all right I concede let’s go again lol
I’ll do the same bid.
1d6: 6
3d6: 2, 5, 3
2d6: 6, 2
1d6: 2
2d6: 1, 5
2d6: 1, 4
@dicebot 2 Kills for Italy 1 Kill for UK
Italy takes NW Persia with 1 Bmbr and 1 Para
Changed Rail unit from E POL to Greece
@barnee oops game report lol
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 Italian_LCV, 2 armour, 5 infantry and 1 italian_para; Remaining resources: 0 PUs;
Combat Move - Italians
Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
3 italian_paras moved from Iraq to Northwest Persia
1 bomber moved from Greece to Northwest Persia
Combat - Italians
Battle in Northwest Persia
Italians attack with 1 bomber and 3 italian_paras
British defend with 2 infantry
Italians win, taking Northwest Persia from British with 1 bomber and 1 italian_para remaining. Battle score for attacker is -2
Casualties for Italians: 2 italian_paras
Casualties for British: 2 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Eastern Poland
1 bomber moved from Northwest Persia to Greece
2 infantry moved from Syria to Iraq
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour moved from Northern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
EDIT: 1 Italian_LCV moved from Syria to Greece
EDIT: 1 Italian_LCV and 2 infantry moved from Southern Italy to Syria
1 armour moved from Northern Italy to Romania
1 infantry moved from Yugoslavia to Romania
1 Rail moved from Southern Italy to Northern Italy
1 Rail and 1 infantry moved from Northern Italy to Eastern Poland
1 aaGun moved from Southern France to Northern Italy
1 aaGun moved from Normandy Bordeaux to Southern France
Place Units - Italians
1 Italian_LCV, 1 infantry and 1 italian_para placed in Southern Italy
2 armour and 4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
@barnee
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser and 2 destroyers moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Trigger ANZAC Liberates DNG Turn5: ANZAC met a national objective for an additional 2 PUs; end with 15 PUs
Trigger ANZAC Loses Celebes Turn5: ANZAC met a national objective for an additional -1 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser and 2 destroyers moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Trigger ANZAC Liberates DNG Turn5: ANZAC met a national objective for an additional 2 PUs; end with 15 PUs
Trigger ANZAC Loses Celebes Turn5: ANZAC met a national objective for an additional -1 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 82 Sea Zone to 83 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
1d6: 4
@victoryfirst INF miss the LM. I forgot to do Baltic STs Paras separate but the battle rolled out correctly anyway. You woulda got two kills the first rd instead of 1 but since all my dudes missed 2nd rd it wouldn’t matter as 3rd there was overkill to finish the last Para off.
Game History
Round: 6
Purchase Units - Germans
Note to players Germans: <body><b>It is Late 1942 and The Fuhrer has Ordered Construction to begin on the Atlantic Wall.<br><br>Do Not Place more than there are Infantry Present. Player Enforced.<b></body>
Note to players Germans: It is Late 1942 and Our Waffen Panzer Grenadier Divisions are reforming as Panzer Divisions. Waffen Panzers can only be placed in Berlin and replace Panzers on a 1:1 basis. Germany may only....
Trigger AtlanticWall: buyAtlantic_Wall added to productionGermans
Trigger WaffenPanzer: buyWaffen_Panzer added to productionGermans
Germans buy 2 Atlantic_Walls, 3 GermanUBoats, 1 Waffen_Oberst, 1 Wolfpack, 2 armour, 1 elite, 1 fighter, 2 german_paras, 10 infantry, 1 waffen_infantry and 1 waffen_panzer; Remaining resources: 0 PUs;
Place Units - Germans
Units in Germany being upgraded or consumed: 1 armour, 1 infantry and 1 waffen_infantry
1 Waffen_Oberst, 1 waffen_infantry and 1 waffen_panzer placed in Germany
Combat Move - Germans
Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 GermanUBoats, 1 Wolfpack and 1 destroyer moved from 110 Sea Zone to 114 Sea Zone
1 fighter moved from Western Germany to 114 Sea Zone
1 artillery and 2 infantry moved from Bessarabia to Western Ukraine
1 Panzer_Grndrs moved from Eastern Poland to Bessarabia
1 Panzer_Grndrs moved from Bessarabia to Western Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 bomber moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
1 infantry moved from Poland to Baltic States
2 infantry moved from Poland to Baltic States
1 Panzer_Grndrs moved from Eastern Poland to Baltic States
1 mech_infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Bessarabia to Western Ukraine
2 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Romania to Rostov
EDIT: 1 german_para moved from Romania to Rostov
Combat - Germans
Battle in Baltic States
Germans attack with 1 Panzer_Grndrs, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 russian_paras
Russians roll RussianAirborneAttack dice in Baltic States : 1/2 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 Panzer_Grndrs, 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/5 hits, 1.83 expected hits
Russians roll dice for 2 russian_paras in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
1 russian_para owned by the Russians lost in Baltic States
Germans roll dice for 1 Panzer_Grndrs, 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 3 : 0/5 hits, 1.83 expected hits
Russians roll dice for 1 russian_para in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 Panzer_Grndrs, 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 4 : 4/4 hits, 1.67 expected hits
Russians roll dice for 1 russian_para in Baltic States, round 4 : 1/1 hits, 0.33 expected hits
1 russian_para owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 Panzer_Grndrs, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 3 infantry
Casualties for Russians: 2 russian_paras
Battle in Rostov
Germans attack with 1 fighter, 1 german_para, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 german_para, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/5 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 fighter, 1 german_para, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 Panzer_Grndrs, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Changer loiter and taunt
Changer defend; Russians defend with 1 artillery, 1 elite and 1 infantry
Germans roll dice for 1 Panzer_Grndrs, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/8 hits, 3.17 expected hits
Russians roll dice for 1 artillery, 1 elite and 1 infantry in Western Ukraine, round 2 : 3/4 hits, 1.33 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 Panzer_Grndrs, 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Western Ukraine, round 3 : 3/5 hits, 2.67 expected hits
Russians roll dice for 1 elite in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 elite owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 Panzer_Grndrs, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Russians: 1 artillery, 1 elite and 1 infantry
Battle in 114 Sea Zone
Germans attack with 3 GermanUBoats, 1 Wolfpack, 1 destroyer and 1 fighter
Russians defend with 1 cruiser and 1 submarine
Germans roll Wolfpack_Attack dice in 114 Sea Zone : 3/3 hits, 0.50 expected hits
1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 3 GermanUBoats, 1 Wolfpack, 1 destroyer and 1 fighter remaining. Battle score for attacker is 15
Casualties for Russians: 1 cruiser and 1 submarine
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 2 Rails owned by Germans in Greece
Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
1 fighter moved from 114 Sea Zone to Western Germany
2 infantry moved from Bulgaria to Greece
1 Rail and 1 elite moved from Germany to Greece
EDIT: 1 German_LCV and 1 Rail moved from Germany to Greece
2 infantry moved from Bessarabia to Ukraine
1 fighter and 1 tactical_bomber moved from Rostov to Romania
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 infantry moved from Eastern Poland to Bessarabia
1 fighter and 1 tactical_bomber moved from Baltic States to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
1 armour moved from Germany to Western Germany
1 Waffen_Oberst, 1 waffen_infantry and 1 waffen_panzer moved from Germany to Eastern Poland
3 german_paras moved from Germany to Romania
3 infantry moved from Germany to Poland
1 Escort_Convoy, 5 GermanUBoats, 1 cruiser and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to Finland
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
4 infantry moved from Western Germany to Germany
1 air_transport moved from Egypt to Western Germany
1 Panzer_Grndrs moved from Normandy Bordeaux to Western Germany
EDIT: 1 German_LCV moved from Norway to Western Germany
Place Units - Germans
2 Atlantic_Walls placed in Normandy Bordeaux
1 fighter placed in Western Germany
1 Wolfpack placed in 93 Sea Zone
3 GermanUBoats placed in 93 Sea Zone
1 elite, 2 german_paras and 2 infantry placed in Germany
2 armour and 3 infantry placed in Germany
2 infantry placed in Western Germany
1 infantry placed in Normandy Bordeaux
2 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 Escort
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 Escort_Convoy
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Russians regular : 2.33
Germans regular : -1.83
Russians RussianAirborneAttack : 0.67
Germans Wolfpack_Attack : 2.50
@VictoryFirst actually i miscalculated on the Baltic battle. You woulda got 2 hits rd1, 1 hit rd 3 and 1 hit rd 4 killing all my land units. So you retain control of Baltic States. I adjusted the PUs down a buck for Germany.
Here is the correction
@barnee said in barnee Axis vs VictoryFirst Allies G 40 Expansion:
You woulda got 2 hits rd1, 1 hit rd 3 and 1 hit rd 4
rd 2 and rd 3 lol
@barnee
Game History
Round: 6
Purchase Units - Russians
Note to players Russians: <body><b>It is Late 1942 and Our Factories have Begun Mass Tank Production !<br><br>You may now purchase 3 tanks for 12 PUs. They can only be placed in Moscow.<b></body>
Trigger BuyMassTanks: buyMass_Tanks added to productionRussians
Trigger Army ConscriptRemove: buyArmy_Conscript removed from productionRussians
Russians buy 1 Tank_General, 3 guard_infantrys, 6 mine_unarmeds and 2 russian_paras; Remaining resources: 3 PUs;
Combat Move - Russians
Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
Turning on Edit Mode
EDIT: Changing PUs for Russians from 3 to 0
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to Caucasus: 3 armour
EDIT: Removing units owned by British from Caucasus: 3 uk_armours
EDIT: Turning off Edit Mode
3 armour and 2 infantry moved from Caucasus to Rostov
2 infantry moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
3 infantry moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Bryansk to Ukraine
2 infantry moved from Volgograd to Caucasus
4 infantry moved from Volgograd to Rostov
1 elite moved from Volgograd to Rostov
1 infantry moved from Novgorod to Baltic States
Combat - Russians
Battle in Ukraine
Changer loiter and taunt; Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry; Changer defend
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 2,00 expected hits
Germans roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Battle in Western Ukraine
Changer loiter and taunt; Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 Panzer_Grndrs; Changer defend
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/5 hits, 1,67 expected hits
Germans roll dice for 1 Panzer_Grndrs in Western Ukraine, round 2 : 1/1 hits, 0,50 expected hits
1 Panzer_Grndrs owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 Panzer_Grndrs
Battle in Rostov
Russians attack with 3 armour, 1 elite and 6 infantry
Germans defend with 1 german_para and 2 infantry
Russians roll dice for 3 armour, 1 elite and 6 infantry in Rostov, round 2 : 2/11 hits, 2,83 expected hits
Germans roll dice for 1 german_para and 2 infantry in Rostov, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Germans lost in Rostov
Russians roll dice for 3 armour, 1 elite and 6 infantry in Rostov, round 3 : 1/11 hits, 2,83 expected hits
Germans roll dice for 1 german_para in Rostov, round 3 : 0/1 hits, 0,33 expected hits
1 german_para owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 3 armour, 1 elite and 6 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 german_para and 2 infantry
Battle in Baltic States
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 Panzer_Grndrs
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/5 hits, 1,67 expected hits
Germans roll dice for 1 Panzer_Grndrs in Baltic States, round 2 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 3 : 2/5 hits, 1,67 expected hits
Germans roll dice for 1 Panzer_Grndrs in Baltic States, round 3 : 0/1 hits, 0,50 expected hits
1 Panzer_Grndrs owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 Panzer_Grndrs
Non Combat Move - Russians
COMMENT: All three Army Corps in Bryansk now contain three Armor each
Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Volgograd
1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd
1 infantry moved from Bryansk to Ukraine
1 armour moved from Urals to Archangel
1 armour and 2 mech_infantrys moved from Smolensk to Archangel
1 armour moved from Archangel to Bryansk
3 guard_infantrys moved from Bryansk to Volgograd
3 guard_infantrys moved from Bryansk to Novgorod
2 infantry moved from Russia to Tambov
1 Europe_Rail, 2 Rails and 3 infantry moved from Russia to Volgograd
3 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
2 infantry moved from Russia to Samara
6 infantry moved from Russia to Bryansk
1 artillery and 1 elite moved from Belarus to Novgorod
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
Place Units - Russians
1 Tank_General, 3 guard_infantrys, 6 mine_unarmeds and 2 russian_paras placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : -0,50
Russians regular : -3,67
Game History
Round: 6
Purchase Units - Japanese
Note to players Japanese: <body><b>It is Late 1942 and Prime Minister Tojo has Ordered All Japanese to Fight to the Death !<br><br>Banzai Attacks are Now Possible.<b></body>
Japanese buy 2 Escorts, 3 Fortifications, 1 Heavy_BB, 1 Japan_destroyer, 4 armour, 1 elite and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Banzai: Japanese has 1 Banzai placed in Japan
Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
1 Escort_Convoy, 1 Japan_destroyer, 2 battleships, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone
2 bombers moved from Kweichow to Kansu
4 armour moved from Kweichow to Suiyuyan
1 armour and 1 infantry moved from Shensi to Suiyuyan
6 armour, 1 elite, 1 infantry, 1 japanese_para and 1 mech_infantry moved from Shensi to Kansu
Combat - Japanese
Japanese creates battle in territory 44 Sea Zone
Battle in 41 Sea Zone
Japanese attack with 1 Escort_Convoy, 1 Japan_destroyer, 2 battleships, 1 cruiser, 1 fighter and 1 tactical_bomber
British defend with 1 transport
Japanese roll dice for 1 Escort_Convoy, 1 Japan_destroyer, 2 battleships, 1 cruiser, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 5/7 hits, 3.50 expected hits
British roll dice for 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 Escort_Convoy, 1 Japan_destroyer, 2 battleships, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in Suiyuyan
Japanese attack with 5 armour and 1 infantry
Chinese defend with 4 infantry
Japanese roll dice for 5 armour and 1 infantry in Suiyuyan, round 2 : 5/6 hits, 2.67 expected hits
Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 2/4 hits, 1.33 expected hits
1 infantry owned by the Japanese, 1 armour owned by the Japanese and 4 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 4 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Chinese: 4 infantry
Battle in Kansu
Japanese attack with 6 armour, 2 bombers, 1 elite, 1 infantry, 1 japanese_para and 1 mech_infantry
Chinese defend with 1 fighter and 5 infantry
Japanese roll dice for 6 armour, 2 bombers, 1 elite, 1 infantry, 1 japanese_para and 1 mech_infantry in Kansu, round 2 : 5/13 hits, 5.17 expected hits
Chinese roll dice for 1 fighter and 5 infantry in Kansu, round 2 : 2/6 hits, 2.33 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 6 armour, 2 bombers, 1 elite and 1 japanese_para in Kansu, round 3 : 5/11 hits, 4.83 expected hits
Chinese roll dice for 1 fighter in Kansu, round 3 : 1/1 hits, 0.67 expected hits
1 armour owned by the Japanese and 1 fighter owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 5 armour, 2 bombers, 1 elite and 1 japanese_para remaining. Battle score for attacker is 12
Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry
Casualties for Chinese: 1 fighter and 5 infantry
Non Combat Move - Japanese
Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Shensi
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Szechwan
1 aaGun moved from Shensi to Kansu
2 armour moved from Kiangsu to Kweichow
1 Rail and 1 infantry moved from Kiangsu to Szechwan
2 armour moved from Shantung to Kweichow
1 infantry moved from Shantung to Anhwe
1 Rail moved from Kiangsu to Korea
1 Rail and 1 elite moved from Korea to Shensi
1 infantry moved from Burma to Shan State
1 infantry moved from French Indo China to Yunnan
1 carrier moved from 35 Sea Zone to 41 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
2 bombers moved from Kansu to French Indo China
EDIT: 1 aaGun and 1 elite moved from Japan to Korea
2 infantry moved from Japan to 6 Sea Zone
2 Escorts, 2 Japan_destroyers, 2 infantry, 1 pacific_cruiser and 1 pacific_submarine moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 Escort
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 Escort_Convoy
EDIT: Turning off Edit Mode
2 Escorts, 1 Heavy_BB and 1 Japan_destroyer placed in 6 Sea Zone
1 elite placed in Japan
2 armour and 1 infantry placed in Shantung
2 armour and 1 infantry placed in Kiangsu
3 infantry placed in French Indo China
1 Fortification placed in Celebes
2 Fortifications placed in Sumatra
Turn Complete - Japanese
Note to players Japanese: It is Late 1942 and Our Shipyards are Hard at Work. We will soon Launch 1 new Carrier with 2 new Naval Fighters. They may only Operate in the Pacific and Indian Oceans.
Japanese collect 63 PUs; end with 63 PUs
Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 64 PUs
Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Trigger Japan Loses CarolineIslands Turn6: Japanese met a national objective for an additional -3 PUs; end with 64 PUs
Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : 3.83
British regular : -0.17
When doing the Lend Lease for russia you can purchase 1 PUs. This will save you an edit and help keep track of your Buys.
@barnee
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 1 elite, 1 harbour, 6 infantry, 1 marine and 6 transports; Remaining resources: 0 PUs;
Place Units - Americans
Units in Eastern United States being upgraded or consumed: 1 infantry
1 marine placed in Eastern United States
Combat Move - Americans
Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
Non Combat Move - Americans
Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 artillery, 2 infantry and 1 marine moved from Eastern United States to 101 Sea Zone
1 artillery, 1 battleship, 2 carriers, 7 destroyers, 2 infantry, 1 marine, 2 transports and 4 usa_fighters moved from 101 Sea Zone to 90 Sea Zone
1 artillery, 1 battleship, 2 carriers, 7 destroyers, 2 infantry, 1 marine, 2 transports and 4 usa_fighters moved from 90 Sea Zone to 91 Sea Zone
3 infantry and 1 usa_armour moved from Brazil to 86 Sea Zone
3 infantry, 2 transports and 1 usa_armour moved from 86 Sea Zone to 91 Sea Zone
1 artillery, 5 infantry, 1 marine and 1 usa_armour moved from 91 Sea Zone to Gibraltar
1 carrier, 2 destroyers and 1 usa_fighter moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from Gilbert Islands to Caroline Islands
1 Heavy_BB, 3 destroyers, 1 pacific_cruiser and 1 pacific_submarine moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Southeast Mexico to Mexico
2 infantry moved from Quebec to Eastern United States
Place Units - Americans
1 artillery, 1 elite and 4 infantry placed in Eastern United States
4 transports placed in 101 Sea Zone
2 destroyers and 2 transports placed in 10 Sea Zone
1 harbour placed in Caroline Islands
Turning on Edit Mode
EDIT: Changing PUs for Americans from 0 to 2
EDIT: Turning off Edit Mode
2 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 2 infantry
EDIT: Adding units owned by Americans to Western United States: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - Americans
Note to players Americans: It is Late 1942 and Our Shipyards are Hard at Work. 1 Carrier with 2 Naval Fighters is placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
Trigger PacificFleetJPNRD6: Japanese has 2 NavyFighters and 1 pacific_carrier placed in 6 Sea Zone
Trigger PacificFleetRD6: Americans has 2 NavyFighters and 1 pacific_carrier placed in 10 Sea Zone
Americans collect 52 PUs; end with 54 PUs
Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 68 PUs
Trigger Americans Loses Philippines Turn6: Americans met a national objective for an additional -3 PUs; end with 65 PUs
Trigger USA Controls CarolineIslands Pacific Expanded: Americans met a national objective for an additional 3 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Sikang
Chinese undo move 1.
2 infantry placed in Tsinghai
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
Combat Hit Differential Summary :
British Infantry
[dice 2d6]
British Bomber
[dice 1d6]
italian Para [dice 1d6]
2d6: 5, 1
1d6: 5
1d6: 4
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 Escort, 5 infantry and 3 italian_paras; Remaining resources: 1 PUs;
Combat Move - Italians
Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
2 infantry moved from Syria to Iraq
2 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Egypt to Iraq
1 bomber moved from Greece to Iraq
Combat - Italians
Battle in Iraq
Italians attack with 1 bomber, 2 fighters and 4 infantry
British defend with 1 artillery and 1 uk_armour
Italians win, taking Iraq from British with 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 artillery and 1 uk_armour
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Bessarabia
2 fighters moved from Iraq to Egypt
1 bomber moved from Iraq to Greece
EDIT: 2 infantry moved from Greece to Syria
EDIT: 1 italian_para moved from Southern Italy to Syria
EDIT: 1 Italian_LCV and 2 infantry moved from Southern Italy to Syria
1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 infantry moved from Romania to Bessarabia
2 armour moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
1 Rail moved from Southern Italy to Northern Italy
1 Rail and 1 infantry moved from Northern Italy to Bessarabia
Place Units - Italians
3 italian_paras placed in Southern Italy
1 Escort placed in 97 Sea Zone
5 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2,3,6,5,3
Italians collect 15 PUs (2 lost to blockades); end with 16 PUs
Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
You can edit 1 hit or Max damage to the BB_Damaged. Then the repair marker will auto fix it, as long as you can place it, and will remove itself as well.