Following
barnee Axis vs VictoryFirst Allies G 40 Expansion
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1d6: 6
3d6: 2, 5, 3
2d6: 6, 2 -
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1d6: 2
2d6: 1, 5
2d6: 1, 4 -
@dicebot 2 Kills for Italy 1 Kill for UK
Italy takes NW Persia with 1 Bmbr and 1 Para
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Changed Rail unit from E POL to Greece
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@barnee oops game report lol
Game History
Round: 5 Purchase Units - Italians Italians buy 1 Italian_LCV, 2 armour, 5 infantry and 1 italian_para; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy 3 italian_paras moved from Iraq to Northwest Persia 1 bomber moved from Greece to Northwest Persia Combat - Italians Battle in Northwest Persia Italians attack with 1 bomber and 3 italian_paras British defend with 2 infantry Italians win, taking Northwest Persia from British with 1 bomber and 1 italian_para remaining. Battle score for attacker is -2 Casualties for Italians: 2 italian_paras Casualties for British: 2 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Eastern Poland 1 bomber moved from Northwest Persia to Greece 2 infantry moved from Syria to Iraq 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from Greece to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 armour moved from Northern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Egypt EDIT: 1 Italian_LCV moved from Syria to Greece EDIT: 1 Italian_LCV and 2 infantry moved from Southern Italy to Syria 1 armour moved from Northern Italy to Romania 1 infantry moved from Yugoslavia to Romania 1 Rail moved from Southern Italy to Northern Italy 1 Rail and 1 infantry moved from Northern Italy to Eastern Poland 1 aaGun moved from Southern France to Northern Italy 1 aaGun moved from Normandy Bordeaux to Southern France Place Units - Italians 1 Italian_LCV, 1 infantry and 1 italian_para placed in Southern Italy 2 armour and 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
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@barnee
Game HistoryRound: 5 Purchase Units - ANZAC ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser and 2 destroyers moved from 62 Sea Zone to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 2 infantry placed in New South Wales 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Trigger ANZAC Liberates DNG Turn5: ANZAC met a national objective for an additional 2 PUs; end with 15 PUs Trigger ANZAC Loses Celebes Turn5: ANZAC met a national objective for an additional -1 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser and 2 destroyers moved from 62 Sea Zone to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 2 infantry placed in New South Wales 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Trigger ANZAC Liberates DNG Turn5: ANZAC met a national objective for an additional 2 PUs; end with 15 PUs Trigger ANZAC Loses Celebes Turn5: ANZAC met a national objective for an additional -1 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 82 Sea Zone to 83 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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1d6: 4
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@victoryfirst INF miss the LM. I forgot to do Baltic STs Paras separate but the battle rolled out correctly anyway. You woulda got two kills the first rd instead of 1 but since all my dudes missed 2nd rd it wouldn’t matter as 3rd there was overkill to finish the last Para off.
Game History
Round: 6 Purchase Units - Germans Note to players Germans: <body><b>It is Late 1942 and The Fuhrer has Ordered Construction to begin on the Atlantic Wall.<br><br>Do Not Place more than there are Infantry Present. Player Enforced.<b></body> Note to players Germans: It is Late 1942 and Our Waffen Panzer Grenadier Divisions are reforming as Panzer Divisions. Waffen Panzers can only be placed in Berlin and replace Panzers on a 1:1 basis. Germany may only.... Trigger AtlanticWall: buyAtlantic_Wall added to productionGermans Trigger WaffenPanzer: buyWaffen_Panzer added to productionGermans Germans buy 2 Atlantic_Walls, 3 GermanUBoats, 1 Waffen_Oberst, 1 Wolfpack, 2 armour, 1 elite, 1 fighter, 2 german_paras, 10 infantry, 1 waffen_infantry and 1 waffen_panzer; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 armour, 1 infantry and 1 waffen_infantry 1 Waffen_Oberst, 1 waffen_infantry and 1 waffen_panzer placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany Turning on Edit Mode EDIT: Turning off Edit Mode 3 GermanUBoats, 1 Wolfpack and 1 destroyer moved from 110 Sea Zone to 114 Sea Zone 1 fighter moved from Western Germany to 114 Sea Zone 1 artillery and 2 infantry moved from Bessarabia to Western Ukraine 1 Panzer_Grndrs moved from Eastern Poland to Bessarabia 1 Panzer_Grndrs moved from Bessarabia to Western Ukraine 1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine 1 bomber moved from Eastern Poland to Western Ukraine 1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States 1 infantry moved from Poland to Baltic States 2 infantry moved from Poland to Baltic States 1 Panzer_Grndrs moved from Eastern Poland to Baltic States 1 mech_infantry moved from Eastern Poland to Bessarabia 1 mech_infantry moved from Bessarabia to Western Ukraine 2 infantry moved from Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Romania to Rostov EDIT: 1 german_para moved from Romania to Rostov Combat - Germans Battle in Baltic States Germans attack with 1 Panzer_Grndrs, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 2 russian_paras Russians roll RussianAirborneAttack dice in Baltic States : 1/2 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 1 Panzer_Grndrs, 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 2 russian_paras in Baltic States, round 2 : 0/2 hits, 0.67 expected hits 1 russian_para owned by the Russians lost in Baltic States Germans roll dice for 1 Panzer_Grndrs, 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 3 : 0/5 hits, 1.83 expected hits Russians roll dice for 1 russian_para in Baltic States, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 1 Panzer_Grndrs, 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 4 : 4/4 hits, 1.67 expected hits Russians roll dice for 1 russian_para in Baltic States, round 4 : 1/1 hits, 0.33 expected hits 1 russian_para owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 Panzer_Grndrs, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 3 infantry Casualties for Russians: 2 russian_paras Battle in Rostov Germans attack with 1 fighter, 1 german_para, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 german_para, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 fighter, 1 german_para, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 Panzer_Grndrs, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Changer loiter and taunt Changer defend; Russians defend with 1 artillery, 1 elite and 1 infantry Germans roll dice for 1 Panzer_Grndrs, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/8 hits, 3.17 expected hits Russians roll dice for 1 artillery, 1 elite and 1 infantry in Western Ukraine, round 2 : 3/4 hits, 1.33 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Western Ukraine Germans roll dice for 1 Panzer_Grndrs, 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Western Ukraine, round 3 : 3/5 hits, 2.67 expected hits Russians roll dice for 1 elite in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 elite owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 Panzer_Grndrs, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Germans: 1 artillery, 2 infantry and 1 mech_infantry Casualties for Russians: 1 artillery, 1 elite and 1 infantry Battle in 114 Sea Zone Germans attack with 3 GermanUBoats, 1 Wolfpack, 1 destroyer and 1 fighter Russians defend with 1 cruiser and 1 submarine Germans roll Wolfpack_Attack dice in 114 Sea Zone : 3/3 hits, 0.50 expected hits 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 3 GermanUBoats, 1 Wolfpack, 1 destroyer and 1 fighter remaining. Battle score for attacker is 15 Casualties for Russians: 1 cruiser and 1 submarine Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 2 Rails owned by Germans in Greece Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 1 fighter moved from 114 Sea Zone to Western Germany 2 infantry moved from Bulgaria to Greece 1 Rail and 1 elite moved from Germany to Greece EDIT: 1 German_LCV and 1 Rail moved from Germany to Greece 2 infantry moved from Bessarabia to Ukraine 1 fighter and 1 tactical_bomber moved from Rostov to Romania 1 bomber, 1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland 1 infantry moved from Eastern Poland to Bessarabia 1 fighter and 1 tactical_bomber moved from Baltic States to Eastern Poland 1 infantry moved from Poland to Eastern Poland 1 aaGun moved from Poland to Eastern Poland 1 armour moved from Germany to Western Germany 1 Waffen_Oberst, 1 waffen_infantry and 1 waffen_panzer moved from Germany to Eastern Poland 3 german_paras moved from Germany to Romania 3 infantry moved from Germany to Poland 1 Escort_Convoy, 5 GermanUBoats, 1 cruiser and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Norway to Finland 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 4 infantry moved from Western Germany to Germany 1 air_transport moved from Egypt to Western Germany 1 Panzer_Grndrs moved from Normandy Bordeaux to Western Germany EDIT: 1 German_LCV moved from Norway to Western Germany Place Units - Germans 2 Atlantic_Walls placed in Normandy Bordeaux 1 fighter placed in Western Germany 1 Wolfpack placed in 93 Sea Zone 3 GermanUBoats placed in 93 Sea Zone 1 elite, 2 german_paras and 2 infantry placed in Germany 2 armour and 3 infantry placed in Germany 2 infantry placed in Western Germany 1 infantry placed in Normandy Bordeaux 2 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 Escort EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 Escort_Convoy EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 69 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Russians regular : 2.33 Germans regular : -1.83 Russians RussianAirborneAttack : 0.67 Germans Wolfpack_Attack : 2.50
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@VictoryFirst actually i miscalculated on the Baltic battle. You woulda got 2 hits rd1, 1 hit rd 3 and 1 hit rd 4 killing all my land units. So you retain control of Baltic States. I adjusted the PUs down a buck for Germany.
Here is the correction
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@barnee said in barnee Axis vs VictoryFirst Allies G 40 Expansion:
You woulda got 2 hits rd1, 1 hit rd 3 and 1 hit rd 4
rd 2 and rd 3 lol
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@barnee
Game HistoryRound: 6 Purchase Units - Russians Note to players Russians: <body><b>It is Late 1942 and Our Factories have Begun Mass Tank Production !<br><br>You may now purchase 3 tanks for 12 PUs. They can only be placed in Moscow.<b></body> Trigger BuyMassTanks: buyMass_Tanks added to productionRussians Trigger Army ConscriptRemove: buyArmy_Conscript removed from productionRussians Russians buy 1 Tank_General, 3 guard_infantrys, 6 mine_unarmeds and 2 russian_paras; Remaining resources: 3 PUs; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia Turning on Edit Mode EDIT: Changing PUs for Russians from 3 to 0 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Russians to Caucasus: 3 armour EDIT: Removing units owned by British from Caucasus: 3 uk_armours EDIT: Turning off Edit Mode 3 armour and 2 infantry moved from Caucasus to Rostov 2 infantry moved from Novgorod to Baltic States 1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine 3 infantry moved from Bryansk to Western Ukraine 1 artillery and 2 infantry moved from Bryansk to Ukraine 2 infantry moved from Volgograd to Caucasus 4 infantry moved from Volgograd to Rostov 1 elite moved from Volgograd to Rostov 1 infantry moved from Novgorod to Baltic States Combat - Russians Battle in Ukraine Changer loiter and taunt; Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry; Changer defend Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 2,00 expected hits Germans roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Western Ukraine Changer loiter and taunt; Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 Panzer_Grndrs; Changer defend Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/5 hits, 1,67 expected hits Germans roll dice for 1 Panzer_Grndrs in Western Ukraine, round 2 : 1/1 hits, 0,50 expected hits 1 Panzer_Grndrs owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 Panzer_Grndrs Battle in Rostov Russians attack with 3 armour, 1 elite and 6 infantry Germans defend with 1 german_para and 2 infantry Russians roll dice for 3 armour, 1 elite and 6 infantry in Rostov, round 2 : 2/11 hits, 2,83 expected hits Germans roll dice for 1 german_para and 2 infantry in Rostov, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Germans lost in Rostov Russians roll dice for 3 armour, 1 elite and 6 infantry in Rostov, round 3 : 1/11 hits, 2,83 expected hits Germans roll dice for 1 german_para in Rostov, round 3 : 0/1 hits, 0,33 expected hits 1 german_para owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 3 armour, 1 elite and 6 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 german_para and 2 infantry Battle in Baltic States Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 Panzer_Grndrs Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/5 hits, 1,67 expected hits Germans roll dice for 1 Panzer_Grndrs in Baltic States, round 2 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 3 : 2/5 hits, 1,67 expected hits Germans roll dice for 1 Panzer_Grndrs in Baltic States, round 3 : 0/1 hits, 0,50 expected hits 1 Panzer_Grndrs owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 Panzer_Grndrs Non Combat Move - Russians COMMENT: All three Army Corps in Bryansk now contain three Armor each Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Volgograd 1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod 1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia 1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd 1 infantry moved from Bryansk to Ukraine 1 armour moved from Urals to Archangel 1 armour and 2 mech_infantrys moved from Smolensk to Archangel 1 armour moved from Archangel to Bryansk 3 guard_infantrys moved from Bryansk to Volgograd 3 guard_infantrys moved from Bryansk to Novgorod 2 infantry moved from Russia to Tambov 1 Europe_Rail, 2 Rails and 3 infantry moved from Russia to Volgograd 3 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Vologda 2 infantry moved from Russia to Samara 6 infantry moved from Russia to Bryansk 1 artillery and 1 elite moved from Belarus to Novgorod 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus Place Units - Russians 1 Tank_General, 3 guard_infantrys, 6 mine_unarmeds and 2 russian_paras placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : -0,50 Russians regular : -3,67
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Game History
Round: 6 Purchase Units - Japanese Note to players Japanese: <body><b>It is Late 1942 and Prime Minister Tojo has Ordered All Japanese to Fight to the Death !<br><br>Banzai Attacks are Now Possible.<b></body> Japanese buy 2 Escorts, 3 Fortifications, 1 Heavy_BB, 1 Japan_destroyer, 4 armour, 1 elite and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu 1 Escort_Convoy, 1 Japan_destroyer, 2 battleships, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone 2 bombers moved from Kweichow to Kansu 4 armour moved from Kweichow to Suiyuyan 1 armour and 1 infantry moved from Shensi to Suiyuyan 6 armour, 1 elite, 1 infantry, 1 japanese_para and 1 mech_infantry moved from Shensi to Kansu Combat - Japanese Japanese creates battle in territory 44 Sea Zone Battle in 41 Sea Zone Japanese attack with 1 Escort_Convoy, 1 Japan_destroyer, 2 battleships, 1 cruiser, 1 fighter and 1 tactical_bomber British defend with 1 transport Japanese roll dice for 1 Escort_Convoy, 1 Japan_destroyer, 2 battleships, 1 cruiser, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 5/7 hits, 3.50 expected hits British roll dice for 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the British lost in 41 Sea Zone Japanese win with 1 Escort_Convoy, 1 Japan_destroyer, 2 battleships, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in Suiyuyan Japanese attack with 5 armour and 1 infantry Chinese defend with 4 infantry Japanese roll dice for 5 armour and 1 infantry in Suiyuyan, round 2 : 5/6 hits, 2.67 expected hits Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 armour owned by the Japanese and 4 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 4 armour remaining. Battle score for attacker is 4 Casualties for Japanese: 1 armour and 1 infantry Casualties for Chinese: 4 infantry Battle in Kansu Japanese attack with 6 armour, 2 bombers, 1 elite, 1 infantry, 1 japanese_para and 1 mech_infantry Chinese defend with 1 fighter and 5 infantry Japanese roll dice for 6 armour, 2 bombers, 1 elite, 1 infantry, 1 japanese_para and 1 mech_infantry in Kansu, round 2 : 5/13 hits, 5.17 expected hits Chinese roll dice for 1 fighter and 5 infantry in Kansu, round 2 : 2/6 hits, 2.33 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Kansu Japanese roll dice for 6 armour, 2 bombers, 1 elite and 1 japanese_para in Kansu, round 3 : 5/11 hits, 4.83 expected hits Chinese roll dice for 1 fighter in Kansu, round 3 : 1/1 hits, 0.67 expected hits 1 armour owned by the Japanese and 1 fighter owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 5 armour, 2 bombers, 1 elite and 1 japanese_para remaining. Battle score for attacker is 12 Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry Casualties for Chinese: 1 fighter and 5 infantry Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Shensi Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Szechwan 1 aaGun moved from Shensi to Kansu 2 armour moved from Kiangsu to Kweichow 1 Rail and 1 infantry moved from Kiangsu to Szechwan 2 armour moved from Shantung to Kweichow 1 infantry moved from Shantung to Anhwe 1 Rail moved from Kiangsu to Korea 1 Rail and 1 elite moved from Korea to Shensi 1 infantry moved from Burma to Shan State 1 infantry moved from French Indo China to Yunnan 1 carrier moved from 35 Sea Zone to 41 Sea Zone 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 2 bombers moved from Kansu to French Indo China EDIT: 1 aaGun and 1 elite moved from Japan to Korea 2 infantry moved from Japan to 6 Sea Zone 2 Escorts, 2 Japan_destroyers, 2 infantry, 1 pacific_cruiser and 1 pacific_submarine moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 35 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 Escort EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 Escort_Convoy EDIT: Turning off Edit Mode 2 Escorts, 1 Heavy_BB and 1 Japan_destroyer placed in 6 Sea Zone 1 elite placed in Japan 2 armour and 1 infantry placed in Shantung 2 armour and 1 infantry placed in Kiangsu 3 infantry placed in French Indo China 1 Fortification placed in Celebes 2 Fortifications placed in Sumatra Turn Complete - Japanese Note to players Japanese: It is Late 1942 and Our Shipyards are Hard at Work. We will soon Launch 1 new Carrier with 2 new Naval Fighters. They may only Operate in the Pacific and Indian Oceans. Japanese collect 63 PUs; end with 63 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 64 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Trigger Japan Loses CarolineIslands Turn6: Japanese met a national objective for an additional -3 PUs; end with 64 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 3.83 British regular : -0.17
When doing the Lend Lease for russia you can purchase 1 PUs. This will save you an edit and help keep track of your Buys.
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@barnee
Game HistoryRound: 6 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 1 elite, 1 harbour, 6 infantry, 1 marine and 6 transports; Remaining resources: 0 PUs; Place Units - Americans Units in Eastern United States being upgraded or consumed: 1 infantry 1 marine placed in Eastern United States Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States Non Combat Move - Americans Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 artillery, 2 infantry and 1 marine moved from Eastern United States to 101 Sea Zone 1 artillery, 1 battleship, 2 carriers, 7 destroyers, 2 infantry, 1 marine, 2 transports and 4 usa_fighters moved from 101 Sea Zone to 90 Sea Zone 1 artillery, 1 battleship, 2 carriers, 7 destroyers, 2 infantry, 1 marine, 2 transports and 4 usa_fighters moved from 90 Sea Zone to 91 Sea Zone 3 infantry and 1 usa_armour moved from Brazil to 86 Sea Zone 3 infantry, 2 transports and 1 usa_armour moved from 86 Sea Zone to 91 Sea Zone 1 artillery, 5 infantry, 1 marine and 1 usa_armour moved from 91 Sea Zone to Gibraltar 1 carrier, 2 destroyers and 1 usa_fighter moved from 26 Sea Zone to 33 Sea Zone 1 bomber moved from Gilbert Islands to Caroline Islands 1 Heavy_BB, 3 destroyers, 1 pacific_cruiser and 1 pacific_submarine moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Southeast Mexico to Mexico 2 infantry moved from Quebec to Eastern United States Place Units - Americans 1 artillery, 1 elite and 4 infantry placed in Eastern United States 4 transports placed in 101 Sea Zone 2 destroyers and 2 transports placed in 10 Sea Zone 1 harbour placed in Caroline Islands Turning on Edit Mode EDIT: Changing PUs for Americans from 0 to 2 EDIT: Turning off Edit Mode 2 infantry placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 2 infantry EDIT: Adding units owned by Americans to Western United States: 1 artillery EDIT: Turning off Edit Mode Turn Complete - Americans Note to players Americans: It is Late 1942 and Our Shipyards are Hard at Work. 1 Carrier with 2 Naval Fighters is placed off the West Coast. They may only Operate in the Pacific and Indian Oceans. Trigger PacificFleetJPNRD6: Japanese has 2 NavyFighters and 1 pacific_carrier placed in 6 Sea Zone Trigger PacificFleetRD6: Americans has 2 NavyFighters and 1 pacific_carrier placed in 10 Sea Zone Americans collect 52 PUs; end with 54 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 68 PUs Trigger Americans Loses Philippines Turn6: Americans met a national objective for an additional -3 PUs; end with 65 PUs Trigger USA Controls CarolineIslands Pacific Expanded: Americans met a national objective for an additional 3 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Sikang Chinese undo move 1. 2 infantry placed in Tsinghai Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
Combat Hit Differential Summary :
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British Infantry
[dice 2d6]British Bomber
[dice 1d6]italian Para [dice 1d6]
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2d6: 5, 1
1d6: 5
1d6: 4 -
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Game History
Round: 6 Purchase Units - Italians Italians buy 1 Escort, 5 infantry and 3 italian_paras; Remaining resources: 1 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy 2 infantry moved from Syria to Iraq 2 infantry moved from Trans-Jordan to Iraq 2 fighters moved from Egypt to Iraq 1 bomber moved from Greece to Iraq Combat - Italians Battle in Iraq Italians attack with 1 bomber, 2 fighters and 4 infantry British defend with 1 artillery and 1 uk_armour Italians win, taking Iraq from British with 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 9 Casualties for British: 1 artillery and 1 uk_armour Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Bessarabia 2 fighters moved from Iraq to Egypt 1 bomber moved from Iraq to Greece EDIT: 2 infantry moved from Greece to Syria EDIT: 1 italian_para moved from Southern Italy to Syria EDIT: 1 Italian_LCV and 2 infantry moved from Southern Italy to Syria 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports moved from 98 Sea Zone to 97 Sea Zone 2 infantry moved from Northern Italy to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 1 infantry moved from Romania to Bessarabia 2 armour moved from Northern Italy to Southern Italy 2 infantry moved from Northern Italy to Southern Italy 1 Rail moved from Southern Italy to Northern Italy 1 Rail and 1 infantry moved from Northern Italy to Bessarabia Place Units - Italians 3 italian_paras placed in Southern Italy 1 Escort placed in 97 Sea Zone 5 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2,3,6,5,3 Italians collect 15 PUs (2 lost to blockades); end with 16 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
You can edit 1 hit or Max damage to the BB_Damaged. Then the repair marker will auto fix it, as long as you can place it, and will remove itself as well.