W@W captain walker (axis)vs dawgoneit

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World At War

    Game History

    Round: 10
    
        Combat Move - Italians
            2 Adv.Fighters moved from 48 Sea Zone to 51 Sea Zone
            1 Adv.Fighter moved from Greece to 51 Sea Zone
            2 Adv.Fighters moved from E.Morocco to W.Morocco
            1 Artillery and 4 Infantrys moved from E.Morocco to W.Morocco
            1 Infantry moved from E.Morocco to W.Morocco
    
        Purchase Units - Italians
            Italians buy 1 Adv.Fighter, 1 Bunker, 16 Infantrys, 1 Mot.Inf, 1 S.Submarine, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 51 Sea Zone
                Italians attack with 3 Adv.Fighters
                British defend with 1 Submarine
                    Italians roll dice for 3 Adv.Fighters in 51 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    1 Submarine owned by the British lost in 51 Sea Zone
                Italians win with 3 Adv.Fighters remaining. Battle score for attacker is 7
                Casualties for British: 1 Submarine
            Battle in W.Morocco
                Italians attack with 2 Adv.Fighters, 1 Artillery and 5 Infantrys
                Dutch defend with 1 Elite, 3 Infantrys and 1 Marine
                    Italians roll dice for 2 Adv.Fighters, 1 Artillery and 5 Infantrys in W.Morocco, round 2 : 4/8 hits, 2.33 expected hits
                    French roll dice for 1 Elite, 3 Infantrys and 1 Marine in W.Morocco, round 2 : 2/5 hits, 1.67 expected hits
                    2 Infantrys owned by the Italians lost in W.Morocco
                    1 Elite owned by the Dutch and 3 Infantrys owned by the Dutch lost in W.Morocco
                2 Adv.Fighters owned by the Italians retreated
                1 Artillery owned by the Italians and 3 Infantrys owned by the Italians retreated to E.Morocco
                French win with 1 Marine remaining. Battle score for attacker is 5
                Casualties for Italians: 2 Infantrys
                Casualties for Dutch: 1 Elite and 3 Infantrys
    
        Non Combat Move - Italians
            2 Adv.Fighters moved from W.Morocco to E.Morocco
            1 Infantry moved from Rome to 46 Sea Zone
            2 Transports moved from 48 Sea Zone to 46 Sea Zone
            2 Transports moved from 48 Sea Zone to 47 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from Tunis to 47 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from Rome to 46 Sea Zone
            1 Artillery, 1 Cruiser, 1 Destroyer, 3 Infantrys, 1 Tank and 2 Transports moved from 46 Sea Zone to 48 Sea Zone
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 47 Sea Zone to 48 Sea Zone
            1 Adv.Fighter moved from 51 Sea Zone to Greece
            2 Adv.Fighters moved from 51 Sea Zone to 48 Sea Zone
            1 AAGun, 1 Artillery, 1 Elite and 6 Infantrys moved from Kufra to Darfur
            1 Tank moved from Tobruk to Darfur
            2 Mech.Infs moved from Ghadames to Darfur
            1 Artillery and 5 Infantrys moved from Tobruk to Kufra
            2 Artillerys, 5 Infantrys and 2 Tanks moved from 48 Sea Zone to Tobruk
    
        Place Units - Italians
            1 Bunker and 4 Infantrys placed in E.Morocco
            3 Infantrys and 1 Mot.Inf placed in Tunis
            1 S.Submarine and 1 Submarine placed in 48 Sea Zone
            1 Adv.Fighter and 1 Infantry placed in Greece
            1 Infantry placed in Provence
            1 Infantry placed in Lombardy
            1 Infantry placed in Provence
            5 Infantrys and 1 Tank placed in Rome
    
        Turn Complete - Italians
            Italians collect 67 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.33
    Italians regular : 2.17
    

    Savegame


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Yamamoto round 10

    TripleA Turn Summary for game: World At War

    Game History

    Round: 10
    
        Combat Move - Yamamoto
            6 Infantrys moved from Hollandia to West Papua
                  Yamamoto take West Papua from Anzac
            1 Artillery moved from Sumatra to 110 Sea Zone
            3 Infantrys moved from Malaya to 110 Sea Zone
            1 Artillery and 3 Infantrys moved from 110 Sea Zone to Lombok
            2 Adv.Fighters moved from Malaya to Lombok
            2 Adv.Fighters moved from 107 Sea Zone to Lombok
            1 Bomber moved from Davao to Lombok
            1 Adv.Fighter moved from Malaya to N.French Indochina
            2 Infantrys moved from Malaya to 110 Sea Zone
            2 Infantrys and 1 Transport moved from 110 Sea Zone to 92 Sea Zone
            2 Infantrys moved from 92 Sea Zone to N.French Indochina
            1 Artillery moved from Hunan to N.French Indochina
            1 Bomber moved from Kwangtung to N.French Indochina
            1 Fighter moved from Hupeh to N.French Indochina
            3 Artillerys, 11 Infantrys and 4 Tanks moved from Hupeh to Kweichow
            3 Infantrys moved from Hunan to Kweichow
            1 Tank moved from S.Thailand to N.French Indochina
    
        Purchase Units - Yamamoto
            Yamamoto buy 4 Artillerys, 1 Bomber, 2 Bunkers, 4 Elites, 16 Infantrys and 1 S.Submarine; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Lombok
                Yamamoto attack with 4 Adv.Fighters, 1 Artillery, 1 Bomber and 3 Infantrys
                Anzac defend with 2 Artillerys and 2 Infantrys
                    Yamamoto roll dice for 1 Battleship and 1 Cruiser in Lombok, round 2 : 2/2 hits, 1.17 expected hits
                    2 Infantrys owned by the Anzac lost in Lombok
                    Yamamoto roll dice for 4 Adv.Fighters, 1 Artillery, 1 Bomber and 3 Infantrys in Lombok, round 2 : 2/9 hits, 3.67 expected hits
                    Dutch roll dice for 2 Artillerys in Lombok, round 2 : 0/2 hits, 0.67 expected hits
                    2 Artillerys owned by the Anzac lost in Lombok
                Yamamoto win, taking Lombok from Dutch with 4 Adv.Fighters, 1 Artillery, 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 12
                Casualties for Anzac: 2 Artillerys and 2 Infantrys
            Battle in N.French Indochina
                Yamamoto attack with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Fighter, 2 Infantrys and 1 Tank
                British defend with 3 Infantrys
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Fighter, 2 Infantrys and 1 Tank in N.French Indochina, round 2 : 3/7 hits, 2.83 expected hits
                    French roll dice for 3 Infantrys in N.French Indochina, round 2 : 0/3 hits, 1.00 expected hits
                    3 Infantrys owned by the British lost in N.French Indochina
                Yamamoto win, taking N.French Indochina from French with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for British: 3 Infantrys
            Battle in Kweichow
                Yamamoto attack with 3 Artillerys, 14 Infantrys and 4 Tanks
                British defend with 1 Infantry
                    Yamamoto roll dice for 3 Artillerys, 14 Infantrys and 4 Tanks in Kweichow, round 2 : 7/21 hits, 5.83 expected hits
                    Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Kweichow
                Yamamoto win, taking Kweichow from Chinese with 3 Artillerys, 14 Infantrys and 4 Tanks remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
    
        Non Combat Move - Yamamoto
            1 Adv.Fighter moved from N.French Indochina to Hunan
            1 Tank moved from Hunan to Anhwei
            1 Fighter moved from N.French Indochina to Hunan
            1 Artillery and 4 Infantrys moved from Kwangtung to Hunan
            4 Infantrys moved from Shanghai to Anhwei
            1 Infantry moved from Anhwei to Hupeh
            2 Tanks moved from Hong Kong to Hunan
            1 AAGun and 4 Infantrys moved from Hong Kong to Kwangtung
            1 Bomber moved from N.French Indochina to Kwangtung
            1 Transport moved from 92 Sea Zone to 110 Sea Zone
            2 Adv.Fighters moved from Lombok to 107 Sea Zone
            2 Adv.Fighters moved from Lombok to Malaya
            1 Bomber moved from Lombok to Davao
            2 Infantrys moved from Malaya to S.Thailand
            4 Infantrys moved from Chubu to 84 Sea Zone
            1 B.Transport and 4 Infantrys moved from 84 Sea Zone to 107 Sea Zone
            4 Infantrys moved from 107 Sea Zone to Hollandia
            1 B.Transport moved from 107 Sea Zone to 84 Sea Zone
            1 Destroyer and 1 T.Boat moved from 84 Sea Zone to 85 Sea Zone
            4 Infantrys moved from Tokyo to 84 Sea Zone
            4 Infantrys moved from 84 Sea Zone to Shanghai
            1 Artillery and 1 Tank moved from Wake to 95 Sea Zone
            8 Adv.Fighters, 1 Artillery, 1 Battleship, 4 Carriers, 2 Cruisers, 9 Destroyers, 6 Submarines, 1 Tank and 4 Transports moved from 95 Sea Zone to 85 Sea Zone
            1 Artillery and 1 Tank moved from 85 Sea Zone to Chubu
    
        Place Units - Yamamoto
            1 S.Submarine placed in 85 Sea Zone
            1 Bunker placed in Sumatra
            1 Bunker and 2 Infantrys placed in Wake
            1 Artillery, 1 Elite and 4 Infantrys placed in Hong Kong
            1 Artillery, 1 Elite and 4 Infantrys placed in Malaya
            4 Infantrys placed in Chubu
            2 Artillerys, 1 Bomber, 2 Elites and 2 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 94 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Yamamoto regular : 0.50
    French regular : -1.00
    Dutch regular : -0.67
    

    Savegame


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Hisaichi round 10

    TripleA Turn Summary for game: World At War

    Game History

    Round: 10
    
        Combat Move - Hisaichi
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 Adv.Fighter moved from 84 Sea Zone to Ayan
            1 Artillery, 1 Elite and 1 Infantry moved from Hulunbuir to Chita
            2 Fighters moved from Heilungchiang to Chita
            1 Artillery, 1 Elite and 2 Infantrys moved from Heilungchiang to Ayan
            1 S.Submarine moved from 122 Sea Zone to 65 Sea Zone
            1 Adv.Fighter and 1 Bomber moved from Banjarmasin to 66 Sea Zone
    
        Purchase Units - Hisaichi
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from 65 Sea Zone: 1 S.Submarine
            EDIT: Adding units owned by Hisaichi to 110 Sea Zone: 1 S.Submarine
            EDIT: Turning off Edit Mode
            Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Bunker, 1 Carrier, 1 Elite and 14 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in 66 Sea Zone
                Hisaichi attack with 1 Adv.Fighter and 1 Bomber
                Anzac defend with 1 Submarine
                    Hisaichi roll dice for 1 Adv.Fighter and 1 Bomber in 66 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                1 Bomber owned by the Hisaichi and 1 Adv.Fighter owned by the Hisaichi retreated
            Battle in Ayan
                Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys
                Russians defend with 1 ArmoredCar, 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys in Ayan, round 2 : 3/5 hits, 1.67 expected hits
                    Russians roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Ayan, round 2 : 1/3 hits, 0.83 expected hits
                    1 Infantry owned by the Hisaichi lost in Ayan
                    1 Infantry owned by the Russians, 1 ArmoredCar owned by the Russians and 1 Artillery owned by the Russians lost in Ayan
                Hisaichi winAnzac win with 1 Submarine remaining, taking Ayan from Russians with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 8
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 ArmoredCar, 1 Artillery and 1 Infantry
            Battle in Chita
                Hisaichi attack with 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry
                Russians defend with 2 Infantrys
                    Hisaichi roll dice for 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry in Chita, round 2 : 1/5 hits, 1.67 expected hits
                    Russians roll dice for 2 Infantrys in Chita, round 2 : 2/2 hits, 0.67 expected hits
                    1 Fighter owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Chita
                    1 Infantry owned by the Russians lost in Chita
                    Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Fighter in Chita, round 3 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in Chita, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Fighter in Chita, round 4 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in Chita, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Chita
                Hisaichi win, taking Chita from Russians with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is -6
                Casualties for Hisaichi: 1 Fighter and 1 Infantry
                Casualties for Russians: 2 Infantrys
    
        Non Combat Move - Hisaichi
            1 Fighter moved from Chita to Heilungchiang
            1 Bomber moved from 66 Sea Zone to Banjarmasin
            1 Carrier moved from 84 Sea Zone to 111 Sea Zone
            1 Adv.Fighter moved from 66 Sea Zone to 111 Sea Zone
            1 Adv.Fighter moved from Ayan to 84 Sea Zone
            3 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 3 Destroyers, 1 Fighter and 1 Transport moved from 95 Sea Zone to 85 Sea Zone
            1 Destroyer moved from 84 Sea Zone to 107 Sea Zone
            2 Infantrys moved from Banjarmasin to 110 Sea Zone
            2 Infantrys moved from 110 Sea Zone to Java
            1 Infantry moved from Banjarmasin to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to Malaya
            1 Cruiser and 2 Transports moved from 111 Sea Zone to 107 Sea Zone
            1 AAGun and 4 Infantrys moved from Davao to 107 Sea Zone
            1 AAGun, 1 Cruiser, 4 Infantrys and 2 Transports moved from 107 Sea Zone to 111 Sea Zone
            1 AAGun and 4 Infantrys moved from 111 Sea Zone to Soembawa
            2 Infantrys and 1 Tank moved from Peking to Chahar
            1 Artillery and 2 Infantrys moved from Liaoning to Heilungchiang
            1 Infantry moved from Liaoning to Peking
            1 Battleship moved from 111 Sea Zone to 107 Sea Zone
    
        Place Units - Hisaichi
            1 Carrier placed in 84 Sea Zone
            1 Bunker and 2 Infantrys placed in Wellington
            4 Infantrys placed in Banjarmasin
            4 Infantrys placed in Davao
            Hisaichi undo move 4.
            1 Adv.Fighter and 3 Infantrys placed in Davao
            1 Artillery, 1 Elite and 1 Infantry placed in Heilungchiang
            1 Artillery and 3 Infantrys placed in Liaoning
            1 Infantry placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 65 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.83
    Hisaichi regular : -1.83
    

    Savegame


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Finns round 10

    TripleA Turn Summary for game: World At War

    Game History

    Round: 10
    
        Combat Move - Finns
            1 Artillery, 1 Elite and 1 Infantry moved from N.Karelia to S.Karelia
    
        Purchase Units - Finns
            Finns buy 3 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in S.Karelia
                Finns attack with 1 Artillery, 1 Elite and 1 Infantry
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Artillery, 1 Elite and 1 Infantry in S.Karelia, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in S.Karelia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in S.Karelia
                    1 Infantry owned by the Russians lost in S.Karelia
                Finns win, taking S.Karelia from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0
                Casualties for Finns: 1 Infantry
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            1 AAGun, 1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from Oulu to Vyborg
            1 Infantry moved from Tampere to Oulu
            1 Tank moved from Helsinki to Oulu
            2 Infantrys moved from Helsinki to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Vyborg
            2 Infantrys moved from Helsinki to Tampere
    
        Place Units - Finns
            3 Infantrys and 2 Tanks placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 0.00
    Russians regular : 0.67
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Romanians round 10

    TripleA Turn Summary for game: World At War

    Game History

    Round: 10
    
        Combat Move - Romanians
            1 ArmoredCar, 1 Fighter and 1 Tank moved from Odessa to Donetsk
            1 Infantry moved from Odessa to Donetsk
    
        Purchase Units - Romanians
            Romanians buy 2 ArmoredCars, 1 Elite and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Donetsk
                Romanians attack with 1 ArmoredCar, 1 Fighter, 1 Infantry and 1 Tank
                Russians defend with 1 ArmoredCar and 1 Artillery
                    Romanians roll dice for 1 ArmoredCar, 1 Fighter, 1 Infantry and 1 Tank in Donetsk, round 2 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 ArmoredCar and 1 Artillery in Donetsk, round 2 : 0/2 hits, 0.50 expected hits
                    Romanians roll dice for 1 ArmoredCar, 1 Fighter, 1 Infantry and 1 Tank in Donetsk, round 3 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 ArmoredCar and 1 Artillery in Donetsk, round 3 : 0/2 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Russians lost in Donetsk
                    Romanians roll dice for 1 ArmoredCar, 1 Fighter, 1 Infantry and 1 Tank in Donetsk, round 4 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Artillery in Donetsk, round 4 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Romanians lost in Donetsk
                    1 Artillery owned by the Russians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Russians: 1 ArmoredCar and 1 Artillery
                Casualties for Romanians: 1 ArmoredCar
    
        Non Combat Move - Romanians
            1 Fighter moved from Donetsk to Odessa
            1 Infantry moved from E.Romania to Odessa
            1 Tank moved from Bucharest to Odessa
            1 Tank moved from Bucharest to Odessa
            1 Elite moved from Bucharest to E.Romania
            1 Infantry moved from Bucharest to E.Romania
    
        Place Units - Romanians
            2 ArmoredCars, 1 Elite and 1 Tank placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -1.00
    Russians regular : -0.33
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Thai round 10

    TripleA Turn Summary for game: World At War

    Game History

    Round: 10
    
        Purchase Units - Thai
            Thai buy 1 Bunker, 1 Elite and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Thai
            6 Infantrys moved from Bangkok to S.Thailand
            1 T.Boat moved from 112 Sea Zone to 107 Sea Zone
    
        Place Units - Thai
            1 Bunker placed in S.Thailand
            1 Elite and 5 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World At War

    Game History

    Round: 11
    
        Combat Move - Germans
            1 ArmoredCar moved from Darfur to Nubia
                  Germans take Nubia from British
            1 ArmoredCar moved from Nubia to Italian East Africa
                  Italians take Italian East Africa from British
            1 Stuka moved from El Agheila to 51 Sea Zone
            2 Infantrys moved from Netherlands to 22 Sea Zone
            1 Infantry moved from Oslo to 22 Sea Zone
            3 Infantrys moved from 22 Sea Zone to Denmark
            3 Adv.Fighters moved from 22 Sea Zone to 12 Sea Zone
            5 Adv.Fighters moved from 22 Sea Zone to Denmark
            1 Stuka moved from Hamburg to Denmark
            1 Elite and 1 Stuka moved from Brest to Minsk
            1 Artillery and 2 Infantrys moved from Brest to Minsk
            2 Infantrys moved from Brest to Kiev
            1 Elite and 1 Infantry moved from Vinnytsia to Kiev
            2 Stukas moved from Vinnytsia to Kiev
            1 Fighter moved from Vinnytsia to Kiev
            1 Bomber moved from Helsinki to Denmark
    
        Purchase Units - Germans
            Germans buy 4 Artillerys, 7 Elites, 22 Infantrys, 1 Stuka, 2 Submarines, 1 T.Boat and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 51 Sea Zone
                Germans attack with 1 Stuka
                British defend with 1 T.Boat
                    Germans roll dice for 1 Stuka in 51 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 T.Boat in 51 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the British lost in 51 Sea Zone
                Germans win with 1 Stuka remaining. Battle score for attacker is 6
                Casualties for British: 1 T.Boat
            Battle in 12 Sea Zone
                Germans attack with 3 Adv.Fighters
                British defend with 1 T.Boat
                    Germans roll dice for 3 Adv.Fighters in 12 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    British roll dice for 1 T.Boat in 12 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                1 Adv.Fighter owned by the Germans lost in 12 Sea Zone
                    Germans roll dice for 2 Adv.Fighters in 12 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                    British roll dice for 1 T.Boat in 12 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the British lost in 12 Sea Zone
                Germans win with 2 Adv.Fighters remaining. Battle score for attacker is -4
                Casualties for Germans: 1 Adv.Fighter
                Casualties for British: 1 T.Boat
            Battle in Kiev
                Germans attack with 1 Elite, 1 Fighter, 3 Infantrys and 2 Stukas
                Russians defend with 2 Infantrys
                    Germans roll dice for 1 Elite, 1 Fighter, 3 Infantrys and 2 Stukas in Kiev, round 2 : 2/7 hits, 2.50 expected hits
                    Russians roll dice for 2 Infantrys in Kiev, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians lost in Kiev
                Germans win, taking Kiev from Russians with 1 Elite, 1 Fighter, 3 Infantrys and 2 Stukas remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
            Battle in Denmark
                Germans attack with 5 Adv.Fighters, 1 Bomber, 3 Infantrys and 1 Stuka
                Neutral defend with 3 Infantrys
                    Germans roll dice for 1 Battleship and 1 Cruiser in Denmark, round 2 : 1/2 hits, 1.17 expected hits
                    1 Infantry owned by the Neutral lost in Denmark
                    Germans roll dice for 5 Adv.Fighters, 1 Bomber, 3 Infantrys and 1 Stuka in Denmark, round 2 : 2/10 hits, 4.33 expected hits
                    Neutral roll dice for 2 Infantrys in Denmark, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral lost in Denmark
                Germans loses 0 PUs for violating Denmarks neutrality.
                Germans win, taking Denmark from Neutral with 5 Adv.Fighters, 1 Bomber, 3 Infantrys and 1 Stuka remaining. Battle score for attacker is 6
                Casualties for Neutral: 3 Infantrys
            Battle in Minsk
                Germans attack with 1 Artillery, 1 Elite, 2 Infantrys and 1 Stuka
                Russians defend with 1 ArmoredCar and 3 Infantrys
                    Germans roll dice for 1 Artillery, 1 Elite, 2 Infantrys and 1 Stuka in Minsk, round 2 : 1/5 hits, 1.83 expected hits
                    Russians roll dice for 1 ArmoredCar and 3 Infantrys in Minsk, round 2 : 2/4 hits, 1.17 expected hits
                    2 Infantrys owned by the Germans lost in Minsk
                    1 ArmoredCar owned by the Russians lost in Minsk
                    Germans roll dice for 1 Artillery, 1 Elite and 1 Stuka in Minsk, round 3 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 3 Infantrys in Minsk, round 3 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians lost in Minsk
                    Germans roll dice for 1 Artillery, 1 Elite and 1 Stuka in Minsk, round 4 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 2 Infantrys in Minsk, round 4 : 1/2 hits, 0.67 expected hits
                    1 Artillery owned by the Germans lost in Minsk
                    Germans roll dice for 1 Elite and 1 Stuka in Minsk, round 5 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 2 Infantrys in Minsk, round 5 : 1/2 hits, 0.67 expected hits
                    1 Elite owned by the Germans lost in Minsk
                    1 Infantry owned by the Russians lost in Minsk
                1 Stuka owned by the Germans retreated
                Russians win with 1 Infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 Artillery, 1 Elite and 2 Infantrys
                Casualties for Russians: 1 ArmoredCar and 2 Infantrys
    
        Non Combat Move - Germans
            1 Stuka moved from Minsk to Brest
            1 Infantry moved from Latvia to Lithuania
            4 Infantrys moved from Warsaw to Brest
            1 Tank moved from Danzig to Latvia
            2 Infantrys moved from Danzig to 24 Sea Zone
            2 Adv.Fighters moved from 12 Sea Zone to 22 Sea Zone
            1 Bomber and 1 Stuka moved from Denmark to Hamburg
            5 Adv.Fighters moved from Denmark to 22 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Vyborg
            3 Transports moved from 24 Sea Zone to 23 Sea Zone
            1 Artillery and 2 Tanks moved from Hamburg to 23 Sea Zone
            3 Infantrys moved from Hamburg to 23 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery and 1 Infantry moved from 24 Sea Zone to Vyborg
            1 Infantry, 1 Tank and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            1 Infantry and 1 Tank moved from 24 Sea Zone to Latvia
            1 Infantry, 1 Tank and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            1 Infantry and 1 Tank moved from 24 Sea Zone to Vyborg
            2 ArmoredCars and 3 Tanks moved from Bohemia to Krakow
            1 Artillery and 3 Infantrys moved from Rhine to Hamburg
            2 Infantrys moved from Saxony to Hamburg
            1 Artillery moved from Netherlands to Hamburg
            1 Tank moved from Normandy to Languedoc
            1 Transport moved from 48 Sea Zone to 46 Sea Zone
            2 Infantrys moved from Tuscany to 46 Sea Zone
            1 AAGun and 1 Infantry moved from Venetia to Tuscany
            1 Artillery and 2 Infantrys moved from Tobruk to Kufra
            1 Elite moved from El Agheila to Kufra
            1 Stuka moved from 51 Sea Zone to El Agheila
            2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
            2 Infantrys moved from 48 Sea Zone to Tobruk
            1 Infantry moved from Languedoc to Aquitaine
            1 Artillery and 3 Infantrys moved from Paris to Orleanais
            1 Artillery and 2 Infantrys moved from Picardy to Normandy
            2 Stukas moved from Kiev to Vinnytsia
            1 Fighter moved from Kiev to Vinnytsia
    
        Place Units - Germans
            2 Submarines and 1 T.Boat placed in 22 Sea Zone
            1 Elite and 1 Tank placed in El Agheila
            2 Artillerys, 2 Elites and 4 Infantrys placed in Paris
            1 Elite, 1 Stuka and 1 Tank placed in Normandy
            1 Artillery, 1 Elite and 1 Infantry placed in Danzig
            1 Elite and 3 Infantrys placed in Vinnytsia
            4 Infantrys placed in Warsaw
            1 Elite and 2 Infantrys placed in Hamburg
            1 Artillery and 3 Infantrys placed in Rhine
            3 Infantrys placed in Bavaria
            2 Infantrys placed in Berlin
    
        Turn Complete - Germans
            Germans collect 117 PUs; end with 117 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.17
    Germans regular : -5.50
    Neutral regular : -0.67
    British regular : 0.50
    

    Savegame

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