Combat Move - Italians
1 bomber moved from Western Germany to Normandy Bordeaux
Combat - Italians
Strategic bombing raid in Normandy Bordeaux
Americans roll AA dice in Normandy Bordeaux : 0/1 hits, 0,17 expected hits
Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Non Combat Move - Italians
1 bomber moved from Normandy Bordeaux to Western Germany
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk
Turn Complete - Italians
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 63 PUs;
Germans buy 2 artilleries, 1 destroyer, 10 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Finland to Norway
Germans take Norway from Americans
2 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Germany to Greater Southern Germany
3 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
2 infantry moved from Rostov to Caucasus
1 armour and 1 mech_infantry moved from Tambov to Caucasus
5 artilleries moved from Tambov to Volgograd
5 infantry moved from Tambov to Volgograd
1 tactical_bomber moved from 115 Sea Zone to Slovakia Hungary
1 fighter moved from Novgorod to Archangel
4 armour and 5 mech_infantrys moved from Vyborg to Belarus
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Germany to Slovakia Hungary
1 fighter moved from Western Germany to Slovakia Hungary
1 fighter moved from 115 Sea Zone to Greater Southern Germany
1 fighter moved from Western Germany to Slovakia Hungary
2 infantry moved from Tambov to Bryansk
1 fighter moved from Novgorod to Bryansk
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 fighter and 2 infantry
British defend with 1 artillery
Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0,83 expected hits
British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 : 2/3 hits, 0,83 expected hits
British roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery
Battle in Bryansk
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter and 2 infantry in Bryansk, round 3 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Greater Southern Germany
Germans attack with 1 fighter and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Greater Southern Germany, round 2 : 0/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter and 2 infantry in Greater Southern Germany, round 3 : 0/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Greater Southern Germany, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter and 2 infantry in Greater Southern Germany, round 4 : 2/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Greater Southern Germany, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Volgograd
Germans attack with 5 artilleries and 5 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 5 artilleries and 5 infantry in Volgograd, round 2 : 4/10 hits, 3,33 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 5 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 2/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 4 armour, 2 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 armour, 2 infantry and 5 mech_infantrys in Belarus, round 2 : 3/11 hits, 3,17 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 4 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Germans attack with 3 fighters, 3 infantry and 1 tactical_bomber
British defend with 1 armour and 2 mech_infantrys
Germans roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 3/7 hits, 2,67 expected hits
British roll dice for 1 armour and 2 mech_infantrys in Slovakia Hungary, round 2 : 1/3 hits, 1,17 expected hits
2 mech_infantrys owned by the British, 1 infantry owned by the Germans and 1 armour owned by the British lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from British with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 2 mech_infantrys
Battle in Caucasus
Germans attack with 1 armour, 2 infantry and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Caucasus, round 2 : 1/4 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Rostov to Ukraine
1 aaGun moved from Tambov to Volgograd
1 aaGun moved from Tambov to Rostov
1 aaGun moved from Novgorod to Belarus
1 fighter moved from Bryansk to Ukraine
1 fighter moved from Archangel to Ukraine
1 mech_infantry moved from Tambov to Belarus
1 infantry moved from Tambov to Rostov
1 armour moved from Rostov to Ukraine
1 mech_infantry moved from Rostov to Ukraine
1 armour moved from Rostov to Belarus
1 mech_infantry moved from Rostov to Caucasus
15 artilleries and 19 infantry moved from Tambov to Rostov
12 mech_infantrys moved from Finland to Novgorod
3 infantry moved from Denmark to Western Germany
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 battleship moved from 115 Sea Zone to 112 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Finland to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
1 fighter moved from Holland Belgium to 112 Sea Zone
1 tactical_bomber moved from Slovakia Hungary to Germany
1 fighter moved from Greater Southern Germany to Western Germany
1 fighter moved from Slovakia Hungary to 112 Sea Zone
1 fighter moved from Slovakia Hungary to Western Germany
1 fighter moved from Slovakia Hungary to Ukraine
1 armour moved from Tambov to Caucasus
1 armour and 1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 infantry moved from Western Germany to France
3 infantry moved from Germany to Western Germany
Place Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Novgorod
2 artilleries and 1 tactical_bomber placed in Western Germany
4 infantry placed in Germany
Germans undo move 4.
1 infantry placed in Western Germany
3 infantry placed in Germany
1 destroyer and 1 submarine placed in 112 Sea Zone
Germans undo move 3.
2 artilleries and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Germans collect 48 PUs (1 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
Purchase Units - Japanese
Japanese buy 3 fighters, 14 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Suiyuyan to Shensi
1 armour, 1 artillery, 8 infantry and 1 mech_infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Shensi
2 infantry moved from Yunnan to Szechwan
2 bombers moved from India to Szechwan
Combat - Japanese
Battle in Szechwan
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers and 2 infantry in Szechwan, round 2 : 2/4 hits, 1,67 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Shensi
Japanese attack with 1 armour, 1 artillery, 10 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 10 infantry and 1 mech_infantry in Shensi, round 2 : 1/13 hits, 2,83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 1 artillery, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Yenisey from Russians to Japanese
EDIT: Turning off Edit Mode
2 bombers moved from Szechwan to India
1 aaGun and 1 fighter moved from Burma to India
1 fighter moved from Hopei to India
4 artilleries and 7 infantry moved from Korea to Amur
1 infantry moved from Jehol to Manchuria
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Kweichow
1 infantry moved from Yunnan to Burma
3 infantry moved from French Indo China to Yunnan
3 infantry moved from Shantung to Anhwe
2 marines moved from Korea to 6 Sea Zone
2 battleships, 11 carriers, 2 cruisers and 2 marines moved from 6 Sea Zone to 35 Sea Zone
7 fighters and 7 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
3 artilleries and 7 infantry moved from Japan to 6 Sea Zone
3 artilleries, 5 destroyers, 7 infantry, 7 submarines and 5 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 4 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Japan to Korea
1 tactical_bomber moved from Japan to Korea
1 fighter moved from Japan to 35 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 carrier moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from 39 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to India
1 fighter moved from India to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 56 Sea Zone
Place Units - Japanese
3 infantry placed in India
3 infantry placed in French Indo China
3 infantry placed in Korea
3 infantry placed in Shantung
1 submarine placed in 6 Sea Zone
3 fighters, 2 infantry and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Move - Italians
1 bomber moved from Western Germany to Greece
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Combat - Italians
Strategic bombing raid in Greece
Americans roll AA dice in Greece : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Greece causes 0 damage total.
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 2/8 hits, 2,33 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
Turn Complete - Italians
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
4 artilleries and 10 infantry moved from Vyborg to Finland
2 armour and 2 mech_infantrys moved from Novgorod to Finland
1 armour and 1 mech_infantry moved from Vyborg to Finland
Combat - Russians
Battle in Finland
Russians attack with 3 armour, 4 artilleries, 10 infantry and 3 mech_infantrys
Germans defend with 1 aaGun and 1 infantry
Russians roll dice for 3 armour, 4 artilleries, 10 infantry and 3 mech_infantrys in Finland, round 2 : 8/20 hits, 5.67 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Finland
1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 3 armour, 4 artilleries, 9 infantry and 3 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 1 aaGun and 1 infantry
Non Combat Move - Russians
1 aaGun moved from Vyborg to Finland
2 fighters and 1 tactical_bomber moved from Novgorod to Russia
1 aaGun, 2 artilleries and 13 infantry moved from Belarus to Bryansk
9 infantry moved from Russia to Bryansk
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
6 infantry moved from Yenisey to Timguska
Place Units - Russians
10 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 37 PUs; end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Eastern United States to 102 Sea Zone
1 fighter moved from Western United States to 102 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 102 Sea Zone
1 marine moved from Eastern United States to 101 Sea Zone
1 cruiser and 1 marine moved from 101 Sea Zone to 102 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 armour moved from Western United States to Central United States
1 fighter moved from Guam to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 63 Sea Zone
2 aaGuns moved from Western United States to Central United States
Place Units - Americans
1 marine placed in Western United States
1 carrier and 1 destroyer placed in 10 Sea Zone
1 submarine and 1 transport placed in 101 Sea Zone
1 fighter placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 6 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 7 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 7 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Purchase Units - British
British buy 1 airfield, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to Southern France
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
Combat - British
Strategic bombing raid in Southern France
Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
Bombing raid in Southern France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in Iraq
British attack with 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Iraq, round 2 : 2/8 hits, 3.67 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Iraq
2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Iraq, round 3 : 2/7 hits, 3.50 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Iraq
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for British: 1 artillery and 1 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Syria from Neutral_Axis to British
EDIT: Turning off Edit Mode
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 fighter and 2 tactical_bombers moved from Iraq to Egypt
1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Iraq to 98 Sea Zone
1 aaGun moved from Trans-Jordan to Egypt
1 infantry moved from Alexandria to Egypt
2 infantry moved from Rhodesia to Belgian Congo
1 cruiser and 1 destroyer moved from 76 Sea Zone to 79 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 aaGun, 1 artillery and 2 infantry moved from Burma to India
3 infantry moved from Shan State to Burma
1 bomber moved from Southern France to United Kingdom
1 destroyer moved from 110 Sea Zone to 102 Sea Zone
Place Units - British
1 fighter placed in United Kingdom
1 airfield and 1 factory_minor placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
2 artilleries and 5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Some Units in India change ownership: 2 artilleries and 5 infantry
Combat Hit Differential Summary :
Chinese regular : -1.50
Japanese regular : -0.33
Germans AA : -0.17
Neutral_Axis regular : 0.67
British regular : -3.17
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Persia to Iraq
Combat - ANZAC
Battle in Iraq
ANZAC attack with 2 infantry
Italians defend with 1 armour
ANZAC roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0.33 expected hits
Italians roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Iraq
ANZAC win, taking Iraq from Italians with 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 carrier and 1 fighter moved from 54 Sea Zone to 21 Sea Zone
1 fighter moved from Queensland to Guam
1 fighter moved from Midway to 21 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
1 carrier and 1 submarine placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1
ANZAC collect 18 PUs (1 lost to blockades); end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
2 infantry moved from Persia to Eastern Persia
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to West Indies
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 bomber moved from Tunisia to 96 Sea Zone
2 fighters moved from Southern Italy to 96 Sea Zone
Combat - Italians
Battle in West Indies
Battle in 96 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 2 fighters
British defend with 1 submarine
Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
British roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 submarine owned by the British lost in 96 Sea Zone
Italians win, taking West Indies from Americans with 1 bomber and 2 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for British: 1 submarine
Non Combat Move - Italians
2 aaGuns moved from Romania to Bessarabia
1 armour moved from Yugoslavia to Bessarabia
1 armour moved from Greece to Romania
1 infantry moved from Greece to Bulgaria
1 aaGun and 1 infantry moved from Yugoslavia to Romania
1 artillery moved from Northern Italy to Yugoslavia
1 aaGun, 1 artillery and 1 infantry moved from Southern France to Northern Italy
1 bomber and 2 fighters moved from 96 Sea Zone to Southern Italy
1 armour and 1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Tunisia to Libya
1 artillery moved from Tunisia to Libya
2 infantry moved from Tunisia to Algeria
1 battleship and 1 destroyer moved from 92 Sea Zone to 95 Sea Zone
Place Units - Italians
2 mech_infantrys placed in Northern Italy
1 submarine and 2 transports placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 battleship, 2 destroyers, 1 submarine and 2 transports
EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun, 1 artillery and 1 infantry
EDIT: Adding units owned by Italians to Southern France: 1 aaGun, 1 artillery and 1 infantry
EDIT: Adding units owned by Italians to 93 Sea Zone: 1 battleship, 2 destroyers, 1 submarine and 2 transports
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone
1 artillery moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Dutch New Guinea
4 fighters moved from 55 Sea Zone to Dutch New Guinea
1 fighter moved from 27 Sea Zone to 33 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Italians
Combat - ANZAC
Battle in 33 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 33 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Dutch New Guinea
ANZAC attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC roll dice for 1 artillery, 4 fighters and 1 infantry in Dutch New Guinea, round 2 : 2/6 hits, 2.67 expected hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/3 hits, 1.50 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Dutch New Guinea
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC roll dice for 4 fighters in Dutch New Guinea, round 3 : 1/4 hits, 2.00 expected hits
Japanese roll dice for 1 fighter in Dutch New Guinea, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in Dutch New Guinea
ANZAC win with 4 fighters remaining. Battle score for attacker is 16
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
Non Combat Move - ANZAC
4 fighters moved from Dutch New Guinea to 55 Sea Zone
1 fighter moved from 33 Sea Zone to 27 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Turn Complete - French
@BombsAway glad that you’re back, the guys in paris no so… ;-)
max defence (keep tactical before tanks).
please lose units of same defence value in order:
french
soviets
us
brits (so keep brit fighter till end)