British defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 1 artillery, 3 fighters and 11 infantry in Northern Italy, round 2 : 4/15 hits, 3.83 expected hits
                    British roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                    1 infantry owned by the British lost in Northern Italy
                Italians win, taking Northern Italy from British with 1 artillery, 3 fighters and 10 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            3 fighters moved from Northern Italy to Southern Italy
            2 aaGuns and 4 infantry moved from Western Germany to Holland Belgium
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,6,3,3,4,3,3,2,4,5,1
            Italians collect 4 PUs (10 lost to blockades); end with 6 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.17
    British regular : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 15
    
        Purchase Units - Italians
            Italians buy 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
            3 fighters and 10 infantry moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 1 artillery, 3 fighters and 11 infantry
                British defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 1 artillery, 3 fighters and 11 infantry in Northern Italy, round 2 : 4/15 hits, 3.83 expected hits
                    British roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                    1 infantry owned by the British lost in Northern Italy
                Italians win, taking Northern Italy from British with 1 artillery, 3 fighters and 10 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            3 fighters moved from Northern Italy to Southern Italy
            2 aaGuns and 4 infantry moved from Western Germany to Holland Belgium
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,6,3,3,4,3,3,2,4,5,1
            Italians collect 4 PUs (10 lost to blockades); end with 6 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.17
    British regular : 0.67
    

    Savegame

  • '19 '17 '16

    Don’t mind the double post. They’re both the same.

  • '19 '17 '16

    I did think there was an option to put a bunch of your US troops on UK TTs and the UK troops on US TTs. But you would have had to stay in SZ112 for that and not attack Leningrad.

    Oh forgot to hit post.

  • '19 '18

    France15.tsvg

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 63 Sea Zone to 54 Sea Zone
            2 aaGuns, 2 artilleries and 1 infantry moved from Queensland to New South Wales
            2 fighters moved from Queensland to 62 Sea Zone
            1 submarine moved from 61 Sea Zone to 62 Sea Zone
            1 cruiser and 3 destroyers moved from 63 Sea Zone to 62 Sea Zone
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 16
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 carriers, 1 destroyer, 5 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            11 artilleries and 10 infantry moved from Burma to India
            3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 6 Sea Zone
            2 fighters and 1 tactical_bomber moved from Philippines to 6 Sea Zone
            1 fighter moved from Kiangsu to 6 Sea Zone
            6 fighters moved from Japan to 6 Sea Zone
            2 bombers moved from French Indo China to 6 Sea Zone
            1 infantry moved from New Guinea to Dutch New Guinea
                  Japanese take Dutch New Guinea from ANZAC
            1 artillery moved from New Guinea to 46 Sea Zone
            1 artillery and 1 transport moved from 46 Sea Zone to 55 Sea Zone
            1 artillery moved from 55 Sea Zone to Northern Territory
    
        Combat - Japanese
            Battle in Northern Territory
            Battle in 6 Sea Zone
                Japanese attack with 2 bombers, 12 fighters and 2 tactical_bombers
                Americans defend with 2 carriers, 5 destroyers, 3 fighters, 4 submarines, 1 tactical_bomber and 1 transport
                4 submarines owned by the Americans submerged
                    Japanese roll dice for 2 bombers, 12 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 10/16 hits, 8.67 expected hits
                    Americans roll dice for 2 carriers, 5 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 3/11 hits, 4.83 expected hits
                    3 fighters owned by the Japanese lost in 6 Sea Zone
                    5 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans and 2 carriers owned by the Americans lost in 6 Sea Zone
                    Japanese roll dice for 2 bombers, 9 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 8/13 hits, 7.17 expected hits
                    Americans roll dice for 3 fighters and 1 transport in 6 Sea Zone, round 3 : 3/3 hits, 2.00 expected hits
                    3 fighters owned by the Japanese lost in 6 Sea Zone
                    3 fighters owned by the Americans and 1 transport owned by the Americans lost in 6 Sea Zone
                Japanese win, taking Northern Territory from ANZAC with 2 bombers, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 60
                Casualties for Japanese: 6 fighters
                Casualties for Americans: 2 carriers, 5 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
            Battle in India
                Japanese attack with 11 artilleries and 10 infantry
                British defend with 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 11 artilleries and 10 infantry in India, round 2 : 5/21 hits, 7.00 expected hits
                    UK_Pacific roll dice for 2 mech_infantrys in India, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in India
                    2 mech_infantrys owned by the British lost in India
                Japanese captures 8PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 11 artilleries and 9 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 mech_infantrys
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 armour moved from Burma to Shan State
            2 artilleries and 1 infantry moved from French Indo China to Shan State
            1 artillery moved from Szechwan to Yunnan
            1 infantry moved from Shensi to Sikang
            1 artillery moved from Sikang to Szechwan
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Yunnan to Kweichow
            3 artilleries moved from Hunan to Yunnan
            1 infantry moved from Anhwe to Hunan
            5 infantry moved from Kiangsu to Anhwe
            1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports moved from 38 Sea Zone to 37 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
            3 carriers, 2 destroyers, 1 fighter and 1 submarine moved from 46 Sea Zone to 55 Sea Zone
            2 bombers, 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            2 carriers and 1 destroyer placed in 6 Sea Zone
            1 transport placed in 37 Sea Zone
            2 artilleries placed in Malaya
            3 infantry placed in French Indo China
            2 infantry placed in Kiangsu
            Japanese undo move 2.
            Japanese undo move 4.
            1 transport placed in 6 Sea Zone
            1 infantry placed in Malaya
            1 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,2,2,3,2,6,3
            Japanese collect 57 PUs (8 lost to blockades); end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.83
    Japanese regular : 0.17
    UK_Pacific regular : 0.33
    

    Savegame

  • '19 '17 '16

    Moved the Soviet sub to SZ98.

    If USA attacks SZ98 with up to 3 subs, full scramble, subs fight. Lose the subs first.

  • '19 '17 '16

    Same if the USSR sub actually wants to fight.

  • '19 '18

    soviet sub fights.

    [dice 1d6<=2]

    defence should kill it. lets roll your subs to check if i can even fire.
    [dice 2d6<=1]

    the rest of your defence:
    [dice 1d6<=2]
    [dice 4d6<=4]

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