@dawgoneit this should work
L22 BM Me1945 (X) vs. farmboy (+20)
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 3 fighters, 11 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry moved from Marianas to 22 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 22 Sea Zone to 35 Sea Zone 7 fighters and 3 tactical_bombers moved from 22 Sea Zone to Caroline Islands 3 fighters moved from Queensland to Caroline Islands Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in 35 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Caroline Islands Americans attack with 1 artillery, 10 fighters, 3 infantry and 3 tactical_bombers Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 6 infantry Japanese roll AA dice in Caroline Islands : 2/3 hits, 0.50 expected hits 2 fighters owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery, 8 fighters, 3 infantry and 3 tactical_bombers in Caroline Islands, round 2 : 8/15 hits, 7.00 expected hits Japanese roll dice for 1 aaGun and 6 infantry in Caroline Islands, round 2 : 2/6 hits, 2.00 expected hits 6 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 8 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Americans: 2 fighters and 2 infantry Casualties for Japanese: 1 aaGun and 6 infantry Non Combat Move - Americans 8 fighters and 3 tactical_bombers moved from Caroline Islands to 33 Sea Zone 1 battleship, 7 carriers, 3 cruisers, 3 destroyers and 4 submarines moved from 22 Sea Zone to 33 Sea Zone 1 submarine moved from 22 Sea Zone to 19 Sea Zone 2 carriers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Midway to 33 Sea Zone 1 submarine moved from 55 Sea Zone to 33 Sea Zone 1 fighter moved from 35 Sea Zone to 33 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Wake Island 1 mech_infantry moved from Algeria to Morocco 3 submarines moved from 91 Sea Zone to 110 Sea Zone 2 transports moved from 110 Sea Zone to 91 Sea Zone 2 tactical_bombers moved from Spain to United Kingdom 2 fighters moved from Southern France to 110 Sea Zone 1 aaGun moved from Spain to Southern France 4 artilleries and 3 infantry moved from Normandy Bordeaux to Southern France 1 armour and 3 mech_infantrys moved from Holland Belgium to Normandy Bordeaux 7 infantry moved from Holland Belgium to Normandy Bordeaux Place Units - Americans 1 carrier placed in 110 Sea Zone 2 artilleries and 1 infantry placed in Southern France 3 infantry placed in Spain 2 infantry placed in Normandy Bordeaux 2 submarines and 2 transports placed in 10 Sea Zone 2 fighters and 4 infantry placed in Western United States 1 infantry placed in Central United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 71 PUs; end with 71 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from United Kingdom: 1 tactical_bomber EDIT: Adding units owned by Americans to Spain: 1 tactical_bomber EDIT: Removing units owned by Americans from United Kingdom: 1 tactical_bomber EDIT: Adding units owned by Americans to Spain: 1 tactical_bomber EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 1 fighter and 2 infantry moved from Kansu to Shensi Combat - Chinese Chinese creates battle in territory Hopei Battle in Hopei Chinese attack with 1 infantry Japanese defend with 1 aaGun and 1 fighter Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun and 1 fighter in Hopei, round 2 : 0/1 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun and 1 fighter in Hopei, round 3 : 0/1 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun and 1 fighter in Hopei, round 4 : 0/1 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun and 1 fighter in Hopei, round 5 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win with 1 aaGun and 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 6 infantry, 1 marine, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Eastern Persia to West India 2 fighters and 2 tactical_bombers moved from Persia to West India Combat - British Battle in West India British attack with 2 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 1 artillery British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in West India, round 2 : 4/6 hits, 2.67 expected hits Japanese roll dice for 1 artillery in West India, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in West India British win, taking West India from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 2 fighters moved from West India to 80 Sea Zone 1 artillery and 6 infantry moved from Persia to Eastern Persia 1 mech_infantry moved from Tobruk to Egypt 1 battleship, 1 carrier and 3 destroyers moved from 98 Sea Zone to 80 Sea Zone 2 transports moved from 98 Sea Zone to 80 Sea Zone 1 marine moved from Crete to 99 Sea Zone 1 marine moved from Cyprus to 99 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 2 marines moved from 99 Sea Zone to 81 Sea Zone 2 marines moved from 81 Sea Zone to Saudi Arabia 1 fighter moved from 99 Sea Zone to Saudi Arabia 1 fighter moved from Egypt to Saudi Arabia 3 infantry moved from Trans-Jordan to Saudi Arabia 3 mech_infantrys moved from Egypt to Saudi Arabia 1 mech_infantry moved from Iraq to Saudi Arabia 1 infantry and 1 marine moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 2 aaGuns and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Southern France to Spain 2 tactical_bombers moved from West India to Eastern Persia 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 2 submarines placed in 80 Sea Zone 1 marine placed in Persia 3 mech_infantrys placed in Egypt 6 infantry placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from Southern France: 1 marine EDIT: Removing units owned by British from Normandy Bordeaux: 1 marine EDIT: Adding units owned by British to United Kingdom: 2 marines EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Saudi Arabia: 2 fighters EDIT: Adding units owned by British to Eastern Persia: 2 fighters EDIT: Removing units owned by British from Saudi Arabia: 4 mech_infantrys EDIT: Adding units owned by British to Iraq: 3 mech_infantrys EDIT: Adding units owned by British to Eastern Persia: 1 mech_infantry EDIT: Removing units owned by British from Saudi Arabia: 3 infantry EDIT: Adding units owned by British to Iraq: 3 infantry EDIT: Removing units owned by British from Saudi Arabia: 2 marines EDIT: Adding units owned by British to Trans-Jordan: 2 marines EDIT: Turning off Edit Mode Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -1.17 Americans regular : 1.00 Japanese regular : -1.67 Japanese AA : 1.50 British regular : 1.33
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I am having problems with play by forum in TripleA. Do you?
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@me1945 yeah. No one is able to post right now. But you can post save games still.
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@farmboy I probably can. How about the dice result coming to your email ? It doesn’t roll/go through the emails if I select Start Local Game? Am I missing something?
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@me1945 for the last month or so, dice results haven’t been consistent. I get some but not all. They are aware of the problem, but haven’t been able to fix it yet.
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@farmboy I think I misunderstood your point. You don’t need to select local game. You just do a save from the forum game and share that. So I could still get the dice results.
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I think I figured that out. Let me know if any issues.
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adjusted an ANZAC NCM that I had forgotten before. Inf from Persia to E Persia. No worries if it is too late.
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@farmboy said in L22 BM Me1945 (X) vs. farmboy (+20):
adjusted an ANZAC NCM that I had forgotten before. Inf from Persia to E Persia
It’s OK, no worries.
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Forgot to move the tank in China. Please take the last map.
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@me1945 just saw this but have set up my move. So will edit the tank move on my post.
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Good play, farmboy. I won. I offer you a rematch.
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M Me1945 referenced this topic on
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@me1945 Thanks for the game! I’m definitely up for a rematch and owe you one given the dice. I’ve got two many games going right now and want to get at least one more finished before I start another but will probably be up for it in a week or two. Do you want to rebid or switch sides?