Global 1940 & 1943 Expansions Game Reports


  • @mkgionet

    Wow. Hope the Axis win!


  • @the-captain

    Knew that with you as the Allies the Axis weren’t going to do well :) .


  • @mkgionet Awesome ! 7 Players !!!

    I Dig it :)


  • @the-captain Another awesome battle. It really doesn’t get old does it ? Maybe for some but over 30 years and it still hasn’t for me. i was a late bloomer too lol

    Hadn’t thought of mines to Far East. JPN hasn’t able to bust through china then ?

    Love the game reports. The community continues to grow. Thanks again for sharing


  • @mkgionet

    Truly an interesting game:+1:

    To support your game reports, you should post pictures.

    We usually post pictures in this way:

    Main pictures:

    • Expanded National Production Chart (to see the IPC Level and Year & Season
    • Eastern side of the game board
    • Central piece of the game board
    • Western side of the game board

    Detailed pictures:

    • Atlantic Ocean (large Naval formations)
    • Western Europe (Allied invasion forces, German defensive build up etc.)
    • Eastern Front (Armies, Army Groups etc)
    • Asia (Japanese concentrations vs. Allied forces etc.)
    • Pacific Ocean (large Naval formations)

    We look forward to follow your game reports.


  • @barnee To clarify, the mines are right around the capital of Moscow itself. JPN did take full control of China, but then on Russia’s next turn they invaded from the Far East and have regained 1 China territory. I have entered Russia through the far side of China, but my ground forces are so depleted now that it’s literally with just a couple units - not a threat, just an annoyance. Will try to remember to take pictures to post next time.

    Thanks for your interest!


  • @mkgionet

    When Japan invades USSR it might be a good idea to leave behind 1 landbased unit in each captured territory, to hinder Soviet Partisans to spawn.


  • @the-captain Gotcha, but in this case we’ve only instituted Sections 1 & 2 of the Expansion rules so I won’t have to worry about Soviet Partisans in this game.

    Adding pictures of where our game stands at the end of Early 1942. Resuming tomorrow to decide who will rule the world!AA4.jpeg AA3.jpeg AA2.jpeg AA1.jpeg


  • @mkgionet right arm :muscle: sounds as if all are having fun :)

    Yea I was referring to The Captain placing mines in Amur, Buryatia etc… to create a layered soviet defense.

    I find soviets on E Front and Germany on W Front use mines the most. Although almost all are solo test games.

    Look forward to the next report

  • 2024 2023 '22 '21

    The Global 1940 No. 8 Game Report has been updated with the last details & pictures.

    Note the use of Army Group Boards and the new Army Group Markers (roundels).


  • @the-captain

    There was definitely no choice for the Axis but to surrender.

    Japan shouldn’t have attacked first. The y should’ve used their IPCs to attack the Soviets earlier or fortify China to take pressure off of Germany. The National Guard wouldn’t have been mobilised either.


  • @mkgionet
    It seems that the Soviet Union is under massive pressure from both German and Japanese forces.

    • What is the combined Axis IPC Level on the National Production Chart
    • What is the combined Allied IPC Level on the National Production Chart
    • Are there any Soviet Guard units on the game board
    • Are there any German Waffen-SS units on the game board
    • Is it a French Tank unit in Southern France - and if so - how did it get there

    A very interesting game.

    We’re excited to see what will happen about:

    • The US Navy in sz 6
    • The fight in the Burma-India area
    • The Axis advance towards Moscow
    • The Japanese fight against the massive US invasion forces coming from Alaska
    • Action from the huge ANZAC Naval Task Force in the Southern Pacific

    Great game - lot of possible options for both sides:+1:


  • @the-captain Yes, quite an interesting game indeed! In response to your questions:

    • Axis IPC level only 99
    • Allied IPC level 168
    • Russia has had 2 turns to build Soviet Gaurd units but hasn’t. Also note that the Soviets will be getting their last fighter and tank in this turn from Lend Lease
    • No SS units on the game board, not sure why
    • Yes, that is a French Tank! Thank you for pointing that out, I just realized we made a mistake and awarded 12 IPC of bonus troops to France when Normandy was liberated, not France. For some reason I thought it was any of France’s territory in mainland Europe. We’ll have to figure out how we want to remedy that.

    No worries, I will capture India this turn, unless there are several unbelievable rolls, though I am worried about that massive US force coming from Alaska, and that ANZAC fleet. Biggest ANZAC fleet I’ve ever seen in a game!


  • @mkgionet

    You’re right about that ANZAC fleet.

    Still always suprrised how many units are on the board even though it’s obvious (the house rules award a ton more income). Glad I switched to TripleA, it would be a nightmare not using chips and keeping all the units within the lines.

    Hope Japan wins! India is always the first step.


  • @mkgionet

    Okay, that explaines the French Tank unit…

    Good idea to send Lend-Lease units to USSR:+1:

    The Soviet Guard units are extremely effective in both attack and defense - and can move 2 spaces. It is a good idea for USSR to have them on the game board.

    For your inspiration:
    When Germany has its first round (game start, Early 1940) it is possible for the German player to produce up to 6 Waffen-SS Infantry units.

    All types of Waffen-SS units are activated immediately - and can attack etc. in the same turn they are produced.

    In this way, Germany can send up to 6 Waffen-SS Infantry units from Berlin (Germany) to support the attack on Paris (France).

    From Late 1940, those Waffen-SS Infantry units can move from France back to Germany, and prepare for the invasion of the Soviet Union in a future round.


  • @the-captain Yes, that is a good strategy for Germany. My apologies for not posting pictures, everyone started breaking down the game boards shortly after we stopped playing before it hit me that I should be taking pictures.

    So, we did finish our game, and here’s what happened in a nutshell:

    I took on ANZAC’s fleet with most of my navy and rolled increadibly well, while he rolled rather badly. I ended up losing my destroyers and subs, but not a single capital ship. They were all damaged, but I was able to repair them on my following turn - a fantastic victory! I then went on to take on the US navy, combined with some new ANZAC ships, off the Philippine Islands. We pretty much wiped each other out. I barely won with two tactical bombers left.

    I did take India on the following turn as predicted and started producing troops from the industrial complexes I had built on the mainland to stop the Soviet invasion from the north. After Russia took Korea he just parked his massive stack of infantry there instead of continuing to advance. The US started sending troops down but was able to block them in Manchuria/Jehol.

    On the European front Italy was able to punch through into the Middle East and take over all of those territories, including the Industrial Complex the UK had built in Iraq. Germany fought off some pestering invasions along it’s west coast, while plowing forward into Russia, actually taking it quite easily. After laying all those mines, including even more once we restarted, Germany only travelled over 5, and none of them detonated. HA!

    After Russia fell, other than the stack of infantry sitting in Korea, they had very few troops left and no way to recapture it. The US had some troops sitting in Gibraltar & Morocco, but probably not enough to take Rome. The Allies were demoralized and conceeded in 1945 - Axis wins!


  • @mkgionet
    Great game report:+1:

    You’re right about the pictures - they are very usefull in any way.

    We usually take pictures in the beginning of each round before Germany’s turn.
    In this way, we can also go back and follow up on the game if necessary.

    When the game has ended, players also use the pictures to follow up on the game - and make new strategies & tactics.


  • @mkgionet

    Yeahhhhhh! Always glad when history changes so much and the unthinkable happens.

  • B barnee referenced this topic on
  • 2024 2023 '22 '21

    By gradually studying the Global 1940 & 1943 Game Reports, there is a solid foundation for making new strategies for your own games.

    Pictures are just as crucial for supporting your Game Report as are the text report that you make.

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst and I have concluded our First Global 1940 Expansion Game. Victory was the Allies and I was the Axis. After a hard fought game, the Allies asked for an armistice in Early 1945.

    This was the first time for both of us to play an actual opponent as opposed to solo games against ourselves. We used triplea and were quite pleased with how it handled the gameplay.

    With some use of Edit and our friend “dicebot” we were able to play a rule compliant game :) While we had to do a little more work of our own to help triplea as opposed to most triplea games, we found it not to be a hindrance and just part of normal game play.

    As for the game itself, Germany started with a fairly heavy Uboat presence. USA sent a lot of early resources to the Pacific.

    Italy was able to maintain a hold on Egypt and Battle with UK for Middle East control.

    JPN got early control of the Dutch islands and were able to maintain control throughout the game with some back and forth.

    Uncle Sam was able to take Carolines, but did not have enough strength to hold after a move to the North which took Iwo away from JPN and threatened the Japanese Homeland.

    More to follow :) Don’t wanna get timed out lol

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