Topic moved to the TripleA support forum.
New TripleA Map UHD World War II Global
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Update to Version 2.16
Change Log:
2.16
4-17-23
Fix 41 and 43 Sea Zones -
Update to Version 2.17
Change Log:
2.17
4-17-23
Finishing Touches for 41 and 43 Sea Zones Fix for Appearance. -
Update to Version 2.18
Change Log:
2.18
4-19-23
Fixes 34 and 44 Sea Zones. Fixes Tsinghai and Suiyuyan. -
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Update to Version 2.19
Change Log:
2.19
5-2-23
Fixes Connection Errors in Sea Zones 21, 22, 32, 33, 34 and 48. Some Minor Name and Placement Adjustments. -
Update to Version 2.2
Change Log: 2.2
5-10-23
Fixes Sea Zones 3 and 25. -
This post is deleted! -
Update to Version 2.3
Fixes Samara Connection.
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Update to Version 2.4
Change Log:
2.4
6-20-23
Fixes Scotland Sea Zone 109 Connection. Turn “Ownership Flags” Off.DL from triplea in “Experimental” or Directly from Git https://github.com/triplea-maps/uhd_world_war_ii_global
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Update to Version 2.5
Change Log: 2.5
6-22-23
Fix Northern Territory Connection.DL from triplea in “Experimental” or Directly from Git. Use this link in place of the one in DL Instructions.
https://github.com/triplea-maps/uhd_world_war_ii_globalDL Instrustions https://www.axisandallies.org/forums/topic/39817/global-40-expansion-uhd
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Update to Version 2.6
Change Log:
2.6
6-27-23
Adds the BM 3 Mod.DL from triplea in “Experimental” or Directly from Git. Use this link in place of the one in DL Instructions.
https://github.com/triplea-maps/uhd_world_war_ii_globalDL Instrustions https://www.axisandallies.org/forums/topic/39817/global-40-expansion-uhd
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Update to Version 2.61
Change Log:
2.61
7-17-23
Fix Version 3 Units Spelling Error for ANZAC and USA Fighters.DL from triplea in “Experimental” or Directly from Git. Use this link in place of the one in DL Instructions.
https://github.com/triplea-maps/uhd_world_war_ii_globalDL Instrustions https://www.axisandallies.org/forums/topic/39817/global-40-expansion-uhd
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Update to Version 2.62
Change Log:
2.62
7-18-23
Fix Version 3 Units For Changer Player Errors.DL from triplea in “Experimental” or Directly from Git. Use this link in place of the one in DL Instructions.
https://github.com/triplea-maps/uhd_world_war_ii_globalDL Instrustions https://www.axisandallies.org/forums/topic/39817/global-40-expansion-uhd
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Update to Version 2.63
Change Log:
2.63
7-18-23
Adjust “Kwangsi” Name. Replace German Black “Armour” with Grey.DL from triplea in “Experimental” or Directly from Git. Use this link in place of the one in DL Instructions.
https://github.com/triplea-maps/uhd_world_war_ii_globalDL Instrustions https://www.axisandallies.org/forums/topic/39817/global-40-expansion-uhd
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Update to Version 2.64
Change Log:
2.64 8-24-23
Change 8 Sea Zone Place. Update Game Notes for 2.6 Prerelease.DL from triplea in “Experimental” or Directly from Git. Use this link in place of the one in DL Instructions.
https://github.com/triplea-maps/uhd_world_war_ii_globalDL Instrustions https://www.axisandallies.org/forums/topic/39817/global-40-expansion-uhd
Note
Game Notes are now under the “Help” button in the Top Bar for 2.6 which is, unfortunately, a Regression. I doubt this will be Fixed. -
Update to 2.65
Change Log:
2.65 9-14-23
Adjust Saharra Impassable. Change Overflow for Slovakia and Western Ukraine.DL from triplea in “Experimental” or Directly from Git. Use this link in place of the one in DL Instructions.
https://github.com/triplea-maps/uhd_world_war_ii_globalDL Instrustions https://www.axisandallies.org/forums/topic/39817/global-40-expansion-uhd
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Update to 2.66
Change Log:
2.66 9-15-23
Temporary Fix for 98 SZ to Syria Connection.DL from triplea in “Experimental” or Directly from Git. Use this link in place of the one in DL Instructions.
https://github.com/triplea-maps/uhd_world_war_ii_globalDL Instrustions https://www.axisandallies.org/forums/topic/39817/global-40-expansion-uhd
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Good catch! I like your solution. I sent you a base cause it looked like it had some antialiasing in that area.
Here’s a quick temp relief till I can clean it up some more…
I busted my left arm in a fall so I’m sorta like in a sling with the WASD just in reach lol. Anyhow, you should be able to just cut out a rectangle from the other map with the boxes, and copy/paste the same area to the other relief. Let me know if that works for ya.
best
Elk -
@Black_Elk Thanks Brother !
Dam here’s hoping for quick healing. Maybe drink lotsa milk. Thats what my buddy did when he broke his leg. He grew up on a dairy farm tho :)
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@Black_Elk yea an improvement for sure. Can still see a thin border line. I’ll try the stuff you recommended. That is if my small cranium can figure it out lol :)
Didn’t work on Boxes. It kinda nutted up lol. Some of it actually looked cool, but yea, probably best to stay as is :)
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@Black_Elk well bummer i did polys again for UHD and it didn’t change anything.
Well, don’t sweat it. Heal up . I’ll keep dickin with it :)
It’s not too bad. Can see the TTy anyway :)