Scramble 97?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 8 armour, 2 fighters and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter, 2 infantry and 1 tactical_bomber moved from India to West India
2 bombers moved from India to Java
1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 submarine moved from 55 Sea Zone to 42 Sea Zone
2 infantry moved from Shan State to Malaya
2 fighters moved from Shan State to Malaya
1 fighter, 2 infantry and 1 tactical_bomber moved from French Indo China to Yunnan
1 infantry moved from Hunan to Yunnan
1 submarine moved from 33 Sea Zone to 30 Sea Zone
6 fighters and 6 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone
1 submarine moved from 6 Sea Zone to 31 Sea Zone
6 fighters and 6 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 battleships, 12 carriers, 1 cruiser and 3 destroyers moved from 33 Sea Zone to 25 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
5 carriers, 1 destroyer, 5 fighters and 5 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 2 battleships, 17 carriers, 1 cruiser, 4 destroyers, 5 fighters, 5 tactical_bombers and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 2 battleships, 17 carriers, 1 cruiser, 4 destroyers, 5 fighters, 5 tactical_bombers and 1 transport in 25 Sea Zone, round 2 : 9/17 hits, 9.00 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 battleships, 17 carriers, 1 cruiser, 4 destroyers, 5 fighters, 5 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 30 Sea Zone
Japanese attack with 6 fighters, 1 submarine and 6 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 6 fighters and 6 tactical_bombers in 30 Sea Zone, round 2 : 10/12 hits, 7.00 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win with 6 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 31 Sea Zone
Japanese attack with 6 fighters, 1 submarine and 6 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 31 Sea Zone
1 destroyer owned by the Americans lost in 31 Sea Zone
Japanese win with 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Malaya
Japanese attack with 2 fighters and 2 infantry
ANZAC defend with 1 harbour and 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Malaya, round 2 : 1/4 hits, 1.33 expected hits
ANZAC roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from ANZAC with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Midway
Battle in Yunnan
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 1.67 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan
Japanese win, taking Midway from Americans, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in West India
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in West India, round 2 : 2/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Java
Japanese attack with 2 bombers and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Java, round 2 : 2/4 hits, 1.67 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 mech_infantry moved from Hunan to Burma
1 artillery and 10 infantry moved from Hunan to Anhwe
3 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 artilleries and 6 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 33 Sea Zone to 25 Sea Zone
6 fighters and 6 tactical_bombers moved from 31 Sea Zone to 25 Sea Zone
6 fighters and 6 tactical_bombers moved from 30 Sea Zone to 25 Sea Zone
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
2 bombers moved from Java to Sumatra
1 fighter and 1 tactical_bomber moved from West India to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
2 fighters moved from Malaya to French Indo China
Place Units - Japanese
3 armour placed in India
2 armour and 1 fighter placed in French Indo China
3 armour placed in Shantung
1 fighter placed in Japan
1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.00
Japanese regular : 5.17
UK_Pacific regular : -0.33
ANZAC regular : -0.67
You know you are up…right?
yes, work is dragging me down! lol
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 destroyers, 5 fighters and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 fighters moved from 110 Sea Zone to 125 Sea Zone
1 bomber moved from Normandy Bordeaux to 125 Sea Zone
3 fighters moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
7 artilleries moved from Normandy Bordeaux to Southern France
7 infantry moved from Normandy Bordeaux to Southern France
4 armour moved from Normandy Bordeaux to Southern France
Combat - Americans
Battle in 125 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Holland Belgium
Americans attack with 5 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 5 fighters and 2 infantry in Holland Belgium, round 2 : 1/7 hits, 2.83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern France
Americans attack with 4 armour, 7 artilleries and 7 infantry
Italians defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
Americans roll dice for 4 armour, 7 artilleries and 7 infantry in Southern France, round 2 : 7/18 hits, 6.67 expected hits
Italians roll dice for 1 aaGun, 1 artillery and 7 infantry in Southern France, round 2 : 1/8 hits, 2.67 expected hits
1 infantry owned by the Americans lost in Southern France
1 aaGun owned by the Italians and 6 infantry owned by the Italians lost in Southern France
4 armour owned by the Americans, 6 infantry owned by the Americans and 7 artilleries owned by the Americans retreated to Normandy Bordeaux
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 20
Casualties for Americans: 1 infantry
Casualties for Italians: 1 aaGun and 6 infantry
Non Combat Move - Americans
3 transports moved from 110 Sea Zone to 112 Sea Zone
3 armour moved from Norway to 112 Sea Zone
3 armour and 3 transports moved from 112 Sea Zone to 110 Sea Zone
3 armour moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to 110 Sea Zone
1 aaGun moved from Normandy Bordeaux to Spain
2 armour moved from Normandy Bordeaux to Spain
1 infantry moved from Spain to Normandy Bordeaux
1 destroyer moved from 26 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 16 Sea Zone
7 fighters and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 8 carriers, 2 cruisers, 1 fighter, 7 submarines and 2 transports moved from 26 Sea Zone to 10 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
6 fighters moved from Queensland to Hawaiian Islands
2 fighters moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from 125 Sea Zone to Normandy Bordeaux
Place Units - Americans
2 destroyers and 5 fighters placed in 10 Sea Zone
3 infantry placed in Spain
3 infantry placed in Normandy Bordeaux
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
22 infantry moved from Kweichow to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 22 infantry
Japanese defend with 2 infantry
Chinese roll dice for 22 infantry in Yunnan, round 2 : 2/22 hits, 3.67 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Yunnan
2 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 20 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Purchase Units - British
British buy 1 airfield, 1 harbour, 1 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 3 infantry moved from Eastern Persia to West India
10 armour and 4 mech_infantrys moved from Persia to West India
2 fighters and 1 tactical_bomber moved from Eastern Persia to West India
2 infantry moved from Iraq to Turkey
8 fighters moved from Iraq to Turkey
Combat - British
Battle in Turkey
British attack with 8 fighters and 2 infantry
Germans defend with 1 airfield, 1 factory_minor and 1 infantry
British roll dice for 8 fighters and 2 infantry in Turkey, round 2 : 2/10 hits, 4.33 expected hits
Germans roll dice for 1 infantry in Turkey, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Turkey
1 infantry owned by the Germans lost in Turkey
British win, taking Turkey from Germans with 8 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in West India
British attack with 10 armour, 1 artillery, 2 fighters, 3 infantry, 4 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 10 armour, 1 artillery, 2 fighters, 3 infantry, 4 mech_infantrys and 1 tactical_bomber in West India, round 2 : 9/21 hits, 8.33 expected hits
Japanese roll dice for 2 infantry in West India, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in West India
British win, taking West India from Japanese with 10 armour, 1 artillery, 2 fighters, 3 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Persia to Eastern Persia
1 aaGun moved from Eastern Persia to West India
2 fighters and 1 tactical_bomber moved from West India to Eastern Persia
8 fighters moved from Turkey to Eastern Persia
2 fighters moved from 98 Sea Zone to Eastern Persia
2 artilleries moved from Trans-Jordan to 98 Sea Zone
1 armour and 1 artillery moved from Egypt to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
3 infantry moved from Trans-Jordan to 98 Sea Zone
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 98 Sea Zone to 80 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 80 Sea Zone to Eastern Persia
5 infantry moved from Iraq to Saudi Arabia
1 aaGun moved from Iraq to Trans-Jordan
3 infantry moved from Trans-Jordan to Saudi Arabia
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 battleship, 1 carrier, 4 cruisers and 1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 airfield placed in Eastern Persia
1 harbour placed in Saudi Arabia
3 transports placed in 80 Sea Zone
1 infantry placed in Egypt
Turn Complete - British
British collect 43 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Kweichow: 2 aaGuns
EDIT: Adding units owned by British to Yunnan: 2 aaGuns
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.67
Americans regular : -1.50
Japanese regular : 0.67
Italians regular : -1.67
Germans regular : 0.17
British regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 16
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Yugoslavia to Albania
Italians take Albania from British
1 infantry moved from Yugoslavia to Bulgaria
Italians take Bulgaria from British
3 fighters moved from Western Germany to 125 Sea Zone
Combat - Italians
Battle in 125 Sea Zone
Italians attack with 3 fighters
Americans defend with 1 destroyer
Italians roll dice for 3 fighters in 125 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 125 Sea Zone
Italians win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
3 fighters moved from 125 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Southern France to France
1 artillery and 5 infantry moved from Northern Italy to France
1 aaGun moved from Northern Italy to France
1 aaGun and 15 infantry moved from Southern Italy to Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,4,2,4,3,5,4
Italians collect 8 PUs (8 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter, 7 infantry, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Northwest Persia to Turkey
1 mech_infantry moved from Northwest Persia to Volgograd
Germans take Volgograd from Russians
2 mech_infantrys moved from Northwest Persia to Kazakhstan
1 infantry moved from Northwest Persia to Persia
Germans take Persia from British
1 armour moved from Finland to Sweden
Germans take Sweden from Americans
1 armour moved from Sweden to Finland
1 infantry and 1 mech_infantry moved from Finland to Norway
3 infantry moved from Western Germany to Holland Belgium
2 fighters and 1 tactical_bomber moved from Western Germany to Norway
2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
1 bomber moved from Novgorod to Kazakhstan
1 bomber moved from Caucasus to Turkey
1 bomber moved from Novgorod to Belarus
2 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Kazakhstan
1 bomber moved from Novgorod to Belarus
5 artilleries and 4 infantry moved from Northwest Persia to Persia
5 artilleries and 4 infantry moved from Northwest Persia to Iraq
10 armour moved from Northwest Persia to Iraq
Combat - Germans
Battle in Turkey
Germans attack with 1 bomber and 2 infantry
British defend with 1 airfield, 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Turkey, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 1 infantry in Turkey, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Turkey
Germans roll dice for 1 bomber and 1 infantry in Turkey, round 3 : 1/2 hits, 0.83 expected hits
British roll dice for 1 infantry in Turkey, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Turkey
Germans win, taking Turkey from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 2 infantry
Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 1/7 hits, 2.83 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 3 : 4/7 hits, 2.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Norway
Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry; Americans defend with 1 factory_minor
Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Norway, round 2 : 0/5 hits, 2.00 expected hits
Americans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Norway, round 3 : 1/5 hits, 2.00 expected hits
Americans roll dice for 1 infantry in Norway, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Norway
1 infantry owned by the British lost in Norway
Germans win, taking Norway from Americans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Iraq
Germans attack with 10 armour, 5 artilleries and 4 infantry
ANZAC defend with 1 infantry
Germans roll dice for 10 armour, 5 artilleries and 4 infantry in Iraq, round 2 : 10/19 hits, 8.00 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Iraq
1 infantry owned by the ANZAC lost in Iraq
Germans win, taking Iraq from British with 10 armour, 5 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Kazakhstan
Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 1/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Belarus to Afghanistan
1 bomber, 1 fighter and 1 tactical_bomber moved from Kazakhstan to Afghanistan
20 armour and 20 mech_infantrys moved from Caucasus to Afghanistan
1 bomber moved from Turkey to Afghanistan
1 aaGun and 4 infantry moved from Ukraine to Bessarabia
2 tactical_bombers moved from Holland Belgium to Western Germany
2 fighters moved from Holland Belgium to Western Germany
2 fighters and 1 tactical_bomber moved from Norway to Western Germany
1 submarine moved from 113 Sea Zone to 125 Sea Zone
2 artilleries and 1 mech_infantry moved from Western Germany to France
2 infantry moved from Western Germany to France
1 artillery and 2 infantry moved from Karelia to Novgorod
2 mech_infantrys moved from Finland to Karelia
1 mech_infantry moved from Novgorod to Karelia
1 artillery and 5 infantry moved from Karelia to Finland
1 infantry moved from Karelia to Novgorod
Place Units - Germans
3 infantry placed in Novgorod
1 submarine placed in 113 Sea Zone
1 armour, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 3 infantry
EDIT: Adding units owned by Germans to France: 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4,3,6,5,6,3
Germans collect 54 PUs (4 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Russians regular : -0.67
Germans regular : -4.33
British regular : 1.00
I will be hitting Hawaii with everything on J17 (9 inf, 3 art, 17 ftr, 17 tac). I assume you don’t want to scramble any planes since the IJN fleet is so big. Please confirm.
yup, max d, you know the drill
@karl7 said in 2023 2nd Ed OOB AndrewAAGamer (X) vs Karl7 (Allies+60):
yup, max d, you know the drill
Gotcha - no scramble, max D. Thanks!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 3 fighters, 2 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 16 infantry moved from Anhwe to Hunan
3 armour moved from Shantung to Hunan
2 infantry moved from Midway to 25 Sea Zone
3 artilleries, 2 battleships, 17 carriers, 1 cruiser, 4 destroyers, 17 fighters, 9 infantry, 17 tactical_bombers and 6 transports moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 30 Sea Zone to 11 Sea Zone
3 artilleries, 17 fighters, 9 infantry and 17 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
2 armour moved from French Indo China to Hunan
1 mech_infantry moved from Burma to West India
3 armour, 2 artilleries and 10 infantry moved from India to West India
5 fighters and 2 tactical_bombers moved from French Indo China to West India
2 bombers moved from Sumatra to West India
Combat - Japanese
Battle in 11 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 11 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 26 Sea Zone
Japanese attack with 2 battleships, 17 carriers, 1 cruiser, 4 destroyers and 6 transports
Americans defend with 1 transport; ANZAC defend with 1 destroyer
Japanese roll dice for 2 battleships, 17 carriers, 1 cruiser, 4 destroyers and 6 transports in 26 Sea Zone, round 2 : 2/7 hits, 3.17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 transport owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Neutral with 2 battleships, 17 carriers, 1 cruiser, 4 destroyers and 6 transports remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 transport
Battle in Hawaiian Islands
Japanese attack with 3 artilleries, 17 fighters, 9 infantry and 17 tactical_bombers
Americans defend with 1 aaGun, 1 airfield, 18 fighters, 1 harbour, 11 infantry and 1 tactical_bomber; ANZAC defend with 4 fighters
Americans roll AA dice in Hawaiian Islands : 0/3 hits, 0.50 expected hits
Japanese roll dice for 3 artilleries, 17 fighters, 9 infantry and 17 tactical_bombers in Hawaiian Islands, round 2 : 22/46 hits, 22.83 expected hits
Americans roll dice for 1 aaGun, 22 fighters, 11 infantry and 1 tactical_bomber in Hawaiian Islands, round 2 : 15/34 hits, 18.83 expected hits
2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 9 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Hawaiian Islands
4 fighters owned by the ANZAC, 1 aaGun owned by the Americans, 1 tactical_bomber owned by the Americans, 5 fighters owned by the Americans and 11 infantry owned by the Americans lost in Hawaiian Islands
Japanese roll dice for 1 artillery, 15 fighters and 15 tactical_bombers in Hawaiian Islands, round 3 : 14/31 hits, 17.83 expected hits
Americans roll dice for 13 fighters in Hawaiian Islands, round 3 : 9/13 hits, 8.67 expected hits
9 tactical_bombers owned by the Japanese lost in Hawaiian Islands
13 fighters owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 artillery, 15 fighters and 6 tactical_bombers remaining. Battle score for attacker is 93
Casualties for Japanese: 2 artilleries, 2 fighters, 9 infantry and 11 tactical_bombers
Casualties for ANZAC: 4 fighters
Casualties for Americans: 1 aaGun, 18 fighters, 11 infantry and 1 tactical_bomber
Battle in Hunan
Japanese attack with 5 armour, 1 artillery and 16 infantry
Chinese defend with 1 infantry
Japanese roll dice for 5 armour, 1 artillery and 16 infantry in Hunan, round 2 : 5/22 hits, 5.67 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 5 armour, 1 artillery and 16 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in West India
Japanese attack with 3 armour, 2 artilleries, 2 bombers, 5 fighters, 10 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 aaGun, 10 armour, 1 artillery, 3 infantry and 4 mech_infantrys; Russians defend with 1 fighter and 1 tactical_bomber
British roll AA dice in West India : 0/3 hits, 0.50 expected hits
Japanese roll dice for 3 armour, 2 artilleries, 2 bombers, 5 fighters, 10 infantry, 1 mech_infantry and 2 tactical_bombers in West India, round 2 : 10/25 hits, 9.50 expected hits
UK_Pacific roll dice for 1 aaGun, 10 armour, 1 artillery, 1 fighter, 3 infantry, 4 mech_infantrys and 1 tactical_bomber in West India, round 2 : 9/20 hits, 8.83 expected hits
9 infantry owned by the Japanese lost in West India
4 mech_infantrys owned by the British, 1 aaGun owned by the British, 1 artillery owned by the British, 3 infantry owned by the British and 1 armour owned by the British lost in West India
Japanese roll dice for 3 armour, 2 artilleries, 2 bombers, 5 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in West India, round 3 : 6/16 hits, 8.00 expected hits
UK_Pacific roll dice for 9 armour, 1 fighter and 1 tactical_bomber in West India, round 3 : 6/11 hits, 5.67 expected hits
1 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 armour owned by the Japanese lost in West India
6 armour owned by the British lost in West India
Japanese roll dice for 1 armour, 2 bombers, 5 fighters and 2 tactical_bombers in West India, round 4 : 7/10 hits, 5.67 expected hits
UK_Pacific roll dice for 3 armour, 1 fighter and 1 tactical_bomber in West India, round 4 : 3/5 hits, 2.67 expected hits
2 fighters owned by the Japanese and 1 armour owned by the Japanese lost in West India
1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians and 3 armour owned by the British lost in West India
Japanese win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 35
Casualties for Japanese: 3 armour, 2 artilleries, 2 fighters, 10 infantry and 1 mech_infantry
Casualties for British: 1 aaGun, 10 armour, 1 artillery, 3 infantry and 4 mech_infantrys
Casualties for Russians: 1 fighter and 1 tactical_bomber
Non Combat Move - Japanese
2 bombers, 3 fighters and 2 tactical_bombers moved from West India to Afghanistan
1 destroyer and 1 transport moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry, 1 submarine and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
1 submarine moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from Japan to Yakut S.S.R.
15 fighters and 6 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
Place Units - Japanese
1 destroyer and 2 submarines placed in 36 Sea Zone
1 armour and 2 mech_infantrys placed in Shantung
2 transports placed in 6 Sea Zone
3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -3.83
Japanese regular : -6.67
British AA : -0.50
Americans AA : -0.50
UK_Pacific regular : 0.83
Victory Conditions for the Axis in the Pacific have been met. The Allies must retake one Victory City in the Pacific before J18.
exciting!
Test summary from TripleA, engine version: 2.6.14362, time: 6:14:01 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 17
Purchase Units - Americans
Americans buy 3 destroyers, 5 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Spain to Southern France
Americans take Southern France from Italians
1 destroyer moved from 10 Sea Zone to 11 Sea Zone
5 fighters moved from 10 Sea Zone to 11 Sea Zone
Combat - Americans
Battle in 11 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 5 fighters in 11 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
Japanese roll dice for 1 submarine in 11 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 11 Sea Zone
Americans win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
5 fighters moved from 11 Sea Zone to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 destroyer moved from 16 Sea Zone to 13 Sea Zone
1 destroyer and 1 submarine moved from 110 Sea Zone to 88 Sea Zone
1 cruiser moved from 110 Sea Zone to 88 Sea Zone
2 fighters moved from United Kingdom to Suriname
4 fighters moved from 110 Sea Zone to Suriname
2 carriers moved from 110 Sea Zone to 88 Sea Zone
3 artilleries moved from Normandy Bordeaux to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
4 infantry moved from Normandy Bordeaux to 110 Sea Zone
4 artilleries, 4 infantry and 5 transports moved from 110 Sea Zone to 88 Sea Zone
1 fighter moved from Normandy Bordeaux to Suriname
1 bomber moved from Normandy Bordeaux to Eastern United States
1 aaGun, 10 armour, 15 artilleries, 31 infantry and 2 mech_infantrys moved from Normandy Bordeaux to Spain
Place Units - Americans
3 destroyers, 5 fighters and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 1 fighter, 8 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Eastern Persia to India
UK_Pacific take India from Japanese
UK_Pacific take Burma from Chinese
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
Combat - British
Battle in Holland Belgium
British attack with 3 fighters and 2 infantry
Germans defend with 3 infantry
British roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 3 infantry in Holland Belgium, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the British lost in Holland Belgium
2 infantry owned by the Germans lost in Holland Belgium
3 fighters owned by the British retreated
Germans win with 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Germans: 2 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 submarine moved from 97 Sea Zone to 99 Sea Zone
3 artilleries moved from Eastern Persia to 80 Sea Zone
11 infantry moved from Saudi Arabia to 80 Sea Zone
1 destroyer moved from 80 Sea Zone to 38 Sea Zone
1 destroyer moved from 80 Sea Zone to 41 Sea Zone
3 artilleries, 1 battleship, 1 carrier, 4 cruisers, 11 infantry and 7 transports moved from 80 Sea Zone to 39 Sea Zone
3 artilleries and 10 infantry moved from 39 Sea Zone to India
1 infantry moved from 39 Sea Zone to India
2 infantry moved from Eastern Persia to West India
2 infantry moved from Eastern Persia to West India
14 fighters and 2 tactical_bombers moved from Eastern Persia to Yunnan
2 aaGuns moved from Yunnan to Burma
1 aaGun moved from Trans-Jordan to Egypt
1 infantry moved from Saudi Arabia to Trans-Jordan
2 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 110 Sea Zone to 88 Sea Zone
5 aaGuns and 15 infantry moved from Normandy Bordeaux to Spain
2 fighters moved from Holland Belgium to Spain
1 fighter moved from Holland Belgium to United Kingdom
Place Units - British
1 submarine placed in 80 Sea Zone
1 fighter and 8 infantry placed in United Kingdom
2 mech_infantrys placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Americans regular : 0.17
Japanese regular : -0.17
Germans regular : 1.00
British regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Albania to Greece
Italians take Greece from British
2 artilleries and 6 infantry moved from France to Southern France
3 fighters moved from Western Germany to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 2 artilleries, 3 fighters and 6 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 artilleries, 3 fighters and 6 infantry in Southern France, round 2 : 4/11 hits, 3.50 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 2 artilleries, 3 fighters and 6 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
3 fighters moved from Southern France to Southern Italy
1 aaGun and 15 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from France to Southern France
Place Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,4,5,4
Italians collect 16 PUs (2 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 74 PUs;
Germans buy 3 armour, 1 artillery, 8 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
3 mech_infantrys moved from Karelia to Belarus
1 artillery and 5 infantry moved from Novgorod to Belarus
1 armour moved from Afghanistan to Turkmenistan
Germans take Turkmenistan from Russians
1 armour moved from Turkmenistan to Kazakhstan
1 mech_infantry moved from Afghanistan to Kazakhstan
1 bomber, 1 fighter and 1 tactical_bomber moved from Afghanistan to Kazakhstan
3 bombers moved from Afghanistan to 41 Sea Zone
5 artilleries and 5 infantry moved from Persia to Eastern Persia
Germans take Eastern Persia from British
1 mech_infantry moved from Afghanistan to Kazakhstan
19 armour and 18 mech_infantrys moved from Afghanistan to West India
3 armour, 1 artillery and 1 infantry moved from Iraq to Saudi Arabia
7 armour moved from Iraq to Eastern Persia
4 artilleries and 2 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Holland Belgium to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 41 Sea Zone
Germans attack with 3 bombers
British defend with 1 destroyer
Germans roll dice for 3 bombers in 41 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits
British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 41 Sea Zone
Germans win, taking 125 Sea Zone from Americans with 3 bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Trans-Jordan
Germans attack with 4 artilleries and 2 infantry
British defend with 1 infantry
Germans roll dice for 4 artilleries and 2 infantry in Trans-Jordan, round 2 : 1/6 hits, 2.00 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 4 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakhstan
Germans attack with 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 armour
Germans roll dice for 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 3/6 hits, 2.67 expected hits
Russians roll dice for 2 armour in Kazakhstan, round 2 : 1/2 hits, 1.00 expected hits
1 mech_infantry owned by the Germans lost in Kazakhstan
2 armour owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 armour
Battle in Belarus
Germans attack with 1 artillery, 5 infantry and 3 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 5 infantry and 3 mech_infantrys in Belarus, round 2 : 4/9 hits, 1.83 expected hits
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Belarus
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in West India
Germans attack with 19 armour and 18 mech_infantrys
British defend with 4 infantry
Germans roll dice for 19 armour and 18 mech_infantrys in West India, round 2 : 15/37 hits, 12.50 expected hits
UK_Pacific roll dice for 4 infantry in West India, round 2 : 2/4 hits, 1.33 expected hits
2 mech_infantrys owned by the Germans lost in West India
4 infantry owned by the British lost in West India
Germans win, taking West India from UK_Pacific with 19 armour and 16 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for British: 4 infantry
Battle in Saudi Arabia
Germans attack with 3 armour, 1 artillery and 1 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 3 armour, 1 artillery and 1 infantry in Saudi Arabia, round 2 : 2/5 hits, 2.17 expected hits
British roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Saudi Arabia
Germans win, taking Saudi Arabia from British with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Germans
1 bomber moved from Kazakhstan to Southern Italy
1 fighter and 1 tactical_bomber moved from Kazakhstan to Persia
1 infantry moved from Turkey to Iraq
1 aaGun and 4 infantry moved from Bessarabia to Eastern Poland
9 infantry moved from Germany to Poland
1 armour, 5 fighters, 2 mech_infantrys and 4 tactical_bombers moved from Western Germany to France
1 aaGun and 6 infantry moved from Western Germany to Germany
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 armour moved from Finland to Novgorod
1 artillery and 5 infantry moved from Finland to Karelia
1 mech_infantry moved from Norway to Karelia
2 bombers moved from 41 Sea Zone to Sumatra
1 bomber moved from 41 Sea Zone to Sumatra
18 artilleries and 85 infantry moved from France to Normandy Bordeaux
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Norway
3 infantry placed in Persia
3 armour placed in France
7 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2
Germans collect 55 PUs (3 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
UK_Pacific regular : 0.67
Russians regular : 0.00
Germans regular : 4.83
British regular : -1.33
Yeah, I will throw in the towel. You can black any attempt of US to take back Japan given turn rounds and win by default.
Well played.
Not sure even at 60 allies can win this.
GG