no scramble.
You can assume the obvious ones.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 24
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy nothing; Remaining resources: 52 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 23 PUs; end with 75 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 78 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 24
Purchase Units - Americans
Americans buy 3 armour, 4 artilleries, 4 factory_minors, 4 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 armour moved from Iraq to Greece
1 armour moved from Caucasus to Greece
3 armour moved from Turkey to Greece
18 fighters and 10 tactical_bombers moved from Northwest Persia to Greece
1 armour moved from Saudi Arabia to Turkey
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
17 fighters moved from Egypt to Greece
5 transports moved from 6 Sea Zone to 26 Sea Zone
5 transports moved from 6 Sea Zone to 26 Sea Zone
4 carriers, 2 cruisers and 4 fighters moved from 16 Sea Zone to 6 Sea Zone
Combat - Americans
Battle in Greece
Americans attack with 7 armour, 35 fighters and 10 tactical_bombers
Italians defend with 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 7 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Italians roll AA dice in Greece : 0/3 hits, 0,50 expected hits
Americans roll dice for 7 armour, 35 fighters and 10 tactical_bombers in Greece, round 2 : 30/52 hits, 27,67 expected hits
Italians roll dice for 1 aaGun, 2 artilleries, 1 bomber, 7 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Greece, round 2 : 10/19 hits, 8,67 expected hits
1 mech_infantry owned by the Italians, 1 aaGun owned by the Italians, 1 tactical_bomber owned by the Italians, 1 bomber owned by the Italians, 6 armour owned by the Americans, 4 fighters owned by the Americans, 7 fighters owned by the Italians, 2 artilleries owned by the Italians and 7 infantry owned by the Italians lost in Greece
Americans win, taking Greece from Italians with 1 armour, 31 fighters and 10 tactical_bombers remaining. Battle score for attacker is 57
Casualties for Americans: 6 armour and 4 fighters
Casualties for Italians: 1 aaGun, 2 artilleries, 1 bomber, 7 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Non Combat Move - Americans
31 fighters and 10 tactical_bombers moved from Greece to Turkey
1 armour, 4 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
1 armour, 4 artilleries, 5 infantry, 1 submarine and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 4 artilleries and 5 infantry moved from 91 Sea Zone to Spain
3 battleships, 6 carriers, 2 destroyers, 7 fighters and 3 transports moved from 92 Sea Zone to 91 Sea Zone
1 aaGun and 21 fighters moved from Gibraltar to Spain
10 fighters moved from United Kingdom to Spain
1 infantry moved from Kazakhstan to Volgograd
Place Units - Americans
3 infantry placed in Korea
1 factory_minor placed in Spain
1 factory_minor placed in Saudi Arabia
1 factory_minor placed in Turkey
1 factory_minor placed in Caucasus
3 armour placed in Iraq
3 transports placed in 101 Sea Zone
Americans undo move 1.
3 artilleries placed in Korea
1 artillery and 4 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
Americans collect 75 PUs (2 lost to blockades); end with 75 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy nothing; Remaining resources: 52 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 23 PUs; end with 75 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 78 PUs
Purchase Units - British
British buy 7 armour and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 armour; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Northwest Persia to Rostov
2 fighters moved from Turkey to Rostov
9 armour moved from Volgograd to Tambov
1 armour moved from Volgograd to Tambov
2 fighters moved from Caucasus to Rostov
Combat - British
Battle in Tambov
British attack with 10 armour
Germans defend with 1 infantry
British roll dice for 10 armour in Tambov, round 2 : 5/10 hits, 5,00 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Tambov
British win, taking Tambov from Germans with 10 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
British attack with 1 armour and 4 fighters
Germans defend with 1 infantry
British roll dice for 1 armour and 4 fighters in Rostov, round 2 : 1/5 hits, 2,50 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Rostov
British win, taking Rostov from Italians with 1 armour and 4 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
4 fighters moved from Rostov to Greece
6 armour, 6 fighters, 1 infantry and 3 mech_infantrys moved from Turkey to Greece
4 armour moved from Northwest Persia to Greece
1 aaGun moved from Northwest Persia to Turkey
5 armour moved from Eastern Persia to Northwest Persia
3 armour moved from Persia to Turkey
3 armour and 3 mech_infantrys moved from Iraq to Greece
1 artillery moved from Iraq to Turkey
3 mech_infantrys moved from Belgian Congo to Egypt
5 armour moved from India to Eastern Persia
Place Units - British
3 infantry placed in Volgograd
3 armour placed in Persia
3 armour placed in Egypt
British undo move 1.
1 armour and 2 infantry placed in Volgograd
1 infantry placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 52 PUs
Place Units - UK_Pacific
5 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
Some Units in India change ownership: 5 armour
Combat Hit Differential Summary :
Americans regular : 2,33
Italians regular : 1,00
Germans regular : -0,33
British regular : -1,50
Italians AA : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 24
Purchase Units - Italians
Italians buy 4 artilleries; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
Combat - Italians
Non Combat Move - Italians
3 infantry moved from Southern France to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
2 artilleries and 9 infantry moved from Yugoslavia to Northern Italy
Place Units - Italians
4 artilleries placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 24
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery, 4 fighters and 3 infantry moved from Turkey to Greece
1 fighter moved from Turkey to Caucasus
1 fighter moved from Turkey to Volgograd
1 fighter moved from Turkey to Egypt
2 fighters moved from Eastern Persia to Greece
Non Combat Move - ANZAC
2 aaGuns, 1 artillery and 4 infantry moved from West India to Eastern Persia
2 fighters moved from Queensland to 39 Sea Zone
3 fighters moved from Queensland to Shan State
2 artilleries moved from Northern Territory to 55 Sea Zone
2 artilleries and 2 transports moved from 55 Sea Zone to 41 Sea Zone
Place Units - ANZAC
3 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 24
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery, 4 fighters and 3 infantry moved from Turkey to Greece
1 fighter moved from Turkey to Caucasus
1 fighter moved from Turkey to Volgograd
1 fighter moved from Turkey to Egypt
2 fighters moved from Eastern Persia to Greece
Non Combat Move - ANZAC
2 aaGuns, 1 artillery and 4 infantry moved from West India to Eastern Persia
2 fighters moved from Queensland to 39 Sea Zone
3 fighters moved from Queensland to Shan State
2 artilleries moved from Northern Territory to 55 Sea Zone
2 artilleries and 2 transports moved from 55 Sea Zone to 41 Sea Zone
Place Units - ANZAC
3 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 25
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 15 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Archangel to Vologda
1 armour and 2 mech_infantrys moved from Novgorod to Vologda
1 infantry moved from Samara to Vologda
2 artilleries and 2 infantry moved from Russia to Vologda
Combat - Germans
Battle in Vologda
Germans attack with 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys
Russians defend with 2 aaGuns and 10 infantry
Germans roll dice for 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys in Vologda, round 2 : 2/11 hits, 2.83 expected hits
Russians roll dice for 2 aaGuns and 10 infantry in Vologda, round 2 : 3/10 hits, 3.33 expected hits
3 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Vologda
Germans roll dice for 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys in Vologda, round 3 : 4/8 hits, 2.33 expected hits
Russians roll dice for 10 infantry in Vologda, round 3 : 4/10 hits, 3.33 expected hits
4 infantry owned by the Russians, 3 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda
Germans roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Vologda, round 4 : 1/4 hits, 1.50 expected hits
Russians roll dice for 6 infantry in Vologda, round 4 : 3/6 hits, 2.00 expected hits
1 infantry owned by the Russians, 2 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda
1 armour owned by the Germans retreated to Russia
Russians win with 5 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 2 artilleries, 6 infantry and 2 mech_infantrys
Casualties for Russians: 2 aaGuns and 5 infantry
Non Combat Move - Germans
1 infantry moved from Ukraine to Bryansk
5 artilleries and 7 infantry moved from Ukraine to Bessarabia
1 infantry moved from Eastern Poland to Romania
6 infantry moved from Eastern Poland to Bessarabia
5 artilleries and 5 infantry moved from Southern France to France
2 armour and 6 mech_infantrys moved from France to Western Germany
1 artillery and 4 infantry moved from Western Germany to France
2 marines moved from France to Western Germany
2 fighters moved from Southern Italy to Western Germany
Place Units - Germans
1 infantry placed in Southern France
3 infantry placed in France
3 infantry placed in Russia
3 infantry placed in Ukraine
1 infantry placed in Novgorod
1 armour, 4 infantry and 5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
Germans collect 53 PUs (3 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
Combat Hit Differential Summary :
Russians regular : 1.33
Germans regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 25
Combat Move - Russians
5 infantry moved from Vologda to Russia
Combat - Russians
Battle in Russia
Russians attack with 5 infantry
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 3 infantry
Russians roll dice for 5 infantry in Russia, round 2 : 0/5 hits, 0,83 expected hits
Germans roll dice for 1 armour and 3 infantry in Russia, round 2 : 0/4 hits, 1,50 expected hits
Russians roll dice for 5 infantry in Russia, round 3 : 1/5 hits, 0,83 expected hits
Germans roll dice for 1 armour and 3 infantry in Russia, round 3 : 2/4 hits, 1,50 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
3 infantry owned by the Russians retreated to Vologda
Germans win with 1 armour and 2 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -1,00
Russians regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 25
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,2,1,2,1,4,6,6,2,2,3,1,6,6,3
Japanese collect 0 PUs (8 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 25
Purchase Units - Americans
Americans buy 13 artilleries and 21 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Spain to Normandy Bordeaux
1 infantry moved from Spain to Southern France
15 fighters moved from Spain to Normandy Bordeaux
16 fighters moved from Spain to Southern France
1 armour moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 armour moved from Bulgaria to Greece
1 armour moved from Turkey to Greece
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 15 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 15 fighters and 1 infantry in Normandy Bordeaux, round 2 : 9/16 hits, 7,67 expected hits
Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Italians with 15 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Southern France
Americans attack with 16 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 16 fighters and 1 infantry in Southern France, round 2 : 10/17 hits, 8,17 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans win with 16 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
16 fighters moved from Southern France to Spain
15 fighters moved from Normandy Bordeaux to Spain
3 armour moved from Iraq to Caucasus
1 aaGun, 1 artillery and 4 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from 91 Sea Zone to Spain
8 transports moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
3 fighters moved from Spain to Gibraltar
31 fighters and 10 tactical_bombers moved from Turkey to Greece
10 transports moved from 26 Sea Zone to 10 Sea Zone
Place Units - Americans
8 artilleries placed in Central United States
8 infantry placed in Eastern United States
1 artillery and 2 infantry placed in Spain
1 artillery and 2 infantry placed in Turkey
1 artillery and 2 infantry placed in Caucasus
1 artillery and 2 infantry placed in Iraq
3 infantry placed in Korea
1 artillery and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 80 PUs; end with 80 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 120 PUs
Combat Hit Differential Summary :
Americans regular : 3,17
Italians regular : -0,33
Germans regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 25
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy nothing; Remaining resources: 78 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 23 PUs; end with 101 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 104 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 25
Purchase Units - Americans
Americans buy 13 artilleries and 21 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Spain to Normandy Bordeaux
1 infantry moved from Spain to Southern France
15 fighters moved from Spain to Normandy Bordeaux
16 fighters moved from Spain to Southern France
1 armour moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 armour moved from Bulgaria to Greece
1 armour moved from Turkey to Greece
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 15 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 15 fighters and 1 infantry in Normandy Bordeaux, round 2 : 9/16 hits, 7,67 expected hits
Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Italians with 15 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Southern France
Americans attack with 16 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 16 fighters and 1 infantry in Southern France, round 2 : 10/17 hits, 8,17 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans win with 16 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
16 fighters moved from Southern France to Spain
15 fighters moved from Normandy Bordeaux to Spain
3 armour moved from Iraq to Caucasus
1 aaGun, 1 artillery and 4 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from 91 Sea Zone to Spain
8 transports moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
3 fighters moved from Spain to Gibraltar
31 fighters and 10 tactical_bombers moved from Turkey to Greece
10 transports moved from 26 Sea Zone to 10 Sea Zone
Place Units - Americans
8 artilleries placed in Central United States
8 infantry placed in Eastern United States
1 artillery and 2 infantry placed in Spain
1 artillery and 2 infantry placed in Turkey
1 artillery and 2 infantry placed in Caucasus
1 artillery and 2 infantry placed in Iraq
3 infantry placed in Korea
1 artillery and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 80 PUs; end with 80 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 120 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy nothing; Remaining resources: 78 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 23 PUs; end with 101 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 104 PUs
Purchase Units - British
British buy 3 artilleries and 6 mech_infantrys; Remaining resources: 16 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 fighters; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Volgograd to Samara
British take Samara from Germans
1 armour moved from Samara to Russia
1 armour moved from Tambov to Bryansk
4 fighters moved from Greece to Bryansk
1 armour moved from Tambov to Ukraine
1 armour moved from Rostov to Ukraine
1 armour moved from Tambov to Ukraine
4 fighters moved from Greece to Ukraine
1 mech_infantry moved from Greece to Yugoslavia
British take Yugoslavia from Germans
1 mech_infantry moved from Greece to Romania
2 fighters moved from Greece to Romania
7 armour moved from Tambov to Russia
Combat - British
Battle in Romania
British attack with 2 fighters and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 1 mech_infantry in Romania, round 2 : 0/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Romania
2 fighters owned by the British retreated
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantry
Battle in Bryansk
British attack with 1 armour and 4 fighters
Germans defend with 1 infantry
British roll dice for 1 armour and 4 fighters in Bryansk, round 2 : 3/5 hits, 2,50 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
British win, taking Bryansk from Italians with 1 armour and 4 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
British attack with 3 armour and 4 fighters
Germans defend with 1 factory_minor and 3 infantry
British roll dice for 3 armour and 4 fighters in Ukraine, round 2 : 5/7 hits, 3,50 expected hits
Germans roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Germans and 1 armour owned by the British lost in Ukraine
British win, taking Ukraine from Germans with 2 armour and 4 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Germans: 3 infantry
Battle in Russia
British attack with 8 armour
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 2 infantry
British roll dice for 8 armour in Russia, round 2 : 6/8 hits, 4,00 expected hits
Germans roll dice for 1 armour and 2 infantry in Russia, round 2 : 1/3 hits, 1,17 expected hits
2 infantry owned by the Germans, 1 armour owned by the Germans and 1 armour owned by the British lost in Russia
British win, taking Russia from Germans, taking Timguska from Americans, taking Kazakhstan from Americans, taking Bryansk from British, taking Rostov from British, taking Urals from Americans, taking Tambov from British, taking Ukraine from British, taking Volgograd from British, taking Turkmenistan from British, taking Caucasus from Americans, taking Samara from British with 7 armour remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Casualties for Germans: 1 armour and 2 infantry
Non Combat Move - British
4 fighters moved from Ukraine to Greece
4 fighters moved from Bryansk to Volgograd
2 fighters moved from Romania to Greece
5 armour moved from Northwest Persia to Rostov
3 armour moved from Persia to Caucasus
5 armour moved from Eastern Persia to Northwest Persia
6 armour and 3 mech_infantrys moved from Egypt to Iraq
5 armour moved from India to Eastern Persia
1 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Rostov
1 aaGun, 3 armour and 1 artillery moved from Turkey to Greece
Place Units - British
3 artilleries placed in Persia
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 37 PUs; end with 53 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 56 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 59 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 62 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 65 PUs
Place Units - UK_Pacific
3 fighters placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
Some Units in India change ownership: 3 fighters
Combat Hit Differential Summary :
Americans regular : 3,17
Italians regular : -0,67
Germans regular : 1,17
British regular : 2,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 25
Purchase Units - Italians
Italians buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
4 artilleries and 15 infantry moved from Northern Italy to Yugoslavia
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 mech_infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 mech_infantry in Normandy Bordeaux, round 5 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 5 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 mech_infantry in Normandy Bordeaux, round 6 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 6 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 mech_infantry in Normandy Bordeaux, round 7 : 1/1 hits, 0.17 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 7 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win with no units remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Yugoslavia
Italians attack with 4 artilleries and 15 infantry
British defend with 1 mech_infantry
Italians roll dice for 4 artilleries and 15 infantry in Yugoslavia, round 2 : 7/19 hits, 4.50 expected hits
British roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Yugoslavia
Italians win, taking Yugoslavia from British with 4 artilleries and 15 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
Place Units - Italians
4 artilleries and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Italians regular : 2.50
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 25
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 infantry moved from Greece to Albania
ANZAC take Albania from Italians
1 fighter moved from Volgograd to Russia
Combat - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 1 artillery and 4 infantry moved from Eastern Persia to Persia
1 artillery and 2 infantry moved from Greece to Albania
2 artilleries and 2 transports moved from 41 Sea Zone to 79 Sea Zone
2 artilleries moved from 79 Sea Zone to West India
3 fighters moved from Shan State to Eastern Persia
2 fighters moved from 39 Sea Zone to Iraq
2 fighters moved from Iraq to Greece
2 fighters moved from Queensland to 39 Sea Zone
1 fighter moved from Queensland to Shan State
Place Units - ANZAC
1 artillery and 2 infantry placed in Queensland
ANZAC undo move 1.
1 fighter and 2 infantry placed in Queensland
2 artilleries placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 24 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 25
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 infantry moved from Greece to Albania
ANZAC take Albania from Italians
1 fighter moved from Volgograd to Russia
Combat - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 1 artillery and 4 infantry moved from Eastern Persia to Persia
1 artillery and 2 infantry moved from Greece to Albania
2 artilleries and 2 transports moved from 41 Sea Zone to 79 Sea Zone
2 artilleries moved from 79 Sea Zone to West India
3 fighters moved from Shan State to Eastern Persia
2 fighters moved from 39 Sea Zone to Iraq
2 fighters moved from Iraq to Greece
2 fighters moved from Queensland to 39 Sea Zone
1 fighter moved from Queensland to Shan State
Place Units - ANZAC
1 artillery and 2 infantry placed in Queensland
ANZAC undo move 1.
1 fighter and 2 infantry placed in Queensland
2 artilleries placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 24 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 26
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Americans
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
1 infantry moved from France to Southern France
Combat - Germans
Non Combat Move - Germans
1 infantry moved from Novgorod to Belarus
5 artilleries and 12 infantry moved from Bessarabia to Eastern Poland
5 armour, 2 fighters and 14 mech_infantrys moved from Western Germany to Yugoslavia
Place Units - Germans
3 artilleries placed in France
10 infantry placed in Western Germany
2 artilleries and 6 infantry placed in Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
@Giallo Let me know if when you are finding this game boring, as I think we can safely call the result at this point, but I find it sneaky fun to play out the final crushing of the Axis and don’t want to just quit and deny the Allied player the chance to have some facist stomping fun in the end game.
@flyingbadger I was about to ask when you wanne call it. But if you still have fun in playing I don’t mind putting in a few extra rounds!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 26
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
2 infantry moved from Vologda to Archangel
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 26
Purchase Units - Japanese
Japanese buy 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Place Units - Japanese
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,6,6,6,5,4,2,3,3,6,4,1,1,3,2
Japanese collect 0 PUs (8 lost to blockades); end with 0 PUs
Combat Hit Differential Summary :