@simon-tressel no Low Luck, please.
Rest seems okay. Never seen that page !
World at War game 17
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@dawgoneit OOL for sz102? 39967_ yam attack.tsvg
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@captainwalker max d
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@dawgoneit do you want me to keep your dd until all attacking subs are gone?
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@captainwalker I think you should . Just be kind!
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@Witt I agree. I think reasonable judgement can be expected and would be appreciated by dawg :-)
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@redrum
Game HistoryRound: 6 Combat Move - Yamamoto 1 unit repaired. 4 Adv.Fighters, 1 B.Carrier, 2 Battleships, 3 Carriers, 1 Cruiser, 3 Destroyers, 3 Fighters, 5 Submarines, 3 T.Boats and 2 Transports moved from 86 Sea Zone to 102 Sea Zone 2 Adv.Fighters moved from 84 Sea Zone to 102 Sea Zone 1 Artillery and 1 Infantry moved from Yunnan to Szechwan Purchase Units - Yamamoto Yamamoto buy 2 Adv.Fighters, 1 Cruiser, 1 Destroyer, 8 Infantrys, 2 Tanks and 2 Transports; Remaining resources: 1 PUs; Combat - Yamamoto Battle in Szechwan Yamamoto attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Yamamoto win, taking Szechwan from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in 102 Sea Zone Yamamoto attack with 6 Adv.Fighters, 1 B.Carrier, 2 Battleships, 3 Carriers, 1 Cruiser, 3 Destroyers, 3 Fighters, 5 Submarines, 3 T.Boats and 2 Transports Americans defend with 1 Adv.Fighter, 1 B.Transport, 1 Battleship, 4 Carriers, 1 Destroyer, 7 Fighters, 5 Submarines and 1 Transport Units damaged: 1 Battleship owned by the Americans Units damaged: 2 Battleships owned by the Yamamoto and 1 B.Carrier owned by the Yamamoto Yamamoto win with 6 Adv.Fighters, 1 B.Carrier, 2 Battleships and 2 Carriers remaining. Battle score for attacker is 60 Casualties for Yamamoto: 1 Carrier, 1 Cruiser, 3 Destroyers, 3 Fighters, 5 Submarines, 3 T.Boats and 2 Transports Casualties for Americans: 1 Adv.Fighter, 1 B.Transport, 1 Battleship, 4 Carriers, 1 Destroyer, 7 Fighters, 5 Submarines and 1 Transport Non Combat Move - Yamamoto 1 B.Carrier and 1 Destroyer moved from 84 Sea Zone to 85 Sea Zone 1 Transport moved from 84 Sea Zone to 75 Sea Zone 1 Infantry moved from Iturup to 75 Sea Zone 1 Artillery moved from Kunashir to 75 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 75 Sea Zone to 84 Sea Zone 3 Infantrys moved from Kwangtung to Hunan 1 Artillery moved from Hong Kong to Kwangtung 1 Tank moved from Hong Kong to Hunan 1 Artillery moved from Hong Kong to Kwangtung 3 Infantrys moved from Hong Kong to Kwangtung 1 Artillery and 1 Infantry moved from 84 Sea Zone to Kiangsi 2 Transports moved from 110 Sea Zone to 92 Sea Zone Place Units - Yamamoto 2 Adv.Fighters, 1 Cruiser, 1 Destroyer and 2 Transports placed in 85 Sea Zone 4 Infantrys and 2 Tanks placed in Hong Kong 2 Infantrys placed in Chubu 2 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 72 PUs; end with 73 PUs
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Game History
Round: 6 Combat Move - Chinese 1 Adv.Fighter and 2 Infantrys moved from Hupeh to Anhwei 4 Infantrys moved from Lanchow to Szechwan 1 ArmoredCar moved from Suiyuan to Szechwan 1 Tank moved from Lanchow to Szechwan 3 Tanks moved from Shensi to Szechwan 1 Tank moved from Shensi to Szechwan 1 Infantry moved from Shensi to Suiyuan 3 Infantrys moved from Shensi to Shansi 1 Infantry moved from Hupeh to Shansi 1 ArmoredCar moved from Suiyuan to Shansi 2 Tanks moved from Suiyuan to Shansi 3 Tanks moved from Shensi to Shansi 1 Artillery moved from Hupeh to Shansi 1 Adv.Fighter moved from Hupeh to Anhwei 1 Fighter moved from Hupeh to Shansi Purchase Units - Chinese Chinese buy 1 Elite, 8 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Shansi Chinese attack with 1 ArmoredCar, 1 Artillery, 1 Fighter, 4 Infantrys and 5 Tanks Hisaichi defend with 1 Artillery and 2 Infantrys Chinese roll dice for 1 ArmoredCar, 1 Artillery, 1 Fighter, 4 Infantrys and 5 Tanks in Shansi, round 2 : 5/12 hits, 4.33 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shansi, round 2 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 ArmoredCar, 1 Artillery, 1 Fighter, 3 Infantrys and 5 Tanks remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Artillery and 2 Infantrys Battle in Szechwan Chinese attack with 1 ArmoredCar, 4 Infantrys and 5 Tanks Yamamoto defend with 1 Artillery and 1 Infantry Chinese roll dice for 1 ArmoredCar, 4 Infantrys and 5 Tanks in Szechwan, round 2 : 3/10 hits, 3.50 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Yamamoto with 1 ArmoredCar, 2 Infantrys and 5 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 2 Infantrys Casualties for Yamamoto: 1 Artillery and 1 Infantry Battle in Anhwei Chinese attack with 2 Adv.Fighters and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 2 Adv.Fighters and 2 Infantrys in Anhwei, round 2 : 2/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei Chinese win, taking Anhwei from Hisaichi with 2 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 2 Adv.Fighters moved from Anhwei to Hupeh 1 Fighter moved from Shansi to Hupeh 1 AAGun moved from Lanchow to Shensi 1 Infantry moved from Hupeh to Szechwan 1 Infantry moved from E.Qinghai to Ningsia 4 Infantrys moved from E.Qinghai to Lanchow 2 ArmoredCars and 1 Tank moved from Gobi Altai to Shensi 6 Infantrys moved from Hsining to E.Qinghai Place Units - Chinese 1 Elite and 2 Infantrys placed in Hupeh 6 Infantrys placed in Hsining 2 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.33 Chinese regular : 0.83 Hisaichi regular : 0.67
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Combat Move - Hisaichi 1 Artillery, 1 Elite and 1 Infantry moved from Shantung to Anhwei 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry and 1 T.Boat moved from 84 Sea Zone to 85 Sea Zone 1 Infantry moved from 85 Sea Zone to Iwo Jima 1 Submarine moved from 76 Sea Zone to 95 Sea Zone 3 Fighters moved from 86 Sea Zone to 95 Sea Zone 1 Adv.Fighter moved from 84 Sea Zone to 95 Sea Zone 1 B.Carrier moved from 86 Sea Zone to 102 Sea Zone 1 Elite moved from Changchun to 84 Sea Zone 1 Artillery moved from Changchun to 84 Sea Zone 1 Artillery, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Elite, 1 Submarine and 2 Transports moved from 84 Sea Zone to 101 Sea Zone 1 Artillery moved from Guam to 101 Sea Zone 2 Infantrys moved from Guam to 101 Sea Zone 2 Artillerys, 1 Elite and 2 Infantrys moved from 101 Sea Zone to Ulithi 1 Adv.Fighter and 1 Fighter moved from 92 Sea Zone to Ulithi 1 Fighter moved from 84 Sea Zone to Ulithi 1 Artillery moved from Heilungchiang to Ayan 1 Fighter moved from Chita to Ayan 1 Artillery and 1 Infantry moved from Chita to Ayan 1 Infantry moved from Chita to Ayan 2 Infantrys moved from Hulunbuir to Chita 1 Artillery moved from Chahar to Peking Purchase Units - Hisaichi Hisaichi buy 4 Artillerys, 2 Bunkers, 2 Elites, 6 Infantrys, 1 L.Fighter and 2 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Ulithi Hisaichi attack with 1 Adv.Fighter, 2 Artillerys, 1 Elite, 2 Fighters and 2 Infantrys Americans defend with 1 Artillery, 2 Infantrys and 1 Tank Hisaichi win, taking Ulithi from Americans with 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Fighters remaining. Battle score for attacker is 5 Casualties for Americans: 1 Artillery, 2 Infantrys and 1 Tank Casualties for Hisaichi: 1 Artillery and 2 Infantrys Battle in 95 Sea Zone Hisaichi attack with 1 Adv.Fighter, 3 Fighters and 1 Submarine Americans defend with 1 B.Transport and 1 Destroyer Hisaichi win with 1 Adv.Fighter, 3 Fighters and 1 Submarine remaining. Battle score for attacker is 16 Casualties for Americans: 1 B.Transport and 1 Destroyer Battle in Anhwei Hisaichi attack with 1 Artillery, 1 Elite and 1 Infantry Chinese defend with 1 Infantry Hisaichi win, taking Anhwei from Chinese with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Ayan Hisaichi attack with 2 Artillerys, 1 Fighter and 2 Infantrys Russians defend with 3 Infantrys Hisaichi win, taking Ayan from Russians with 2 Artillerys and 1 Fighter remaining. Battle score for attacker is 2 Casualties for Hisaichi: 2 Infantrys Casualties for Russians: 3 Infantrys Non Combat Move - Hisaichi 1 Fighter moved from Ayan to Chita 4 Infantrys moved from Liaoning to Hulunbuir 1 AAGun moved from Heilungchiang to Chita 1 Infantry moved from Changchun to Kirin 1 Infantry moved from Peking to Shantung 1 Infantry moved from Kiangsi to 92 Sea Zone 1 Carrier, 1 Infantry and 1 Transport moved from 92 Sea Zone to 93 Sea Zone 1 AAGun moved from Mindanao to 93 Sea Zone 1 AAGun, 1 Carrier, 1 Infantry and 1 Transport moved from 93 Sea Zone to 101 Sea Zone 1 AAGun and 1 Infantry moved from 101 Sea Zone to Ulithi 1 Adv.Fighter and 3 Fighters moved from 95 Sea Zone to 102 Sea Zone 1 Adv.Fighter moved from Ulithi to 101 Sea Zone 1 Fighter moved from Ulithi to 101 Sea Zone 1 Fighter moved from Ulithi to 101 Sea Zone 1 Tank moved from S.French Indochina to Yunnan 1 Battleship, 1 Destroyer and 2 Transports moved from 110 Sea Zone to 92 Sea Zone 1 Transport moved from 92 Sea Zone to 101 Sea Zone 1 Artillery and 1 Infantry moved from Kiangsi to 92 Sea Zone 1 Artillery and 1 Infantry moved from 92 Sea Zone to Manila 1 Infantry moved from Kiangsi to Shanghai Place Units - Hisaichi 1 Bunker placed in Chita 1 Bunker placed in Sumatra 2 Infantrys and 2 Tanks placed in Liaoning 2 Artillerys and 1 Elite placed in Peking 2 Artillerys, 1 Elite, 4 Infantrys and 1 L.Fighter placed in Changchun Turn Complete - Hisaichi Hisaichi collect 62 PUs; end with 62 PUs
Territory Summary for Hisaichi :
Vladivostok : 1 flag Chita : 1 flag, 1 AAGun, 1 Artillery, 2 Bunkers, 1 Elite, 1 Fighter, 7 Infantrys and 7 Tanks Ayan : 1 flag, 2 Artillerys Khabarovsk : 1 flag S.French Indochina : 1 flag Ulithi : 1 AAGun, 1 Artillery, 1 Elite and 1 Infantry Iwo Jima : 1 Infantry Shanghai : 1 flag, 1 Infantry Chahar : 1 flag, 1 Infantry Yunnan : 2 Infantrys and 1 Tank Anhwei : 1 flag, 1 Artillery, 1 Elite and 1 Infantry Liaoning : 1 Factory, 2 Infantrys and 2 Tanks Kirin : 1 Infantry Peking : 1 flag, 5 Artillerys, 2 Elites, 1 Factory and 2 Infantrys Hulunbuir : 4 Infantrys Shantung : 1 flag, 1 Infantry Changchun : 2 Artillerys, 1 Elite, 1 Factory, 4 Infantrys and 1 L.Fighter Sumatra : 1 flag, 1 Bunker Davao : 1 flag, 1 Factory Manila : 1 flag, 1 Artillery and 1 Infantry Guam : 1 flag Mindanao : 1 flag 85 Sea Zone : 1 T.Boat 102 Sea Zone : 1 Adv.Fighter, 1 B.Carrier and 3 Fighters 101 Sea Zone : 1 Adv.Fighter, 2 Carriers, 1 Cruiser, 1 Destroyer, 2 Fighters, 1 Submarine and 4 Transports 95 Sea Zone : 1 Submarine 92 Sea Zone : 1 Battleship, 1 Destroyer and 2 Transports
Production/PUs Summary :
Germans : 118 / 121 Russians : 83 / 85 Italians : 68 / 69 French : 20 / 20 Yamamoto : 71 / 73 Chinese : 27 / 29 Hisaichi : 62 / 62 British : 113 / 116 Anzac : 36 / 36 Dutch : 15 / 17 Finns : 14 / 16 Romanians : 18 / 20 Thai : 19 / 19 Americans : 107 / 108
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Game History
Round: 6 Combat Move - Dutch 3 Infantrys moved from West Borneo to Banjarmasin Purchase Units - Dutch Dutch buy 1 Adv.Fighter and 3 Infantrys; Remaining resources: 1 PUs; Non Combat Move - Dutch Place Units - Dutch 1 Adv.Fighter and 3 Infantrys placed in Banjarmasin Turn Complete - Dutch Dutch collect 18 PUs; end with 19 PUs
Combat Hit Differential Summary :
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Whoops, this one slipped by. Will play today
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Game History
Round: 6 Combat Move - Finns 1 Fighter moved from Vyborg to Lapland 4 Infantrys moved from N.Karelia to S.Karelia 1 Artillery and 1 Infantry moved from Vyborg to S.Karelia 1 Adv.Fighter moved from Helsinki to Novgorod 2 Infantrys moved from Latvia to Novgorod 1 Artillery moved from Tampere to 24 Sea Zone 1 Infantry moved from Helsinki to 24 Sea Zone 1 Artillery and 1 Infantry moved from 24 Sea Zone to Lapland 3 Infantrys moved from Oulu to Lapland Purchase Units - Finns Finns buy 2 Artillerys, 1 Infantry and 1 Transport; Remaining resources: 1 PUs; Combat - Finns Battle in Novgorod Finns attack with 1 Adv.Fighter and 2 Infantrys Russians defend with 1 Infantry Finns roll dice for 1 Adv.Fighter and 2 Infantrys in Novgorod, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Novgorod Finns win, taking Novgorod from Russians with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in S.Karelia Finns attack with 1 Artillery and 5 Infantrys Russians defend with 1 Infantry Finns roll dice for 1 Artillery and 5 Infantrys in S.Karelia, round 2 : 1/6 hits, 1.33 expected hits Russians roll dice for 1 Infantry in S.Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in S.Karelia Finns win, taking S.Karelia from Russians with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 0 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Infantry Battle in Lapland Finns attack with 1 Artillery, 1 Fighter and 4 Infantrys Russians defend with 3 Infantrys Finns roll dice for 1 Artillery, 1 Fighter and 4 Infantrys in Lapland, round 2 : 2/6 hits, 1.50 expected hits Russians roll dice for 3 Infantrys in Lapland, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians and 2 Infantrys owned by the Finns lost in Lapland Finns roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Lapland, round 3 : 0/4 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Lapland, round 3 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Lapland, round 4 : 3/4 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Lapland, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Lapland Finns win, taking Lapland from Russians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Finns: 3 Infantrys Casualties for Russians: 3 Infantrys Non Combat Move - Finns 1 Fighter moved from Lapland to Vyborg 1 Infantry moved from Oulu to N.Karelia 4 Infantrys moved from Helsinki to Tampere 3 Infantrys moved from Tampere to Oulu 1 Adv.Fighter moved from Novgorod to Leningrad 1 Destroyer and 1 Submarine moved from 23 Sea Zone to 22 Sea Zone Place Units - Finns 1 Transport placed in 24 Sea Zone 2 Artillerys and 1 Infantry placed in Helsinki Turn Complete - Finns Finns collect 20 PUs; end with 21 PUs
Combat Hit Differential Summary :
Finns regular : 1.00 Russians regular : 1.67
Game History
Round: 6 Combat Move - Romanians 2 Infantrys moved from Odessa to Donetsk 1 Adv.Fighter moved from E.Romania to Donetsk 1 Fighter moved from Kiev to Donetsk Purchase Units - Romanians Romanians buy 1 Bunker, 1 Fighter and 3 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Russians defend with 1 ArmoredCar and 1 Infantry Romanians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Donetsk, round 2 : 0/4 hits, 1.17 expected hits Russians roll dice for 1 ArmoredCar and 1 Infantry in Donetsk, round 2 : 1/2 hits, 0.50 expected hits 1 Infantry owned by the Romanians lost in Donetsk Romanians roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Donetsk, round 3 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 ArmoredCar and 1 Infantry in Donetsk, round 3 : 0/2 hits, 0.50 expected hits 1 Infantry owned by the Russians and 1 ArmoredCar owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 ArmoredCar and 1 Infantry Non Combat Move - Romanians 1 Adv.Fighter and 1 Fighter moved from Donetsk to Kiev 1 Infantry moved from E.Romania to Odessa 5 Infantrys moved from E.Romania to Vinnytsia 2 Infantrys moved from Bucharest to E.Romania Place Units - Romanians 1 Bunker placed in Kiev 3 Infantrys placed in E.Romania 1 Fighter placed in Bucharest Turn Complete - Romanians Romanians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Romanians regular : -0.17 Russians regular : 0.00
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@Witt b036a2ff-26a5-4cf2-b319-21318f56d6fd-USA 6.tsvg
Game History
Round: 6 Combat Move - Americans 2 Transports moved from 32 Sea Zone to 26 Sea Zone 1 Elite and 3 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 Elite, 3 Infantrys and 2 Transports moved from 26 Sea Zone to 32 Sea Zone 3 Infantrys moved from Amazon to Bahia 1 Elite and 3 Infantrys moved from 32 Sea Zone to Bahia 1 ArmoredCar moved from Mauritania to 36 Sea Zone 1 ArmoredCar and 1 Transport moved from 36 Sea Zone to 35 Sea Zone 1 ArmoredCar moved from 35 Sea Zone to Bahia 2 Infantrys moved from Salvador to Bahia 2 Infantrys moved from Mauritania to W.Morocco 1 Tank moved from W.Morocco to Tangier French take Tangier from Italians 1 Tank moved from Tangier to W.Morocco 5 Bombers moved from Northern Territory to 92 Sea Zone 1 S.Bomber moved from Johnston to 84 Sea Zone 1 S.Bomber moved from Pearl Harbor to 95 Sea Zone 1 Carrier, 3 Destroyers, 2 Fighters and 2 S.Submarines moved from 98 Sea Zone to 104 Sea Zone 1 Adv.Fighter, 1 B.Carrier and 2 Fighters moved from 83 Sea Zone to 98 Sea Zone Purchase Units - Americans Americans buy 2 ArmoredCars, 2 Infantrys, 7 S.Submarines, 1 Submarine and 4 Tanks; Remaining resources: 0 PUs; Combat - Americans Battle in Bahia Americans attack with 1 ArmoredCar, 1 Elite and 8 Infantrys Neutral defend with 3 Infantrys and 1 Tank Americans roll dice for 1 ArmoredCar, 1 Elite and 8 Infantrys in Bahia, round 2 : 1/10 hits, 2.00 expected hits Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 1/4 hits, 1.50 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Bahia Americans roll dice for 1 ArmoredCar, 1 Elite and 7 Infantrys in Bahia, round 3 : 3/9 hits, 1.83 expected hits Neutral roll dice for 2 Infantrys and 1 Tank in Bahia, round 3 : 3/3 hits, 1.17 expected hits 3 Infantrys owned by the Americans, 1 Tank owned by the Neutral and 2 Infantrys owned by the Neutral lost in Bahia Americans loses 0 PUs for violating Bahias neutrality. Americans win, taking Bahia from Neutral with 1 ArmoredCar, 1 Elite and 4 Infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 4 Infantrys Casualties for Neutral: 3 Infantrys and 1 Tank Battle in 84 Sea Zone Americans attack with 1 S.Bomber Yamamoto defend with 1 Transport; Thai defend with 1 T.Boat Americans roll dice for 1 S.Bomber in 84 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits Thai roll dice for 1 T.Boat and 1 Transport in 84 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 Transport owned by the Yamamoto lost in 84 Sea Zone Americans roll dice for 1 S.Bomber in 84 Sea Zone, round 3 : 1/1 hits, 0.83 expected hits Thai roll dice for 1 T.Boat in 84 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Thai lost in 84 Sea Zone Americans win with 1 S.Bomber remaining. Battle score for attacker is 12 Casualties for Yamamoto: 1 Transport Casualties for Thai: 1 T.Boat Battle in 95 Sea Zone Americans attack with 1 S.Bomber Hisaichi defend with 1 Submarine Americans roll dice for 1 S.Bomber in 95 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits 1 Submarine owned by the Hisaichi lost in 95 Sea Zone Americans win with 1 S.Bomber remaining. Battle score for attacker is 7 Casualties for Hisaichi: 1 Submarine Battle in 92 Sea Zone Americans attack with 5 Bombers Hisaichi defend with 1 Battleship, 1 Destroyer and 2 Transports; Yamamoto defend with 2 Transports Americans roll dice for 5 Bombers in 92 Sea Zone, round 2 : 4/5 hits, 3.33 expected hits Units damaged: 1 Battleship owned by the Hisaichi Hisaichi roll dice for 1 Battleship, 1 Destroyer and 4 Transports in 92 Sea Zone, round 2 : 3/6 hits, 1.67 expected hits 3 Bombers owned by the Americans, 2 Transports owned by the Hisaichi and 1 Transport owned by the Yamamoto lost in 92 Sea Zone Americans roll dice for 2 Bombers in 92 Sea Zone, round 3 : 0/2 hits, 1.33 expected hits Hisaichi roll dice for 1 Battleship, 1 Destroyer and 1 Transport in 92 Sea Zone, round 3 : 2/3 hits, 1.17 expected hits 2 Bombers owned by the Americans lost in 92 Sea Zone Hisaichi win with 1 Battleship, 1 Destroyer and 1 Transport remaining. Battle score for attacker is -52 Casualties for Americans: 5 Bombers Casualties for Hisaichi: 2 Transports Casualties for Yamamoto: 1 Transport Non Combat Move - Americans 1 S.Bomber moved from 84 Sea Zone to Kolyma 1 S.Bomber moved from 95 Sea Zone to Pearl Harbor Place Units - Americans 2 S.Submarines and 1 Submarine placed in 98 Sea Zone 5 S.Submarines placed in 83 Sea Zone 3 Tanks placed in Rio de Oro 1 Infantry and 1 Tank placed in Salvador 2 ArmoredCars and 1 Infantry placed in South Atlantic USA Turn Complete - Americans Americans collect 109 PUs; end with 109 PUs
Combat Hit Differential Summary :
Americans regular : -0.00 Thai regular : -0.50 Neutral regular : 1.33 Hisaichi regular : 2.17
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@dawgoneit unlucky against my Battleship.
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Game History
Round: 7 Combat Move - Germans 2 Fighters and 1 Stuka moved from Paris to Belgium 2 ArmoredCars moved from Leningrad to Minsk 1 Bomber moved from Kiev to Stalingrad 1 Fighter and 2 Stukas moved from Kiev to Minsk 4 Infantrys moved from Picardy to Belgium 2 Infantrys moved from Rhine to Belgium Purchase Units - Germans Germans buy 1 Elite, 32 Infantrys and 9 T.Boats; Remaining resources: 0 PUs; Combat - Germans Strategic bombing raid in Stalingrad Bombing raid in Stalingrad rolls: 1 and causes: 1 damage to unit: Factory Bombing raid in Stalingrad causes 1 damage total. Battle in Belgium Germans attack with 2 Fighters, 6 Infantrys and 1 Stuka British defend with 1 Artillery and 4 Infantrys Germans roll dice for 2 Fighters, 6 Infantrys and 1 Stuka in Belgium, round 2 : 2/9 hits, 2.33 expected hits British roll dice for 1 Artillery and 4 Infantrys in Belgium, round 2 : 1/5 hits, 1.67 expected hits 1 Infantry owned by the Germans and 2 Infantrys owned by the British lost in Belgium Germans roll dice for 2 Fighters, 5 Infantrys and 1 Stuka in Belgium, round 3 : 1/8 hits, 2.17 expected hits British roll dice for 1 Artillery and 2 Infantrys in Belgium, round 3 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Belgium Germans roll dice for 2 Fighters, 4 Infantrys and 1 Stuka in Belgium, round 4 : 2/7 hits, 2.00 expected hits British roll dice for 1 Artillery and 1 Infantry in Belgium, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Belgium Germans win, taking Belgium from British with 2 Fighters, 3 Infantrys and 1 Stuka remaining. Battle score for attacker is 6 Casualties for Germans: 3 Infantrys Casualties for British: 1 Artillery and 4 Infantrys Battle in Minsk Germans attack with 2 ArmoredCars, 1 Fighter and 2 Stukas Russians defend with 1 Infantry Germans roll dice for 2 ArmoredCars, 1 Fighter and 2 Stukas in Minsk, round 2 : 3/5 hits, 2.00 expected hits Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 2 ArmoredCars, 1 Fighter and 2 Stukas remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Germans 7 Mech.Infs moved from Leningrad to Kiev 1 Fighter and 2 Stukas moved from Minsk to Kiev 1 Bomber moved from Stalingrad to Kiev 4 Elites moved from Vinnytsia to Kiev 4 Elites moved from Warsaw to Brest 1 Infantry moved from Krakow to Brest 1 Battleship and 5 Transports moved from 24 Sea Zone to 22 Sea Zone 2 Destroyers and 4 Submarines moved from 23 Sea Zone to 22 Sea Zone 3 Transports moved from 24 Sea Zone to 23 Sea Zone 3 Infantrys and 3 Tanks moved from Hamburg to 23 Sea Zone 1 T.Boat moved from 24 Sea Zone to 23 Sea Zone 3 Infantrys, 3 Tanks and 3 Transports moved from 23 Sea Zone to 24 Sea Zone 3 Infantrys and 3 Tanks moved from 24 Sea Zone to Leningrad 1 Elite and 2 Infantrys moved from Danzig to Brest 2 Infantrys moved from Pomerania to Danzig 4 Infantrys moved from Bohemia to Krakow 2 ArmoredCars, 13 Artillerys, 1 Elite, 2 Infantrys and 2 Tanks moved from Leningrad to S.Karelia 2 Infantrys moved from Rhine to Netherlands 2 Fighters moved from Belgium to Netherlands 1 Stuka moved from Belgium to Normandy 8 Infantrys moved from Paris to Normandy 2 Infantrys moved from Brittany to Orleanais 1 Infantry moved from Brittany to Normandy Place Units - Germans 3 Infantrys placed in Normandy 8 Infantrys placed in Paris 1 Elite and 3 Infantrys placed in Vinnytsia 4 Infantrys placed in Warsaw 4 Infantrys placed in Leningrad 3 Infantrys placed in Danzig 6 T.Boats placed in 22 Sea Zone 3 T.Boats placed in 22 Sea Zone 5 Infantrys placed in Bohemia 2 Infantrys placed in Rhine Turn Complete - Germans Germans collect 119 PUs; end with 119 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -0.50 British regular : -0.33
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@Entek USSR up
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Game History
Round: 7 Combat Move - Russians 1 Destroyer, 1 Submarine and 2 Transports moved from 6 Sea Zone to 4 Sea Zone 1 Elite and 1 Infantry moved from Georgia to 54 Sea Zone 1 Elite and 1 Infantry moved from 54 Sea Zone to Donetsk 2 Infantrys moved from N.Buryat Mongolia to Ayan 1 Fighter moved from N.Buryat Mongolia to Ayan 1 Infantry moved from N.Buryat Mongolia to Ayan Purchase Units - Russians Russians repair damage of 1x Factory; Remaining resources: 84 PUs; Russians buy 4 Bunkers and 30 Infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Donetsk Russians attack with 1 Elite and 1 Infantry Romanians defend with 1 Infantry Russians roll dice for 1 Elite and 1 Infantry in Donetsk, round 2 : 2/2 hits, 0.50 expected hits Romanians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Romanians: 1 Infantry Battle in Ayan Russians attack with 1 Fighter and 3 Infantrys Hisaichi defend with 2 Artillerys Russians roll dice for 1 Fighter and 3 Infantrys in Ayan, round 2 : 3/4 hits, 0.83 expected hits Hisaichi roll dice for 2 Artillerys in Ayan, round 2 : 0/2 hits, 0.67 expected hits 2 Artillerys owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 8 Casualties for Hisaichi: 2 Artillerys Non Combat Move - Russians 1 AAGun, 3 Artillerys, 1 Bomber, 3 Elites, 2 Fighters, 56 Infantrys and 13 Tanks moved from Kursk to Tula 1 Artillery and 9 Infantrys moved from Rostov to Tula 5 Infantrys moved from Stalingrad to Rostov 1 AAGun moved from Penza to Rostov 1 Infantry moved from Georgia to Rostov 9 Infantrys moved from Yaroslavl to Moscow 5 Infantrys moved from Kirov to Arkhangelsk 1 Infantry moved from Arkhangelsk to Vologda 5 Infantrys moved from Perm to Kirov 5 Infantrys moved from Sverdlovsk to Perm 1 Tank moved from Tashkent to Kuybyshev 1 Infantry moved from Tashkent to Chimkent 8 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Fighter moved from Ayan to N.Buryat Mongolia 6 Infantrys moved from Evenkia to Olyokminsk 1 Elite and 5 Infantrys moved from Sibirsky to Evenkia Place Units - Russians 1 Bunker placed in Arkhangelsk 1 Bunker and 10 Infantrys placed in Moscow 3 Infantrys placed in Georgia 1 Bunker and 5 Infantrys placed in Stalingrad 5 Infantrys placed in Sverdlovsk 2 Infantrys placed in Tashkent 5 Infantrys placed in Sibirsky 1 Bunker placed in N.Buryat Mongolia Turn Complete - Russians Russians collect 78 PUs; end with 78 PUs
Combat Hit Differential Summary :
Romanians regular : -0.33 Russians regular : 3.67 Hisaichi regular : -0.67
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@Karl7 Game History
Round: 7 Combat Move - Italians 3 Transports moved from 51 Sea Zone to 48 Sea Zone 1 S.Submarine moved from 51 Sea Zone to 48 Sea Zone 7 Infantrys moved from Campania to 48 Sea Zone 7 Infantrys, 1 S.Submarine and 3 Transports moved from 48 Sea Zone to 51 Sea Zone 7 Infantrys moved from 51 Sea Zone to Mersa Matruh 3 Artillerys, 17 Infantrys, 2 Mech.Infs and 7 Tanks moved from Tobruk to Mersa Matruh 1 Tank moved from El Agheila to Kufra Italians take Kufra from British 1 Tank moved from Kufra to Mersa Matruh 5 Tanks moved from El Agheila to Mersa Matruh 1 Adv.Fighter and 5 Fighters moved from 51 Sea Zone to Mersa Matruh Purchase Units - Italians Italians buy 1 Cruiser, 1 Elite, 14 Infantrys, 4 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - Italians Battle in Mersa Matruh Italians attack with 1 Adv.Fighter, 3 Artillerys, 5 Fighters, 24 Infantrys, 2 Mech.Infs and 13 Tanks British defend with 2 Infantrys Italians roll dice for 1 Battleship in Mersa Matruh, round 2 : 1/1 hits, 0,67 expected hits 1 Infantry owned by the British lost in Mersa Matruh Italians roll dice for 1 Adv.Fighter, 3 Artillerys, 5 Fighters, 24 Infantrys, 2 Mech.Infs and 13 Tanks in Mersa Matruh, round 2 : 12/48 hits, 15,17 expected hits British roll dice for 1 Infantry in Mersa Matruh, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 1 Adv.Fighter, 3 Artillerys, 5 Fighters, 23 Infantrys, 2 Mech.Infs and 13 Tanks remaining. Battle score for attacker is 2 Casualties for British: 2 Infantrys Casualties for Italians: 1 Infantry Non Combat Move - Italians 4 Tanks moved from Tunis to Tripoli 2 Mot.Infs moved from E.Morocco to Tripoli 1 Infantry moved from Rome to 46 Sea Zone 1 Infantry and 1 S.Submarine moved from 46 Sea Zone to 51 Sea Zone 1 Infantry moved from 51 Sea Zone to Mersa Matruh 1 AAGun moved from Greece to 51 Sea Zone 1 Infantry moved from Greece to 51 Sea Zone 1 AAGun and 1 Infantry moved from 51 Sea Zone to Mersa Matruh 2 Infantrys moved from Greece to 51 Sea Zone 2 Infantrys moved from 51 Sea Zone to Mersa Matruh 1 Infantry moved from Tobruk to Mersa Matruh 1 Infantry moved from N.Tunisia to N.Algeria 1 Transport moved from 45 Sea Zone to 46 Sea Zone 1 AAGun and 1 Infantry moved from Rome to Campania 1 AAGun moved from Lombardy to Tuscany 1 Adv.Fighter and 5 Fighters moved from Mersa Matruh to 51 Sea Zone Place Units - Italians 1 Cruiser and 1 Transport placed in 46 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Italians from 51 Sea Zone: 1 Transport EDIT: Adding units owned by Italians to 46 Sea Zone: 1 Transport EDIT: Turning off Edit Mode 4 Tanks placed in Tunis 1 Elite and 3 Infantrys placed in Greece 4 Infantrys placed in E.Morocco 7 Infantrys placed in Rome Turn Complete - Italians Italians collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Italians regular : -2,83 British regular : 0,67
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