@pacifiersboard Scramble sz 111 & 110?
MrRoboto (Allies+22) vs Simon33 (Axis) BM
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Game History
Round: 6 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Bryansk Russians take Bryansk from Germans 2 armour, 15 artilleries, 3 fighters, 42 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Russia to Tambov Combat - Russians Battle in Tambov Russians attack with 2 armour, 15 artilleries, 3 fighters, 42 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 armour, 15 artilleries, 3 fighters, 42 infantry, 2 mech_infantrys and 1 tactical_bomber in Tambov, round 2 : 22/65 hits, 18,00 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 armour, 15 artilleries, 3 fighters, 42 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 4 aaGuns moved from Russia to Tambov 3 fighters and 1 tactical_bomber moved from Tambov to Russia Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Tambov: 4 infantry EDIT: Adding units owned by Russians to Samara: 4 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Tambov: 1 infantry EDIT: Adding units owned by Russians to Samara: 1 infantry EDIT: Turning off Edit Mode 1 fighter and 9 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,1,6,2,2,3,2,1,1,2 Russians collect 20 PUs (3 lost to blockades); end with 20 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : -0,33 Russians regular : 4,00
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Kweichow to Shantung 1 tactical_bomber moved from Hunan to Shantung 1 infantry moved from Kiangsu to Shantung 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Shan State to 37 Sea Zone 1 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone 2 artilleries and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 bomber moved from Philippines to Celebes 1 bomber moved from Philippines to Java 1 battleship, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from Hunan to Hopei 1 fighter and 2 mech_infantrys moved from Szechwan to Hopei 2 artilleries and 5 infantry moved from Kiangsu to Anhwe 1 armour and 1 mech_infantry moved from Hunan to Anhwe 1 armour and 1 mech_infantry moved from Kweichow to Anhwe 1 fighter moved from 6 Sea Zone to 17 Sea Zone 1 destroyer moved from 20 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 destroyer and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 1/3 hits, 1.33 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Celebes Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Celebes, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Celebes, round 2 : 2/3 hits, 1.33 expected hits ANZAC roll dice for 2 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Japanese lost in Celebes 2 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is -11 Casualties for Japanese: 1 bomber and 1 infantry Casualties for ANZAC: 2 infantry Battle in Anhwe Japanese attack with 2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys in Anhwe, round 2 : 2/12 hits, 3.33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shantung Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese lost in Hopei 2 infantry owned by the Chinese lost in Hopei Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 2 mech_infantrys Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 aaGun moved from Kiangsu to Anhwe 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Kweichow 1 fighter and 1 tactical_bomber moved from Hopei to Szechwan 1 infantry moved from Yunnan to Shan State 1 infantry moved from Yunnan to Kweichow 3 carriers, 3 fighters and 3 tactical_bombers moved from 20 Sea Zone to 42 Sea Zone 1 fighter moved from 17 Sea Zone to 6 Sea Zone 1 bomber moved from Java to Shan State 1 tactical_bomber moved from Shantung to Kweichow 1 fighter moved from Shantung to 6 Sea Zone Place Units - Japanese 1 carrier and 1 fighter placed in 6 Sea Zone 3 infantry placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67 Japanese regular : -1.00 ANZAC regular : 2.00
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Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 4 fighters and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 marine moved from Midway to 25 Sea Zone 2 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone 1 destroyer moved from 25 Sea Zone to 23 Sea Zone 1 destroyer moved from 25 Sea Zone to 22 Sea Zone 2 transports moved from 25 Sea Zone to 33 Sea Zone 1 fighter moved from Midway to Caroline Islands 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 marine, 1 mech_infantry, 12 submarines and 2 transports moved from 25 Sea Zone to 33 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 marine moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Western United States to 10 Sea Zone 1 carrier, 1 fighter, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 destroyer and 2 submarines moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Algeria to Tunisia Place Units - Americans 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone 4 fighters placed in Western United States Americans undo move 2. 4 fighters placed in Eastern United States Americans undo move 2. 4 fighters placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Chahar to Hopei 1 fighter moved from Jehol to Shensi 2 infantry moved from Suiyuyan to Shensi 2 infantry moved from Tsinghai to Shensi Place Units - Chinese 5 infantry placed in Shensi Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs Purchase Units - British British repair damage of 12x factory_major; Remaining resources: 27 PUs; British buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sardinia Combat - British Battle in Sardinia Non Combat Move - British 1 fighter moved from Morocco to United Kingdom 1 artillery moved from Egypt to Trans-Jordan 1 artillery and 7 infantry moved from Eastern Persia to Persia 1 infantry moved from Iraq to Persia 2 fighters moved from India to Persia 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone Place Units - British 2 artilleries and 1 infantry placed in Persia 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 2 artilleries and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 2 artilleries and 2 infantry
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 4 PUs; Combat Move - Italians 1 armour moved from Rostov to Northwest Persia 2 fighters moved from Ukraine to Northwest Persia Combat - Italians Battle in Northwest Persia Italians attack with 1 armour and 2 fighters French defend with 1 infantry; ANZAC defend with 2 infantry Italians roll dice for 1 armour and 2 fighters in Northwest Persia, round 2 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 3 infantry in Northwest Persia, round 2 : 1/3 hits, 1.00 expected hits 1 armour owned by the Italians lost in Northwest Persia 1 infantry owned by the French lost in Northwest Persia Italians roll dice for 2 fighters in Northwest Persia, round 3 : 0/2 hits, 1.00 expected hits ANZAC roll dice for 2 infantry in Northwest Persia, round 3 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Italians lost in Northwest Persia Italians roll dice for 1 fighter in Northwest Persia, round 4 : 1/1 hits, 0.50 expected hits ANZAC roll dice for 2 infantry in Northwest Persia, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Northwest Persia Italians roll dice for 1 fighter in Northwest Persia, round 5 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 infantry in Northwest Persia, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter in Northwest Persia, round 6 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 infantry in Northwest Persia, round 6 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Italians lost in Northwest Persia ANZAC win with 1 infantry remaining. Battle score for attacker is -20 Casualties for Italians: 1 armour and 2 fighters Casualties for French: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Italians 1 mech_infantry moved from Northern Italy to Romania Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6,5,1,4 Italians collect 15 PUs (5 lost to blockades); end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : -2.00 ANZAC regular : 0.00
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Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 destroyers, 4 submarines and 1 transport moved from 62 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to Caroline Islands 1 fighter moved from Jehol to Shensi 2 aaGuns and 2 infantry moved from Queensland to New South Wales Place Units - ANZAC 2 destroyers and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 artillery and 1 infantry moved from Normandy Bordeaux to France French take France from Germans Combat - French Trigger French 1 Liberation By French: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By French: French has 4 infantry placed in France Trigger French Liberation France Liberated Southern France 2 activates a trigger called: Trigger French Liberation France Liberated Southern France 3 Trigger French Liberation France Liberated Algeria 2 activates a trigger called: Trigger French Liberation France Liberated Algeria 3 Trigger French Liberation France Liberated Tunisia 2 activates a trigger called: Trigger French Liberation France Liberated Tunisia 3 Trigger French Liberation France Liberated French Guiana 2 activates a trigger called: Trigger French Liberation France Liberated French Guiana 3 Trigger French Liberation France Liberated French Indo China 2 activates a trigger called: Trigger French Liberation France Liberated French Indo China 3 Trigger French Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger French Liberation France Liberated French Madagascar 3 Trigger French Liberation France Liberated Morocco 2 activates a trigger called: Trigger French Liberation France Liberated Morocco 3 Trigger French Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger French Liberation France Liberated French Central Africa 3 Trigger French Liberation France Liberated French West Africa 2 activates a trigger called: Trigger French Liberation France Liberated French West Africa 3 Trigger French Liberation France Liberated Syria 2 activates a trigger called: Trigger French Liberation France Liberated Syria 3 Non Combat Move - French 1 infantry moved from Algeria to Tunisia 1 infantry moved from Egypt to Trans-Jordan Turn Complete - French French collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
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Was just about to post an edit to move the Italian fighter to Gibraltar.
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@simon33 said in MrRoboto (Allies+22) vs Simon33 (Axis) BM:
Was just about to post an edit to move the Italian fighter to Gibraltar.
Including the edit.
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 carriers, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 4 mech_infantrys moved from Volgograd to Samara 1 bomber moved from Rostov to France 3 bombers moved from Rostov to Samara 1 armour moved from Volgograd to Novosibirsk Germans take Kazakhstan from Russians Germans take Novosibirsk from Russians 8 armour and 8 mech_infantrys moved from Caucasus to Northwest Persia 1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia 1 fighter and 4 infantry moved from Western Germany to France 2 artilleries and 1 infantry moved from Holland Belgium to France 1 mech_infantry moved from Germany to France EDIT: 1 fighter moved from Southern Italy to Gibraltar 1 mech_infantry moved from Bessarabia to Ukraine Combat - Germans Battle in Northwest Persia Germans attack with 9 armour and 9 mech_infantrys ANZAC defend with 1 infantry Germans roll dice for 9 armour and 9 mech_infantrys in Northwest Persia, round 2 : 4/18 hits, 6.00 expected hits ANZAC roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia 1 infantry owned by the ANZAC lost in Northwest Persia Germans win, taking Northwest Persia from ANZAC with 9 armour and 8 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for ANZAC: 1 infantry Battle in Samara Germans attack with 3 bombers and 4 mech_infantrys Russians defend with 5 infantry Germans roll dice for 3 bombers and 4 mech_infantrys in Samara, round 2 : 4/7 hits, 2.67 expected hits Russians roll dice for 5 infantry in Samara, round 2 : 3/5 hits, 1.67 expected hits 3 mech_infantrys owned by the Germans lost in Samara 4 infantry owned by the Russians lost in Samara Germans roll dice for 3 bombers and 1 mech_infantry in Samara, round 3 : 2/4 hits, 2.17 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 3 mech_infantrys Casualties for Russians: 5 infantry Battle in France Germans attack with 2 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 mech_infantry French defend with 1 airfield, 1 artillery, 1 factory_minor and 5 infantry Germans roll dice for 2 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 mech_infantry in France, round 2 : 1/10 hits, 3.17 expected hits French roll dice for 1 artillery and 5 infantry in France, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Germans lost in France 1 infantry owned by the French lost in France Germans roll dice for 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in France, round 3 : 2/8 hits, 2.83 expected hits French roll dice for 1 artillery and 4 infantry in France, round 3 : 3/5 hits, 1.67 expected hits 3 infantry owned by the Germans lost in France 2 infantry owned by the French lost in France Germans roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 mech_infantry in France, round 4 : 1/5 hits, 2.17 expected hits French roll dice for 1 artillery and 2 infantry in France, round 4 : 0/3 hits, 1.00 expected hits 1 infantry owned by the French lost in France Germans roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 mech_infantry in France, round 5 : 4/5 hits, 2.17 expected hits French roll dice for 1 artillery and 1 infantry in France, round 5 : 2/2 hits, 0.67 expected hits 2 artilleries owned by the Germans lost in France 1 infantry owned by the French and 1 artillery owned by the French lost in France Germans destroys 14PUs while taking French capital Germans win, taking France from French with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -4 Casualties for Germans: 2 artilleries and 5 infantry Casualties for French: 1 artillery and 5 infantry Non Combat Move - Germans 2 artilleries and 1 infantry moved from Finland to Norway 4 infantry moved from Finland to Vyborg 3 artilleries and 1 infantry moved from Novgorod to Belarus 5 artilleries, 1 infantry and 4 mech_infantrys moved from Archangel to Belarus 2 mech_infantrys moved from Poland to Belarus 1 mech_infantry moved from Germany to Eastern Poland 1 aaGun moved from Holland Belgium to Western Germany 1 bomber and 1 fighter moved from France to Western Germany 2 infantry moved from Rostov to Ukraine 3 aaGuns moved from Rostov to Ukraine 9 artilleries and 16 infantry moved from Rostov to Caucasus 3 bombers moved from Samara to Caucasus 1 submarine moved from 112 Sea Zone to 110 Sea Zone 3 mech_infantrys moved from Volgograd to Northwest Persia Place Units - Germans 2 carriers and 1 submarine placed in 112 Sea Zone 1 infantry placed in Western Germany 3 infantry placed in Ukraine 1 armour and 2 infantry placed in Novgorod 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
French regular : 1.67 ANZAC regular : 0.67 Russians regular : 1.00 Germans regular : -3.17
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Game History
Round: 7 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Russia to Novosibirsk 1 fighter moved from Russia to Samara 1 infantry moved from Tambov to Rostov Russians take Rostov from Italians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 2 armour, 15 artilleries, 36 infantry and 2 mech_infantrys moved from Tambov to Volgograd Russians take Volgograd from Germans 3 infantry moved from Russia to Samara Combat - Russians Battle in Novosibirsk Russians attack with 3 fighters and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 3 fighters and 1 tactical_bomber in Novosibirsk, round 2 : 3/4 hits, 2,17 expected hits Germans roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Novosibirsk Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Samara Russians attack with 1 fighter and 3 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 3 infantry in Samara, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Samara to Russia 3 fighters and 1 tactical_bomber moved from Novosibirsk to Russia 3 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 4 aaGuns moved from Tambov to Volgograd 2 infantry moved from Russia to Tambov 2 aaGuns and 18 infantry moved from Jehol to Manchuria Place Units - Russians 9 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Volgograd: 2 aaGuns EDIT: Adding units owned by Russians to Russia: 2 aaGuns EDIT: Turning off Edit Mode Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,3,1,6,5,5,4,2,4,3,2,2,3,2 Russians collect 24 PUs (3 lost to blockades); end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : -0,83 Russians regular : 0,83
Pretty amazing I am still somehow in this game.
The way I threw away my Pacific fleet is hurting me so much and I don’t think I can avoid losing. But I’m holding on considerably well, especially in Europe. -
Agree, although I think that Europe is where I am winning more. Not taking down Calcutta is really hurting me in the Pacific.
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 3 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 fighters and 2 tactical_bombers moved from 6 Sea Zone to 22 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 artillery moved from 39 Sea Zone to Ceylon 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Burma 1 infantry moved from Shan State to Burma 1 bomber moved from Shan State to Chahar 1 armour moved from Anhwe to Chahar Japanese take Jehol from Chinese 1 infantry moved from Anhwe to Chahar 1 tactical_bomber moved from Kweichow to Chahar 2 artilleries and 4 infantry moved from Anhwe to Hopei 1 fighter, 1 infantry and 1 tactical_bomber moved from Szechwan to Sikang Combat - Japanese Battle in Ceylon Battle in 22 Sea Zone Japanese attack with 4 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 4 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in 22 Sea Zone 1 destroyer owned by the Americans lost in 22 Sea Zone Japanese win, taking Ceylon from UK_Pacific with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in Chahar Japanese attack with 1 armour, 1 bomber, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 2/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 armour, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 2 artilleries and 4 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries and 4 infantry in Hopei, round 2 : 2/6 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 0/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Sikang Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Anhwe to Hopei 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to Shan State 1 submarine moved from 39 Sea Zone to 80 Sea Zone 2 carriers, 1 destroyer and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 3 fighters and 2 tactical_bombers moved from 22 Sea Zone to 35 Sea Zone 3 fighters moved from Japan to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 armour and 2 mech_infantrys moved from Anhwe to Hopei 2 infantry moved from Kweichow to Hopei 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Kweichow 1 tactical_bomber moved from Chahar to Anhwe 1 bomber moved from Chahar to Anhwe 1 bomber and 1 tactical_bomber moved from Anhwe to Kiangsu 1 infantry moved from Shantung to Kiangsu 1 infantry moved from Hunan to Anhwe 1 infantry moved from Yunnan to Hunan 1 fighter moved from 42 Sea Zone to 35 Sea Zone 1 carrier and 1 fighter moved from 42 Sea Zone to 39 Sea Zone 1 fighter moved from 6 Sea Zone to Kiangsu 3 carriers, 1 destroyer and 2 fighters moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Sikang to Anhwe Place Units - Japanese 1 armour, 1 artillery and 1 infantry placed in French Indo China 2 artilleries and 1 infantry placed in Kiangsu 3 fighters placed in Japan Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : 0.67 Japanese regular : -0.67 UK_Pacific regular : 0.67
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 3 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 fighters and 2 tactical_bombers moved from 6 Sea Zone to 22 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 artillery moved from 39 Sea Zone to Ceylon 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Burma 1 infantry moved from Shan State to Burma 1 bomber moved from Shan State to Chahar 1 armour moved from Anhwe to Chahar Japanese take Jehol from Chinese 1 infantry moved from Anhwe to Chahar 1 tactical_bomber moved from Kweichow to Chahar 2 artilleries and 4 infantry moved from Anhwe to Hopei 1 fighter, 1 infantry and 1 tactical_bomber moved from Szechwan to Sikang Combat - Japanese Battle in Ceylon Battle in 22 Sea Zone Japanese attack with 4 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 4 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in 22 Sea Zone 1 destroyer owned by the Americans lost in 22 Sea Zone Japanese win, taking Ceylon from UK_Pacific with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in Chahar Japanese attack with 1 armour, 1 bomber, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 2/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 armour, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 2 artilleries and 4 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries and 4 infantry in Hopei, round 2 : 2/6 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 0/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Sikang Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Anhwe to Hopei 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to Shan State 1 submarine moved from 39 Sea Zone to 80 Sea Zone 2 carriers, 1 destroyer and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 44 Sea Zone to 35 Sea Zone 3 fighters and 2 tactical_bombers moved from 22 Sea Zone to 35 Sea Zone 3 fighters moved from Japan to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 armour and 2 mech_infantrys moved from Anhwe to Hopei 2 infantry moved from Kweichow to Hopei 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Kweichow 1 tactical_bomber moved from Chahar to Anhwe 1 bomber moved from Chahar to Anhwe 1 bomber and 1 tactical_bomber moved from Anhwe to Kiangsu 1 infantry moved from Shantung to Kiangsu 1 infantry moved from Hunan to Anhwe 1 infantry moved from Yunnan to Hunan 1 fighter moved from 42 Sea Zone to 35 Sea Zone 1 carrier and 1 fighter moved from 42 Sea Zone to 39 Sea Zone 1 fighter moved from 6 Sea Zone to Kiangsu 3 carriers, 1 destroyer and 2 fighters moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Sikang to Anhwe Place Units - Japanese 1 armour, 1 artillery and 1 infantry placed in French Indo China 2 artilleries and 1 infantry placed in Kiangsu 3 fighters placed in Japan Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : 0.67 Japanese regular : -0.67 UK_Pacific regular : 0.67
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Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 21 Sea Zone Americans take 22 Sea Zone from Japanese 1 artillery, 1 infantry and 1 marine moved from 21 Sea Zone to Guam 1 infantry moved from Tunisia to Libya Americans take Libya from Italians 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes Combat - Americans Battle in Celebes Battle in Guam Americans attack with 1 artillery, 1 infantry and 1 marine Japanese defend with 1 airfield and 2 infantry Americans roll dice for 1 cruiser in Guam, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 1 infantry and 1 marine in Guam, round 2 : 1/3 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Guam, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Guam 1 infantry owned by the Japanese lost in Guam Americans roll dice for 1 artillery and 1 marine in Guam, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Guam, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 marine in Guam, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Guam, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Guam 1 infantry owned by the Japanese lost in Guam Americans win, taking Celebes from Japanese, taking Guam from Japanese with 1 marine remaining. Battle score for attacker is -1 Casualties for Americans: 1 artillery and 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer moved from 23 Sea Zone to 33 Sea Zone 1 destroyer moved from 25 Sea Zone to 23 Sea Zone 1 carrier, 1 fighter, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Caroline Islands to 33 Sea Zone 4 fighters moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 4 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier, 2 destroyers, 4 submarines and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States Turning on Edit Mode EDIT: Turning off Edit Mode Americans undo move 2. 1 fighter placed in Eastern United States 1 infantry placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Shensi to Kweichow 4 infantry moved from Shensi to Sikang 4 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Szechwan, round 2 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 4 infantry in Szechwan, round 3 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 4 infantry in Szechwan, round 4 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 3 infantry in Szechwan, round 5 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Szechwan, round 6 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 6 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Szechwan, round 7 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 7 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Szechwan, round 8 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 8 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Sikang Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Sikang, round 2 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Sikang Chinese roll dice for 3 infantry in Sikang, round 3 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Manchuria Place Units - Chinese 1 infantry placed in Suiyuyan 3 infantry placed in Manchuria Chinese undo move 2. 1 infantry placed in Shensi 1 infantry placed in Manchuria 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Purchase Units - British British buy 1 artillery, 2 fighters and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 carrier moved from 95 Sea Zone to 98 Sea Zone 1 infantry moved from Sardinia to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sicily 1 bomber moved from Malta to 95 Sea Zone Combat - British Battle in Sicily Non Combat Move - British 1 bomber moved from 95 Sea Zone to Egypt 1 infantry moved from Tobruk to Alexandria 2 fighters moved from 95 Sea Zone to 98 Sea Zone 2 aaGuns, 6 artilleries and 12 infantry moved from India to West India Place Units - British 1 artillery and 2 fighters placed in Persia 3 infantry placed in Egypt 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2 British collect 31 PUs (2 lost to blockades); end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 1 submarine placed in 39 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Chinese regular : -3,00 Americans regular : -0,83 Japanese regular : 0,33
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Italians Italians buy 1 armour, 1 fighter and 1 submarine; Remaining resources: 2 PUs; Combat Move - Italians 1 mech_infantry moved from Romania to Western Ukraine 1 artillery and 1 infantry moved from Ukraine to Western Ukraine 1 fighter moved from Gibraltar to 95 Sea Zone 1 fighter moved from Southern Italy to 95 Sea Zone Combat - Italians Battle in Western Ukraine Italians attack with 1 artillery, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 95 Sea Zone Italians attack with 2 fighters British defend with 1 destroyer and 1 transport Italians roll dice for 2 fighters in 95 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 destroyer and 1 transport in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 95 Sea Zone 1 transport owned by the British lost in 95 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Non Combat Move - Italians 2 fighters moved from 95 Sea Zone to Southern Italy Place Units - Italians 1 submarine placed in 93 Sea Zone 1 armour placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,5,2,4,2 Italians collect 7 PUs (10 lost to blockades); end with 9 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : 1.17 Russians regular : -0.33 British regular : -0.33
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Surprised you left the DD behind in SZ95.
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Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 fighter moved from Shensi to Persia 2 destroyers moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Iraq Turn Complete - French
Combat Hit Differential Summary :
I had to. The destroyer took part in the battle.
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@MrRoboto said in MrRoboto (Allies+22) vs Simon33 (Axis) BM:
I had to. The destroyer took part in the battle.
“pac rules, p12”:
Units moving from a hostile sea zone to escape combat as their combat move
(a sea zone into which defending air units may be scrambled in reaction to an
amphibious assault (see “Scramble,” page 15) may be treated in the same way
as a hostile sea zone for this purpose).So you could have had it leave AIUI. Also, since I didn’t scramble, there was no battle.
Anyway, done now.
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Ah okay.
Yeah well I would have liked to save it of course. -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 5 artilleries, 1 destroyer, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Ukraine to Rostov 1 bomber moved from Caucasus to Rostov 9 armour and 11 mech_infantrys moved from Northwest Persia to Iraq 1 infantry moved from Western Germany to 112 Sea Zone 2 artilleries and 1 infantry moved from Norway to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Belarus to Bryansk 1 infantry moved from Ukraine to Bryansk 2 bombers moved from Caucasus to Bryansk 1 bomber moved from Western Germany to Bryansk 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians Combat - Germans Battle in Morocco Battle in Bryansk Germans attack with 1 artillery, 3 bombers and 2 infantry Russians defend with 4 infantry Germans roll dice for 1 artillery, 3 bombers and 2 infantry in Bryansk, round 2 : 3/6 hits, 2.83 expected hits Russians roll dice for 4 infantry in Bryansk, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Germans lost in Bryansk 3 infantry owned by the Russians lost in Bryansk Germans roll dice for 1 artillery and 3 bombers in Bryansk, round 3 : 3/4 hits, 2.33 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Morocco from French, taking Bryansk from Russians with 1 artillery and 3 bombers remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for Russians: 4 infantry Battle in Rostov Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Rostov, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov 1 infantry owned by the Russians lost in Rostov Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Iraq Germans attack with 9 armour and 11 mech_infantrys French defend with 1 infantry Germans roll dice for 9 armour and 11 mech_infantrys in Iraq, round 2 : 5/20 hits, 6.33 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Iraq Germans win, taking Iraq from British with 9 armour and 11 mech_infantrys remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Germans 9 artilleries and 16 infantry moved from Caucasus to Northwest Persia 1 bomber moved from Rostov to Northwest Persia 2 bombers moved from Bryansk to Northwest Persia 1 bomber moved from Bryansk to Ukraine 6 mech_infantrys moved from Belarus to Nenetsia 1 armour moved from Novgorod to Nenetsia 1 mech_infantry moved from Eastern Poland to Ukraine 2 infantry moved from Novgorod to Belarus 4 infantry moved from Vyborg to Novgorod 1 artillery, 2 carriers, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 91 Sea Zone 1 submarine moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Western Germany to 91 Sea Zone 2 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone 1 fighter moved from Western Germany to Southern Italy 1 mech_infantry moved from France to Germany Place Units - Germans 2 artilleries and 1 infantry placed in Novgorod Germans undo move 1. 1 artillery and 2 infantry placed in Novgorod 3 artilleries placed in Ukraine 1 destroyer and 1 submarine placed in 112 Sea Zone 1 armour, 1 artillery, 2 fighters and 2 infantry placed in Western Germany 1 infantry placed in Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Russians regular : 1.00 Germans regular : -0.33 British regular : -0.33
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SZ31 DD? Did you mean to leave it there?