World at War game 16
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Game History
Round: 18 Combat Move - Americans 1 B.Carrier, 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers, 5 L.Fighters and 2 S.Submarines moved from 16 Sea Zone to 9 Sea Zone 8 Adv.Fighters moved from Washington to 9 Sea Zone 3 Adv.Fighters moved from Washington to Greenland 1 Infantry moved from Tohoku to Hokkaido Americans take Hokkaido from Yamamoto 4 Elites moved from Tokyo to 84 Sea Zone 2 Infantrys moved from Tohoku to 84 Sea Zone 1 Infantry moved from Chubu to 84 Sea Zone 3 Marines moved from Formosa to 84 Sea Zone 1 Elite and 1 S.Submarine moved from 84 Sea Zone to 92 Sea Zone 1 Elite and 1 S.Submarine moved from 84 Sea Zone to 92 Sea Zone 1 Elite and 1 S.Submarine moved from 84 Sea Zone to 92 Sea Zone 1 Elite and 1 S.Submarine moved from 84 Sea Zone to 92 Sea Zone 1 Marine and 1 S.Submarine moved from 84 Sea Zone to 92 Sea Zone 1 Marine and 1 S.Submarine moved from 84 Sea Zone to 92 Sea Zone 1 Infantry and 1 S.Submarine moved from 84 Sea Zone to 92 Sea Zone 1 Infantry and 1 S.Submarine moved from 84 Sea Zone to 92 Sea Zone 1 Infantry and 1 S.Submarine moved from 84 Sea Zone to 92 Sea Zone 1 Marine and 1 S.Submarine moved from 84 Sea Zone to 92 Sea Zone 2 B.Transports moved from 84 Sea Zone to 93 Sea Zone 5 Infantrys moved from Mindanao to 93 Sea Zone 2 Infantrys moved from Panay to 93 Sea Zone 1 Infantry moved from Manila to 93 Sea Zone 2 B.Transports and 8 Infantrys moved from 93 Sea Zone to 92 Sea Zone 1 S.Submarine moved from 84 Sea Zone to 93 Sea Zone 1 Infantry moved from Manila to 93 Sea Zone 1 Infantry and 1 S.Submarine moved from 93 Sea Zone to 92 Sea Zone 4 Elites, 12 Infantrys and 3 Marines moved from 92 Sea Zone to Hong Kong 1 Cruiser moved from 84 Sea Zone to 92 Sea Zone 1 Infantry moved from Manila to 92 Sea Zone 1 Infantry moved from 92 Sea Zone to Hong Kong 2 Adv.Fighters moved from Tokyo to Hong Kong 3 Adv.Fighters, 5 B.Carriers, 1 Battleship, 2 Carriers, 1 Cruiser and 1 Destroyer moved from 84 Sea Zone to 92 Sea Zone 3 Adv.Fighters moved from 92 Sea Zone to Hong Kong Purchase Units - Americans Americans buy 9 Adv.Fighters, 3 Elites, 19 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Americans Battle in Hong Kong Americans attack with 5 Adv.Fighters, 4 Elites, 13 Infantrys and 3 Marines Yamamoto defend with 1 AAGun, 1 Adv.Fighter, 1 Bomber, 3 Bunkers, 1 Factory and 10 Infantrys Yamamoto roll AA dice in Hong Kong : 1/5 hits, 0.83 expected hits 1 Adv.Fighter owned by the Americans lost in Hong Kong Americans roll dice for 1 Battleship and 2 Cruisers in Hong Kong, round 2 : 1/3 hits, 1.67 expected hits Units damaged: 1 Bunker owned by the Yamamoto Americans roll dice for 4 Adv.Fighters, 4 Elites, 13 Infantrys and 3 Marines in Hong Kong, round 2 : 6/24 hits, 7.00 expected hits Units damaged: 2 Bunkers owned by the Yamamoto Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber, 3 Bunkers and 10 Infantrys in Hong Kong, round 2 : 3/15 hits, 5.67 expected hits 3 Infantrys owned by the Yamamoto, 3 Infantrys owned by the Americans and 1 Bomber owned by the Yamamoto lost in Hong Kong Americans roll dice for 4 Adv.Fighters, 4 Elites, 10 Infantrys and 3 Marines in Hong Kong, round 3 : 7/21 hits, 6.50 expected hits Yamamoto roll dice for 1 Adv.Fighter, 3 Bunkers and 7 Infantrys in Hong Kong, round 3 : 4/11 hits, 4.50 expected hits 7 Infantrys owned by the Yamamoto and 4 Infantrys owned by the Americans lost in Hong Kong Americans roll dice for 4 Adv.Fighters, 4 Elites, 6 Infantrys and 3 Marines in Hong Kong, round 4 : 5/17 hits, 5.83 expected hits Yamamoto roll dice for 1 Adv.Fighter and 3 Bunkers in Hong Kong, round 4 : 4/4 hits, 2.17 expected hits 1 Adv.Fighter owned by the Yamamoto, 4 Infantrys owned by the Americans and 3 Bunkers owned by the Yamamoto lost in Hong Kong Americans win, taking Hong Kong from Yamamoto with 4 Adv.Fighters, 4 Elites, 2 Infantrys and 3 Marines remaining. Battle score for attacker is 30 Casualties for Americans: 1 Adv.Fighter and 11 Infantrys Casualties for Yamamoto: 1 Adv.Fighter, 1 Bomber, 3 Bunkers and 10 Infantrys Non Combat Move - Americans 1 Adv.Fighter moved from Hong Kong to N.French Indochina 1 Adv.Fighter moved from Hong Kong to N.French Indochina 2 Adv.Fighters moved from Hong Kong to 92 Sea Zone 1 B.Transport moved from 32 Sea Zone to 13 Sea Zone 1 B.Transport and 1 Transport moved from 36 Sea Zone to 35 Sea Zone 3 Adv.Fighters moved from Rio de Oro to W.Morocco Place Units - Americans 3 Mech.Infs placed in Rio de Oro 2 Elites placed in Salvador 3 Infantrys placed in Manila 2 Infantrys placed in Panay 2 Infantrys placed in Mindanao 3 Infantrys placed in Formosa 8 Infantrys placed in Tokyo 9 Adv.Fighters placed in Washington 1 Elite and 1 Infantry placed in South Atlantic USA Turn Complete - Americans Americans collect 153 PUs; end with 153 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.33 Americans regular : -2.00 Yamamoto AA : 0.17
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Game History
Round: 19 Combat Move - Germans 1 ArmoredCar moved from Astrakhan to Ankara Germans take Ankara from British 1 Infantry moved from Salekhard to Surgut 1 Infantry moved from Olyokminsk to Irkutsk 1 Infantry moved from Yeniseysk to Surgut 2 Stukas moved from Ufa to Surgut 1 Artillery and 1 Infantry moved from Yeniseysk to Novosibirsk 1 Artillery and 1 Infantry moved from Yeniseysk to Krasnoyarsk 1 ArmoredCar and 1 Tank moved from Bratsk to Irkutsk 1 Mech.Inf moved from Sverdlovsk to Karaganda Germans take Karaganda from Russians 1 Mech.Inf moved from Karaganda to Chimkent 3 Infantrys moved from Ufa to Chimkent 1 Infantry moved from Ufa to Chimkent 1 Tank moved from Astrakhan to Chimkent 3 ArmoredCars moved from Saratov to Chimkent 20 ArmoredCars, 9 HeavyTanks, 6 Mech.Infs and 23 Tanks moved from Sverdlovsk to Chimkent 1 Stuka moved from Ufa to Krasnoyarsk 1 Stuka moved from Kuybyshev to Novosibirsk 1 JetFighter moved from Kuybyshev to Novosibirsk Purchase Units - Germans Germans repair damage of 4x Factory; Remaining resources: 194 PUs; Germans buy 22 ArmoredCars, 8 Artillerys, 14 Infantrys, 7 Stukas and 1 Tank; Remaining resources: 0 PUs; Combat - Germans Battle in Krasnoyarsk Germans attack with 1 Artillery, 1 Infantry and 1 Stuka Chinese defend with 1 Infantry Germans roll dice for 1 Artillery, 1 Infantry and 1 Stuka in Krasnoyarsk, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Krasnoyarsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Krasnoyarsk Germans roll dice for 1 Artillery and 1 Stuka in Krasnoyarsk, round 3 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Krasnoyarsk, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery and 1 Stuka in Krasnoyarsk, round 4 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Krasnoyarsk, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Krasnoyarsk Germans win, taking Krasnoyarsk from Russians with 1 Artillery and 1 Stuka remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Irkutsk Germans attack with 1 ArmoredCar, 1 Infantry and 1 Tank Chinese defend with 1 Tank Germans roll dice for 1 ArmoredCar, 1 Infantry and 1 Tank in Irkutsk, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Tank in Irkutsk, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Chinese and 1 Infantry owned by the Germans lost in Irkutsk Germans win, taking Irkutsk from Russians with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 3 Casualties for Germans: 1 Infantry Casualties for Chinese: 1 Tank Battle in Novosibirsk Germans attack with 1 Artillery, 1 Infantry, 1 JetFighter and 1 Stuka Chinese defend with 1 Infantry Germans roll dice for 1 Artillery, 1 Infantry, 1 JetFighter and 1 Stuka in Novosibirsk, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 Infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 1 Artillery, 1 Infantry, 1 JetFighter and 1 Stuka remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Chimkent Germans attack with 23 ArmoredCars, 9 HeavyTanks, 4 Infantrys, 7 Mech.Infs and 24 Tanks British defend with 1 ArmoredCar and 3 Infantrys Germans roll dice for 23 ArmoredCars, 9 HeavyTanks, 4 Infantrys, 7 Mech.Infs and 24 Tanks in Chimkent, round 2 : 34/67 hits, 29.33 expected hits British roll dice for 1 ArmoredCar and 3 Infantrys in Chimkent, round 2 : 0/4 hits, 1.17 expected hits 1 ArmoredCar owned by the British and 3 Infantrys owned by the British lost in Chimkent Germans win, taking Chimkent from British with 23 ArmoredCars, 9 HeavyTanks, 4 Infantrys, 7 Mech.Infs and 24 Tanks remaining. Battle score for attacker is 10 Casualties for British: 1 ArmoredCar and 3 Infantrys Battle in Surgut Germans attack with 2 Infantrys and 2 Stukas Chinese defend with 1 Infantry Germans roll dice for 2 Infantrys and 2 Stukas in Surgut, round 2 : 0/4 hits, 1.67 expected hits Russians roll dice for 1 Infantry in Surgut, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Surgut Germans roll dice for 1 Infantry and 2 Stukas in Surgut, round 3 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Surgut, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the Chinese lost in Surgut Germans win with 2 Stukas remaining. Battle score for attacker is -2 Casualties for Germans: 2 Infantrys Casualties for Chinese: 1 Infantry Non Combat Move - Germans 1 Artillery and 2 Infantrys moved from Perm to Ufa 1 Artillery and 1 Infantry moved from Sibirsky to Yeniseysk 1 Infantry moved from Evenkia to Bratsk 4 ArmoredCars moved from Sibirsky to Bratsk 2 Stukas moved from Surgut to Ufa 1 JetFighter and 1 Stuka moved from Novosibirsk to Ufa 2 Artillerys and 1 Elite moved from Georgia to Astrakhan 3 Infantrys moved from Saratov to Astrakhan 1 ArmoredCar moved from Stalingrad to Kuybyshev 3 ArmoredCars moved from Stalingrad to Kuybyshev 1 Infantry moved from Munster to 18 Sea Zone 1 Infantry moved from Dublin to 18 Sea Zone 1 Infantry moved from Northern Ireland to 18 Sea Zone 1 Infantry moved from Scotland to Manchester 1 Adv.Fighter, 4 Battleships, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Fighter, 3 Infantrys, 1 S.Submarine, 14 Submarines, 45 T.Boats and 4 Transports moved from 18 Sea Zone to 20 Sea Zone 10 Elites and 1 Infantry moved from Normandy to 20 Sea Zone 1 Artillery and 5 Elites moved from Belgium to 20 Sea Zone 3 Artillerys and 6 Elites moved from Netherlands to 20 Sea Zone 4 Elites moved from Rhine to Belgium 8 Elites moved from Paris to Normandy 4 Elites and 2 Infantrys moved from Hamburg to Netherlands 21 Elites and 4 Infantrys moved from 20 Sea Zone to Wales 5 Infantrys moved from Wales to Manchester 4 Artillerys moved from Manchester to Wales 3 Elites moved from Manchester to Wales 7 Infantrys moved from Wales to Manchester 1 Infantry moved from Novgorod to Smolensk 1 Infantry moved from Estonia to Leningrad 1 AAGun moved from Danzig to Brest 1 Stuka moved from Krasnoyarsk to Ufa 1 Infantry moved from Stalingrad to Saratov Place Units - Germans 6 Infantrys placed in Sibirsky 5 Infantrys placed in Sverdlovsk 4 Artillerys placed in Wales 4 Artillerys placed in Manchester 3 Stukas placed in Normandy 3 Stukas placed in Netherlands 1 Stuka placed in Belgium 3 Infantrys placed in Georgia 4 ArmoredCars and 1 Tank placed in Stalingrad 10 ArmoredCars placed in Moscow 3 ArmoredCars placed in Kursk 4 ArmoredCars placed in Vinnytsia 1 ArmoredCar placed in Danzig Turn Complete - Germans Germans collect 176 PUs; end with 176 PUs
Combat Hit Differential Summary :
Russians regular : 1.50 Germans regular : 1.00 British regular : -1.17
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@Witt are you playing Russia?
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I can move it, lol
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@karl7 Russia still has money to spend…
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@Colt45554 Looked like you missed moving 4 art off your transports so I edited it.
Game History
Round: 19 Combat Move - Italians 1 Infantry moved from Tripoli to Hun 1 HeavyTank moved from S.Tunisia to Hun 1 Fighter moved from Tripoli to Hun 1 JetFighter moved from Tunis to Hun 1 Infantry moved from Tobruk to El Agheila Germans take El Agheila from Dutch 2 Infantrys moved from Mersa Matruh to Kufra 2 Fighters moved from 51 Sea Zone to Kufra 1 Fighter moved from 51 Sea Zone to Crete 2 Infantrys moved from Tuscany to 46 Sea Zone 2 Infantrys and 1 Transport moved from 46 Sea Zone to 51 Sea Zone 2 Infantrys moved from 51 Sea Zone to Crete 1 Infantry moved from Mersa Matruh to New Valley Italians take New Valley from British Purchase Units - Italians Italians buy 6 Artillerys, 1 Bunker, 1 Elite and 22 Infantrys; Remaining resources: 0 PUs; Combat - Italians Battle in Hun Italians attack with 1 Fighter, 1 HeavyTank, 1 Infantry and 1 JetFighter Dutch defend with 2 Mech.Infs Italians roll dice for 1 Fighter, 1 HeavyTank, 1 Infantry and 1 JetFighter in Hun, round 2 : 3/4 hits, 1.83 expected hits Dutch roll dice for 2 Mech.Infs in Hun, round 2 : 0/2 hits, 0.67 expected hits 2 Mech.Infs owned by the Dutch lost in Hun Italians win, taking Hun from Dutch with 1 Fighter, 1 HeavyTank, 1 Infantry and 1 JetFighter remaining. Battle score for attacker is 12 Casualties for Dutch: 2 Mech.Infs Battle in Crete Italians attack with 1 Fighter and 2 Infantrys British defend with 2 Infantrys Italians roll dice for 2 Battleships in Crete, round 2 : 2/2 hits, 1.33 expected hits 2 Infantrys owned by the British lost in Crete Italians win, taking Crete from British with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for British: 2 Infantrys Battle in Kufra Italians attack with 2 Fighters and 2 Infantrys British defend with 1 Tank Italians roll dice for 2 Fighters and 2 Infantrys in Kufra, round 2 : 2/4 hits, 1.00 expected hits British roll dice for 1 Tank in Kufra, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the British and 1 Infantry owned by the Italians lost in Kufra Italians win, taking Kufra from British with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 Infantry Casualties for British: 1 Tank Non Combat Move - Italians 2 Fighters moved from Kufra to 51 Sea Zone 1 Fighter moved from Hun to 51 Sea Zone 1 Fighter moved from Crete to 51 Sea Zone 1 JetFighter moved from Hun to Mersa Matruh 3 Infantrys moved from S.Algeria to E.Morocco 3 Infantrys moved from Tuscany to 46 Sea Zone 3 Infantrys moved from Rome to 46 Sea Zone 4 Transports moved from 51 Sea Zone to 48 Sea Zone 2 S.Submarines moved from 51 Sea Zone to 48 Sea Zone 2 Artillerys moved from Campania to 48 Sea Zone 2 Artillerys moved from Greece to 48 Sea Zone 4 Infantrys moved from Campania to 48 Sea Zone 1 Elite and 1 Infantry moved from Greece to 48 Sea Zone 6 Infantrys and 3 Transports moved from 46 Sea Zone to 48 Sea Zone 6 Transports moved from 51 Sea Zone to 46 Sea Zone 7 Infantrys moved from Rome to Campania 1 Infantry moved from N.Tunisia to 46 Sea Zone 1 Infantry moved from 46 Sea Zone to Campania 4 Infantrys moved from Lombardy to Tuscany 1 Infantry moved from S.Tunisia to Tripoli 2 Infantrys moved from S.Tunisia to S.Algeria 3 Infantrys moved from Tunis to S.Tunisia 4 Artillerys, 1 Elite, 11 Infantrys, 2 S.Submarines and 7 Transports moved from 48 Sea Zone to 51 Sea Zone 4 Artillerys, 1 Elite and 11 Infantrys moved from 51 Sea Zone to Mersa Matruh 3 HeavyTanks moved from E.Morocco to S.Tunisia Place Units - Italians 1 Bunker and 4 Infantrys placed in E.Morocco 2 Artillerys, 1 Elite and 1 Infantry placed in Greece 3 Artillerys placed in Campania 1 Artillery and 9 Infantrys placed in Rome 4 Infantrys placed in Tunis 4 Infantrys placed in Lombardy Turning on Edit Mode EDIT: Adding units owned by Germans to Wales: 2 Artillerys EDIT: Adding units owned by Germans to Wales: 2 Artillerys EDIT: Removing units owned by Germans from 20 Sea Zone: 4 Artillerys and 4 Transports EDIT: Adding units owned by Germans to 20 Sea Zone: 4 Transports EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 75 PUs; end with 75 PUs
Combat Hit Differential Summary :
Italians regular : 2.83 British regular : 0.50 Dutch regular : -0.67
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@redrum said in World at War game 16:
@Colt45554 Looked like you missed moving 4 art off your transports so I edited it.
looks like they missed my corrected file so thanks -
Balls! Have I been holding us up ? Will do it now . Didn’t realise . Sorry!
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@dawgoneit i have sent you a PM.
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@dawgoneit please skip Yammi and do China. Seb has admitted that he France 19.tsvg can’t move off his islands!
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Ignore that Marti roll for China , guys. Forgot I moved into combat in my Live French game go.
Wayne is China . Not me. -
be96916d-6e61-4cad-bd04-81c990097dd3-China 19.tsvg
Game History
Round: 19 Combat Move - Chinese 1 Tank moved from E.Sinkiang to Ulan Bator 1 Infantry moved from C.Sinkiang to Khobdo 1 Infantry moved from C.Sinkiang to Semipalatinsk 2 Artillerys, 15 Infantrys and 8 Tanks moved from C.Sinkiang to Alma Ata 4 Tanks moved from Urumqi to Alma Ata 5 Tanks moved from E.Sinkiang to Alma Ata 1 Elite and 2 Infantrys moved from Hupeh to Shensi 2 Tanks moved from Chahar to South Gobi 1 Tank moved from Peking to Eastern Mongolia 1 Tank moved from Peking to Chahar 2 Tanks moved from Shanghai to Chahar 1 Tank moved from Kiangsi to Shantung 1 Tank moved from Kwangtung to Fukien Chinese take Fukien from Yamamoto 6 Tanks moved from Hsining to Gobi Altai Purchase Units - Chinese Chinese buy 1 Infantry and 12 Tanks; Remaining resources: 0 PUs; Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 Infantry and 2 Tanks placed in Hupeh 6 Tanks placed in Hsining 4 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
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@dawgoneit please note that i PMed you. Britain19.tsvg
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@witt 2c22206e-1b1b-413a-9c61-118154dba7c0-Anzac 19.tsvg
Game History
Round: 19 Combat Move - Anzac 12 Infantrys moved from S.French Indochina to 106 Sea Zone 2 Transports moved from 84 Sea Zone to 92 Sea Zone 4 Infantrys moved from N.French Indochina to 92 Sea Zone 2 Cruisers and 2 Infantrys moved from 106 Sea Zone to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Peking 2 Infantrys and 1 Transport moved from 92 Sea Zone to 84 Sea Zone 4 Infantrys and 2 Transports moved from 106 Sea Zone to 84 Sea Zone 4 Infantrys moved from 84 Sea Zone to Korea 2 Infantrys and 1 Transport moved from 92 Sea Zone to 84 Sea Zone 2 Infantrys and 1 Transport moved from 106 Sea Zone to 84 Sea Zone 4 Infantrys moved from 84 Sea Zone to Kirin 4 Infantrys and 2 Transports moved from 106 Sea Zone to 84 Sea Zone 4 Infantrys moved from 84 Sea Zone to Vladivostok 2 Infantrys moved from 84 Sea Zone to Vladivostok 2 Infantrys moved from N.French Indochina to Yunnan 10 Infantrys moved from N.Thailand to Burma 6 Infantrys moved from Bangkok to S.Thailand 9 Infantrys moved from Java to 67 Sea Zone 1 Infantry moved from Broome to 67 Sea Zone 10 Infantrys and 5 Transports moved from 67 Sea Zone to 65 Sea Zone 10 Infantrys moved from 65 Sea Zone to S.Thailand 1 Infantry moved from Canberra to New South Wales 3 Infantrys moved from Townsville to Northern Territory 2 S.Submarines moved from 58 Sea Zone to 56 Sea Zone Purchase Units - Anzac Anzac buy 1 Elite, 6 Infantrys, 2 S.Submarines and 2 Transports; Remaining resources: 0 PUs; Combat - Anzac Battle in Korea Anzac attack with 4 Infantrys Hisaichi defend with 1 Infantry Anzac roll dice for 4 Infantrys in Korea, round 2 : 0/4 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 4 Infantrys in Korea, round 3 : 1/4 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Korea, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Korea Anzac win, taking Korea from Hisaichi with 3 Infantrys remaining. Battle score for attacker is 0 Casualties for Anzac: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Kirin Anzac attack with 4 Infantrys Hisaichi defend with 3 Infantrys Anzac roll dice for 1 Cruiser in Kirin, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Kirin Anzac roll dice for 4 Infantrys in Kirin, round 2 : 0/4 hits, 0.67 expected hits Hisaichi roll dice for 2 Infantrys in Kirin, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac lost in Kirin Anzac roll dice for 3 Infantrys in Kirin, round 3 : 0/3 hits, 0.50 expected hits Hisaichi roll dice for 2 Infantrys in Kirin, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac lost in Kirin Anzac roll dice for 2 Infantrys in Kirin, round 4 : 1/2 hits, 0.33 expected hits Hisaichi roll dice for 2 Infantrys in Kirin, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Kirin Anzac roll dice for 1 Infantry in Kirin, round 5 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Infantry in Kirin, round 5 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Infantry in Kirin, round 6 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Infantry in Kirin, round 6 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Infantry in Kirin, round 7 : 1/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Infantry in Kirin, round 7 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Kirin Anzac win, taking Kirin from Hisaichi with 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 3 Infantrys Casualties for Anzac: 3 Infantrys Battle in Vladivostok Anzac attack with 6 Infantrys Hisaichi defend with 2 Infantrys Anzac roll dice for 6 Infantrys in Vladivostok, round 2 : 0/6 hits, 1.00 expected hits Hisaichi roll dice for 2 Infantrys in Vladivostok, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac lost in Vladivostok Anzac roll dice for 5 Infantrys in Vladivostok, round 3 : 0/5 hits, 0.83 expected hits Hisaichi roll dice for 2 Infantrys in Vladivostok, round 3 : 0/2 hits, 0.67 expected hits Anzac roll dice for 5 Infantrys in Vladivostok, round 4 : 0/5 hits, 0.83 expected hits Hisaichi roll dice for 2 Infantrys in Vladivostok, round 4 : 0/2 hits, 0.67 expected hits Anzac roll dice for 5 Infantrys in Vladivostok, round 5 : 1/5 hits, 0.83 expected hits Hisaichi roll dice for 2 Infantrys in Vladivostok, round 5 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Vladivostok Anzac roll dice for 5 Infantrys in Vladivostok, round 6 : 0/5 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Vladivostok, round 6 : 0/1 hits, 0.33 expected hits Anzac roll dice for 5 Infantrys in Vladivostok, round 7 : 0/5 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Vladivostok, round 7 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Vladivostok Anzac roll dice for 4 Infantrys in Vladivostok, round 8 : 0/4 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Vladivostok, round 8 : 0/1 hits, 0.33 expected hits Anzac roll dice for 4 Infantrys in Vladivostok, round 9 : 0/4 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Vladivostok, round 9 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Vladivostok Anzac roll dice for 3 Infantrys in Vladivostok, round 10 : 0/3 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Vladivostok, round 10 : 0/1 hits, 0.33 expected hits Anzac roll dice for 3 Infantrys in Vladivostok, round 11 : 0/3 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Vladivostok, round 11 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Vladivostok Anzac roll dice for 2 Infantrys in Vladivostok, round 12 : 0/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Vladivostok, round 12 : 0/1 hits, 0.33 expected hits Anzac roll dice for 2 Infantrys in Vladivostok, round 13 : 1/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Vladivostok, round 13 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Vladivostok Anzac win, taking Vladivostok from Hisaichi with 2 Infantrys remaining. Battle score for attacker is -4 Casualties for Anzac: 4 Infantrys Casualties for Hisaichi: 2 Infantrys Battle in Peking Anzac attack with 2 Infantrys Hisaichi defend with 1 Artillery Anzac roll dice for 1 Cruiser in Peking, round 2 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Hisaichi lost in Peking Anzac win, taking Peking from Hisaichi with 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Artillery Non Combat Move - Anzac Place Units - Anzac 2 S.Submarines placed in 58 Sea Zone 2 Transports placed in 67 Sea Zone 1 Elite and 5 Infantrys placed in Bangkok 1 Infantry placed in Broome Turn Complete - Anzac Anzac collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
Anzac regular : -5.50 Hisaichi regular : -1.00
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7af495eb-44f8-4acb-b746-7955c513522c-Dutch 19.tsvg
Game History
Round: 19 Combat Move - Dutch 1 Mech.Inf moved from Darfur to Lower Egypt 4 Transports moved from 56 Sea Zone to 57 Sea Zone 8 Infantrys moved from S.Saudi Arabia to 57 Sea Zone 8 Infantrys and 4 Transports moved from 57 Sea Zone to 56 Sea Zone 1 Mech.Inf moved from Darfur to Lower Egypt 1 ArmoredCar moved from Belgian Congo to Darfur 1 ArmoredCar moved from Belgian Congo to Darfur 1 Transport moved from 58 Sea Zone to 62 Sea Zone 2 Infantrys moved from Mozambique to 62 Sea Zone 2 Infantrys and 1 Transport moved from 62 Sea Zone to 58 Sea Zone 2 Infantrys moved from Java to 66 Sea Zone 2 Infantrys moved from Sumatra to 66 Sea Zone 4 Infantrys and 2 Transports moved from 66 Sea Zone to 58 Sea Zone 2 Transports moved from 58 Sea Zone to 66 Sea Zone 6 Infantrys moved from 58 Sea Zone to Baluchistan 2 Infantrys moved from Banjarmasin to 110 Sea Zone 2 Infantrys and 1 Transport moved from 110 Sea Zone to 65 Sea Zone 2 Infantrys moved from 65 Sea Zone to S.Thailand 1 Infantry moved from S.French Indochina to N.Thailand 1 Infantry moved from N.French Indochina to Yunnan 1 Cruiser moved from 106 Sea Zone to 84 Sea Zone 2 Destroyers moved from 110 Sea Zone to 106 Sea Zone Purchase Units - Dutch Dutch buy 2 ArmoredCars, 11 Infantrys and 1 Transport; Remaining resources: 4 PUs; Non Combat Move - Dutch Place Units - Dutch 2 ArmoredCars placed in Belgian Congo 2 Infantrys placed in Mozambique 2 Infantrys placed in S.Saudi Arabia 2 Infantrys placed in Java 2 Infantrys placed in Sumatra 1 Transport placed in 110 Sea Zone 3 Infantrys placed in Banjarmasin Turn Complete - Dutch Dutch collect 34 PUs; end with 38 PUs
Combat Hit Differential Summary :
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@Colt45554 please drop the 8 Dutch Inf into Lower Egypt. I think Wayne forgot too do so. That was the plan, wasn’t it, @dawgoneit