MrRoboto (Allies+22) vs Simon33 (Axis) BM

  • '19 '18

    Russia6.tsvg

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Bryansk
                  Russians take Bryansk from Germans
            2 armour, 15 artilleries, 3 fighters, 42 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Russia to Tambov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 2 armour, 15 artilleries, 3 fighters, 42 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 15 artilleries, 3 fighters, 42 infantry, 2 mech_infantrys and 1 tactical_bomber in Tambov, round 2 : 22/65 hits, 18,00 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 armour, 15 artilleries, 3 fighters, 42 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            4 aaGuns moved from Russia to Tambov
            3 fighters and 1 tactical_bomber moved from Tambov to Russia
    
        Place Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Tambov: 4 infantry
            EDIT: Adding units owned by Russians to Samara: 4 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Tambov: 1 infantry
            EDIT: Adding units owned by Russians to Samara: 1 infantry
            EDIT: Turning off Edit Mode
            1 fighter and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,1,6,2,2,3,2,1,1,2
            Russians collect 20 PUs (3 lost to blockades); end with 20 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0,33
    Russians regular : 4,00
    
  • '19 '17 '16

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from Kweichow to Shantung
            1 tactical_bomber moved from Hunan to Shantung
            1 infantry moved from Kiangsu to Shantung
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Shan State to 37 Sea Zone
            1 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone
            2 artilleries and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 bomber moved from Philippines to Celebes
            1 bomber moved from Philippines to Java
            1 battleship, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from Hunan to Hopei
            1 fighter and 2 mech_infantrys moved from Szechwan to Hopei
            2 artilleries and 5 infantry moved from Kiangsu to Anhwe
            1 armour and 1 mech_infantry moved from Hunan to Anhwe
            1 armour and 1 mech_infantry moved from Kweichow to Anhwe
            1 fighter moved from 6 Sea Zone to 17 Sea Zone
            1 destroyer moved from 20 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 1/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Java
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Celebes
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Celebes, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Celebes, round 2 : 2/3 hits, 1.33 expected hits
                    ANZAC roll dice for 2 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 bomber owned by the Japanese lost in Celebes
                    2 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is -11
                Casualties for Japanese: 1 bomber and 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Anhwe
                Japanese attack with 2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys in Anhwe, round 2 : 2/12 hits, 3.33 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Shantung
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shantung
                Japanese win, taking Shantung from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 2/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Japanese lost in Hopei
                    2 infantry owned by the Chinese lost in Hopei
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 2 mech_infantrys
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Kiangsu to Anhwe
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Hunan
            1 infantry moved from Yunnan to Kweichow
            1 fighter and 1 tactical_bomber moved from Hopei to Szechwan
            1 infantry moved from Yunnan to Shan State
            1 infantry moved from Yunnan to Kweichow
            3 carriers, 3 fighters and 3 tactical_bombers moved from 20 Sea Zone to 42 Sea Zone
            1 fighter moved from 17 Sea Zone to 6 Sea Zone
            1 bomber moved from Java to Shan State
            1 tactical_bomber moved from Shantung to Kweichow
            1 fighter moved from Shantung to 6 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 fighter placed in 6 Sea Zone
            3 infantry placed in Kiangsu
            1 artillery and 2 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 49 PUs; end with 49 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.67
    Japanese regular : -1.00
    ANZAC regular : 2.00
    

    Savegame

  • '19 '18

    UK6.tsvg

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 4 fighters and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 marine moved from Midway to 25 Sea Zone
            2 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
            1 destroyer moved from 25 Sea Zone to 23 Sea Zone
            1 destroyer moved from 25 Sea Zone to 22 Sea Zone
            2 transports moved from 25 Sea Zone to 33 Sea Zone
            1 fighter moved from Midway to Caroline Islands
            1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 marine, 1 mech_infantry, 12 submarines and 2 transports moved from 25 Sea Zone to 33 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 marine moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Western United States to 10 Sea Zone
            1 carrier, 1 fighter, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Algeria to Tunisia
    
        Place Units - Americans
            1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
            4 fighters placed in Western United States
            Americans undo move 2.
            4 fighters placed in Eastern United States
            Americans undo move 2.
            4 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Chahar to Hopei
            1 fighter moved from Jehol to Shensi
            2 infantry moved from Suiyuyan to Shensi
            2 infantry moved from Tsinghai to Shensi
    
        Place Units - Chinese
            5 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 12 PUs
    
        Purchase Units - British
            British repair damage of 12x factory_major; Remaining resources: 27 PUs; 
            British buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 transport moved from 81 Sea Zone to 98 Sea Zone
            1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Sardinia
    
        Combat - British
            Battle in Sardinia
    
        Non Combat Move - British
            1 fighter moved from Morocco to United Kingdom
            1 artillery moved from Egypt to Trans-Jordan
            1 artillery and 7 infantry moved from Eastern Persia to Persia
            1 infantry moved from Iraq to Persia
            2 fighters moved from India to Persia
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
    
        Place Units - British
            2 artilleries and 1 infantry placed in Persia
            1 fighter and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
            Some Units in India change ownership: 2 artilleries and 2 infantry
    

    Combat Hit Differential Summary :

  • '19 '17 '16

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 4 PUs; 
    
        Combat Move - Italians
            1 armour moved from Rostov to Northwest Persia
            2 fighters moved from Ukraine to Northwest Persia
    
        Combat - Italians
            Battle in Northwest Persia
                Italians attack with 1 armour and 2 fighters
                French defend with 1 infantry; ANZAC defend with 2 infantry
                    Italians roll dice for 1 armour and 2 fighters in Northwest Persia, round 2 : 1/3 hits, 1.50 expected hits
                    ANZAC roll dice for 3 infantry in Northwest Persia, round 2 : 1/3 hits, 1.00 expected hits
                    1 armour owned by the Italians lost in Northwest Persia
                    1 infantry owned by the French lost in Northwest Persia
                    Italians roll dice for 2 fighters in Northwest Persia, round 3 : 0/2 hits, 1.00 expected hits
                    ANZAC roll dice for 2 infantry in Northwest Persia, round 3 : 1/2 hits, 0.67 expected hits
                    1 fighter owned by the Italians lost in Northwest Persia
                    Italians roll dice for 1 fighter in Northwest Persia, round 4 : 1/1 hits, 0.50 expected hits
                    ANZAC roll dice for 2 infantry in Northwest Persia, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Northwest Persia
                    Italians roll dice for 1 fighter in Northwest Persia, round 5 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 infantry in Northwest Persia, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter in Northwest Persia, round 6 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 infantry in Northwest Persia, round 6 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Italians lost in Northwest Persia
                ANZAC win with 1 infantry remaining. Battle score for attacker is -20
                Casualties for Italians: 1 armour and 2 fighters
                Casualties for French: 1 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Italians
            1 mech_infantry moved from Northern Italy to Romania
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6,5,1,4
            Italians collect 15 PUs (5 lost to blockades); end with 19 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -2.00
    ANZAC regular : 0.00
    

    Savegame

  • '19 '18

    France6.tsvg

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 destroyers, 4 submarines and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            2 fighters moved from Queensland to Caroline Islands
            1 fighter moved from Jehol to Shensi
            2 aaGuns and 2 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            2 destroyers and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 artillery and 1 infantry moved from Normandy Bordeaux to France
                  French take France from Germans
    
        Combat - French
            Trigger French 1 Liberation By French: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
            Trigger French 1 Liberation By French: French has 4 infantry placed in France
            Trigger French Liberation France Liberated Southern France 2 activates a trigger called: Trigger French Liberation France Liberated Southern France 3
            Trigger French Liberation France Liberated Algeria 2 activates a trigger called: Trigger French Liberation France Liberated Algeria 3
            Trigger French Liberation France Liberated Tunisia 2 activates a trigger called: Trigger French Liberation France Liberated Tunisia 3
            Trigger French Liberation France Liberated French Guiana 2 activates a trigger called: Trigger French Liberation France Liberated French Guiana 3
            Trigger French Liberation France Liberated French Indo China 2 activates a trigger called: Trigger French Liberation France Liberated French Indo China 3
            Trigger French Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger French Liberation France Liberated French Madagascar 3
            Trigger French Liberation France Liberated Morocco 2 activates a trigger called: Trigger French Liberation France Liberated Morocco 3
            Trigger French Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger French Liberation France Liberated French Central Africa 3
            Trigger French Liberation France Liberated French West Africa 2 activates a trigger called: Trigger French Liberation France Liberated French West Africa 3
            Trigger French Liberation France Liberated Syria 2 activates a trigger called: Trigger French Liberation France Liberated Syria 3
    
        Non Combat Move - French
            1 infantry moved from Algeria to Tunisia
            1 infantry moved from Egypt to Trans-Jordan
    
        Turn Complete - French
            French collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

  • '19 '17 '16

    Was just about to post an edit to move the Italian fighter to Gibraltar.

  • '19 '17 '16

    @simon33 said in MrRoboto (Allies+22) vs Simon33 (Axis) BM:

    Was just about to post an edit to move the Italian fighter to Gibraltar.

    Including the edit.

  • '19 '17 '16

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 carriers, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            4 mech_infantrys moved from Volgograd to Samara
            1 bomber moved from Rostov to France
            3 bombers moved from Rostov to Samara
            1 armour moved from Volgograd to Novosibirsk
                  Germans take Kazakhstan from Russians
                  Germans take Novosibirsk from Russians
            8 armour and 8 mech_infantrys moved from Caucasus to Northwest Persia
            1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
            1 fighter and 4 infantry moved from Western Germany to France
            2 artilleries and 1 infantry moved from Holland Belgium to France
            1 mech_infantry moved from Germany to France
            EDIT: 1 fighter moved from Southern Italy to Gibraltar
            1 mech_infantry moved from Bessarabia to Ukraine
    
        Combat - Germans
            Battle in Northwest Persia
                Germans attack with 9 armour and 9 mech_infantrys
                ANZAC defend with 1 infantry
                    Germans roll dice for 9 armour and 9 mech_infantrys in Northwest Persia, round 2 : 4/18 hits, 6.00 expected hits
                    ANZAC roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Northwest Persia
                    1 infantry owned by the ANZAC lost in Northwest Persia
                Germans win, taking Northwest Persia from ANZAC with 9 armour and 8 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for ANZAC: 1 infantry
            Battle in Samara
                Germans attack with 3 bombers and 4 mech_infantrys
                Russians defend with 5 infantry
                    Germans roll dice for 3 bombers and 4 mech_infantrys in Samara, round 2 : 4/7 hits, 2.67 expected hits
                    Russians roll dice for 5 infantry in Samara, round 2 : 3/5 hits, 1.67 expected hits
                    3 mech_infantrys owned by the Germans lost in Samara
                    4 infantry owned by the Russians lost in Samara
                    Germans roll dice for 3 bombers and 1 mech_infantry in Samara, round 3 : 2/4 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 3 mech_infantrys
                Casualties for Russians: 5 infantry
            Battle in France
                Germans attack with 2 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 mech_infantry
                French defend with 1 airfield, 1 artillery, 1 factory_minor and 5 infantry
                    Germans roll dice for 2 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 mech_infantry in France, round 2 : 1/10 hits, 3.17 expected hits
                    French roll dice for 1 artillery and 5 infantry in France, round 2 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Germans lost in France
                    1 infantry owned by the French lost in France
                    Germans roll dice for 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in France, round 3 : 2/8 hits, 2.83 expected hits
                    French roll dice for 1 artillery and 4 infantry in France, round 3 : 3/5 hits, 1.67 expected hits
                    3 infantry owned by the Germans lost in France
                    2 infantry owned by the French lost in France
                    Germans roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 mech_infantry in France, round 4 : 1/5 hits, 2.17 expected hits
                    French roll dice for 1 artillery and 2 infantry in France, round 4 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the French lost in France
                    Germans roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 mech_infantry in France, round 5 : 4/5 hits, 2.17 expected hits
                    French roll dice for 1 artillery and 1 infantry in France, round 5 : 2/2 hits, 0.67 expected hits
                    2 artilleries owned by the Germans lost in France
                    1 infantry owned by the French and 1 artillery owned by the French lost in France
                Germans destroys 14PUs while taking French capital
                Germans win, taking France from French with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -4
                Casualties for Germans: 2 artilleries and 5 infantry
                Casualties for French: 1 artillery and 5 infantry
    
        Non Combat Move - Germans
            2 artilleries and 1 infantry moved from Finland to Norway
            4 infantry moved from Finland to Vyborg
            3 artilleries and 1 infantry moved from Novgorod to Belarus
            5 artilleries, 1 infantry and 4 mech_infantrys moved from Archangel to Belarus
            2 mech_infantrys moved from Poland to Belarus
            1 mech_infantry moved from Germany to Eastern Poland
            1 aaGun moved from Holland Belgium to Western Germany
            1 bomber and 1 fighter moved from France to Western Germany
            2 infantry moved from Rostov to Ukraine
            3 aaGuns moved from Rostov to Ukraine
            9 artilleries and 16 infantry moved from Rostov to Caucasus
            3 bombers moved from Samara to Caucasus
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            3 mech_infantrys moved from Volgograd to Northwest Persia
    
        Place Units - Germans
            2 carriers and 1 submarine placed in 112 Sea Zone
            1 infantry placed in Western Germany
            3 infantry placed in Ukraine
            1 armour and 2 infantry placed in Novgorod
            1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    French regular : 1.67
    ANZAC regular : 0.67
    Russians regular : 1.00
    Germans regular : -3.17
    

    Savegame

  • '19 '18

    Russia7.tsvg

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Russia to Novosibirsk
            1 fighter moved from Russia to Samara
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Italians
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Italians
            2 armour, 15 artilleries, 36 infantry and 2 mech_infantrys moved from Tambov to Volgograd
                  Russians take Volgograd from Germans
            3 infantry moved from Russia to Samara
    
        Combat - Russians
            Battle in Novosibirsk
                Russians attack with 3 fighters and 1 tactical_bomber
                Germans defend with 1 armour
                    Russians roll dice for 3 fighters and 1 tactical_bomber in Novosibirsk, round 2 : 3/4 hits, 2,17 expected hits
                    Germans roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Novosibirsk
                Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Samara
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 3 infantry in Samara, round 2 : 1/4 hits, 1,00 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Samara to Russia
            3 fighters and 1 tactical_bomber moved from Novosibirsk to Russia
            3 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            4 aaGuns moved from Tambov to Volgograd
            2 infantry moved from Russia to Tambov
            2 aaGuns and 18 infantry moved from Jehol to Manchuria
    
        Place Units - Russians
            9 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Volgograd: 2 aaGuns
            EDIT: Adding units owned by Russians to Russia: 2 aaGuns
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,3,1,6,5,5,4,2,4,3,2,2,3,2
            Russians collect 24 PUs (3 lost to blockades); end with 24 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0,83
    Russians regular : 0,83
    

    Pretty amazing I am still somehow in this game.
    The way I threw away my Pacific fleet is hurting me so much and I don’t think I can avoid losing. But I’m holding on considerably well, especially in Europe.

  • '19 '17 '16

    Agree, although I think that Europe is where I am winning more. Not taking down Calcutta is really hurting me in the Pacific.

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 3 artilleries, 3 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            4 fighters and 2 tactical_bombers moved from 6 Sea Zone to 22 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 39 Sea Zone
            1 artillery moved from 39 Sea Zone to Ceylon
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Burma
            1 infantry moved from Shan State to Burma
            1 bomber moved from Shan State to Chahar
            1 armour moved from Anhwe to Chahar
                  Japanese take Jehol from Chinese
            1 infantry moved from Anhwe to Chahar
            1 tactical_bomber moved from Kweichow to Chahar
            2 artilleries and 4 infantry moved from Anhwe to Hopei
            1 fighter, 1 infantry and 1 tactical_bomber moved from Szechwan to Sikang
    
        Combat - Japanese
            Battle in Ceylon
            Battle in 22 Sea Zone
                Japanese attack with 4 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 4 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits
                    Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese lost in 22 Sea Zone
                    1 destroyer owned by the Americans lost in 22 Sea Zone
                Japanese win, taking Ceylon from UK_Pacific with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in Chahar
                Japanese attack with 1 armour, 1 bomber, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 bomber, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 2/4 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 armour, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 2 artilleries and 4 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 4 infantry in Hopei, round 2 : 2/6 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 0/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated
                UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in Sikang
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Anhwe to Hopei
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from Burma to Shan State
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            2 carriers, 1 destroyer and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
            1 artillery moved from Celebes to 44 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            3 fighters and 2 tactical_bombers moved from 22 Sea Zone to 35 Sea Zone
            3 fighters moved from Japan to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 armour and 2 mech_infantrys moved from Anhwe to Hopei
            2 infantry moved from Kweichow to Hopei
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Kweichow
            1 tactical_bomber moved from Chahar to Anhwe
            1 bomber moved from Chahar to Anhwe
            1 bomber and 1 tactical_bomber moved from Anhwe to Kiangsu
            1 infantry moved from Shantung to Kiangsu
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Yunnan to Hunan
            1 fighter moved from 42 Sea Zone to 35 Sea Zone
            1 carrier and 1 fighter moved from 42 Sea Zone to 39 Sea Zone
            1 fighter moved from 6 Sea Zone to Kiangsu
            3 carriers, 1 destroyer and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Sikang to Anhwe
    
        Place Units - Japanese
            1 armour, 1 artillery and 1 infantry placed in French Indo China
            2 artilleries and 1 infantry placed in Kiangsu
            3 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 53 PUs; end with 53 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : 0.67
    Japanese regular : -0.67
    UK_Pacific regular : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 3 artilleries, 3 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            4 fighters and 2 tactical_bombers moved from 6 Sea Zone to 22 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 39 Sea Zone
            1 artillery moved from 39 Sea Zone to Ceylon
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Burma
            1 infantry moved from Shan State to Burma
            1 bomber moved from Shan State to Chahar
            1 armour moved from Anhwe to Chahar
                  Japanese take Jehol from Chinese
            1 infantry moved from Anhwe to Chahar
            1 tactical_bomber moved from Kweichow to Chahar
            2 artilleries and 4 infantry moved from Anhwe to Hopei
            1 fighter, 1 infantry and 1 tactical_bomber moved from Szechwan to Sikang
    
        Combat - Japanese
            Battle in Ceylon
            Battle in 22 Sea Zone
                Japanese attack with 4 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 4 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits
                    Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese lost in 22 Sea Zone
                    1 destroyer owned by the Americans lost in 22 Sea Zone
                Japanese win, taking Ceylon from UK_Pacific with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in Chahar
                Japanese attack with 1 armour, 1 bomber, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 bomber, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 2/4 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 armour, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 2 artilleries and 4 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 4 infantry in Hopei, round 2 : 2/6 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 0/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated
                UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in Sikang
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Anhwe to Hopei
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from Burma to Shan State
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            2 carriers, 1 destroyer and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
            1 artillery moved from Celebes to 44 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            3 fighters and 2 tactical_bombers moved from 22 Sea Zone to 35 Sea Zone
            3 fighters moved from Japan to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 armour and 2 mech_infantrys moved from Anhwe to Hopei
            2 infantry moved from Kweichow to Hopei
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Kweichow
            1 tactical_bomber moved from Chahar to Anhwe
            1 bomber moved from Chahar to Anhwe
            1 bomber and 1 tactical_bomber moved from Anhwe to Kiangsu
            1 infantry moved from Shantung to Kiangsu
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Yunnan to Hunan
            1 fighter moved from 42 Sea Zone to 35 Sea Zone
            1 carrier and 1 fighter moved from 42 Sea Zone to 39 Sea Zone
            1 fighter moved from 6 Sea Zone to Kiangsu
            3 carriers, 1 destroyer and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Sikang to Anhwe
    
        Place Units - Japanese
            1 armour, 1 artillery and 1 infantry placed in French Indo China
            2 artilleries and 1 infantry placed in Kiangsu
            3 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 53 PUs; end with 53 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : 0.67
    Japanese regular : -0.67
    UK_Pacific regular : 0.67
    

    Savegame

  • '19 '18

    UK7.tsvg

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 21 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            1 artillery, 1 infantry and 1 marine moved from 21 Sea Zone to Guam
            1 infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
    
        Combat - Americans
            Battle in Celebes
            Battle in Guam
                Americans attack with 1 artillery, 1 infantry and 1 marine
                Japanese defend with 1 airfield and 2 infantry
                    Americans roll dice for 1 cruiser in Guam, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery, 1 infantry and 1 marine in Guam, round 2 : 1/3 hits, 1,00 expected hits
                    Japanese roll dice for 2 infantry in Guam, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Guam
                    1 infantry owned by the Japanese lost in Guam
                    Americans roll dice for 1 artillery and 1 marine in Guam, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Guam, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 1 marine in Guam, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Guam, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Guam
                    1 infantry owned by the Japanese lost in Guam
                Americans win, taking Celebes from Japanese, taking Guam from Japanese with 1 marine remaining. Battle score for attacker is -1
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer moved from 23 Sea Zone to 33 Sea Zone
            1 destroyer moved from 25 Sea Zone to 23 Sea Zone
            1 carrier, 1 fighter, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Caroline Islands to 33 Sea Zone
            4 fighters moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 4 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier, 2 destroyers, 4 submarines and 1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Americans undo move 2.
            1 fighter placed in Eastern United States
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Shensi to Kweichow
            4 infantry moved from Shensi to Sikang
            4 infantry moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Szechwan, round 2 : 0/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 4 infantry in Szechwan, round 3 : 0/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 4 infantry in Szechwan, round 4 : 0/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 3 infantry in Szechwan, round 5 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 6 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 6 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 7 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 7 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 8 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 8 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Sikang
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Sikang, round 2 : 0/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                    Chinese roll dice for 3 infantry in Sikang, round 3 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Manchuria
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            3 infantry placed in Manchuria
            Chinese undo move 2.
            1 infantry placed in Shensi
            1 infantry placed in Manchuria
            1 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 artillery, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 carrier moved from 95 Sea Zone to 98 Sea Zone
            1 infantry moved from Sardinia to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Sicily
            1 bomber moved from Malta to 95 Sea Zone
    
        Combat - British
            Battle in Sicily
    
        Non Combat Move - British
            1 bomber moved from 95 Sea Zone to Egypt
            1 infantry moved from Tobruk to Alexandria
            2 fighters moved from 95 Sea Zone to 98 Sea Zone
            2 aaGuns, 6 artilleries and 12 infantry moved from India to West India
    
        Place Units - British
            1 artillery and 2 fighters placed in Persia
            3 infantry placed in Egypt
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2
            British collect 31 PUs (2 lost to blockades); end with 31 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            1 submarine placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Some Units in 39 Sea Zone change ownership: 1 submarine
    

    Combat Hit Differential Summary :

    Chinese regular : -3,00
    Americans regular : -0,83
    Japanese regular : 0,33
    
  • '19 '17 '16

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 fighter and 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Romania to Western Ukraine
            1 artillery and 1 infantry moved from Ukraine to Western Ukraine
            1 fighter moved from Gibraltar to 95 Sea Zone
            1 fighter moved from Southern Italy to 95 Sea Zone
    
        Combat - Italians
            Battle in Western Ukraine
                Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 95 Sea Zone
                Italians attack with 2 fighters
                British defend with 1 destroyer and 1 transport
                    Italians roll dice for 2 fighters in 95 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 destroyer and 1 transport in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 95 Sea Zone
                    1 transport owned by the British lost in 95 Sea Zone
                Italians win with 2 fighters remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
    
        Non Combat Move - Italians
            2 fighters moved from 95 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 submarine placed in 93 Sea Zone
            1 armour placed in Northern Italy
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,5,2,4,2
            Italians collect 7 PUs (10 lost to blockades); end with 9 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.17
    Russians regular : -0.33
    British regular : -0.33
    

    Savegame

  • '19 '17 '16

    Surprised you left the DD behind in SZ95.

  • '19 '18

    France7.tsvg

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 fighter moved from Shensi to Persia
            2 destroyers moved from 62 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Trans-Jordan to Iraq
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    I had to. The destroyer took part in the battle.

  • '19 '17 '16

    @MrRoboto said in MrRoboto (Allies+22) vs Simon33 (Axis) BM:

    I had to. The destroyer took part in the battle.

    “pac rules, p12”:

    Units moving from a hostile sea zone to escape combat as their combat move
    (a sea zone into which defending air units may be scrambled in reaction to an
    amphibious assault (see “Scramble,” page 15) may be treated in the same way
    as a hostile sea zone for this purpose).

    So you could have had it leave AIUI. Also, since I didn’t scramble, there was no battle.

    Anyway, done now.

  • '19 '18

    Ah okay.
    Yeah well I would have liked to save it of course.

  • '19 '17 '16

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 5 artilleries, 1 destroyer, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Ukraine to Rostov
            1 bomber moved from Caucasus to Rostov
            9 armour and 11 mech_infantrys moved from Northwest Persia to Iraq
            1 infantry moved from Western Germany to 112 Sea Zone
            2 artilleries and 1 infantry moved from Norway to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Belarus to Bryansk
            1 infantry moved from Ukraine to Bryansk
            2 bombers moved from Caucasus to Bryansk
            1 bomber moved from Western Germany to Bryansk
            1 infantry moved from Nenetsia to Urals
                  Germans take Urals from Russians
    
        Combat - Germans
            Battle in Morocco
            Battle in Bryansk
                Germans attack with 1 artillery, 3 bombers and 2 infantry
                Russians defend with 4 infantry
                    Germans roll dice for 1 artillery, 3 bombers and 2 infantry in Bryansk, round 2 : 3/6 hits, 2.83 expected hits
                    Russians roll dice for 4 infantry in Bryansk, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Germans lost in Bryansk
                    3 infantry owned by the Russians lost in Bryansk
                    Germans roll dice for 1 artillery and 3 bombers in Bryansk, round 3 : 3/4 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Morocco from French, taking Bryansk from Russians with 1 artillery and 3 bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
                Casualties for Russians: 4 infantry
            Battle in Rostov
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Rostov, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                    1 infantry owned by the Russians lost in Rostov
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Iraq
                Germans attack with 9 armour and 11 mech_infantrys
                French defend with 1 infantry
                    Germans roll dice for 9 armour and 11 mech_infantrys in Iraq, round 2 : 5/20 hits, 6.33 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Iraq
                Germans win, taking Iraq from British with 9 armour and 11 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Germans
            9 artilleries and 16 infantry moved from Caucasus to Northwest Persia
            1 bomber moved from Rostov to Northwest Persia
            2 bombers moved from Bryansk to Northwest Persia
            1 bomber moved from Bryansk to Ukraine
            6 mech_infantrys moved from Belarus to Nenetsia
            1 armour moved from Novgorod to Nenetsia
            1 mech_infantry moved from Eastern Poland to Ukraine
            2 infantry moved from Novgorod to Belarus
            4 infantry moved from Vyborg to Novgorod
            1 artillery, 2 carriers, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 91 Sea Zone
            1 submarine moved from 110 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Western Germany to 91 Sea Zone
            2 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
            1 fighter moved from Western Germany to Southern Italy
            1 mech_infantry moved from France to Germany
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in Novgorod
            Germans undo move 1.
            1 artillery and 2 infantry placed in Novgorod
            3 artilleries placed in Ukraine
            1 destroyer and 1 submarine placed in 112 Sea Zone
            1 armour, 1 artillery, 2 fighters and 2 infantry placed in Western Germany
            1 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 55 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.00
    Germans regular : -0.33
    British regular : -0.33
    

    Savegame

  • '19 '17 '16

    SZ31 DD? Did you mean to leave it there?

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