My heroic tank is dead!
L22 AndrewAAGamer (X) vs Karl7 (L+58) OOB
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 carrier and 6 infantry; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to British Somaliland 1 armour moved from India to West India Japanese take West India from UK_Pacific 6 infantry moved from Jehol to Chahar 6 fighters moved from French Indo China to 38 Sea Zone 1 bomber moved from India to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone 1 fighter moved from Ceylon to 41 Sea Zone 1 tactical_bomber moved from India to 41 Sea Zone 1 fighter moved from 38 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from India to 41 Sea Zone 1 tactical_bomber moved from India to 38 Sea Zone 1 tactical_bomber moved from 80 Sea Zone to 38 Sea Zone 1 bomber moved from French Indo China to 38 Sea Zone Combat - Japanese Battle in British Somaliland Battle in French Madagascar Battle in 41 Sea Zone Japanese attack with 1 bomber, 3 fighters and 3 tactical_bombers ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 41 Sea Zone, round 2 : 3/7 hits, 4.17 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 41 Sea Zone Japanese win, taking British Somaliland from British, taking French Madagascar from French with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in 38 Sea Zone Japanese attack with 1 bomber, 5 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 bomber, 5 fighters and 2 tactical_bombers in 38 Sea Zone, round 2 : 5/8 hits, 4.50 expected hits Americans roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 38 Sea Zone Japanese win with 1 bomber, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Chahar Japanese attack with 6 infantry Chinese defend with 1 infantry Japanese roll dice for 6 infantry in Chahar, round 2 : 1/6 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Jehol to French Indo China 1 fighter and 1 tactical_bomber moved from Japan to French Indo China 1 bomber moved from 41 Sea Zone to India 1 bomber moved from 38 Sea Zone to India 2 fighters moved from 41 Sea Zone to Ceylon 1 fighter moved from 41 Sea Zone to 39 Sea Zone 3 tactical_bombers moved from 41 Sea Zone to India 1 fighter moved from 38 Sea Zone to Ceylon 1 tactical_bomber moved from 38 Sea Zone to India 1 tactical_bomber moved from 38 Sea Zone to 39 Sea Zone 1 carrier moved from 80 Sea Zone to 72 Sea Zone 1 carrier moved from 80 Sea Zone to 76 Sea Zone 1 carrier moved from 39 Sea Zone to 80 Sea Zone 1 tactical_bomber moved from 80 Sea Zone to India 2 fighters moved from 80 Sea Zone to 72 Sea Zone 1 fighter moved from Greece to 76 Sea Zone 1 fighter moved from India to 76 Sea Zone 2 fighters moved from India to 80 Sea Zone 1 fighter moved from 38 Sea Zone to French Indo China 1 infantry moved from French Indo China to Shan State 2 fighters moved from 38 Sea Zone to French Indo China 1 infantry moved from French Indo China to Shan State 1 aaGun moved from French Indo China to Shan State 1 fighter moved from 38 Sea Zone to India 2 transports moved from 80 Sea Zone to 39 Sea Zone 1 submarine moved from 72 Sea Zone to 71 Sea Zone 1 destroyer moved from 80 Sea Zone to 72 Sea Zone 1 cruiser moved from 39 Sea Zone to 76 Sea Zone Place Units - Japanese 1 carrier placed in 39 Sea Zone 2 infantry placed in India 3 infantry placed in French Indo China 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 22 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,2,6,2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4,2,5,5,5,4,4,3,1,6,1,4,6,5,1,5,2,4,1,2,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,3,5,1,5,2,2,1,2 Japanese collect 12 PUs (22 lost to blockades); end with 17 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.33 Japanese regular : -0.67 ANZAC regular : -0.33
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Manchuria to Korea Americans take Korea from Japanese 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 mech_infantry moved from Kiangsi to Kwangsi 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Formosa Combat - Americans Battle in Formosa Non Combat Move - Americans 1 carrier and 2 fighters moved from 91 Sea Zone to 92 Sea Zone 1 cruiser, 1 destroyer and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone 1 transport moved from 82 Sea Zone to 87 Sea Zone 2 infantry moved from French Equatorial Africa to Belgian Congo 3 fighters moved from Gibraltar to Egypt 1 fighter moved from Gibraltar to Egypt 1 aaGun, 1 carrier, 2 destroyers, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to Gibraltar 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 1 tactical_bomber and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 bombers moved from Guam to Kansu Place Units - Americans 1 artillery and 2 infantry placed in Kwangtung 1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone 2 fighters and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Americans from 36 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 20 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 1 infantry moved from Kiangsi to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 2 infantry moved from Manchuria to Jehol Combat - Chinese Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Chinese 1 infantry moved from Anhwe to Hopei Place Units - Chinese 3 infantry placed in Kansu 3 infantry placed in Hopei Chinese undo move 2. Chinese undo move 1. 6 infantry placed in Kansu Turn Complete - Chinese Chinese collect 22 PUs; end with 23 PUs Purchase Units - British British buy 1 airfield, 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 1 fighter moved from Iceland to United Kingdom 1 transport moved from 91 Sea Zone to 106 Sea Zone 2 fighters moved from Egypt to Union of South Africa 1 armour moved from Belgian Congo to Union of South Africa 1 armour moved from French Equatorial Africa to Rhodesia Non Combat Move - British Place Units - British 3 infantry placed in Union of South Africa 1 airfield and 1 artillery placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1,2,4,6 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,1,2,1,6 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,3 British collect 25 PUs (8 lost to blockades); end with 25 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Tambov to Kazakhstan 2 mech_infantrys moved from Ukraine to Caucasus Italians take Caucasus from Russians 2 bombers moved from Russia to Kazakhstan Combat - Italians Battle in Kazakhstan Italians attack with 1 armour, 2 bombers and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 2 bombers and 1 mech_infantry in Kazakhstan, round 2 : 1/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Italians win, taking Kazakhstan from Russians with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 2 bombers moved from Kazakhstan to Southern Italy 1 infantry moved from Northern Italy to Yugoslavia 1 aaGun and 1 infantry moved from Northern Italy to Southern Italy 1 armour moved from Romania to Ukraine Place Units - Italians 1 infantry placed in Southern France 1 infantry placed in Normandy Bordeaux 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6,1,3,6,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5 Italians collect 17 PUs (4 lost to blockades); end with 19 PUs
Combat Hit Differential Summary :
Italians regular : -1.00 Russians regular : -0.33
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from Manchuria to Kansu 1 cruiser moved from 19 Sea Zone to 20 Sea Zone 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 62 Sea Zone to 45 Sea Zone 1 fighter moved from Philippines to Kwangsi Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 21 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs Combat Move - French 2 infantry moved from Alexandria to Egypt Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 1 infantry and 12 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Germans 2 infantry moved from Russia to Samara 1 infantry moved from Russia to Smolensk 1 mech_infantry moved from Novgorod to Smolensk 2 armour moved from Novgorod to Vologda Germans take Vologda from Russians 2 mech_infantrys moved from Archangel to Vologda 4 bombers moved from Russia to Samara 4 bombers moved from Russia to Smolensk 6 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia Germans take Northwest Persia from Neutral_Allies 3 armour and 2 mech_infantrys moved from Rostov to Northwest Persia Combat - Germans Battle in Samara Germans attack with 4 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 4 bombers and 2 infantry in Samara, round 2 : 3/6 hits, 3.00 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 4 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 4 bombers, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 4 bombers, 1 infantry and 1 mech_infantry in Smolensk, round 2 : 4/6 hits, 3.00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 4 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 4 bombers moved from Smolensk to Western Germany 4 bombers moved from Samara to Southern Italy 2 fighters and 6 tactical_bombers moved from Ukraine to Southern Italy 1 aaGun moved from Russia to Vologda 1 aaGun moved from Tambov to Samara 2 armour moved from Bryansk to Caucasus 3 mech_infantrys moved from Ukraine to Caucasus 4 mech_infantrys moved from Western Ukraine to Rostov 10 mech_infantrys moved from Germany to Romania 2 mech_infantrys moved from Western Germany to Slovakia Hungary 1 submarine moved from 124 Sea Zone to 125 Sea Zone Place Units - Germans 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Novgorod 2 bombers and 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1 Germans collect 57 PUs (2 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 1.00
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Combat Move - Russians Combat - Russians Russians creates battle in territory 125 Sea Zone Non Combat Move - Russians 1 cruiser moved from 113 Sea Zone to 115 Sea Zone 1 aaGun and 5 infantry moved from Manchuria to Jehol 1 infantry moved from Timguska to Urals 1 infantry moved from Timguska to Novosibirsk 1 aaGun moved from Timguska to Kansu Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Chahar to Anhwe Japanese take Anhwe from Chinese 4 infantry moved from Chahar to Hopei Combat - Japanese Battle in Hopei Japanese attack with 4 infantry Chinese defend with 1 infantry Japanese roll dice for 4 infantry in Hopei, round 2 : 1/4 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from French Indo China to India 3 fighters moved from French Indo China to Ceylon 2 transports moved from 39 Sea Zone to 38 Sea Zone 1 aaGun and 2 infantry moved from Shan State to 38 Sea Zone 1 aaGun, 2 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone 1 aaGun and 2 infantry moved from 39 Sea Zone to India 2 infantry moved from India to 39 Sea Zone 2 infantry and 2 transports moved from 39 Sea Zone to 79 Sea Zone 1 armour moved from West India to 79 Sea Zone 1 armour, 2 infantry and 2 transports moved from 79 Sea Zone to 72 Sea Zone 1 infantry moved from British Somaliland to 76 Sea Zone 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone 1 armour and 3 infantry moved from 72 Sea Zone to French Madagascar 1 carrier, 1 destroyer and 2 fighters moved from 72 Sea Zone to 71 Sea Zone 1 carrier and 2 fighters moved from 76 Sea Zone to 71 Sea Zone 1 cruiser moved from 76 Sea Zone to 72 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to French Madagascar 5 tactical_bombers moved from India to French Madagascar 1 submarine moved from 71 Sea Zone to 70 Sea Zone 2 bombers moved from India to French Madagascar 1 carrier moved from 80 Sea Zone to 72 Sea Zone 1 battleship moved from 80 Sea Zone to 72 Sea Zone 1 battleship moved from 39 Sea Zone to 72 Sea Zone 1 carrier moved from 39 Sea Zone to 72 Sea Zone 3 fighters moved from Ceylon to 72 Sea Zone 1 fighter moved from India to 72 Sea Zone 2 fighters moved from 80 Sea Zone to French Madagascar Place Units - Japanese 3 infantry placed in French Indo China 1 artillery and 2 infantry placed in India 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 15 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,6,1,5,2,2,5,1,6 Japanese collect 12 PUs (15 lost to blockades); end with 12 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 0.33
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Please hold. Rethinking NCM move
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@andrewaagamer said in L22 AndrewAAGamer (X) vs Karl7 (L+58) OOB:
Please hold. Rethinking NCM move
No worries
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Chahar to Anhwe Japanese take Anhwe from Chinese 4 infantry moved from Chahar to Hopei Combat - Japanese Battle in Hopei Japanese attack with 4 infantry Chinese defend with 1 infantry Japanese roll dice for 4 infantry in Hopei, round 2 : 1/4 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from French Indo China to India 3 fighters moved from French Indo China to Ceylon 2 transports moved from 39 Sea Zone to 38 Sea Zone 1 aaGun and 2 infantry moved from Shan State to 38 Sea Zone 1 aaGun, 2 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone 1 aaGun and 2 infantry moved from 39 Sea Zone to India 2 infantry moved from India to 39 Sea Zone 2 infantry and 2 transports moved from 39 Sea Zone to 79 Sea Zone 1 armour moved from West India to 79 Sea Zone 1 armour, 2 infantry and 2 transports moved from 79 Sea Zone to 72 Sea Zone 1 infantry moved from British Somaliland to 76 Sea Zone 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone 1 armour and 3 infantry moved from 72 Sea Zone to French Madagascar 1 carrier, 1 destroyer and 2 fighters moved from 72 Sea Zone to 71 Sea Zone 1 carrier and 2 fighters moved from 76 Sea Zone to 71 Sea Zone 1 cruiser moved from 76 Sea Zone to 72 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to French Madagascar 5 tactical_bombers moved from India to French Madagascar 1 submarine moved from 71 Sea Zone to 70 Sea Zone 2 bombers moved from India to French Madagascar 1 carrier moved from 80 Sea Zone to 72 Sea Zone 1 battleship moved from 80 Sea Zone to 72 Sea Zone 1 battleship moved from 39 Sea Zone to 72 Sea Zone 1 carrier moved from 39 Sea Zone to 72 Sea Zone 3 fighters moved from Ceylon to 72 Sea Zone 1 fighter moved from India to 72 Sea Zone 2 fighters moved from 80 Sea Zone to French Madagascar Place Units - Japanese 3 infantry placed in French Indo China 1 artillery and 2 infantry placed in India 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 15 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,6,1,5,2,2,5,1,6 Japanese collect 12 PUs (15 lost to blockades); end with 12 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 17 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 72 Sea Zone: 1 cruiser EDIT: Adding units owned by Japanese to 71 Sea Zone: 1 cruiser EDIT: Removing units owned by Japanese from French Madagascar: 1 fighter EDIT: Adding units owned by Japanese to India: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 0.33
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Good to go!
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Shantung to Anhwe 1 infantry moved from Jehol to Chahar Chinese take Chahar from Japanese 3 infantry moved from Kansu to Suiyuyan 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Anhwe 1 infantry moved from Kansu to Suiyuyan 1 fighter moved from Kwangsi to Anhwe Combat - Chinese Battle in Suiyuyan Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Suiyuyan, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 4 infantry in Suiyuyan, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Suiyuyan, round 4 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Kwangsi Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Tsinghai 5 infantry placed in Kansu Turn Complete - Chinese Chinese collect 22 PUs; end with 24 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -0.33
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 factory_minor, 4 fighters, 4 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Kansu to Russia 1 bomber moved from Kansu to Volgograd 1 infantry moved from Formosa to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Okinawa 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State Combat - Americans Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Strategic bombing raid in Russia Germans roll AA dice in Russia : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Russia causes 0 damage total. Battle in Shan State Battle in Okinawa Non Combat Move - Americans 1 mech_infantry moved from Korea to Buryatia 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 2 submarines and 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone 1 bomber moved from Volgograd to Kansu 1 transport moved from 87 Sea Zone to 92 Sea Zone 1 carrier, 2 destroyers and 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 carrier, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to 91 Sea Zone 2 submarines moved from 93 Sea Zone to 97 Sea Zone 2 fighters, 1 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 6 fighters moved from Egypt to Rhodesia Place Units - Americans 1 factory_minor placed in Korea 2 transports placed in 101 Sea Zone 3 mech_infantrys placed in Kwangtung 4 fighters and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Shantung to Anhwe 1 infantry moved from Jehol to Chahar Chinese take Chahar from Japanese 3 infantry moved from Kansu to Suiyuyan 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Anhwe 1 infantry moved from Kansu to Suiyuyan 1 fighter moved from Kwangsi to Anhwe Combat - Chinese Battle in Suiyuyan Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Suiyuyan, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 4 infantry in Suiyuyan, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Suiyuyan, round 4 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Kwangsi Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Tsinghai 5 infantry placed in Kansu Turn Complete - Chinese Chinese collect 22 PUs; end with 24 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from Rhodesia: 6 fighters EDIT: Adding units owned by Americans to Union of South Africa: 6 fighters EDIT: Turning off Edit Mode British buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Union of South Africa: 6 fighters EDIT: Adding units owned by Americans to Egypt: 6 fighters EDIT: Turning off Edit Mode Non Combat Move - British 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 artilleries, 2 fighters, 2 infantry and 2 mech_infantrys moved from Trans-Jordan to Egypt 1 armour, 2 fighters, 5 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia Place Units - British 1 fighter and 2 infantry placed in Egypt 3 infantry placed in Union of South Africa Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 2 fighters EDIT: Adding units owned by Americans to 92 Sea Zone: 2 fighters EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,1,2,6,1,3,2,6,6,4 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,1,1,3,5,5,5,1,4,4 British collect 28 PUs (5 lost to blockades); end with 28 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -0.33 Germans AA : 0.67
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Kazakhstan to Eastern Persia Italians take Turkmenistan from Russians Italians take Eastern Persia from British 1 mech_infantry moved from Caucasus to Persia Italians take Persia from British 1 mech_infantry moved from Caucasus to Iraq Italians take Iraq from British Combat - Italians Non Combat Move - Italians 1 armour moved from Ukraine to Caucasus 1 infantry moved from Yugoslavia to Bulgaria Place Units - Italians 1 infantry placed in Normandy Bordeaux 1 infantry placed in Southern France 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,4,2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2 Italians collect 13 PUs (12 lost to blockades); end with 13 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: French round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Combat Move - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Kansu: 3 fighters EDIT: Adding units owned by ANZAC to Kansu: 3 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from Kansu: 3 fighters EDIT: Adding units owned by ANZAC to Kwangsi: 3 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Germans Germans buy 7 bombers; Remaining resources: 2 PUs; Combat Move - Germans 9 armour and 4 mech_infantrys moved from Northwest Persia to Trans-Jordan Germans take Trans-Jordan from British 2 infantry moved from Samara to Novosibirsk 1 armour moved from Vologda to Nenetsia Germans take Nenetsia from Russians 1 armour moved from Nenetsia to Urals 1 mech_infantry moved from Smolensk to Urals 2 mech_infantrys moved from Vologda to Urals 1 mech_infantry moved from Russia to Novosibirsk 1 mech_infantry moved from Russia to Urals 1 mech_infantry moved from Russia to Novosibirsk 1 armour moved from Vologda to Novosibirsk 1 submarine moved from 125 Sea Zone to 119 Sea Zone Combat - Germans Battle in Urals Germans attack with 1 armour and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour and 4 mech_infantrys in Urals, round 2 : 3/5 hits, 1.17 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Urals Germans win, taking Urals from Russians with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Novosibirsk Germans attack with 1 armour, 2 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Novosibirsk, round 2 : 1/5 hits, 1.17 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Vologda to Urals 1 aaGun moved from Samara to Novosibirsk 2 armour and 3 mech_infantrys moved from Caucasus to Iraq 3 mech_infantrys moved from Volgograd to Northwest Persia 4 mech_infantrys moved from Rostov to Northwest Persia 3 mech_infantrys moved from Ukraine to Caucasus 10 mech_infantrys moved from Romania to Ukraine 2 mech_infantrys moved from Slovakia Hungary to Western Germany 4 bombers moved from Southern Italy to Western Germany 3 mech_infantrys moved from Novgorod to Bryansk 1 infantry moved from Smolensk to Vologda Place Units - Germans 7 bombers placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,3 Germans collect 59 PUs (3 lost to blockades); end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 1.67
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Combat Move - Russians 1 infantry moved from Timguska to Evenkiyskiy 1 infantry moved from Timguska to Kansu Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Combat Move - Russians 1 infantry moved from Timguska to Evenkiyskiy 1 infantry moved from Timguska to Kansu Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Combat Move - Russians 1 infantry moved from Timguska to Evenkiyskiy 1 infantry moved from Timguska to Kansu Non Combat Move - Russians Turn Complete - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Jehol: 5 infantry EDIT: Removing units owned by Russians from Jehol: 1 aaGun EDIT: Adding units owned by Russians to Manchuria: 1 aaGun and 5 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 infantry; Remaining resources: 8 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 9 infantry and 2 mech_infantrys moved from French Indo China to Shan State 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Hopei to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from French Madagascar to 72 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 4 fighters moved from 72 Sea Zone to Anglo Egyptian Sudan 2 bombers moved from French Madagascar to Anglo Egyptian Sudan 4 fighters moved from 71 Sea Zone to 81 Sea Zone 2 fighters and 6 tactical_bombers moved from French Madagascar to 81 Sea Zone Combat - Japanese Battle in Shan State Japanese attack with 9 infantry and 2 mech_infantrys Americans defend with 1 infantry Japanese roll dice for 9 infantry and 2 mech_infantrys in Shan State, round 2 : 2/11 hits, 1.83 expected hits Americans roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Shan State Japanese win, taking Shan State from Americans with 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Anglo Egyptian Sudan Japanese attack with 2 bombers, 4 fighters and 1 infantry Americans defend with 2 infantry Japanese roll dice for 2 bombers, 4 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 4/7 hits, 3.50 expected hits British roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Anglo Egyptian Sudan Japanese win, taking Anglo Egyptian Sudan from British with 2 bombers, 4 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Japanese 2 bombers and 4 fighters moved from Anglo Egyptian Sudan to Trans-Jordan 6 fighters and 6 tactical_bombers moved from 81 Sea Zone to Trans-Jordan 2 infantry moved from French Madagascar to 72 Sea Zone 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 artillery and 4 infantry moved from India to 39 Sea Zone 1 artillery, 4 infantry and 3 transports moved from 39 Sea Zone to 80 Sea Zone 1 artillery and 4 infantry moved from 80 Sea Zone to Iraq 2 carriers, 1 cruiser and 1 destroyer moved from 71 Sea Zone to 77 Sea Zone 1 infantry moved from French Madagascar to 72 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 armour moved from French Madagascar to 72 Sea Zone 1 armour, 2 battleships, 2 carriers and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 armour moved from 80 Sea Zone to Iraq 1 fighter moved from Ceylon to 77 Sea Zone 1 destroyer moved from 39 Sea Zone to 42 Sea Zone 1 aaGun moved from French Indo China to Shan State 1 infantry moved from Hopei to Kweichow 2 fighters moved from Ceylon to 80 Sea Zone 1 fighter moved from India to 80 Sea Zone 1 tactical_bomber moved from India to Trans-Jordan 2 fighters moved from India to Iraq 1 submarine moved from 70 Sea Zone to 72 Sea Zone Place Units - Japanese 3 infantry placed in India Turn Complete - Japanese Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,6,6,1,1,4,1,1,2,2,3,1,5,2,6,2,5,3,4,3,5,3,6,6,2,1,3,6,5,2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,1,6,1,5,1,3,2,4 Japanese collect 11 PUs (12 lost to blockades); end with 19 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 0.67 British regular : -0.67