L22 AndrewAAGamer (X) vs Karl7 (L+58) OOB

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 carrier and 6 infantry; Remaining resources: 5 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from India to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to French Madagascar
            1 infantry moved from India to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
            1 infantry moved from 76 Sea Zone to British Somaliland
            1 armour moved from India to West India
                  Japanese take West India from UK_Pacific
            6 infantry moved from Jehol to Chahar
            6 fighters moved from French Indo China to 38 Sea Zone
            1 bomber moved from India to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
            1 fighter moved from Ceylon to 41 Sea Zone
            1 tactical_bomber moved from India to 41 Sea Zone
            1 fighter moved from 38 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from India to 41 Sea Zone
            1 tactical_bomber moved from India to 38 Sea Zone
            1 tactical_bomber moved from 80 Sea Zone to 38 Sea Zone
            1 bomber moved from French Indo China to 38 Sea Zone
    
        Combat - Japanese
            Battle in British Somaliland
            Battle in French Madagascar
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber, 3 fighters and 3 tactical_bombers
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 41 Sea Zone, round 2 : 3/7 hits, 4.17 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking British Somaliland from British, taking French Madagascar from French with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in 38 Sea Zone
                Japanese attack with 1 bomber, 5 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 bomber, 5 fighters and 2 tactical_bombers in 38 Sea Zone, round 2 : 5/8 hits, 4.50 expected hits
                    Americans roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 38 Sea Zone
                Japanese win with 1 bomber, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Chahar
                Japanese attack with 6 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 6 infantry in Chahar, round 2 : 1/6 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 6 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Jehol to French Indo China
            1 fighter and 1 tactical_bomber moved from Japan to French Indo China
            1 bomber moved from 41 Sea Zone to India
            1 bomber moved from 38 Sea Zone to India
            2 fighters moved from 41 Sea Zone to Ceylon
            1 fighter moved from 41 Sea Zone to 39 Sea Zone
            3 tactical_bombers moved from 41 Sea Zone to India
            1 fighter moved from 38 Sea Zone to Ceylon
            1 tactical_bomber moved from 38 Sea Zone to India
            1 tactical_bomber moved from 38 Sea Zone to 39 Sea Zone
            1 carrier moved from 80 Sea Zone to 72 Sea Zone
            1 carrier moved from 80 Sea Zone to 76 Sea Zone
            1 carrier moved from 39 Sea Zone to 80 Sea Zone
            1 tactical_bomber moved from 80 Sea Zone to India
            2 fighters moved from 80 Sea Zone to 72 Sea Zone
            1 fighter moved from Greece to 76 Sea Zone
            1 fighter moved from India to 76 Sea Zone
            2 fighters moved from India to 80 Sea Zone
            1 fighter moved from 38 Sea Zone to French Indo China
            1 infantry moved from French Indo China to Shan State
            2 fighters moved from 38 Sea Zone to French Indo China
            1 infantry moved from French Indo China to Shan State
            1 aaGun moved from French Indo China to Shan State
            1 fighter moved from 38 Sea Zone to India
            2 transports moved from 80 Sea Zone to 39 Sea Zone
            1 submarine moved from 72 Sea Zone to 71 Sea Zone
            1 destroyer moved from 80 Sea Zone to 72 Sea Zone
            1 cruiser moved from 39 Sea Zone to 76 Sea Zone
    
        Place Units - Japanese
            1 carrier placed in 39 Sea Zone
            2 infantry placed in India
            3 infantry placed in French Indo China
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 22
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,2,6,2
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,1
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4,2,5,5,5,4,4,3,1,6,1,4,6,5,1,5,2,4,1,2,3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,3,5,1,5,2,2,1,2
            Japanese collect 12 PUs (22 lost to blockades); end with 17 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -0.33
    Japanese regular : -0.67
    ANZAC regular : -0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Manchuria to Korea
                  Americans take Korea from Japanese
            1 transport moved from 19 Sea Zone to 20 Sea Zone
            1 mech_infantry moved from Kiangsi to Kwangsi
            1 infantry moved from Kiangsi to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Formosa
    
        Combat - Americans
            Battle in Formosa
    
        Non Combat Move - Americans
            1 carrier and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
            1 cruiser, 1 destroyer and 1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 transport moved from 82 Sea Zone to 87 Sea Zone
            2 infantry moved from French Equatorial Africa to Belgian Congo
            3 fighters moved from Gibraltar to Egypt
            1 fighter moved from Gibraltar to Egypt
            1 aaGun, 1 carrier, 2 destroyers, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from Eastern United States to Gibraltar
            1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 1 tactical_bomber and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            2 bombers moved from Guam to Kansu
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Kwangtung
            1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
            2 fighters and 4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 36 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 20 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Kiangsi to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            2 infantry moved from Manchuria to Jehol
    
        Combat - Chinese
            Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
    
        Non Combat Move - Chinese
            1 infantry moved from Anhwe to Hopei
    
        Place Units - Chinese
            3 infantry placed in Kansu
            3 infantry placed in Hopei
            Chinese undo move 2.
            Chinese undo move 1.
            6 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 22 PUs; end with 23 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 unit repaired.
            1 fighter moved from Iceland to United Kingdom
            1 transport moved from 91 Sea Zone to 106 Sea Zone
            2 fighters moved from Egypt to Union of South Africa
            1 armour moved from Belgian Congo to Union of South Africa
            1 armour moved from French Equatorial Africa to Rhodesia
    
        Non Combat Move - British
    
        Place Units - British
            3 infantry placed in Union of South Africa
            1 airfield and 1 artillery placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1,2,4,6
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,1,2,1,6
                Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,3
            British collect 25 PUs (8 lost to blockades); end with 25 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Tambov to Kazakhstan
            2 mech_infantrys moved from Ukraine to Caucasus
                  Italians take Caucasus from Russians
            2 bombers moved from Russia to Kazakhstan
    
        Combat - Italians
            Battle in Kazakhstan
                Italians attack with 1 armour, 2 bombers and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 2 bombers and 1 mech_infantry in Kazakhstan, round 2 : 1/4 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Italians win, taking Kazakhstan from Russians with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 bombers moved from Kazakhstan to Southern Italy
            1 infantry moved from Northern Italy to Yugoslavia
            1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
            1 armour moved from Romania to Ukraine
    
        Place Units - Italians
            1 infantry placed in Southern France
            1 infantry placed in Normandy Bordeaux
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6,1,3,6,3
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
            Italians collect 17 PUs (4 lost to blockades); end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.00
    Russians regular : -0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            3 fighters moved from Manchuria to Kansu
            1 cruiser moved from 19 Sea Zone to 20 Sea Zone
            1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 62 Sea Zone to 45 Sea Zone
            1 fighter moved from Philippines to Kwangsi
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
    
        Combat Move - French
            2 infantry moved from Alexandria to Egypt
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 bombers, 1 infantry and 12 mech_infantrys; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Russia to Samara
            1 infantry moved from Russia to Smolensk
            1 mech_infantry moved from Novgorod to Smolensk
            2 armour moved from Novgorod to Vologda
                  Germans take Vologda from Russians
            2 mech_infantrys moved from Archangel to Vologda
            4 bombers moved from Russia to Samara
            4 bombers moved from Russia to Smolensk
            6 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
                  Germans take Northwest Persia from Neutral_Allies
            3 armour and 2 mech_infantrys moved from Rostov to Northwest Persia
    
        Combat - Germans
            Battle in Samara
                Germans attack with 4 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 4 bombers and 2 infantry in Samara, round 2 : 3/6 hits, 3.00 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 4 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 4 bombers, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 4 bombers, 1 infantry and 1 mech_infantry in Smolensk, round 2 : 4/6 hits, 3.00 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 4 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            4 bombers moved from Smolensk to Western Germany
            4 bombers moved from Samara to Southern Italy
            2 fighters and 6 tactical_bombers moved from Ukraine to Southern Italy
            1 aaGun moved from Russia to Vologda
            1 aaGun moved from Tambov to Samara
            2 armour moved from Bryansk to Caucasus
            3 mech_infantrys moved from Ukraine to Caucasus
            4 mech_infantrys moved from Western Ukraine to Rostov
            10 mech_infantrys moved from Germany to Romania
            2 mech_infantrys moved from Western Germany to Slovakia Hungary
            1 submarine moved from 124 Sea Zone to 125 Sea Zone
    
        Place Units - Germans
            3 mech_infantrys placed in Volgograd
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Russia
            3 mech_infantrys placed in Novgorod
            2 bombers and 1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
            Germans collect 57 PUs (2 lost to blockades); end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : 1.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Combat Move - Russians
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
    
        Non Combat Move - Russians
            1 cruiser moved from 113 Sea Zone to 115 Sea Zone
            1 aaGun and 5 infantry moved from Manchuria to Jehol
            1 infantry moved from Timguska to Urals
            1 infantry moved from Timguska to Novosibirsk
            1 aaGun moved from Timguska to Kansu
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Chahar to Anhwe
                  Japanese take Anhwe from Chinese
            4 infantry moved from Chahar to Hopei
    
        Combat - Japanese
            Battle in Hopei
                Japanese attack with 4 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 4 infantry in Hopei, round 2 : 1/4 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters and 1 tactical_bomber moved from French Indo China to India
            3 fighters moved from French Indo China to Ceylon
            2 transports moved from 39 Sea Zone to 38 Sea Zone
            1 aaGun and 2 infantry moved from Shan State to 38 Sea Zone
            1 aaGun, 2 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
            1 aaGun and 2 infantry moved from 39 Sea Zone to India
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 2 transports moved from 39 Sea Zone to 79 Sea Zone
            1 armour moved from West India to 79 Sea Zone
            1 armour, 2 infantry and 2 transports moved from 79 Sea Zone to 72 Sea Zone
            1 infantry moved from British Somaliland to 76 Sea Zone
            1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
            1 armour and 3 infantry moved from 72 Sea Zone to French Madagascar
            1 carrier, 1 destroyer and 2 fighters moved from 72 Sea Zone to 71 Sea Zone
            1 carrier and 2 fighters moved from 76 Sea Zone to 71 Sea Zone
            1 cruiser moved from 76 Sea Zone to 72 Sea Zone
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to French Madagascar
            5 tactical_bombers moved from India to French Madagascar
            1 submarine moved from 71 Sea Zone to 70 Sea Zone
            2 bombers moved from India to French Madagascar
            1 carrier moved from 80 Sea Zone to 72 Sea Zone
            1 battleship moved from 80 Sea Zone to 72 Sea Zone
            1 battleship moved from 39 Sea Zone to 72 Sea Zone
            1 carrier moved from 39 Sea Zone to 72 Sea Zone
            3 fighters moved from Ceylon to 72 Sea Zone
            1 fighter moved from India to 72 Sea Zone
            2 fighters moved from 80 Sea Zone to French Madagascar
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            1 artillery and 2 infantry placed in India
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 15
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,6,1,5,2,2,5,1,6
            Japanese collect 12 PUs (15 lost to blockades); end with 12 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : 0.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    Please hold. Rethinking NCM move


  • @andrewaagamer said in L22 AndrewAAGamer (X) vs Karl7 (L+58) OOB:

    Please hold. Rethinking NCM move

    No worries

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Chahar to Anhwe
                  Japanese take Anhwe from Chinese
            4 infantry moved from Chahar to Hopei
    
        Combat - Japanese
            Battle in Hopei
                Japanese attack with 4 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 4 infantry in Hopei, round 2 : 1/4 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters and 1 tactical_bomber moved from French Indo China to India
            3 fighters moved from French Indo China to Ceylon
            2 transports moved from 39 Sea Zone to 38 Sea Zone
            1 aaGun and 2 infantry moved from Shan State to 38 Sea Zone
            1 aaGun, 2 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
            1 aaGun and 2 infantry moved from 39 Sea Zone to India
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 2 transports moved from 39 Sea Zone to 79 Sea Zone
            1 armour moved from West India to 79 Sea Zone
            1 armour, 2 infantry and 2 transports moved from 79 Sea Zone to 72 Sea Zone
            1 infantry moved from British Somaliland to 76 Sea Zone
            1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
            1 armour and 3 infantry moved from 72 Sea Zone to French Madagascar
            1 carrier, 1 destroyer and 2 fighters moved from 72 Sea Zone to 71 Sea Zone
            1 carrier and 2 fighters moved from 76 Sea Zone to 71 Sea Zone
            1 cruiser moved from 76 Sea Zone to 72 Sea Zone
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to French Madagascar
            5 tactical_bombers moved from India to French Madagascar
            1 submarine moved from 71 Sea Zone to 70 Sea Zone
            2 bombers moved from India to French Madagascar
            1 carrier moved from 80 Sea Zone to 72 Sea Zone
            1 battleship moved from 80 Sea Zone to 72 Sea Zone
            1 battleship moved from 39 Sea Zone to 72 Sea Zone
            1 carrier moved from 39 Sea Zone to 72 Sea Zone
            3 fighters moved from Ceylon to 72 Sea Zone
            1 fighter moved from India to 72 Sea Zone
            2 fighters moved from 80 Sea Zone to French Madagascar
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            1 artillery and 2 infantry placed in India
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 15
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,6,1,5,2,2,5,1,6
            Japanese collect 12 PUs (15 lost to blockades); end with 12 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 17 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 72 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Japanese to 71 Sea Zone: 1 cruiser
            EDIT: Removing units owned by Japanese from French Madagascar: 1 fighter
            EDIT: Adding units owned by Japanese to India: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : 0.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    Good to go!

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 7 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Jehol to Chahar
                  Chinese take Chahar from Japanese
            3 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Kansu to Suiyuyan
            1 fighter moved from Kwangsi to Anhwe
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Suiyuyan, round 2 : 0/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 4 infantry in Suiyuyan, round 3 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 infantry in Suiyuyan, round 4 : 2/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 2 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Kwangsi
    
        Place Units - Chinese
            1 infantry placed in Sikang
            1 infantry placed in Tsinghai
            5 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 22 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : -0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 factory_minor, 4 fighters, 4 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Kansu to Russia
            1 bomber moved from Kansu to Volgograd
            1 infantry moved from Formosa to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Okinawa
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Shan State
    
        Combat - Americans
            Strategic bombing raid in Volgograd
                    Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
                Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Volgograd causes 6 damage total. 
            Strategic bombing raid in Russia
                    Germans roll AA dice in Russia : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Russia causes 0 damage total. 
            Battle in Shan State
            Battle in Okinawa
    
        Non Combat Move - Americans
            1 mech_infantry moved from Korea to Buryatia
            1 artillery and 1 infantry moved from Kwangtung to Kwangsi
            1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 2 submarines and 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
            1 bomber moved from Volgograd to Kansu
            1 transport moved from 87 Sea Zone to 92 Sea Zone
            1 carrier, 2 destroyers and 2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 cruiser moved from 92 Sea Zone to 91 Sea Zone
            1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 carrier, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from Eastern United States to 91 Sea Zone
            2 submarines moved from 93 Sea Zone to 97 Sea Zone
            2 fighters, 1 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            6 fighters moved from Egypt to Rhodesia
    
        Place Units - Americans
            1 factory_minor placed in Korea
            2 transports placed in 101 Sea Zone
            3 mech_infantrys placed in Kwangtung
            4 fighters and 4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 67 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 7 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Jehol to Chahar
                  Chinese take Chahar from Japanese
            3 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Kansu to Suiyuyan
            1 fighter moved from Kwangsi to Anhwe
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Suiyuyan, round 2 : 0/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 4 infantry in Suiyuyan, round 3 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 infantry in Suiyuyan, round 4 : 2/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 2 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Kwangsi
    
        Place Units - Chinese
            1 infantry placed in Sikang
            1 infantry placed in Tsinghai
            5 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 22 PUs; end with 24 PUs
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Rhodesia: 6 fighters
            EDIT: Adding units owned by Americans to Union of South Africa: 6 fighters
            EDIT: Turning off Edit Mode
            British buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Union of South Africa: 6 fighters
            EDIT: Adding units owned by Americans to Egypt: 6 fighters
            EDIT: Turning off Edit Mode
    
        Non Combat Move - British
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            2 artilleries, 2 fighters, 2 infantry and 2 mech_infantrys moved from Trans-Jordan to Egypt
            1 armour, 2 fighters, 5 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
    
        Place Units - British
            1 fighter and 2 infantry placed in Egypt
            3 infantry placed in Union of South Africa
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Gibraltar: 2 fighters
            EDIT: Adding units owned by Americans to 92 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,1,2,6,1,3,2,6,6,4
                Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,1,1,3,5,5,5,1,4,4
            British collect 28 PUs (5 lost to blockades); end with 28 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : -0.33
    Germans AA : 0.67
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Kazakhstan to Eastern Persia
                  Italians take Turkmenistan from Russians
                  Italians take Eastern Persia from British
            1 mech_infantry moved from Caucasus to Persia
                  Italians take Persia from British
            1 mech_infantry moved from Caucasus to Iraq
                  Italians take Iraq from British
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 armour moved from Ukraine to Caucasus
            1 infantry moved from Yugoslavia to Bulgaria
    
        Place Units - Italians
            1 infantry placed in Normandy Bordeaux
            1 infantry placed in Southern France
            1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,4,2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
            Italians collect 13 PUs (12 lost to blockades); end with 13 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Manual Gamesave Post: French round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Combat Move - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Kansu: 3 fighters
            EDIT: Adding units owned by ANZAC to Kansu: 3 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Kansu: 3 fighters
            EDIT: Adding units owned by ANZAC to Kwangsi: 3 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Germans
            Germans buy 7 bombers; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            9 armour and 4 mech_infantrys moved from Northwest Persia to Trans-Jordan
                  Germans take Trans-Jordan from British
            2 infantry moved from Samara to Novosibirsk
            1 armour moved from Vologda to Nenetsia
                  Germans take Nenetsia from Russians
            1 armour moved from Nenetsia to Urals
            1 mech_infantry moved from Smolensk to Urals
            2 mech_infantrys moved from Vologda to Urals
            1 mech_infantry moved from Russia to Novosibirsk
            1 mech_infantry moved from Russia to Urals
            1 mech_infantry moved from Russia to Novosibirsk
            1 armour moved from Vologda to Novosibirsk
            1 submarine moved from 125 Sea Zone to 119 Sea Zone
    
        Combat - Germans
            Battle in Urals
                Germans attack with 1 armour and 4 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 4 mech_infantrys in Urals, round 2 : 3/5 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Urals
                Germans win, taking Urals from Russians with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Novosibirsk
                Germans attack with 1 armour, 2 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Novosibirsk, round 2 : 1/5 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novosibirsk
                Germans win, taking Novosibirsk from Russians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Vologda to Urals
            1 aaGun moved from Samara to Novosibirsk
            2 armour and 3 mech_infantrys moved from Caucasus to Iraq
            3 mech_infantrys moved from Volgograd to Northwest Persia
            4 mech_infantrys moved from Rostov to Northwest Persia
            3 mech_infantrys moved from Ukraine to Caucasus
            10 mech_infantrys moved from Romania to Ukraine
            2 mech_infantrys moved from Slovakia Hungary to Western Germany
            4 bombers moved from Southern Italy to Western Germany
            3 mech_infantrys moved from Novgorod to Bryansk
            1 infantry moved from Smolensk to Vologda
    
        Place Units - Germans
            7 bombers placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,3
            Germans collect 59 PUs (3 lost to blockades); end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : 1.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Combat Move - Russians
            1 infantry moved from Timguska to Evenkiyskiy
            1 infantry moved from Timguska to Kansu
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Combat Move - Russians
            1 infantry moved from Timguska to Evenkiyskiy
            1 infantry moved from Timguska to Kansu
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Combat Move - Russians
            1 infantry moved from Timguska to Evenkiyskiy
            1 infantry moved from Timguska to Kansu
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Jehol: 5 infantry
            EDIT: Removing units owned by Russians from Jehol: 1 aaGun
            EDIT: Adding units owned by Russians to Manchuria: 1 aaGun and 5 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 3 infantry; Remaining resources: 8 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            9 infantry and 2 mech_infantrys moved from French Indo China to Shan State
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Hopei to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from French Madagascar to 72 Sea Zone
            1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
            4 fighters moved from 72 Sea Zone to Anglo Egyptian Sudan
            2 bombers moved from French Madagascar to Anglo Egyptian Sudan
            4 fighters moved from 71 Sea Zone to 81 Sea Zone
            2 fighters and 6 tactical_bombers moved from French Madagascar to 81 Sea Zone
    
        Combat - Japanese
            Battle in Shan State
                Japanese attack with 9 infantry and 2 mech_infantrys
                Americans defend with 1 infantry
                    Japanese roll dice for 9 infantry and 2 mech_infantrys in Shan State, round 2 : 2/11 hits, 1.83 expected hits
                    Americans roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Shan State
                Japanese win, taking Shan State from Americans with 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Anglo Egyptian Sudan
                Japanese attack with 2 bombers, 4 fighters and 1 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 2 bombers, 4 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 4/7 hits, 3.50 expected hits
                    British roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Anglo Egyptian Sudan
                Japanese win, taking Anglo Egyptian Sudan from British with 2 bombers, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Japanese
            2 bombers and 4 fighters moved from Anglo Egyptian Sudan to Trans-Jordan
            6 fighters and 6 tactical_bombers moved from 81 Sea Zone to Trans-Jordan
            2 infantry moved from French Madagascar to 72 Sea Zone
            2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            1 artillery and 4 infantry moved from India to 39 Sea Zone
            1 artillery, 4 infantry and 3 transports moved from 39 Sea Zone to 80 Sea Zone
            1 artillery and 4 infantry moved from 80 Sea Zone to Iraq
            2 carriers, 1 cruiser and 1 destroyer moved from 71 Sea Zone to 77 Sea Zone
            1 infantry moved from French Madagascar to 72 Sea Zone
            1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 armour moved from French Madagascar to 72 Sea Zone
            1 armour, 2 battleships, 2 carriers and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            1 armour moved from 80 Sea Zone to Iraq
            1 fighter moved from Ceylon to 77 Sea Zone
            1 destroyer moved from 39 Sea Zone to 42 Sea Zone
            1 aaGun moved from French Indo China to Shan State
            1 infantry moved from Hopei to Kweichow
            2 fighters moved from Ceylon to 80 Sea Zone
            1 fighter moved from India to 80 Sea Zone
            1 tactical_bomber moved from India to Trans-Jordan
            2 fighters moved from India to Iraq
            1 submarine moved from 70 Sea Zone to 72 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in India
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,6,6,1,1,4,1,1,2,2,3,1,5,2,6,2,5,3,4,3,5,3,6,6,2,1,3,6,5,2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,1,6,1,5,1,3,2,4
            Japanese collect 11 PUs (12 lost to blockades); end with 19 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : 0.67
    British regular : -0.67
    

    Savegame

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