@captainwalker 36cdc3f8-e5d0-47db-838e-cc024aa5e766-triplea_41695_2IT.tsvg
W@W Entek (axis) v. Dawg (allies)
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TripleA Turn Summary: Hisaichi round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Hisaichi 2 ArmoredCars moved from Liaoning to Shantung 1 ArmoredCar moved from Liaoning to Chahar Hisaichi take Chahar from Chinese 1 ArmoredCar moved from Liaoning to Shantung 2 ArmoredCars moved from Changchun to Vladivostok 1 Mech.Inf moved from Changchun to Ayan 1 Fighter moved from Chita to Ayan 2 Tanks moved from Heilungchiang to Ayan 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 1 Elite, 1 Fighter and 2 Infantrys moved from Chita to N.Buryat Mongolia 1 Artillery, 1 Elite and 1 Marine moved from Hulunbuir to Chita 4 Artillerys moved from Kirin to Heilungchiang 1 Artillery moved from Changchun to 84 Sea Zone 1 Artillery moved from 84 Sea Zone to Shanghai Hisaichi take Shanghai from Chinese 1 Artillery moved from Changchun to 84 Sea Zone 1 Artillery moved from 84 Sea Zone to Kiangsi Hisaichi take Kiangsi from Chinese Purchase Units - Hisaichi Hisaichi buy 8 Artillerys, 1 Elite, 4 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in N.Buryat Mongolia Hisaichi attack with 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 1 Elite, 1 Fighter and 2 Infantrys Russians defend with 2 Artillerys, 1 Elite and 1 Infantry Hisaichi roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 1 Elite, 1 Fighter and 2 Infantrys in N.Buryat Mongolia, round 2 : 3/9 hits, 3.67 expected hits Russians roll dice for 2 Artillerys, 1 Elite and 1 Infantry in N.Buryat Mongolia, round 2 : 0/4 hits, 1.33 expected hits 1 Elite owned by the Russians, 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in N.Buryat Mongolia Hisaichi roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 1 Elite, 1 Fighter and 2 Infantrys in N.Buryat Mongolia, round 3 : 2/9 hits, 3.67 expected hits Russians roll dice for 1 Artillery in N.Buryat Mongolia, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in N.Buryat Mongolia Hisaichi win, taking N.Buryat Mongolia from Russians with 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 1 Elite, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 13 Casualties for Russians: 2 Artillerys, 1 Elite and 1 Infantry Battle in Shantung Hisaichi attack with 3 ArmoredCars Chinese defend with 1 ArmoredCar Hisaichi roll dice for 3 ArmoredCars in Shantung, round 2 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 ArmoredCar in Shantung, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Chinese lost in Shantung Hisaichi win, taking Shantung from Chinese with 3 ArmoredCars remaining. Battle score for attacker is 4 Casualties for Chinese: 1 ArmoredCar Battle in Vladivostok Hisaichi attack with 2 ArmoredCars Russians defend with 1 Bunker Hisaichi roll dice for 2 ArmoredCars in Vladivostok, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 2 ArmoredCars in Vladivostok, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Bunker in Vladivostok, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Vladivostok Hisaichi win, taking Vladivostok from Russians with 2 ArmoredCars remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in Ayan Hisaichi attack with 1 Fighter, 1 Mech.Inf and 2 Tanks Americans defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 Fighter, 1 Mech.Inf and 2 Tanks in Ayan, round 2 : 3/4 hits, 1.67 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Fighter, 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Americans: 1 Artillery and 1 Infantry Non Combat Move - Hisaichi 1 Fighter moved from Ayan to Chita 1 Fighter moved from N.Buryat Mongolia to Chita 1 Bomber moved from N.Buryat Mongolia to Chita 2 Adv.Fighters moved from N.Buryat Mongolia to Chita 1 Submarine moved from 84 Sea Zone to 92 Sea Zone 1 Submarine moved from 84 Sea Zone to 93 Sea Zone 1 Submarine moved from 84 Sea Zone to 94 Sea Zone 1 Submarine moved from 84 Sea Zone to 76 Sea Zone Place Units - Hisaichi 1 Artillery and 1 Infantry placed in Hulunbuir 1 Artillery and 1 Infantry placed in Liaoning 1 Elite placed in Hulunbuir 1 Infantry placed in Liaoning 6 Artillerys, 1 Infantry and 1 Tank placed in Changchun 1 Tank placed in Liaoning Turn Complete - Hisaichi Hisaichi collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17 Russians regular : -3.33 Hisaichi regular : 0.67
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - British 1 Artillery moved from Manchester to 21 Sea Zone 5 Infantrys moved from Dover to 21 Sea Zone 1 ArmoredCar moved from Wales to 20 Sea Zone 1 Infantry and 1 T.Boat moved from 21 Sea Zone to 12 Sea Zone 1 Infantry moved from 12 Sea Zone to Oslo British take Oslo from Germans 1 ArmoredCar and 1 S.Submarine moved from 20 Sea Zone to 21 Sea Zone 1 ArmoredCar, 1 Artillery and 4 Infantrys moved from 21 Sea Zone to Netherlands 1 ArmoredCar, 1 Elite and 1 Infantry moved from Wales to Dover 1 Infantry moved from Canadian Prairies to British Columbia 1 Infantry moved from Southwest USA to Northwest USA 1 Transport moved from 80 Sea Zone to 74 Sea Zone 2 ArmoredCars moved from Alaska to 74 Sea Zone 2 ArmoredCars and 1 Transport moved from 74 Sea Zone to 71 Sea Zone 2 ArmoredCars moved from 71 Sea Zone to Attu 1 Infantry moved from French Equatorial Africa to Darfur 1 Mech.Inf moved from Cape Town to Belgian Congo 1 Mech.Inf moved from Cape Town to Belgian Congo 2 Mech.Infs moved from Belgian Congo to Kufra 2 Mech.Infs moved from Spanish Guinea to Kufra 1 Artillery moved from Spanish Guinea to French Equatorial Africa 1 Fighter moved from Cairo to Kufra 1 Elite and 2 Infantrys moved from S.Saudi Arabia to Yemen 4 ArmoredCars moved from S.Saudi Arabia to Oman 3 Artillerys moved from S.Saudi Arabia to Yemen 2 Transports moved from 57 Sea Zone to 58 Sea Zone 2 ArmoredCars and 1 Tank moved from W.Iran to 58 Sea Zone 1 Tank moved from S.Saudi Arabia to 58 Sea Zone 1 Tank moved from S.Saudi Arabia to Oman 2 ArmoredCars, 2 Tanks and 2 Transports moved from 58 Sea Zone to 59 Sea Zone 3 Artillerys and 1 Infantry moved from Burma to N.Thailand 4 Artillerys and 6 Infantrys moved from Assam to Burma 5 Artillerys and 7 Infantrys moved from Bihar to Assam 2 Artillerys and 5 Infantrys moved from Hyderabad to Bihar 2 Artillerys and 3 Infantrys moved from Delhi to Bihar 4 Infantrys moved from Rajputana to Hyderabad 2 Artillerys and 3 Infantrys moved from Madras to Hyderabad 2 Infantrys moved from Bombay to Rajputana 2 ArmoredCars and 2 Tanks moved from 59 Sea Zone to Rajputana Purchase Units - British British buy 6 ArmoredCars, 6 Artillerys, 3 Destroyers, 16 Infantrys, 2 Mech.Infs, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - British Battle in Yemen British attack with 3 Artillerys, 1 Elite and 2 Infantrys Neutral defend with 2 Infantrys British roll dice for 3 Artillerys, 1 Elite and 2 Infantrys in Yemen, round 2 : 3/6 hits, 2.17 expected hits Neutral roll dice for 2 Infantrys in Yemen, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in Yemen British loses 0 PUs for violating Yemens neutrality. British win, taking Yemen from Neutral with 3 Artillerys, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Neutral: 2 Infantrys Battle in Oman British attack with 4 ArmoredCars and 1 Tank Neutral defend with 2 Infantrys British roll dice for 4 ArmoredCars and 1 Tank in Oman, round 2 : 2/5 hits, 1.83 expected hits Neutral roll dice for 2 Infantrys in Oman, round 2 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the British and 2 Infantrys owned by the Neutral lost in Oman British loses 0 PUs for violating Omans neutrality. British win, taking Oman from Neutral with 3 ArmoredCars and 1 Tank remaining. Battle score for attacker is 0 Casualties for British: 1 ArmoredCar Casualties for Neutral: 2 Infantrys Battle in Kufra British attack with 1 Fighter and 4 Mech.Infs Germans defend with 1 Infantry; Italians defend with 1 Artillery and 2 Infantrys British roll dice for 1 Fighter and 4 Mech.Infs in Kufra, round 2 : 0/5 hits, 1.67 expected hits Italians roll dice for 1 Artillery and 3 Infantrys in Kufra, round 2 : 1/4 hits, 1.33 expected hits 1 Mech.Inf owned by the British lost in Kufra British roll dice for 1 Fighter and 3 Mech.Infs in Kufra, round 3 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 Artillery and 3 Infantrys in Kufra, round 3 : 0/4 hits, 1.33 expected hits 1 Infantry owned by the Italians lost in Kufra British roll dice for 1 Fighter and 3 Mech.Infs in Kufra, round 4 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 Artillery and 2 Infantrys in Kufra, round 4 : 2/3 hits, 1.00 expected hits 2 Mech.Infs owned by the British lost in Kufra British roll dice for 1 Fighter and 1 Mech.Inf in Kufra, round 5 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Artillery and 2 Infantrys in Kufra, round 5 : 0/3 hits, 1.00 expected hits British roll dice for 1 Fighter and 1 Mech.Inf in Kufra, round 6 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 Artillery and 2 Infantrys in Kufra, round 6 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans and 1 Mech.Inf owned by the British lost in Kufra 1 Fighter owned by the British retreated Italians win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -20 Casualties for British: 4 Mech.Infs Casualties for Italians: 1 Infantry Casualties for Germans: 1 Infantry Battle in Netherlands British attack with 1 ArmoredCar, 1 Artillery and 4 Infantrys Germans defend with 1 AAGun, 1 Artillery and 1 Infantry British roll dice for 1 Battleship and 1 Cruiser in Netherlands, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Netherlands, round 2 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Germans, 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Netherlands British win, taking Netherlands from Germans with 1 ArmoredCar, 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 Infantry Casualties for Germans: 1 Artillery and 1 Infantry Battle in N.Thailand British attack with 3 Artillerys and 1 Infantry Yamamoto defend with 2 Artillerys and 1 Infantry British roll dice for 3 Artillerys and 1 Infantry in N.Thailand, round 2 : 1/4 hits, 1.33 expected hits Thai roll dice for 2 Artillerys and 1 Infantry in N.Thailand, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Yamamoto lost in N.Thailand British roll dice for 3 Artillerys and 1 Infantry in N.Thailand, round 3 : 2/4 hits, 1.33 expected hits Thai roll dice for 2 Artillerys in N.Thailand, round 3 : 1/2 hits, 0.67 expected hits 2 Artillerys owned by the Yamamoto and 1 Infantry owned by the British lost in N.Thailand British win, taking N.Thailand from Thai with 3 Artillerys remaining. Battle score for attacker is 8 Casualties for Yamamoto: 2 Artillerys and 1 Infantry Casualties for British: 1 Infantry Non Combat Move - British 1 Fighter moved from Kufra to Darfur Place Units - British 2 Mech.Infs placed in Cape Town 2 ArmoredCars and 1 Tank placed in W.Iran 2 Artillerys and 4 Infantrys placed in Cairo 2 Artillerys and 3 Infantrys placed in Delhi 2 Artillerys and 3 Infantrys placed in Madras 2 Infantrys placed in Bombay 1 Transport placed in 80 Sea Zone 2 ArmoredCars placed in Vancouver British undo move 6. 2 ArmoredCars placed in Bombay 3 Destroyers placed in 21 Sea Zone 1 Infantry placed in Manchester 4 Infantrys placed in Wales 1 Infantry placed in London British undo move 11. British undo move 8. 2 Infantrys placed in Bombay 2 ArmoredCars placed in Montreal 2 Infantrys placed in Wales Turn Complete - British British collect 119 PUs; end with 119 PUs
Combat Hit Differential Summary :
Italians regular : -1.67 Thai regular : -0.67 Germans regular : 0.33 Neutral regular : 0.67 British regular : -1.50
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TripleA Turn Summary: Anzac round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Anzac 2 Infantrys moved from Western Australia to 67 Sea Zone 1 Elite moved from West Papua to 113 Sea Zone 1 Elite and 1 S.Submarine moved from 113 Sea Zone to 110 Sea Zone 1 Elite moved from 110 Sea Zone to Malaya 1 Cruiser and 1 Infantry moved from 67 Sea Zone to 105 Sea Zone 1 Infantry moved from 105 Sea Zone to S.Thailand Anzac take S.Thailand from Thai 1 Cruiser and 1 Infantry moved from 67 Sea Zone to 110 Sea Zone 1 Cruiser moved from 106 Sea Zone to 110 Sea Zone 1 Transport moved from 106 Sea Zone to 110 Sea Zone 3 Infantrys moved from Java to 110 Sea Zone 4 Infantrys moved from 110 Sea Zone to Malaya 1 Cruiser and 1 Destroyer moved from 106 Sea Zone to 92 Sea Zone 3 Infantrys moved from Northern Territory to Western Australia Purchase Units - Anzac Anzac buy 1 Destroyer, 1 Marine, 1 S.Submarine, 1 Submarine and 2 Transports; Remaining resources: 0 PUs; Combat - Anzac Battle in Malaya Anzac attack with 1 Elite and 4 Infantrys Thai defend with 1 AAGun and 2 Infantrys Anzac roll dice for 2 Cruisers in Malaya, round 2 : 2/2 hits, 1.00 expected hits Thai roll dice for 2 Infantrys in Malaya, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac and 2 Infantrys owned by the Thai lost in Malaya Anzac win, taking Malaya from Thai with 1 Elite and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Infantry Casualties for Thai: 2 Infantrys Battle in 92 Sea Zone Anzac attack with 1 Cruiser and 1 Destroyer Hisaichi defend with 1 Submarine Hisaichi roll dice for 1 Submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Cruiser and 1 Destroyer in 92 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 Submarine owned by the Hisaichi lost in 92 Sea Zone Anzac win with 1 Cruiser and 1 Destroyer remaining. Battle score for attacker is 7 Casualties for Hisaichi: 1 Submarine Non Combat Move - Anzac Place Units - Anzac 1 S.Submarine and 2 Transports placed in 122 Sea Zone 1 Destroyer and 1 Submarine placed in 67 Sea Zone 1 Marine placed in Broome Turn Complete - Anzac Anzac collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Anzac regular : 1.17 Thai regular : 0.33 Hisaichi regular : -0.33
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TripleA Turn Summary: Anzac round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Anzac 2 Infantrys moved from Western Australia to 67 Sea Zone 1 Elite moved from West Papua to 113 Sea Zone 1 Elite and 1 S.Submarine moved from 113 Sea Zone to 110 Sea Zone 1 Elite moved from 110 Sea Zone to Malaya 1 Cruiser and 1 Infantry moved from 67 Sea Zone to 105 Sea Zone 1 Infantry moved from 105 Sea Zone to S.Thailand Anzac take S.Thailand from Thai 1 Cruiser and 1 Infantry moved from 67 Sea Zone to 110 Sea Zone 1 Cruiser moved from 106 Sea Zone to 110 Sea Zone 1 Transport moved from 106 Sea Zone to 110 Sea Zone 3 Infantrys moved from Java to 110 Sea Zone 4 Infantrys moved from 110 Sea Zone to Malaya 1 Cruiser and 1 Destroyer moved from 106 Sea Zone to 92 Sea Zone 3 Infantrys moved from Northern Territory to Western Australia Purchase Units - Anzac Anzac buy 1 Destroyer, 1 Marine, 1 S.Submarine, 1 Submarine and 2 Transports; Remaining resources: 0 PUs; Combat - Anzac Battle in Malaya Anzac attack with 1 Elite and 4 Infantrys Thai defend with 1 AAGun and 2 Infantrys Anzac roll dice for 2 Cruisers in Malaya, round 2 : 2/2 hits, 1.00 expected hits Thai roll dice for 2 Infantrys in Malaya, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac and 2 Infantrys owned by the Thai lost in Malaya Anzac win, taking Malaya from Thai with 1 Elite and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Infantry Casualties for Thai: 2 Infantrys Battle in 92 Sea Zone Anzac attack with 1 Cruiser and 1 Destroyer Hisaichi defend with 1 Submarine Hisaichi roll dice for 1 Submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Cruiser and 1 Destroyer in 92 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 Submarine owned by the Hisaichi lost in 92 Sea Zone Anzac win with 1 Cruiser and 1 Destroyer remaining. Battle score for attacker is 7 Casualties for Hisaichi: 1 Submarine Non Combat Move - Anzac Place Units - Anzac 1 S.Submarine and 2 Transports placed in 122 Sea Zone 1 Destroyer and 1 Submarine placed in 67 Sea Zone 1 Marine placed in Broome Turn Complete - Anzac Anzac collect 40 PUs; end with 40 PUs Turning on Edit Mode EDIT: Removing units owned by Anzac from 106 Sea Zone: 1 Transport EDIT: Adding units owned by Anzac to 67 Sea Zone: 1 Transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Anzac regular : 1.17 Thai regular : 0.33 Hisaichi regular : -0.33
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TripleA Turn Summary: Dutch round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Dutch 3 Adv.Fighters and 2 Fighters moved from Banjarmasin to 93 Sea Zone 1 Infantry moved from West Borneo to British Borneo British take British Borneo from Yamamoto Purchase Units - Dutch Dutch buy 4 Transports; Remaining resources: 3 PUs; Combat - Dutch Battle in 93 Sea Zone Dutch attack with 3 Adv.Fighters and 2 Fighters Hisaichi defend with 1 Submarine; Yamamoto defend with 2 Submarines Dutch roll dice for 3 Adv.Fighters and 2 Fighters in 93 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits 2 Submarines owned by the Yamamoto and 1 Submarine owned by the Hisaichi lost in 93 Sea Zone Dutch win with 3 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 21 Casualties for Yamamoto: 2 Submarines Casualties for Hisaichi: 1 Submarine Non Combat Move - Dutch 3 Adv.Fighters and 2 Fighters moved from 93 Sea Zone to Peleliu 1 Artillery, 2 Infantrys and 1 Tank moved from West Papua to Hollandia Place Units - Dutch 4 Transports placed in 110 Sea Zone Turn Complete - Dutch Dutch collect 27 PUs; end with 30 PUs
Combat Hit Differential Summary :
Dutch regular : 0.83
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TripleA Turn Summary: Finns round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Finns 1 Mech.Inf moved from Kotka to Vyborg 2 Artillerys and 1 Elite moved from Kotka to Vyborg 1 Fighter moved from Oulu to Vyborg 1 Infantry moved from Tampere to Kotka 4 Infantrys moved from Tampere to Oulu 2 Elites moved from Helsinki to Tampere 4 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 2 ArmoredCars, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Vyborg Finns attack with 2 Artillerys, 1 Elite, 1 Fighter and 1 Mech.Inf Russians defend with 1 ArmoredCar and 1 HeavyTank Finns roll dice for 2 Artillerys, 1 Elite, 1 Fighter and 1 Mech.Inf in Vyborg, round 2 : 0/5 hits, 1.83 expected hits Russians roll dice for 1 ArmoredCar and 1 HeavyTank in Vyborg, round 2 : 0/2 hits, 0.83 expected hits Finns roll dice for 2 Artillerys, 1 Elite, 1 Fighter and 1 Mech.Inf in Vyborg, round 3 : 0/5 hits, 1.83 expected hits Russians roll dice for 1 ArmoredCar and 1 HeavyTank in Vyborg, round 3 : 1/2 hits, 0.83 expected hits 1 Artillery owned by the Finns lost in Vyborg Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Mech.Inf in Vyborg, round 4 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 ArmoredCar and 1 HeavyTank in Vyborg, round 4 : 1/2 hits, 0.83 expected hits 1 ArmoredCar owned by the Russians, 1 Artillery owned by the Finns and 1 HeavyTank owned by the Russians lost in Vyborg Finns win, taking Vyborg from Russians with 1 Elite, 1 Fighter and 1 Mech.Inf remaining. Battle score for attacker is 3 Casualties for Finns: 2 Artillerys Casualties for Russians: 1 ArmoredCar and 1 HeavyTank Non Combat Move - Finns 1 Fighter moved from Vyborg to Kotka Place Units - Finns 2 ArmoredCars, 1 Elite and 3 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Finns regular : -2.17 Russians regular : -0.50
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TripleA Turn Summary: Romanians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Romanians 2 Artillerys and 3 Infantrys moved from E.Romania to Odessa 1 Fighter moved from Vinnytsia to Odessa 2 ArmoredCars moved from Bucharest to Odessa 2 Elites moved from Bucharest to E.Romania 3 Infantrys moved from W.Romania to E.Romania 2 ArmoredCars moved from Vinnytsia to Odessa 1 Artillery moved from Vinnytsia to Odessa Purchase Units - Romanians Romanians buy 2 ArmoredCars, 2 Artillerys and 3 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Odessa Romanians attack with 4 ArmoredCars, 3 Artillerys, 1 Fighter and 3 Infantrys Russians defend with 1 ArmoredCar, 1 Artillery and 1 Infantry Romanians roll dice for 4 ArmoredCars, 3 Artillerys, 1 Fighter and 3 Infantrys in Odessa, round 2 : 2/11 hits, 3.67 expected hits Russians roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Odessa, round 2 : 1/3 hits, 0.83 expected hits 1 ArmoredCar owned by the Russians, 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Odessa Romanians roll dice for 4 ArmoredCars, 3 Artillerys, 1 Fighter and 2 Infantrys in Odessa, round 3 : 4/10 hits, 3.33 expected hits Russians roll dice for 1 Artillery in Odessa, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Odessa Romanians win, taking Odessa from Russians with 4 ArmoredCars, 3 Artillerys, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 8 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 ArmoredCar, 1 Artillery and 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Odessa to E.Romania Place Units - Romanians 1 ArmoredCar and 3 Infantrys placed in Bucharest 1 ArmoredCar and 2 Artillerys placed in W.Romania Turn Complete - Romanians Romanians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Romanians regular : -1.00 Russians regular : -0.17
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TripleA Turn Summary: Thai round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Thai 1 Fighter moved from Bangkok to 106 Sea Zone Purchase Units - Thai Thai buy 5 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Thai Battle in 106 Sea Zone Thai attack with 1 Fighter Americans defend with 1 B.Transport and 1 Transport Thai roll dice for 1 Fighter in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 B.Transport and 1 Transport in 106 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Thai roll dice for 1 Fighter in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 B.Transport and 1 Transport in 106 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits Thai roll dice for 1 Fighter in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 B.Transport and 1 Transport in 106 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits 1 Fighter owned by the Thai retreated Non Combat Move - Thai 1 Fighter moved from 106 Sea Zone to Bangkok Place Units - Thai 5 Infantrys and 1 Marine placed in Bangkok Turn Complete - Thai Thai collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Thai regular : -1.00
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Americans 1 unit repaired. 1 Tank moved from Bahia to 35 Sea Zone 1 ArmoredCar moved from Salvador to 35 Sea Zone 1 B.Transport moved from 36 Sea Zone to 35 Sea Zone 1 Tank moved from Bahia to 35 Sea Zone 1 ArmoredCar moved from Salvador to 35 Sea Zone 1 Marine moved from Bahia to 35 Sea Zone 1 B.Transport moved from 32 Sea Zone to 35 Sea Zone 2 ArmoredCars and 1 Artillery moved from Bahia to 35 Sea Zone 4 ArmoredCars, 1 Artillery, 2 B.Transports, 1 Marine, 2 Tanks and 1 Transport moved from 35 Sea Zone to 36 Sea Zone 1 B.Transport moved from 31 Sea Zone to 34 Sea Zone 1 ArmoredCar and 2 Tanks moved from Mauritania to 31 Sea Zone 1 ArmoredCar, 1 B.Transport and 2 Tanks moved from 31 Sea Zone to 41 Sea Zone 1 ArmoredCar and 2 Tanks moved from 41 Sea Zone to E.Morocco 4 ArmoredCars, 1 Artillery, 1 Marine and 2 Tanks moved from 36 Sea Zone to Mauritania 1 B.Transport moved from 34 Sea Zone to 36 Sea Zone 1 Transport moved from 32 Sea Zone to 26 Sea Zone 1 ArmoredCar and 1 Marine moved from South Atlantic USA to 26 Sea Zone 1 ArmoredCar, 1 Marine and 1 Transport moved from 26 Sea Zone to 32 Sea Zone 1 ArmoredCar and 1 Marine moved from 32 Sea Zone to Bahia 1 ArmoredCar moved from South Central USA to South Atlantic USA 1 Artillery and 1 Infantry moved from S.French Indochina to 106 Sea Zone 1 Artillery moved from Manila to 106 Sea Zone 1 Infantry moved from Manila to 106 Sea Zone 2 Artillerys, 1 B.Transport, 2 Infantrys and 1 Transport moved from 106 Sea Zone to 92 Sea Zone 2 Artillerys and 2 Infantrys moved from 92 Sea Zone to Kwangsi 2 Adv.Fighters, 1 Battleship, 1 Carrier and 1 Destroyer moved from 110 Sea Zone to 92 Sea Zone 2 Adv.Fighters moved from 92 Sea Zone to Kwangsi 2 Adv.Fighters moved from 104 Sea Zone to 108 Sea Zone 1 B.Carrier, 1 Battleship, 2 Infantrys, 1 Submarine and 1 Transport moved from 104 Sea Zone to 108 Sea Zone 2 Adv.Fighters and 2 Infantrys moved from 108 Sea Zone to Peleliu 2 Adv.Fighters moved from 98 Sea Zone to 108 Sea Zone 1 Bomber moved from Nauru to 94 Sea Zone 1 Bomber moved from Kamchatka to 76 Sea Zone 1 Bomber moved from Banjarmasin to 94 Sea Zone 2 Fighters moved from 71 Sea Zone to 76 Sea Zone 1 Destroyer moved from 71 Sea Zone to 76 Sea Zone 1 S.Bomber moved from San Francisco to Peleliu 1 Destroyer moved from 98 Sea Zone to 104 Sea Zone 1 Destroyer moved from 32 Sea Zone to 34 Sea Zone Purchase Units - Americans Americans buy 4 Adv.Fighters, 4 ArmoredCars, 2 Artillerys, 1 B.Transport, 1 Carrier, 1 Infantry, 1 L.Fighter, 1 S.Bomber and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in 94 Sea Zone Americans attack with 2 Bombers Hisaichi defend with 1 Submarine Americans roll dice for 2 Bombers in 94 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits 1 Submarine owned by the Hisaichi lost in 94 Sea Zone Americans win with 2 Bombers remaining. Battle score for attacker is 7 Casualties for Hisaichi: 1 Submarine Battle in E.Morocco Americans attack with 1 ArmoredCar and 2 Tanks Italians defend with 1 AAGun, 2 Artillerys, 1 Factory and 2 Infantrys Americans roll dice for 1 ArmoredCar and 2 Tanks in E.Morocco, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 2 Artillerys and 2 Infantrys in E.Morocco, round 2 : 2/4 hits, 1.33 expected hits 1 Infantry owned by the Italians, 1 Tank owned by the Americans and 1 ArmoredCar owned by the Americans lost in E.Morocco Americans roll dice for 1 Tank in E.Morocco, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 2 Artillerys and 1 Infantry in E.Morocco, round 3 : 1/3 hits, 1.00 expected hits 1 Tank owned by the Americans lost in E.Morocco Italians win with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is -12 Casualties for Americans: 1 ArmoredCar and 2 Tanks Casualties for Italians: 1 Infantry Battle in Kwangsi Americans attack with 2 Adv.Fighters, 2 Artillerys and 2 Infantrys Yamamoto defend with 1 Artillery and 1 Infantry Americans roll dice for 1 Battleship in Kwangsi, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 2 Adv.Fighters, 2 Artillerys and 2 Infantrys in Kwangsi, round 2 : 2/6 hits, 2.33 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Kwangsi Americans win, taking Kwangsi from Yamamoto with 2 Adv.Fighters, 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Artillery and 1 Infantry Battle in 76 Sea Zone Americans attack with 1 Bomber, 1 Destroyer and 2 Fighters Hisaichi defend with 1 Submarine; Yamamoto defend with 1 Submarine Yamamoto roll dice for 2 Submarines in 76 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 Bomber, 1 Destroyer and 2 Fighters in 76 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits 1 Destroyer owned by the Americans, 1 Submarine owned by the Yamamoto and 1 Submarine owned by the Hisaichi lost in 76 Sea Zone Americans win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 Destroyer Casualties for Yamamoto: 1 Submarine Casualties for Hisaichi: 1 Submarine Non Combat Move - Americans 2 Fighters moved from 76 Sea Zone to 72 Sea Zone 2 Fighters moved from 72 Sea Zone to 71 Sea Zone 1 Bomber moved from 76 Sea Zone to Peleliu 2 Bombers moved from 94 Sea Zone to Peleliu 2 Adv.Fighters moved from Kwangsi to 92 Sea Zone Place Units - Americans 2 Adv.Fighters and 1 Carrier placed in 71 Sea Zone 2 Adv.Fighters and 1 B.Transport placed in 98 Sea Zone 1 ArmoredCar, 1 Artillery and 1 Infantry placed in Rio de Oro 1 ArmoredCar and 1 Artillery placed in Salvador 2 ArmoredCars placed in South Atlantic USA 1 L.Fighter and 1 S.Bomber placed in San Francisco 1 Transport placed in 26 Sea Zone Turn Complete - Americans Americans collect 118 PUs; end with 118 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33 Americans regular : 0.17 Italians regular : 0.67
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@dawgoneit :wink:
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Germans 1 ArmoredCar moved from Belgium to Netherlands 1 Infantry moved from Belgium to Netherlands 1 Artillery moved from Belgium to Netherlands 2 Fighters moved from 23 Sea Zone to Netherlands 4 Adv.Fighters moved from 23 Sea Zone to Netherlands 1 Destroyer moved from 23 Sea Zone to 22 Sea Zone 1 Battleship, 3 Carriers, 11 Submarines and 1 T.Boat moved from 23 Sea Zone to 22 Sea Zone 2 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Artillerys moved from Hamburg to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Artillerys and 2 Infantrys moved from 24 Sea Zone to Latvia 2 ArmoredCars and 9 Tanks moved from Danzig to Latvia 2 Adv.Fighters, 10 ArmoredCars, 3 Artillerys, 1 Bomber, 2 Elites, 1 Fighter, 1 HeavyTank, 4 Infantrys, 1 JetFighter, 1 Stuka and 3 Tanks moved from Brest to Kiev 2 Artillerys, 1 Elite and 1 Infantry moved from Warsaw to Brest 1 Artillery and 1 Infantry moved from Krakow to Brest 2 ArmoredCars, 1 HeavyTank and 2 Tanks moved from Bohemia to Brest 3 Artillerys and 3 Infantrys moved from Bohemia to Krakow 1 Artillery and 1 Infantry moved from Danzig to Brest 2 Mech.Infs moved from Berlin to Netherlands 1 Artillery and 1 Infantry moved from Tobruk to 48 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 48 Sea Zone to 51 Sea Zone 1 Artillery and 1 Infantry moved from 51 Sea Zone to Crete Germans take Crete from British Purchase Units - Germans Germans buy 2 ArmoredCars, 6 Artillerys, 1 Bunker, 1 Elite, 2 HeavyTanks, 11 Infantrys, 3 Mech.Infs, 3 Submarines and 1 Tank; Remaining resources: 1 PUs; Combat - Germans Battle in Latvia Germans attack with 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 9 Tanks Russians defend with 1 Elite and 2 Infantrys Germans roll dice for 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 9 Tanks in Latvia, round 2 : 9/15 hits, 6.50 expected hits Russians roll dice for 1 Elite and 2 Infantrys in Latvia, round 2 : 0/3 hits, 1.00 expected hits 1 Elite owned by the Russians and 2 Infantrys owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 9 Tanks remaining. Battle score for attacker is 7 Casualties for Russians: 1 Elite and 2 Infantrys Battle in Netherlands Germans attack with 4 Adv.Fighters, 1 ArmoredCar, 1 Artillery, 2 Fighters, 1 Infantry and 2 Mech.Infs British defend with 1 AAGun, 1 ArmoredCar, 1 Artillery and 3 Infantrys British roll AA dice in Netherlands : 1/6 hits, 1.00 expected hits 1 Adv.Fighter owned by the Germans lost in Netherlands Germans roll dice for 3 Adv.Fighters, 1 ArmoredCar, 1 Artillery, 2 Fighters, 1 Infantry and 2 Mech.Infs in Netherlands, round 2 : 4/10 hits, 3.83 expected hits British roll dice for 1 ArmoredCar, 1 Artillery and 3 Infantrys in Netherlands, round 2 : 1/5 hits, 1.50 expected hits 1 ArmoredCar owned by the British, 1 Infantry owned by the Germans and 3 Infantrys owned by the British lost in Netherlands Germans roll dice for 3 Adv.Fighters, 1 ArmoredCar, 1 Artillery, 2 Fighters and 2 Mech.Infs in Netherlands, round 3 : 2/9 hits, 3.50 expected hits British roll dice for 1 Artillery in Netherlands, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Netherlands Germans win, taking Netherlands from British with 3 Adv.Fighters, 1 ArmoredCar, 1 Artillery, 2 Fighters and 2 Mech.Infs remaining. Battle score for attacker is 2 Casualties for Germans: 1 Adv.Fighter and 1 Infantry Casualties for British: 1 ArmoredCar, 1 Artillery and 3 Infantrys Battle in 22 Sea Zone Germans attack with 1 Battleship, 3 Carriers, 1 Destroyer, 11 Submarines and 1 T.Boat Russians defend with 1 Submarine Germans roll dice for 11 Submarines in 22 Sea Zone, round 2 : 3/11 hits, 3.67 expected hits Russians roll dice for 1 Submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Russians lost in 22 Sea Zone Germans win with 1 Battleship, 3 Carriers, 1 Destroyer, 11 Submarines and 1 T.Boat remaining. Battle score for attacker is 7 Casualties for Russians: 1 Submarine Battle in Kiev Germans attack with 2 Adv.Fighters, 10 ArmoredCars, 3 Artillerys, 1 Bomber, 2 Elites, 1 Fighter, 1 HeavyTank, 4 Infantrys, 1 JetFighter, 1 Stuka and 3 Tanks Russians defend with 1 ArmoredCar, 10 Infantrys and 1 Mech.Inf Germans roll dice for 2 Adv.Fighters, 10 ArmoredCars, 3 Artillerys, 1 Bomber, 2 Elites, 1 Fighter, 1 HeavyTank, 4 Infantrys, 1 JetFighter, 1 Stuka and 3 Tanks in Kiev, round 2 : 10/29 hits, 11.67 expected hits Russians roll dice for 1 ArmoredCar, 10 Infantrys and 1 Mech.Inf in Kiev, round 2 : 4/12 hits, 3.83 expected hits 1 ArmoredCar owned by the Russians, 9 Infantrys owned by the Russians and 4 Infantrys owned by the Germans lost in Kiev Germans roll dice for 2 Adv.Fighters, 10 ArmoredCars, 3 Artillerys, 1 Bomber, 2 Elites, 1 Fighter, 1 HeavyTank, 1 JetFighter, 1 Stuka and 3 Tanks in Kiev, round 3 : 9/25 hits, 10.67 expected hits Russians roll dice for 1 Infantry and 1 Mech.Inf in Kiev, round 3 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Germans, 1 Infantry owned by the Russians and 1 Mech.Inf owned by the Russians lost in Kiev Germans win, taking Kiev from Russians with 2 Adv.Fighters, 9 ArmoredCars, 3 Artillerys, 1 Bomber, 2 Elites, 1 Fighter, 1 HeavyTank, 1 JetFighter, 1 Stuka and 3 Tanks remaining. Battle score for attacker is 18 Casualties for Germans: 1 ArmoredCar and 4 Infantrys Casualties for Russians: 1 ArmoredCar, 10 Infantrys and 1 Mech.Inf Non Combat Move - Germans 1 Fighter moved from Kiev to Brest 1 Stuka moved from Kiev to Brest 1 Adv.Fighter moved from Kiev to Brest 1 Adv.Fighter moved from Kiev to Brest 1 JetFighter moved from Kiev to 22 Sea Zone 1 Bomber moved from Kiev to Brest 2 Fighters moved from Netherlands to 22 Sea Zone 3 Adv.Fighters moved from Netherlands to 22 Sea Zone 2 Tanks moved from Berlin to Pomerania 1 ArmoredCar moved from Berlin to Pomerania 3 ArmoredCars moved from Bavaria to Krakow 8 Infantrys moved from Picardy to Belgium 8 Infantrys moved from Paris to Picardy 3 Infantrys moved from Brittany to Aquitaine 3 Infantrys moved from Normandy to Brittany Place Units - Germans 1 Bunker placed in Greece 8 Infantrys placed in Paris 3 Infantrys placed in Normandy 2 Artillerys, 1 Elite and 1 Tank placed in Warsaw 3 Submarines placed in 22 Sea Zone 3 Artillerys placed in Hamburg 2 ArmoredCars, 1 Artillery and 2 Mech.Infs placed in Bohemia Germans undo move 7. 2 ArmoredCars, 1 Artillery and 2 HeavyTanks placed in Bohemia 3 Mech.Infs placed in Berlin Turn Complete - Germans Germans collect 120 PUs; end with 121 PUs
Combat Hit Differential Summary :
British AA : 0.00 Russians regular : -0.83 Germans regular : -2.83 British regular : -0.83
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Russians 1 Infantry moved from Minsk to Lithuania Russians take Lithuania from Germans 1 Tank moved from Minsk to Kursk 4 Infantrys moved from Minsk to Kursk 10 Infantrys moved from Yaroslavl to Kursk 1 Infantry moved from Donetsk to Vinnytsia 1 Fighter moved from Kursk to Vinnytsia 1 Infantry moved from Rostov to Donetsk 1 Artillery and 6 Infantrys moved from Rostov to Kursk 5 Infantrys moved from Stalingrad to Rostov 1 Transport moved from 53 Sea Zone to 54 Sea Zone 2 ArmoredCars moved from Georgia to 54 Sea Zone 2 ArmoredCars and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 2 ArmoredCars moved from 53 Sea Zone to Bulgaria 2 Artillerys moved from Istanbul to Bulgaria 3 Artillerys, 1 Elite and 3 Tanks moved from Istanbul to Greece 1 Infantry moved from Georgia to Rostov 1 Artillery and 1 Infantry moved from Astrakhan to Georgia 1 Artillery and 1 Infantry moved from Uzbekistan to 126 Sea Zone 1 Artillery and 1 Infantry moved from 126 Sea Zone to Astrakhan 1 Infantry moved from N.Karelia to Murmansk Russians take Murmansk from Finns 1 Elite moved from N.Karelia to Lapland Russians take Lapland from Finns 1 Artillery moved from N.Karelia to Vyborg 2 Infantrys moved from S.Karelia to Vyborg 1 Infantry moved from S.Karelia to N.Karelia 2 ArmoredCars and 2 Infantrys moved from Arkhangelsk to S.Karelia 2 ArmoredCars moved from S.Karelia to Leningrad 1 Infantry moved from Leningrad to Novgorod 10 Infantrys moved from Moscow to Yaroslavl 1 Bomber moved from Moscow to Vyborg 1 Infantry moved from Yakutsk to Ayan 1 ArmoredCar and 1 Tank moved from Olyokminsk to Ayan 5 Infantrys moved from Irkutsk to N.Buryat Mongolia 1 Artillery and 2 Infantrys moved from Evenkia to Olyokminsk 1 Mech.Inf moved from Sibirsky to N.Buryat Mongolia 1 HeavyTank, 3 Infantrys and 1 Tank moved from Sibirsky to Evenkia 1 HeavyTank moved from Olyokminsk to Ayan 1 Artillery and 4 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 HeavyTank and 1 Tank moved from Evenkia to Olyokminsk 1 ArmoredCar and 2 Infantrys moved from S.Buryat Mongolia to N.Buryat Mongolia 4 Infantrys moved from Krasnoyarsk to Irkutsk 5 Infantrys moved from Novosibirsk to Krasnoyarsk 3 Infantrys moved from Sverdlovsk to Perm Purchase Units - Russians Russians buy 2 Bunkers, 2 HeavyTanks, 35 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Vyborg Russians attack with 1 Artillery, 1 Bomber and 2 Infantrys Finns defend with 1 Elite and 1 Mech.Inf Russians roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Vyborg, round 2 : 1/4 hits, 1.50 expected hits Finns roll dice for 1 Elite and 1 Mech.Inf in Vyborg, round 2 : 0/2 hits, 0.67 expected hits 1 Elite owned by the Finns lost in Vyborg Russians roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Vyborg, round 3 : 1/4 hits, 1.50 expected hits Finns roll dice for 1 Mech.Inf in Vyborg, round 3 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Finns lost in Vyborg Russians win, taking Vyborg from Finns with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 9 Casualties for Finns: 1 Elite and 1 Mech.Inf Battle in Bulgaria Russians attack with 2 ArmoredCars and 2 Artillerys Italians defend with 2 Tanks Russians roll dice for 2 ArmoredCars and 2 Artillerys in Bulgaria, round 2 : 2/4 hits, 1.33 expected hits Romanians roll dice for 2 Tanks in Bulgaria, round 2 : 2/2 hits, 1.00 expected hits 2 ArmoredCars owned by the Russians and 2 Tanks owned by the Italians lost in Bulgaria Russians win, taking Bulgaria from Romanians with 2 Artillerys remaining. Battle score for attacker is 2 Casualties for Russians: 2 ArmoredCars Casualties for Italians: 2 Tanks Battle in Ayan Russians attack with 1 ArmoredCar, 1 HeavyTank, 1 Infantry and 1 Tank Hisaichi defend with 1 Mech.Inf and 2 Tanks Russians roll dice for 1 ArmoredCar, 1 HeavyTank, 1 Infantry and 1 Tank in Ayan, round 2 : 2/4 hits, 1.67 expected hits Hisaichi roll dice for 1 Mech.Inf and 2 Tanks in Ayan, round 2 : 1/3 hits, 1.33 expected hits 1 ArmoredCar owned by the Russians, 1 Tank owned by the Hisaichi and 1 Mech.Inf owned by the Hisaichi lost in Ayan Russians roll dice for 1 HeavyTank, 1 Infantry and 1 Tank in Ayan, round 3 : 2/3 hits, 1.33 expected hits Hisaichi roll dice for 1 Tank in Ayan, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 HeavyTank and 1 Tank remaining. Battle score for attacker is 10 Casualties for Russians: 1 ArmoredCar and 1 Infantry Casualties for Hisaichi: 1 Mech.Inf and 2 Tanks Battle in Vinnytsia Russians attack with 1 Fighter and 1 Infantry Romanians defend with 1 Elite Russians roll dice for 1 Fighter and 1 Infantry in Vinnytsia, round 2 : 0/2 hits, 0.50 expected hits Romanians roll dice for 1 Elite in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Fighter and 1 Infantry in Vinnytsia, round 3 : 0/2 hits, 0.50 expected hits Romanians roll dice for 1 Elite in Vinnytsia, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vinnytsia 1 Fighter owned by the Russians retreated Romanians win with 1 Elite remaining. Battle score for attacker is -2 Casualties for Russians: 1 Infantry Battle in N.Buryat Mongolia Russians attack with 1 ArmoredCar, 1 Artillery, 11 Infantrys and 1 Mech.Inf Hisaichi defend with 2 Artillerys, 1 Elite and 2 Infantrys Russians roll dice for 1 ArmoredCar, 1 Artillery, 11 Infantrys and 1 Mech.Inf in N.Buryat Mongolia, round 2 : 6/14 hits, 3.17 expected hits Hisaichi roll dice for 2 Artillerys, 1 Elite and 2 Infantrys in N.Buryat Mongolia, round 2 : 1/5 hits, 1.67 expected hits 1 Elite owned by the Hisaichi, 1 Infantry owned by the Russians, 2 Infantrys owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in N.Buryat Mongolia Russians win, taking N.Buryat Mongolia from Hisaichi with 1 ArmoredCar, 1 Artillery, 10 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 13 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 2 Artillerys, 1 Elite and 2 Infantrys Battle in Greece Russians attack with 3 Artillerys, 1 Elite and 3 Tanks Germans defend with 1 AAGun, 1 Artillery, 1 Bunker and 1 Infantry Russians roll dice for 3 Artillerys, 1 Elite and 3 Tanks in Greece, round 2 : 2/7 hits, 3.00 expected hits Units damaged: 1 Bunker owned by the Germans Germans roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Greece, round 2 : 2/3 hits, 1.17 expected hits 2 Artillerys owned by the Russians and 1 Infantry owned by the Germans lost in Greece Russians roll dice for 1 Artillery, 1 Elite and 3 Tanks in Greece, round 3 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 Artillery and 1 Bunker in Greece, round 3 : 1/2 hits, 0.83 expected hits 1 Elite owned by the Russians, 1 Artillery owned by the Germans and 1 Bunker owned by the Germans lost in Greece Russians win, taking Greece from Germans with 1 Artillery and 3 Tanks remaining. Battle score for attacker is 1 Casualties for Russians: 2 Artillerys and 1 Elite Casualties for Germans: 1 Artillery, 1 Bunker and 1 Infantry Non Combat Move - Russians 1 Fighter moved from Vinnytsia to Kursk 1 Bomber moved from Vyborg to Moscow Place Units - Russians 1 Bunker, 1 HeavyTank, 2 Infantrys and 1 Tank placed in Leningrad 1 Bunker placed in Kursk 3 Infantrys placed in Kursk 10 Infantrys placed in Moscow 4 Infantrys placed in Arkhangelsk 5 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia 1 HeavyTank, 3 Infantrys and 2 Tanks placed in Sibirsky 5 Infantrys placed in Sverdlovsk Turn Complete - Russians Russians collect 111 PUs; end with 111 PUs
Combat Hit Differential Summary :
Romanians regular : 1.33 Finns regular : -1.00 Germans regular : 1.00 Russians regular : 1.17 Hisaichi regular : -0.50
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Italians 2 Artillerys and 3 Infantrys moved from Rome to 46 Sea Zone 2 Artillerys, 3 Infantrys and 5 Transports moved from 46 Sea Zone to 48 Sea Zone 2 Artillerys and 3 Infantrys moved from 48 Sea Zone to Greece 1 Artillery and 1 Infantry moved from Kufra to New Valley 3 Mech.Infs moved from Hun to Darfur 2 Transports moved from 48 Sea Zone to 51 Sea Zone 2 Infantrys moved from Mersa Matruh to 51 Sea Zone 2 Infantrys moved from 51 Sea Zone to Greece 2 Infantrys moved from Mersa Matruh to Lower Egypt Italians take Lower Egypt from British 1 Artillery and 1 Infantry moved from N.Tunisia to 45 Sea Zone 1 Infantry moved from N.Tunisia to 42 Sea Zone 1 Destroyer, 1 Infantry, 1 S.Submarine and 2 Submarines moved from 42 Sea Zone to 41 Sea Zone 2 Artillerys and 1 Infantry moved from E.Morocco to W.Morocco 1 Infantry moved from 41 Sea Zone to Tangier 1 Artillery, 1 Infantry and 1 Transport moved from 45 Sea Zone to 41 Sea Zone 1 Destroyer and 1 Submarine moved from 45 Sea Zone to 41 Sea Zone Purchase Units - Italians Italians buy 4 ArmoredCars, 2 Artillerys, 1 HeavyTank, 4 Infantrys, 2 Tanks and 2 Transports; Remaining resources: 0 PUs; Combat - Italians Battle in 41 Sea Zone Italians attack with 1 Artillery, 2 Destroyers, 1 Infantry, 1 S.Submarine, 3 Submarines and 1 Transport Americans defend with 1 B.Transport Italians roll dice for 1 S.Submarine and 3 Submarines in 41 Sea Zone, round 2 : 2/4 hits, 1.50 expected hits 1 B.Transport owned by the Americans lost in 41 Sea Zone Italians win with 2 Destroyers, 1 S.Submarine, 3 Submarines and 1 Transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 B.Transport Battle in Darfur Italians attack with 3 Mech.Infs British defend with 1 Fighter and 1 Infantry Italians roll dice for 3 Mech.Infs in Darfur, round 2 : 2/3 hits, 1.00 expected hits British roll dice for 1 Fighter and 1 Infantry in Darfur, round 2 : 0/2 hits, 0.83 expected hits 1 Fighter owned by the British and 1 Infantry owned by the British lost in Darfur Italians win, taking Darfur from British with 3 Mech.Infs remaining. Battle score for attacker is 10 Casualties for British: 1 Fighter and 1 Infantry Battle in New Valley Italians attack with 1 Artillery and 1 Infantry French defend with 1 ArmoredCar Italians roll dice for 1 Artillery and 1 Infantry in New Valley, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 ArmoredCar in New Valley, round 2 : 1/1 hits, 0.17 expected hits 1 Infantry owned by the Italians lost in New Valley Italians roll dice for 1 Artillery in New Valley, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 ArmoredCar in New Valley, round 3 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 Artillery in New Valley, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 ArmoredCar in New Valley, round 4 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 Artillery in New Valley, round 5 : 1/1 hits, 0.33 expected hits British roll dice for 1 ArmoredCar in New Valley, round 5 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the French lost in New Valley Italians win, taking New Valley from British with 1 Artillery remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Casualties for French: 1 ArmoredCar Battle in Tangier Battle in Greece Italians attack with 2 Artillerys and 5 Infantrys Russians defend with 1 AAGun, 1 Artillery and 3 Tanks Italians roll dice for 1 Battleship in Greece, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 2 Artillerys and 5 Infantrys in Greece, round 2 : 3/7 hits, 1.83 expected hits Russians roll dice for 1 Artillery and 3 Tanks in Greece, round 2 : 2/4 hits, 1.83 expected hits 1 Artillery owned by the Russians, 2 Infantrys owned by the Italians and 3 Tanks owned by the Russians lost in Greece Italians win, taking Tangier from French, taking Greece from Russians with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 15 Casualties for Italians: 2 Infantrys Casualties for Russians: 1 Artillery and 3 Tanks Non Combat Move - Italians 1 Artillery and 1 Infantry moved from 41 Sea Zone to E.Morocco 1 Artillery and 1 Infantry moved from N.Tunisia to N.Algeria 4 ArmoredCars moved from Tunis to N.Algeria 1 Infantry moved from Tobruk to Mersa Matruh Place Units - Italians 1 HeavyTank and 2 Tanks placed in Hun 4 ArmoredCars placed in Tunis 2 Artillerys and 2 Infantrys placed in E.Morocco 2 Transports placed in 46 Sea Zone 2 Infantrys placed in Rome Turn Complete - Italians Italians collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Italians regular : 2.33 Russians regular : 0.17 British regular : -0.50
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - French 1 ArmoredCar and 1 Infantry moved from Liberia to 36 Sea Zone 1 ArmoredCar, 1 Infantry and 1 Transport moved from 36 Sea Zone to 34 Sea Zone 1 ArmoredCar and 1 Infantry moved from 34 Sea Zone to Mauritania 2 Infantrys moved from Canadian Prairies to Churchill 1 ArmoredCar moved from Churchill to Canadian Prairies 1 ArmoredCar moved from Canadian Prairies to Churchill 1 Infantry moved from Keewatin to Churchill 2 Mech.Infs moved from Syria to Lower Egypt 1 ArmoredCar, 1 Artillery and 1 Infantry moved from French Equatorial Africa to Darfur 1 Infantry moved from Central America to E.Mexico Purchase Units - French French buy 2 Artillerys, 1 Infantry and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - French Battle in Lower Egypt French attack with 2 Mech.Infs Italians defend with 2 Infantrys French roll dice for 2 Mech.Infs in Lower Egypt, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 2 Infantrys in Lower Egypt, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Italians and 1 Mech.Inf owned by the French lost in Lower Egypt French roll dice for 1 Mech.Inf in Lower Egypt, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Infantry in Lower Egypt, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 Mech.Inf in Lower Egypt, round 4 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 Infantry in Lower Egypt, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Lower Egypt French win, taking Lower Egypt from Italians with 1 Mech.Inf remaining. Battle score for attacker is -2 Casualties for French: 1 Mech.Inf Casualties for Italians: 2 Infantrys Battle in Darfur French attack with 1 ArmoredCar, 1 Artillery and 1 Infantry Italians defend with 3 Mech.Infs French roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Darfur, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 3 Mech.Infs in Darfur, round 2 : 2/3 hits, 1.00 expected hits 1 ArmoredCar owned by the French, 1 Infantry owned by the French and 1 Mech.Inf owned by the Italians lost in Darfur French roll dice for 1 Artillery in Darfur, round 3 : 1/1 hits, 0.33 expected hits Italians roll dice for 2 Mech.Infs in Darfur, round 3 : 2/2 hits, 0.67 expected hits 1 Artillery owned by the French and 1 Mech.Inf owned by the Italians lost in Darfur Italians win with 1 Mech.Inf remaining. Battle score for attacker is 2 Casualties for French: 1 ArmoredCar, 1 Artillery and 1 Infantry Casualties for Italians: 2 Mech.Infs Non Combat Move - French Place Units - French 2 Artillerys and 1 Infantry placed in French Equatorial Africa 2 Mech.Infs placed in Syria Turn Complete - French French collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : 2.00 French regular : 1.33
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TripleA Turn Summary: Yamamoto round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Yamamoto 1 Artillery and 1 Infantry moved from Hunan to Kweichow 1 Infantry moved from Hunan to Anhwei Yamamoto take Anhwei from Chinese 1 Artillery moved from Hunan to N.French Indochina Yamamoto take N.French Indochina from French 2 Artillerys and 2 Infantrys moved from Hong Kong to Kwangtung 1 Infantry moved from Hong Kong to Kwangtung Purchase Units - Yamamoto Yamamoto buy 1 Battleship, 2 Bunkers, 11 Infantrys and 2 Submarines; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Kweichow Yamamoto attack with 1 Artillery and 1 Infantry British defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Kweichow, round 4 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Kweichow Yamamoto win, taking Kweichow from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Kwangtung Yamamoto attack with 2 Artillerys and 3 Infantrys Chinese defend with 1 Mech.Inf Yamamoto roll dice for 2 Artillerys and 3 Infantrys in Kwangtung, round 2 : 4/5 hits, 1.50 expected hits Chinese roll dice for 1 Mech.Inf in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Chinese and 1 Infantry owned by the Yamamoto lost in Kwangtung Yamamoto win, taking Kwangtung from Chinese with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Mech.Inf Non Combat Move - Yamamoto 1 B.Transport moved from 84 Sea Zone to 85 Sea Zone 1 Submarine moved from 75 Sea Zone to 93 Sea Zone 1 Submarine moved from 75 Sea Zone to 94 Sea Zone Place Units - Yamamoto 1 Bunker and 6 Infantrys placed in Hong Kong 1 Bunker and 5 Infantrys placed in Tokyo 1 Battleship and 2 Submarines placed in 85 Sea Zone Turn Complete - Yamamoto Yamamoto collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Yamamoto regular : 1.50
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Chinese 1 Infantry moved from Hupeh to Hunan Chinese take Hunan from Yamamoto 1 Artillery and 2 Infantrys moved from Shansi to Shantung 2 Infantrys moved from Suiyuan to Chahar 1 Adv.Fighter moved from Shansi to Chahar 1 Artillery and 1 Elite moved from Hupeh to Anhwei 1 ArmoredCar moved from Shensi to Anhwei 1 ArmoredCar moved from Shensi to Kweichow 2 Tanks moved from Shensi to Kweichow 1 Infantry moved from Suiyuan to Chahar 1 Mech.Inf moved from Ningsia to Shantung 1 Infantry and 1 Marine moved from Shensi to Shansi 2 Infantrys moved from Lanchow to Szechwan 2 Infantrys moved from Ningsia to Shensi 2 Infantrys moved from Ningsia to Suiyuan 1 ArmoredCar moved from Gobi Altai to Suiyuan 1 ArmoredCar moved from Gobi Altai to Shensi 1 Elite and 2 Infantrys moved from E.Qinghai to Ningsia 3 Infantrys moved from E.Qinghai to Lanchow 6 Infantrys moved from Hsining to E.Qinghai 1 Infantry moved from E.Sinkiang to Gobi Altai 4 Mech.Infs moved from Urumqi to Ningsia Purchase Units - Chinese Chinese buy 2 ArmoredCars, 3 Infantrys, 4 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Anhwei Chinese attack with 1 ArmoredCar, 1 Artillery and 1 Elite Yamamoto defend with 1 Infantry Chinese roll dice for 1 ArmoredCar, 1 Artillery and 1 Elite in Anhwei, round 2 : 2/3 hits, 1.17 expected hits Yamamoto roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 ArmoredCar owned by the Chinese lost in Anhwei Chinese win, taking Anhwei from Yamamoto with 1 Artillery and 1 Elite remaining. Battle score for attacker is -2 Casualties for Chinese: 1 ArmoredCar Casualties for Yamamoto: 1 Infantry Battle in Shantung Chinese attack with 1 Artillery, 2 Infantrys and 1 Mech.Inf Hisaichi defend with 3 ArmoredCars Chinese roll dice for 1 Artillery, 2 Infantrys and 1 Mech.Inf in Shantung, round 2 : 3/4 hits, 1.33 expected hits Hisaichi roll dice for 3 ArmoredCars in Shantung, round 2 : 1/3 hits, 0.50 expected hits 3 ArmoredCars owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shantung Chinese win, taking Shantung from Hisaichi with 1 Artillery, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 10 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 3 ArmoredCars Battle in Chahar Chinese attack with 1 Adv.Fighter and 3 Infantrys Hisaichi defend with 1 ArmoredCar Chinese roll dice for 1 Adv.Fighter and 3 Infantrys in Chahar, round 2 : 2/4 hits, 1.00 expected hits Hisaichi roll dice for 1 ArmoredCar in Chahar, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar Battle in Kweichow Chinese attack with 1 ArmoredCar and 2 Tanks Yamamoto defend with 1 Artillery and 1 Infantry Chinese roll dice for 1 ArmoredCar and 2 Tanks in Kweichow, round 2 : 2/3 hits, 1.33 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Kweichow Chinese win, taking Kweichow from Yamamoto with 1 ArmoredCar and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Artillery and 1 Infantry Non Combat Move - Chinese 1 Adv.Fighter moved from Chahar to Shansi Place Units - Chinese 2 ArmoredCars, 3 Infantrys and 1 Tank placed in Hsining 4 Mech.Infs placed in Urumqi Turn Complete - Chinese Chinese collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.00 Chinese regular : 4.17 Hisaichi regular : 0.33
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TripleA Turn Summary: Hisaichi round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Hisaichi 1 Artillery, 1 Elite and 1 Infantry moved from Hulunbuir to Chita 4 Artillerys moved from Heilungchiang to Chita 2 ArmoredCars moved from Vladivostok to Ayan 2 Adv.Fighters, 1 Bomber and 2 Fighters moved from Chita to Ayan 2 Artillerys and 1 Infantry moved from Changchun to 84 Sea Zone 2 Artillerys and 1 Infantry moved from 84 Sea Zone to Shantung 1 Tank moved from Liaoning to Shantung 1 Artillery and 2 Infantrys moved from Liaoning to Peking 1 Tank moved from Changchun to Heilungchiang 5 Artillerys moved from Changchun to Kirin Purchase Units - Hisaichi Hisaichi buy 4 Artillerys, 2 Destroyers, 7 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Shantung Hisaichi attack with 2 Artillerys, 1 Infantry and 1 Tank Chinese defend with 1 Artillery, 1 Infantry and 1 Mech.Inf Hisaichi roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Shantung, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 Artillery, 1 Infantry and 1 Mech.Inf in Shantung, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shantung Hisaichi roll dice for 2 Artillerys and 1 Tank in Shantung, round 3 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 Artillery and 1 Mech.Inf in Shantung, round 3 : 1/2 hits, 0.67 expected hits 1 Mech.Inf owned by the Chinese, 1 Artillery owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Shantung Hisaichi win, taking Shantung from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Artillery and 1 Infantry Casualties for Chinese: 1 Artillery, 1 Infantry and 1 Mech.Inf Battle in Ayan Hisaichi attack with 2 Adv.Fighters, 2 ArmoredCars, 1 Bomber and 2 Fighters Russians defend with 1 HeavyTank and 1 Tank Hisaichi roll dice for 2 Adv.Fighters, 2 ArmoredCars, 1 Bomber and 2 Fighters in Ayan, round 2 : 2/7 hits, 3.00 expected hits Russians roll dice for 1 HeavyTank and 1 Tank in Ayan, round 2 : 2/2 hits, 1.17 expected hits 1 ArmoredCar owned by the Hisaichi, 1 Fighter owned by the Hisaichi, 1 Tank owned by the Russians and 1 HeavyTank owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 2 Adv.Fighters, 1 ArmoredCar, 1 Bomber and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 ArmoredCar and 1 Fighter Casualties for Russians: 1 HeavyTank and 1 Tank Non Combat Move - Hisaichi 2 Adv.Fighters, 1 Bomber and 1 Fighter moved from Ayan to Chita Place Units - Hisaichi 1 Artillery and 2 Infantrys placed in Hulunbuir 1 Artillery and 3 Infantrys placed in Liaoning 2 Destroyers and 1 Submarine placed in 84 Sea Zone 2 Artillerys and 2 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 47 PUs; end with 47 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Russians regular : 0.83 Hisaichi regular : -0.67
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TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - British 1 Infantry moved from Oslo to 12 Sea Zone 1 Infantry and 1 T.Boat moved from 12 Sea Zone to 21 Sea Zone 1 Artillery moved from Manchester to 21 Sea Zone 1 Infantry moved from Manchester to 21 Sea Zone 1 Infantry moved from Dover to 21 Sea Zone 1 Elite moved from Dover to 21 Sea Zone 1 Artillery, 1 Elite, 3 Fighters and 3 Infantrys moved from 21 Sea Zone to Netherlands 2 Infantrys moved from Wales to Dover 1 ArmoredCar moved from Dover to 21 Sea Zone 1 ArmoredCar moved from 21 Sea Zone to Netherlands 1 Artillery moved from French Equatorial Africa to Darfur 2 Mech.Infs moved from Belgian Congo to Darfur 2 Mech.Infs moved from Cape Town to Belgian Congo 1 Transport moved from 59 Sea Zone to 58 Sea Zone 1 ArmoredCar moved from Oman to 58 Sea Zone 1 Artillery moved from Yemen to 58 Sea Zone 1 Transport moved from 59 Sea Zone to 58 Sea Zone 1 Transport moved from 57 Sea Zone to 58 Sea Zone 1 ArmoredCar moved from Oman to 58 Sea Zone 1 Artillery moved from Yemen to 58 Sea Zone 1 ArmoredCar moved from Oman to 58 Sea Zone 1 Artillery moved from Yemen to 58 Sea Zone 3 ArmoredCars, 3 Artillerys and 3 Transports moved from 58 Sea Zone to 57 Sea Zone 1 Elite and 1 Infantry moved from Yemen to 57 Sea Zone 1 Tank moved from Oman to N.Saudi Arabia 2 ArmoredCars and 1 Tank moved from W.Iran to Syria 1 Tank moved from Syria to Lower Egypt 3 ArmoredCars, 3 Artillerys, 1 Elite and 1 Infantry moved from 57 Sea Zone to Lower Egypt 8 Artillerys moved from Cairo to Lower Egypt 8 Infantrys moved from Cairo to Lower Egypt 2 ArmoredCars moved from Montreal to Ontario 1 Infantry moved from British Columbia to Yukon 2 ArmoredCars moved from Vancouver to 80 Sea Zone 2 ArmoredCars and 1 Transport moved from 80 Sea Zone to 71 Sea Zone 2 ArmoredCars moved from Attu to 71 Sea Zone 2 ArmoredCars and 1 Transport moved from 71 Sea Zone to 72 Sea Zone 2 ArmoredCars moved from 71 Sea Zone to Attu 2 ArmoredCars and 1 Transport moved from 72 Sea Zone to 76 Sea Zone 2 ArmoredCars moved from 76 Sea Zone to Iturup 1 Infantry moved from Northwest USA to British Columbia 3 Artillerys moved from N.Thailand to N.French Indochina 4 Artillerys and 6 Infantrys moved from Burma to S.Thailand 5 Artillerys and 7 Infantrys moved from Assam to Burma 4 Artillerys and 8 Infantrys moved from Bihar to Assam 2 Artillerys and 3 Infantrys moved from Delhi to Bihar 2 Artillerys and 7 Infantrys moved from Hyderabad to Bihar 2 ArmoredCars and 2 Tanks moved from Rajputana to Bihar 2 Infantrys moved from Rajputana to Hyderabad 2 Infantrys moved from Bombay to Rajputana 2 Artillerys and 3 Infantrys moved from Madras to Hyderabad 1 Infantry moved from London to Dover Purchase Units - British British buy 2 ArmoredCars, 2 Artillerys, 28 Infantrys, 2 Mech.Infs, 2 Submarines, 1 Tank and 3 Transports; Remaining resources: 0 PUs; Combat - British Battle in Darfur British attack with 1 Artillery and 2 Mech.Infs Italians defend with 1 Mech.Inf British roll dice for 1 Artillery and 2 Mech.Infs in Darfur, round 2 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 Mech.Inf in Darfur, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Darfur British roll dice for 2 Mech.Infs in Darfur, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 Mech.Inf in Darfur, round 3 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Italians and 1 Mech.Inf owned by the British lost in Darfur British win, taking Darfur from Italians with 1 Mech.Inf remaining. Battle score for attacker is -4 Casualties for British: 1 Artillery and 1 Mech.Inf Casualties for Italians: 1 Mech.Inf Battle in N.French Indochina British attack with 3 Artillerys Yamamoto defend with 1 Artillery British roll dice for 3 Artillerys in N.French Indochina, round 2 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Artillery in N.French Indochina, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto and 1 Artillery owned by the British lost in N.French Indochina British win, taking N.French Indochina from Yamamoto with 2 Artillerys remaining. Battle score for attacker is 0 Casualties for British: 1 Artillery Casualties for Yamamoto: 1 Artillery Battle in Iturup British attack with 2 ArmoredCars Yamamoto defend with 1 Infantry British roll dice for 2 ArmoredCars in Iturup, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Iturup, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the British and 1 Infantry owned by the Yamamoto lost in Iturup British win, taking Iturup from Yamamoto with 1 ArmoredCar remaining. Battle score for attacker is -2 Casualties for British: 1 ArmoredCar Casualties for Yamamoto: 1 Infantry Battle in Netherlands British attack with 1 ArmoredCar, 1 Artillery, 1 Elite, 3 Fighters and 3 Infantrys Germans defend with 1 AAGun, 1 ArmoredCar, 1 Artillery and 2 Mech.Infs Germans roll AA dice in Netherlands : 1/3 hits, 0.50 expected hits 1 Fighter owned by the British lost in Netherlands British roll dice for 1 Battleship and 1 Cruiser in Netherlands, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite, 2 Fighters and 3 Infantrys in Netherlands, round 2 : 1/8 hits, 2.33 expected hits Germans roll dice for 1 ArmoredCar, 1 Artillery and 2 Mech.Infs in Netherlands, round 2 : 1/4 hits, 1.17 expected hits 1 ArmoredCar owned by the Germans, 1 Artillery owned by the Germans and 1 Infantry owned by the British lost in Netherlands British roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys in Netherlands, round 3 : 3/7 hits, 2.17 expected hits Germans roll dice for 2 Mech.Infs in Netherlands, round 3 : 2/2 hits, 0.67 expected hits 2 Mech.Infs owned by the Germans and 2 Infantrys owned by the British lost in Netherlands British win, taking Netherlands from Germans with 1 ArmoredCar, 1 Artillery, 1 Elite and 2 Fighters remaining. Battle score for attacker is 6 Casualties for British: 1 Fighter and 3 Infantrys Casualties for Germans: 1 ArmoredCar, 1 Artillery and 2 Mech.Infs Non Combat Move - British 2 Fighters moved from Netherlands to 21 Sea Zone Place Units - British 2 Submarines and 2 Transports placed in 21 Sea Zone 1 Transport placed in 80 Sea Zone 2 Mech.Infs placed in Cape Town 2 ArmoredCars and 1 Tank placed in W.Iran 6 Infantrys placed in Cairo 5 Infantrys placed in Madras 2 Artillerys and 3 Infantrys placed in Delhi 2 Infantrys placed in Bombay 2 Infantrys placed in Vancouver 8 Infantrys placed in London 2 Infantrys placed in Wales Turn Complete - British British collect 124 PUs; end with 124 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.33 Italians regular : 1.33 Germans AA : 0.50 Germans regular : 1.17 British regular : -1.00
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TripleA Turn Summary: Anzac round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Anzac 2 Infantrys moved from Sumatra to 110 Sea Zone 2 Cruisers and 2 Infantrys moved from 110 Sea Zone to 105 Sea Zone 1 Infantry moved from S.Thailand to 105 Sea Zone 3 Infantrys moved from 105 Sea Zone to Bangkok 1 Cruiser moved from 92 Sea Zone to 105 Sea Zone 1 S.Submarine moved from 110 Sea Zone to 67 Sea Zone 1 Marine moved from Broome to 67 Sea Zone 1 Infantry moved from Broome to 67 Sea Zone 1 Infantry moved from Western Australia to 67 Sea Zone 2 Infantrys, 1 Marine, 1 S.Submarine and 1 Transport moved from 67 Sea Zone to 105 Sea Zone 2 Infantrys and 1 Marine moved from 105 Sea Zone to Bangkok 1 Elite and 3 Infantrys moved from Malaya to Bangkok 1 Transport moved from 110 Sea Zone to 67 Sea Zone 2 Infantrys moved from Western Australia to 67 Sea Zone 2 Infantrys and 1 Transport moved from 67 Sea Zone to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to Malaya 8 Infantrys moved from West Papua to Merauke 1 Artillery moved from Wellington to 122 Sea Zone 1 Infantry moved from North New Zealand to 122 Sea Zone 1 Infantry moved from Wellington to 122 Sea Zone 1 Infantry moved from South New Zealand to 122 Sea Zone 1 Infantry moved from Tasmania to 122 Sea Zone 1 Artillery, 4 Infantrys, 1 S.Submarine and 2 Transports moved from 122 Sea Zone to 67 Sea Zone 1 Infantry and 1 S.Submarine moved from 67 Sea Zone to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to Malaya 1 Artillery and 3 Infantrys moved from 67 Sea Zone to Java Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Elite, 6 Infantrys and 3 Transports; Remaining resources: 0 PUs; Combat - Anzac Battle in Bangkok Anzac attack with 1 Elite, 8 Infantrys and 1 Marine Yamamoto defend with 2 Adv.Fighters; Thai defend with 1 AAGun, 2 Artillerys, 1 Factory, 1 Fighter, 11 Infantrys and 2 Marines Anzac roll dice for 4 Cruisers in Bangkok, round 2 : 2/4 hits, 2.00 expected hits Anzac roll dice for 1 Elite, 8 Infantrys and 1 Marine in Bangkok, round 2 : 2/10 hits, 2.17 expected hits Thai roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Fighter, 11 Infantrys and 2 Marines in Bangkok, round 2 : 8/18 hits, 6.83 expected hits 8 Infantrys owned by the Anzac and 4 Infantrys owned by the Thai lost in Bangkok Anzac roll dice for 1 Elite and 1 Marine in Bangkok, round 3 : 1/2 hits, 0.83 expected hits Thai roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Fighter, 7 Infantrys and 2 Marines in Bangkok, round 3 : 4/14 hits, 5.50 expected hits 1 Infantry owned by the Thai, 1 Elite owned by the Anzac and 1 Marine owned by the Anzac lost in Bangkok Thai win with 2 Adv.Fighters, 2 Artillerys, 1 Fighter, 6 Infantrys and 2 Marines remaining. Battle score for attacker is -13 Casualties for Anzac: 1 Elite, 8 Infantrys and 1 Marine Casualties for Thai: 5 Infantrys Non Combat Move - Anzac Place Units - Anzac 3 Transports placed in 113 Sea Zone Anzac undo move 1. 3 Transports placed in 113 Sea Zone 2 Artillerys and 1 Elite placed in Broome 3 Infantrys placed in Port Moresby 3 Infantrys placed in Canberra Turn Complete - Anzac Anzac collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Anzac regular : 0.00 Thai regular : -0.33
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TripleA Turn Summary: Dutch round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Dutch 2 Artillerys moved from Sumatra to 110 Sea Zone 2 Tanks moved from West Borneo to 110 Sea Zone 1 Elite moved from West Borneo to 110 Sea Zone 1 Elite moved from Banjarmasin to 110 Sea Zone 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Infantry moved from West Borneo to 110 Sea Zone 2 Artillerys, 2 Elites, 2 Infantrys, 2 Tanks and 4 Transports moved from 110 Sea Zone to 105 Sea Zone 2 Artillerys, 2 Elites, 2 Infantrys and 2 Tanks moved from 105 Sea Zone to Bangkok 3 Adv.Fighters and 2 Fighters moved from Peleliu to 84 Sea Zone Purchase Units - Dutch Dutch buy 2 Artillerys, 1 Factory and 2 Infantrys; Remaining resources: 4 PUs; Combat - Dutch Battle in 84 Sea Zone Dutch attack with 3 Adv.Fighters and 2 Fighters Hisaichi defend with 1 B.Transport, 3 Destroyers, 2 Submarines, 1 T.Boat and 1 Transport Dutch roll dice for 3 Adv.Fighters and 2 Fighters in 84 Sea Zone, round 2 : 0/5 hits, 2.17 expected hits Hisaichi roll dice for 1 B.Transport, 3 Destroyers, 1 T.Boat and 1 Transport in 84 Sea Zone, round 2 : 1/6 hits, 1.50 expected hits 1 Fighter owned by the Dutch lost in 84 Sea Zone 2 Submarines owned by the Hisaichi submerged Dutch roll dice for 3 Adv.Fighters and 1 Fighter in 84 Sea Zone, round 3 : 2/4 hits, 1.83 expected hits Hisaichi roll dice for 1 B.Transport, 3 Destroyers, 1 T.Boat and 1 Transport in 84 Sea Zone, round 3 : 3/6 hits, 1.50 expected hits 1 Transport owned by the Hisaichi, 1 Fighter owned by the Dutch, 2 Adv.Fighters owned by the Dutch and 1 T.Boat owned by the Hisaichi lost in 84 Sea Zone Dutch roll dice for 1 Adv.Fighter in 84 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 B.Transport and 3 Destroyers in 84 Sea Zone, round 4 : 1/4 hits, 1.17 expected hits 1 Adv.Fighter owned by the Dutch lost in 84 Sea Zone Hisaichi win with 1 B.Transport and 3 Destroyers remaining. Battle score for attacker is -34 Casualties for Dutch: 3 Adv.Fighters and 2 Fighters Casualties for Hisaichi: 1 T.Boat and 1 Transport Battle in Bangkok Dutch attack with 2 Artillerys, 2 Elites, 2 Infantrys and 2 Tanks Yamamoto defend with 2 Adv.Fighters; Thai defend with 1 AAGun, 2 Artillerys, 1 Factory, 1 Fighter, 6 Infantrys and 2 Marines Dutch roll dice for 2 Artillerys, 2 Elites, 2 Infantrys and 2 Tanks in Bangkok, round 2 : 5/8 hits, 3.00 expected hits Thai roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Fighter, 6 Infantrys and 2 Marines in Bangkok, round 2 : 5/13 hits, 5.17 expected hits 2 Elites owned by the Dutch, 5 Infantrys owned by the Thai, 1 Artillery owned by the Dutch and 2 Infantrys owned by the Dutch lost in Bangkok Dutch roll dice for 1 Artillery and 2 Tanks in Bangkok, round 3 : 1/3 hits, 1.33 expected hits Thai roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Fighter, 1 Infantry and 2 Marines in Bangkok, round 3 : 5/8 hits, 3.50 expected hits 1 Infantry owned by the Thai, 1 Artillery owned by the Dutch and 2 Tanks owned by the Dutch lost in Bangkok Thai win with 2 Adv.Fighters, 2 Artillerys, 1 Fighter and 2 Marines remaining. Battle score for attacker is -16 Casualties for Dutch: 2 Artillerys, 2 Elites, 2 Infantrys and 2 Tanks Casualties for Thai: 6 Infantrys Non Combat Move - Dutch Place Units - Dutch 2 Artillerys and 2 Infantrys placed in Banjarmasin 1 Factory placed in West Borneo Turn Complete - Dutch Dutch collect 27 PUs; end with 31 PUs
Combat Hit Differential Summary :
Thai regular : 1.33 Dutch regular : -0.83 Hisaichi regular : 0.83