@simon33 scramble to 110?
BM FlyingBadger (Axis) vs Giallo (Allies+21) #1
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TripleA Turn Summary: Chinese round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 23 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy nothing; Remaining resources: 26 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 23 PUs; end with 49 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 52 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 23 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 100 PUs; Americans buy 4 armour, 6 artilleries, 6 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 3 fighters and 3 tactical_bombers moved from Egypt to Saudi Arabia 1 armour and 1 mech_infantry moved from Iraq to Saudi Arabia 3 fighters and 3 tactical_bombers moved from Egypt to Turkey 4 fighters and 4 tactical_bombers moved from Egypt to Turkey 8 fighters moved from 98 Sea Zone to Caucasus 2 armour moved from Northwest Persia to Caucasus 5 fighters moved from Gibraltar to Spain 5 fighters moved from United Kingdom to Spain 2 infantry and 1 mech_infantry moved from Gibraltar to Spain 3 transports moved from 26 Sea Zone to 6 Sea Zone 9 artilleries, 10 infantry and 1 mech_infantry moved from Korea to 6 Sea Zone 9 artilleries, 4 fighters, 10 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan 4 carriers and 2 cruisers moved from 6 Sea Zone to 16 Sea Zone 1 bomber moved from Korea to Japan 1 armour moved from Northwest Persia to Turkey 1 armour moved from Iraq to Turkey 1 armour moved from Persia to Turkey 2 armour moved from Persia to Turkey Combat - Americans Battle in Saudi Arabia Americans attack with 1 armour, 3 fighters, 1 mech_infantry and 3 tactical_bombers Neutral_True defend with 2 infantry Americans roll dice for 1 armour, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Saudi Arabia, round 2 : 4/8 hits, 4,17 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_True and 1 mech_infantry owned by the Americans lost in Saudi Arabia Americans win, taking Saudi Arabia from Neutral_True with 1 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 mech_infantry Casualties for Neutral_True: 2 infantry Battle in Turkey Americans attack with 5 armour, 7 fighters and 7 tactical_bombers Neutral_True defend with 8 infantry Americans roll dice for 5 armour, 7 fighters and 7 tactical_bombers in Turkey, round 2 : 12/19 hits, 10,67 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 4/8 hits, 2,67 expected hits 4 armour owned by the Americans and 8 infantry owned by the Neutral_True lost in Turkey Americans win, taking Turkey from Neutral_True with 1 armour, 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Americans: 4 armour Casualties for Neutral_True: 8 infantry Battle in Japan Americans attack with 9 artilleries, 1 bomber, 4 fighters, 10 infantry and 1 mech_infantry Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 29 infantry and 2 marines Japanese roll AA dice in Japan : 0/5 hits, 0,83 expected hits Americans roll dice for 9 artilleries, 1 bomber, 4 fighters, 10 infantry and 1 mech_infantry in Japan, round 2 : 6/25 hits, 9,00 expected hits Japanese roll dice for 3 aaGuns, 29 infantry and 2 marines in Japan, round 2 : 15/31 hits, 10,33 expected hits 3 infantry owned by the Japanese, 3 aaGuns owned by the Japanese, 10 infantry owned by the Americans, 4 artilleries owned by the Americans and 1 mech_infantry owned by the Americans lost in Japan 4 fighters owned by the Americans and 1 bomber owned by the Americans retreated Americans roll dice for 5 artilleries in Japan, round 3 : 2/5 hits, 1,67 expected hits Japanese roll dice for 26 infantry and 2 marines in Japan, round 3 : 7/28 hits, 9,33 expected hits 2 infantry owned by the Japanese and 5 artilleries owned by the Americans lost in Japan Japanese win with 24 infantry and 2 marines remaining. Battle score for attacker is -40 Casualties for Americans: 9 artilleries, 10 infantry and 1 mech_infantry Casualties for Japanese: 3 aaGuns and 5 infantry Battle in Caucasus Americans attack with 2 armour and 8 fighters Germans defend with 2 infantry Americans roll dice for 2 armour and 8 fighters in Caucasus, round 2 : 6/10 hits, 5,00 expected hits Germans roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 armour owned by the Americans lost in Caucasus Americans win, taking Caucasus from Germans with 1 armour and 8 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 armour Casualties for Germans: 2 infantry Battle in Spain Americans attack with 10 fighters, 2 infantry and 1 mech_infantry Neutral_True defend with 6 infantry Americans roll dice for 10 fighters, 2 infantry and 1 mech_infantry in Spain, round 2 : 5/13 hits, 5,50 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2,00 expected hits 1 infantry owned by the Americans and 5 infantry owned by the Neutral_True lost in Spain Americans roll dice for 10 fighters, 1 infantry and 1 mech_infantry in Spain, round 3 : 6/12 hits, 5,33 expected hits Neutral_True roll dice for 1 infantry in Spain, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 10 fighters and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for Americans: 2 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Americans 3 battleships, 6 carriers, 2 destroyers and 3 transports moved from 98 Sea Zone to 92 Sea Zone 3 fighters moved from Spain to Gibraltar 7 fighters moved from Spain to 92 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 8 fighters moved from Eastern United States to Gibraltar 2 armour moved from Persia to Turkey 3 fighters and 3 tactical_bombers moved from Saudi Arabia to Northwest Persia 7 fighters and 7 tactical_bombers moved from Turkey to Northwest Persia 10 fighters moved from United Kingdom to Gibraltar 4 fighters moved from Japan to 16 Sea Zone 1 bomber moved from Japan to Korea 8 fighters moved from Caucasus to Northwest Persia Place Units - Americans 3 armour placed in Iraq 4 transports placed in 101 Sea Zone 2 artilleries and 1 infantry placed in Korea 1 armour, 4 artilleries and 5 infantry placed in Central United States 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 74 PUs; end with 74 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 114 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy nothing; Remaining resources: 26 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 23 PUs; end with 49 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 52 PUs Purchase Units - British British buy 6 armour and 4 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 armour; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Kazakhstan from Italians to Americans EDIT: Removing units owned by Americans from Tsinghai: 1 infantry EDIT: Adding units owned by Americans to Kazakhstan: 1 infantry EDIT: Changing PUs for Americans from 114 to 115 EDIT: Turning off Edit Mode 23 armour, 8 fighters and 12 mech_infantrys moved from Northwest Persia to Volgograd 1 mech_infantry moved from Turkmenistan to Volgograd 2 fighters moved from Eastern Persia to Volgograd 3 armour moved from Persia to Turkey 3 armour and 3 mech_infantrys moved from Iraq to Turkey 5 armour moved from Eastern Persia to Northwest Persia 5 armour moved from India to Eastern Persia 3 armour and 3 mech_infantrys moved from Egypt to Iraq 1 artillery moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 infantry moved from Northwest Persia to Turkey 1 carrier moved from 80 Sea Zone to 39 Sea Zone Combat - British Battle in Volgograd British attack with 23 armour, 10 fighters and 13 mech_infantrys Germans defend with 19 armour, 6 artilleries, 4 bombers, 1 factory_minor, 6 infantry and 1 mech_infantry British roll dice for 23 armour, 10 fighters and 13 mech_infantrys in Volgograd, round 2 : 21/46 hits, 18,67 expected hits Germans roll dice for 19 armour, 6 artilleries, 4 bombers, 6 infantry and 1 mech_infantry in Volgograd, round 2 : 17/36 hits, 14,50 expected hits 13 mech_infantrys owned by the British, 6 artilleries owned by the Germans, 4 bombers owned by the Germans, 6 infantry owned by the Germans, 4 armour owned by the Germans, 1 mech_infantry owned by the Germans and 4 armour owned by the British lost in Volgograd British roll dice for 19 armour and 10 fighters in Volgograd, round 3 : 16/29 hits, 14,50 expected hits Germans roll dice for 15 armour in Volgograd, round 3 : 9/15 hits, 7,50 expected hits 15 armour owned by the Germans and 9 armour owned by the British lost in Volgograd British win, taking Volgograd from Germans with 10 armour and 10 fighters remaining. Battle score for attacker is 86 Casualties for British: 13 armour and 13 mech_infantrys Casualties for Germans: 19 armour, 6 artilleries, 4 bombers, 6 infantry and 1 mech_infantry Non Combat Move - British 8 fighters moved from Volgograd to Turkey 2 fighters moved from Volgograd to Caucasus 1 aaGun moved from Persia to Northwest Persia Place Units - British 3 armour placed in Persia 3 armour placed in Egypt 4 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs Place Units - UK_Pacific 5 armour placed in India Turn Complete - UK_Pacific UK_Pacific collect 24 PUs; end with 24 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs Some Units in India change ownership: 5 armour
Combat Hit Differential Summary :
Americans regular : -0,33 Japanese regular : 2,33 Japanese AA : -0,83 Germans regular : 4,33 Neutral_True regular : 1,33 British regular : 3,83
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TripleA Turn Summary: Italians round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 23 Purchase Units - Italians Italians buy 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians Non Combat Move - Italians 1 aaGun, 2 artilleries and 18 infantry moved from Southern Italy to Northern Italy 1 mech_infantry moved from Bulgaria to Greece 1 bomber, 4 fighters and 1 tactical_bomber moved from Southern Italy to Greece 3 infantry moved from Northern Italy to Southern France 2 artilleries and 9 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 infantry placed in Normandy Bordeaux 1 mech_infantry placed in Northern Italy 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,3 Italians collect 15 PUs (3 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 23 Purchase Units - ANZAC ANZAC buy 3 fighters; Remaining resources: 5 PUs; Combat Move - ANZAC 1 fighter moved from Eastern Persia to Iraq 1 fighter moved from Eastern Persia to Persia 1 fighter moved from Eastern Persia to Iraq 1 fighter moved from Northwest Persia to Persia 1 artillery and 3 infantry moved from Northwest Persia to Turkey 7 fighters moved from Northwest Persia to Turkey Non Combat Move - ANZAC 2 aaGuns, 1 artillery and 4 infantry moved from India to West India 2 transports moved from 39 Sea Zone to 55 Sea Zone 1 artillery moved from South Australia to Northern Territory 2 fighters moved from Shan State to Eastern Persia Place Units - ANZAC 3 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 23 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 24 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 5 artilleries, 9 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans Non Combat Move - Germans 5 artilleries and 5 infantry moved from Northern Italy to Southern France 2 armour and 6 mech_infantrys moved from Germany to France 2 artilleries, 3 infantry and 2 marines moved from Western Germany to France 1 aaGun moved from Western Germany to France 3 infantry moved from Novgorod to Archangel 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Tambov 1 infantry moved from Ukraine to Rostov 2 fighters moved from Western Germany to Southern Italy 7 infantry moved from Poland to Eastern Poland Place Units - Germans 1 artillery and 2 infantry placed in Ukraine 1 artillery and 2 infantry placed in Russia 1 armour and 2 mech_infantrys placed in Novgorod 2 artilleries and 1 infantry placed in France 2 armour, 1 artillery, 4 infantry and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,2,2 Germans collect 56 PUs (2 lost to blockades); end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 24 Politics - Russians Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Combat Move - Russians 10 infantry moved from Urals to Vologda Russians take Vologda from Germans Combat - Russians Non Combat Move - Russians 2 aaGuns moved from Urals to Vologda Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 24 Purchase Units - Japanese Japanese buy nothing; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,4,6,3,3 Japanese collect 2 PUs (6 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 24 Purchase Units - Americans Americans buy 3 armour, 4 artilleries, 4 factory_minors, 4 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 armour moved from Iraq to Greece 1 armour moved from Caucasus to Greece 3 armour moved from Turkey to Greece 18 fighters and 10 tactical_bombers moved from Northwest Persia to Greece 1 armour moved from Saudi Arabia to Turkey 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone 17 fighters moved from Egypt to Greece 5 transports moved from 6 Sea Zone to 26 Sea Zone 5 transports moved from 6 Sea Zone to 26 Sea Zone 4 carriers, 2 cruisers and 4 fighters moved from 16 Sea Zone to 6 Sea Zone Combat - Americans Battle in Greece Americans attack with 7 armour, 35 fighters and 10 tactical_bombers Italians defend with 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 7 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber Italians roll AA dice in Greece : 0/3 hits, 0,50 expected hits Americans roll dice for 7 armour, 35 fighters and 10 tactical_bombers in Greece, round 2 : 30/52 hits, 27,67 expected hits Italians roll dice for 1 aaGun, 2 artilleries, 1 bomber, 7 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Greece, round 2 : 10/19 hits, 8,67 expected hits 1 mech_infantry owned by the Italians, 1 aaGun owned by the Italians, 1 tactical_bomber owned by the Italians, 1 bomber owned by the Italians, 6 armour owned by the Americans, 4 fighters owned by the Americans, 7 fighters owned by the Italians, 2 artilleries owned by the Italians and 7 infantry owned by the Italians lost in Greece Americans win, taking Greece from Italians with 1 armour, 31 fighters and 10 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Americans: 6 armour and 4 fighters Casualties for Italians: 1 aaGun, 2 artilleries, 1 bomber, 7 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber Non Combat Move - Americans 31 fighters and 10 tactical_bombers moved from Greece to Turkey 1 armour, 4 artilleries and 5 infantry moved from Central United States to 101 Sea Zone 1 armour, 4 artilleries, 5 infantry, 1 submarine and 5 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 91 Sea Zone to Spain 3 battleships, 6 carriers, 2 destroyers, 7 fighters and 3 transports moved from 92 Sea Zone to 91 Sea Zone 1 aaGun and 21 fighters moved from Gibraltar to Spain 10 fighters moved from United Kingdom to Spain 1 infantry moved from Kazakhstan to Volgograd Place Units - Americans 3 infantry placed in Korea 1 factory_minor placed in Spain 1 factory_minor placed in Saudi Arabia 1 factory_minor placed in Turkey 1 factory_minor placed in Caucasus 3 armour placed in Iraq 3 transports placed in 101 Sea Zone Americans undo move 1. 3 artilleries placed in Korea 1 artillery and 4 infantry placed in Central United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2 Americans collect 75 PUs (2 lost to blockades); end with 75 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Combat Hit Differential Summary :
Americans regular : 2,33 Italians regular : 1,33 Italians AA : -0,50
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TripleA Turn Summary: Chinese round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 24 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy nothing; Remaining resources: 52 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 23 PUs; end with 75 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 78 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 24 Purchase Units - Americans Americans buy 3 armour, 4 artilleries, 4 factory_minors, 4 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 armour moved from Iraq to Greece 1 armour moved from Caucasus to Greece 3 armour moved from Turkey to Greece 18 fighters and 10 tactical_bombers moved from Northwest Persia to Greece 1 armour moved from Saudi Arabia to Turkey 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone 17 fighters moved from Egypt to Greece 5 transports moved from 6 Sea Zone to 26 Sea Zone 5 transports moved from 6 Sea Zone to 26 Sea Zone 4 carriers, 2 cruisers and 4 fighters moved from 16 Sea Zone to 6 Sea Zone Combat - Americans Battle in Greece Americans attack with 7 armour, 35 fighters and 10 tactical_bombers Italians defend with 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 7 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber Italians roll AA dice in Greece : 0/3 hits, 0,50 expected hits Americans roll dice for 7 armour, 35 fighters and 10 tactical_bombers in Greece, round 2 : 30/52 hits, 27,67 expected hits Italians roll dice for 1 aaGun, 2 artilleries, 1 bomber, 7 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Greece, round 2 : 10/19 hits, 8,67 expected hits 1 mech_infantry owned by the Italians, 1 aaGun owned by the Italians, 1 tactical_bomber owned by the Italians, 1 bomber owned by the Italians, 6 armour owned by the Americans, 4 fighters owned by the Americans, 7 fighters owned by the Italians, 2 artilleries owned by the Italians and 7 infantry owned by the Italians lost in Greece Americans win, taking Greece from Italians with 1 armour, 31 fighters and 10 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Americans: 6 armour and 4 fighters Casualties for Italians: 1 aaGun, 2 artilleries, 1 bomber, 7 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber Non Combat Move - Americans 31 fighters and 10 tactical_bombers moved from Greece to Turkey 1 armour, 4 artilleries and 5 infantry moved from Central United States to 101 Sea Zone 1 armour, 4 artilleries, 5 infantry, 1 submarine and 5 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 91 Sea Zone to Spain 3 battleships, 6 carriers, 2 destroyers, 7 fighters and 3 transports moved from 92 Sea Zone to 91 Sea Zone 1 aaGun and 21 fighters moved from Gibraltar to Spain 10 fighters moved from United Kingdom to Spain 1 infantry moved from Kazakhstan to Volgograd Place Units - Americans 3 infantry placed in Korea 1 factory_minor placed in Spain 1 factory_minor placed in Saudi Arabia 1 factory_minor placed in Turkey 1 factory_minor placed in Caucasus 3 armour placed in Iraq 3 transports placed in 101 Sea Zone Americans undo move 1. 3 artilleries placed in Korea 1 artillery and 4 infantry placed in Central United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2 Americans collect 75 PUs (2 lost to blockades); end with 75 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 115 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy nothing; Remaining resources: 52 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 23 PUs; end with 75 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 78 PUs Purchase Units - British British buy 7 armour and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 armour; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Northwest Persia to Rostov 2 fighters moved from Turkey to Rostov 9 armour moved from Volgograd to Tambov 1 armour moved from Volgograd to Tambov 2 fighters moved from Caucasus to Rostov Combat - British Battle in Tambov British attack with 10 armour Germans defend with 1 infantry British roll dice for 10 armour in Tambov, round 2 : 5/10 hits, 5,00 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov British win, taking Tambov from Germans with 10 armour remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov British attack with 1 armour and 4 fighters Germans defend with 1 infantry British roll dice for 1 armour and 4 fighters in Rostov, round 2 : 1/5 hits, 2,50 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov British win, taking Rostov from Italians with 1 armour and 4 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 4 fighters moved from Rostov to Greece 6 armour, 6 fighters, 1 infantry and 3 mech_infantrys moved from Turkey to Greece 4 armour moved from Northwest Persia to Greece 1 aaGun moved from Northwest Persia to Turkey 5 armour moved from Eastern Persia to Northwest Persia 3 armour moved from Persia to Turkey 3 armour and 3 mech_infantrys moved from Iraq to Greece 1 artillery moved from Iraq to Turkey 3 mech_infantrys moved from Belgian Congo to Egypt 5 armour moved from India to Eastern Persia Place Units - British 3 infantry placed in Volgograd 3 armour placed in Persia 3 armour placed in Egypt British undo move 1. 1 armour and 2 infantry placed in Volgograd 1 infantry placed in United Kingdom Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 52 PUs Place Units - UK_Pacific 5 armour placed in India Turn Complete - UK_Pacific UK_Pacific collect 24 PUs; end with 24 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs Some Units in India change ownership: 5 armour
Combat Hit Differential Summary :
Americans regular : 2,33 Italians regular : 1,00 Germans regular : -0,33 British regular : -1,50 Italians AA : -0,50
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TripleA Turn Summary: Italians round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 24 Purchase Units - Italians Italians buy 4 artilleries; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 92 Sea Zone Combat - Italians Non Combat Move - Italians 3 infantry moved from Southern France to Northern Italy 1 artillery moved from Southern Italy to Northern Italy 2 artilleries and 9 infantry moved from Yugoslavia to Northern Italy Place Units - Italians 4 artilleries placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 24 Purchase Units - ANZAC ANZAC buy 3 fighters; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery, 4 fighters and 3 infantry moved from Turkey to Greece 1 fighter moved from Turkey to Caucasus 1 fighter moved from Turkey to Volgograd 1 fighter moved from Turkey to Egypt 2 fighters moved from Eastern Persia to Greece Non Combat Move - ANZAC 2 aaGuns, 1 artillery and 4 infantry moved from West India to Eastern Persia 2 fighters moved from Queensland to 39 Sea Zone 3 fighters moved from Queensland to Shan State 2 artilleries moved from Northern Territory to 55 Sea Zone 2 artilleries and 2 transports moved from 55 Sea Zone to 41 Sea Zone Place Units - ANZAC 3 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 24 Purchase Units - ANZAC ANZAC buy 3 fighters; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery, 4 fighters and 3 infantry moved from Turkey to Greece 1 fighter moved from Turkey to Caucasus 1 fighter moved from Turkey to Volgograd 1 fighter moved from Turkey to Egypt 2 fighters moved from Eastern Persia to Greece Non Combat Move - ANZAC 2 aaGuns, 1 artillery and 4 infantry moved from West India to Eastern Persia 2 fighters moved from Queensland to 39 Sea Zone 3 fighters moved from Queensland to Shan State 2 artilleries moved from Northern Territory to 55 Sea Zone 2 artilleries and 2 transports moved from 55 Sea Zone to 41 Sea Zone Place Units - ANZAC 3 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 25 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 15 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Archangel to Vologda 1 armour and 2 mech_infantrys moved from Novgorod to Vologda 1 infantry moved from Samara to Vologda 2 artilleries and 2 infantry moved from Russia to Vologda Combat - Germans Battle in Vologda Germans attack with 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys Russians defend with 2 aaGuns and 10 infantry Germans roll dice for 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys in Vologda, round 2 : 2/11 hits, 2.83 expected hits Russians roll dice for 2 aaGuns and 10 infantry in Vologda, round 2 : 3/10 hits, 3.33 expected hits 3 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Vologda Germans roll dice for 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys in Vologda, round 3 : 4/8 hits, 2.33 expected hits Russians roll dice for 10 infantry in Vologda, round 3 : 4/10 hits, 3.33 expected hits 4 infantry owned by the Russians, 3 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda Germans roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Vologda, round 4 : 1/4 hits, 1.50 expected hits Russians roll dice for 6 infantry in Vologda, round 4 : 3/6 hits, 2.00 expected hits 1 infantry owned by the Russians, 2 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda 1 armour owned by the Germans retreated to Russia Russians win with 5 infantry remaining. Battle score for attacker is -9 Casualties for Germans: 2 artilleries, 6 infantry and 2 mech_infantrys Casualties for Russians: 2 aaGuns and 5 infantry Non Combat Move - Germans 1 infantry moved from Ukraine to Bryansk 5 artilleries and 7 infantry moved from Ukraine to Bessarabia 1 infantry moved from Eastern Poland to Romania 6 infantry moved from Eastern Poland to Bessarabia 5 artilleries and 5 infantry moved from Southern France to France 2 armour and 6 mech_infantrys moved from France to Western Germany 1 artillery and 4 infantry moved from Western Germany to France 2 marines moved from France to Western Germany 2 fighters moved from Southern Italy to Western Germany Place Units - Germans 1 infantry placed in Southern France 3 infantry placed in France 3 infantry placed in Russia 3 infantry placed in Ukraine 1 infantry placed in Novgorod 1 armour, 4 infantry and 5 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3 Germans collect 53 PUs (3 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
Combat Hit Differential Summary :
Russians regular : 1.33 Germans regular : 0.33
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TripleA Turn Summary: Russians round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 25 Combat Move - Russians 5 infantry moved from Vologda to Russia Combat - Russians Battle in Russia Russians attack with 5 infantry Germans defend with 1 airfield, 1 armour, 1 factory_minor and 3 infantry Russians roll dice for 5 infantry in Russia, round 2 : 0/5 hits, 0,83 expected hits Germans roll dice for 1 armour and 3 infantry in Russia, round 2 : 0/4 hits, 1,50 expected hits Russians roll dice for 5 infantry in Russia, round 3 : 1/5 hits, 0,83 expected hits Germans roll dice for 1 armour and 3 infantry in Russia, round 3 : 2/4 hits, 1,50 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia 3 infantry owned by the Russians retreated to Vologda Germans win with 1 armour and 2 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -1,00 Russians regular : -0,67
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TripleA Turn Summary: Japanese round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 25 Purchase Units - Japanese Japanese buy nothing; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,2,1,2,1,4,6,6,2,2,3,1,6,6,3 Japanese collect 0 PUs (8 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 25 Purchase Units - Americans Americans buy 13 artilleries and 21 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Spain to Normandy Bordeaux 1 infantry moved from Spain to Southern France 15 fighters moved from Spain to Normandy Bordeaux 16 fighters moved from Spain to Southern France 1 armour moved from Greece to Bulgaria Americans take Bulgaria from Germans 1 armour moved from Bulgaria to Greece 1 armour moved from Turkey to Greece Combat - Americans Battle in Normandy Bordeaux Americans attack with 15 fighters and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 15 fighters and 1 infantry in Normandy Bordeaux, round 2 : 9/16 hits, 7,67 expected hits Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Italians with 15 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Southern France Americans attack with 16 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 16 fighters and 1 infantry in Southern France, round 2 : 10/17 hits, 8,17 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France Americans win with 16 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 16 fighters moved from Southern France to Spain 15 fighters moved from Normandy Bordeaux to Spain 3 armour moved from Iraq to Caucasus 1 aaGun, 1 artillery and 4 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 1 artillery and 4 infantry moved from 91 Sea Zone to Spain 8 transports moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 93 Sea Zone to 92 Sea Zone 3 fighters moved from Spain to Gibraltar 31 fighters and 10 tactical_bombers moved from Turkey to Greece 10 transports moved from 26 Sea Zone to 10 Sea Zone Place Units - Americans 8 artilleries placed in Central United States 8 infantry placed in Eastern United States 1 artillery and 2 infantry placed in Spain 1 artillery and 2 infantry placed in Turkey 1 artillery and 2 infantry placed in Caucasus 1 artillery and 2 infantry placed in Iraq 3 infantry placed in Korea 1 artillery and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 80 PUs; end with 80 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 110 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 115 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 120 PUs
Combat Hit Differential Summary :
Americans regular : 3,17 Italians regular : -0,33 Germans regular : 0,67
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TripleA Turn Summary: Chinese round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 25 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy nothing; Remaining resources: 78 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 23 PUs; end with 101 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 104 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 25 Purchase Units - Americans Americans buy 13 artilleries and 21 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Spain to Normandy Bordeaux 1 infantry moved from Spain to Southern France 15 fighters moved from Spain to Normandy Bordeaux 16 fighters moved from Spain to Southern France 1 armour moved from Greece to Bulgaria Americans take Bulgaria from Germans 1 armour moved from Bulgaria to Greece 1 armour moved from Turkey to Greece Combat - Americans Battle in Normandy Bordeaux Americans attack with 15 fighters and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 15 fighters and 1 infantry in Normandy Bordeaux, round 2 : 9/16 hits, 7,67 expected hits Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Italians with 15 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Southern France Americans attack with 16 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 16 fighters and 1 infantry in Southern France, round 2 : 10/17 hits, 8,17 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France Americans win with 16 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 16 fighters moved from Southern France to Spain 15 fighters moved from Normandy Bordeaux to Spain 3 armour moved from Iraq to Caucasus 1 aaGun, 1 artillery and 4 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 1 artillery and 4 infantry moved from 91 Sea Zone to Spain 8 transports moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 93 Sea Zone to 92 Sea Zone 3 fighters moved from Spain to Gibraltar 31 fighters and 10 tactical_bombers moved from Turkey to Greece 10 transports moved from 26 Sea Zone to 10 Sea Zone Place Units - Americans 8 artilleries placed in Central United States 8 infantry placed in Eastern United States 1 artillery and 2 infantry placed in Spain 1 artillery and 2 infantry placed in Turkey 1 artillery and 2 infantry placed in Caucasus 1 artillery and 2 infantry placed in Iraq 3 infantry placed in Korea 1 artillery and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 80 PUs; end with 80 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 110 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 115 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 120 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy nothing; Remaining resources: 78 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 23 PUs; end with 101 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 104 PUs Purchase Units - British British buy 3 artilleries and 6 mech_infantrys; Remaining resources: 16 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 fighters; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Volgograd to Samara British take Samara from Germans 1 armour moved from Samara to Russia 1 armour moved from Tambov to Bryansk 4 fighters moved from Greece to Bryansk 1 armour moved from Tambov to Ukraine 1 armour moved from Rostov to Ukraine 1 armour moved from Tambov to Ukraine 4 fighters moved from Greece to Ukraine 1 mech_infantry moved from Greece to Yugoslavia British take Yugoslavia from Germans 1 mech_infantry moved from Greece to Romania 2 fighters moved from Greece to Romania 7 armour moved from Tambov to Russia Combat - British Battle in Romania British attack with 2 fighters and 1 mech_infantry Germans defend with 1 infantry British roll dice for 2 fighters and 1 mech_infantry in Romania, round 2 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Romania 2 fighters owned by the British retreated Germans win with 1 infantry remaining. Battle score for attacker is -4 Casualties for British: 1 mech_infantry Battle in Bryansk British attack with 1 armour and 4 fighters Germans defend with 1 infantry British roll dice for 1 armour and 4 fighters in Bryansk, round 2 : 3/5 hits, 2,50 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk British win, taking Bryansk from Italians with 1 armour and 4 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine British attack with 3 armour and 4 fighters Germans defend with 1 factory_minor and 3 infantry British roll dice for 3 armour and 4 fighters in Ukraine, round 2 : 5/7 hits, 3,50 expected hits Germans roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Germans and 1 armour owned by the British lost in Ukraine British win, taking Ukraine from Germans with 2 armour and 4 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 armour Casualties for Germans: 3 infantry Battle in Russia British attack with 8 armour Germans defend with 1 airfield, 1 armour, 1 factory_minor and 2 infantry British roll dice for 8 armour in Russia, round 2 : 6/8 hits, 4,00 expected hits Germans roll dice for 1 armour and 2 infantry in Russia, round 2 : 1/3 hits, 1,17 expected hits 2 infantry owned by the Germans, 1 armour owned by the Germans and 1 armour owned by the British lost in Russia British win, taking Russia from Germans, taking Timguska from Americans, taking Kazakhstan from Americans, taking Bryansk from British, taking Rostov from British, taking Urals from Americans, taking Tambov from British, taking Ukraine from British, taking Volgograd from British, taking Turkmenistan from British, taking Caucasus from Americans, taking Samara from British with 7 armour remaining. Battle score for attacker is 6 Casualties for British: 1 armour Casualties for Germans: 1 armour and 2 infantry Non Combat Move - British 4 fighters moved from Ukraine to Greece 4 fighters moved from Bryansk to Volgograd 2 fighters moved from Romania to Greece 5 armour moved from Northwest Persia to Rostov 3 armour moved from Persia to Caucasus 5 armour moved from Eastern Persia to Northwest Persia 6 armour and 3 mech_infantrys moved from Egypt to Iraq 5 armour moved from India to Eastern Persia 1 infantry moved from Volgograd to Samara 1 infantry moved from Volgograd to Rostov 1 aaGun, 3 armour and 1 artillery moved from Turkey to Greece Place Units - British 3 artilleries placed in Persia 3 mech_infantrys placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 37 PUs; end with 53 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 56 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 59 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 62 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 65 PUs Place Units - UK_Pacific 3 fighters placed in India Turn Complete - UK_Pacific UK_Pacific collect 24 PUs; end with 24 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs Some Units in India change ownership: 3 fighters
Combat Hit Differential Summary :
Americans regular : 3,17 Italians regular : -0,67 Germans regular : 1,17 British regular : 2,83
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TripleA Turn Summary: Italians round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 25 Purchase Units - Italians Italians buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 92 Sea Zone to 94 Sea Zone 1 mech_infantry moved from Northern Italy to Normandy Bordeaux 4 artilleries and 15 infantry moved from Northern Italy to Yugoslavia Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 mech_infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 mech_infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 mech_infantry in Normandy Bordeaux, round 5 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 mech_infantry in Normandy Bordeaux, round 6 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 6 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 mech_infantry in Normandy Bordeaux, round 7 : 1/1 hits, 0.17 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 7 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win with no units remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Americans: 1 infantry Battle in Yugoslavia Italians attack with 4 artilleries and 15 infantry British defend with 1 mech_infantry Italians roll dice for 4 artilleries and 15 infantry in Yugoslavia, round 2 : 7/19 hits, 4.50 expected hits British roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Yugoslavia Italians win, taking Yugoslavia from British with 4 artilleries and 15 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians Place Units - Italians 4 artilleries and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Italians regular : 2.50 British regular : -0.33