Probably should keep track of Fighter Strafes.
Running Tally = 2 + 14
SuperbattleshipYamato (Navies) vs VictoryFirst (Armies), Armies vs Navies, a Global 1940 Second Edition variant
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@SuperbattleshipYamato no intercept
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Game History
Round: 7 Purchase Units - Japanese Japanese buy 4 armour and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 armour, 4 artilleries and 4 mech_infantrys moved from Suiyuyan to Shensi 1 mech_infantry moved from Hopei to Shensi 3 armour and 2 mech_infantrys moved from Kweichow to Shensi 2 infantry moved from Szechwan to Shensi 1 infantry moved from Eastern Persia to Persia 2 fighters and 2 tactical_bombers moved from 81 Sea Zone to Persia 2 infantry moved from Yakut S.S.R. to Dzavhan 3 fighters and 3 tactical_bombers moved from Suiyuyan to Dzavhan 1 bomber moved from United Kingdom to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux Combat - Japanese Air Battle in Normandy Bordeaux Japanese attacks with 3 units heading to Normandy Bordeaux Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Normandy Bordeaux Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Normandy Bordeaux rolls: 6 and causes: 6 damage to unit: harbour Bombing raid in Normandy Bordeaux causes 11 damage total. Damaged units is as follows: factory_minor = 5, harbour = 6 Battle in Persia Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 5 Flags and 2 infantry Japanese win, taking Persia from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Shensi Japanese attack with 5 armour, 4 artilleries, 2 infantry and 7 mech_infantrys Chinese defend with 1 Flag; Russians defend with 2 infantry Japanese win, taking Shensi from Chinese with 5 armour, 4 artilleries, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Battle in Dzavhan Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers Mongolians defend with 1 Flag and 1 infantry; Russians defend with 1 infantry Japanese win, taking Dzavhan from Russians with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Japanese 1 armour moved from Buryatia to Yakut S.S.R. 1 armour and 2 mech_infantrys moved from Shantung to Hopei 1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow 3 fighters and 3 tactical_bombers moved from Dzavhan to Central Mongolia 2 armour and 4 mech_infantrys moved from Ulaanbaatar to Yakut S.S.R. 1 armour moved from Buryatia to Yakut S.S.R. 1 armour and 2 mech_infantrys moved from Manchuria to Buryatia 1 transport moved from 54 Sea Zone to 62 Sea Zone 2 transports moved from 26 Sea Zone to 64 Sea Zone 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone 1 cruiser moved from 93 Sea Zone to 91 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom 2 fighters and 2 tactical_bombers moved from Persia to 80 Sea Zone 2 carriers moved from 81 Sea Zone to 80 Sea Zone 2 battleships and 1 cruiser moved from 64 Sea Zone to 88 Sea Zone Place Units - Japanese 2 armour and 1 mech_infantry placed in Shantung 1 armour and 2 mech_infantrys placed in Kiangsu 1 armour and 2 mech_infantrys placed in Manchuria Turn Complete - Japanese Japanese collect 44 PUs; end with 44 PUs
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You still playing?
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Yes, please intercept all 14 fighters and apply any casualties to the German fighters.
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Game History
Round: 7 Purchase Units - Americans Americans buy 3 armour, 3 artilleries, 7 infantry and 2 submarines; Remaining resources: 4 PUs; Combat Move - Americans 2 fighters moved from 91 Sea Zone to Spain 3 fighters moved from Gibraltar to Spain 1 fighter moved from 93 Sea Zone to Spain 2 bombers moved from Eastern United States to Spain 1 bomber moved from Brazil to Spain Combat - Americans Air Battle in Spain Americans attacks with 9 units heading to Spain French launches 14 interceptors out of Spain Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Spain Bombing raid in Spain rolls: 6,4,4 and causes: 6 damage to unit: airfield Bombing raid in Spain causes 6 damage total. Cleaning up after air battles Non Combat Move - Americans 1 bomber moved from Spain to Gibraltar 1 bomber moved from Spain to Gibraltar 1 bomber moved from Spain to Gibraltar 2 infantry moved from Chile to 66 Sea Zone 1 armour and 1 mech_infantry moved from Chile to Colombia 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport moved from 93 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 5 transports moved from 91 Sea Zone to 89 Sea Zone 2 armour, 2 artilleries and 6 infantry moved from Central United States to 101 Sea Zone 2 armour, 2 artilleries, 6 infantry, 1 submarine and 5 transports moved from 101 Sea Zone to 91 Sea Zone 2 armour, 2 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from Tobruk to Alexandria 2 infantry and 1 transport moved from 66 Sea Zone to 86 Sea Zone 2 infantry moved from 86 Sea Zone to Brazil 5 transports moved from 89 Sea Zone to 101 Sea Zone Place Units - Americans 3 armour, 3 artilleries and 4 infantry placed in Central United States Americans undo move 1. 2 armour, 2 artilleries and 3 infantry placed in Central United States 1 armour, 1 artillery and 4 infantry placed in Eastern United States 2 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 68 PUs
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You still playing?
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: UHD World War II Global Armies vs Navies
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Giving Chinese 200% income for 3 PUs; end with 7 PUs
Combat Hit Differential Summary :
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Game History
Round: 7 Purchase Units - Americans Americans buy 3 armour, 3 artilleries, 7 infantry and 2 submarines; Remaining resources: 4 PUs; Combat Move - Americans 2 fighters moved from 91 Sea Zone to Spain 3 fighters moved from Gibraltar to Spain 1 fighter moved from 93 Sea Zone to Spain 2 bombers moved from Eastern United States to Spain 1 bomber moved from Brazil to Spain Combat - Americans Air Battle in Spain Americans attacks with 9 units heading to Spain French launches 14 interceptors out of Spain Attackers Fire, : 5/9 hits, 1.50 expected hits Defenders Fire, : 6/14 hits, 2.33 expected hits 6 fighters owned by the Americans lost in Spain 5 fighters owned by the Germans lost in Spain Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Spain French roll AA dice in Spain : 0/3 hits, 0.50 expected hits Bombing raid in Spain rolls: 6,4,4 and causes: 6 damage to unit: airfield Bombing raid in Spain causes 6 damage total. Cleaning up after air battles Non Combat Move - Americans 1 bomber moved from Spain to Gibraltar 1 bomber moved from Spain to Gibraltar 1 bomber moved from Spain to Gibraltar 2 infantry moved from Chile to 66 Sea Zone 1 armour and 1 mech_infantry moved from Chile to Colombia 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport moved from 93 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 5 transports moved from 91 Sea Zone to 89 Sea Zone 2 armour, 2 artilleries and 6 infantry moved from Central United States to 101 Sea Zone 2 armour, 2 artilleries, 6 infantry, 1 submarine and 5 transports moved from 101 Sea Zone to 91 Sea Zone 2 armour, 2 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from Tobruk to Alexandria 2 infantry and 1 transport moved from 66 Sea Zone to 86 Sea Zone 2 infantry moved from 86 Sea Zone to Brazil 5 transports moved from 89 Sea Zone to 101 Sea Zone Place Units - Americans 3 armour, 3 artilleries and 4 infantry placed in Central United States Americans undo move 1. 2 armour, 2 artilleries and 3 infantry placed in Central United States 1 armour, 1 artillery and 4 infantry placed in Eastern United States 2 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 68 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Giving Chinese 200% income for 3 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 4 armour moved from Eastern Persia to Iraq 2 infantry moved from Egypt to 81 Sea Zone 1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 tactical_bomber moved from Egypt to Iraq 2 infantry moved from Egypt to Trans-Jordan 1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 fighter moved from Egypt to Iraq 1 fighter moved from Egypt to Trans-Jordan 1 bomber moved from United Kingdom to France Combat - British British creates battle in territory 106 Sea Zone Strategic bombing raid in France French roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in France causes 5 damage total. Battle in Iraq British attack with 4 armour, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 5 Flags, 3 artilleries and 3 infantry British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 4 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 5/8 hits, 3.50 expected hits Russians roll dice for 3 artilleries and 3 infantry in Iraq, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the British lost in Iraq 3 infantry owned by the Russians and 3 artilleries owned by the Russians lost in Iraq British win, taking Iraq from Russians with 4 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for British: 2 infantry Casualties for Russians: 3 artilleries and 3 infantry Battle in Trans-Jordan British attack with 1 fighter and 2 infantry Russians defend with 1 Flag and 1 infantry British roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan 1 infantry owned by the Russians lost in Trans-Jordan British win, taking Trans-Jordan from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - British 1 bomber moved from France to United Kingdom 2 fighters moved from Gibraltar to United Kingdom 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 106 Sea Zone 2 infantry moved from Quebec to 106 Sea Zone 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from Eire to United Kingdom 3 aaGuns, 1 artillery and 12 infantry moved from Eastern Persia to Persia 1 fighter and 1 tactical_bomber moved from Iraq to Persia 1 fighter moved from Trans-Jordan to Persia 4 infantry moved from West India to Eastern Persia 1 armour moved from India to Eastern Persia 4 infantry moved from India to West India 4 infantry moved from Szechwan to Shensi Place Units - British 2 infantry placed in Quebec 1 artillery and 2 infantry placed in Egypt 1 armour and 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 35 PUs Place Units - UK_Pacific 1 armour and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 18 PUs Some Units in India change ownership: 1 armour and 4 infantry
Combat Hit Differential Summary :
Defenders Fire, : 3.67 Attackers Fire, : 3.50 Russians regular : 0.33 British regular : 1.67 French AA : -0.67
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Game History
Round: 7 Combat Move - Italians 1 battleship, 2 cruisers, 1 destroyer and 3 transports moved from 93 Sea Zone to 91 Sea Zone Non Combat Move - Italians 1 fighter moved from Egypt to Persia Turn Complete - Italians
Combat Hit Differential Summary :
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Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 3 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to Shan State Non Combat Move - ANZAC 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 destroyer and 1 transport moved from 93 Sea Zone to 91 Sea Zone 2 infantry moved from New South Wales to 62 Sea Zone 1 fighter moved from New South Wales to Queensland 1 fighter and 1 infantry moved from Eastern Persia to Persia 1 fighter moved from Argentina to 91 Sea Zone Place Units - ANZAC 3 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: UHD World War II Global Armies vs Navies
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 3 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to Shan State Non Combat Move - ANZAC 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 destroyer and 1 transport moved from 93 Sea Zone to 91 Sea Zone 2 infantry moved from New South Wales to 62 Sea Zone 1 fighter moved from New South Wales to Queensland 1 fighter and 1 infantry moved from Eastern Persia to Persia 1 fighter moved from Argentina to 91 Sea Zone Place Units - ANZAC 3 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Purchase Units - French French repair damage of 6x airfield; Remaining resources: 8 PUs; French buy 2 infantry; Remaining resources: 2 PUs; Combat Move - French 2 infantry moved from Spain to Portugal 4 fighters moved from Spain to Portugal Combat - French Battle in Portugal French attack with 4 fighters and 2 infantry Americans defend with 1 Flag and 2 infantry French roll dice for 4 fighters and 2 infantry in Portugal, round 2 : 3/6 hits, 2.33 expected hits Americans roll dice for 2 infantry in Portugal, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the French lost in Portugal 2 infantry owned by the Americans lost in Portugal French win with 4 fighters remaining. Battle score for attacker is 0 Casualties for French: 2 infantry Casualties for Americans: 2 infantry Non Combat Move - French 4 fighters moved from Portugal to Normandy Bordeaux 3 artilleries and 32 infantry moved from Spain to Normandy Bordeaux 1 aaGun moved from Spain to Normandy Bordeaux 2 infantry moved from Southern France to Normandy Bordeaux Place Units - French 2 infantry placed in Southern France Turn Complete - French Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3 French collect 7 PUs (5 lost to blockades); end with 9 PUs Giving French 200% income for 7 PUs; end with 16 PUs
Combat Hit Differential Summary :
Americans regular : 1.33 French regular : 0.67
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: UHD World War II Global Armies vs Navies
Game History
Round: 8 Purchase Units - Germans Germans repair damage of 1x factory_major; Remaining resources: 87 PUs; Germans buy 8 fighters; Remaining resources: 7 PUs; Combat Move - Germans 9 armour moved from Western Germany to 113 Sea Zone 3 infantry moved from Denmark to 113 Sea Zone 10 infantry moved from Western Germany to 113 Sea Zone 4 infantry moved from Norway to 113 Sea Zone 9 armour, 17 infantry and 13 transports moved from 113 Sea Zone to 110 Sea Zone 9 armour and 17 infantry moved from 110 Sea Zone to United Kingdom 5 fighters moved from Spain to United Kingdom 2 bombers and 4 tactical_bombers moved from Spain to United Kingdom 7 fighters moved from Western Germany to United Kingdom 1 fighter moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Northern Italy to 110 Sea Zone 1 cruiser moved from 113 Sea Zone to 110 Sea Zone 1 destroyer moved from 113 Sea Zone to 110 Sea Zone 1 destroyer moved from 113 Sea Zone to 110 Sea Zone Combat - Germans Battle in United Kingdom Germans attack with 9 armour, 2 bombers, 13 fighters, 17 infantry and 4 tactical_bombers British defend with 1 Flag, 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 30 infantry and 1 mech_infantry; Italians defend with 1 fighter; Japanese defend with 1 bomber British roll AA dice in United Kingdom : 1/6 hits, 1.00 expected hits 1 fighter owned by the Germans lost in United Kingdom Germans roll dice for 1 cruiser in United Kingdom, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 9 armour, 2 bombers, 12 fighters, 17 infantry and 4 tactical_bombers in United Kingdom, round 2 : 20/44 hits, 17.33 expected hits British roll dice for 2 aaGuns, 2 bombers, 3 fighters, 30 infantry and 1 mech_infantry in United Kingdom, round 2 : 15/36 hits, 12.67 expected hits 15 infantry owned by the Germans lost in United Kingdom 2 aaGuns owned by the British, 1 bomber owned by the Japanese, 1 bomber owned by the British and 17 infantry owned by the British lost in United Kingdom Germans roll dice for 9 armour, 2 bombers, 12 fighters, 2 infantry and 4 tactical_bombers in United Kingdom, round 3 : 16/29 hits, 14.83 expected hits British roll dice for 3 fighters, 13 infantry and 1 mech_infantry in United Kingdom, round 3 : 8/17 hits, 6.67 expected hits 2 infantry owned by the Germans and 6 armour owned by the Germans lost in United Kingdom 1 mech_infantry owned by the British, 1 fighter owned by the Italians, 1 fighter owned by the British and 13 infantry owned by the British lost in United Kingdom Germans roll dice for 3 armour, 2 bombers, 12 fighters and 4 tactical_bombers in United Kingdom, round 4 : 9/21 hits, 11.50 expected hits British roll dice for 1 fighter in United Kingdom, round 4 : 1/1 hits, 0.67 expected hits 1 armour owned by the Germans lost in United Kingdom 1 fighter owned by the British lost in United Kingdom Germans captures 35PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 2 armour, 2 bombers, 12 fighters and 4 tactical_bombers remaining. Battle score for attacker is 55 Casualties for Germans: 7 armour, 1 fighter and 17 infantry Casualties for British: 2 aaGuns, 1 bomber, 2 fighters, 30 infantry and 1 mech_infantry Casualties for Japanese: 1 bomber Casualties for Italians: 1 fighter Non Combat Move - Germans Trigger GermansPlaceFlagYugoslavia: Germans has 1 Flag placed in Yugoslavia Trigger GermansPlaceFlagGreece: Germans has 1 Flag placed in Greece 2 bombers moved from United Kingdom to Western Germany 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 12 fighters moved from United Kingdom to Normandy Bordeaux 4 tactical_bombers moved from United Kingdom to Normandy Bordeaux 10 infantry moved from Northern Italy to Western Germany 4 artilleries moved from Northern Italy to Western Germany 2 mech_infantrys moved from Northern Italy to Western Germany 4 infantry moved from Northern Italy to Western Germany Place Units - Germans 8 fighters placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,6,6,5,4 Germans collect 52 PUs (2 lost to blockades); end with 94 PUs Giving Germans 200% income for 52 PUs; end with 146 PUs
Combat Hit Differential Summary :
British AA : 0.00 Germans regular : 1.83 British regular : 4.00
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: UHD World War II Global Armies vs Navies
Game History
Round: 8 Purchase Units - Russians Russians buy 9 armour and 9 infantry; Remaining resources: 1 PUs; Combat Move - Russians 3 infantry moved from Saudi Arabia to Iraq 1 tactical_bomber moved from Turkey to Iraq 3 fighters moved from Turkey to Iraq 1 bomber moved from Caucasus to Iraq 1 infantry moved from Sikang to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 1 artillery moved from Saudi Arabia to Iraq 6 artilleries and 5 infantry moved from Saudi Arabia to Trans-Jordan Combat - Russians Battle in Iraq Russians attack with 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber British defend with 5 Flags and 4 armour Russians roll dice for 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 5/9 hits, 3.83 expected hits British roll dice for 4 armour in Iraq, round 2 : 4/4 hits, 2.00 expected hits 3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Iraq 4 armour owned by the British lost in Iraq Russians win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Russians: 1 artillery and 3 infantry Casualties for British: 4 armour Battle in Trans-Jordan Russians attack with 6 artilleries and 5 infantry British defend with 1 Flag and 1 infantry Russians roll dice for 6 artilleries and 5 infantry in Trans-Jordan, round 2 : 5/11 hits, 3.67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Russians win, taking Trans-Jordan from British with 6 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Russians Trigger RussiansPlaceFlagNorthwest Persia: Russians has 1 Flag placed in Northwest Persia 3 armour moved from Turkey to Trans-Jordan 5 armour moved from Saudi Arabia to Syria 3 armour moved from Northwest Persia to Syria 3 armour moved from Caucasus to Syria 1 artillery and 1 infantry moved from Northwest Persia to Turkey 1 bomber moved from Iraq to Caucasus 3 fighters and 1 tactical_bomber moved from Iraq to Saudi Arabia 1 infantry moved from Timguska to Yenisey 5 armour moved from Novosibirsk to Yenisey 6 infantry moved from Novosibirsk to Timguska 4 fighters and 2 tactical_bombers moved from Novosibirsk to Tsinghai 2 infantry moved from Kazakhstan to Tsinghai 3 armour moved from Russia to Novosibirsk 3 armour moved from Volgograd to Tsinghai Place Units - Russians 3 infantry placed in Saudi Arabia 3 infantry placed in Turkey 3 infantry placed in Caucasus 3 armour placed in Volgograd 6 armour placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4,4,1,3,1,3,5,1,2 Russians collect 34 PUs (2 lost to blockades); end with 35 PUs Giving Russians 200% income for 34 PUs; end with 69 PUs
Combat Hit Differential Summary :
Russians regular : 2.50 British regular : 1.67
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I give up. The Armies win.
I didn’t realize the facility in Spain as an air base. I thought it was a minor industrial complex. Guess I’m not familar with the new map icons enough.
Great game. You played brilliantly and helped add a lot of new ideas and strategies for this game. I’ll definitely learn from you.
I noticed another error in the map (in addition to the one I mentioned earlier about the sea zones between ANZAC and the Panama Canal/Central America):
The Mongolian territory Dzavhan looks like it is connected to Timguska, yet it actually isn’t on the original/actual board/map. The map’s code recognizes this and forces units to cros Olgiy or Yenisey to move into Timguska. However, as the Japanese on turn 7 I was unaware of this. This oversight in the map is one of the reasons why I decided not to continue the game.
I will have both sides be played by the AI to double check whether the Navies were truly doomed.
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Unfortunately due to technical issues (out of Java heap space, “IllegalStateException: Not a transport:carrier owned by Russians”), the AI was unable to play the game to victory conditions.
Still, the Navies were definitely on their way out:
Armies vs Navies AI Game Complete.tsvg
I’ll make some modifications and play a test game against myself.
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Sorry for the late reply. Thanks for the game. I did not expect an immediate surrender from your side, given the fact that the Navies still had more income and TUV than the Armies. I thought you could try to retake London with the massive Navy fleet. It will be hard to the Germans to keep threatening the UK homeland because they needs to make sure the transports are safe. I guess the Russian-Japanese will be a stalemate, and the Russians willl try to make a push into Africa. The Americans can probably move into Spain at some point.
I don’t know, I don’t think the Navies are completely defeated, perhaps they have a chance.
We could play this game out, or we could start a new one. In the latter case, I am going to bring up the couple of connection errors we found to Black_Elk first (this map has not thorougly been tested so that’s why some of the neutrals that almost never come into play have connection errors). And I will also make some corrections to the XML code of the Armies vs Navies module. I noticed some of the flags were being placed every turn instead of just once, and the true_neutrals units don’t become Axis when moving into them.
Anyway, fun game! I like how this variant has more focus on out-of-the-box thinking than sheer experience. Since it has never been played before, there is really no meta for any country, we have to find out ourselves.