• @Witt are you playing Russia?


  • @captainwalker

    I can move it, lol

  • '22 '20 '19 '18 '17 '16 '15 '14 '12


  • @karl7 Russia still has money to spend…


  • TripleA

    waw_italy_19.tsvg

    @Colt45554 Looked like you missed moving 4 art off your transports so I edited it.

    Game History

    Round: 19
    
        Combat Move - Italians
            1 Infantry moved from Tripoli to Hun
            1 HeavyTank moved from S.Tunisia to Hun
            1 Fighter moved from Tripoli to Hun
            1 JetFighter moved from Tunis to Hun
            1 Infantry moved from Tobruk to El Agheila
                  Germans take El Agheila from Dutch
            2 Infantrys moved from Mersa Matruh to Kufra
            2 Fighters moved from 51 Sea Zone to Kufra
            1 Fighter moved from 51 Sea Zone to Crete
            2 Infantrys moved from Tuscany to 46 Sea Zone
            2 Infantrys and 1 Transport moved from 46 Sea Zone to 51 Sea Zone
            2 Infantrys moved from 51 Sea Zone to Crete
            1 Infantry moved from Mersa Matruh to New Valley
                  Italians take New Valley from British
    
        Purchase Units - Italians
            Italians buy 6 Artillerys, 1 Bunker, 1 Elite and 22 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Hun
                Italians attack with 1 Fighter, 1 HeavyTank, 1 Infantry and 1 JetFighter
                Dutch defend with 2 Mech.Infs
                    Italians roll dice for 1 Fighter, 1 HeavyTank, 1 Infantry and 1 JetFighter in Hun, round 2 : 3/4 hits, 1.83 expected hits
                    Dutch roll dice for 2 Mech.Infs in Hun, round 2 : 0/2 hits, 0.67 expected hits
                2 Mech.Infs owned by the Dutch lost in Hun
                Italians win, taking Hun from Dutch with 1 Fighter, 1 HeavyTank, 1 Infantry and 1 JetFighter remaining. Battle score for attacker is 12
                Casualties for Dutch: 2 Mech.Infs
            Battle in Crete
                Italians attack with 1 Fighter and 2 Infantrys
                British defend with 2 Infantrys
                    Italians roll dice for 2 Battleships in Crete, round 2 : 2/2 hits, 1.33 expected hits
                    2 Infantrys owned by the British lost in Crete
                Italians win, taking Crete from British with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for British: 2 Infantrys
            Battle in Kufra
                Italians attack with 2 Fighters and 2 Infantrys
                British defend with 1 Tank
                    Italians roll dice for 2 Fighters and 2 Infantrys in Kufra, round 2 : 2/4 hits, 1.00 expected hits
                    British roll dice for 1 Tank in Kufra, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the British and 1 Infantry owned by the Italians lost in Kufra
                Italians win, taking Kufra from British with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 Tank
    
        Non Combat Move - Italians
            2 Fighters moved from Kufra to 51 Sea Zone
            1 Fighter moved from Hun to 51 Sea Zone
            1 Fighter moved from Crete to 51 Sea Zone
            1 JetFighter moved from Hun to Mersa Matruh
            3 Infantrys moved from S.Algeria to E.Morocco
            3 Infantrys moved from Tuscany to 46 Sea Zone
            3 Infantrys moved from Rome to 46 Sea Zone
            4 Transports moved from 51 Sea Zone to 48 Sea Zone
            2 S.Submarines moved from 51 Sea Zone to 48 Sea Zone
            2 Artillerys moved from Campania to 48 Sea Zone
            2 Artillerys moved from Greece to 48 Sea Zone
            4 Infantrys moved from Campania to 48 Sea Zone
            1 Elite and 1 Infantry moved from Greece to 48 Sea Zone
            6 Infantrys and 3 Transports moved from 46 Sea Zone to 48 Sea Zone
            6 Transports moved from 51 Sea Zone to 46 Sea Zone
            7 Infantrys moved from Rome to Campania
            1 Infantry moved from N.Tunisia to 46 Sea Zone
            1 Infantry moved from 46 Sea Zone to Campania
            4 Infantrys moved from Lombardy to Tuscany
            1 Infantry moved from S.Tunisia to Tripoli
            2 Infantrys moved from S.Tunisia to S.Algeria
            3 Infantrys moved from Tunis to S.Tunisia
            4 Artillerys, 1 Elite, 11 Infantrys, 2 S.Submarines and 7 Transports moved from 48 Sea Zone to 51 Sea Zone
            4 Artillerys, 1 Elite and 11 Infantrys moved from 51 Sea Zone to Mersa Matruh
            3 HeavyTanks moved from E.Morocco to S.Tunisia
    
        Place Units - Italians
            1 Bunker and 4 Infantrys placed in E.Morocco
            2 Artillerys, 1 Elite and 1 Infantry placed in Greece
            3 Artillerys placed in Campania
            1 Artillery and 9 Infantrys placed in Rome
            4 Infantrys placed in Tunis
            4 Infantrys placed in Lombardy
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Wales: 2 Artillerys
            EDIT: Adding units owned by Germans to Wales: 2 Artillerys
            EDIT: Removing units owned by Germans from 20 Sea Zone: 4 Artillerys and 4 Transports
            EDIT: Adding units owned by Germans to 20 Sea Zone: 4 Transports
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 75 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 2.83
    British regular : 0.50
    Dutch regular : -0.67
    
  • '20

    @redrum said in World at War game 16:

    waw_italy_19.tsvg

    @Colt45554 Looked like you missed moving 4 art off your transports so I edited it.
    looks like they missed my corrected file so thanks


  • Balls! Have I been holding us up ? Will do it now . Didn’t realise . Sorry!


  • @dawgoneit i have sent you a PM.


  • @dawgoneit please skip Yammi and do China. Seb has admitted that he France 19.tsvg can’t move off his islands!


  • Ignore that Marti roll for China , guys. Forgot I moved into combat in my Live French game go.
    Wayne is China . Not me.


  • be96916d-6e61-4cad-bd04-81c990097dd3-China 19.tsvg

    Game History

    Round: 19
    
        Combat Move - Chinese
            1 Tank moved from E.Sinkiang to Ulan Bator
            1 Infantry moved from C.Sinkiang to Khobdo
            1 Infantry moved from C.Sinkiang to Semipalatinsk
            2 Artillerys, 15 Infantrys and 8 Tanks moved from C.Sinkiang to Alma Ata
            4 Tanks moved from Urumqi to Alma Ata
            5 Tanks moved from E.Sinkiang to Alma Ata
            1 Elite and 2 Infantrys moved from Hupeh to Shensi
            2 Tanks moved from Chahar to South Gobi
            1 Tank moved from Peking to Eastern Mongolia
            1 Tank moved from Peking to Chahar
            2 Tanks moved from Shanghai to Chahar
            1 Tank moved from Kiangsi to Shantung
            1 Tank moved from Kwangtung to Fukien
                  Chinese take Fukien from Yamamoto
            6 Tanks moved from Hsining to Gobi Altai
    
        Purchase Units - Chinese
            Chinese buy 1 Infantry and 12 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 Infantry and 2 Tanks placed in Hupeh
            6 Tanks placed in Hsining
            4 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 59 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :



  • @dawgoneit please note that i PMed you. Britain19.tsvg


  • @witt 2c22206e-1b1b-413a-9c61-118154dba7c0-Anzac 19.tsvg

    Game History

    Round: 19
    
        Combat Move - Anzac
            12 Infantrys moved from S.French Indochina to 106 Sea Zone
            2 Transports moved from 84 Sea Zone to 92 Sea Zone
            4 Infantrys moved from N.French Indochina to 92 Sea Zone
            2 Cruisers and 2 Infantrys moved from 106 Sea Zone to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Peking
            2 Infantrys and 1 Transport moved from 92 Sea Zone to 84 Sea Zone
            4 Infantrys and 2 Transports moved from 106 Sea Zone to 84 Sea Zone
            4 Infantrys moved from 84 Sea Zone to Korea
            2 Infantrys and 1 Transport moved from 92 Sea Zone to 84 Sea Zone
            2 Infantrys and 1 Transport moved from 106 Sea Zone to 84 Sea Zone
            4 Infantrys moved from 84 Sea Zone to Kirin
            4 Infantrys and 2 Transports moved from 106 Sea Zone to 84 Sea Zone
            4 Infantrys moved from 84 Sea Zone to Vladivostok
            2 Infantrys moved from 84 Sea Zone to Vladivostok
            2 Infantrys moved from N.French Indochina to Yunnan
            10 Infantrys moved from N.Thailand to Burma
            6 Infantrys moved from Bangkok to S.Thailand
            9 Infantrys moved from Java to 67 Sea Zone
            1 Infantry moved from Broome to 67 Sea Zone
            10 Infantrys and 5 Transports moved from 67 Sea Zone to 65 Sea Zone
            10 Infantrys moved from 65 Sea Zone to S.Thailand
            1 Infantry moved from Canberra to New South Wales
            3 Infantrys moved from Townsville to Northern Territory
            2 S.Submarines moved from 58 Sea Zone to 56 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 1 Elite, 6 Infantrys, 2 S.Submarines and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Korea
                Anzac attack with 4 Infantrys
                Hisaichi defend with 1 Infantry
                    Anzac roll dice for 4 Infantrys in Korea, round 2 : 0/4 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 4 Infantrys in Korea, round 3 : 1/4 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Korea, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Korea
                Anzac win, taking Korea from Hisaichi with 3 Infantrys remaining. Battle score for attacker is 0
                Casualties for Anzac: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Kirin
                Anzac attack with 4 Infantrys
                Hisaichi defend with 3 Infantrys
                    Anzac roll dice for 1 Cruiser in Kirin, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Hisaichi lost in Kirin
                    Anzac roll dice for 4 Infantrys in Kirin, round 2 : 0/4 hits, 0.67 expected hits
                    Hisaichi roll dice for 2 Infantrys in Kirin, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac lost in Kirin
                    Anzac roll dice for 3 Infantrys in Kirin, round 3 : 0/3 hits, 0.50 expected hits
                    Hisaichi roll dice for 2 Infantrys in Kirin, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac lost in Kirin
                    Anzac roll dice for 2 Infantrys in Kirin, round 4 : 1/2 hits, 0.33 expected hits
                    Hisaichi roll dice for 2 Infantrys in Kirin, round 4 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Kirin
                    Anzac roll dice for 1 Infantry in Kirin, round 5 : 0/1 hits, 0.17 expected hits
                    Hisaichi roll dice for 1 Infantry in Kirin, round 5 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Infantry in Kirin, round 6 : 0/1 hits, 0.17 expected hits
                    Hisaichi roll dice for 1 Infantry in Kirin, round 6 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Infantry in Kirin, round 7 : 1/1 hits, 0.17 expected hits
                    Hisaichi roll dice for 1 Infantry in Kirin, round 7 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Kirin
                Anzac win, taking Kirin from Hisaichi with 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 3 Infantrys
                Casualties for Anzac: 3 Infantrys
            Battle in Vladivostok
                Anzac attack with 6 Infantrys
                Hisaichi defend with 2 Infantrys
                    Anzac roll dice for 6 Infantrys in Vladivostok, round 2 : 0/6 hits, 1.00 expected hits
                    Hisaichi roll dice for 2 Infantrys in Vladivostok, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac lost in Vladivostok
                    Anzac roll dice for 5 Infantrys in Vladivostok, round 3 : 0/5 hits, 0.83 expected hits
                    Hisaichi roll dice for 2 Infantrys in Vladivostok, round 3 : 0/2 hits, 0.67 expected hits
                    Anzac roll dice for 5 Infantrys in Vladivostok, round 4 : 0/5 hits, 0.83 expected hits
                    Hisaichi roll dice for 2 Infantrys in Vladivostok, round 4 : 0/2 hits, 0.67 expected hits
                    Anzac roll dice for 5 Infantrys in Vladivostok, round 5 : 1/5 hits, 0.83 expected hits
                    Hisaichi roll dice for 2 Infantrys in Vladivostok, round 5 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in Vladivostok
                    Anzac roll dice for 5 Infantrys in Vladivostok, round 6 : 0/5 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Vladivostok, round 6 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 5 Infantrys in Vladivostok, round 7 : 0/5 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Vladivostok, round 7 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in Vladivostok
                    Anzac roll dice for 4 Infantrys in Vladivostok, round 8 : 0/4 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Vladivostok, round 8 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 4 Infantrys in Vladivostok, round 9 : 0/4 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Vladivostok, round 9 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in Vladivostok
                    Anzac roll dice for 3 Infantrys in Vladivostok, round 10 : 0/3 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Infantry in Vladivostok, round 10 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 3 Infantrys in Vladivostok, round 11 : 0/3 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Infantry in Vladivostok, round 11 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in Vladivostok
                    Anzac roll dice for 2 Infantrys in Vladivostok, round 12 : 0/2 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Vladivostok, round 12 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 2 Infantrys in Vladivostok, round 13 : 1/2 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Vladivostok, round 13 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Vladivostok
                Anzac win, taking Vladivostok from Hisaichi with 2 Infantrys remaining. Battle score for attacker is -4
                Casualties for Anzac: 4 Infantrys
                Casualties for Hisaichi: 2 Infantrys
            Battle in Peking
                Anzac attack with 2 Infantrys
                Hisaichi defend with 1 Artillery
                    Anzac roll dice for 1 Cruiser in Peking, round 2 : 1/1 hits, 0.50 expected hits
                    1 Artillery owned by the Hisaichi lost in Peking
                Anzac win, taking Peking from Hisaichi with 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Artillery
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            2 S.Submarines placed in 58 Sea Zone
            2 Transports placed in 67 Sea Zone
            1 Elite and 5 Infantrys placed in Bangkok
            1 Infantry placed in Broome
    
        Turn Complete - Anzac
            Anzac collect 51 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Anzac regular : -5.50
    Hisaichi regular : -1.00
    

  • 7af495eb-44f8-4acb-b746-7955c513522c-Dutch 19.tsvg

    Game History

    Round: 19
    
        Combat Move - Dutch
            1 Mech.Inf moved from Darfur to Lower Egypt
            4 Transports moved from 56 Sea Zone to 57 Sea Zone
            8 Infantrys moved from S.Saudi Arabia to 57 Sea Zone
            8 Infantrys and 4 Transports moved from 57 Sea Zone to 56 Sea Zone
            1 Mech.Inf moved from Darfur to Lower Egypt
            1 ArmoredCar moved from Belgian Congo to Darfur
            1 ArmoredCar moved from Belgian Congo to Darfur
            1 Transport moved from 58 Sea Zone to 62 Sea Zone
            2 Infantrys moved from Mozambique to 62 Sea Zone
            2 Infantrys and 1 Transport moved from 62 Sea Zone to 58 Sea Zone
            2 Infantrys moved from Java to 66 Sea Zone
            2 Infantrys moved from Sumatra to 66 Sea Zone
            4 Infantrys and 2 Transports moved from 66 Sea Zone to 58 Sea Zone
            2 Transports moved from 58 Sea Zone to 66 Sea Zone
            6 Infantrys moved from 58 Sea Zone to Baluchistan
            2 Infantrys moved from Banjarmasin to 110 Sea Zone
            2 Infantrys and 1 Transport moved from 110 Sea Zone to 65 Sea Zone
            2 Infantrys moved from 65 Sea Zone to S.Thailand
            1 Infantry moved from S.French Indochina to N.Thailand
            1 Infantry moved from N.French Indochina to Yunnan
            1 Cruiser moved from 106 Sea Zone to 84 Sea Zone
            2 Destroyers moved from 110 Sea Zone to 106 Sea Zone
    
        Purchase Units - Dutch
            Dutch buy 2 ArmoredCars, 11 Infantrys and 1 Transport; Remaining resources: 4 PUs; 
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            2 ArmoredCars placed in Belgian Congo
            2 Infantrys placed in Mozambique
            2 Infantrys placed in S.Saudi Arabia
            2 Infantrys placed in Java
            2 Infantrys placed in Sumatra
            1 Transport placed in 110 Sea Zone
            3 Infantrys placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 34 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :


  • @Colt45554 please drop the 8 Dutch Inf into Lower Egypt. I think Wayne forgot too do so. That was the plan, wasn’t it, @dawgoneit

  • 2024 '22 '19 '17 '15

    @witt I believe the eight Dutchmen are on a Pleasure Cruise to the Horn of Africa and have no intention of letting themselves be killed!


  • @elrood staying on board will get them killed (in a vicious counterattack to retake Lower Egypt). Disembarking, will actually save their lives.
    Ron would never attack at 20% odds . I know him!


  • @witt said in World at War game 16:

    @Colt45554 please drop the 8 Dutch Inf into Lower Egypt. I think Wayne forgot too do so. That was the plan, wasn’t it, @dawgoneit

    yes

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