Well, I knew it was an option for you to make that attack. I’m going to try to keep one of my CVs alive given that you have rolled under average. So sink 1CV, tip 1cv and tip the BB.
L22/23 BM Farmboy (L+20) vs AetV (X)
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Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Novgorod to Archangel 1 infantry moved from Bryansk to Tambov 1 armour and 1 mech_infantry moved from Ukraine to Caucasus 1 fighter and 1 tactical_bomber moved from Bryansk to Archangel 1 fighter and 1 tactical_bomber moved from Bryansk to Tambov 1 bomber and 1 fighter moved from Bryansk to Caucasus Combat - Germans Battle in Tambov Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry British defend with 2 infantry Germans roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in Caucasus, round 2 : 2/4 hits, 1,83 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 2/2 hits, 0,67 expected hits 1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -4 Casualties for Germans: 1 armour and 1 mech_infantry Casualties for British: 2 infantry Non Combat Move - Germans 1 bomber and 1 fighter moved from Caucasus to Bryansk 1 fighter and 1 tactical_bomber moved from Tambov to Bryansk 3 infantry moved from Western Ukraine to Bryansk 2 mech_infantrys moved from Novgorod to Bryansk 1 armour moved from Novgorod to Bryansk 1 fighter and 1 tactical_bomber moved from Archangel to Bryansk 4 mech_infantrys moved from Romania to Ukraine 2 infantry moved from Romania to Yugoslavia 2 infantry moved from Northern Italy to Southern Italy 3 infantry moved from Northern Italy to Yugoslavia 3 infantry moved from France to Northern Italy 1 infantry moved from Western Germany to Northern Italy 2 infantry moved from Germany to Slovakia Hungary 1 fighter moved from Western Germany to Southern Italy 2 infantry moved from Finland to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod Place Units - Germans 3 armour placed in Ukraine 3 armour placed in Western Ukraine 3 mech_infantrys placed in Novgorod 3 infantry placed in Normandy Bordeaux 6 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,2,4,3,3,2,3,2,1,3,3 Germans collect 48 PUs (2 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Russians regular : 0,67 Germans regular : 0,33
I need more juice!
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@aequitas-et-veritas Sov9.tsvg
Game History
Round: 9 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Volgograd to Rostov Russians take Rostov from Italians 2 infantry moved from Volgograd to Tambov 2 infantry moved from Vologda to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Tambov 2 fighters moved from Russia to Smolensk Combat - Russians Battle in Tambov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Smolensk to Russia 1 fighter and 1 tactical_bomber moved from Tambov to Russia 2 infantry moved from Russia to Vologda Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 Germans regular : -0.33 Russians regular : -0.83
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Game History
Round: 9 Purchase Units - Japanese Japanese buy 6 artilleries, 2 carriers and 1 destroyer; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 infantry moved from Korea to Amur Japanese take Amur from Russians 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 armour moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Yunnan 1 submarine moved from 42 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 submarine and 1 transport 1 submarine owned by the ANZAC submerged Japanese roll dice for 1 tactical_bomber in 42 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 41 Sea Zone to 36 Sea Zone 1 armour moved from French Indo China to Yunnan 1 infantry moved from Yunnan to Burma 1 armour moved from Shantung to Hunan 2 armour moved from Shantung to Hunan 2 infantry moved from Manchuria to Jehol 1 aaGun and 8 infantry moved from Korea to Amur 1 infantry moved from Korea to Amur 1 transport moved from 21 Sea Zone to 36 Sea Zone 2 bombers moved from Philippines to Japan 1 marine moved from Guam to 21 Sea Zone 2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 2 fighters, 1 marine, 2 submarines, 2 tactical_bombers and 2 transports moved from 21 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Japan 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun and 1 infantry moved from 6 Sea Zone to Korea 1 fighter moved from Japan to Caroline Islands 7 fighters moved from Japan to 6 Sea Zone 2 tactical_bombers moved from Japan to 6 Sea Zone 1 fighter moved from Yunnan to Manchuria Place Units - Japanese 2 carriers and 1 destroyer placed in 6 Sea Zone 3 artilleries placed in Manchuria 3 artilleries placed in French Indo China Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs
Combat Hit Differential Summary :
Japanese regular : 0,50
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@aequitas-et-veritas UKcombat.tsvg
I assumed no scramble on the US landing in Sicily. My odds were 100% but we can revisit that if you prefer.
I will need scramble orders for 97 for the UK though as well if you want to launch a german fig from Italy to block the bombardment of six capital ships in Yugoslavia.
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All good you have allready 100% even without the bmbdmnt.
No scramble please. -
Game History
Round: 9 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 7 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 infantry and 1 mech_infantry moved from Wake Island to 31 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 21 Sea Zone 1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam 1 cruiser and 1 marine moved from 81 Sea Zone to 95 Sea Zone 1 marine moved from 95 Sea Zone to Sicily 1 destroyer moved from 81 Sea Zone to 95 Sea Zone 1 bomber and 1 tactical_bomber moved from Greece to 95 Sea Zone 3 fighters moved from Gibraltar to 95 Sea Zone 1 infantry moved from Bulgaria to Romania Americans take Romania from Germans 1 artillery and 1 infantry moved from Bulgaria to Albania 3 infantry moved from Greece to Albania Combat - Americans Battle in Guam Battle in Sicily Battle in Albania Americans attack with 1 artillery and 4 infantry Italians defend with 1 infantry Americans roll dice for 1 artillery and 4 infantry in Albania, round 2 : 2/5 hits, 1.17 expected hits Italians roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Albania Americans win, taking Guam from Japanese, taking Sicily from Italians, taking Albania from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 3 fighters moved from 95 Sea Zone to Greece 1 bomber moved from 95 Sea Zone to Greece 1 tactical_bomber moved from 95 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from Alaska to 1 Sea Zone 1 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone 1 infantry moved from 10 Sea Zone to Western United States 1 infantry moved from British Columbia to Western United States 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 29 Sea Zone 1 carrier and 1 destroyer moved from 1 Sea Zone to 10 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 2 fighters moved from 1 Sea Zone to Hawaiian Islands 2 fighters moved from 31 Sea Zone to Hawaiian Islands 1 destroyer moved from 31 Sea Zone to 26 Sea Zone 1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 10 fighters, 7 submarines and 1 tactical_bomber moved from 31 Sea Zone to 54 Sea Zone 1 submarine moved from 22 Sea Zone to 46 Sea Zone 1 mech_infantry moved from West India to India 2 infantry moved from Iraq to 80 Sea Zone 1 carrier, 2 fighters, 2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 1 transport moved from 81 Sea Zone to 97 Sea Zone 2 submarines moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from 39 Sea Zone to India Place Units - Americans 1 carrier placed in 10 Sea Zone 2 fighters placed in Western United States 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 2 infantry placed in Central United States 1 destroyer placed in 101 Sea Zone 1 artillery and 2 infantry placed in Greece 1 artillery and 2 infantry placed in Iraq Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow 1 fighter moved from Tsinghai to Kweichow 3 infantry moved from Chahar to Anhwe Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Anhwe Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Anhwe, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Suiyuyan Place Units - Chinese 3 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 2 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 2 units repaired. 6 infantry moved from Greece to 97 Sea Zone 1 carrier moved from 97 Sea Zone to 95 Sea Zone 6 infantry moved from 97 Sea Zone to Yugoslavia 1 armour, 3 artilleries, 4 fighters, 6 infantry, 6 marines and 2 tactical_bombers moved from Bulgaria to Yugoslavia 1 bomber moved from Iraq to Yugoslavia 8 artilleries and 24 infantry moved from India to Burma 3 fighters moved from Greece to Yugoslavia Combat - British Battle in Yugoslavia British attack with 1 armour, 3 artilleries, 1 bomber, 7 fighters, 12 infantry, 6 marines and 2 tactical_bombers Germans defend with 1 artillery and 7 infantry; Italians defend with 1 aaGun and 5 infantry Italians roll AA dice in Yugoslavia : 0/3 hits, 0.50 expected hits British roll dice for 2 battleships and 4 cruisers in Yugoslavia, round 2 : 4/6 hits, 3.33 expected hits British roll dice for 1 armour, 3 artilleries, 1 bomber, 7 fighters, 12 infantry, 6 marines and 2 tactical_bombers in Yugoslavia, round 2 : 8/32 hits, 10.50 expected hits Germans roll dice for 1 aaGun, 1 artillery and 12 infantry in Yugoslavia, round 2 : 2/13 hits, 4.33 expected hits 1 aaGun owned by the Italians, 6 infantry owned by the Germans, 5 infantry owned by the Italians and 2 infantry owned by the British lost in Yugoslavia British roll dice for 1 armour, 3 artilleries, 1 bomber, 7 fighters, 10 infantry, 6 marines and 2 tactical_bombers in Yugoslavia, round 3 : 10/30 hits, 10.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Yugoslavia, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Yugoslavia British win, taking Yugoslavia from Germans with 1 armour, 3 artilleries, 1 bomber, 7 fighters, 10 infantry, 6 marines and 2 tactical_bombers remaining. Battle score for attacker is 39 Casualties for British: 2 infantry Casualties for Germans: 1 artillery and 7 infantry Casualties for Italians: 1 aaGun and 5 infantry Battle in Burma British attack with 8 artilleries and 24 infantry Japanese defend with 1 infantry British roll dice for 8 artilleries and 24 infantry in Burma, round 2 : 8/32 hits, 8.00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 8 artilleries and 23 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 aaGuns moved from India to Burma 1 armour moved from Eastern Persia to India 1 artillery and 1 infantry moved from Persia to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 fighter moved from Northwest Persia to India 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 artillery moved from Persia to Northwest Persia 3 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 2 fighters moved from Yugoslavia to 95 Sea Zone 1 bomber, 5 fighters and 2 tactical_bombers moved from Yugoslavia to Greece 1 fighter moved from Greece to Russia 1 fighter moved from 97 Sea Zone to Gibraltar 1 fighter moved from 97 Sea Zone to Gibraltar Place Units - British 2 fighters placed in United Kingdom 3 infantry placed in Egypt 3 infantry placed in Persia 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 0.83 Japanese regular : 1.67 Italians regular : 0.67 Germans regular : -3.00 British regular : -2.00 Italians AA : -0.50
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I think I am calling this.
Very good played. This was indeed a different approach of the underbelly Invasion (Getting to Berlin via Greece, Yugo instead of the usual Normandy, France route).
Game is posted. -
@aequitas-et-veritas good game! I think the dice gave me a little help here too.
And yeah, I often end up going the Greece route. I prefer Normandy (and Norway) if I can get them, but Greece is usually easier if I can’t make a landing there (its harder for Germany to reinforce) and I can usually combine that with the take down of the Italian fleet and grabbing the islands.