TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Hisaichi
2 ArmoredCars moved from Liaoning to Shantung
1 ArmoredCar moved from Liaoning to Chahar
Hisaichi take Chahar from Chinese
1 ArmoredCar moved from Liaoning to Shantung
2 ArmoredCars moved from Changchun to Vladivostok
1 Mech.Inf moved from Changchun to Ayan
1 Fighter moved from Chita to Ayan
2 Tanks moved from Heilungchiang to Ayan
2 Adv.Fighters, 2 Artillerys, 1 Bomber, 1 Elite, 1 Fighter and 2 Infantrys moved from Chita to N.Buryat Mongolia
1 Artillery, 1 Elite and 1 Marine moved from Hulunbuir to Chita
4 Artillerys moved from Kirin to Heilungchiang
1 Artillery moved from Changchun to 84 Sea Zone
1 Artillery moved from 84 Sea Zone to Shanghai
Hisaichi take Shanghai from Chinese
1 Artillery moved from Changchun to 84 Sea Zone
1 Artillery moved from 84 Sea Zone to Kiangsi
Hisaichi take Kiangsi from Chinese
Purchase Units - Hisaichi
Hisaichi buy 8 Artillerys, 1 Elite, 4 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in N.Buryat Mongolia
Hisaichi attack with 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 1 Elite, 1 Fighter and 2 Infantrys
Russians defend with 2 Artillerys, 1 Elite and 1 Infantry
Hisaichi roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 1 Elite, 1 Fighter and 2 Infantrys in N.Buryat Mongolia, round 2 : 3/9 hits, 3.67 expected hits
Russians roll dice for 2 Artillerys, 1 Elite and 1 Infantry in N.Buryat Mongolia, round 2 : 0/4 hits, 1.33 expected hits
1 Elite owned by the Russians, 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in N.Buryat Mongolia
Hisaichi roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 1 Elite, 1 Fighter and 2 Infantrys in N.Buryat Mongolia, round 3 : 2/9 hits, 3.67 expected hits
Russians roll dice for 1 Artillery in N.Buryat Mongolia, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in N.Buryat Mongolia
Hisaichi win, taking N.Buryat Mongolia from Russians with 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 1 Elite, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 13
Casualties for Russians: 2 Artillerys, 1 Elite and 1 Infantry
Battle in Shantung
Hisaichi attack with 3 ArmoredCars
Chinese defend with 1 ArmoredCar
Hisaichi roll dice for 3 ArmoredCars in Shantung, round 2 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 1 ArmoredCar in Shantung, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Chinese lost in Shantung
Hisaichi win, taking Shantung from Chinese with 3 ArmoredCars remaining. Battle score for attacker is 4
Casualties for Chinese: 1 ArmoredCar
Battle in Vladivostok
Hisaichi attack with 2 ArmoredCars
Russians defend with 1 Bunker
Hisaichi roll dice for 2 ArmoredCars in Vladivostok, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 2 ArmoredCars in Vladivostok, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Bunker in Vladivostok, round 3 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Russians lost in Vladivostok
Hisaichi win, taking Vladivostok from Russians with 2 ArmoredCars remaining. Battle score for attacker is 6
Casualties for Russians: 1 Bunker
Battle in Ayan
Hisaichi attack with 1 Fighter, 1 Mech.Inf and 2 Tanks
Americans defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 1 Fighter, 1 Mech.Inf and 2 Tanks in Ayan, round 2 : 3/4 hits, 1.67 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Ayan
Hisaichi win, taking Ayan from Russians with 1 Fighter, 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Americans: 1 Artillery and 1 Infantry
Non Combat Move - Hisaichi
1 Fighter moved from Ayan to Chita
1 Fighter moved from N.Buryat Mongolia to Chita
1 Bomber moved from N.Buryat Mongolia to Chita
2 Adv.Fighters moved from N.Buryat Mongolia to Chita
1 Submarine moved from 84 Sea Zone to 92 Sea Zone
1 Submarine moved from 84 Sea Zone to 93 Sea Zone
1 Submarine moved from 84 Sea Zone to 94 Sea Zone
1 Submarine moved from 84 Sea Zone to 76 Sea Zone
Place Units - Hisaichi
1 Artillery and 1 Infantry placed in Hulunbuir
1 Artillery and 1 Infantry placed in Liaoning
1 Elite placed in Hulunbuir
1 Infantry placed in Liaoning
6 Artillerys, 1 Infantry and 1 Tank placed in Changchun
1 Tank placed in Liaoning
Turn Complete - Hisaichi
Hisaichi collect 51 PUs; end with 51 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - British
1 Artillery moved from Manchester to 21 Sea Zone
5 Infantrys moved from Dover to 21 Sea Zone
1 ArmoredCar moved from Wales to 20 Sea Zone
1 Infantry and 1 T.Boat moved from 21 Sea Zone to 12 Sea Zone
1 Infantry moved from 12 Sea Zone to Oslo
British take Oslo from Germans
1 ArmoredCar and 1 S.Submarine moved from 20 Sea Zone to 21 Sea Zone
1 ArmoredCar, 1 Artillery and 4 Infantrys moved from 21 Sea Zone to Netherlands
1 ArmoredCar, 1 Elite and 1 Infantry moved from Wales to Dover
1 Infantry moved from Canadian Prairies to British Columbia
1 Infantry moved from Southwest USA to Northwest USA
1 Transport moved from 80 Sea Zone to 74 Sea Zone
2 ArmoredCars moved from Alaska to 74 Sea Zone
2 ArmoredCars and 1 Transport moved from 74 Sea Zone to 71 Sea Zone
2 ArmoredCars moved from 71 Sea Zone to Attu
1 Infantry moved from French Equatorial Africa to Darfur
1 Mech.Inf moved from Cape Town to Belgian Congo
1 Mech.Inf moved from Cape Town to Belgian Congo
2 Mech.Infs moved from Belgian Congo to Kufra
2 Mech.Infs moved from Spanish Guinea to Kufra
1 Artillery moved from Spanish Guinea to French Equatorial Africa
1 Fighter moved from Cairo to Kufra
1 Elite and 2 Infantrys moved from S.Saudi Arabia to Yemen
4 ArmoredCars moved from S.Saudi Arabia to Oman
3 Artillerys moved from S.Saudi Arabia to Yemen
2 Transports moved from 57 Sea Zone to 58 Sea Zone
2 ArmoredCars and 1 Tank moved from W.Iran to 58 Sea Zone
1 Tank moved from S.Saudi Arabia to 58 Sea Zone
1 Tank moved from S.Saudi Arabia to Oman
2 ArmoredCars, 2 Tanks and 2 Transports moved from 58 Sea Zone to 59 Sea Zone
3 Artillerys and 1 Infantry moved from Burma to N.Thailand
4 Artillerys and 6 Infantrys moved from Assam to Burma
5 Artillerys and 7 Infantrys moved from Bihar to Assam
2 Artillerys and 5 Infantrys moved from Hyderabad to Bihar
2 Artillerys and 3 Infantrys moved from Delhi to Bihar
4 Infantrys moved from Rajputana to Hyderabad
2 Artillerys and 3 Infantrys moved from Madras to Hyderabad
2 Infantrys moved from Bombay to Rajputana
2 ArmoredCars and 2 Tanks moved from 59 Sea Zone to Rajputana
Purchase Units - British
British buy 6 ArmoredCars, 6 Artillerys, 3 Destroyers, 16 Infantrys, 2 Mech.Infs, 1 Tank and 1 Transport; Remaining resources: 0 PUs;
Combat - British
Battle in Yemen
British attack with 3 Artillerys, 1 Elite and 2 Infantrys
Neutral defend with 2 Infantrys
British roll dice for 3 Artillerys, 1 Elite and 2 Infantrys in Yemen, round 2 : 3/6 hits, 2.17 expected hits
Neutral roll dice for 2 Infantrys in Yemen, round 2 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in Yemen
British loses 0 PUs for violating Yemens neutrality.
British win, taking Yemen from Neutral with 3 Artillerys, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Casualties for Neutral: 2 Infantrys
Battle in Oman
British attack with 4 ArmoredCars and 1 Tank
Neutral defend with 2 Infantrys
British roll dice for 4 ArmoredCars and 1 Tank in Oman, round 2 : 2/5 hits, 1.83 expected hits
Neutral roll dice for 2 Infantrys in Oman, round 2 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the British and 2 Infantrys owned by the Neutral lost in Oman
British loses 0 PUs for violating Omans neutrality.
British win, taking Oman from Neutral with 3 ArmoredCars and 1 Tank remaining. Battle score for attacker is 0
Casualties for British: 1 ArmoredCar
Casualties for Neutral: 2 Infantrys
Battle in Kufra
British attack with 1 Fighter and 4 Mech.Infs
Germans defend with 1 Infantry; Italians defend with 1 Artillery and 2 Infantrys
British roll dice for 1 Fighter and 4 Mech.Infs in Kufra, round 2 : 0/5 hits, 1.67 expected hits
Italians roll dice for 1 Artillery and 3 Infantrys in Kufra, round 2 : 1/4 hits, 1.33 expected hits
1 Mech.Inf owned by the British lost in Kufra
British roll dice for 1 Fighter and 3 Mech.Infs in Kufra, round 3 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 Artillery and 3 Infantrys in Kufra, round 3 : 0/4 hits, 1.33 expected hits
1 Infantry owned by the Italians lost in Kufra
British roll dice for 1 Fighter and 3 Mech.Infs in Kufra, round 4 : 0/4 hits, 1.33 expected hits
Italians roll dice for 1 Artillery and 2 Infantrys in Kufra, round 4 : 2/3 hits, 1.00 expected hits
2 Mech.Infs owned by the British lost in Kufra
British roll dice for 1 Fighter and 1 Mech.Inf in Kufra, round 5 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 Artillery and 2 Infantrys in Kufra, round 5 : 0/3 hits, 1.00 expected hits
British roll dice for 1 Fighter and 1 Mech.Inf in Kufra, round 6 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 Artillery and 2 Infantrys in Kufra, round 6 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Germans and 1 Mech.Inf owned by the British lost in Kufra
1 Fighter owned by the British retreated
Italians win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -20
Casualties for British: 4 Mech.Infs
Casualties for Italians: 1 Infantry
Casualties for Germans: 1 Infantry
Battle in Netherlands
British attack with 1 ArmoredCar, 1 Artillery and 4 Infantrys
Germans defend with 1 AAGun, 1 Artillery and 1 Infantry
British roll dice for 1 Battleship and 1 Cruiser in Netherlands, round 2 : 2/2 hits, 1.17 expected hits
Germans roll dice for 1 Artillery and 1 Infantry in Netherlands, round 2 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the Germans, 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Netherlands
British win, taking Netherlands from Germans with 1 ArmoredCar, 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 Infantry
Casualties for Germans: 1 Artillery and 1 Infantry
Battle in N.Thailand
British attack with 3 Artillerys and 1 Infantry
Yamamoto defend with 2 Artillerys and 1 Infantry
British roll dice for 3 Artillerys and 1 Infantry in N.Thailand, round 2 : 1/4 hits, 1.33 expected hits
Thai roll dice for 2 Artillerys and 1 Infantry in N.Thailand, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Yamamoto lost in N.Thailand
British roll dice for 3 Artillerys and 1 Infantry in N.Thailand, round 3 : 2/4 hits, 1.33 expected hits
Thai roll dice for 2 Artillerys in N.Thailand, round 3 : 1/2 hits, 0.67 expected hits
2 Artillerys owned by the Yamamoto and 1 Infantry owned by the British lost in N.Thailand
British win, taking N.Thailand from Thai with 3 Artillerys remaining. Battle score for attacker is 8
Casualties for Yamamoto: 2 Artillerys and 1 Infantry
Casualties for British: 1 Infantry
Non Combat Move - British
1 Fighter moved from Kufra to Darfur
Place Units - British
2 Mech.Infs placed in Cape Town
2 ArmoredCars and 1 Tank placed in W.Iran
2 Artillerys and 4 Infantrys placed in Cairo
2 Artillerys and 3 Infantrys placed in Delhi
2 Artillerys and 3 Infantrys placed in Madras
2 Infantrys placed in Bombay
1 Transport placed in 80 Sea Zone
2 ArmoredCars placed in Vancouver
British undo move 6.
2 ArmoredCars placed in Bombay
3 Destroyers placed in 21 Sea Zone
1 Infantry placed in Manchester
4 Infantrys placed in Wales
1 Infantry placed in London
British undo move 11.
British undo move 8.
2 Infantrys placed in Bombay
2 ArmoredCars placed in Montreal
2 Infantrys placed in Wales
Turn Complete - British
British collect 119 PUs; end with 119 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Anzac
2 Infantrys moved from Western Australia to 67 Sea Zone
1 Elite moved from West Papua to 113 Sea Zone
1 Elite and 1 S.Submarine moved from 113 Sea Zone to 110 Sea Zone
1 Elite moved from 110 Sea Zone to Malaya
1 Cruiser and 1 Infantry moved from 67 Sea Zone to 105 Sea Zone
1 Infantry moved from 105 Sea Zone to S.Thailand
Anzac take S.Thailand from Thai
1 Cruiser and 1 Infantry moved from 67 Sea Zone to 110 Sea Zone
1 Cruiser moved from 106 Sea Zone to 110 Sea Zone
1 Transport moved from 106 Sea Zone to 110 Sea Zone
3 Infantrys moved from Java to 110 Sea Zone
4 Infantrys moved from 110 Sea Zone to Malaya
1 Cruiser and 1 Destroyer moved from 106 Sea Zone to 92 Sea Zone
3 Infantrys moved from Northern Territory to Western Australia
Purchase Units - Anzac
Anzac buy 1 Destroyer, 1 Marine, 1 S.Submarine, 1 Submarine and 2 Transports; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Malaya
Anzac attack with 1 Elite and 4 Infantrys
Thai defend with 1 AAGun and 2 Infantrys
Anzac roll dice for 2 Cruisers in Malaya, round 2 : 2/2 hits, 1.00 expected hits
Thai roll dice for 2 Infantrys in Malaya, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Anzac and 2 Infantrys owned by the Thai lost in Malaya
Anzac win, taking Malaya from Thai with 1 Elite and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Casualties for Thai: 2 Infantrys
Battle in 92 Sea Zone
Anzac attack with 1 Cruiser and 1 Destroyer
Hisaichi defend with 1 Submarine
Hisaichi roll dice for 1 Submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Cruiser and 1 Destroyer in 92 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 Submarine owned by the Hisaichi lost in 92 Sea Zone
Anzac win with 1 Cruiser and 1 Destroyer remaining. Battle score for attacker is 7
Casualties for Hisaichi: 1 Submarine
Non Combat Move - Anzac
Place Units - Anzac
1 S.Submarine and 2 Transports placed in 122 Sea Zone
1 Destroyer and 1 Submarine placed in 67 Sea Zone
1 Marine placed in Broome
Turn Complete - Anzac
Anzac collect 40 PUs; end with 40 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Anzac
2 Infantrys moved from Western Australia to 67 Sea Zone
1 Elite moved from West Papua to 113 Sea Zone
1 Elite and 1 S.Submarine moved from 113 Sea Zone to 110 Sea Zone
1 Elite moved from 110 Sea Zone to Malaya
1 Cruiser and 1 Infantry moved from 67 Sea Zone to 105 Sea Zone
1 Infantry moved from 105 Sea Zone to S.Thailand
Anzac take S.Thailand from Thai
1 Cruiser and 1 Infantry moved from 67 Sea Zone to 110 Sea Zone
1 Cruiser moved from 106 Sea Zone to 110 Sea Zone
1 Transport moved from 106 Sea Zone to 110 Sea Zone
3 Infantrys moved from Java to 110 Sea Zone
4 Infantrys moved from 110 Sea Zone to Malaya
1 Cruiser and 1 Destroyer moved from 106 Sea Zone to 92 Sea Zone
3 Infantrys moved from Northern Territory to Western Australia
Purchase Units - Anzac
Anzac buy 1 Destroyer, 1 Marine, 1 S.Submarine, 1 Submarine and 2 Transports; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Malaya
Anzac attack with 1 Elite and 4 Infantrys
Thai defend with 1 AAGun and 2 Infantrys
Anzac roll dice for 2 Cruisers in Malaya, round 2 : 2/2 hits, 1.00 expected hits
Thai roll dice for 2 Infantrys in Malaya, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Anzac and 2 Infantrys owned by the Thai lost in Malaya
Anzac win, taking Malaya from Thai with 1 Elite and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Casualties for Thai: 2 Infantrys
Battle in 92 Sea Zone
Anzac attack with 1 Cruiser and 1 Destroyer
Hisaichi defend with 1 Submarine
Hisaichi roll dice for 1 Submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Cruiser and 1 Destroyer in 92 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 Submarine owned by the Hisaichi lost in 92 Sea Zone
Anzac win with 1 Cruiser and 1 Destroyer remaining. Battle score for attacker is 7
Casualties for Hisaichi: 1 Submarine
Non Combat Move - Anzac
Place Units - Anzac
1 S.Submarine and 2 Transports placed in 122 Sea Zone
1 Destroyer and 1 Submarine placed in 67 Sea Zone
1 Marine placed in Broome
Turn Complete - Anzac
Anzac collect 40 PUs; end with 40 PUs
Turning on Edit Mode
EDIT: Removing units owned by Anzac from 106 Sea Zone: 1 Transport
EDIT: Adding units owned by Anzac to 67 Sea Zone: 1 Transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Dutch
3 Adv.Fighters and 2 Fighters moved from Banjarmasin to 93 Sea Zone
1 Infantry moved from West Borneo to British Borneo
British take British Borneo from Yamamoto
Purchase Units - Dutch
Dutch buy 4 Transports; Remaining resources: 3 PUs;
Combat - Dutch
Battle in 93 Sea Zone
Dutch attack with 3 Adv.Fighters and 2 Fighters
Hisaichi defend with 1 Submarine; Yamamoto defend with 2 Submarines
Dutch roll dice for 3 Adv.Fighters and 2 Fighters in 93 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits
2 Submarines owned by the Yamamoto and 1 Submarine owned by the Hisaichi lost in 93 Sea Zone
Dutch win with 3 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 21
Casualties for Yamamoto: 2 Submarines
Casualties for Hisaichi: 1 Submarine
Non Combat Move - Dutch
3 Adv.Fighters and 2 Fighters moved from 93 Sea Zone to Peleliu
1 Artillery, 2 Infantrys and 1 Tank moved from West Papua to Hollandia
Place Units - Dutch
4 Transports placed in 110 Sea Zone
Turn Complete - Dutch
Dutch collect 27 PUs; end with 30 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Finns
1 Mech.Inf moved from Kotka to Vyborg
2 Artillerys and 1 Elite moved from Kotka to Vyborg
1 Fighter moved from Oulu to Vyborg
1 Infantry moved from Tampere to Kotka
4 Infantrys moved from Tampere to Oulu
2 Elites moved from Helsinki to Tampere
4 Infantrys moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 2 ArmoredCars, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in Vyborg
Finns attack with 2 Artillerys, 1 Elite, 1 Fighter and 1 Mech.Inf
Russians defend with 1 ArmoredCar and 1 HeavyTank
Finns roll dice for 2 Artillerys, 1 Elite, 1 Fighter and 1 Mech.Inf in Vyborg, round 2 : 0/5 hits, 1.83 expected hits
Russians roll dice for 1 ArmoredCar and 1 HeavyTank in Vyborg, round 2 : 0/2 hits, 0.83 expected hits
Finns roll dice for 2 Artillerys, 1 Elite, 1 Fighter and 1 Mech.Inf in Vyborg, round 3 : 0/5 hits, 1.83 expected hits
Russians roll dice for 1 ArmoredCar and 1 HeavyTank in Vyborg, round 3 : 1/2 hits, 0.83 expected hits
1 Artillery owned by the Finns lost in Vyborg
Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Mech.Inf in Vyborg, round 4 : 3/4 hits, 1.50 expected hits
Russians roll dice for 1 ArmoredCar and 1 HeavyTank in Vyborg, round 4 : 1/2 hits, 0.83 expected hits
1 ArmoredCar owned by the Russians, 1 Artillery owned by the Finns and 1 HeavyTank owned by the Russians lost in Vyborg
Finns win, taking Vyborg from Russians with 1 Elite, 1 Fighter and 1 Mech.Inf remaining. Battle score for attacker is 3
Casualties for Finns: 2 Artillerys
Casualties for Russians: 1 ArmoredCar and 1 HeavyTank
Non Combat Move - Finns
1 Fighter moved from Vyborg to Kotka
Place Units - Finns
2 ArmoredCars, 1 Elite and 3 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 15 PUs; end with 15 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Romanians
2 Artillerys and 3 Infantrys moved from E.Romania to Odessa
1 Fighter moved from Vinnytsia to Odessa
2 ArmoredCars moved from Bucharest to Odessa
2 Elites moved from Bucharest to E.Romania
3 Infantrys moved from W.Romania to E.Romania
2 ArmoredCars moved from Vinnytsia to Odessa
1 Artillery moved from Vinnytsia to Odessa
Purchase Units - Romanians
Romanians buy 2 ArmoredCars, 2 Artillerys and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Odessa
Romanians attack with 4 ArmoredCars, 3 Artillerys, 1 Fighter and 3 Infantrys
Russians defend with 1 ArmoredCar, 1 Artillery and 1 Infantry
Romanians roll dice for 4 ArmoredCars, 3 Artillerys, 1 Fighter and 3 Infantrys in Odessa, round 2 : 2/11 hits, 3.67 expected hits
Russians roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Odessa, round 2 : 1/3 hits, 0.83 expected hits
1 ArmoredCar owned by the Russians, 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Odessa
Romanians roll dice for 4 ArmoredCars, 3 Artillerys, 1 Fighter and 2 Infantrys in Odessa, round 3 : 4/10 hits, 3.33 expected hits
Russians roll dice for 1 Artillery in Odessa, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Odessa
Romanians win, taking Odessa from Russians with 4 ArmoredCars, 3 Artillerys, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 8
Casualties for Romanians: 1 Infantry
Casualties for Russians: 1 ArmoredCar, 1 Artillery and 1 Infantry
Non Combat Move - Romanians
1 Fighter moved from Odessa to E.Romania
Place Units - Romanians
1 ArmoredCar and 3 Infantrys placed in Bucharest
1 ArmoredCar and 2 Artillerys placed in W.Romania
Turn Complete - Romanians
Romanians collect 17 PUs; end with 17 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Thai
1 Fighter moved from Bangkok to 106 Sea Zone
Purchase Units - Thai
Thai buy 5 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Thai
Battle in 106 Sea Zone
Thai attack with 1 Fighter
Americans defend with 1 B.Transport and 1 Transport
Thai roll dice for 1 Fighter in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 B.Transport and 1 Transport in 106 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Thai roll dice for 1 Fighter in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 B.Transport and 1 Transport in 106 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
Thai roll dice for 1 Fighter in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 B.Transport and 1 Transport in 106 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits
1 Fighter owned by the Thai retreated
Non Combat Move - Thai
1 Fighter moved from 106 Sea Zone to Bangkok
Place Units - Thai
5 Infantrys and 1 Marine placed in Bangkok
Turn Complete - Thai
Thai collect 6 PUs; end with 6 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Americans
1 unit repaired.
1 Tank moved from Bahia to 35 Sea Zone
1 ArmoredCar moved from Salvador to 35 Sea Zone
1 B.Transport moved from 36 Sea Zone to 35 Sea Zone
1 Tank moved from Bahia to 35 Sea Zone
1 ArmoredCar moved from Salvador to 35 Sea Zone
1 Marine moved from Bahia to 35 Sea Zone
1 B.Transport moved from 32 Sea Zone to 35 Sea Zone
2 ArmoredCars and 1 Artillery moved from Bahia to 35 Sea Zone
4 ArmoredCars, 1 Artillery, 2 B.Transports, 1 Marine, 2 Tanks and 1 Transport moved from 35 Sea Zone to 36 Sea Zone
1 B.Transport moved from 31 Sea Zone to 34 Sea Zone
1 ArmoredCar and 2 Tanks moved from Mauritania to 31 Sea Zone
1 ArmoredCar, 1 B.Transport and 2 Tanks moved from 31 Sea Zone to 41 Sea Zone
1 ArmoredCar and 2 Tanks moved from 41 Sea Zone to E.Morocco
4 ArmoredCars, 1 Artillery, 1 Marine and 2 Tanks moved from 36 Sea Zone to Mauritania
1 B.Transport moved from 34 Sea Zone to 36 Sea Zone
1 Transport moved from 32 Sea Zone to 26 Sea Zone
1 ArmoredCar and 1 Marine moved from South Atlantic USA to 26 Sea Zone
1 ArmoredCar, 1 Marine and 1 Transport moved from 26 Sea Zone to 32 Sea Zone
1 ArmoredCar and 1 Marine moved from 32 Sea Zone to Bahia
1 ArmoredCar moved from South Central USA to South Atlantic USA
1 Artillery and 1 Infantry moved from S.French Indochina to 106 Sea Zone
1 Artillery moved from Manila to 106 Sea Zone
1 Infantry moved from Manila to 106 Sea Zone
2 Artillerys, 1 B.Transport, 2 Infantrys and 1 Transport moved from 106 Sea Zone to 92 Sea Zone
2 Artillerys and 2 Infantrys moved from 92 Sea Zone to Kwangsi
2 Adv.Fighters, 1 Battleship, 1 Carrier and 1 Destroyer moved from 110 Sea Zone to 92 Sea Zone
2 Adv.Fighters moved from 92 Sea Zone to Kwangsi
2 Adv.Fighters moved from 104 Sea Zone to 108 Sea Zone
1 B.Carrier, 1 Battleship, 2 Infantrys, 1 Submarine and 1 Transport moved from 104 Sea Zone to 108 Sea Zone
2 Adv.Fighters and 2 Infantrys moved from 108 Sea Zone to Peleliu
2 Adv.Fighters moved from 98 Sea Zone to 108 Sea Zone
1 Bomber moved from Nauru to 94 Sea Zone
1 Bomber moved from Kamchatka to 76 Sea Zone
1 Bomber moved from Banjarmasin to 94 Sea Zone
2 Fighters moved from 71 Sea Zone to 76 Sea Zone
1 Destroyer moved from 71 Sea Zone to 76 Sea Zone
1 S.Bomber moved from San Francisco to Peleliu
1 Destroyer moved from 98 Sea Zone to 104 Sea Zone
1 Destroyer moved from 32 Sea Zone to 34 Sea Zone
Purchase Units - Americans
Americans buy 4 Adv.Fighters, 4 ArmoredCars, 2 Artillerys, 1 B.Transport, 1 Carrier, 1 Infantry, 1 L.Fighter, 1 S.Bomber and 1 Transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in 94 Sea Zone
Americans attack with 2 Bombers
Hisaichi defend with 1 Submarine
Americans roll dice for 2 Bombers in 94 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
1 Submarine owned by the Hisaichi lost in 94 Sea Zone
Americans win with 2 Bombers remaining. Battle score for attacker is 7
Casualties for Hisaichi: 1 Submarine
Battle in E.Morocco
Americans attack with 1 ArmoredCar and 2 Tanks
Italians defend with 1 AAGun, 2 Artillerys, 1 Factory and 2 Infantrys
Americans roll dice for 1 ArmoredCar and 2 Tanks in E.Morocco, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 2 Artillerys and 2 Infantrys in E.Morocco, round 2 : 2/4 hits, 1.33 expected hits
1 Infantry owned by the Italians, 1 Tank owned by the Americans and 1 ArmoredCar owned by the Americans lost in E.Morocco
Americans roll dice for 1 Tank in E.Morocco, round 3 : 0/1 hits, 0.50 expected hits
Italians roll dice for 2 Artillerys and 1 Infantry in E.Morocco, round 3 : 1/3 hits, 1.00 expected hits
1 Tank owned by the Americans lost in E.Morocco
Italians win with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is -12
Casualties for Americans: 1 ArmoredCar and 2 Tanks
Casualties for Italians: 1 Infantry
Battle in Kwangsi
Americans attack with 2 Adv.Fighters, 2 Artillerys and 2 Infantrys
Yamamoto defend with 1 Artillery and 1 Infantry
Americans roll dice for 1 Battleship in Kwangsi, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 2 Adv.Fighters, 2 Artillerys and 2 Infantrys in Kwangsi, round 2 : 2/6 hits, 2.33 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Kwangsi
Americans win, taking Kwangsi from Yamamoto with 2 Adv.Fighters, 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Battle in 76 Sea Zone
Americans attack with 1 Bomber, 1 Destroyer and 2 Fighters
Hisaichi defend with 1 Submarine; Yamamoto defend with 1 Submarine
Yamamoto roll dice for 2 Submarines in 76 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 Bomber, 1 Destroyer and 2 Fighters in 76 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
1 Destroyer owned by the Americans, 1 Submarine owned by the Yamamoto and 1 Submarine owned by the Hisaichi lost in 76 Sea Zone
Americans win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 Destroyer
Casualties for Yamamoto: 1 Submarine
Casualties for Hisaichi: 1 Submarine
Non Combat Move - Americans
2 Fighters moved from 76 Sea Zone to 72 Sea Zone
2 Fighters moved from 72 Sea Zone to 71 Sea Zone
1 Bomber moved from 76 Sea Zone to Peleliu
2 Bombers moved from 94 Sea Zone to Peleliu
2 Adv.Fighters moved from Kwangsi to 92 Sea Zone
Place Units - Americans
2 Adv.Fighters and 1 Carrier placed in 71 Sea Zone
2 Adv.Fighters and 1 B.Transport placed in 98 Sea Zone
1 ArmoredCar, 1 Artillery and 1 Infantry placed in Rio de Oro
1 ArmoredCar and 1 Artillery placed in Salvador
2 ArmoredCars placed in South Atlantic USA
1 L.Fighter and 1 S.Bomber placed in San Francisco
1 Transport placed in 26 Sea Zone
Turn Complete - Americans
Americans collect 118 PUs; end with 118 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Germans
1 ArmoredCar moved from Belgium to Netherlands
1 Infantry moved from Belgium to Netherlands
1 Artillery moved from Belgium to Netherlands
2 Fighters moved from 23 Sea Zone to Netherlands
4 Adv.Fighters moved from 23 Sea Zone to Netherlands
1 Destroyer moved from 23 Sea Zone to 22 Sea Zone
1 Battleship, 3 Carriers, 11 Submarines and 1 T.Boat moved from 23 Sea Zone to 22 Sea Zone
2 Transports moved from 24 Sea Zone to 23 Sea Zone
2 Artillerys moved from Hamburg to 23 Sea Zone
2 Infantrys moved from Hamburg to 23 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
2 Artillerys and 2 Infantrys moved from 24 Sea Zone to Latvia
2 ArmoredCars and 9 Tanks moved from Danzig to Latvia
2 Adv.Fighters, 10 ArmoredCars, 3 Artillerys, 1 Bomber, 2 Elites, 1 Fighter, 1 HeavyTank, 4 Infantrys, 1 JetFighter, 1 Stuka and 3 Tanks moved from Brest to Kiev
2 Artillerys, 1 Elite and 1 Infantry moved from Warsaw to Brest
1 Artillery and 1 Infantry moved from Krakow to Brest
2 ArmoredCars, 1 HeavyTank and 2 Tanks moved from Bohemia to Brest
3 Artillerys and 3 Infantrys moved from Bohemia to Krakow
1 Artillery and 1 Infantry moved from Danzig to Brest
2 Mech.Infs moved from Berlin to Netherlands
1 Artillery and 1 Infantry moved from Tobruk to 48 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 48 Sea Zone to 51 Sea Zone
1 Artillery and 1 Infantry moved from 51 Sea Zone to Crete
Germans take Crete from British
Purchase Units - Germans
Germans buy 2 ArmoredCars, 6 Artillerys, 1 Bunker, 1 Elite, 2 HeavyTanks, 11 Infantrys, 3 Mech.Infs, 3 Submarines and 1 Tank; Remaining resources: 1 PUs;
Combat - Germans
Battle in Latvia
Germans attack with 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 9 Tanks
Russians defend with 1 Elite and 2 Infantrys
Germans roll dice for 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 9 Tanks in Latvia, round 2 : 9/15 hits, 6.50 expected hits
Russians roll dice for 1 Elite and 2 Infantrys in Latvia, round 2 : 0/3 hits, 1.00 expected hits
1 Elite owned by the Russians and 2 Infantrys owned by the Russians lost in Latvia
Germans win, taking Latvia from Russians with 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 9 Tanks remaining. Battle score for attacker is 7
Casualties for Russians: 1 Elite and 2 Infantrys
Battle in Netherlands
Germans attack with 4 Adv.Fighters, 1 ArmoredCar, 1 Artillery, 2 Fighters, 1 Infantry and 2 Mech.Infs
British defend with 1 AAGun, 1 ArmoredCar, 1 Artillery and 3 Infantrys
British roll AA dice in Netherlands : 1/6 hits, 1.00 expected hits
1 Adv.Fighter owned by the Germans lost in Netherlands
Germans roll dice for 3 Adv.Fighters, 1 ArmoredCar, 1 Artillery, 2 Fighters, 1 Infantry and 2 Mech.Infs in Netherlands, round 2 : 4/10 hits, 3.83 expected hits
British roll dice for 1 ArmoredCar, 1 Artillery and 3 Infantrys in Netherlands, round 2 : 1/5 hits, 1.50 expected hits
1 ArmoredCar owned by the British, 1 Infantry owned by the Germans and 3 Infantrys owned by the British lost in Netherlands
Germans roll dice for 3 Adv.Fighters, 1 ArmoredCar, 1 Artillery, 2 Fighters and 2 Mech.Infs in Netherlands, round 3 : 2/9 hits, 3.50 expected hits
British roll dice for 1 Artillery in Netherlands, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the British lost in Netherlands
Germans win, taking Netherlands from British with 3 Adv.Fighters, 1 ArmoredCar, 1 Artillery, 2 Fighters and 2 Mech.Infs remaining. Battle score for attacker is 2
Casualties for Germans: 1 Adv.Fighter and 1 Infantry
Casualties for British: 1 ArmoredCar, 1 Artillery and 3 Infantrys
Battle in 22 Sea Zone
Germans attack with 1 Battleship, 3 Carriers, 1 Destroyer, 11 Submarines and 1 T.Boat
Russians defend with 1 Submarine
Germans roll dice for 11 Submarines in 22 Sea Zone, round 2 : 3/11 hits, 3.67 expected hits
Russians roll dice for 1 Submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the Russians lost in 22 Sea Zone
Germans win with 1 Battleship, 3 Carriers, 1 Destroyer, 11 Submarines and 1 T.Boat remaining. Battle score for attacker is 7
Casualties for Russians: 1 Submarine
Battle in Kiev
Germans attack with 2 Adv.Fighters, 10 ArmoredCars, 3 Artillerys, 1 Bomber, 2 Elites, 1 Fighter, 1 HeavyTank, 4 Infantrys, 1 JetFighter, 1 Stuka and 3 Tanks
Russians defend with 1 ArmoredCar, 10 Infantrys and 1 Mech.Inf
Germans roll dice for 2 Adv.Fighters, 10 ArmoredCars, 3 Artillerys, 1 Bomber, 2 Elites, 1 Fighter, 1 HeavyTank, 4 Infantrys, 1 JetFighter, 1 Stuka and 3 Tanks in Kiev, round 2 : 10/29 hits, 11.67 expected hits
Russians roll dice for 1 ArmoredCar, 10 Infantrys and 1 Mech.Inf in Kiev, round 2 : 4/12 hits, 3.83 expected hits
1 ArmoredCar owned by the Russians, 9 Infantrys owned by the Russians and 4 Infantrys owned by the Germans lost in Kiev
Germans roll dice for 2 Adv.Fighters, 10 ArmoredCars, 3 Artillerys, 1 Bomber, 2 Elites, 1 Fighter, 1 HeavyTank, 1 JetFighter, 1 Stuka and 3 Tanks in Kiev, round 3 : 9/25 hits, 10.67 expected hits
Russians roll dice for 1 Infantry and 1 Mech.Inf in Kiev, round 3 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the Germans, 1 Infantry owned by the Russians and 1 Mech.Inf owned by the Russians lost in Kiev
Germans win, taking Kiev from Russians with 2 Adv.Fighters, 9 ArmoredCars, 3 Artillerys, 1 Bomber, 2 Elites, 1 Fighter, 1 HeavyTank, 1 JetFighter, 1 Stuka and 3 Tanks remaining. Battle score for attacker is 18
Casualties for Germans: 1 ArmoredCar and 4 Infantrys
Casualties for Russians: 1 ArmoredCar, 10 Infantrys and 1 Mech.Inf
Non Combat Move - Germans
1 Fighter moved from Kiev to Brest
1 Stuka moved from Kiev to Brest
1 Adv.Fighter moved from Kiev to Brest
1 Adv.Fighter moved from Kiev to Brest
1 JetFighter moved from Kiev to 22 Sea Zone
1 Bomber moved from Kiev to Brest
2 Fighters moved from Netherlands to 22 Sea Zone
3 Adv.Fighters moved from Netherlands to 22 Sea Zone
2 Tanks moved from Berlin to Pomerania
1 ArmoredCar moved from Berlin to Pomerania
3 ArmoredCars moved from Bavaria to Krakow
8 Infantrys moved from Picardy to Belgium
8 Infantrys moved from Paris to Picardy
3 Infantrys moved from Brittany to Aquitaine
3 Infantrys moved from Normandy to Brittany
Place Units - Germans
1 Bunker placed in Greece
8 Infantrys placed in Paris
3 Infantrys placed in Normandy
2 Artillerys, 1 Elite and 1 Tank placed in Warsaw
3 Submarines placed in 22 Sea Zone
3 Artillerys placed in Hamburg
2 ArmoredCars, 1 Artillery and 2 Mech.Infs placed in Bohemia
Germans undo move 7.
2 ArmoredCars, 1 Artillery and 2 HeavyTanks placed in Bohemia
3 Mech.Infs placed in Berlin
Turn Complete - Germans
Germans collect 120 PUs; end with 121 PUs
Combat Hit Differential Summary :
British AA : 0.00
Russians regular : -0.83
Germans regular : -2.83
British regular : -0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Russians
1 Infantry moved from Minsk to Lithuania
Russians take Lithuania from Germans
1 Tank moved from Minsk to Kursk
4 Infantrys moved from Minsk to Kursk
10 Infantrys moved from Yaroslavl to Kursk
1 Infantry moved from Donetsk to Vinnytsia
1 Fighter moved from Kursk to Vinnytsia
1 Infantry moved from Rostov to Donetsk
1 Artillery and 6 Infantrys moved from Rostov to Kursk
5 Infantrys moved from Stalingrad to Rostov
1 Transport moved from 53 Sea Zone to 54 Sea Zone
2 ArmoredCars moved from Georgia to 54 Sea Zone
2 ArmoredCars and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
2 ArmoredCars moved from 53 Sea Zone to Bulgaria
2 Artillerys moved from Istanbul to Bulgaria
3 Artillerys, 1 Elite and 3 Tanks moved from Istanbul to Greece
1 Infantry moved from Georgia to Rostov
1 Artillery and 1 Infantry moved from Astrakhan to Georgia
1 Artillery and 1 Infantry moved from Uzbekistan to 126 Sea Zone
1 Artillery and 1 Infantry moved from 126 Sea Zone to Astrakhan
1 Infantry moved from N.Karelia to Murmansk
Russians take Murmansk from Finns
1 Elite moved from N.Karelia to Lapland
Russians take Lapland from Finns
1 Artillery moved from N.Karelia to Vyborg
2 Infantrys moved from S.Karelia to Vyborg
1 Infantry moved from S.Karelia to N.Karelia
2 ArmoredCars and 2 Infantrys moved from Arkhangelsk to S.Karelia
2 ArmoredCars moved from S.Karelia to Leningrad
1 Infantry moved from Leningrad to Novgorod
10 Infantrys moved from Moscow to Yaroslavl
1 Bomber moved from Moscow to Vyborg
1 Infantry moved from Yakutsk to Ayan
1 ArmoredCar and 1 Tank moved from Olyokminsk to Ayan
5 Infantrys moved from Irkutsk to N.Buryat Mongolia
1 Artillery and 2 Infantrys moved from Evenkia to Olyokminsk
1 Mech.Inf moved from Sibirsky to N.Buryat Mongolia
1 HeavyTank, 3 Infantrys and 1 Tank moved from Sibirsky to Evenkia
1 HeavyTank moved from Olyokminsk to Ayan
1 Artillery and 4 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 HeavyTank and 1 Tank moved from Evenkia to Olyokminsk
1 ArmoredCar and 2 Infantrys moved from S.Buryat Mongolia to N.Buryat Mongolia
4 Infantrys moved from Krasnoyarsk to Irkutsk
5 Infantrys moved from Novosibirsk to Krasnoyarsk
3 Infantrys moved from Sverdlovsk to Perm
Purchase Units - Russians
Russians buy 2 Bunkers, 2 HeavyTanks, 35 Infantrys and 3 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Vyborg
Russians attack with 1 Artillery, 1 Bomber and 2 Infantrys
Finns defend with 1 Elite and 1 Mech.Inf
Russians roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Vyborg, round 2 : 1/4 hits, 1.50 expected hits
Finns roll dice for 1 Elite and 1 Mech.Inf in Vyborg, round 2 : 0/2 hits, 0.67 expected hits
1 Elite owned by the Finns lost in Vyborg
Russians roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Vyborg, round 3 : 1/4 hits, 1.50 expected hits
Finns roll dice for 1 Mech.Inf in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Finns lost in Vyborg
Russians win, taking Vyborg from Finns with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 9
Casualties for Finns: 1 Elite and 1 Mech.Inf
Battle in Bulgaria
Russians attack with 2 ArmoredCars and 2 Artillerys
Italians defend with 2 Tanks
Russians roll dice for 2 ArmoredCars and 2 Artillerys in Bulgaria, round 2 : 2/4 hits, 1.33 expected hits
Romanians roll dice for 2 Tanks in Bulgaria, round 2 : 2/2 hits, 1.00 expected hits
2 ArmoredCars owned by the Russians and 2 Tanks owned by the Italians lost in Bulgaria
Russians win, taking Bulgaria from Romanians with 2 Artillerys remaining. Battle score for attacker is 2
Casualties for Russians: 2 ArmoredCars
Casualties for Italians: 2 Tanks
Battle in Ayan
Russians attack with 1 ArmoredCar, 1 HeavyTank, 1 Infantry and 1 Tank
Hisaichi defend with 1 Mech.Inf and 2 Tanks
Russians roll dice for 1 ArmoredCar, 1 HeavyTank, 1 Infantry and 1 Tank in Ayan, round 2 : 2/4 hits, 1.67 expected hits
Hisaichi roll dice for 1 Mech.Inf and 2 Tanks in Ayan, round 2 : 1/3 hits, 1.33 expected hits
1 ArmoredCar owned by the Russians, 1 Tank owned by the Hisaichi and 1 Mech.Inf owned by the Hisaichi lost in Ayan
Russians roll dice for 1 HeavyTank, 1 Infantry and 1 Tank in Ayan, round 3 : 2/3 hits, 1.33 expected hits
Hisaichi roll dice for 1 Tank in Ayan, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians and 1 Tank owned by the Hisaichi lost in Ayan
Russians win, taking Ayan from Hisaichi with 1 HeavyTank and 1 Tank remaining. Battle score for attacker is 10
Casualties for Russians: 1 ArmoredCar and 1 Infantry
Casualties for Hisaichi: 1 Mech.Inf and 2 Tanks
Battle in Vinnytsia
Russians attack with 1 Fighter and 1 Infantry
Romanians defend with 1 Elite
Russians roll dice for 1 Fighter and 1 Infantry in Vinnytsia, round 2 : 0/2 hits, 0.50 expected hits
Romanians roll dice for 1 Elite in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Fighter and 1 Infantry in Vinnytsia, round 3 : 0/2 hits, 0.50 expected hits
Romanians roll dice for 1 Elite in Vinnytsia, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Vinnytsia
1 Fighter owned by the Russians retreated
Romanians win with 1 Elite remaining. Battle score for attacker is -2
Casualties for Russians: 1 Infantry
Battle in N.Buryat Mongolia
Russians attack with 1 ArmoredCar, 1 Artillery, 11 Infantrys and 1 Mech.Inf
Hisaichi defend with 2 Artillerys, 1 Elite and 2 Infantrys
Russians roll dice for 1 ArmoredCar, 1 Artillery, 11 Infantrys and 1 Mech.Inf in N.Buryat Mongolia, round 2 : 6/14 hits, 3.17 expected hits
Hisaichi roll dice for 2 Artillerys, 1 Elite and 2 Infantrys in N.Buryat Mongolia, round 2 : 1/5 hits, 1.67 expected hits
1 Elite owned by the Hisaichi, 1 Infantry owned by the Russians, 2 Infantrys owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in N.Buryat Mongolia
Russians win, taking N.Buryat Mongolia from Hisaichi with 1 ArmoredCar, 1 Artillery, 10 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 13
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 2 Artillerys, 1 Elite and 2 Infantrys
Battle in Greece
Russians attack with 3 Artillerys, 1 Elite and 3 Tanks
Germans defend with 1 AAGun, 1 Artillery, 1 Bunker and 1 Infantry
Russians roll dice for 3 Artillerys, 1 Elite and 3 Tanks in Greece, round 2 : 2/7 hits, 3.00 expected hits
Units damaged: 1 Bunker owned by the Germans
Germans roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Greece, round 2 : 2/3 hits, 1.17 expected hits
2 Artillerys owned by the Russians and 1 Infantry owned by the Germans lost in Greece
Russians roll dice for 1 Artillery, 1 Elite and 3 Tanks in Greece, round 3 : 2/5 hits, 2.33 expected hits
Germans roll dice for 1 Artillery and 1 Bunker in Greece, round 3 : 1/2 hits, 0.83 expected hits
1 Elite owned by the Russians, 1 Artillery owned by the Germans and 1 Bunker owned by the Germans lost in Greece
Russians win, taking Greece from Germans with 1 Artillery and 3 Tanks remaining. Battle score for attacker is 1
Casualties for Russians: 2 Artillerys and 1 Elite
Casualties for Germans: 1 Artillery, 1 Bunker and 1 Infantry
Non Combat Move - Russians
1 Fighter moved from Vinnytsia to Kursk
1 Bomber moved from Vyborg to Moscow
Place Units - Russians
1 Bunker, 1 HeavyTank, 2 Infantrys and 1 Tank placed in Leningrad
1 Bunker placed in Kursk
3 Infantrys placed in Kursk
10 Infantrys placed in Moscow
4 Infantrys placed in Arkhangelsk
5 Infantrys placed in Stalingrad
3 Infantrys placed in Georgia
1 HeavyTank, 3 Infantrys and 2 Tanks placed in Sibirsky
5 Infantrys placed in Sverdlovsk
Turn Complete - Russians
Russians collect 111 PUs; end with 111 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Italians
2 Artillerys and 3 Infantrys moved from Rome to 46 Sea Zone
2 Artillerys, 3 Infantrys and 5 Transports moved from 46 Sea Zone to 48 Sea Zone
2 Artillerys and 3 Infantrys moved from 48 Sea Zone to Greece
1 Artillery and 1 Infantry moved from Kufra to New Valley
3 Mech.Infs moved from Hun to Darfur
2 Transports moved from 48 Sea Zone to 51 Sea Zone
2 Infantrys moved from Mersa Matruh to 51 Sea Zone
2 Infantrys moved from 51 Sea Zone to Greece
2 Infantrys moved from Mersa Matruh to Lower Egypt
Italians take Lower Egypt from British
1 Artillery and 1 Infantry moved from N.Tunisia to 45 Sea Zone
1 Infantry moved from N.Tunisia to 42 Sea Zone
1 Destroyer, 1 Infantry, 1 S.Submarine and 2 Submarines moved from 42 Sea Zone to 41 Sea Zone
2 Artillerys and 1 Infantry moved from E.Morocco to W.Morocco
1 Infantry moved from 41 Sea Zone to Tangier
1 Artillery, 1 Infantry and 1 Transport moved from 45 Sea Zone to 41 Sea Zone
1 Destroyer and 1 Submarine moved from 45 Sea Zone to 41 Sea Zone
Purchase Units - Italians
Italians buy 4 ArmoredCars, 2 Artillerys, 1 HeavyTank, 4 Infantrys, 2 Tanks and 2 Transports; Remaining resources: 0 PUs;
Combat - Italians
Battle in 41 Sea Zone
Italians attack with 1 Artillery, 2 Destroyers, 1 Infantry, 1 S.Submarine, 3 Submarines and 1 Transport
Americans defend with 1 B.Transport
Italians roll dice for 1 S.Submarine and 3 Submarines in 41 Sea Zone, round 2 : 2/4 hits, 1.50 expected hits
1 B.Transport owned by the Americans lost in 41 Sea Zone
Italians win with 2 Destroyers, 1 S.Submarine, 3 Submarines and 1 Transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 B.Transport
Battle in Darfur
Italians attack with 3 Mech.Infs
British defend with 1 Fighter and 1 Infantry
Italians roll dice for 3 Mech.Infs in Darfur, round 2 : 2/3 hits, 1.00 expected hits
British roll dice for 1 Fighter and 1 Infantry in Darfur, round 2 : 0/2 hits, 0.83 expected hits
1 Fighter owned by the British and 1 Infantry owned by the British lost in Darfur
Italians win, taking Darfur from British with 3 Mech.Infs remaining. Battle score for attacker is 10
Casualties for British: 1 Fighter and 1 Infantry
Battle in New Valley
Italians attack with 1 Artillery and 1 Infantry
French defend with 1 ArmoredCar
Italians roll dice for 1 Artillery and 1 Infantry in New Valley, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 ArmoredCar in New Valley, round 2 : 1/1 hits, 0.17 expected hits
1 Infantry owned by the Italians lost in New Valley
Italians roll dice for 1 Artillery in New Valley, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 ArmoredCar in New Valley, round 3 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 Artillery in New Valley, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 ArmoredCar in New Valley, round 4 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 Artillery in New Valley, round 5 : 1/1 hits, 0.33 expected hits
British roll dice for 1 ArmoredCar in New Valley, round 5 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the French lost in New Valley
Italians win, taking New Valley from British with 1 Artillery remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Casualties for French: 1 ArmoredCar
Battle in Tangier
Battle in Greece
Italians attack with 2 Artillerys and 5 Infantrys
Russians defend with 1 AAGun, 1 Artillery and 3 Tanks
Italians roll dice for 1 Battleship in Greece, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 2 Artillerys and 5 Infantrys in Greece, round 2 : 3/7 hits, 1.83 expected hits
Russians roll dice for 1 Artillery and 3 Tanks in Greece, round 2 : 2/4 hits, 1.83 expected hits
1 Artillery owned by the Russians, 2 Infantrys owned by the Italians and 3 Tanks owned by the Russians lost in Greece
Italians win, taking Tangier from French, taking Greece from Russians with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 15
Casualties for Italians: 2 Infantrys
Casualties for Russians: 1 Artillery and 3 Tanks
Non Combat Move - Italians
1 Artillery and 1 Infantry moved from 41 Sea Zone to E.Morocco
1 Artillery and 1 Infantry moved from N.Tunisia to N.Algeria
4 ArmoredCars moved from Tunis to N.Algeria
1 Infantry moved from Tobruk to Mersa Matruh
Place Units - Italians
1 HeavyTank and 2 Tanks placed in Hun
4 ArmoredCars placed in Tunis
2 Artillerys and 2 Infantrys placed in E.Morocco
2 Transports placed in 46 Sea Zone
2 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 66 PUs; end with 66 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - French
1 ArmoredCar and 1 Infantry moved from Liberia to 36 Sea Zone
1 ArmoredCar, 1 Infantry and 1 Transport moved from 36 Sea Zone to 34 Sea Zone
1 ArmoredCar and 1 Infantry moved from 34 Sea Zone to Mauritania
2 Infantrys moved from Canadian Prairies to Churchill
1 ArmoredCar moved from Churchill to Canadian Prairies
1 ArmoredCar moved from Canadian Prairies to Churchill
1 Infantry moved from Keewatin to Churchill
2 Mech.Infs moved from Syria to Lower Egypt
1 ArmoredCar, 1 Artillery and 1 Infantry moved from French Equatorial Africa to Darfur
1 Infantry moved from Central America to E.Mexico
Purchase Units - French
French buy 2 Artillerys, 1 Infantry and 2 Mech.Infs; Remaining resources: 0 PUs;
Combat - French
Battle in Lower Egypt
French attack with 2 Mech.Infs
Italians defend with 2 Infantrys
French roll dice for 2 Mech.Infs in Lower Egypt, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 2 Infantrys in Lower Egypt, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Italians and 1 Mech.Inf owned by the French lost in Lower Egypt
French roll dice for 1 Mech.Inf in Lower Egypt, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Infantry in Lower Egypt, round 3 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Mech.Inf in Lower Egypt, round 4 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 Infantry in Lower Egypt, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Lower Egypt
French win, taking Lower Egypt from Italians with 1 Mech.Inf remaining. Battle score for attacker is -2
Casualties for French: 1 Mech.Inf
Casualties for Italians: 2 Infantrys
Battle in Darfur
French attack with 1 ArmoredCar, 1 Artillery and 1 Infantry
Italians defend with 3 Mech.Infs
French roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Darfur, round 2 : 1/3 hits, 1.00 expected hits
Italians roll dice for 3 Mech.Infs in Darfur, round 2 : 2/3 hits, 1.00 expected hits
1 ArmoredCar owned by the French, 1 Infantry owned by the French and 1 Mech.Inf owned by the Italians lost in Darfur
French roll dice for 1 Artillery in Darfur, round 3 : 1/1 hits, 0.33 expected hits
Italians roll dice for 2 Mech.Infs in Darfur, round 3 : 2/2 hits, 0.67 expected hits
1 Artillery owned by the French and 1 Mech.Inf owned by the Italians lost in Darfur
Italians win with 1 Mech.Inf remaining. Battle score for attacker is 2
Casualties for French: 1 ArmoredCar, 1 Artillery and 1 Infantry
Casualties for Italians: 2 Mech.Infs
Non Combat Move - French
Place Units - French
2 Artillerys and 1 Infantry placed in French Equatorial Africa
2 Mech.Infs placed in Syria
Turn Complete - French
French collect 21 PUs; end with 21 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Yamamoto
1 Artillery and 1 Infantry moved from Hunan to Kweichow
1 Infantry moved from Hunan to Anhwei
Yamamoto take Anhwei from Chinese
1 Artillery moved from Hunan to N.French Indochina
Yamamoto take N.French Indochina from French
2 Artillerys and 2 Infantrys moved from Hong Kong to Kwangtung
1 Infantry moved from Hong Kong to Kwangtung
Purchase Units - Yamamoto
Yamamoto buy 1 Battleship, 2 Bunkers, 11 Infantrys and 2 Submarines; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Kweichow
Yamamoto attack with 1 Artillery and 1 Infantry
British defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 1 Infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Kweichow, round 4 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Kweichow
Yamamoto win, taking Kweichow from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Kwangtung
Yamamoto attack with 2 Artillerys and 3 Infantrys
Chinese defend with 1 Mech.Inf
Yamamoto roll dice for 2 Artillerys and 3 Infantrys in Kwangtung, round 2 : 4/5 hits, 1.50 expected hits
Chinese roll dice for 1 Mech.Inf in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Chinese and 1 Infantry owned by the Yamamoto lost in Kwangtung
Yamamoto win, taking Kwangtung from Chinese with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Mech.Inf
Non Combat Move - Yamamoto
1 B.Transport moved from 84 Sea Zone to 85 Sea Zone
1 Submarine moved from 75 Sea Zone to 93 Sea Zone
1 Submarine moved from 75 Sea Zone to 94 Sea Zone
Place Units - Yamamoto
1 Bunker and 6 Infantrys placed in Hong Kong
1 Bunker and 5 Infantrys placed in Tokyo
1 Battleship and 2 Submarines placed in 85 Sea Zone
Turn Complete - Yamamoto
Yamamoto collect 62 PUs; end with 62 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Chinese
1 Infantry moved from Hupeh to Hunan
Chinese take Hunan from Yamamoto
1 Artillery and 2 Infantrys moved from Shansi to Shantung
2 Infantrys moved from Suiyuan to Chahar
1 Adv.Fighter moved from Shansi to Chahar
1 Artillery and 1 Elite moved from Hupeh to Anhwei
1 ArmoredCar moved from Shensi to Anhwei
1 ArmoredCar moved from Shensi to Kweichow
2 Tanks moved from Shensi to Kweichow
1 Infantry moved from Suiyuan to Chahar
1 Mech.Inf moved from Ningsia to Shantung
1 Infantry and 1 Marine moved from Shensi to Shansi
2 Infantrys moved from Lanchow to Szechwan
2 Infantrys moved from Ningsia to Shensi
2 Infantrys moved from Ningsia to Suiyuan
1 ArmoredCar moved from Gobi Altai to Suiyuan
1 ArmoredCar moved from Gobi Altai to Shensi
1 Elite and 2 Infantrys moved from E.Qinghai to Ningsia
3 Infantrys moved from E.Qinghai to Lanchow
6 Infantrys moved from Hsining to E.Qinghai
1 Infantry moved from E.Sinkiang to Gobi Altai
4 Mech.Infs moved from Urumqi to Ningsia
Purchase Units - Chinese
Chinese buy 2 ArmoredCars, 3 Infantrys, 4 Mech.Infs and 1 Tank; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Anhwei
Chinese attack with 1 ArmoredCar, 1 Artillery and 1 Elite
Yamamoto defend with 1 Infantry
Chinese roll dice for 1 ArmoredCar, 1 Artillery and 1 Elite in Anhwei, round 2 : 2/3 hits, 1.17 expected hits
Yamamoto roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 ArmoredCar owned by the Chinese lost in Anhwei
Chinese win, taking Anhwei from Yamamoto with 1 Artillery and 1 Elite remaining. Battle score for attacker is -2
Casualties for Chinese: 1 ArmoredCar
Casualties for Yamamoto: 1 Infantry
Battle in Shantung
Chinese attack with 1 Artillery, 2 Infantrys and 1 Mech.Inf
Hisaichi defend with 3 ArmoredCars
Chinese roll dice for 1 Artillery, 2 Infantrys and 1 Mech.Inf in Shantung, round 2 : 3/4 hits, 1.33 expected hits
Hisaichi roll dice for 3 ArmoredCars in Shantung, round 2 : 1/3 hits, 0.50 expected hits
3 ArmoredCars owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shantung
Chinese win, taking Shantung from Hisaichi with 1 Artillery, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 10
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 3 ArmoredCars
Battle in Chahar
Chinese attack with 1 Adv.Fighter and 3 Infantrys
Hisaichi defend with 1 ArmoredCar
Chinese roll dice for 1 Adv.Fighter and 3 Infantrys in Chahar, round 2 : 2/4 hits, 1.00 expected hits
Hisaichi roll dice for 1 ArmoredCar in Chahar, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Hisaichi lost in Chahar
Chinese win, taking Chahar from Hisaichi with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArmoredCar
Battle in Kweichow
Chinese attack with 1 ArmoredCar and 2 Tanks
Yamamoto defend with 1 Artillery and 1 Infantry
Chinese roll dice for 1 ArmoredCar and 2 Tanks in Kweichow, round 2 : 2/3 hits, 1.33 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Kweichow
Chinese win, taking Kweichow from Yamamoto with 1 ArmoredCar and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Non Combat Move - Chinese
1 Adv.Fighter moved from Chahar to Shansi
Place Units - Chinese
2 ArmoredCars, 3 Infantrys and 1 Tank placed in Hsining
4 Mech.Infs placed in Urumqi
Turn Complete - Chinese
Chinese collect 41 PUs; end with 41 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Hisaichi
1 Artillery, 1 Elite and 1 Infantry moved from Hulunbuir to Chita
4 Artillerys moved from Heilungchiang to Chita
2 ArmoredCars moved from Vladivostok to Ayan
2 Adv.Fighters, 1 Bomber and 2 Fighters moved from Chita to Ayan
2 Artillerys and 1 Infantry moved from Changchun to 84 Sea Zone
2 Artillerys and 1 Infantry moved from 84 Sea Zone to Shantung
1 Tank moved from Liaoning to Shantung
1 Artillery and 2 Infantrys moved from Liaoning to Peking
1 Tank moved from Changchun to Heilungchiang
5 Artillerys moved from Changchun to Kirin
Purchase Units - Hisaichi
Hisaichi buy 4 Artillerys, 2 Destroyers, 7 Infantrys and 1 Submarine; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Shantung
Hisaichi attack with 2 Artillerys, 1 Infantry and 1 Tank
Chinese defend with 1 Artillery, 1 Infantry and 1 Mech.Inf
Hisaichi roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Shantung, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 Artillery, 1 Infantry and 1 Mech.Inf in Shantung, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shantung
Hisaichi roll dice for 2 Artillerys and 1 Tank in Shantung, round 3 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 Artillery and 1 Mech.Inf in Shantung, round 3 : 1/2 hits, 0.67 expected hits
1 Mech.Inf owned by the Chinese, 1 Artillery owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Shantung
Hisaichi win, taking Shantung from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Casualties for Chinese: 1 Artillery, 1 Infantry and 1 Mech.Inf
Battle in Ayan
Hisaichi attack with 2 Adv.Fighters, 2 ArmoredCars, 1 Bomber and 2 Fighters
Russians defend with 1 HeavyTank and 1 Tank
Hisaichi roll dice for 2 Adv.Fighters, 2 ArmoredCars, 1 Bomber and 2 Fighters in Ayan, round 2 : 2/7 hits, 3.00 expected hits
Russians roll dice for 1 HeavyTank and 1 Tank in Ayan, round 2 : 2/2 hits, 1.17 expected hits
1 ArmoredCar owned by the Hisaichi, 1 Fighter owned by the Hisaichi, 1 Tank owned by the Russians and 1 HeavyTank owned by the Russians lost in Ayan
Hisaichi win, taking Ayan from Russians with 2 Adv.Fighters, 1 ArmoredCar, 1 Bomber and 1 Fighter remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 ArmoredCar and 1 Fighter
Casualties for Russians: 1 HeavyTank and 1 Tank
Non Combat Move - Hisaichi
2 Adv.Fighters, 1 Bomber and 1 Fighter moved from Ayan to Chita
Place Units - Hisaichi
1 Artillery and 2 Infantrys placed in Hulunbuir
1 Artillery and 3 Infantrys placed in Liaoning
2 Destroyers and 1 Submarine placed in 84 Sea Zone
2 Artillerys and 2 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 47 PUs; end with 47 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - British
1 Infantry moved from Oslo to 12 Sea Zone
1 Infantry and 1 T.Boat moved from 12 Sea Zone to 21 Sea Zone
1 Artillery moved from Manchester to 21 Sea Zone
1 Infantry moved from Manchester to 21 Sea Zone
1 Infantry moved from Dover to 21 Sea Zone
1 Elite moved from Dover to 21 Sea Zone
1 Artillery, 1 Elite, 3 Fighters and 3 Infantrys moved from 21 Sea Zone to Netherlands
2 Infantrys moved from Wales to Dover
1 ArmoredCar moved from Dover to 21 Sea Zone
1 ArmoredCar moved from 21 Sea Zone to Netherlands
1 Artillery moved from French Equatorial Africa to Darfur
2 Mech.Infs moved from Belgian Congo to Darfur
2 Mech.Infs moved from Cape Town to Belgian Congo
1 Transport moved from 59 Sea Zone to 58 Sea Zone
1 ArmoredCar moved from Oman to 58 Sea Zone
1 Artillery moved from Yemen to 58 Sea Zone
1 Transport moved from 59 Sea Zone to 58 Sea Zone
1 Transport moved from 57 Sea Zone to 58 Sea Zone
1 ArmoredCar moved from Oman to 58 Sea Zone
1 Artillery moved from Yemen to 58 Sea Zone
1 ArmoredCar moved from Oman to 58 Sea Zone
1 Artillery moved from Yemen to 58 Sea Zone
3 ArmoredCars, 3 Artillerys and 3 Transports moved from 58 Sea Zone to 57 Sea Zone
1 Elite and 1 Infantry moved from Yemen to 57 Sea Zone
1 Tank moved from Oman to N.Saudi Arabia
2 ArmoredCars and 1 Tank moved from W.Iran to Syria
1 Tank moved from Syria to Lower Egypt
3 ArmoredCars, 3 Artillerys, 1 Elite and 1 Infantry moved from 57 Sea Zone to Lower Egypt
8 Artillerys moved from Cairo to Lower Egypt
8 Infantrys moved from Cairo to Lower Egypt
2 ArmoredCars moved from Montreal to Ontario
1 Infantry moved from British Columbia to Yukon
2 ArmoredCars moved from Vancouver to 80 Sea Zone
2 ArmoredCars and 1 Transport moved from 80 Sea Zone to 71 Sea Zone
2 ArmoredCars moved from Attu to 71 Sea Zone
2 ArmoredCars and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
2 ArmoredCars moved from 71 Sea Zone to Attu
2 ArmoredCars and 1 Transport moved from 72 Sea Zone to 76 Sea Zone
2 ArmoredCars moved from 76 Sea Zone to Iturup
1 Infantry moved from Northwest USA to British Columbia
3 Artillerys moved from N.Thailand to N.French Indochina
4 Artillerys and 6 Infantrys moved from Burma to S.Thailand
5 Artillerys and 7 Infantrys moved from Assam to Burma
4 Artillerys and 8 Infantrys moved from Bihar to Assam
2 Artillerys and 3 Infantrys moved from Delhi to Bihar
2 Artillerys and 7 Infantrys moved from Hyderabad to Bihar
2 ArmoredCars and 2 Tanks moved from Rajputana to Bihar
2 Infantrys moved from Rajputana to Hyderabad
2 Infantrys moved from Bombay to Rajputana
2 Artillerys and 3 Infantrys moved from Madras to Hyderabad
1 Infantry moved from London to Dover
Purchase Units - British
British buy 2 ArmoredCars, 2 Artillerys, 28 Infantrys, 2 Mech.Infs, 2 Submarines, 1 Tank and 3 Transports; Remaining resources: 0 PUs;
Combat - British
Battle in Darfur
British attack with 1 Artillery and 2 Mech.Infs
Italians defend with 1 Mech.Inf
British roll dice for 1 Artillery and 2 Mech.Infs in Darfur, round 2 : 0/3 hits, 1.00 expected hits
Italians roll dice for 1 Mech.Inf in Darfur, round 2 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the British lost in Darfur
British roll dice for 2 Mech.Infs in Darfur, round 3 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 Mech.Inf in Darfur, round 3 : 1/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Italians and 1 Mech.Inf owned by the British lost in Darfur
British win, taking Darfur from Italians with 1 Mech.Inf remaining. Battle score for attacker is -4
Casualties for British: 1 Artillery and 1 Mech.Inf
Casualties for Italians: 1 Mech.Inf
Battle in N.French Indochina
British attack with 3 Artillerys
Yamamoto defend with 1 Artillery
British roll dice for 3 Artillerys in N.French Indochina, round 2 : 1/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Artillery in N.French Indochina, round 2 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto and 1 Artillery owned by the British lost in N.French Indochina
British win, taking N.French Indochina from Yamamoto with 2 Artillerys remaining. Battle score for attacker is 0
Casualties for British: 1 Artillery
Casualties for Yamamoto: 1 Artillery
Battle in Iturup
British attack with 2 ArmoredCars
Yamamoto defend with 1 Infantry
British roll dice for 2 ArmoredCars in Iturup, round 2 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Iturup, round 2 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the British and 1 Infantry owned by the Yamamoto lost in Iturup
British win, taking Iturup from Yamamoto with 1 ArmoredCar remaining. Battle score for attacker is -2
Casualties for British: 1 ArmoredCar
Casualties for Yamamoto: 1 Infantry
Battle in Netherlands
British attack with 1 ArmoredCar, 1 Artillery, 1 Elite, 3 Fighters and 3 Infantrys
Germans defend with 1 AAGun, 1 ArmoredCar, 1 Artillery and 2 Mech.Infs
Germans roll AA dice in Netherlands : 1/3 hits, 0.50 expected hits
1 Fighter owned by the British lost in Netherlands
British roll dice for 1 Battleship and 1 Cruiser in Netherlands, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite, 2 Fighters and 3 Infantrys in Netherlands, round 2 : 1/8 hits, 2.33 expected hits
Germans roll dice for 1 ArmoredCar, 1 Artillery and 2 Mech.Infs in Netherlands, round 2 : 1/4 hits, 1.17 expected hits
1 ArmoredCar owned by the Germans, 1 Artillery owned by the Germans and 1 Infantry owned by the British lost in Netherlands
British roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys in Netherlands, round 3 : 3/7 hits, 2.17 expected hits
Germans roll dice for 2 Mech.Infs in Netherlands, round 3 : 2/2 hits, 0.67 expected hits
2 Mech.Infs owned by the Germans and 2 Infantrys owned by the British lost in Netherlands
British win, taking Netherlands from Germans with 1 ArmoredCar, 1 Artillery, 1 Elite and 2 Fighters remaining. Battle score for attacker is 6
Casualties for British: 1 Fighter and 3 Infantrys
Casualties for Germans: 1 ArmoredCar, 1 Artillery and 2 Mech.Infs
Non Combat Move - British
2 Fighters moved from Netherlands to 21 Sea Zone
Place Units - British
2 Submarines and 2 Transports placed in 21 Sea Zone
1 Transport placed in 80 Sea Zone
2 Mech.Infs placed in Cape Town
2 ArmoredCars and 1 Tank placed in W.Iran
6 Infantrys placed in Cairo
5 Infantrys placed in Madras
2 Artillerys and 3 Infantrys placed in Delhi
2 Infantrys placed in Bombay
2 Infantrys placed in Vancouver
8 Infantrys placed in London
2 Infantrys placed in Wales
Turn Complete - British
British collect 124 PUs; end with 124 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.33
Italians regular : 1.33
Germans AA : 0.50
Germans regular : 1.17
British regular : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Anzac
2 Infantrys moved from Sumatra to 110 Sea Zone
2 Cruisers and 2 Infantrys moved from 110 Sea Zone to 105 Sea Zone
1 Infantry moved from S.Thailand to 105 Sea Zone
3 Infantrys moved from 105 Sea Zone to Bangkok
1 Cruiser moved from 92 Sea Zone to 105 Sea Zone
1 S.Submarine moved from 110 Sea Zone to 67 Sea Zone
1 Marine moved from Broome to 67 Sea Zone
1 Infantry moved from Broome to 67 Sea Zone
1 Infantry moved from Western Australia to 67 Sea Zone
2 Infantrys, 1 Marine, 1 S.Submarine and 1 Transport moved from 67 Sea Zone to 105 Sea Zone
2 Infantrys and 1 Marine moved from 105 Sea Zone to Bangkok
1 Elite and 3 Infantrys moved from Malaya to Bangkok
1 Transport moved from 110 Sea Zone to 67 Sea Zone
2 Infantrys moved from Western Australia to 67 Sea Zone
2 Infantrys and 1 Transport moved from 67 Sea Zone to 110 Sea Zone
2 Infantrys moved from 110 Sea Zone to Malaya
8 Infantrys moved from West Papua to Merauke
1 Artillery moved from Wellington to 122 Sea Zone
1 Infantry moved from North New Zealand to 122 Sea Zone
1 Infantry moved from Wellington to 122 Sea Zone
1 Infantry moved from South New Zealand to 122 Sea Zone
1 Infantry moved from Tasmania to 122 Sea Zone
1 Artillery, 4 Infantrys, 1 S.Submarine and 2 Transports moved from 122 Sea Zone to 67 Sea Zone
1 Infantry and 1 S.Submarine moved from 67 Sea Zone to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to Malaya
1 Artillery and 3 Infantrys moved from 67 Sea Zone to Java
Purchase Units - Anzac
Anzac buy 2 Artillerys, 1 Elite, 6 Infantrys and 3 Transports; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Bangkok
Anzac attack with 1 Elite, 8 Infantrys and 1 Marine
Yamamoto defend with 2 Adv.Fighters; Thai defend with 1 AAGun, 2 Artillerys, 1 Factory, 1 Fighter, 11 Infantrys and 2 Marines
Anzac roll dice for 4 Cruisers in Bangkok, round 2 : 2/4 hits, 2.00 expected hits
Anzac roll dice for 1 Elite, 8 Infantrys and 1 Marine in Bangkok, round 2 : 2/10 hits, 2.17 expected hits
Thai roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Fighter, 11 Infantrys and 2 Marines in Bangkok, round 2 : 8/18 hits, 6.83 expected hits
8 Infantrys owned by the Anzac and 4 Infantrys owned by the Thai lost in Bangkok
Anzac roll dice for 1 Elite and 1 Marine in Bangkok, round 3 : 1/2 hits, 0.83 expected hits
Thai roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Fighter, 7 Infantrys and 2 Marines in Bangkok, round 3 : 4/14 hits, 5.50 expected hits
1 Infantry owned by the Thai, 1 Elite owned by the Anzac and 1 Marine owned by the Anzac lost in Bangkok
Thai win with 2 Adv.Fighters, 2 Artillerys, 1 Fighter, 6 Infantrys and 2 Marines remaining. Battle score for attacker is -13
Casualties for Anzac: 1 Elite, 8 Infantrys and 1 Marine
Casualties for Thai: 5 Infantrys
Non Combat Move - Anzac
Place Units - Anzac
3 Transports placed in 113 Sea Zone
Anzac undo move 1.
3 Transports placed in 113 Sea Zone
2 Artillerys and 1 Elite placed in Broome
3 Infantrys placed in Port Moresby
3 Infantrys placed in Canberra
Turn Complete - Anzac
Anzac collect 40 PUs; end with 40 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Dutch
2 Artillerys moved from Sumatra to 110 Sea Zone
2 Tanks moved from West Borneo to 110 Sea Zone
1 Elite moved from West Borneo to 110 Sea Zone
1 Elite moved from Banjarmasin to 110 Sea Zone
1 Infantry moved from Banjarmasin to 110 Sea Zone
1 Infantry moved from West Borneo to 110 Sea Zone
2 Artillerys, 2 Elites, 2 Infantrys, 2 Tanks and 4 Transports moved from 110 Sea Zone to 105 Sea Zone
2 Artillerys, 2 Elites, 2 Infantrys and 2 Tanks moved from 105 Sea Zone to Bangkok
3 Adv.Fighters and 2 Fighters moved from Peleliu to 84 Sea Zone
Purchase Units - Dutch
Dutch buy 2 Artillerys, 1 Factory and 2 Infantrys; Remaining resources: 4 PUs;
Combat - Dutch
Battle in 84 Sea Zone
Dutch attack with 3 Adv.Fighters and 2 Fighters
Hisaichi defend with 1 B.Transport, 3 Destroyers, 2 Submarines, 1 T.Boat and 1 Transport
Dutch roll dice for 3 Adv.Fighters and 2 Fighters in 84 Sea Zone, round 2 : 0/5 hits, 2.17 expected hits
Hisaichi roll dice for 1 B.Transport, 3 Destroyers, 1 T.Boat and 1 Transport in 84 Sea Zone, round 2 : 1/6 hits, 1.50 expected hits
1 Fighter owned by the Dutch lost in 84 Sea Zone
2 Submarines owned by the Hisaichi submerged
Dutch roll dice for 3 Adv.Fighters and 1 Fighter in 84 Sea Zone, round 3 : 2/4 hits, 1.83 expected hits
Hisaichi roll dice for 1 B.Transport, 3 Destroyers, 1 T.Boat and 1 Transport in 84 Sea Zone, round 3 : 3/6 hits, 1.50 expected hits
1 Transport owned by the Hisaichi, 1 Fighter owned by the Dutch, 2 Adv.Fighters owned by the Dutch and 1 T.Boat owned by the Hisaichi lost in 84 Sea Zone
Dutch roll dice for 1 Adv.Fighter in 84 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 B.Transport and 3 Destroyers in 84 Sea Zone, round 4 : 1/4 hits, 1.17 expected hits
1 Adv.Fighter owned by the Dutch lost in 84 Sea Zone
Hisaichi win with 1 B.Transport and 3 Destroyers remaining. Battle score for attacker is -34
Casualties for Dutch: 3 Adv.Fighters and 2 Fighters
Casualties for Hisaichi: 1 T.Boat and 1 Transport
Battle in Bangkok
Dutch attack with 2 Artillerys, 2 Elites, 2 Infantrys and 2 Tanks
Yamamoto defend with 2 Adv.Fighters; Thai defend with 1 AAGun, 2 Artillerys, 1 Factory, 1 Fighter, 6 Infantrys and 2 Marines
Dutch roll dice for 2 Artillerys, 2 Elites, 2 Infantrys and 2 Tanks in Bangkok, round 2 : 5/8 hits, 3.00 expected hits
Thai roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Fighter, 6 Infantrys and 2 Marines in Bangkok, round 2 : 5/13 hits, 5.17 expected hits
2 Elites owned by the Dutch, 5 Infantrys owned by the Thai, 1 Artillery owned by the Dutch and 2 Infantrys owned by the Dutch lost in Bangkok
Dutch roll dice for 1 Artillery and 2 Tanks in Bangkok, round 3 : 1/3 hits, 1.33 expected hits
Thai roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Fighter, 1 Infantry and 2 Marines in Bangkok, round 3 : 5/8 hits, 3.50 expected hits
1 Infantry owned by the Thai, 1 Artillery owned by the Dutch and 2 Tanks owned by the Dutch lost in Bangkok
Thai win with 2 Adv.Fighters, 2 Artillerys, 1 Fighter and 2 Marines remaining. Battle score for attacker is -16
Casualties for Dutch: 2 Artillerys, 2 Elites, 2 Infantrys and 2 Tanks
Casualties for Thai: 6 Infantrys
Non Combat Move - Dutch
Place Units - Dutch
2 Artillerys and 2 Infantrys placed in Banjarmasin
1 Factory placed in West Borneo
Turn Complete - Dutch
Dutch collect 27 PUs; end with 31 PUs
Round: 6
Purchase Units - Germans
Germans buy 8 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
1 infantry moved from East Europe to Ukraine S.S.R.
2 fighters moved from East Europe to Ukraine S.S.R.
9 infantry moved from Germany to West Europe
Combat - Germans
Battle in West Europe
Germans attack with 9 infantry
Americans defend with 1 aaGun and 4 infantry
Germans roll dice for 9 infantry in West Europe, round 2 : 2/9 hits, 1,50 expected hits
Americans roll dice for 4 infantry in West Europe, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Germans lost in West Europe
2 infantry owned by the Americans lost in West Europe
Germans roll dice for 7 infantry in West Europe, round 3 : 1/7 hits, 1,17 expected hits
Americans roll dice for 2 infantry in West Europe, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in West Europe
1 infantry owned by the Americans lost in West Europe
Germans roll dice for 6 infantry in West Europe, round 4 : 1/6 hits, 1,00 expected hits
Americans roll dice for 1 infantry in West Europe, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in West Europe
Germans win, taking West Europe from Americans with 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Americans: 4 infantry
Battle in Ukraine S.S.R.
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Ukraine S.S.R., round 2 : 1/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
1 infantry owned by the Russians lost in Ukraine S.S.R.
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Ukraine S.S.R. to Germany
1 fighter moved from Ukraine S.S.R. to East Europe
1 armour moved from East Europe to Germany
1 infantry moved from Germany to East Europe
1 infantry moved from South Europe to Germany
Place Units - Germans
8 infantry placed in Germany
Turn Complete - Germans
Germans collect 25 PUs; end with 27 PUs
Round: 2
Combat Move - Hisaichi
2 Infantrys and 2 Tanks moved from Ayan to Chita
1 Fighter and 2 Infantrys moved from Heilungchiang to Chita
1 Fighter moved from Peking to Chita
1 Artillery and 1 Infantry moved from Chahar to Suiyuan
1 Infantry moved from Chahar to Suiyuan
1 Infantry and 1 Tank moved from Anhwei to Hupeh
2 Fighters moved from 106 Sea Zone to Banjarmasin
1 Bomber moved from Bangkok to Banjarmasin
1 Infantry and 1 Tank moved from Formosa to 93 Sea Zone
1 Artillery moved from Mindanao to 93 Sea Zone
1 Infantry moved from Panay to 93 Sea Zone
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 93 Sea Zone to 110 Sea Zone
2 Artillerys and 3 Tanks moved from Davao to 107 Sea Zone
4 Infantrys moved from Davao to 107 Sea Zone
1 Infantry moved from Mindanao to 107 Sea Zone
2 Artillerys, 1 Battleship, 5 Infantrys, 3 Tanks and 5 Transports moved from 107 Sea Zone to 110 Sea Zone
3 Artillerys, 7 Infantrys and 4 Tanks moved from 110 Sea Zone to Banjarmasin
Purchase Units - Hisaichi
Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Cruiser, 1 Destroyer, 2 Elites, 4 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Suiyuan
Hisaichi attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Suiyuan, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Suiyuan
1 Infantry owned by the Chinese lost in Suiyuan
Hisaichi win, taking Suiyuan from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Hupeh
Hisaichi attack with 1 Infantry and 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Infantry and 1 Tank in Hupeh, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry and 1 Tank in Hupeh, round 3 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Hupeh
Hisaichi win, taking Hupeh from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Chita
Hisaichi attack with 2 Fighters, 4 Infantrys and 2 Tanks
Russians defend with 1 Artillery and 2 Tanks
Hisaichi roll dice for 2 Fighters, 4 Infantrys and 2 Tanks in Chita, round 2 : 2/8 hits, 2.33 expected hits
Russians roll dice for 1 Artillery and 2 Tanks in Chita, round 2 : 0/3 hits, 1.33 expected hits
1 Artillery owned by the Russians and 1 Tank owned by the Russians lost in Chita
Hisaichi roll dice for 2 Fighters, 4 Infantrys and 2 Tanks in Chita, round 3 : 3/8 hits, 2.33 expected hits
Russians roll dice for 1 Tank in Chita, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Hisaichi lost in Chita
1 Tank owned by the Russians lost in Chita
Hisaichi win, taking Chita from Russians with 2 Fighters, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 12
Casualties for Russians: 1 Artillery and 2 Tanks
Casualties for Hisaichi: 1 Infantry
Battle in Banjarmasin
Hisaichi attack with 3 Artillerys, 1 Bomber, 2 Fighters, 7 Infantrys and 4 Tanks
Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks
Dutch roll AA dice in Banjarmasin : 0/3 hits, 0.50 expected hits
Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Dutch lost in Banjarmasin
Hisaichi roll dice for 3 Artillerys, 1 Bomber, 2 Fighters, 7 Infantrys and 4 Tanks in Banjarmasin, round 2 : 6/17 hits, 6.00 expected hits
Dutch roll dice for 1 Fighter, 8 Infantrys and 2 Tanks in Banjarmasin, round 2 : 6/11 hits, 4.17 expected hits
6 Infantrys owned by the Hisaichi lost in Banjarmasin
6 Infantrys owned by the Dutch lost in Banjarmasin
Hisaichi roll dice for 3 Artillerys, 1 Bomber, 2 Fighters, 1 Infantry and 4 Tanks in Banjarmasin, round 3 : 5/11 hits, 4.67 expected hits
Dutch roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Banjarmasin, round 3 : 1/5 hits, 2.17 expected hits
1 Infantry owned by the Hisaichi lost in Banjarmasin
1 Fighter owned by the Dutch, 2 Infantrys owned by the Dutch and 2 Tanks owned by the Dutch lost in Banjarmasin
Hisaichi captures 27PUs while taking Dutch capital
Hisaichi win, taking Banjarmasin from Dutch with 3 Artillerys, 1 Bomber, 2 Fighters and 4 Tanks remaining. Battle score for attacker is 22
Casualties for Dutch: 1 Fighter, 9 Infantrys and 2 Tanks
Casualties for Hisaichi: 7 Infantrys
Non Combat Move - Hisaichi
2 Fighters moved from Banjarmasin to 110 Sea Zone
1 Bomber moved from Banjarmasin to Bangkok
1 Carrier, 1 Destroyer and 1 Submarine moved from 106 Sea Zone to 110 Sea Zone
1 Destroyer and 1 Submarine moved from 93 Sea Zone to 107 Sea Zone
1 T.Boat moved from 93 Sea Zone to 84 Sea Zone
1 AAGun and 1 Infantry moved from Kirin to Heilungchiang
1 Infantry moved from Peking to Chahar
1 Tank moved from Shantung to Peking
1 Infantry moved from Changchun to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Peking
2 Artillerys and 3 Infantrys moved from Changchun to Kirin
1 Infantry moved from Khabarovsk to Ayan
1 Artillery and 2 Tanks moved from Khabarovsk to Heilungchiang
1 Tank moved from Vladivostok to Heilungchiang
1 Infantry moved from Vladivostok to Khabarovsk
2 Fighters moved from Chita to Heilungchiang
Place Units - Hisaichi
1 Cruiser, 1 Destroyer and 1 Transport placed in 84 Sea Zone
1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning
1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry placed in Davao
1 Infantry placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 65 PUs; end with 92 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Dutch AA : -0.50
Russians regular : -0.83
Dutch regular : 0.67
Hisaichi regular : 1.83
Round: 9
Purchase Units - Russians
Russians buy 2 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Americans from Karelia S.S.R.: 1 aaGun
EDIT: Adding units owned by Americans to Finland Norway: 1 aaGun
EDIT: Turning off Edit Mode
2 infantry moved from Novosibirsk to Yakut S.S.R.
2 fighters moved from Novosibirsk to Yakut S.S.R.
Combat - Russians
Battle in Yakut S.S.R.
Russians attack with 2 fighters and 2 infantry
Japanese defend with 2 infantry
Russians roll dice for 2 fighters and 2 infantry in Yakut S.S.R., round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Yakut S.S.R., round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Yakut S.S.R.
2 infantry owned by the Japanese lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Russians
2 fighters moved from Yakut S.S.R. to Russia
1 aaGun moved from Russia to Karelia S.S.R.
1 aaGun and 8 infantry moved from Novosibirsk to Russia
7 infantry moved from Karelia S.S.R. to Russia
Place Units - Russians
2 armour and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 armour and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - Russians
1 armour moved from Novgorod to Karelia
Russians take Karelia from Germans
1 armour moved from Karelia to Novgorod
1 mech_infantry moved from Novgorod to Finland
Russians take Finland from Germans
1 infantry moved from Belarus to Baltic States
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Germans
1 fighter and 1 tactical_bomber moved from Bryansk to Baltic States
1 fighter moved from Bryansk to Eastern Poland
Combat - Russians
Battle in Baltic States
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns, 9 artilleries and 60 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Rostov to Bryansk
1 infantry moved from Rostov to Bryansk
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Tambov to Bryansk
1 aaGun moved from Samara to Kazakhstan
1 fighter moved from Baltic States to Bryansk
1 tactical_bomber moved from Baltic States to Bryansk
1 infantry moved from Smolensk to Belarus
1 fighter moved from Eastern Poland to Bryansk
1 aaGun and 6 infantry moved from Archangel to Novgorod
2 mech_infantrys moved from Russia to Belarus
2 armour and 2 mech_infantrys moved from Russia to Western Ukraine
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Russia to Western Ukraine
Place Units - Russians
3 armour placed in Novgorod
1 armour and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 40 PUs; end with 42 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 56 PUs