Game History
Round: 1 Purchase Units - Americans Americans buy nothing; Remaining resources: 0 PUs; Turn Complete - Americans Americans collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
3d6: 2, 2, 5
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 Italian_LCV, 2 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
Turning on Edit Mode
EDIT: Italians takes Northwest Persia from British
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bessarabia: 2 infantry
EDIT: Removing units owned by Changer from Ukraine: 2 mine_armeds
EDIT: Turning off Edit Mode
COMMENT: 2 LMs Detonate in UKR and Kill 2 Italy INF
EDIT: 1 italian_para moved from Syria to Northwest Persia
3 italian_paras moved from Syria to Iraq
2 armour and 2 fighters moved from Egypt to Iraq
1 armour moved from Romania to Ukraine
1 bomber moved from Greece to Ukraine
Combat - Italians
Battle in Iraq
Italians attack with 2 armour, 2 fighters and 3 italian_paras
British defend with 2 artilleries and 2 infantry
Italians win, taking Iraq from British with 2 fighters and 3 italian_paras remaining. Battle score for attacker is 4
Casualties for Italians: 2 armour
Casualties for British: 2 artilleries and 2 infantry
Battle in Ukraine
Changer loiter and taunt; Italians attack with 1 armour and 1 bomber
Changer defend; Russians defend with 1 infantry and 1 russian_minor
Italians win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Greece
1 bomber moved from Ukraine to Greece
2 fighters moved from Iraq to Egypt
1 infantry moved from Alexandria to Egypt
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
EDIT: 1 Italian_LCV and 2 infantry moved from Southern Italy to Syria
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Northern Italy to Romania
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 Rail moved from Southern Italy to Northern Italy
1 Rail and 1 infantry moved from Northern Italy to Greece
2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 Italian_LCV and 2 infantry placed in Southern Italy
2 armour and 4 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3,3,6,6,6
Italians collect 15 PUs (2 lost to blockades); end with 15 PUs
Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Poor Italians walked right into that minefield. You’ll notice i did the attack, then rolled for LMs, then you need to undo any units that moved from the attacking TTy so you can make any necessary edit kills. Otherwise it won’t let you.
Also, did you wanna move that Rhodesian INF ? To Congo or Rail to Ethiopia ?
@victoryfirst Oh yea Damaged BB doesn’t get move Bonus from NB. You’ll need to edit if necessary.
Just did an update n 2 hours later i find that lol
@barnee
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Changer loiter and taunt; ANZAC attack with 1 artillery and 1 infantry
Changer defend; Japanese defend with 1 Fortification and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 Fortification and 1 infantry in Celebes, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 6 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 7 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 8 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 9 : 1/1 hits, 0,33 expected hits
1 Fortification owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 Fortification and 1 infantry
Non Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 destroyer placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC Liberates Celebes Turn4: ANZAC met a national objective for an additional 1 PUs; end with 14 PUs
Trigger ANZAC Liberates DNG Turn4: ANZAC met a national objective for an additional 2 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Japanese regular : 0,50
ANZAC regular : -1,00
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Changer loiter and taunt; ANZAC attack with 1 artillery and 1 infantry
Changer defend; Japanese defend with 1 Fortification and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 Fortification and 1 infantry in Celebes, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 6 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 7 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 8 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 9 : 1/1 hits, 0,33 expected hits
1 Fortification owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 Fortification and 1 infantry
Non Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 destroyer placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC Liberates Celebes Turn4: ANZAC met a national objective for an additional 1 PUs; end with 14 PUs
Trigger ANZAC Liberates DNG Turn4: ANZAC met a national objective for an additional 2 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
3 infantry moved from Algeria to Tunisia
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,50
ANZAC regular : -1,00
The Anzac and French turns are always very exciting :)
Does the battle calculator work properly with army groups actually?
Lol pressed the wrong button :)
I mean not only with army groups, but also with normal armies?
@victoryfirst yea it does some but not all. I think it takes into account there extra shots but I don’t think it counts Bombard. So yea should probably work for land battles
@victoryfirst EXP G5 CM LMs.tsvg
3 G INF from Baltic STs cross 1 LM in Belarus.
[dice 1d6]
INF and ARTY cross 2 Orange LMs in Belarus from E POL
[dice 2d6]
1d6: 5
2d6: 6, 2
1 INF from E POL blownup in Belarus by Orange LM
oops forgot lol
2 G INF cross 1 LM from Bessarabia to UKR
[dice 1d6]
1d6: 5
Game History
Round: 5
Purchase Units - Germans
Note to players Germans: <body><b>It is Early 1942 and Our Waffen Infantry Divisions are Reforming as Panzer Grenadiers.<br><br>4 Divisions are Now Available in Berlin.<b></body>
Trigger WaffenPnzrGrndr: buyWaffenPnzrGrndr added to productionGermans
Germans buy 1 German_LCV, 1 Panzer_Grndrs, 1 WaffenPnzrGrndr, 2 armour, 1 elite, 1 fighter, 3 german_paras and 9 infantry; Remaining resources: 0 PUs;
Place Units - Germans
Units in Germany being upgraded or consumed: 1 Panzer_Grndrs
1 WaffenPnzrGrndr placed in Germany
Combat Move - Germans
Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany
Some non-combat units are destroyed:
COMMENT: 3 G INF cross 1 LM in Belarus. I INF and 1 ARTY cross 2 Orange LMs in Belarus. 2 G INF cross 1 LM in UKR.
COMMENT: 1 INF from E POL blownup by Orange LM in Belarus
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 infantry
EDIT: Removing units owned by Changer from Belarus: 1 russian_mine_Orange
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
3 infantry moved from Baltic States to Belarus
1 artillery moved from Eastern Poland to Belarus
1 fighter moved from Western Germany to Belarus
3 infantry moved from Bessarabia to Western Ukraine
1 bomber moved from Bessarabia to Russia
EDIT: 1 German_LCV and 2 infantry moved from Greece to Caucasus
1 fighter moved from Bessarabia to Caucasus
1 tactical_bomber moved from Bessarabia to Caucasus
1 tactical_bomber moved from Bessarabia to Western Ukraine
5 GermanUBoats moved from 103 Sea Zone to 109 Sea Zone
Combat - Germans
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Russia causes 4 damage total.
Battle in Caucasus
Germans attack with 1 German_LCV, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 German_LCV, 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 German_LCV, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery, 1 fighter and 3 infantry; Changer loiter and taunt
Changer defend; Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Belarus, round 2 : 2/5 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 3 infantry and 1 tactical_bomber; Changer loiter and taunt
Changer defend; Russians defend with 1 infantry
Germans roll dice for 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 infantry and 1 tactical_bomber in Western Ukraine, round 4 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Trigger Germans RemoveWolfpackSZ93: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 2 Rails owned by Germans in Eastern Poland
Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
1 fighter moved from Belarus to Eastern Poland
1 elite moved from Poland to Baltic States
1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Caucasus to Romania
1 bomber moved from Russia to Eastern Poland
1 Panzer_General3, 2 Panzer_Grndrss, 1 Waffen_Arty, 1 Waffen_Oberst, 1 aaGun, 9 armour, 3 mech_infantrys and 3 waffen_infantrys moved from Bessarabia to Eastern Poland
2 infantry moved from Romania to Bulgaria
2 german_paras moved from Romania to Greece
1 Panzer_Grndrs, 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from Romania to Eastern Poland
1 german_para moved from Germany to Romania
8 GermanUBoats, 1 Wolfpack, 1 artillery, 1 cruiser, 1 destroyer, 1 elite and 1 transport moved from 103 Sea Zone to 110 Sea Zone
1 artillery and 1 elite moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 Escort moved from 112 Sea Zone to 110 Sea Zone
EDIT: 1 German_LCV, 1 elite and 1 infantry moved from Germany to Norway
3 infantry moved from Germany to Poland
1 Panzer_General, 1 Panzer_Grndrs and 1 WaffenPnzrGrndr moved from Germany to Eastern Poland
2 Rails moved from Germany to Western Germany
2 Rails and 2 infantry moved from Western Germany to Eastern Poland
1 infantry moved from Western Germany to Germany
1 air_transport and 1 armour moved from Western Germany to Egypt
Place Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to 109 Sea Zone: 1 Wolfpack
EDIT: Removing units owned by Germans from 110 Sea Zone: 1 Escort
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 Escort_Convoy
EDIT: Turning off Edit Mode
1 German_LCV, 2 armour, 1 elite, 3 german_paras and 3 infantry placed in Germany
1 Panzer_Grndrs placed in Normandy Bordeaux
1 fighter and 6 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : -1.00
Russians AA : -0.17
Forgot the Army Groups again lol. It shouldn’t matter for this rd. Ivan has 1st Army Group in Bryansk and jerry has Army Group Centre in E POl
@VictoryFirst oh yea did you wanna designate any of the British air for Lend Lease ?
What did United Kingdom purchase in Late 1941 - Round 4 ?
@barnee
Yes, that’s correct. Forgot to mention that!
Oh lol I read your question wrong. All of the British air is designated to be lend-leased.