Actually plz hold off until tomorrow, I wanna think through some options before committing to this. It’s late and am gonna go down, so likely tomorrow afternoon or evening I’ll finalize my turn. Thanks!
2022 BM Playoff R2 Me1945 v Gamerman01 (+24)
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@gamerman01 said in 2022 BM Playoff R2 Me1945 v Gamerman01 (+24):
Ah, you test my honesty.
You removed 3 from Bulgaria but added 2 to Albania. You can put back the 3rd after I post FRANZAC, here
I don’t think the 3rd Italian from Bulgaria has been added back yet
If you wanted to move the Italian AA out of East Poland (was left there I4) that’s fine
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Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Tsinghai to Kazakhstan Japanese take Kazakhstan from Russians 1 artillery moved from Tsinghai to Sikang Japanese take Sikang from Chinese 1 infantry moved from Hunan to Yunnan 1 infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from Shensi to Yunnan 1 bomber moved from Kweichow to Yunnan 1 fighter and 1 tactical_bomber moved from Kweichow to Shan State 1 bomber moved from Kwangsi to Shan State 1 artillery, 1 infantry and 1 marine moved from Malaya to 37 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 37 Sea Zone to Java 1 tactical_bomber moved from 37 Sea Zone to Java 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 42 Sea Zone to Java 1 submarine moved from 22 Sea Zone to 33 Sea Zone 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 fighter moved from Japan to 17 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from 35 Sea Zone to 22 Sea Zone 1 fighter moved from 35 Sea Zone to 22 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to Shan State Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 33 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 cruiser in 33 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC and 1 submarine owned by the Japanese lost in 33 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 cruiser Battle in 22 Sea Zone Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer and 1 submarine 1 submarine owned by the Americans submerged Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 22 Sea Zone Japanese win, taking 22 Sea Zone from Americans with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport Americans defend with 1 submarine; ANZAC defend with 1 transport Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Java, round 2 : 0/5 hits, 2.17 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java Japanese roll dice for 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber in Java, round 3 : 2/4 hits, 1.83 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 artillery and 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Yunnan Japanese attack with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 1/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 2/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Java to 42 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 armour moved from Malaya to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 armour, 1 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from Shensi to Tsinghai 1 mech_infantry moved from Hopei to Shensi 1 aaGun moved from Chahar to Hopei 1 fighter moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Hunan 1 infantry moved from Jehol to Anhwe 2 infantry moved from Manchuria to Jehol 1 fighter moved from 17 Sea Zone to Japan 1 fighter moved from Manchuria to French Indo China 3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 armour moved from 36 Sea Zone to French Indo China 1 infantry moved from 36 Sea Zone to French Indo China 1 fighter moved from Shan State to French Indo China 1 tactical_bomber moved from Shan State to French Indo China 1 tactical_bomber moved from Shan State to Kwangsi 2 tactical_bombers moved from Yunnan to Kwangsi 1 bomber moved from Yunnan to Kwangsi 1 bomber moved from Shan State to Kwangsi 1 artillery moved from Hunan to Kwangsi 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Kwangsi to 42 Sea Zone Place Units - Japanese 1 factory_minor placed in Kwangtung 1 carrier and 1 destroyer placed in 36 Sea Zone 1 artillery placed in French Indo China 1 artillery and 2 infantry placed in Manchuria 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.33 Japanese regular : -3.83 UK_Pacific regular : -0.33 ANZAC regular : 1.17
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I do see your post this time, so you don’t have to wonder about that. Have a great day
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The 3rd complex makes me nervous.
Friendly reminder to roll amphibious assaults first, thanks, no problem in this situation of course.
I would have actually considered having that sub fight, but you assumed correctly this time. I do appreciate you trying to minimize stoppages, farmboy awaits
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And just in case you appreciate this, I again acknowledge that your luck is a bit poor, still.
You are classy for not complaining, IMO
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Almost 5 rounds in 5 weeks, that is not bad at all.
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@gamerman01 said in 2022 BM Playoff R2 Me1945 v Gamerman01 (+24):
And just in case you appreciate this, I again acknowledge that your luck is a bit poor, still.
You are classy for not complaining, IMO
Thank you for the acknowledgment. -
@gamerman01 said in 2022 BM Playoff R2 Me1945 v Gamerman01 (+24):
The 3rd complex makes me nervous.
Friendly reminder to roll amphibious assaults first, thanks, no problem in this situation of course.
I would have actually considered having that sub fight, but you assumed correctly this time. I do appreciate you trying to minimize stoppages, farmboy awaits
You are welcome. Making your nervous is a part of my strategy.:astonished:
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ame History
Round: 5 Purchase Units - Italians Italians buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 artillery and 2 infantry moved from Algeria to Morocco 1 armour and 1 mech_infantry moved from Tunisia to Morocco 1 transport moved from 97 Sea Zone to 93 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 1 artillery moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Morocco 1 infantry moved from 92 Sea Zone to Morocco 1 bomber moved from Southern Italy to Morocco 1 fighter moved from Southern Italy to Morocco Combat - Italians Battle in Morocco Italians attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry British defend with 1 fighter; Americans defend with 1 aaGun, 1 armour, 3 infantry and 1 mech_infantry Americans roll AA dice in Morocco : 0/2 hits, 0.33 expected hits Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in Morocco, round 2 : 4/9 hits, 3.33 expected hits Americans roll dice for 1 aaGun, 1 armour, 1 fighter, 3 infantry and 1 mech_infantry in Morocco, round 2 : 3/6 hits, 2.50 expected hits 1 aaGun owned by the Americans, 3 infantry owned by the Americans and 3 infantry owned by the Italians lost in Morocco Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter and 1 mech_infantry in Morocco, round 3 : 3/6 hits, 2.67 expected hits Americans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Morocco, round 3 : 1/3 hits, 1.50 expected hits 1 armour owned by the Americans, 1 artillery owned by the Italians, 1 fighter owned by the British and 1 mech_infantry owned by the Americans lost in Morocco Italians win, taking Morocco from Americans with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 21 Casualties for Italians: 1 artillery and 3 infantry Casualties for Americans: 1 aaGun, 1 armour, 3 infantry and 1 mech_infantry Casualties for British: 1 fighter Non Combat Move - Italians 1 fighter moved from Morocco to Algeria 1 bomber moved from Morocco to Southern France 1 aaGun moved from Eastern Poland to Belarus 1 mech_infantry moved from Smolensk to Belarus 2 armour moved from Smolensk to Belarus 2 aaGuns, 2 artilleries and 3 infantry moved from France to Southern France 1 infantry moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 1 transport placed in 97 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Italians regular : 1.00 Americans AA : -0.33
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I still think you’re missing an infantry in SE Europe. I’ll add one to Albania and you can move it to any territory adjacent to Bulgaria if you want.
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Submerge, intercept?
G6_CM.tsvg -
@gamerman01 said in 2022 BM Playoff R2 Me1945 v Gamerman01 (+24):
I still think you’re missing an infantry in SE Europe. I’ll add one to Albania and you can move it to any territory adjacent to Bulgaria if you want.
Thank you!!!
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I’m here, just a minute…
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I’ll intercept with 2 fighters - I hope you don’t roll snake eyes
Submerge
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Check that. Don’t intercept
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That’s so bad.
I like how you continued the attack in Bryansk and got 2/2 and I whiffed, but then it was smashed :expressionless:When I saw the AA in Moscow miss one and then hit one, I may recall that Triple A doesn’t do AA fire correctly when there are mixed aircraft. It’s been years since I thought about this, so I’m fuzzy. Did Triple A ask you for a casualty choice between the tactical and the strat bomber? Because if the industrial complex hit, the strat bomber is the only possible hit.
I say this so that you may catch it in some other game you have in the future and maybe you benefit.
It would be unreasonable for me to demand a coin-flip roll (or even look into what order Triple A rolls AA) because the dice have been SO lop-sided to this point. It’s mainly out of curiosity.
I’m sorry the dice have been interfering so much with this game. Although I’m 0/2 lifetime against you, and the ghosts of my pilots and ship captains in the Adriatic Sea dead since 2017 have been released