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Test summary from TripleA, engine version: 2.5.22294, time: 3:54:19 PM
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TripleA Turn Summary: Yamamoto round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Yamamoto 2 Submarines moved from sz30 to sz25 3 Submarines moved from sz20 to sz25 1 Submarine moved from sz21 to sz25 1 Cruiser and 1 Submarine moved from sz11 to sz25 2 EarlyFighters moved from sz20 to sz25 2 EarlyFighters moved from sz11 to sz25 1 Submarine moved from sz12 to sz25 1 Submarine moved from sz17 to sz45 1 EarlyFighter moved from Marcus to sz45 1 Submarine moved from sz76 to sz70 1 EarlyFighter moved from Iwo Jima to sz70 1 Bomber moved from Tokyo to sz70 1 Bomber moved from Japan to sz70 1 Destroyer and 1 Submarine moved from sz78 to sz71 1 Submarine moved from sz67 to sz60 1 Submarine moved from sz67 to sz60 2 EarlyFighters moved from sz78 to sz70 1 Destroyer and 2 EarlyFighters moved from sz74 to sz68 2 EarlyFighters moved from Tokyo to sz71 1 Infantry moved from Hainan to sz67 1 Infantry moved from sz67 to Macau 1 Artillery and 1 Infantry moved from Kwangsi to N.French I. 1 Artillery and 1 Infantry moved from Kwangsi to Kiangsi 1 Infantry moved from Kwangsi to Macau 1 Tank moved from Kwangsi to N.French I. 1 Transport moved from sz74 to sz67 1 Artillery and 1 Infantry moved from Hainan to sz67 1 Artillery, 1 Infantry and 1 Transport moved from sz67 to sz68 1 Artillery and 1 Infantry moved from sz68 to W.Borneo 1 Artillery and 1 Infantry moved from Nagasaki to sz78 1 Infantry moved from Nagasaki to sz78 1 Infantry moved from Nagasaki to sz78 1 Tank moved from Kochi to sz78 1 Infantry moved from Bonin to sz78 1 Artillery moved from Bonin to sz78 1 Infantry, 1 Tank and 1 Transport moved from sz78 to sz74 2 Artillerys, 2 Infantrys and 2 Transports moved from sz78 to sz74 2 Artillerys, 3 Infantrys and 1 Tank moved from sz74 to Manila 1 Infantry and 1 T.Boat moved from sz78 to sz74 1 Infantry moved from sz74 to Manila 4 Tanks moved from Hopeh to Shangsi 4 Infantrys moved from Hopeh to E.Shansi 1 Infantry moved from Hopeh to E.Shansi 1 EarlyFighter moved from Korea to sz60 2 Artillerys, 4 Infantrys and 1 Tank moved from Korea to Manchuria Purchase Units - Yamamoto Yamamoto buy 3 B.Transports and 2 Destroyers; Remaining resources: 0 PUs; Combat - Yamamoto Battle in N.French I. Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank Dutch defend with 1 Artillery, 1 Infantry and 1 Tank Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.French I., round 2 : 3/3 hits, 1.17 expected hits Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.French I., round 2 : 0/3 hits, 1.17 expected hits 1 Artillery owned by the Dutch, 1 Infantry owned by the Dutch and 1 Tank owned by the Dutch lost in N.French I. Yamamoto win, taking N.French I. from Dutch with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 11 Casualties for Dutch: 1 Artillery, 1 Infantry and 1 Tank Battle in sz70 Yamamoto attack with 2 Bombers, 3 EarlyFighters and 1 Submarine Americans defend with 1 Destroyer, 1 Submarine and 1 Transport Yamamoto roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 2 Bombers and 3 EarlyFighters in sz70, round 2 : 5/5 hits, 2.33 expected hits Americans roll dice for 1 Destroyer and 1 Transport in sz70, round 2 : 0/2 hits, 0.67 expected hits 1 Destroyer owned by the Americans, 1 Submarine owned by the Americans and 1 Transport owned by the Americans lost in sz70 Yamamoto win with 2 Bombers, 3 EarlyFighters and 1 Submarine remaining. Battle score for attacker is 20 Casualties for Americans: 1 Destroyer, 1 Submarine and 1 Transport Battle in sz71 Yamamoto attack with 1 Destroyer, 2 EarlyFighters and 1 Submarine Americans defend with 1 Submarine Yamamoto roll dice for 1 Submarine in sz71, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz71, round 2 : 0/1 hits, 0.17 expected hits 1 Submarine owned by the Americans lost in sz71 Yamamoto win with 1 Destroyer, 2 EarlyFighters and 1 Submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 Submarine Battle in sz60 Yamamoto attack with 1 EarlyFighter and 2 Submarines Dutch defend with 2 Destroyers, 1 Submarine and 2 Transports Yamamoto roll dice for 2 Submarines in sz60, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Submarine in sz60, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 EarlyFighter in sz60, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 2 Destroyers and 2 Transports in sz60, round 2 : 2/4 hits, 1.33 expected hits 2 Submarines owned by the Yamamoto lost in sz60 1 EarlyFighter owned by the Yamamoto retreated Dutch win with 2 Destroyers, 1 Submarine and 2 Transports remaining. Battle score for attacker is -12 Casualties for Yamamoto: 2 Submarines Battle in Kiangsi Yamamoto attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry and 1 Tank Yamamoto roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry and 1 Tank in Kiangsi, round 2 : 0/2 hits, 0.83 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry and 1 Tank in Kiangsi, round 3 : 0/2 hits, 0.83 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 4 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry and 1 Tank in Kiangsi, round 4 : 2/2 hits, 0.83 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Kiangsi Chinese win with 1 Infantry and 1 Tank remaining. Battle score for attacker is -6 Casualties for Yamamoto: 1 Artillery and 1 Infantry Battle in Macau Yamamoto attack with 2 Infantrys Chinese defend with 1 Infantry Yamamoto roll dice for 2 Infantrys in Macau, round 2 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Macau, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Infantrys in Macau, round 3 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Macau, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Macau Yamamoto roll dice for 1 Infantry in Macau, round 4 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 Infantry in Macau, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Macau Chinese win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Yamamoto: 2 Infantrys Battle in Manila Yamamoto attack with 2 Artillerys, 4 Infantrys and 1 Tank Americans defend with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank Yamamoto roll dice for 2 Artillerys, 4 Infantrys and 1 Tank in Manila, round 2 : 1/7 hits, 2.17 expected hits Americans roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank in Manila, round 2 : 2/5 hits, 2.00 expected hits 2 Infantrys owned by the Yamamoto and 1 Infantry owned by the Americans lost in Manila Yamamoto roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Manila, round 3 : 2/5 hits, 1.83 expected hits Americans roll dice for 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank in Manila, round 3 : 4/4 hits, 1.67 expected hits 2 Artillerys owned by the Yamamoto, 2 Infantrys owned by the Yamamoto, 1 Artillery owned by the Americans and 1 Infantry owned by the Americans lost in Manila Yamamoto roll dice for 1 Tank in Manila, round 4 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 EarlyFighter and 1 Tank in Manila, round 4 : 1/2 hits, 1.00 expected hits 1 Tank owned by the Yamamoto lost in Manila Americans win with 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is -13 Casualties for Yamamoto: 2 Artillerys, 4 Infantrys and 1 Tank Casualties for Americans: 1 Artillery and 2 Infantrys Battle in sz25 Yamamoto attack with 1 Cruiser, 4 EarlyFighters and 8 Submarines Americans defend with 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer Yamamoto roll dice for 8 Submarines in sz25, round 2 : 2/8 hits, 2.67 expected hits Units damaged: 2 Battleships owned by the Americans Yamamoto roll dice for 1 Cruiser and 4 EarlyFighters in sz25, round 2 : 2/5 hits, 1.83 expected hits Units damaged: 1 Battleship owned by the Americans Americans roll dice for 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer in sz25, round 2 : 3/7 hits, 4.00 expected hits 1 Destroyer owned by the Americans and 3 Submarines owned by the Yamamoto lost in sz25 Yamamoto roll dice for 5 Submarines in sz25, round 3 : 1/5 hits, 1.67 expected hits 1 Cruiser owned by the Americans lost in sz25 Yamamoto roll dice for 1 Cruiser and 4 EarlyFighters in sz25, round 3 : 5/5 hits, 1.83 expected hits Americans roll dice for 3 Battleships and 2 Carriers in sz25, round 3 : 1/5 hits, 3.00 expected hits 2 Carriers owned by the Americans, 1 Submarine owned by the Yamamoto and 3 Battleships owned by the Americans lost in sz25 Yamamoto win with 1 Cruiser, 4 EarlyFighters and 4 Submarines remaining. Battle score for attacker is 82 Casualties for Yamamoto: 4 Submarines Casualties for Americans: 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer Battle in sz68 Yamamoto attack with 1 Destroyer, 2 EarlyFighters and 1 Transport British defend with 1 Submarine British roll dice for 1 Submarine in sz68, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Destroyer, 2 EarlyFighters and 1 Transport in sz68, round 2 : 1/3 hits, 1.00 expected hits 1 Submarine owned by the British lost in sz68 Yamamoto win with 1 Destroyer, 2 EarlyFighters and 1 Transport remaining. Battle score for attacker is 6 Casualties for British: 1 Submarine Battle in sz45 Yamamoto attack with 1 EarlyFighter and 1 Submarine Americans defend with 1 Destroyer and 1 Transport Yamamoto roll dice for 1 Submarine in sz45, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 EarlyFighter in sz45, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer and 1 Transport in sz45, round 2 : 1/2 hits, 0.67 expected hits 1 Submarine owned by the Yamamoto lost in sz45 Yamamoto roll dice for 1 EarlyFighter in sz45, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer and 1 Transport in sz45, round 3 : 0/2 hits, 0.67 expected hits 1 EarlyFighter owned by the Yamamoto retreated Americans win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is -6 Casualties for Yamamoto: 1 Submarine Battle in W.Borneo Yamamoto attack with 1 Artillery and 1 Infantry British defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Infantry in W.Borneo, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 Artillery and 1 Infantry in W.Borneo, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in W.Borneo Yamamoto roll dice for 1 Artillery and 1 Infantry in W.Borneo, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 Artillery in W.Borneo, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Artillery owned by the British lost in W.Borneo Yamamoto win, taking W.Borneo from British with 1 Artillery remaining. Battle score for attacker is 4 Casualties for British: 1 Artillery and 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in Shangsi Yamamoto attack with 4 Tanks Chinese defend with 1 Infantry Yamamoto roll dice for 4 Tanks in Shangsi, round 2 : 1/4 hits, 2.00 expected hits Chinese roll dice for 1 Infantry in Shangsi, round 2 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Shangsi Yamamoto win, taking Shangsi from Chinese with 3 Tanks remaining. Battle score for attacker is -3 Casualties for Yamamoto: 1 Tank Casualties for Chinese: 1 Infantry Non Combat Move - Yamamoto 1 EarlyFighter could not land in sz60 and was removed 2 Artillerys, 6 Infantrys and 2 Tanks moved from S.Japan to Nagasaki 6 Infantrys moved from Tokyo to S.Japan 2 Tanks moved from Tokyo to Nagasaki 1 Artillery moved from Tokyo to S.Japan 2 Artillerys, 8 Infantrys and 4 Tanks moved from Japan to S.Japan 4 Tanks moved from S.Japan to Nagasaki 1 Carrier moved from sz78 to sz71 2 Bombers moved from sz70 to Iwo Jima 1 EarlyFighter moved from sz70 to Iwo Jima 2 EarlyFighters moved from sz70 to sz71 1 Carrier moved from sz74 to sz71 2 EarlyFighters moved from sz68 to Nagasaki 1 Destroyer, 1 Submarine and 3 Transports moved from sz16 to sz78 1 Carrier moved from sz20 to sz11 4 EarlyFighters moved from sz25 to sz11 1 EarlyFighter moved from sz45 to Iwo Jima Place Units - Yamamoto 3 B.Transports and 2 Destroyers placed in sz78 Turn Complete - Yamamoto Yamamoto collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17 Yamamoto regular : 0.17 Americans regular : -2.00 British regular : -0.17 Dutch regular : -0.67
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Chinese 1 Infantry moved from Chunking to Kwangsi Chinese take Kwangsi from Yamamoto 1 Infantry moved from Kwangtung to Hongkong 1 Infantry moved from Macau to Hongkong 1 Tank moved from Kiangsi to Hongkong 1 Infantry moved from Kiangsi to Kwangtung 1 Infantry moved from Kichedung to Hankou 1 Infantry moved from Hankou to Hanan 1 Tank moved from W.Chunking to Hanan 2 Infantrys moved from N.Chunking to Hanan 1 Infantry moved from W.Sian to Hanan 1 Tank moved from Szechwan to Hanan 1 Artillery and 1 Infantry moved from Sian to Shangsi 1 Artillery and 2 Infantrys moved from Szechwan to Shangsi 1 Infantry moved from Szechwan to Shangsi 1 Infantry moved from Gansu to Shangsi 1 Infantry moved from Sikang to Szechwan 1 EarlyFighter moved from Xining to Hanan 1 Infantry moved from Haixi to W.Mongolia 1 Infantry moved from Quyan to W.Mongolia 2 Tanks moved from Urumal to W.Mongolia 1 EarlyFighter moved from Urumal to W.Mongolia 1 Infantry moved from Yecheng to Quyan 1 Infantry moved from Ming Jong to Gobi 1 Infantry moved from Tsingnan to Gobi 2 Tanks moved from Xining to Tsingnan 3 Tanks moved from Tsingnan to Gobi 2 Artillerys and 5 Infantrys moved from Xining to Tsingnan 1 Infantry moved from Nancheng to Sikang 1 Artillery and 1 Infantry moved from Urumal to Quyan Purchase Units - Chinese Chinese buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Gobi Chinese attack with 2 Infantrys and 3 Tanks Neutral defend with 1 Bunker Chinese roll dice for 2 Infantrys and 3 Tanks in Gobi, round 2 : 2/5 hits, 1.83 expected hits Neutral roll dice for 1 Bunker in Gobi, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in Gobi Chinese loses 0 PUs for violating Gobis neutrality. Chinese win, taking Gobi from Neutral with 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Bunker Battle in Shangsi Chinese attack with 2 Artillerys and 5 Infantrys Yamamoto defend with 3 Tanks Chinese roll dice for 2 Artillerys and 5 Infantrys in Shangsi, round 2 : 4/7 hits, 1.83 expected hits Yamamoto roll dice for 3 Tanks in Shangsi, round 2 : 1/3 hits, 1.50 expected hits 3 Tanks owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Shangsi Chinese win, taking Shangsi from Yamamoto with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 13 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 3 Tanks Battle in W.Mongolia Chinese attack with 1 EarlyFighter, 2 Infantrys and 2 Tanks Neutral defend with 1 Bunker Chinese roll dice for 1 EarlyFighter, 2 Infantrys and 2 Tanks in W.Mongolia, round 2 : 3/5 hits, 1.67 expected hits Neutral roll dice for 1 Bunker in W.Mongolia, round 2 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral and 1 Infantry owned by the Chinese lost in W.Mongolia Chinese loses 0 PUs for violating W.Mongolias neutrality. Chinese win, taking W.Mongolia from Neutral with 1 EarlyFighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Infantry Casualties for Neutral: 1 Bunker Non Combat Move - Chinese 1 EarlyFighter moved from W.Mongolia to Tsingnan Place Units - Chinese 3 Infantrys placed in Xining Turn Complete - Chinese Chinese collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.50 Chinese regular : 3.67 Neutral regular : 0.00
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TripleA Turn Summary: Hisaichi round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Hisaichi 1 Artillery and 1 Infantry moved from Fukien to Kichedung 1 Artillery and 1 Infantry moved from Fukien to Hankou 1 Infantry moved from Fukien to Kwangtung 1 Tank moved from Fukien to Kwangtung 1 Tank moved from Fukien to Hankou 1 Tank moved from Fukien to Kichedung 1 EarlyFighter moved from Fukien to Kwangtung 1 Infantry moved from Shantung to Nanking 1 Artillery moved from Shansi to Nanking 1 Infantry moved from Shantung to Nanking 1 Artillery and 1 Infantry moved from Shansi to Sian 3 Infantrys moved from Shansi to Shangsi 1 Artillery and 3 Infantrys moved from E.Shansi to N.Shangsi 1 EarlyFighter moved from Peking to Shangsi 1 Tank moved from E.Shansi to Shangsi 1 Tank moved from Peking to Shangsi 1 Tank moved from Shantung to Sian 2 EarlyFighters moved from Formosa to sz60 1 Bomber moved from Formosa to sz60 2 Artillerys and 2 Infantrys moved from Formosa to sz74 1 Infantry moved from Formosa to sz74 2 Artillerys, 2 Infantrys and 2 Transports moved from sz74 to sz60 2 Artillerys and 2 Infantrys moved from sz60 to S.Borneo 1 Infantry and 1 T.Boat moved from sz74 to sz67 1 Infantry moved from sz67 to Macau Hisaichi take Macau from Chinese 1 Battleship, 1 Destroyer and 1 Submarine moved from sz74 to sz60 3 Tanks moved from Seoul to sz79 2 Artillerys moved from Seoul to sz79 6 Infantrys moved from Seoul to sz79 1 Infantry, 1 Tank and 1 Transport moved from sz79 to sz74 1 Infantry, 1 Tank and 1 Transport moved from sz79 to sz74 1 Infantry, 1 Tank and 1 Transport moved from sz79 to sz74 1 Artillery, 1 Infantry and 1 Transport moved from sz79 to sz74 1 Artillery, 1 Infantry and 1 Transport moved from sz79 to sz74 1 Infantry and 1 Transport moved from sz79 to sz74 1 Tank moved from Formosa to sz74 2 Artillerys, 6 Infantrys, 4 Tanks and 6 Transports moved from sz74 to sz67 2 Artillerys, 6 Infantrys and 4 Tanks moved from sz67 to Hongkong 1 Tank moved from Tientsin to E.Shansi 4 EarlyFighters moved from sz79 to sz60 Purchase Units - Hisaichi Hisaichi buy 2 B.Transports, 1 Factory, 1 Infantry and 2 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Kwangtung Hisaichi attack with 1 EarlyFighter, 1 Infantry and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in Kwangtung, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Kwangtung Hisaichi win, taking Kwangtung from Chinese with 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Sian Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Sian, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Sian, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Sian Hisaichi win, taking Sian from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Hongkong Hisaichi attack with 2 Artillerys, 6 Infantrys and 4 Tanks British defend with 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys; Chinese defend with 2 Infantrys and 1 Tank Hisaichi roll dice for 2 Artillerys, 6 Infantrys and 4 Tanks in Hongkong, round 2 : 3/12 hits, 4.00 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 1 Bunker, 4 Infantrys and 1 Tank in Hongkong, round 2 : 5/6 hits, 2.33 expected hits 5 Infantrys owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Hongkong Hisaichi roll dice for 2 Artillerys, 1 Infantry and 4 Tanks in Hongkong, round 3 : 4/7 hits, 3.00 expected hits British roll dice for 1 Bunker, 2 Infantrys and 1 Tank in Hongkong, round 3 : 2/4 hits, 1.67 expected hits 1 Bunker owned by the British, 1 Tank owned by the Chinese, 2 Infantrys owned by the British, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Hongkong Hisaichi win, taking Hongkong from British with 1 Artillery and 4 Tanks remaining. Battle score for attacker is 3 Casualties for Hisaichi: 1 Artillery and 6 Infantrys Casualties for Chinese: 2 Infantrys and 1 Tank Casualties for British: 1 Bunker and 2 Infantrys Battle in sz60 Hisaichi attack with 1 Battleship, 1 Bomber, 1 Destroyer, 6 EarlyFighters, 1 Submarine and 2 Transports Dutch defend with 2 Destroyers, 1 Submarine and 2 Transports Hisaichi roll dice for 1 Submarine in sz60, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Submarine in sz60, round 2 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Battleship, 1 Bomber, 1 Destroyer, 6 EarlyFighters and 2 Transports in sz60, round 2 : 2/9 hits, 3.67 expected hits Dutch roll dice for 2 Destroyers and 2 Transports in sz60, round 2 : 3/4 hits, 1.33 expected hits Units damaged: 1 Battleship owned by the Hisaichi 2 Transports owned by the Dutch, 1 Destroyer owned by the Hisaichi and 1 Submarine owned by the Hisaichi lost in sz60 Dutch roll dice for 1 Submarine in sz60, round 3 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Battleship, 1 Bomber, 6 EarlyFighters and 2 Transports in sz60, round 3 : 2/8 hits, 3.33 expected hits Dutch roll dice for 2 Destroyers in sz60, round 3 : 0/2 hits, 1.00 expected hits 1 Submarine owned by the Dutch and 1 Destroyer owned by the Dutch lost in sz60 Hisaichi roll dice for 1 Battleship, 1 Bomber, 6 EarlyFighters and 2 Transports in sz60, round 4 : 6/8 hits, 3.33 expected hits Dutch roll dice for 1 Destroyer in sz60, round 4 : 1/1 hits, 0.50 expected hits 1 EarlyFighter owned by the Hisaichi and 1 Destroyer owned by the Dutch lost in sz60 Hisaichi win with 1 Battleship, 1 Bomber, 5 EarlyFighters and 2 Transports remaining. Battle score for attacker is 12 Casualties for Hisaichi: 1 Destroyer, 1 EarlyFighter and 1 Submarine Casualties for Dutch: 2 Destroyers, 1 Submarine and 2 Transports Battle in Kichedung Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kichedung, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Kichedung, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kichedung Hisaichi win, taking Kichedung from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Hankou Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hankou, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Hankou, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Hankou Hisaichi roll dice for 1 Artillery and 1 Tank in Hankou, round 3 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Hankou, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hankou Hisaichi win, taking Hankou from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Shangsi Hisaichi attack with 1 EarlyFighter, 3 Infantrys and 2 Tanks Chinese defend with 2 Artillerys and 4 Infantrys Hisaichi roll dice for 1 EarlyFighter, 3 Infantrys and 2 Tanks in Shangsi, round 2 : 1/6 hits, 1.83 expected hits Chinese roll dice for 2 Artillerys and 4 Infantrys in Shangsi, round 2 : 3/6 hits, 2.00 expected hits 3 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shangsi Hisaichi roll dice for 1 EarlyFighter and 2 Tanks in Shangsi, round 3 : 3/3 hits, 1.33 expected hits Chinese roll dice for 2 Artillerys and 3 Infantrys in Shangsi, round 3 : 3/5 hits, 1.67 expected hits 2 Tanks owned by the Hisaichi, 1 EarlyFighter owned by the Hisaichi and 3 Infantrys owned by the Chinese lost in Shangsi Chinese win with 2 Artillerys remaining. Battle score for attacker is -16 Casualties for Hisaichi: 1 EarlyFighter, 3 Infantrys and 2 Tanks Casualties for Chinese: 4 Infantrys Battle in N.Shangsi Hisaichi attack with 1 Artillery and 3 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 3 Infantrys in N.Shangsi, round 2 : 3/4 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in N.Shangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in N.Shangsi Hisaichi win, taking N.Shangsi from Chinese with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in S.Borneo Hisaichi attack with 2 Artillerys and 2 Infantrys Dutch defend with 1 AAGun, 1 Artillery, 1 EarlyFighter, 1 Factory, 1 Infantry and 1 Tank Hisaichi roll dice for 2 Artillerys and 2 Infantrys in S.Borneo, round 2 : 2/4 hits, 1.33 expected hits Dutch roll dice for 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank in S.Borneo, round 2 : 3/4 hits, 1.67 expected hits 1 Artillery owned by the Dutch, 1 Infantry owned by the Dutch, 2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in S.Borneo Hisaichi roll dice for 1 Artillery in S.Borneo, round 3 : 1/1 hits, 0.33 expected hits Dutch roll dice for 1 EarlyFighter and 1 Tank in S.Borneo, round 3 : 2/2 hits, 1.00 expected hits 1 Tank owned by the Dutch and 1 Artillery owned by the Hisaichi lost in S.Borneo Dutch win with 1 EarlyFighter remaining. Battle score for attacker is -1 Casualties for Hisaichi: 2 Artillerys and 2 Infantrys Casualties for Dutch: 1 Artillery, 1 Infantry and 1 Tank Battle in Nanking Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Nanking, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Nanking, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Nanking Hisaichi win, taking Nanking from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 4 Infantrys moved from Peking to E.Shansi 1 Infantry moved from Shantung to Shansi 4 Infantrys moved from Tientsin to Peking 1 Tank moved from Tientsin to Shansi 2 Tanks moved from Fukien to Hankou 3 Infantrys moved from Fukien to Kwangtung 1 EarlyFighter moved from Kwangtung to Kichedung 1 Destroyer moved from sz79 to sz67 2 Carriers, 1 Destroyer and 3 Submarines moved from sz79 to sz68 1 Bomber moved from sz60 to Phuket 4 EarlyFighters moved from sz60 to sz68 1 EarlyFighter moved from sz60 to W.Borneo 1 Bomber moved from Seoul to Formosa 1 EarlyFighter moved from Seoul to N.French I. 1 EarlyFighter moved from Kichedung to Shantung Place Units - Hisaichi 2 B.Transports placed in sz79 1 Infantry and 2 Tankettes placed in Seoul 1 Factory placed in Tientsin Turn Complete - Hisaichi Hisaichi collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : 3.00 Dutch regular : 3.17 British regular : 3.00 Hisaichi regular : 3.33
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TripleA Turn Summary: Dutch round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Dutch 1 Destroyer moved from sz81 to sz70 1 EarlyFighter moved from Sarong to sz70 1 EarlyFighter moved from S.Borneo to sz70 1 Artillery and 1 Infantry moved from E.Borneo to W.Borneo 2 Infantrys moved from Borneo to W.Borneo 1 Artillery, 1 Infantry and 1 Tank moved from Sumatra to N.S 1 T.Boat moved from sz57 to sz59 1 Infantry moved from Soem to sz57 1 Infantry moved from Lambok to sz57 2 Infantrys and 1 Transport moved from sz57 to sz61 2 Infantrys moved from sz61 to N.S 1 Infantry moved from Java to Sumatra 1 Infantry moved from Bava to sz59 1 Infantry moved from sz59 to Java 1 Artillery and 2 Infantrys moved from Frenchindochina to N.French I. Purchase Units - Dutch Dutch buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Battle in W.Borneo Dutch attack with 1 Artillery and 3 Infantrys Hisaichi defend with 1 EarlyFighter; Yamamoto defend with 1 Artillery Dutch roll dice for 1 Artillery and 3 Infantrys in W.Borneo, round 2 : 2/4 hits, 1.00 expected hits Yamamoto roll dice for 1 Artillery and 1 EarlyFighter in W.Borneo, round 2 : 1/2 hits, 0.83 expected hits 1 Artillery owned by the Yamamoto, 1 EarlyFighter owned by the Hisaichi and 1 Infantry owned by the Dutch lost in W.Borneo Dutch win, taking W.Borneo from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 10 Casualties for Dutch: 1 Infantry Casualties for Yamamoto: 1 Artillery Casualties for Hisaichi: 1 EarlyFighter Battle in sz70 Dutch attack with 1 Destroyer and 2 EarlyFighters Yamamoto defend with 1 Submarine Yamamoto roll dice for 1 Submarine in sz70, round 2 : 1/1 hits, 0.17 expected hits Dutch roll dice for 1 Destroyer and 2 EarlyFighters in sz70, round 2 : 1/3 hits, 1.00 expected hits 1 Submarine owned by the Yamamoto and 1 Destroyer owned by the Dutch lost in sz70 Dutch win with 2 EarlyFighters remaining. Battle score for attacker is -2 Casualties for Dutch: 1 Destroyer Casualties for Yamamoto: 1 Submarine Battle in N.French I. Dutch attack with 1 Artillery and 2 Infantrys Hisaichi defend with 1 EarlyFighter; Yamamoto defend with 1 Artillery, 1 Infantry and 1 Tank Dutch roll dice for 1 Artillery and 2 Infantrys in N.French I., round 2 : 0/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank in N.French I., round 2 : 2/4 hits, 1.67 expected hits 2 Infantrys owned by the Dutch lost in N.French I. Dutch roll dice for 1 Artillery in N.French I., round 3 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank in N.French I., round 3 : 2/4 hits, 1.67 expected hits 1 Artillery owned by the Dutch and 1 Infantry owned by the Yamamoto lost in N.French I. Yamamoto win with 1 Artillery, 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is -6 Casualties for Dutch: 1 Artillery and 2 Infantrys Casualties for Yamamoto: 1 Infantry Non Combat Move - Dutch 1 Infantry moved from Celebs to sz58 1 Infantry and 1 T.Boat moved from sz58 to sz70 1 Artillery and 1 Infantry moved from Sarong to sz81 1 Artillery, 1 Infantry and 1 Transport moved from sz81 to sz70 1 Artillery, 2 EarlyFighters and 2 Infantrys moved from sz70 to Davao Place Units - Dutch 3 Infantrys placed in S.Borneo Turn Complete - Dutch Dutch collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.67 Dutch regular : 0.83
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TripleA Turn Summary: Thai round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Thai 2 Artillerys and 2 Infantrys moved from Phuket to sz73 2 Artillerys, 1 Destroyer, 2 Infantrys, 1 T.Boat and 2 Transports moved from sz73 to sz60 2 Artillerys moved from sz60 to S.Borneo 2 Infantrys moved from sz60 to S.Borneo 1 Tank moved from Thailand to Frenchindochina Thai take Frenchindochina from Dutch 1 Tank moved from Frenchindochina to Thailand 1 Artillery and 3 Infantrys moved from Thailand to Burma 1 Tank moved from Phuket to Burma 1 EarlyFighter moved from Phuket to Burma Purchase Units - Thai Thai buy 6 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in Burma Thai attack with 1 Artillery, 1 EarlyFighter, 3 Infantrys and 1 Tank British defend with 1 Artillery, 1 EarlyFighter, 3 Infantrys and 1 Tank Thai roll dice for 1 Artillery, 1 EarlyFighter, 3 Infantrys and 1 Tank in Burma, round 2 : 2/6 hits, 1.83 expected hits British roll dice for 1 Artillery, 1 EarlyFighter, 3 Infantrys and 1 Tank in Burma, round 2 : 3/6 hits, 2.33 expected hits 3 Infantrys owned by the Thai and 2 Infantrys owned by the British lost in Burma Thai roll dice for 1 Artillery, 1 EarlyFighter and 1 Tank in Burma, round 3 : 0/3 hits, 1.17 expected hits British roll dice for 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank in Burma, round 3 : 3/4 hits, 1.67 expected hits 1 EarlyFighter owned by the Thai, 1 Tank owned by the Thai and 1 Artillery owned by the Thai lost in Burma British win with 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is -19 Casualties for Thai: 1 Artillery, 1 EarlyFighter, 3 Infantrys and 1 Tank Casualties for British: 2 Infantrys Battle in S.Borneo Thai attack with 2 Artillerys and 2 Infantrys Dutch defend with 1 AAGun, 1 Factory and 3 Infantrys Thai roll dice for 2 Artillerys and 2 Infantrys in S.Borneo, round 2 : 1/4 hits, 1.33 expected hits Dutch roll dice for 3 Infantrys in S.Borneo, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Thai and 1 Infantry owned by the Dutch lost in S.Borneo Thai roll dice for 2 Artillerys in S.Borneo, round 3 : 2/2 hits, 0.67 expected hits Dutch roll dice for 2 Infantrys in S.Borneo, round 3 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Dutch and 1 Artillery owned by the Thai lost in S.Borneo Thai captures 29PUs while taking Dutch capital Thai win, taking S.Borneo from Dutch with 1 Artillery remaining. Battle score for attacker is -2 Casualties for Thai: 1 Artillery and 2 Infantrys Casualties for Dutch: 3 Infantrys Non Combat Move - Thai Place Units - Thai 6 Infantrys placed in Phuket Turn Complete - Thai Thai collect 15 PUs; end with 44 PUs
Combat Hit Differential Summary :
Thai regular : 0.00 Dutch regular : 1.33 British regular : 2.00
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - British 1 EarlyFighter moved from Malaya to Davao 1 Tank moved from N.B to E.Borneo 1 Infantry moved from N.B to Borneo 1 Destroyer and 2 Transports moved from sz49 to sz52 1 Submarine moved from sz47 to sz70 1 Infantry moved from Moresby to E.G 1 Infantry moved from N.G to New Guinea 1 Infantry moved from Moresby to New Guinea 1 Artillery and 1 Infantry moved from Burma to Thailand 1 Infantry moved from E.India to sz64 1 Infantry moved from Bengal to sz64 2 Infantrys and 2 T.Boats moved from sz64 to sz66 1 Submarine moved from sz64 to sz66 1 EarlyFighter moved from Burma to Thailand 1 Infantry moved from sz66 to Thailand 1 Infantry moved from sz66 to Malaya 1 Transport moved from sz63 to sz66 1 Infantry moved from Amdanam to sz66 1 Artillery moved from S.A to sz66 1 Artillery and 1 Infantry moved from sz66 to Malaya 1 Artillery and 1 Infantry moved from Ceylon to sz63 1 Artillery, 2 Destroyers, 1 Infantry, 1 Submarine and 1 Transport moved from sz63 to sz66 1 Artillery and 1 Infantry moved from sz66 to Malaya 1 EarlyFighter moved from Calcutta to Malaya 1 Infantry moved from Nepal to Bengal 1 Infantry moved from Nagpur to E.India 1 Artillery and 1 Infantry moved from C.India to E.India 1 Tank moved from S.India to C.India 1 Infantry moved from M.India to C.India 1 Artillery, 4 Infantrys and 1 Tank moved from Calcutta to C.India 1 Tank moved from C.India to E.India 1 EarlyFighter moved from Bhopa to N.S 1 EarlyFighter moved from Dheli to Bengal 1 Artillery and 1 Infantry moved from Bhopal to Bikaner 1 Infantry moved from W.India to Bikaner 1 Tank moved from Dheli to Bikaner 2 Infantrys moved from Dheli to Bhopal 1 Artillery and 1 Infantry moved from Bhopa to Bhopal 2 Infantrys moved from India to Bhopa 1 Infantry moved from Arawa to Choiseoul 1 Infantry moved from Canada to N.Canada 1 Infantry moved from Vancouver to sz6 1 Infantry moved from British Columbia to sz6 2 Infantrys and 1 Transport moved from sz6 to sz4 2 Infantrys moved from sz4 to Palana 1 Infantry moved from N.Canada to Anchorage Purchase Units - British British buy 3 Destroyers and 1 Infantry; Remaining resources: 0 PUs; Combat - British Battle in Thailand British attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys Thai defend with 1 Tank British roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Thailand, round 2 : 2/4 hits, 1.17 expected hits Thai roll dice for 1 Tank in Thailand, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Thai and 1 Infantry owned by the British lost in Thailand British win, taking Thailand from Thai with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 3 Casualties for British: 1 Infantry Casualties for Thai: 1 Tank Battle in Bikaner British attack with 1 Artillery, 2 Infantrys and 1 Tank Neutral defend with 1 Infantry British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Bikaner, round 2 : 3/4 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Bikaner, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Bikaner British loses 0 PUs for violating Bikaners neutrality. British win, taking Bikaner from Neutral with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - British 1 Tank moved from Burma to Malaya 1 EarlyFighter moved from Thailand to Malaya Place Units - British 3 Destroyers placed in sz63 1 Infantry placed in Calcutta Turn Complete - British British collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Thai regular : 0.50 Neutral regular : 0.67 British regular : 2.50
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TripleA Turn Summary: Anzac round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Anzac 1 Artillery and 1 Infantry moved from E.Australia to sz37 2 Infantrys moved from New Caledonia to sz41 2 Infantrys, 1 Submarine and 1 Transport moved from sz41 to sz49 2 Infantrys moved from sz49 to New Guinea 1 Infantry moved from Samoa to sz38 1 Infantry moved from Fiji to sz38 2 Infantrys and 2 T.Boats moved from sz38 to sz37 2 Infantrys moved from sz37 to W.Australia 1 Artillery and 2 Infantrys moved from Wellington to sz35 1 Infantry moved from New Zealand to sz35 1 Artillery, 3 Infantrys, 1 Submarine and 2 Transports moved from sz35 to sz37 1 Artillery and 3 Infantrys moved from sz37 to W.Australia 1 Artillery, 1 Battleship, 1 Carrier, 1 EarlyFighter, 1 Infantry and 1 Transport moved from sz37 to sz50 1 EarlyFighter moved from Sydney to sz50 1 EarlyFighter moved from Melbourne to E.G 1 Artillery, 3 Infantrys and 2 Tanks moved from Melbourne to S.W.Australia 2 Tanks moved from S.W.Australia to C.Australia 1 Tank moved from Australia to C.Australia 2 Infantrys moved from Townsville to N.Australia 1 Infantry moved from Sydney to S.W.Australia 1 Tank moved from C.Australia to Derby 1 Artillery and 3 Infantrys moved from Darwin to Derby 1 Artillery and 1 Infantry moved from sz50 to Soem 1 Infantry moved from N.Australia to Derby 2 Infantrys moved from W.Australia to Derby Purchase Units - Anzac Anzac buy 1 Infantry and 1 Transport; Remaining resources: 0 PUs; Non Combat Move - Anzac Place Units - Anzac 1 Transport placed in sz37 1 Infantry placed in Melbourne Turn Complete - Anzac Anzac collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Americans 1 EarlyFighter moved from Manila to Davao 1 Tank moved from Manila to Samar 1 Infantry moved from Punay to Boho 1 Artillery and 1 Infantry moved from Mindanao to Davao 1 Destroyer moved from sz45 to sz70 1 Tank moved from Phonpei to sz45 1 Infantry moved from Pula to sz45 1 Infantry, 1 Tank and 1 Transport moved from sz45 to sz70 1 Infantry and 1 Tank moved from sz70 to Davao 1 Destroyer and 1 Submarine moved from sz31 to sz25 2 Submarines moved from sz40 to sz11 1 Destroyer moved from sz27 to sz25 1 Battleship and 1 Carrier moved from sz23 to sz25 1 Submarine moved from sz13 to sz11 1 Destroyer moved from sz5 to sz11 1 EarlyFighter moved from Johnston to sz11 1 EarlyFighter moved from Kauai to sz11 1 EarlyFighter moved from Midway to sz11 1 EarlyFighter moved from San Francisco to sz25 1 Transport moved from sz27 to sz25 1 Transport moved from sz23 to sz25 1 Transport moved from sz5 to sz11 1 Infantry moved from Anchorage to Alaska 1 EarlyFighter moved from Alaska to sz11 1 Bomber moved from Portland to sz11 3 Infantrys moved from Seattle to British Columbia 2 Artillerys and 2 Infantrys moved from Rocky Mt to Canada 1 Infantry moved from Olympic Penn to Seattle 2 Infantrys moved from Nor Cal to Portland 1 Tank moved from High Desert to Canada 2 Infantrys and 1 Tank moved from Central Valley to Portland 1 Tank moved from Portland to Seattle 2 Artillerys, 3 Infantrys and 2 Tanks moved from San Francisco to Nor Cal 2 Tanks moved from Nor Cal to Portland 2 Infantrys moved from Los Angeles to High Desert Purchase Units - Americans Americans buy 1 B.Transport, 1 Destroyer and 1 Infantry; Remaining resources: 0 PUs; Combat - Americans Battle in sz25 Americans attack with 1 Battleship, 1 Carrier, 2 Destroyers, 1 EarlyFighter, 1 Submarine and 2 Transports Yamamoto defend with 1 Cruiser and 4 Submarines Americans roll dice for 1 Submarine in sz25, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 4 Submarines in sz25, round 2 : 1/4 hits, 0.67 expected hits Units damaged: 1 Battleship owned by the Americans Americans roll dice for 1 Battleship, 1 Carrier, 2 Destroyers, 1 EarlyFighter and 2 Transports in sz25, round 2 : 0/5 hits, 1.83 expected hits Yamamoto roll dice for 1 Cruiser in sz25, round 2 : 1/1 hits, 0.50 expected hits 1 Transport owned by the Americans lost in sz25 Americans roll dice for 1 Submarine in sz25, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 4 Submarines in sz25, round 3 : 0/4 hits, 0.67 expected hits Americans roll dice for 1 Battleship, 1 Carrier, 2 Destroyers, 1 EarlyFighter and 1 Transport in sz25, round 3 : 2/5 hits, 1.83 expected hits Yamamoto roll dice for 1 Cruiser in sz25, round 3 : 1/1 hits, 0.50 expected hits 2 Submarines owned by the Yamamoto and 1 Transport owned by the Americans lost in sz25 Americans roll dice for 1 Submarine in sz25, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Submarines in sz25, round 4 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 Battleship, 1 Carrier, 2 Destroyers and 1 EarlyFighter in sz25, round 4 : 2/5 hits, 1.83 expected hits Yamamoto roll dice for 1 Cruiser in sz25, round 4 : 0/1 hits, 0.50 expected hits 2 Submarines owned by the Yamamoto lost in sz25 Americans roll dice for 1 Submarine in sz25, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Battleship, 1 Carrier, 2 Destroyers and 1 EarlyFighter in sz25, round 5 : 1/5 hits, 1.83 expected hits Yamamoto roll dice for 1 Cruiser in sz25, round 5 : 1/1 hits, 0.50 expected hits 1 Submarine owned by the Americans and 1 Cruiser owned by the Yamamoto lost in sz25 Americans win with 1 Battleship, 1 Carrier, 2 Destroyers and 1 EarlyFighter remaining. Battle score for attacker is 16 Casualties for Americans: 1 Submarine and 2 Transports Casualties for Yamamoto: 1 Cruiser and 4 Submarines Battle in sz11 Americans attack with 1 Bomber, 1 Destroyer, 4 EarlyFighters, 3 Submarines and 1 Transport Yamamoto defend with 2 Carriers and 4 EarlyFighters Americans roll dice for 3 Submarines in sz11, round 2 : 3/3 hits, 1.00 expected hits 2 Carriers owned by the Yamamoto lost in sz11 Americans roll dice for 1 Bomber, 1 Destroyer, 4 EarlyFighters and 1 Transport in sz11, round 2 : 1/6 hits, 2.33 expected hits Yamamoto roll dice for 4 EarlyFighters in sz11, round 2 : 3/4 hits, 2.00 expected hits 2 Submarines owned by the Americans, 1 Transport owned by the Americans and 1 EarlyFighter owned by the Yamamoto lost in sz11 1 Submarine owned by the Americans submerged Americans roll dice for 1 Bomber, 1 Destroyer and 4 EarlyFighters in sz11, round 3 : 3/6 hits, 2.33 expected hits Yamamoto roll dice for 3 EarlyFighters in sz11, round 3 : 2/3 hits, 1.50 expected hits 2 EarlyFighters owned by the Americans and 3 EarlyFighters owned by the Yamamoto lost in sz11 Americans win with 1 Bomber, 1 Destroyer and 2 EarlyFighters remaining. Battle score for attacker is 26 Casualties for Yamamoto: 2 Carriers and 4 EarlyFighters Casualties for Americans: 2 EarlyFighters, 2 Submarines and 1 Transport Non Combat Move - Americans 1 Bomber moved from sz11 to Midway 1 EarlyFighter moved from sz11 to sz25 1 EarlyFighter moved from sz11 to Alaska Place Units - Americans 1 B.Transport and 1 Destroyer placed in sz25 1 Infantry placed in Pearl Harbor Turn Complete - Americans Americans collect 99 PUs; end with 99 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.83 Americans regular : -2.33
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TripleA Turn Summary: Masaharu round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Masaharu 1 Artillery and 4 Infantrys moved from Manchuria to Amursk 1 Artillery and 2 Infantrys moved from Hsingan to Quingdao 1 Artillery and 2 Infantrys moved from Hsingan to Jinan 2 Tanks moved from Hsingan to Quingdao 1 Infantry and 1 Tank moved from Akina to sz15 1 Infantry moved from Akina to sz15 2 Infantrys, 1 T.Boat, 1 Tank and 1 Transport moved from sz15 to sz1 2 Artillerys and 2 Infantrys moved from N.Japan to sz1 2 Artillerys, 4 Infantrys and 1 Tank moved from sz1 to Belogorsk 1 Bomber moved from Akina to Quingdao 1 Artillery and 1 Infantry moved from Sukhalin to sz7 1 Artillery, 1 Infantry and 1 Transport moved from sz7 to sz1 1 Artillery and 1 Infantry moved from sz1 to Amursk Purchase Units - Masaharu Masaharu buy 1 Factory and 2 Infantrys; Remaining resources: 1 PUs; Combat - Masaharu Battle in Amursk Masaharu attack with 2 Artillerys and 5 Infantrys Russians defend with 1 AAGun, 1 Bunker and 1 Factory Masaharu roll dice for 2 Artillerys and 5 Infantrys in Amursk, round 2 : 2/7 hits, 1.83 expected hits Russians roll dice for 1 Bunker in Amursk, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Amursk Masaharu win, taking Amursk from Russians with 2 Artillerys and 5 Infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in Quingdao Masaharu attack with 1 Artillery, 1 Bomber, 2 Infantrys and 2 Tanks Russians defend with 1 Bunker Masaharu roll dice for 1 Artillery, 1 Bomber, 2 Infantrys and 2 Tanks in Quingdao, round 2 : 3/6 hits, 2.50 expected hits Russians roll dice for 1 Bunker in Quingdao, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Quingdao Masaharu win, taking Quingdao from Russians with 1 Artillery, 1 Bomber, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in Jinan Masaharu attack with 1 Artillery and 2 Infantrys Russians defend with 1 Bunker Masaharu roll dice for 1 Artillery and 2 Infantrys in Jinan, round 2 : 1/3 hits, 0.83 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Jinan, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu lost in Jinan Masaharu roll dice for 1 Artillery and 1 Infantry in Jinan, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Bunker in Jinan, round 3 : 0/1 hits, 0.50 expected hits Masaharu roll dice for 1 Artillery and 1 Infantry in Jinan, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Bunker in Jinan, round 4 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu and 1 Bunker owned by the Russians lost in Jinan Masaharu win, taking Jinan from Russians with 1 Artillery remaining. Battle score for attacker is 2 Casualties for Masaharu: 2 Infantrys Casualties for Russians: 1 Bunker Battle in Belogorsk Masaharu attack with 2 Artillerys, 4 Infantrys and 1 Tank Russians defend with 1 Bunker Masaharu roll dice for 2 Artillerys, 4 Infantrys and 1 Tank in Belogorsk, round 2 : 3/7 hits, 2.17 expected hits Russians roll dice for 1 Bunker in Belogorsk, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Belogorsk Masaharu win, taking Belogorsk from Russians with 2 Artillerys, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Non Combat Move - Masaharu 1 Bomber moved from Quingdao to Hsingan 1 EarlyFighter moved from Akina to Hsingan 4 Infantrys moved from Akina to N.Japan 1 Tank moved from Akina to N.Japan 1 Submarine moved from sz7 to sz3 1 Destroyer moved from sz7 to sz1 Place Units - Masaharu 1 Factory placed in Manchuria 2 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 30 PUs; end with 31 PUs
Combat Hit Differential Summary :
Masaharu regular : 1.33 Russians regular : -1.00
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Russians 1 Infantry moved from Maltan to Punjab 1 Tank moved from Abakan to Punjab 1 Infantry moved from Palana to Magadan 1 Infantry moved from Yakutsk to Magadan 1 Infantry moved from Angarsk to Irkutsk 2 Infantrys moved from Irkutsk to Ulaan Ude 1 Artillery and 1 Infantry moved from Ustkut to Ulaan Ude 3 Infantrys moved from Tulun to Ulaan Ude 1 Infantry moved from Kyzal to Ulaan Ude 2 Infantrys moved from Ulaan Ude to Jinan 1 EarlyFighter moved from Kaask to Jinan 1 Infantry moved from Bratsk to Ustkut 1 Infantry moved from Jinquan to Kyzal 1 Artillery moved from Kaask to Kyzal 1 Artillery moved from Kaask to Tulun 2 Infantrys moved from Kaask to Kyzal 2 Infantrys moved from Kaask to Tulun 1 Tank moved from Kaask to Tulun 1 Tank moved from Kaask to Ulaan Ude 1 Tank moved from Tulun to Ulaan Ude 1 Infantry moved from Kyzyl to Kaask 1 Infantry moved from Krasnoyarsk to Bratsk 1 Artillery and 1 Infantry moved from Achinsk to Krasnoyarsk 1 Tank moved from Achinsk to Kaask Purchase Units - Russians Russians buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Punjab Russians attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Russians roll dice for 1 Infantry and 1 Tank in Punjab, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Punjab, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Punjab Russians loses 0 PUs for violating Punjabs neutrality. Russians win, taking Punjab from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Jinan Russians attack with 1 EarlyFighter and 2 Infantrys Masaharu defend with 1 Artillery Russians roll dice for 1 EarlyFighter and 2 Infantrys in Jinan, round 2 : 0/3 hits, 0.67 expected hits Masaharu roll dice for 1 Artillery in Jinan, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 EarlyFighter and 2 Infantrys in Jinan, round 3 : 1/3 hits, 0.67 expected hits Masaharu roll dice for 1 Artillery in Jinan, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Masaharu lost in Jinan Russians win, taking Jinan from Masaharu with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Masaharu: 1 Artillery Non Combat Move - Russians 1 EarlyFighter moved from Jinan to Ulaan Ude Place Units - Russians 3 Infantrys placed in Kaask Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Masaharu regular : -0.67 Russians regular : 0.00 Neutral regular : -0.33
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TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Research Technology - Yamamoto Combat Move - Yamamoto 3 Artillerys moved from S.Japan to sz78 2 Artillerys moved from Nagasaki to sz78 4 Tanks moved from Nagasaki to sz78 6 Infantrys moved from S.Japan to sz78 2 Artillerys, 1 B.Transport and 1 Infantry moved from sz78 to sz71 2 Artillerys and 1 Infantry moved from sz71 to Samar 1 B.Transport, 1 Infantry and 2 Tanks moved from sz78 to sz71 1 Infantry and 2 Tanks moved from sz71 to Samar 1 B.Transport, 1 Infantry and 2 Tanks moved from sz78 to sz71 1 Infantry and 2 Tanks moved from sz71 to Mindor 1 Artillery, 1 Infantry and 1 Transport moved from sz78 to sz71 1 Artillery and 1 Infantry moved from sz71 to Manila Yamamoto take Manila from Americans 1 Artillery, 1 Infantry and 1 Transport moved from sz78 to sz71 1 Artillery and 1 Infantry moved from sz71 to Punay Yamamoto take Punay from Americans 1 Artillery, 1 Infantry and 1 Transport moved from sz78 to sz71 1 Artillery and 1 Infantry moved from sz71 to Samar 1 Battleship, 3 Destroyers and 1 Submarine moved from sz78 to sz71 1 Destroyer, 4 EarlyFighters and 1 Submarine moved from sz71 to sz70 1 Transport moved from sz68 to sz67 1 Artillery and 2 Infantrys moved from Hainan to sz67 1 Artillery, 1 Infantry and 1 Transport moved from sz67 to sz68 1 Artillery and 1 Infantry moved from sz68 to Spralty Yamamoto take Spralty from Americans 1 Infantry moved from sz67 to Kwangsi 1 Artillery and 1 Tank moved from N.French I. to Thailand 4 Infantrys and 3 Tanks moved from Nagasaki to sz74 1 Infantry and 1 T.Boat moved from sz74 to sz68 1 Infantry moved from sz68 to N.B Yamamoto take N.B from British 3 Infantrys, 3 Tanks and 3 Transports moved from sz74 to sz68 3 Infantrys and 3 Tanks moved from sz68 to W.Borneo 2 EarlyFighters moved from Nagasaki to sz70 1 Bomber moved from Iwo Jima to sz70 1 Bomber moved from Iwo Jima to Kwangsi 2 EarlyFighters moved from Iwo Jima to sz70 Purchase Units - Yamamoto Yamamoto buy 2 B.Transports, 1 Destroyer, 1 Factory and 3 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in sz70 Yamamoto attack with 1 Bomber, 1 Destroyer, 8 EarlyFighters and 1 Submarine British defend with 1 Submarine; Americans defend with 1 Destroyer and 1 Transport; Dutch defend with 1 T.Boat and 1 Transport Yamamoto roll dice for 1 Submarine in sz70, round 2 : 1/1 hits, 0.33 expected hits Dutch roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Bomber, 1 Destroyer and 8 EarlyFighters in sz70, round 2 : 3/10 hits, 3.67 expected hits Dutch roll dice for 1 Destroyer, 1 T.Boat and 2 Transports in sz70, round 2 : 1/4 hits, 1.00 expected hits 1 Transport owned by the Dutch, 1 Submarine owned by the British, 1 Submarine owned by the Yamamoto, 1 Transport owned by the Americans and 1 T.Boat owned by the Dutch lost in sz70 Yamamoto roll dice for 1 Bomber, 1 Destroyer and 8 EarlyFighters in sz70, round 3 : 3/10 hits, 3.67 expected hits Dutch roll dice for 1 Destroyer in sz70, round 3 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans lost in sz70 Yamamoto win with 1 Bomber, 1 Destroyer and 8 EarlyFighters remaining. Battle score for attacker is 25 Casualties for Yamamoto: 1 Submarine Casualties for Dutch: 1 T.Boat and 1 Transport Casualties for Americans: 1 Destroyer and 1 Transport Casualties for British: 1 Submarine Battle in Mindor Yamamoto attack with 1 Infantry and 2 Tanks Americans defend with 1 Infantry Yamamoto roll dice for 1 Battleship in Mindor, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 Infantry in Mindor, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Mindor Yamamoto win, taking Mindor from Americans with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Kwangsi Yamamoto attack with 1 Bomber and 1 Infantry Chinese defend with 1 Infantry Yamamoto roll dice for 1 Bomber and 1 Infantry in Kwangsi, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kwangsi Yamamoto win, taking Kwangsi from Chinese with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Thailand Yamamoto attack with 1 Artillery and 1 Tank British defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Tank in Thailand, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 1 Artillery and 1 Infantry in Thailand, round 2 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto lost in Thailand Yamamoto roll dice for 1 Tank in Thailand, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 Artillery and 1 Infantry in Thailand, round 3 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Tank in Thailand, round 4 : 1/1 hits, 0.50 expected hits British roll dice for 1 Artillery and 1 Infantry in Thailand, round 4 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Thailand Yamamoto roll dice for 1 Tank in Thailand, round 5 : 0/1 hits, 0.50 expected hits British roll dice for 1 Artillery in Thailand, round 5 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Yamamoto lost in Thailand British win with 1 Artillery remaining. Battle score for attacker is -7 Casualties for Yamamoto: 1 Artillery and 1 Tank Casualties for British: 1 Infantry Battle in Samar Yamamoto attack with 3 Artillerys, 3 Infantrys and 2 Tanks Americans defend with 2 Infantrys and 1 Tank Yamamoto roll dice for 3 Artillerys, 3 Infantrys and 2 Tanks in Samar, round 2 : 3/8 hits, 3.00 expected hits Americans roll dice for 2 Infantrys and 1 Tank in Samar, round 2 : 0/3 hits, 1.17 expected hits 2 Infantrys owned by the Americans and 1 Tank owned by the Americans lost in Samar Yamamoto win, taking Samar from Americans with 3 Artillerys, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 9 Casualties for Americans: 2 Infantrys and 1 Tank Battle in W.Borneo Yamamoto attack with 3 Infantrys and 3 Tanks Dutch defend with 1 Artillery and 2 Infantrys Yamamoto roll dice for 3 Infantrys and 3 Tanks in W.Borneo, round 2 : 3/6 hits, 2.00 expected hits British roll dice for 1 Artillery and 2 Infantrys in W.Borneo, round 2 : 1/3 hits, 1.00 expected hits 1 Artillery owned by the Dutch, 1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in W.Borneo Yamamoto win, taking W.Borneo from British with 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Infantry Casualties for Dutch: 1 Artillery and 2 Infantrys Non Combat Move - Yamamoto 1 Destroyer moved from sz68 to sz60 1 Bomber moved from Kwangsi to Hongkong 8 Infantrys moved from S.Japan to Nagasaki 4 EarlyFighters moved from sz70 to sz71 4 EarlyFighters moved from sz70 to Iwo Jima 1 Bomber moved from sz70 to Iwo Jima Place Units - Yamamoto 2 B.Transports and 1 Destroyer placed in sz78 1 Factory placed in S.Japan 3 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Yamamoto regular : -0.50 Americans regular : -1.50 British regular : -0.33 Dutch regular : -0.67
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Chinese 1 Infantry moved from Chunking to N.French I. 1 EarlyFighter moved from Hanan to N.French I. 2 Infantrys moved from Hanan to Kwangsi 1 Tank moved from Hanan to Kwangsi 1 Infantry and 2 Tanks moved from W.Mongolia to N.Mongolia 1 Infantry moved from Gobi to N.Mongolia 1 Infantry and 3 Tanks moved from Gobi to S.Mongolia 1 Infantry moved from Tsingnan to S.Mongolia 1 EarlyFighter moved from Tsingnan to Sian 3 Infantrys moved from Hanan to Sian 2 Artillerys moved from Shangsi to Sian 1 Infantry moved from Szechwan to Shangsi Purchase Units - Chinese Chinese buy 1 Infantry, 1 Marine, 4 Mech.Infs and 4 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in N.Mongolia Chinese attack with 2 Infantrys and 2 Tanks Neutral defend with 1 Bunker Chinese roll dice for 2 Infantrys and 2 Tanks in N.Mongolia, round 2 : 0/4 hits, 1.33 expected hits Neutral roll dice for 1 Bunker in N.Mongolia, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 2 Infantrys and 2 Tanks in N.Mongolia, round 3 : 0/4 hits, 1.33 expected hits Neutral roll dice for 1 Bunker in N.Mongolia, round 3 : 0/1 hits, 0.50 expected hits Chinese roll dice for 2 Infantrys and 2 Tanks in N.Mongolia, round 4 : 1/4 hits, 1.33 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker in N.Mongolia, round 4 : 0/1 hits, 0.50 expected hits Chinese roll dice for 2 Infantrys and 2 Tanks in N.Mongolia, round 5 : 1/4 hits, 1.33 expected hits Neutral roll dice for 1 Bunker in N.Mongolia, round 5 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in N.Mongolia Chinese loses 0 PUs for violating N.Mongolias neutrality. Chinese win, taking N.Mongolia from Neutral with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Bunker Battle in Kwangsi Chinese attack with 2 Infantrys and 1 Tank Yamamoto defend with 1 Infantry Chinese roll dice for 2 Infantrys and 1 Tank in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Kwangsi Chinese win, taking Kwangsi from Yamamoto with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in S.Mongolia Chinese attack with 2 Infantrys and 3 Tanks Neutral defend with 1 Bunker Chinese roll dice for 2 Infantrys and 3 Tanks in S.Mongolia, round 2 : 1/5 hits, 1.83 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker in S.Mongolia, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 2 Infantrys and 3 Tanks in S.Mongolia, round 3 : 3/5 hits, 1.83 expected hits Neutral roll dice for 1 Bunker in S.Mongolia, round 3 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral and 1 Infantry owned by the Chinese lost in S.Mongolia Chinese loses 0 PUs for violating S.Mongolias neutrality. Chinese win, taking S.Mongolia from Neutral with 1 Infantry and 3 Tanks remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Infantry Casualties for Neutral: 1 Bunker Battle in Sian Chinese attack with 2 Artillerys, 1 EarlyFighter and 3 Infantrys Hisaichi defend with 1 Artillery, 1 Infantry and 1 Tank Chinese roll dice for 2 Artillerys, 1 EarlyFighter and 3 Infantrys in Sian, round 2 : 1/6 hits, 1.83 expected hits Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Sian, round 2 : 2/3 hits, 1.17 expected hits 1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Sian Chinese roll dice for 2 Artillerys, 1 EarlyFighter and 1 Infantry in Sian, round 3 : 2/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Tank in Sian, round 3 : 1/2 hits, 0.83 expected hits 1 Tank owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Sian Chinese win, taking Sian from Hisaichi with 2 Artillerys and 1 EarlyFighter remaining. Battle score for attacker is 5 Casualties for Chinese: 3 Infantrys Casualties for Hisaichi: 1 Artillery, 1 Infantry and 1 Tank Battle in N.French I. Chinese attack with 1 EarlyFighter and 1 Infantry Hisaichi defend with 1 EarlyFighter Chinese roll dice for 1 EarlyFighter and 1 Infantry in N.French I., round 2 : 0/2 hits, 0.50 expected hits Yamamoto roll dice for 1 EarlyFighter in N.French I., round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in N.French I. Chinese roll dice for 1 EarlyFighter in N.French I., round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 EarlyFighter in N.French I., round 3 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 EarlyFighter in N.French I., round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 EarlyFighter in N.French I., round 4 : 1/1 hits, 0.50 expected hits 1 EarlyFighter owned by the Chinese lost in N.French I. Yamamoto win with 1 EarlyFighter remaining. Battle score for attacker is -10 Casualties for Chinese: 1 EarlyFighter and 1 Infantry Non Combat Move - Chinese 1 EarlyFighter moved from Sian to Szechwan 1 Infantry moved from Sikang to Szechwan 1 Infantry moved from Tsingnan to Gansu 2 Artillerys and 3 Infantrys moved from Tsingnan to Gansu 1 Artillery moved from Cheng to Ming Jong 1 Artillery and 2 Infantrys moved from Quyan to Gobi 1 AAGun and 3 Infantrys moved from Xining to Tsingnan Place Units - Chinese 1 Infantry, 1 Marine and 4 Tanks placed in Xining 4 Mech.Infs placed in Urumal Turn Complete - Chinese Chinese collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.17 Chinese regular : -4.17 Neutral regular : -2.00 Hisaichi regular : 1.00
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TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Hisaichi 1 unit repaired. 1 Tank moved from Kwangtung to Kiangsi Hisaichi take Kiangsi from Chinese 1 Tank moved from Kiangsi to Kwangsi 1 Infantry moved from Macau to Kwangsi 1 Tank moved from Hongkong to Kwangsi 1 Artillery and 3 Tanks moved from Hankou to Hanan 3 Tanks moved from Hongkong to sz67 3 Infantrys moved from Kwangtung to sz67 3 Infantrys, 3 Tanks and 3 Transports moved from sz67 to sz73 3 Infantrys and 3 Tanks moved from sz73 to Thailand 1 EarlyFighter moved from N.French I. to Thailand 1 Bomber moved from Phuket to sz66 4 EarlyFighters moved from sz68 to sz66 2 Tankettes moved from Seoul to Vladivostok 1 Infantry moved from Seoul to sz79 1 Infantry and 1 Tank moved from Shansi to Shangsi 1 Artillery and 1 Infantry moved from Nanking to Sian 3 Infantrys moved from E.Shansi to Shangsi 1 Infantry moved from E.Shansi to N.Shangsi 4 Infantrys moved from Peking to E.Shansi 1 Tank moved from E.Shansi to Shangsi 1 EarlyFighter moved from Shantung to Shangsi 2 B.Transports and 1 Infantry moved from sz79 to sz74 1 Tank moved from Formosa to sz74 1 Artillery moved from Formosa to sz74 1 Tank moved from Kichedung to sz74 1 Artillery moved from Kichedung to sz74 1 Infantry moved from Formosa to sz74 2 Artillerys, 2 B.Transports, 2 Infantrys and 2 Tanks moved from sz74 to sz67 2 Artillerys, 2 Infantrys and 2 Tanks moved from sz67 to Kwangsi 1 Bomber moved from Formosa to sz66 1 EarlyFighter moved from Thailand to sz66 1 Destroyer, 1 T.Boat and 3 Transports moved from sz67 to sz73 Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 1 B.Transport, 2 Infantrys and 8 Tankettes; Remaining resources: 1 PUs; Combat - Hisaichi Battle in sz66 Hisaichi attack with 2 Bombers and 5 EarlyFighters British defend with 2 Destroyers, 2 Submarines, 2 T.Boats and 2 Transports Hisaichi roll dice for 2 Bombers and 5 EarlyFighters in sz66, round 2 : 2/7 hits, 3.00 expected hits British roll dice for 2 Destroyers, 2 T.Boats and 2 Transports in sz66, round 2 : 3/6 hits, 1.67 expected hits 2 T.Boats owned by the British and 3 EarlyFighters owned by the Hisaichi lost in sz66 2 Submarines owned by the British submerged Hisaichi roll dice for 2 Bombers and 2 EarlyFighters in sz66, round 3 : 1/4 hits, 2.00 expected hits British roll dice for 2 Destroyers and 2 Transports in sz66, round 3 : 1/4 hits, 1.33 expected hits 1 Transport owned by the British and 1 EarlyFighter owned by the Hisaichi lost in sz66 Hisaichi roll dice for 2 Bombers and 1 EarlyFighter in sz66, round 4 : 2/3 hits, 1.67 expected hits British roll dice for 2 Destroyers and 1 Transport in sz66, round 4 : 1/3 hits, 1.17 expected hits 1 Transport owned by the British, 1 Destroyer owned by the British and 1 EarlyFighter owned by the Hisaichi lost in sz66 Hisaichi roll dice for 2 Bombers in sz66, round 5 : 2/2 hits, 1.33 expected hits British roll dice for 1 Destroyer in sz66, round 5 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the British lost in sz66 Hisaichi win with 2 Bombers remaining. Battle score for attacker is -2 Casualties for Hisaichi: 5 EarlyFighters Casualties for British: 2 Destroyers, 2 T.Boats and 2 Transports Battle in Hanan Hisaichi attack with 1 Artillery and 3 Tanks Chinese defend with 1 Infantry and 1 Tank Hisaichi roll dice for 1 Artillery and 3 Tanks in Hanan, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 Infantry and 1 Tank in Hanan, round 2 : 2/2 hits, 0.83 expected hits 1 Tank owned by the Hisaichi, 1 Tank owned by the Chinese, 1 Infantry owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Hanan Hisaichi win, taking Hanan from Chinese with 2 Tanks remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 Artillery and 1 Tank Casualties for Chinese: 1 Infantry and 1 Tank Battle in Sian Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 2 Artillerys Hisaichi roll dice for 1 Artillery and 1 Infantry in Sian, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 2 Artillerys in Sian, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Sian Hisaichi roll dice for 1 Artillery in Sian, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery in Sian, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery in Sian, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery in Sian, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery in Sian, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery in Sian, round 5 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery in Sian, round 6 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery in Sian, round 6 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Sian Chinese win with no units remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Artillery and 1 Infantry Casualties for Chinese: 2 Artillerys Battle in Vladivostok Hisaichi attack with 2 Tankettes Russians defend with 1 Bunker Hisaichi roll dice for 2 Tankettes in Vladivostok, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 2 Tankettes in Vladivostok, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Bunker in Vladivostok, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Vladivostok Hisaichi win, taking Vladivostok from Russians with 2 Tankettes remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in Kwangsi Hisaichi attack with 2 Artillerys, 3 Infantrys and 4 Tanks Chinese defend with 2 Infantrys and 1 Tank Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 4 Tanks in Kwangsi, round 2 : 3/9 hits, 3.50 expected hits Chinese roll dice for 2 Infantrys and 1 Tank in Kwangsi, round 2 : 0/3 hits, 1.17 expected hits 1 Tank owned by the Chinese and 2 Infantrys owned by the Chinese lost in Kwangsi Hisaichi win, taking Kwangsi from Chinese with 2 Artillerys, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 9 Casualties for Chinese: 2 Infantrys and 1 Tank Battle in Thailand Hisaichi attack with 3 Infantrys and 3 Tanks British defend with 1 Artillery Hisaichi roll dice for 3 Infantrys and 3 Tanks in Thailand, round 2 : 4/6 hits, 2.00 expected hits British roll dice for 1 Artillery in Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the British and 1 Infantry owned by the Hisaichi lost in Thailand Hisaichi win, taking Thailand from British with 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for British: 1 Artillery Battle in Shangsi Hisaichi attack with 1 EarlyFighter, 4 Infantrys and 2 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 1 EarlyFighter, 4 Infantrys and 2 Tanks in Shangsi, round 2 : 2/7 hits, 2.00 expected hits Chinese roll dice for 1 Infantry in Shangsi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shangsi Hisaichi win, taking Shangsi from Chinese with 1 EarlyFighter, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 1 EarlyFighter moved from Shangsi to E.Shansi 1 Infantry moved from Kichedung to Nanking 1 Artillery moved from Hongkong to Kwangtung 2 Carriers, 1 Destroyer and 3 Submarines moved from sz68 to sz60 2 Bombers moved from sz66 to Phuket Place Units - Hisaichi 6 Tankettes placed in Hongkong 1 B.Transport placed in sz79 1 Infantry and 2 Tankettes placed in Tientsin 2 Artillerys and 1 Infantry placed in Seoul Turn Complete - Hisaichi Hisaichi collect 51 PUs; end with 52 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Russians regular : -1.00 British regular : 1.00 Hisaichi regular : 1.33
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TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Dutch 1 T.Boat moved from sz59 to sz57 1 Infantry moved from Sumatra to N.S 1 Transport moved from sz61 to sz56 1 Infantry moved from Java to sz56 1 Infantry and 1 Transport moved from sz56 to sz61 1 Infantry moved from sz61 to N.S Non Combat Move - Dutch Turn Complete - Dutch
Combat Hit Differential Summary :
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TripleA Turn Summary: Thai round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Thai 2 Transports moved from sz60 to sz73 4 Infantrys moved from Phuket to sz73 2 Infantrys and 1 Transport moved from sz73 to sz60 2 Infantrys moved from sz60 to Sumatra Thai take Sumatra from Dutch 2 Infantrys and 1 Transport moved from sz73 to sz60 2 Infantrys moved from sz60 to Java Thai take Java from Dutch Purchase Units - Thai Thai buy 4 Artillerys and 5 Infantrys; Remaining resources: 20 PUs; Combat - Thai Non Combat Move - Thai Place Units - Thai 3 Artillerys and 3 Infantrys placed in Phuket 1 Artillery and 2 Infantrys placed in S.Borneo Turn Complete - Thai Thai collect 19 PUs; end with 39 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - British 1 Transport moved from sz4 to sz5 1 Infantry moved from N.Canada to sz5 1 Infantry moved from Anchorage to sz5 2 Infantrys and 1 Transport moved from sz5 to sz4 2 Infantrys moved from sz4 to Palana 2 Infantrys moved from Palana to Magadan 1 Destroyer and 2 Transports moved from sz52 to sz55 2 Submarines moved from sz66 to sz63 1 Infantry moved from Bengal to Burma 1 Artillery, 2 Infantrys and 1 Tank moved from E.India to Bengal 1 Artillery, 5 Infantrys and 1 Tank moved from C.India to E.India 1 Tank moved from E.India to Bengal 1 Infantry moved from Calcutta to C.India 1 Artillery, 1 Infantry and 1 Tank moved from Bikaner to Agra 1 Artillery and 3 Infantrys moved from Bhopal to W.Tibet 2 Infantrys moved from Bhopa to W.Tibet 1 Infantry moved from Borneo to N.B 1 Tank moved from E.Borneo to N.B 2 EarlyFighters moved from Malaya to sz70 1 EarlyFighter moved from N.S to sz70 1 EarlyFighter moved from Davao to sz70 1 EarlyFighter moved from Bengal to Malaya Purchase Units - British British buy 1 Carrier, 2 Destroyers, 1 EarlyFighter, 1 Fighter, 7 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - British Battle in Agra British attack with 1 Artillery, 1 Infantry and 1 Tank Neutral defend with 1 Infantry British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Agra, round 2 : 0/3 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Agra, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Agra, round 3 : 1/3 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Agra, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Agra British loses 0 PUs for violating Agras neutrality. British win, taking Agra from Neutral with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in W.Tibet British attack with 1 Artillery and 5 Infantrys Neutral defend with 1 Bunker British roll dice for 1 Artillery and 5 Infantrys in W.Tibet, round 2 : 1/6 hits, 1.33 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker in W.Tibet, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 Artillery and 5 Infantrys in W.Tibet, round 3 : 2/6 hits, 1.33 expected hits Neutral roll dice for 1 Bunker in W.Tibet, round 3 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral and 1 Infantry owned by the British lost in W.Tibet British loses 0 PUs for violating W.Tibets neutrality. British win, taking W.Tibet from Neutral with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 Infantry Casualties for Neutral: 1 Bunker Battle in sz70 British attack with 4 EarlyFighters Yamamoto defend with 1 Destroyer British roll dice for 4 EarlyFighters in sz70, round 2 : 0/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Destroyer in sz70, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 4 EarlyFighters in sz70, round 3 : 3/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Destroyer in sz70, round 3 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Yamamoto and 1 EarlyFighter owned by the British lost in sz70 British win with 3 EarlyFighters remaining. Battle score for attacker is 0 Casualties for British: 1 EarlyFighter Casualties for Yamamoto: 1 Destroyer Battle in N.B British attack with 1 Infantry and 1 Tank Yamamoto defend with 1 Infantry British roll dice for 1 Infantry and 1 Tank in N.B, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in N.B, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in N.B British roll dice for 1 Tank in N.B, round 3 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in N.B, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Tank in N.B, round 4 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in N.B, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in N.B British win, taking N.B from Yamamoto with 1 Tank remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Yamamoto: 1 Infantry Non Combat Move - British 3 EarlyFighters moved from sz70 to Davao Place Units - British 1 Carrier and 2 Destroyers placed in sz63 1 EarlyFighter and 1 Fighter placed in sz63 2 Infantrys and 1 Marine placed in Calcutta 3 Infantrys placed in Dheli 2 Infantrys placed in Moresby Turn Complete - British British collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.00 Neutral regular : -0.67 British regular : -1.33
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TripleA Turn Summary: Anzac round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Anzac 2 EarlyFighters moved from sz50 to Davao 1 EarlyFighter moved from E.G to Davao 1 Tank moved from Derby to sz50 1 Infantry moved from Derby to sz50 1 Infantry, 1 Tank and 1 Transport moved from sz50 to sz70 1 Infantry and 1 Tank moved from sz70 to Davao 2 Infantrys moved from N.Australia to sz49 2 Infantrys and 1 Transport moved from sz49 to sz50 1 Submarine moved from sz49 to sz50 2 Infantrys moved from sz50 to Soem 1 Artillery moved from S.W.Australia to sz37 1 Artillery and 3 Transports moved from sz37 to sz51 1 Artillery moved from W.Australia to sz51 2 Artillerys and 3 Transports moved from sz51 to sz50 1 Artillery moved from Derby to sz50 3 Infantrys moved from W.Australia to sz50 3 Artillerys and 3 Infantrys moved from sz50 to Soem 1 Infantry moved from Melbourne to sz37 1 Infantry and 2 T.Boats moved from sz37 to sz51 1 Infantry moved from sz51 to W.Australia 4 Infantrys moved from S.W.Australia to W.Australia 2 Tanks moved from C.Australia to Derby 1 Submarine moved from sz37 to sz50 Purchase Units - Anzac Anzac buy 2 EarlyFighters, 2 Infantrys and 1 Transport; Remaining resources: 0 PUs; Non Combat Move - Anzac Place Units - Anzac 2 EarlyFighters and 1 Infantry placed in Darwin 1 Transport placed in sz37 1 Infantry placed in Melbourne Turn Complete - Anzac Anzac collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Americans 1 unit repaired. 1 Artillery moved from Pikelot to Gaferut 1 Artillery moved from Fais to Ifalk 1 Destroyer moved from sz11 to sz3 1 Submarine moved from sz11 to sz3 Purchase Units - Americans Americans buy 1 B.Transport, 3 Destroyers, 2 Factorys, 2 Fighters, 2 Infantrys, 1 Marine and 2 Tanks; Remaining resources: 0 PUs; Combat - Americans Battle in sz3 Americans attack with 1 Destroyer and 1 Submarine Masaharu defend with 1 Submarine Americans roll dice for 1 Submarine in sz3, round 2 : 0/1 hits, 0.33 expected hits Masaharu roll dice for 1 Submarine in sz3, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Destroyer in sz3, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Masaharu lost in sz3 Americans win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 6 Casualties for Masaharu: 1 Submarine Non Combat Move - Americans 1 Bomber moved from Midway to Australia 3 Infantrys moved from British Columbia to N.Canada 2 Artillerys, 2 Infantrys and 1 Tank moved from Canada to N.Canada 1 Tank moved from N.Canada to Anchorage 1 Tank moved from Seattle to N.Canada 1 Infantry moved from Seattle to British Columbia 2 Tanks moved from Portland to British Columbia 4 Infantrys moved from Portland to Seattle 2 Infantrys moved from High Desert to Rocky Mt 2 Artillerys and 3 Infantrys moved from Nor Cal to Portland Place Units - Americans 1 Factory placed in Rocky Mt 1 Factory placed in Alaska 2 Fighters and 2 Tanks placed in Davao 1 B.Transport and 1 Destroyer placed in sz25 2 Destroyers placed in sz25 2 Infantrys and 1 Marine placed in San Francisco Turn Complete - Americans Americans collect 92 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Masaharu regular : -0.17