FlyingBadger Allies +20 -VS- dawgoneit Axis. BM3

  • 2024 '23 '22 '21

    TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 8 infantry moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 3 armour, 1 carrier, 1 factory_minor, 4 fighters and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Caroline Islands to 23 Sea Zone
            1 bomber moved from Caroline Islands to 23 Sea Zone
            2 fighters moved from 33 Sea Zone to 23 Sea Zone
            3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
            1 submarine moved from 42 Sea Zone to 34 Sea Zone
            1 fighter moved from 33 Sea Zone to 21 Sea Zone
            7 fighters moved from 33 Sea Zone to 22 Sea Zone
            1 destroyer moved from 25 Sea Zone to 23 Sea Zone
            1 infantry moved from Norway to Finland
                  Americans take Finland from Italians
            1 submarine moved from 41 Sea Zone to 37 Sea Zone
    
        Combat - Americans
            Battle in 21 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 22 Sea Zone
                Americans attack with 7 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 7 fighters in 22 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win with 7 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 23 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 3 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 23 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone
                Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in 34 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 37 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 37 Sea Zone
                Americans win, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber and 1 fighter moved from 23 Sea Zone to Caroline Islands
            2 fighters moved from 23 Sea Zone to 33 Sea Zone
            7 fighters moved from 22 Sea Zone to 33 Sea Zone
            1 fighter moved from 21 Sea Zone to 33 Sea Zone
            3 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
            1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 aaGun moved from Central United States to Western United States
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            3 artilleries and 7 infantry moved from Eastern United States to New Brunswick Nova Scotia
            5 transports moved from 107 Sea Zone to 106 Sea Zone
            2 transports moved from 110 Sea Zone to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 108 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 armour and 4 mech_infantrys moved from Iraq to Eastern Persia
    
        Place Units - Americans
            1 factory_minor placed in Norway
            3 armour placed in Normandy Bordeaux
            3 fighters placed in Eastern United States
            1 carrier placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 8 infantry moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 1 carrier and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 armour, 15 artilleries, 12 infantry and 9 mech_infantrys moved from West India to India
            1 mech_infantry moved from Eastern Persia to India
            4 fighters and 2 tactical_bombers moved from Eastern Persia to India
    
        Combat - British
            Battle in India
                British attack with 2 armour, 15 artilleries, 4 fighters, 12 infantry, 10 mech_infantrys and 2 tactical_bombers
                Japanese defend with 1 artillery, 1 factory_minor and 1 infantry
                    British roll dice for 2 armour, 15 artilleries, 4 fighters, 12 infantry, 10 mech_infantrys and 2 tactical_bombers in India, round 2 : 14/45 hits, 15.50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India
                British win, taking India from Japanese with 2 armour, 15 artilleries, 4 fighters, 12 infantry, 10 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - British
            3 aaGuns moved from West India to India
            4 fighters and 2 tactical_bombers moved from India to West India
            3 artilleries moved from Eastern Persia to West India
            1 armour moved from Persia to West India
            5 artilleries and 2 infantry moved from Persia to Eastern Persia
            3 mech_infantrys moved from Iraq to Eastern Persia
            1 battleship, 1 cruiser, 1 destroyer and 3 transports moved from 79 Sea Zone to 80 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
            3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
    
        Place Units - British
            1 carrier placed in 80 Sea Zone
            1 artillery and 2 infantry placed in Persia
            2 infantry placed in Iraq
            2 artilleries and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,6,3
            British collect 34 PUs (3 lost to blockades); end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Japanese regular : 0.00
    British regular : -1.50
    

    Savegame


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 armour, 3 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            4 artilleries, 15 infantry and 2 mech_infantrys moved from Southern France to Normandy Bordeaux
            2 armour and 1 mech_infantry moved from Northern Italy to Normandy Bordeaux
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 2 armour, 4 artilleries, 15 infantry and 3 mech_infantrys
                British defend with 4 fighters, 3 infantry and 1 mech_infantry; Americans defend with 1 airfield, 3 armour, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour and 2 infantry
                    Italians roll dice for 2 armour, 4 artilleries, 15 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 6/24 hits, 6.00 expected hits
                    Americans roll dice for 3 armour, 2 artilleries, 8 fighters, 5 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 11/19 hits, 9.50 expected hits
                    1 mech_infantry owned by the British, 2 infantry owned by the Americans, 3 infantry owned by the British and 11 infantry owned by the Italians lost in Normandy Bordeaux
                    Italians roll dice for 2 armour, 4 artilleries, 4 infantry and 3 mech_infantrys in Normandy Bordeaux, round 3 : 1/13 hits, 4.17 expected hits
                    Americans roll dice for 3 armour, 2 artilleries and 8 fighters in Normandy Bordeaux, round 3 : 9/13 hits, 7.50 expected hits
                    3 mech_infantrys owned by the Italians, 1 artillery owned by the Americans, 2 artilleries owned by the Italians and 4 infantry owned by the Italians lost in Normandy Bordeaux
                    Italians roll dice for 2 armour and 2 artilleries in Normandy Bordeaux, round 4 : 2/4 hits, 1.67 expected hits
                    Americans roll dice for 3 armour, 1 artillery and 8 fighters in Normandy Bordeaux, round 4 : 8/12 hits, 7.17 expected hits
                    1 armour owned by the Americans, 1 artillery owned by the Americans, 2 artilleries owned by the Italians and 2 armour owned by the Italians lost in Normandy Bordeaux
                Americans win with 2 armour and 8 fighters remaining. Battle score for attacker is -52
                Casualties for Italians: 2 armour, 4 artilleries, 15 infantry and 3 mech_infantrys
                Casualties for Americans: 1 armour, 2 artilleries and 2 infantry
                Casualties for British: 3 infantry and 1 mech_infantry
    
        Non Combat Move - Italians
            1 destroyer and 13 submarines moved from 97 Sea Zone to 93 Sea Zone
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Southern France
            1 armour, 2 artilleries and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 3.83
    Italians regular : -2.83
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to Queensland
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            2 infantry moved from Northwest Persia to Persia
    
        Place Units - ANZAC
            2 destroyers placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to Queensland
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            2 infantry moved from Northwest Persia to Persia
    
        Place Units - ANZAC
            2 destroyers placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 artilleries moved from France to Normandy Bordeaux
            10 infantry moved from Holland Belgium to Normandy Bordeaux
            10 mech_infantrys and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 armour moved from Sikang to Kansu
            5 armour and 4 mech_infantrys moved from Tsinghai to Kansu
            13 armour moved from Caucasus to Northwest Persia
            10 artilleries and 8 infantry moved from Western Ukraine to Eastern Poland
            3 infantry moved from Romania to Eastern Poland
            1 armour moved from Novgorod to Belarus
            1 armour moved from Novgorod to Finland
    
        Combat - Germans
            Battle in Northwest Persia
                Germans attack with 13 armour
                French defend with 1 infantry
                    Germans roll dice for 13 armour in Northwest Persia, round 2 : 7/13 hits, 6.50 expected hits
                    ANZAC roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Northwest Persia
                Germans win, taking Northwest Persia from ANZAC with 13 armour remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Finland
                Germans attack with 1 armour
                Americans defend with 1 infantry
                    Germans roll dice for 1 armour in Finland, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the Americans lost in Finland
                Americans win with no units remaining. Battle score for attacker is -3
                Casualties for Germans: 1 armour
                Casualties for Americans: 1 infantry
            Battle in Kansu
                Germans attack with 6 armour and 4 mech_infantrys
                Chinese defend with 1 fighter and 10 infantry
                    Germans roll dice for 6 armour and 4 mech_infantrys in Kansu, round 2 : 5/10 hits, 3.67 expected hits
                    Chinese roll dice for 1 fighter and 10 infantry in Kansu, round 2 : 5/11 hits, 4.00 expected hits
                    1 armour owned by the Germans, 5 infantry owned by the Chinese and 4 mech_infantrys owned by the Germans lost in Kansu
                    Germans roll dice for 5 armour in Kansu, round 3 : 3/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 fighter and 5 infantry in Kansu, round 3 : 3/6 hits, 2.33 expected hits
                    3 armour owned by the Germans and 3 infantry owned by the Chinese lost in Kansu
                    Germans roll dice for 2 armour in Kansu, round 4 : 1/2 hits, 1.00 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 4 : 0/3 hits, 1.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                    Germans roll dice for 2 armour in Kansu, round 5 : 1/2 hits, 1.00 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 5 : 2/2 hits, 1.00 expected hits
                    2 armour owned by the Germans and 1 infantry owned by the Chinese lost in Kansu
                Chinese win with 1 fighter remaining. Battle score for attacker is -22
                Casualties for Germans: 6 armour and 4 mech_infantrys
                Casualties for Chinese: 10 infantry
            Battle in Normandy Bordeaux
                Germans attack with 3 artilleries, 10 infantry, 10 mech_infantrys and 1 tactical_bomber
                British defend with 4 fighters; Americans defend with 1 airfield, 2 armour, 1 factory_minor, 4 fighters and 1 harbour
                    Germans roll dice for 3 artilleries, 10 infantry, 10 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/24 hits, 5.33 expected hits
                    Americans roll dice for 2 armour and 8 fighters in Normandy Bordeaux, round 2 : 7/10 hits, 6.33 expected hits
                    7 infantry owned by the Germans, 2 armour owned by the Americans and 2 fighters owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 3 artilleries, 3 infantry, 10 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 3 : 4/17 hits, 4.17 expected hits
                    Americans roll dice for 6 fighters in Normandy Bordeaux, round 3 : 4/6 hits, 4.00 expected hits
                    3 infantry owned by the Germans, 4 fighters owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 3 artilleries, 9 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 4 : 3/13 hits, 3.50 expected hits
                    Americans roll dice for 2 fighters in Normandy Bordeaux, round 4 : 2/2 hits, 1.33 expected hits
                    2 mech_infantrys owned by the Germans and 2 fighters owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 3 artilleries, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 50
                Casualties for Germans: 10 infantry and 3 mech_infantrys
                Casualties for Americans: 2 armour and 4 fighters
                Casualties for British: 4 fighters
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            3 aaGuns moved from Western Ukraine to Eastern Poland
            6 infantry moved from Germany to Poland
    
        Place Units - Germans
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in Western Germany
            4 armour and 4 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
            Germans collect 41 PUs (2 lost to blockades); end with 41 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 43 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Americans regular : 2.00
    ANZAC regular : -0.33
    Germans regular : 0.83
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Archangel to Novgorod
                  Russians take Novgorod from Italians
            2 armour, 2 artilleries and 2 infantry moved from Archangel to Belarus
            2 artilleries and 1 infantry moved from Smolensk to Belarus
            19 infantry moved from Bryansk to Belarus
            3 artilleries moved from Bryansk to Belarus
            2 artilleries and 3 infantry moved from Bryansk to Ukraine
            2 armour moved from Smolensk to Ukraine
            8 artilleries and 22 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Italians
            1 infantry moved from Volgograd to Caucasus
                  Russians take Caucasus from Germans
            1 infantry moved from Olgiy to Kansu
            1 infantry moved from Novosibirsk to Kansu
            3 infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Kazakhstan to Novosibirsk
            1 infantry moved from Samara to Novosibirsk
            1 infantry moved from Vologda to Novosibirsk
            4 artilleries and 4 infantry moved from Russia to Samara
            2 armour and 1 mech_infantry moved from Russia to Novosibirsk
            2 fighters and 1 tactical_bomber moved from Russia to Belarus
            3 fighters moved from Russia to Western Ukraine
            1 submarine moved from 110 Sea Zone to 105 Sea Zone
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 2 armour, 2 artilleries and 3 infantry
                Italians defend with 2 aaGuns, 1 factory_minor and 1 infantry
                    Russians roll dice for 2 armour, 2 artilleries and 3 infantry in Ukraine, round 2 : 4/7 hits, 2.50 expected hits
                    Italians roll dice for 2 aaGuns and 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    2 aaGuns owned by the Italians and 1 infantry owned by the Italians lost in Ukraine
                Russians win, taking Ukraine from Italians with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 13
                Casualties for Italians: 2 aaGuns and 1 infantry
            Battle in Western Ukraine
                Russians attack with 8 artilleries, 3 fighters and 23 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 8 artilleries, 3 fighters and 23 infantry in Western Ukraine, round 2 : 7/34 hits, 9.33 expected hits
                    Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Italians with 8 artilleries, 3 fighters and 23 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 2 armour, 7 artilleries, 2 fighters, 22 infantry and 1 tactical_bomber
                Germans defend with 1 armour
                    Russians roll dice for 2 armour, 7 artilleries, 2 fighters, 22 infantry and 1 tactical_bomber in Belarus, round 2 : 9/34 hits, 9.83 expected hits
                    Italians roll dice for 1 armour in Belarus, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Belarus
                Russians win, taking Belarus from Italians with 2 armour, 7 artilleries, 2 fighters, 22 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Belarus to Russia
            3 fighters moved from Western Ukraine to Russia
            1 aaGun moved from Bryansk to Western Ukraine
            1 aaGun moved from Smolensk to Belarus
            1 aaGun moved from Vologda to Novosibirsk
            1 aaGun moved from Russia to Bryansk
            1 aaGun moved from Russia to Samara
            1 aaGun moved from Yakut S.S.R. to Yenisey
    
        Place Units - Russians
            3 infantry and 5 mech_infantrys placed in Russia
            Russians undo move 1.
            3 infantry placed in Volgograd
            5 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.17
    Russians regular : -1.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 6 destroyers, 5 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 35 Sea Zone to 34 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            12 fighters and 6 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
            1 destroyer moved from 17 Sea Zone to 23 Sea Zone
    
        Combat - Japanese
            Battle in 37 Sea Zone
                Japanese attack with 1 destroyer, 12 fighters and 6 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 12 fighters and 6 tactical_bombers in 37 Sea Zone, round 2 : 12/19 hits, 10.33 expected hits
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Americans with 1 destroyer, 12 fighters and 6 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            12 fighters and 6 tactical_bombers moved from 37 Sea Zone to Burma
            1 artillery and 1 infantry moved from Shan State to Burma
            1 artillery and 2 infantry moved from Yunnan to Burma
            3 infantry moved from French Indo China to Yunnan
            2 armour and 5 mech_infantrys moved from Chahar to Kweichow
            1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
            1 tactical_bomber moved from Philippines to Burma
            2 battleships, 9 carriers, 1 cruiser, 6 submarines and 2 transports moved from 35 Sea Zone to 19 Sea Zone
            1 carrier and 1 fighter moved from 6 Sea Zone to 19 Sea Zone
            6 submarines moved from 19 Sea Zone to 6 Sea Zone
            4 destroyers moved from 6 Sea Zone to 19 Sea Zone
    
        Place Units - Japanese
            6 destroyers and 2 submarines placed in 6 Sea Zone
            3 infantry placed in French Indo China
            2 infantry and 1 mech_infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Japanese regular : 1.67
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            5 fighters moved from 33 Sea Zone to 34 Sea Zone
            4 fighters moved from 33 Sea Zone to 22 Sea Zone
            5 fighters moved from 33 Sea Zone to 23 Sea Zone
            1 bomber moved from Caroline Islands to 22 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
            1 fighter moved from Caroline Islands to 22 Sea Zone
            1 fighter moved from 33 Sea Zone to 22 Sea Zone
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            1 destroyer moved from 33 Sea Zone to 23 Sea Zone
            2 artilleries, 2 infantry and 2 marines moved from Caroline Islands to 33 Sea Zone
            1 battleship, 1 carrier, 2 destroyers and 1 marine moved from 33 Sea Zone to 45 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 destroyers, 1 infantry, 1 marine and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                  Americans take 44 Sea Zone from Japanese
            1 artillery, 1 infantry and 1 marine moved from 44 Sea Zone to Celebes
            1 artillery, 1 infantry and 1 marine moved from 42 Sea Zone to Java
    
        Combat - Americans
            Battle in Java
                Americans attack with 1 artillery, 1 infantry and 1 marine
                Japanese defend with 1 infantry
                    Americans roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Java
                Americans win, taking Java from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Celebes
                Americans attack with 1 artillery, 1 infantry and 1 marine
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship in Celebes, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
                Americans win, taking Celebes from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 34 Sea Zone
                Americans attack with 1 destroyer and 5 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 5 fighters in 34 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 22 Sea Zone
                Americans attack with 1 bomber, 6 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber, 6 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 22 Sea Zone
                Americans win with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in 23 Sea Zone
                Americans attack with 1 destroyer and 5 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 5 fighters in 23 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone
                Americans win with 5 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters moved from 34 Sea Zone to 42 Sea Zone
            2 fighters moved from 34 Sea Zone to 44 Sea Zone
            1 fighter moved from 34 Sea Zone to 33 Sea Zone
            5 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
            1 bomber moved from 22 Sea Zone to Caroline Islands
            5 fighters moved from 23 Sea Zone to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 aaGun moved from Western United States to 10 Sea Zone
            1 aaGun, 1 carrier and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun moved from 26 Sea Zone to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
            3 fighters moved from Eastern United States to Gibraltar
            4 infantry moved from Morocco to 91 Sea Zone
            4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to United Kingdom
            2 transports moved from 110 Sea Zone to 107 Sea Zone
            3 artilleries and 7 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            3 artilleries, 7 infantry and 5 transports moved from 106 Sea Zone to 109 Sea Zone
            2 destroyers moved from 110 Sea Zone to 109 Sea Zone
            3 artilleries and 7 infantry moved from 109 Sea Zone to United Kingdom
            1 infantry moved from Norway to Finland
            2 armour and 4 mech_infantrys moved from Eastern Persia to Kazakhstan
    
        Place Units - Americans
            2 infantry placed in Western United States
            2 artilleries, 2 infantry and 1 tactical_bomber placed in Eastern United States
            1 fighter and 1 tactical_bomber placed in Western United States
            1 carrier and 1 destroyer placed in 10 Sea Zone
            3 mech_infantrys placed in Norway
    
        Turn Complete - Americans
            Americans collect 67 PUs; end with 67 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.83
    Japanese regular : 1.33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Chinese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
            Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
    
        Combat - Chinese
            Chinese creates battle in territory Tsinghai
            Chinese creates battle in territory Sikang
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            5 fighters moved from 33 Sea Zone to 34 Sea Zone
            4 fighters moved from 33 Sea Zone to 22 Sea Zone
            5 fighters moved from 33 Sea Zone to 23 Sea Zone
            1 bomber moved from Caroline Islands to 22 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
            1 fighter moved from Caroline Islands to 22 Sea Zone
            1 fighter moved from 33 Sea Zone to 22 Sea Zone
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            1 destroyer moved from 33 Sea Zone to 23 Sea Zone
            2 artilleries, 2 infantry and 2 marines moved from Caroline Islands to 33 Sea Zone
            1 battleship, 1 carrier, 2 destroyers and 1 marine moved from 33 Sea Zone to 45 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 destroyers, 1 infantry, 1 marine and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                  Americans take 44 Sea Zone from Japanese
            1 artillery, 1 infantry and 1 marine moved from 44 Sea Zone to Celebes
            1 artillery, 1 infantry and 1 marine moved from 42 Sea Zone to Java
    
        Combat - Americans
            Battle in Java
                Americans attack with 1 artillery, 1 infantry and 1 marine
                Japanese defend with 1 infantry
                    Americans roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Java
                Americans win, taking Java from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Celebes
                Americans attack with 1 artillery, 1 infantry and 1 marine
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship in Celebes, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
                Americans win, taking Celebes from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 34 Sea Zone
                Americans attack with 1 destroyer and 5 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 5 fighters in 34 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 22 Sea Zone
                Americans attack with 1 bomber, 6 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber, 6 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 22 Sea Zone
                Americans win with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in 23 Sea Zone
                Americans attack with 1 destroyer and 5 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 5 fighters in 23 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone
                Americans win with 5 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters moved from 34 Sea Zone to 42 Sea Zone
            2 fighters moved from 34 Sea Zone to 44 Sea Zone
            1 fighter moved from 34 Sea Zone to 33 Sea Zone
            5 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
            1 bomber moved from 22 Sea Zone to Caroline Islands
            5 fighters moved from 23 Sea Zone to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 aaGun moved from Western United States to 10 Sea Zone
            1 aaGun, 1 carrier and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun moved from 26 Sea Zone to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
            3 fighters moved from Eastern United States to Gibraltar
            4 infantry moved from Morocco to 91 Sea Zone
            4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to United Kingdom
            2 transports moved from 110 Sea Zone to 107 Sea Zone
            3 artilleries and 7 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            3 artilleries, 7 infantry and 5 transports moved from 106 Sea Zone to 109 Sea Zone
            2 destroyers moved from 110 Sea Zone to 109 Sea Zone
            3 artilleries and 7 infantry moved from 109 Sea Zone to United Kingdom
            1 infantry moved from Norway to Finland
            2 armour and 4 mech_infantrys moved from Eastern Persia to Kazakhstan
    
        Place Units - Americans
            2 infantry placed in Western United States
            2 artilleries, 2 infantry and 1 tactical_bomber placed in Eastern United States
            1 fighter and 1 tactical_bomber placed in Western United States
            1 carrier and 1 destroyer placed in 10 Sea Zone
            3 mech_infantrys placed in Norway
    
        Turn Complete - Americans
            Americans collect 67 PUs; end with 67 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
            Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
    
        Combat - Chinese
            Chinese creates battle in territory Tsinghai
            Chinese creates battle in territory Sikang
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 4x harbour, 4x airfield; Remaining resources: 0 PUs; 
            UK_Pacific buy nothing; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
    
        Combat - British
            Battle in Holland Belgium
    
        Non Combat Move - British
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 armour moved from West India to Eastern Persia
            2 armour and 10 mech_infantrys moved from India to Eastern Persia
            3 aaGuns, 15 artilleries and 12 infantry moved from India to West India
            4 fighters and 2 tactical_bombers moved from West India to Persia
            2 infantry moved from Iraq to Persia
            5 artilleries and 2 infantry moved from Eastern Persia to Persia
    
        Place Units - British
            1 carrier and 1 destroyer placed in 80 Sea Zone
            1 infantry placed in Iraq
            3 artilleries placed in Persia
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,4,6
            British collect 38 PUs (2 lost to blockades); end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.83
    Japanese regular : 1.33
    

    Savegame


  • TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
            1 armour moved from Northern Italy to Holland Belgium
            2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
            1 destroyer moved from 93 Sea Zone to 97 Sea Zone
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 armour
                British defend with 1 infantry
                    Italians roll dice for 1 armour in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 armour owned by the Italians lost in Holland Belgium
                British win with no units remaining. Battle score for attacker is -3
                Casualties for Italians: 1 armour
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
    
        Place Units - Italians
            3 infantry placed in Southern France
            6 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern France: 1 aaGun
            EDIT: Adding units owned by Italians to Normandy Bordeaux: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : 0.50
    British regular : 0.67
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: ANZAC round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            Battle in Borneo
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Borneo
                ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to Caroline Islands
            2 destroyers moved from 62 Sea Zone to 33 Sea Zone
            1 submarine moved from 33 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            2 destroyers placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            Battle in Borneo
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Borneo
                ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to Caroline Islands
            2 destroyers moved from 62 Sea Zone to 33 Sea Zone
            1 submarine moved from 33 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            2 destroyers placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from British
            6 infantry moved from Poland to Eastern Poland
            4 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Eastern Poland to Baltic States
            1 infantry moved from Eastern Poland to Bessarabia
            3 infantry moved from Germany to Poland
            1 tactical_bomber moved from Western Germany to Eastern Poland
            1 armour and 1 mech_infantry moved from Western Germany to Poland
    
        Combat - Germans
    
        Non Combat Move - Germans
    
        Place Units - Germans
            2 artilleries and 8 infantry placed in Western Germany
            4 artilleries placed in Germany
            Germans undo move 1.
            8 infantry placed in Western Germany
            2 artilleries placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5,2,3
            Germans collect 37 PUs (2 lost to blockades); end with 37 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novgorod to Baltic States
            1 infantry moved from Belarus to Baltic States
            5 fighters and 1 tactical_bomber moved from Russia to Baltic States
            2 armour, 7 artilleries and 21 infantry moved from Belarus to Eastern Poland
            8 artilleries and 23 infantry moved from Western Ukraine to Eastern Poland
            2 armour moved from Ukraine to Eastern Poland
            2 artilleries and 3 infantry moved from Ukraine to Bessarabia
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 2 artilleries and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 artilleries and 3 infantry in Bessarabia, round 2 : 4/5 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Baltic States
                Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 4/8 hits, 3.50 expected hits
                    Italians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Italians with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Eastern Poland
                Russians attack with 4 armour, 15 artilleries and 44 infantry
                Germans defend with 3 aaGuns, 4 armour, 10 artilleries, 15 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Russians roll dice for 4 armour, 15 artilleries and 44 infantry in Eastern Poland, round 2 : 17/63 hits, 16.83 expected hits
                    Italians roll dice for 3 aaGuns, 4 armour, 10 artilleries, 15 infantry, 4 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 15/34 hits, 12.17 expected hits
                    15 infantry owned by the Russians, 3 aaGuns owned by the Germans and 14 infantry owned by the Germans lost in Eastern Poland
                    Russians roll dice for 4 armour, 15 artilleries and 29 infantry in Eastern Poland, round 3 : 17/48 hits, 14.33 expected hits
                    Italians roll dice for 4 armour, 10 artilleries, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 : 8/20 hits, 7.50 expected hits
                    8 infantry owned by the Russians, 10 artilleries owned by the Germans, 1 infantry owned by the Germans, 2 armour owned by the Germans and 4 mech_infantrys owned by the Germans lost in Eastern Poland
                    Russians roll dice for 4 armour, 15 artilleries and 21 infantry in Eastern Poland, round 4 : 12/40 hits, 13.00 expected hits
                    Italians roll dice for 2 armour and 1 tactical_bomber in Eastern Poland, round 4 : 0/3 hits, 1.50 expected hits
                    2 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Italians with 4 armour, 15 artilleries and 21 infantry remaining. Battle score for attacker is 82
                Casualties for Russians: 23 infantry
                Casualties for Germans: 3 aaGuns, 4 armour, 10 artilleries, 15 infantry, 4 mech_infantrys and 1 tactical_bomber
    
        Non Combat Move - Russians
            1 aaGun moved from Belarus to Eastern Poland
            1 aaGun moved from Western Ukraine to Eastern Poland
            5 fighters and 1 tactical_bomber moved from Baltic States to Novgorod
            1 infantry moved from Rostov to Volgograd
            1 aaGun, 4 artilleries and 4 infantry moved from Samara to Volgograd
            1 aaGun, 2 armour, 3 infantry and 1 mech_infantry moved from Novosibirsk to Kansu
            1 aaGun and 3 infantry moved from Yenisey to Olgiy
            1 mech_infantry moved from Russia to Volgograd
            4 mech_infantrys moved from Russia to Western Ukraine
            1 aaGun moved from Bryansk to Rostov
    
        Place Units - Russians
            7 mech_infantrys placed in Russia
            3 artilleries placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 2.17
    Russians regular : 4.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 8 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
                Japanese destroys 8PUs while taking UK_Pacific capital
            1 destroyer moved from 6 Sea Zone to 23 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            2 battleships, 10 carriers, 1 cruiser, 4 destroyers, 1 fighter and 2 transports moved from 19 Sea Zone to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to 34 Sea Zone
            1 submarine moved from 6 Sea Zone to 34 Sea Zone
            1 infantry moved from Burma to India
                  Japanese take India from UK_Pacific
            3 infantry moved from Yunnan to Burma
            1 bomber moved from Burma to 43 Sea Zone
            14 fighters and 8 tactical_bombers moved from Burma to Malaya
            2 armour and 2 mech_infantrys moved from Burma to Malaya
            1 bomber moved from Burma to French Indo China
            2 mech_infantrys moved from Hunan to French Indo China
            1 armour moved from Hunan to French Indo China
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Kiangsu to Anhwe
            2 armour and 5 mech_infantrys moved from Kweichow to French Indo China
            1 mech_infantry moved from Kiangsu to Hunan
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Buryatia to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            3 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 armour moved from Sakha to Yakut S.S.R.
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 34 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone
                Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 fighter moved from 34 Sea Zone to 35 Sea Zone
            1 bomber moved from 43 Sea Zone to French Indo China
    
        Place Units - Japanese
            1 cruiser, 1 destroyer and 2 submarines placed in 6 Sea Zone
            6 infantry placed in Japan
            1 armour and 2 mech_infantrys placed in Kiangsu
            1 artillery and 2 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : 0.67
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 armour and 4 mech_infantrys moved from Kazakhstan to Shensi
            1 mech_infantry moved from Norway to Karelia
                  Russians take Karelia from Germans
            2 mech_infantrys moved from Norway to Vyborg
                  Russians take Vyborg from Germans
    
        Combat - Americans
            Battle in Shensi
                Americans attack with 2 armour and 4 mech_infantrys
                Japanese defend with 1 infantry
                    Americans roll dice for 2 armour and 4 mech_infantrys in Shensi, round 2 : 1/6 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Americans win, taking Shensi from Japanese with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 infantry moved from Finland to Norway
            2 transports moved from 110 Sea Zone to 125 Sea Zone
            1 destroyer moved from 110 Sea Zone to 125 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia
            2 transports moved from 109 Sea Zone to 106 Sea Zone
            2 transports moved from 107 Sea Zone to 101 Sea Zone
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            2 transports moved from 109 Sea Zone to 110 Sea Zone
            2 destroyers moved from 109 Sea Zone to 106 Sea Zone
            1 marine moved from Celebes to 44 Sea Zone
            1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 marine and 1 transport moved from 44 Sea Zone to 56 Sea Zone
            1 marine moved from 56 Sea Zone to Western Australia
            1 artillery and 1 marine moved from Java to 42 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 marine and 1 transport moved from 42 Sea Zone to 54 Sea Zone
            1 artillery and 1 marine moved from 54 Sea Zone to Queensland
            2 infantry moved from Caroline Islands to 33 Sea Zone
            1 bomber moved from Caroline Islands to 33 Sea Zone
            1 bomber, 6 carriers, 1 cruiser, 1 destroyer, 11 fighters, 2 infantry, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 54 Sea Zone
            1 bomber moved from 54 Sea Zone to Queensland
            2 infantry moved from 54 Sea Zone to Queensland
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            2 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from Eastern United States to 110 Sea Zone
    
        Place Units - Americans
            2 artilleries and 1 infantry placed in Norway
            3 artilleries, 2 infantry and 1 marine placed in Eastern United States
            2 fighters placed in Western United States
            1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 67 PUs; end with 67 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Japanese regular : -0.33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Chinese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Kansu to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Shensi
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Sikang to Shensi
    
        Place Units - Chinese
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : -0.33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 armour and 4 mech_infantrys moved from Kazakhstan to Shensi
            1 mech_infantry moved from Norway to Karelia
                  Russians take Karelia from Germans
            2 mech_infantrys moved from Norway to Vyborg
                  Russians take Vyborg from Germans
    
        Combat - Americans
            Battle in Shensi
                Americans attack with 2 armour and 4 mech_infantrys
                Japanese defend with 1 infantry
                    Americans roll dice for 2 armour and 4 mech_infantrys in Shensi, round 2 : 1/6 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Americans win, taking Shensi from Japanese with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 infantry moved from Finland to Norway
            2 transports moved from 110 Sea Zone to 125 Sea Zone
            1 destroyer moved from 110 Sea Zone to 125 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia
            2 transports moved from 109 Sea Zone to 106 Sea Zone
            2 transports moved from 107 Sea Zone to 101 Sea Zone
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            2 transports moved from 109 Sea Zone to 110 Sea Zone
            2 destroyers moved from 109 Sea Zone to 106 Sea Zone
            1 marine moved from Celebes to 44 Sea Zone
            1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 marine and 1 transport moved from 44 Sea Zone to 56 Sea Zone
            1 marine moved from 56 Sea Zone to Western Australia
            1 artillery and 1 marine moved from Java to 42 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 marine and 1 transport moved from 42 Sea Zone to 54 Sea Zone
            1 artillery and 1 marine moved from 54 Sea Zone to Queensland
            2 infantry moved from Caroline Islands to 33 Sea Zone
            1 bomber moved from Caroline Islands to 33 Sea Zone
            1 bomber, 6 carriers, 1 cruiser, 1 destroyer, 11 fighters, 2 infantry, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 54 Sea Zone
            1 bomber moved from 54 Sea Zone to Queensland
            2 infantry moved from 54 Sea Zone to Queensland
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            2 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from Eastern United States to 110 Sea Zone
    
        Place Units - Americans
            2 artilleries and 1 infantry placed in Norway
            3 artilleries, 2 infantry and 1 marine placed in Eastern United States
            2 fighters placed in Western United States
            1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 67 PUs; end with 67 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Kansu to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Shensi
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Sikang to Shensi
    
        Place Units - Chinese
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 2 bombers and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Iraq to Northwest Persia
            6 infantry moved from Persia to Northwest Persia
            9 artilleries moved from Persia to Northwest Persia
            2 mech_infantrys moved from Eastern Persia to Northwest Persia
            2 fighters and 1 tactical_bomber moved from Persia to Northwest Persia
            2 fighters and 1 tactical_bomber moved from Persia to India
            1 artillery and 1 infantry moved from West India to India
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            3 fighters moved from United Kingdom to Holland Belgium
    
        Combat - British
            Battle in India
                British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in India, round 2 : 1/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
                British win, taking India from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Northwest Persia
                British attack with 9 artilleries, 2 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 13 armour
                    British roll dice for 9 artilleries, 2 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 6/21 hits, 7.67 expected hits
                    Germans roll dice for 13 armour in Northwest Persia, round 2 : 10/13 hits, 6.50 expected hits
                    2 mech_infantrys owned by the British, 6 armour owned by the Germans, 1 artillery owned by the British and 7 infantry owned by the British lost in Northwest Persia
                    British roll dice for 8 artilleries, 2 fighters and 1 tactical_bomber in Northwest Persia, round 3 : 5/11 hits, 4.33 expected hits
                    Germans roll dice for 7 armour in Northwest Persia, round 3 : 3/7 hits, 3.50 expected hits
                    5 armour owned by the Germans and 3 artilleries owned by the British lost in Northwest Persia
                    British roll dice for 5 artilleries, 2 fighters and 1 tactical_bomber in Northwest Persia, round 4 : 4/8 hits, 3.33 expected hits
                    Germans roll dice for 2 armour in Northwest Persia, round 4 : 1/2 hits, 1.00 expected hits
                    2 armour owned by the Germans and 1 artillery owned by the British lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 4 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 29
                Casualties for British: 5 artilleries, 7 infantry and 2 mech_infantrys
                Casualties for Germans: 13 armour
            Battle in Holland Belgium
                British attack with 3 fighters and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 3/4 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            3 fighters moved from Holland Belgium to United Kingdom
            1 infantry moved from Trans-Jordan to Iraq
            2 fighters and 1 tactical_bomber moved from Northwest Persia to Eastern Persia
            2 fighters and 1 tactical_bomber moved from India to West India
    
        Place Units - British
            2 bombers placed in United Kingdom
            3 mech_infantrys placed in Iraq
            3 mech_infantrys placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6,4,2
            British collect 37 PUs (3 lost to blockades); end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 9 PUs; end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -0.67
    Japanese regular : 0.00
    Germans regular : 2.67
    British regular : -0.33
    

    Savegame

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