TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Hisaichi
1 Artillery moved from Khabarovsk to Ayan
Hisaichi take Ayan from Russians
Purchase Units - Hisaichi
Hisaichi buy 1 Bunker, 14 Infantrys and 1 Tank; Remaining resources: 2 PUs;
Combat - Hisaichi
Non Combat Move - Hisaichi
2 Artillerys and 2 Infantrys moved from Kirin to Liaoning
Place Units - Hisaichi
1 Bunker and 8 Infantrys placed in Changchun
2 Infantrys and 1 Tank placed in Hulunbuir
4 Infantrys placed in Liaoning
Turn Complete - Hisaichi
Hisaichi collect 36 PUs; end with 38 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - British
3 ArmoredCars, 2 Mech.Infs and 1 Tank moved from Kufra to El Agheila
11 Artillerys, 1 Elite and 6 Infantrys moved from Mersa Matruh to Kufra
4 ArmoredCars and 3 Tanks moved from Adana to Bursa
3 Mech.Infs moved from W.Iran to Bursa
2 Mech.Infs moved from Belgian Congo to Kufra
2 Mech.Infs moved from Cape Town to Belgian Congo
10 Infantrys moved from Cairo to Lower Egypt
4 Infantrys moved from Cairo to Lower Egypt
1 Infantry moved from Cairo to Lower Egypt
1 Artillery moved from Kwangsi to Kwangtung
2 ArmoredCars and 2 Tanks moved from Yunnan to Hunan
9 Artillerys and 15 Infantrys moved from Yunnan to N.French Indochina
4 Artillerys and 6 Infantrys moved from N.Thailand to N.French Indochina
4 Artillerys and 10 Infantrys moved from Assam to Yunnan
4 Artillerys and 8 Infantrys moved from Bihar to Assam
7 Infantrys moved from Hyderabad to Bihar
5 ArmoredCars moved from Madras to Bihar
5 ArmoredCars moved from Delhi to Assam
2 Infantrys moved from Rajputana to Hyderabad
2 ArmoredCars moved from Bombay to Hyderabad
1 ArmoredCar and 1 Infantry moved from Minamitori to 86 Sea Zone
1 ArmoredCar and 1 Infantry moved from 86 Sea Zone to Iwo Jima
2 Infantrys moved from Attu to 71 Sea Zone
2 Infantrys and 1 Transport moved from 71 Sea Zone to 76 Sea Zone
2 Infantrys moved from 76 Sea Zone to Kunashir
British take Kunashir from Yamamoto
1 Transport moved from 76 Sea Zone to 71 Sea Zone
1 Infantry and 1 Tank moved from Alaska to 71 Sea Zone
1 Infantry and 1 Tank moved from 71 Sea Zone to Attu
2 ArmoredCars moved from British Columbia to Alaska
1 Infantry moved from British Columbia to Yukon
4 Infantrys moved from Dover to 21 Sea Zone
4 Infantrys moved from Manchester to 21 Sea Zone
1 Infantry and 1 T.Boat moved from 21 Sea Zone to 12 Sea Zone
2 Fighters moved from 21 Sea Zone to Oslo
1 Infantry moved from 12 Sea Zone to Oslo
1 Tank moved from Dover to 21 Sea Zone
1 Infantry moved from Dover to 21 Sea Zone
1 Infantry moved from Dover to 21 Sea Zone
9 Infantrys and 1 Tank moved from 21 Sea Zone to Netherlands
3 Infantrys moved from Dover to Manchester
2 Tanks moved from Manchester to Dover
2 Tanks moved from Dover to Manchester
1 Destroyer moved from 18 Sea Zone to 21 Sea Zone
2 Cruisers, 1 Destroyer, 1 Submarine and 3 Transports moved from 63 Sea Zone to 57 Sea Zone
Purchase Units - British
British buy 12 ArmoredCars, 1 Bunker, 1 Elite, 11 Infantrys and 9 Mech.Infs; Remaining resources: 0 PUs;
Combat - British
Battle in Iwo Jima
British attack with 1 ArmoredCar and 1 Infantry
Yamamoto defend with 1 Infantry
British roll dice for 1 ArmoredCar and 1 Infantry in Iwo Jima, round 2 : 1/2 hits, 0.50 expected hits
Yamamoto roll dice for 1 Infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Iwo Jima
British win, taking Iwo Jima from Yamamoto with 1 ArmoredCar remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in Bursa
British attack with 4 ArmoredCars, 3 Mech.Infs and 3 Tanks
Germans defend with 1 Artillery and 1 Infantry
British roll dice for 4 ArmoredCars, 3 Mech.Infs and 3 Tanks in Bursa, round 2 : 6/10 hits, 3.83 expected hits
Germans roll dice for 1 Artillery and 1 Infantry in Bursa, round 2 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Bursa
British win, taking Bursa from Germans with 4 ArmoredCars, 3 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 6
Casualties for Germans: 1 Artillery and 1 Infantry
Battle in Kwangtung
British attack with 1 Artillery
Yamamoto defend with 1 Tank
British roll dice for 1 Artillery in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Tank in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Yamamoto lost in Kwangtung
British win, taking Kwangtung from Yamamoto with 1 Artillery remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Tank
Battle in El Agheila
British attack with 3 ArmoredCars, 2 Mech.Infs and 1 Tank
Italians defend with 3 Artillerys and 3 Infantrys
British roll dice for 3 ArmoredCars, 2 Mech.Infs and 1 Tank in El Agheila, round 2 : 0/6 hits, 2.17 expected hits
Germans roll dice for 3 Artillerys and 3 Infantrys in El Agheila, round 2 : 2/6 hits, 2.00 expected hits
2 ArmoredCars owned by the British lost in El Agheila
British roll dice for 1 ArmoredCar, 2 Mech.Infs and 1 Tank in El Agheila, round 3 : 1/4 hits, 1.50 expected hits
Germans roll dice for 3 Artillerys and 3 Infantrys in El Agheila, round 3 : 0/6 hits, 2.00 expected hits
1 Infantry owned by the Italians lost in El Agheila
British roll dice for 1 ArmoredCar, 2 Mech.Infs and 1 Tank in El Agheila, round 4 : 1/4 hits, 1.50 expected hits
Germans roll dice for 3 Artillerys and 2 Infantrys in El Agheila, round 4 : 1/5 hits, 1.67 expected hits
1 ArmoredCar owned by the British and 1 Infantry owned by the Italians lost in El Agheila
British roll dice for 2 Mech.Infs and 1 Tank in El Agheila, round 5 : 2/3 hits, 1.17 expected hits
Germans roll dice for 3 Artillerys and 1 Infantry in El Agheila, round 5 : 0/4 hits, 1.33 expected hits
1 Artillery owned by the Italians and 1 Infantry owned by the Italians lost in El Agheila
British roll dice for 2 Mech.Infs and 1 Tank in El Agheila, round 6 : 2/3 hits, 1.17 expected hits
Germans roll dice for 2 Artillerys in El Agheila, round 6 : 1/2 hits, 0.67 expected hits
2 Artillerys owned by the Italians and 1 Mech.Inf owned by the British lost in El Agheila
British win, taking El Agheila from Germans with 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 0
Casualties for British: 3 ArmoredCars and 1 Mech.Inf
Casualties for Italians: 3 Artillerys and 3 Infantrys
Battle in Netherlands
British attack with 9 Infantrys and 1 Tank
Germans defend with 1 AAGun and 7 Infantrys
British roll dice for 1 Battleship and 1 Cruiser in Netherlands, round 2 : 0/2 hits, 1.17 expected hits
British roll dice for 9 Infantrys and 1 Tank in Netherlands, round 2 : 2/10 hits, 2.00 expected hits
Germans roll dice for 7 Infantrys in Netherlands, round 2 : 2/7 hits, 2.33 expected hits
2 Infantrys owned by the Germans and 2 Infantrys owned by the British lost in Netherlands
British roll dice for 7 Infantrys and 1 Tank in Netherlands, round 3 : 1/8 hits, 1.67 expected hits
Germans roll dice for 5 Infantrys in Netherlands, round 3 : 1/5 hits, 1.67 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Netherlands
British roll dice for 6 Infantrys and 1 Tank in Netherlands, round 4 : 1/7 hits, 1.50 expected hits
Germans roll dice for 4 Infantrys in Netherlands, round 4 : 0/4 hits, 1.33 expected hits
1 Infantry owned by the Germans lost in Netherlands
British roll dice for 6 Infantrys and 1 Tank in Netherlands, round 5 : 0/7 hits, 1.50 expected hits
Germans roll dice for 3 Infantrys in Netherlands, round 5 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the British lost in Netherlands
British roll dice for 5 Infantrys and 1 Tank in Netherlands, round 6 : 1/6 hits, 1.33 expected hits
Germans roll dice for 3 Infantrys in Netherlands, round 6 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Netherlands
British roll dice for 4 Infantrys and 1 Tank in Netherlands, round 7 : 1/5 hits, 1.17 expected hits
Germans roll dice for 2 Infantrys in Netherlands, round 7 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Netherlands
British roll dice for 3 Infantrys and 1 Tank in Netherlands, round 8 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 Infantry in Netherlands, round 8 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Netherlands
British win, taking Netherlands from Germans with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 6 Infantrys
Casualties for Germans: 7 Infantrys
Battle in Oslo
British attack with 2 Fighters and 1 Infantry
Germans defend with 1 Infantry
British roll dice for 2 Fighters and 1 Infantry in Oslo, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in Oslo, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Oslo
British win with 2 Fighters remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Germans: 1 Infantry
Non Combat Move - British
2 Fighters moved from Oslo to 21 Sea Zone
Place Units - British
1 Bunker and 6 Infantrys placed in Cairo
British undo move 1.
1 Bunker and 6 Mech.Infs placed in Cairo
2 Mech.Infs placed in Cape Town
5 ArmoredCars placed in Delhi
5 ArmoredCars placed in Madras
2 ArmoredCars placed in Bombay
4 Infantrys placed in Manchester
1 Elite and 3 Infantrys placed in Wales
1 Mech.Inf placed in W.Iran
4 Infantrys placed in London
Turn Complete - British
British collect 136 PUs; end with 136 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Anzac
2 Infantrys moved from Canberra to 122 Sea Zone
3 Infantrys moved from West Papua to 113 Sea Zone
3 Infantrys moved from Merauke to 113 Sea Zone
6 Infantrys and 3 Transports moved from 113 Sea Zone to 107 Sea Zone
2 Artillerys, 1 Elite, 6 Infantrys and 1 Tank moved from Mindanao to Davao
1 Artillery and 1 Infantry moved from Hainan to 92 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 107 Sea Zone
1 Artillery and 7 Infantrys moved from 107 Sea Zone to Davao
1 Infantry moved from Mindoro to 111 Sea Zone
1 Cruiser and 1 Infantry moved from 111 Sea Zone to 107 Sea Zone
1 Infantry moved from 107 Sea Zone to Davao
1 Destroyer and 2 Submarines moved from 107 Sea Zone to 84 Sea Zone
3 Cruisers and 1 S.Submarine moved from 92 Sea Zone to 84 Sea Zone
3 Infantrys moved from Port Moresby to West Papua
2 Marines moved from Broome to 67 Sea Zone
2 Marines and 1 Transport moved from 67 Sea Zone to 107 Sea Zone
2 Infantrys and 1 Transport moved from 122 Sea Zone to 67 Sea Zone
2 Infantrys moved from 67 Sea Zone to Broome
1 Infantry moved from Broome to Western Australia
2 Marines moved from 107 Sea Zone to Davao
1 Transport moved from 107 Sea Zone to 109 Sea Zone
1 Transport moved from 107 Sea Zone to 109 Sea Zone
1 Transport moved from 107 Sea Zone to 109 Sea Zone
2 Transports moved from 107 Sea Zone to 67 Sea Zone
1 Infantry moved from Canberra to New South Wales
1 Infantry moved from New Britain to 109 Sea Zone
1 Artillery moved from New Ireland to 109 Sea Zone
Purchase Units - Anzac
Anzac buy 2 Artillerys, 1 Factory, 6 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in 84 Sea Zone
Anzac attack with 3 Cruisers, 1 Destroyer, 1 S.Submarine and 2 Submarines
Hisaichi defend with 4 Destroyers
Anzac roll dice for 1 S.Submarine and 2 Submarines in 84 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits
Anzac roll dice for 3 Cruisers and 1 Destroyer in 84 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Hisaichi roll dice for 4 Destroyers in 84 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
2 Destroyers owned by the Hisaichi and 1 Submarine owned by the Anzac lost in 84 Sea Zone
Anzac roll dice for 1 S.Submarine and 1 Submarine in 84 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Anzac roll dice for 3 Cruisers and 1 Destroyer in 84 Sea Zone, round 3 : 4/4 hits, 1.83 expected hits
Hisaichi roll dice for 2 Destroyers in 84 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
2 Destroyers owned by the Hisaichi and 1 Submarine owned by the Anzac lost in 84 Sea Zone
Anzac win with 3 Cruisers, 1 Destroyer and 1 S.Submarine remaining. Battle score for attacker is 18
Casualties for Anzac: 2 Submarines
Casualties for Hisaichi: 4 Destroyers
Battle in Davao
Anzac attack with 3 Artillerys, 1 Elite, 14 Infantrys, 2 Marines and 1 Tank
Hisaichi defend with 1 Tank; Yamamoto defend with 1 AAGun, 2 Artillerys, 1 Elite, 1 Factory and 10 Infantrys
Anzac roll dice for 1 Cruiser in Davao, round 2 : 0/1 hits, 0.50 expected hits
Anzac roll dice for 3 Artillerys, 1 Elite, 14 Infantrys, 2 Marines and 1 Tank in Davao, round 2 : 5/21 hits, 5.67 expected hits
Yamamoto roll dice for 2 Artillerys, 1 Elite, 10 Infantrys and 1 Tank in Davao, round 2 : 5/14 hits, 4.83 expected hits
5 Infantrys owned by the Anzac and 5 Infantrys owned by the Yamamoto lost in Davao
Anzac roll dice for 3 Artillerys, 1 Elite, 9 Infantrys, 2 Marines and 1 Tank in Davao, round 3 : 4/16 hits, 4.83 expected hits
Yamamoto roll dice for 2 Artillerys, 1 Elite, 5 Infantrys and 1 Tank in Davao, round 3 : 5/9 hits, 3.17 expected hits
5 Infantrys owned by the Anzac and 4 Infantrys owned by the Yamamoto lost in Davao
Anzac roll dice for 3 Artillerys, 1 Elite, 4 Infantrys, 2 Marines and 1 Tank in Davao, round 4 : 5/11 hits, 4.00 expected hits
Yamamoto roll dice for 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank in Davao, round 4 : 1/5 hits, 1.83 expected hits
1 Infantry owned by the Anzac, 1 Tank owned by the Hisaichi, 1 Elite owned by the Yamamoto, 2 Artillerys owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Davao
Anzac win, taking Davao from Yamamoto with 3 Artillerys, 1 Elite, 3 Infantrys, 2 Marines and 1 Tank remaining. Battle score for attacker is 14
Casualties for Anzac: 11 Infantrys
Casualties for Yamamoto: 2 Artillerys, 1 Elite and 10 Infantrys
Casualties for Hisaichi: 1 Tank
Non Combat Move - Anzac
Place Units - Anzac
1 Factory placed in S.Thailand
2 Artillerys placed in Broome
1 Transport placed in 114 Sea Zone
Anzac undo move 2.
1 Artillery and 1 Infantry placed in Port Moresby
1 Artillery and 2 Infantrys placed in Broome
3 Infantrys placed in Townsville
Turn Complete - Anzac
Anzac collect 40 PUs; end with 40 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Dutch
1 Artillery and 1 Infantry moved from Mindanao to 93 Sea Zone
1 Artillery and 3 Infantrys moved from Mindanao to 111 Sea Zone
1 Infantry moved from British Borneo to 111 Sea Zone
3 Infantrys and 2 Transports moved from 111 Sea Zone to 92 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 93 Sea Zone to 92 Sea Zone
2 Artillerys and 2 Marines moved from Banjarmasin to 110 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 111 Sea Zone to 92 Sea Zone
2 Artillerys, 2 Marines and 2 Transports moved from 110 Sea Zone to 92 Sea Zone
4 Artillerys, 5 Infantrys and 2 Marines moved from 92 Sea Zone to Hong Kong
Purchase Units - Dutch
Dutch buy 2 Artillerys, 2 Infantrys, 1 Marine and 2 Transports; Remaining resources: 0 PUs;
Combat - Dutch
Battle in Hong Kong
Dutch attack with 4 Artillerys, 5 Infantrys and 2 Marines
Yamamoto defend with 1 AAGun, 3 Artillerys, 1 Bunker, 1 Factory and 10 Infantrys
Dutch roll dice for 4 Artillerys, 5 Infantrys and 2 Marines in Hong Kong, round 2 : 3/11 hits, 3.83 expected hits
Units damaged: 1 Bunker owned by the Yamamoto
Yamamoto roll dice for 3 Artillerys, 1 Bunker and 10 Infantrys in Hong Kong, round 2 : 3/14 hits, 4.83 expected hits
2 Infantrys owned by the Yamamoto and 3 Infantrys owned by the Dutch lost in Hong Kong
Dutch roll dice for 4 Artillerys, 2 Infantrys and 2 Marines in Hong Kong, round 3 : 4/8 hits, 3.33 expected hits
Yamamoto roll dice for 3 Artillerys, 1 Bunker and 8 Infantrys in Hong Kong, round 3 : 3/12 hits, 4.17 expected hits
1 Artillery owned by the Dutch, 4 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in Hong Kong
Dutch roll dice for 3 Artillerys and 2 Marines in Hong Kong, round 4 : 1/5 hits, 2.33 expected hits
Yamamoto roll dice for 3 Artillerys, 1 Bunker and 4 Infantrys in Hong Kong, round 4 : 0/8 hits, 2.83 expected hits
1 Infantry owned by the Yamamoto lost in Hong Kong
Dutch roll dice for 3 Artillerys and 2 Marines in Hong Kong, round 5 : 0/5 hits, 2.33 expected hits
Yamamoto roll dice for 3 Artillerys, 1 Bunker and 3 Infantrys in Hong Kong, round 5 : 3/7 hits, 2.50 expected hits
3 Artillerys owned by the Dutch lost in Hong Kong
Dutch roll dice for 2 Marines in Hong Kong, round 6 : 1/2 hits, 1.00 expected hits
Yamamoto roll dice for 3 Artillerys, 1 Bunker and 3 Infantrys in Hong Kong, round 6 : 2/7 hits, 2.50 expected hits
2 Marines owned by the Dutch and 1 Infantry owned by the Yamamoto lost in Hong Kong
Yamamoto win with 3 Artillerys, 1 Bunker and 2 Infantrys remaining. Battle score for attacker is -18
Casualties for Dutch: 4 Artillerys, 5 Infantrys and 2 Marines
Casualties for Yamamoto: 8 Infantrys
Non Combat Move - Dutch
Place Units - Dutch
1 Transport placed in 106 Sea Zone
1 Artillery and 1 Marine placed in West Borneo
1 Artillery and 2 Infantrys placed in Banjarmasin
1 Transport placed in 110 Sea Zone
Turn Complete - Dutch
Dutch collect 27 PUs; end with 27 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Finns
1 ArmoredCar and 1 Mech.Inf moved from N.Karelia to Leningrad
1 ArmoredCar, 1 Elite and 4 Infantrys moved from Vyborg to Leningrad
2 ArmoredCars and 1 Fighter moved from Oulu to Leningrad
Purchase Units - Finns
Finns buy 5 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs;
Combat - Finns
Battle in Leningrad
Finns attack with 4 ArmoredCars, 1 Elite, 1 Fighter, 4 Infantrys and 1 Mech.Inf
Russians defend with 1 AAGun, 1 Artillery, 1 Factory, 1 HeavyTank, 4 Infantrys and 1 Tank
Russians roll AA dice in Leningrad : 0/1 hits, 0.17 expected hits
Finns roll dice for 4 ArmoredCars, 1 Elite, 1 Fighter, 4 Infantrys and 1 Mech.Inf in Leningrad, round 2 : 5/11 hits, 3.17 expected hits
Russians roll dice for 1 Artillery, 1 HeavyTank, 4 Infantrys and 1 Tank in Leningrad, round 2 : 3/7 hits, 2.83 expected hits
4 Infantrys owned by the Russians, 3 Infantrys owned by the Finns and 1 Artillery owned by the Russians lost in Leningrad
Finns roll dice for 4 ArmoredCars, 1 Elite, 1 Fighter, 1 Infantry and 1 Mech.Inf in Leningrad, round 3 : 3/8 hits, 2.67 expected hits
Russians roll dice for 1 HeavyTank and 1 Tank in Leningrad, round 3 : 0/2 hits, 1.17 expected hits
1 Tank owned by the Russians and 1 HeavyTank owned by the Russians lost in Leningrad
Finns win, taking Leningrad from Russians with 4 ArmoredCars, 1 Elite, 1 Fighter, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 18
Casualties for Finns: 3 Infantrys
Casualties for Russians: 1 Artillery, 1 HeavyTank, 4 Infantrys and 1 Tank
Non Combat Move - Finns
1 Fighter moved from Leningrad to Vyborg
1 Elite and 3 Infantrys moved from Oulu to Vyborg
1 Elite moved from N.Karelia to Vyborg
1 AAGun moved from Lapland to N.Karelia
4 Infantrys moved from Murmansk to Lapland
1 Infantry moved from Tampere to Oulu
6 Infantrys moved from Helsinki to Tampere
Place Units - Finns
5 Infantrys and 1 Mech.Inf placed in Helsinki
Turn Complete - Finns
Finns collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Finns regular : 2.17
Russians regular : -1.00
Russians AA : -0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Romanians
1 Artillery and 2 Elites moved from W.Romania to Bulgaria
1 Fighter moved from E.Romania to Bulgaria
1 Infantry moved from Odessa to Donetsk
1 ArmoredCar moved from Vinnytsia to Donetsk
2 Artillerys and 5 Infantrys moved from E.Romania to Bulgaria
Purchase Units - Romanians
Romanians buy 6 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Donetsk
Romanians attack with 1 ArmoredCar and 1 Infantry
Russians defend with 1 Infantry
Romanians roll dice for 1 ArmoredCar and 1 Infantry in Donetsk, round 2 : 1/2 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Donetsk
Romanians win, taking Donetsk from Russians with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Bulgaria
Romanians attack with 3 Artillerys, 2 Elites, 1 Fighter and 5 Infantrys
Russians defend with 1 Artillery and 1 Infantry
Romanians roll dice for 3 Artillerys, 2 Elites, 1 Fighter and 5 Infantrys in Bulgaria, round 2 : 6/11 hits, 3.33 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Bulgaria, round 2 : 2/2 hits, 0.67 expected hits
1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 2 Infantrys owned by the Romanians lost in Bulgaria
Romanians win, taking Bulgaria from Russians with 3 Artillerys, 2 Elites, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Romanians: 2 Infantrys
Casualties for Russians: 1 Artillery and 1 Infantry
Non Combat Move - Romanians
1 Fighter moved from Bulgaria to E.Romania
1 Artillery and 3 Infantrys moved from Bucharest to E.Romania
2 ArmoredCars, 2 Elites and 4 Infantrys moved from Vinnytsia to Kiev
Place Units - Romanians
4 Infantrys placed in Bucharest
2 Infantrys and 1 Tank placed in W.Romania
Turn Complete - Romanians
Romanians collect 19 PUs; end with 19 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Americans
1 Battleship and 2 Destroyers moved from 71 Sea Zone to 76 Sea Zone
1 Battleship and 1 Destroyer moved from 93 Sea Zone to 85 Sea Zone
3 Infantrys moved from Rongelap to 103 Sea Zone
1 B.Transport, 1 Carrier and 3 Infantrys moved from 103 Sea Zone to 86 Sea Zone
3 Infantrys moved from 86 Sea Zone to Saipan
2 S.Bombers moved from Minamitori to Saipan
2 Adv.Fighters moved from 103 Sea Zone to Saipan
1 Infantry moved from Mindanao to Samar
Americans take Samar from Hisaichi
1 Artillery moved from Fukien to 92 Sea Zone
1 Artillery and 1 B.Transport moved from 92 Sea Zone to 93 Sea Zone
1 Infantry moved from Mindanao to 93 Sea Zone
1 Artillery, 1 B.Transport and 1 Infantry moved from 93 Sea Zone to 101 Sea Zone
6 S.Bombers moved from Bangkok to 85 Sea Zone
8 ArmoredCars, 2 Artillerys, 3 Infantrys, 1 Marine and 2 Tanks moved from Rio de Oro to Mauritania
3 ArmoredCars, 2 Artillerys, 1 Infantry and 1 Marine moved from French Sudan to Mauritania
3 Destroyers and 1 Submarine moved from 34 Sea Zone to 31 Sea Zone
1 B.Transport moved from 36 Sea Zone to 35 Sea Zone
2 Artillerys moved from Bahia to 35 Sea Zone
1 ArmoredCar moved from Bahia to 35 Sea Zone
1 ArmoredCar, 2 Artillerys and 1 B.Transport moved from 35 Sea Zone to 36 Sea Zone
1 Transport moved from 36 Sea Zone to 35 Sea Zone
1 Artillery moved from Bahia to 35 Sea Zone
1 Infantry moved from Salvador to 35 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 35 Sea Zone to 36 Sea Zone
1 B.Transport moved from 32 Sea Zone to 35 Sea Zone
1 Infantry moved from Salvador to 35 Sea Zone
2 Infantrys moved from Bahia to 35 Sea Zone
1 Infantry moved from Bahia to 35 Sea Zone
1 B.Transport and 4 Infantrys moved from 35 Sea Zone to 36 Sea Zone
1 ArmoredCar, 3 Artillerys and 5 Infantrys moved from 36 Sea Zone to Mauritania
1 ArmoredCar and 3 Infantrys moved from South Atlantic USA to 25 Sea Zone
1 ArmoredCar, 1 B.Transport and 3 Infantrys moved from 25 Sea Zone to 32 Sea Zone
2 Transports moved from 32 Sea Zone to 26 Sea Zone
2 Transports moved from 26 Sea Zone to 25 Sea Zone
1 B.Transport moved from 25 Sea Zone to 26 Sea Zone
1 Infantry moved from South Central USA to South Atlantic USA
1 Adv.Fighter moved from Midway to Kunashir
1 Infantry moved from Guam to 101 Sea Zone
1 Artillery and 2 Infantrys moved from 101 Sea Zone to Saipan
1 Transport moved from 111 Sea Zone to 101 Sea Zone
1 Infantry moved from Yap to 101 Sea Zone
1 Infantry moved from 101 Sea Zone to Saipan
Purchase Units - Americans
Americans buy 1 Battleship, 1 Bunker, 1 Cruiser, 1 Infantry, 4 Marines, 3 S.Bombers, 1 S.Submarine and 2 Tanks; Remaining resources: 0 PUs;
Combat - Americans
Battle in Saipan
Americans attack with 2 Adv.Fighters, 1 Artillery, 6 Infantrys and 2 S.Bombers
Yamamoto defend with 1 AAGun, 1 Bunker, 2 Infantrys and 1 Tank
Yamamoto roll AA dice in Saipan : 2/4 hits, 0.67 expected hits
1 S.Bomber owned by the Americans and 1 Adv.Fighter owned by the Americans lost in Saipan
Americans roll dice for 1 Adv.Fighter, 1 Artillery, 6 Infantrys and 1 S.Bomber in Saipan, round 2 : 3/9 hits, 3.00 expected hits
Units damaged: 1 Bunker owned by the Yamamoto
Yamamoto roll dice for 1 Bunker, 2 Infantrys and 1 Tank in Saipan, round 2 : 3/4 hits, 1.67 expected hits
2 Infantrys owned by the Yamamoto and 3 Infantrys owned by the Americans lost in Saipan
Americans roll dice for 1 Adv.Fighter, 1 Artillery, 3 Infantrys and 1 S.Bomber in Saipan, round 3 : 1/6 hits, 2.50 expected hits
Yamamoto roll dice for 1 Bunker and 1 Tank in Saipan, round 3 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the Americans and 1 Tank owned by the Yamamoto lost in Saipan
Americans roll dice for 1 Adv.Fighter, 1 Artillery, 2 Infantrys and 1 S.Bomber in Saipan, round 4 : 1/5 hits, 2.33 expected hits
Yamamoto roll dice for 1 Bunker in Saipan, round 4 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Yamamoto lost in Saipan
Americans win, taking Saipan from Yamamoto with 1 Adv.Fighter, 1 Artillery, 2 Infantrys and 1 S.Bomber remaining. Battle score for attacker is -21
Casualties for Americans: 1 Adv.Fighter, 4 Infantrys and 1 S.Bomber
Casualties for Yamamoto: 1 Bunker, 2 Infantrys and 1 Tank
Battle in Mauritania
Americans attack with 12 ArmoredCars, 7 Artillerys, 9 Infantrys, 2 Marines and 2 Tanks
Italians defend with 4 ArmoredCars, 9 Artillerys and 9 Infantrys
Americans roll dice for 12 ArmoredCars, 7 Artillerys, 9 Infantrys, 2 Marines and 2 Tanks in Mauritania, round 2 : 11/32 hits, 11.00 expected hits
Italians roll dice for 4 ArmoredCars, 9 Artillerys and 9 Infantrys in Mauritania, round 2 : 8/22 hits, 6.67 expected hits
4 ArmoredCars owned by the Italians, 8 Infantrys owned by the Americans and 7 Infantrys owned by the Italians lost in Mauritania
Americans roll dice for 12 ArmoredCars, 7 Artillerys, 1 Infantry, 2 Marines and 2 Tanks in Mauritania, round 3 : 15/24 hits, 9.00 expected hits
Italians roll dice for 9 Artillerys and 2 Infantrys in Mauritania, round 3 : 4/11 hits, 3.67 expected hits
2 Infantrys owned by the Italians, 9 Artillerys owned by the Italians and 4 ArmoredCars owned by the Americans lost in Mauritania
Americans win, taking Mauritania from Italians with 8 ArmoredCars, 7 Artillerys, 1 Infantry, 2 Marines and 2 Tanks remaining. Battle score for attacker is 38
Casualties for Americans: 4 ArmoredCars and 8 Infantrys
Casualties for Italians: 4 ArmoredCars, 9 Artillerys and 9 Infantrys
Battle in 85 Sea Zone
Americans attack with 1 Battleship, 1 Destroyer and 6 S.Bombers
Yamamoto defend with 5 Submarines
Yamamoto roll dice for 5 Submarines in 85 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
Units damaged: 1 Battleship owned by the Americans
Americans roll dice for 1 Battleship, 1 Destroyer and 6 S.Bombers in 85 Sea Zone, round 2 : 6/8 hits, 6.00 expected hits
1 Destroyer owned by the Americans and 5 Submarines owned by the Yamamoto lost in 85 Sea Zone
Americans win with 1 Battleship and 6 S.Bombers remaining. Battle score for attacker is 27
Casualties for Americans: 1 Destroyer
Casualties for Yamamoto: 5 Submarines
Non Combat Move - Americans
6 S.Bombers moved from 85 Sea Zone to Iwo Jima
1 S.Bomber moved from Saipan to Iwo Jima
1 Adv.Fighter moved from Saipan to 86 Sea Zone
Place Units - Americans
4 Marines placed in Davao
1 Battleship, 1 Cruiser and 1 S.Submarine placed in 31 Sea Zone
1 Bunker placed in Rio de Oro
2 Tanks placed in Salvador
1 Infantry placed in South Atlantic USA
3 S.Bombers placed in Bangkok
Turn Complete - Americans
Americans collect 138 PUs; end with 138 PUs
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Germans
2 Artillerys and 2 Infantrys moved from Hamburg to Netherlands
2 Infantrys moved from Belgium to Netherlands
6 Infantrys moved from Belgium to Netherlands
2 Transports moved from 24 Sea Zone to 23 Sea Zone
2 Artillerys moved from Hamburg to 23 Sea Zone
2 Infantrys moved from Hamburg to 23 Sea Zone
3 Adv.Fighters, 1 Battleship, 3 Carriers, 4 Destroyers, 2 Fighters, 1 JetFighter, 2 S.Submarines, 17 Submarines and 1 T.Boat moved from 22 Sea Zone to 21 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
2 Artillerys and 2 Infantrys moved from 24 Sea Zone to Latvia
1 Bomber moved from Brest to 21 Sea Zone
1 Artillery, 1 Elite and 1 Infantry moved from Minsk to Novgorod
1 Artillery, 1 Elite and 1 Infantry moved from Minsk to Smolensk
3 Artillerys moved from Brest to Minsk
2 Artillerys and 2 Infantrys moved from Warsaw to Brest
4 Artillerys and 1 Elite moved from Krakow to Brest
1 ArmoredCar moved from Bohemia to Brest
1 ArmoredCar moved from Bohemia to Brest
1 Artillery, 1 Elite and 1 Infantry moved from Bohemia to Krakow
1 ArmoredCar moved from Kiev to Crimea
Germans take Crimea from Russians
2 Mech.Infs moved from Berlin to Krakow
1 ArmoredCar, 1 HeavyTank and 2 Tanks moved from Berlin to Silesia
3 ArmoredCars moved from Bavaria to Krakow
Purchase Units - Germans
Germans buy 1 Adv.Fighter, 10 Artillerys, 1 Bomber, 1 Destroyer, 8 Infantrys, 1 JetFighter, 2 Tanks and 3 Transports; Remaining resources: 0 PUs;
Combat - Germans
Battle in Novgorod
Germans attack with 1 Artillery, 1 Elite and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Netherlands
Germans attack with 2 Artillerys and 10 Infantrys
British defend with 1 AAGun, 3 Infantrys and 1 Tank
Germans roll dice for 2 Artillerys and 10 Infantrys in Netherlands, round 2 : 3/12 hits, 2.67 expected hits
British roll dice for 3 Infantrys and 1 Tank in Netherlands, round 2 : 2/4 hits, 1.50 expected hits
2 Infantrys owned by the Germans and 3 Infantrys owned by the British lost in Netherlands
Germans roll dice for 2 Artillerys and 8 Infantrys in Netherlands, round 3 : 3/10 hits, 2.33 expected hits
British roll dice for 1 Tank in Netherlands, round 3 : 1/1 hits, 0.50 expected hits
1 Tank owned by the British and 1 Infantry owned by the Germans lost in Netherlands
Germans win, taking Netherlands from British with 2 Artillerys and 7 Infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 3 Infantrys
Casualties for British: 3 Infantrys and 1 Tank
Battle in Smolensk
Germans attack with 1 Artillery, 1 Elite and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in 21 Sea Zone
Germans attack with 3 Adv.Fighters, 1 Battleship, 1 Bomber, 3 Carriers, 4 Destroyers, 2 Fighters, 1 JetFighter, 2 S.Submarines, 17 Submarines and 1 T.Boat
British defend with 1 Battleship, 2 Carriers, 1 Cruiser, 10 Destroyers, 2 Fighters, 1 S.Submarine, 11 Submarines and 4 Transports; Russians defend with 1 Destroyer
Germans roll dice for 2 S.Submarines and 17 Submarines in 21 Sea Zone, round 2 : 4/19 hits, 6.67 expected hits
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Germans
2 Artillerys and 2 Infantrys moved from Hamburg to Netherlands
2 Infantrys moved from Belgium to Netherlands
6 Infantrys moved from Belgium to Netherlands
2 Transports moved from 24 Sea Zone to 23 Sea Zone
2 Artillerys moved from Hamburg to 23 Sea Zone
2 Infantrys moved from Hamburg to 23 Sea Zone
3 Adv.Fighters, 1 Battleship, 3 Carriers, 4 Destroyers, 2 Fighters, 1 JetFighter, 2 S.Submarines, 17 Submarines and 1 T.Boat moved from 22 Sea Zone to 21 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
2 Artillerys and 2 Infantrys moved from 24 Sea Zone to Latvia
1 Bomber moved from Brest to 21 Sea Zone
1 Artillery, 1 Elite and 1 Infantry moved from Minsk to Novgorod
1 Artillery, 1 Elite and 1 Infantry moved from Minsk to Smolensk
3 Artillerys moved from Brest to Minsk
2 Artillerys and 2 Infantrys moved from Warsaw to Brest
4 Artillerys and 1 Elite moved from Krakow to Brest
1 ArmoredCar moved from Bohemia to Brest
1 ArmoredCar moved from Bohemia to Brest
1 Artillery, 1 Elite and 1 Infantry moved from Bohemia to Krakow
1 ArmoredCar moved from Kiev to Crimea
Germans take Crimea from Russians
2 Mech.Infs moved from Berlin to Krakow
1 ArmoredCar, 1 HeavyTank and 2 Tanks moved from Berlin to Silesia
3 ArmoredCars moved from Bavaria to Krakow
Purchase Units - Germans
Germans buy 1 Adv.Fighter, 10 Artillerys, 1 Bomber, 1 Destroyer, 8 Infantrys, 1 JetFighter, 2 Tanks and 3 Transports; Remaining resources: 0 PUs;
Combat - Germans
Battle in Novgorod
Germans attack with 1 Artillery, 1 Elite and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Netherlands
Germans attack with 2 Artillerys and 10 Infantrys
British defend with 1 AAGun, 3 Infantrys and 1 Tank
Germans roll dice for 2 Artillerys and 10 Infantrys in Netherlands, round 2 : 3/12 hits, 2.67 expected hits
British roll dice for 3 Infantrys and 1 Tank in Netherlands, round 2 : 2/4 hits, 1.50 expected hits
2 Infantrys owned by the Germans and 3 Infantrys owned by the British lost in Netherlands
Germans roll dice for 2 Artillerys and 8 Infantrys in Netherlands, round 3 : 3/10 hits, 2.33 expected hits
British roll dice for 1 Tank in Netherlands, round 3 : 1/1 hits, 0.50 expected hits
1 Tank owned by the British and 1 Infantry owned by the Germans lost in Netherlands
Germans win, taking Netherlands from British with 2 Artillerys and 7 Infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 3 Infantrys
Casualties for British: 3 Infantrys and 1 Tank
Battle in Smolensk
Germans attack with 1 Artillery, 1 Elite and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in 21 Sea Zone
Germans attack with 3 Adv.Fighters, 1 Battleship, 1 Bomber, 3 Carriers, 4 Destroyers, 2 Fighters, 1 JetFighter, 2 S.Submarines, 17 Submarines and 1 T.Boat
British defend with 1 Battleship, 2 Carriers, 1 Cruiser, 10 Destroyers, 2 Fighters, 1 S.Submarine, 11 Submarines and 4 Transports; Russians defend with 1 Destroyer
Germans roll dice for 2 S.Submarines and 17 Submarines in 21 Sea Zone, round 2 : 4/19 hits, 6.67 expected hits
Units damaged: 1 Battleship owned by the British
British roll dice for 1 S.Submarine and 11 Submarines in 21 Sea Zone, round 2 : 3/12 hits, 4.17 expected hits
Units damaged: 1 Battleship owned by the Germans
Germans roll dice for 3 Adv.Fighters, 1 Battleship, 1 Bomber, 3 Carriers, 4 Destroyers, 2 Fighters, 1 JetFighter and 1 T.Boat in 21 Sea Zone, round 2 : 9/16 hits, 6.33 expected hits
British roll dice for 1 Battleship, 2 Carriers, 1 Cruiser, 11 Destroyers, 2 Fighters and 4 Transports in 21 Sea Zone, round 2 : 9/21 hits, 7.50 expected hits
8 Submarines owned by the Germans, 8 Submarines owned by the British, 4 Transports owned by the British and 1 T.Boat owned by the Germans lost in 21 Sea Zone
Germans roll dice for 2 S.Submarines and 7 Submarines in 21 Sea Zone, round 3 : 4/9 hits, 3.33 expected hits
British roll dice for 1 S.Submarine and 3 Submarines in 21 Sea Zone, round 3 : 0/4 hits, 1.50 expected hits
Germans roll dice for 3 Adv.Fighters, 1 Battleship, 1 Bomber, 3 Carriers, 4 Destroyers, 2 Fighters and 1 JetFighter in 21 Sea Zone, round 3 : 7/15 hits, 6.00 expected hits
British roll dice for 1 Battleship, 2 Carriers, 1 Cruiser, 11 Destroyers and 2 Fighters in 21 Sea Zone, round 3 : 10/17 hits, 6.83 expected hits
7 Submarines owned by the Germans, 1 Destroyer owned by the Germans, 3 Submarines owned by the British, 7 Destroyers owned by the British, 2 Carriers owned by the Germans and 1 Destroyer owned by the Russians lost in 21 Sea Zone
Germans roll dice for 2 S.Submarines in 21 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
British roll dice for 1 S.Submarine in 21 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
Germans roll dice for 3 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier, 3 Destroyers, 2 Fighters and 1 JetFighter in 21 Sea Zone, round 4 : 6/12 hits, 5.33 expected hits
British roll dice for 1 Battleship, 2 Carriers, 1 Cruiser, 3 Destroyers and 2 Fighters in 21 Sea Zone, round 4 : 4/9 hits, 4.17 expected hits
1 Carrier owned by the British, 3 Destroyers owned by the Germans, 2 Fighters owned by the British, 3 Destroyers owned by the British, 1 S.Submarine owned by the Germans and 1 Cruiser owned by the British lost in 21 Sea Zone
Germans roll dice for 1 S.Submarine in 21 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
British roll dice for 1 S.Submarine in 21 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
1 Carrier owned by the British lost in 21 Sea Zone
Germans roll dice for 3 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier, 2 Fighters and 1 JetFighter in 21 Sea Zone, round 5 : 3/9 hits, 4.33 expected hits
British roll dice for 1 Battleship in 21 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
1 Battleship owned by the British, 1 S.Submarine owned by the Germans and 1 S.Submarine owned by the British lost in 21 Sea Zone
Germans win with 3 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier, 2 Fighters and 1 JetFighter remaining. Battle score for attacker is 84
Casualties for Germans: 2 Carriers, 4 Destroyers, 2 S.Submarines, 15 Submarines and 1 T.Boat
Casualties for British: 1 Battleship, 2 Carriers, 1 Cruiser, 10 Destroyers, 2 Fighters, 1 S.Submarine, 11 Submarines and 4 Transports
Casualties for Russians: 1 Destroyer
Non Combat Move - Germans
1 Bomber moved from 21 Sea Zone to Hamburg
2 Fighters moved from 21 Sea Zone to Hamburg
2 Adv.Fighters moved from 21 Sea Zone to Hamburg
11 Infantrys moved from Picardy to Belgium
8 Infantrys moved from Paris to Picardy
3 Infantrys moved from Normandy to Picardy
4 Infantrys moved from Brittany to Aquitaine
4 Infantrys moved from Normandy to Brittany
1 AAGun moved from Istanbul to Bulgaria
1 Transport moved from 48 Sea Zone to 44 Sea Zone
1 Destroyer and 2 Submarines moved from 48 Sea Zone to 45 Sea Zone
Place Units - Germans
1 Destroyer and 3 Transports placed in 22 Sea Zone
1 Artillery and 1 Infantry placed in Hamburg
2 Artillerys and 2 Infantrys placed in Warsaw
2 Artillerys and 2 Infantrys placed in Provence
1 Artillery and 2 Infantrys placed in Krakow
4 Artillerys and 1 Infantry placed in Bohemia
1 Adv.Fighter, 1 Bomber, 1 JetFighter and 2 Tanks placed in Berlin
Turn Complete - Germans
Germans collect 123 PUs; end with 123 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Russians
10 Infantrys moved from Yaroslavl to Smolensk
2 Artillerys, 1 Bomber, 1 Fighter, 5 HeavyTanks, 47 Infantrys and 1 Tank moved from Kursk to Minsk
1 Transport moved from 53 Sea Zone to 54 Sea Zone
1 Infantry moved from Georgia to 54 Sea Zone
1 Artillery moved from Georgia to 54 Sea Zone
1 Destroyer and 1 Submarine moved from 53 Sea Zone to 54 Sea Zone
1 Artillery and 1 Infantry moved from 54 Sea Zone to Crimea
2 Infantrys moved from Chimkent to 126 Sea Zone
2 Infantrys moved from 126 Sea Zone to Astrakhan
2 Infantrys moved from Ufa to Kuybyshev
3 Infantrys moved from Kirov to Vologda
5 Infantrys moved from Perm to Kirov
3 Infantrys moved from N.Buryat Mongolia to Ayan
1 HeavyTank and 1 Tank moved from Olyokminsk to Ayan
1 ArmoredCar, 2 Artillerys and 2 Infantrys moved from Chita to Hulunbuir
1 Mech.Inf moved from Chita to Hulunbuir
2 HeavyTanks and 3 Tanks moved from Chita to Hulunbuir
5 Infantrys moved from S.Buryat Mongolia to Chita
3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 Artillery and 3 Infantrys moved from Evenkia to Olyokminsk
Purchase Units - Russians
Russians buy 1 Bunker, 1 Elite, 6 HeavyTanks, 11 Infantrys and 5 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Smolensk
Russians attack with 10 Infantrys
Germans defend with 1 Artillery, 1 Elite and 1 Infantry
Russians roll dice for 10 Infantrys in Smolensk, round 2 : 3/10 hits, 1.67 expected hits
Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Smolensk, round 2 : 0/3 hits, 1.00 expected hits
1 Elite owned by the Germans, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 10 Infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 1 Artillery, 1 Elite and 1 Infantry
Battle in Ayan
Russians attack with 1 HeavyTank, 3 Infantrys and 1 Tank
Hisaichi defend with 1 Artillery
Russians roll dice for 1 HeavyTank, 3 Infantrys and 1 Tank in Ayan, round 2 : 3/5 hits, 1.67 expected hits
Hisaichi roll dice for 1 Artillery in Ayan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Hisaichi lost in Ayan
Russians win, taking Ayan from Hisaichi with 1 HeavyTank, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 1 Artillery
Battle in Hulunbuir
Russians attack with 1 ArmoredCar, 2 Artillerys, 2 HeavyTanks, 2 Infantrys, 1 Mech.Inf and 3 Tanks
Hisaichi defend with 1 Factory, 5 Infantrys and 1 Tank
Russians roll dice for 1 ArmoredCar, 2 Artillerys, 2 HeavyTanks, 2 Infantrys, 1 Mech.Inf and 3 Tanks in Hulunbuir, round 2 : 5/11 hits, 4.83 expected hits
Hisaichi roll dice for 5 Infantrys and 1 Tank in Hulunbuir, round 2 : 3/6 hits, 2.17 expected hits
1 ArmoredCar owned by the Russians, 2 Infantrys owned by the Russians and 5 Infantrys owned by the Hisaichi lost in Hulunbuir
Russians roll dice for 2 Artillerys, 2 HeavyTanks, 1 Mech.Inf and 3 Tanks in Hulunbuir, round 3 : 5/8 hits, 3.83 expected hits
Hisaichi roll dice for 1 Tank in Hulunbuir, round 3 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi and 1 Artillery owned by the Russians lost in Hulunbuir
Russians win, taking Hulunbuir from Hisaichi with 1 Artillery, 2 HeavyTanks, 1 Mech.Inf and 3 Tanks remaining. Battle score for attacker is 3
Casualties for Russians: 1 ArmoredCar, 1 Artillery and 2 Infantrys
Casualties for Hisaichi: 5 Infantrys and 1 Tank
Battle in Crimea
Russians attack with 1 Artillery and 1 Infantry
Germans defend with 1 ArmoredCar
Russians roll dice for 1 Artillery and 1 Infantry in Crimea, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 ArmoredCar in Crimea, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Crimea, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 ArmoredCar in Crimea, round 3 : 1/1 hits, 0.17 expected hits
1 Infantry owned by the Russians lost in Crimea
Russians roll dice for 1 Artillery in Crimea, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 ArmoredCar in Crimea, round 4 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 Artillery in Crimea, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 ArmoredCar in Crimea, round 5 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 Artillery in Crimea, round 6 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 ArmoredCar in Crimea, round 6 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Germans lost in Crimea
Russians win, taking Crimea from Germans with 1 Artillery remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 ArmoredCar
Battle in Minsk
Russians attack with 2 Artillerys, 1 Bomber, 1 Fighter, 5 HeavyTanks, 47 Infantrys and 1 Tank
Germans defend with 1 AAGun, 3 ArmoredCars, 11 Artillerys, 5 HeavyTanks, 3 Infantrys, 3 Mech.Infs and 8 Tanks
Germans roll AA dice in Minsk : 0/2 hits, 0.33 expected hits
Russians roll dice for 2 Artillerys, 1 Bomber, 1 Fighter, 5 HeavyTanks, 47 Infantrys and 1 Tank in Minsk, round 2 : 12/57 hits, 13.67 expected hits
Germans roll dice for 3 ArmoredCars, 11 Artillerys, 5 HeavyTanks, 3 Infantrys, 3 Mech.Infs and 8 Tanks in Minsk, round 2 : 11/33 hits, 13.50 expected hits
3 ArmoredCars owned by the Germans, 11 Infantrys owned by the Russians, 6 Artillerys owned by the Germans and 3 Infantrys owned by the Germans lost in Minsk
Russians roll dice for 2 Artillerys, 1 Bomber, 1 Fighter, 5 HeavyTanks, 36 Infantrys and 1 Tank in Minsk, round 3 : 11/46 hits, 11.83 expected hits
Germans roll dice for 5 Artillerys, 5 HeavyTanks, 3 Mech.Infs and 8 Tanks in Minsk, round 3 : 13/21 hits, 10.00 expected hits
13 Infantrys owned by the Russians, 5 Artillerys owned by the Germans, 3 Mech.Infs owned by the Germans and 3 Tanks owned by the Germans lost in Minsk
Russians roll dice for 2 Artillerys, 1 Bomber, 1 Fighter, 5 HeavyTanks, 23 Infantrys and 1 Tank in Minsk, round 4 : 9/33 hits, 9.67 expected hits
Germans roll dice for 5 HeavyTanks and 5 Tanks in Minsk, round 4 : 7/10 hits, 5.83 expected hits
4 HeavyTanks owned by the Germans, 7 Infantrys owned by the Russians and 5 Tanks owned by the Germans lost in Minsk
Russians roll dice for 2 Artillerys, 1 Bomber, 1 Fighter, 5 HeavyTanks, 16 Infantrys and 1 Tank in Minsk, round 5 : 5/26 hits, 8.50 expected hits
Germans roll dice for 1 HeavyTank in Minsk, round 5 : 0/1 hits, 0.67 expected hits
1 HeavyTank owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 2 Artillerys, 1 Bomber, 1 Fighter, 5 HeavyTanks, 16 Infantrys and 1 Tank remaining. Battle score for attacker is 93
Casualties for Russians: 31 Infantrys
Casualties for Germans: 3 ArmoredCars, 11 Artillerys, 5 HeavyTanks, 3 Infantrys, 3 Mech.Infs and 8 Tanks
Non Combat Move - Russians
1 Bomber and 1 Fighter moved from Minsk to Kursk
7 Infantrys moved from Rostov to Kursk
1 AAGun and 5 Infantrys moved from Stalingrad to Rostov
1 Infantry moved from Georgia to Rostov
1 Infantry moved from Moscow to Yaroslavl
2 ArmoredCars moved from Moscow to Vologda
2 HeavyTanks and 5 Tanks moved from Moscow to Kursk
Place Units - Russians
1 Bunker and 3 HeavyTanks placed in Kursk
1 Elite and 2 Infantrys placed in Georgia
2 HeavyTanks, 4 Infantrys and 4 Tanks placed in Moscow
1 HeavyTank, 2 Infantrys and 1 Tank placed in Arkhangelsk
3 Infantrys placed in Stalingrad
Turn Complete - Russians
Russians collect 92 PUs; end with 92 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Italians
4 Artillerys and 4 Infantrys moved from Rome to 46 Sea Zone
4 Artillerys, 4 Infantrys and 4 Transports moved from 46 Sea Zone to 48 Sea Zone
4 Artillerys and 4 Infantrys moved from 48 Sea Zone to El Agheila
1 Infantry moved from Greece to Istanbul
1 Transport moved from 48 Sea Zone to 46 Sea Zone
1 Artillery and 1 Infantry moved from Rome to 46 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
1 Artillery and 1 Infantry moved from 48 Sea Zone to Tobruk
Italians take Tobruk from French
4 ArmoredCars moved from Tripoli to Hun
2 Artillerys and 2 Infantrys moved from Lombardy to 44 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 44 Sea Zone to 48 Sea Zone
2 Artillerys and 2 Infantrys moved from 48 Sea Zone to El Agheila
2 Transports moved from 48 Sea Zone to 46 Sea Zone
2 Adv.Fighters, 1 Battleship, 1 Carrier, 4 Destroyers and 4 Submarines moved from 51 Sea Zone to 46 Sea Zone
4 ArmoredCars, 3 Artillerys and 3 Infantrys moved from W.Morocco to E.Morocco
Purchase Units - Italians
Italians buy 6 Artillerys, 1 Bunker, 9 Infantrys and 3 Tanks; Remaining resources: 0 PUs;
Combat - Italians
Battle in El Agheila
Italians attack with 6 Artillerys and 6 Infantrys
British defend with 1 Mech.Inf and 1 Tank
Italians roll dice for 6 Artillerys and 6 Infantrys in El Agheila, round 2 : 6/12 hits, 4.00 expected hits
British roll dice for 1 Mech.Inf and 1 Tank in El Agheila, round 2 : 2/2 hits, 0.83 expected hits
1 Tank owned by the British, 2 Infantrys owned by the Italians and 1 Mech.Inf owned by the British lost in El Agheila
Italians win, taking El Agheila from British with 6 Artillerys and 4 Infantrys remaining. Battle score for attacker is 7
Casualties for Italians: 2 Infantrys
Casualties for British: 1 Mech.Inf and 1 Tank
Non Combat Move - Italians
1 Infantry moved from Tunis to S.Tunisia
Place Units - Italians
1 Bunker and 3 Tanks placed in Hun
2 Artillerys and 2 Infantrys placed in E.Morocco
2 Artillerys and 2 Infantrys placed in Tunis
2 Artillerys and 5 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 59 PUs; end with 59 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - French
2 ArmoredCars moved from Syria to Lower Egypt
1 Mech.Inf moved from French Equatorial Africa to W.Morocco
French take W.Morocco from Italians
2 ArmoredCars, 1 Artillery and 3 Mech.Infs moved from Kufra to El Agheila
2 Mech.Infs moved from New Valley to El Agheila
1 Mech.Inf moved from French Equatorial Africa to El Agheila
1 Infantry moved from Darfur to Kufra
1 Elite moved from French Equatorial Africa to Darfur
1 Artillery and 3 Infantrys moved from Syria to Palestine
Purchase Units - French
French buy 1 Elite, 1 Infantry and 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - French
Battle in El Agheila
French attack with 2 ArmoredCars, 1 Artillery and 6 Mech.Infs
Italians defend with 6 Artillerys and 4 Infantrys
French roll dice for 2 ArmoredCars, 1 Artillery and 6 Mech.Infs in El Agheila, round 2 : 3/9 hits, 3.00 expected hits
Germans roll dice for 6 Artillerys and 4 Infantrys in El Agheila, round 2 : 6/10 hits, 3.33 expected hits
2 ArmoredCars owned by the French, 1 Artillery owned by the French, 3 Infantrys owned by the Italians and 3 Mech.Infs owned by the French lost in El Agheila
French roll dice for 3 Mech.Infs in El Agheila, round 3 : 1/3 hits, 1.00 expected hits
Germans roll dice for 6 Artillerys and 1 Infantry in El Agheila, round 3 : 3/7 hits, 2.33 expected hits
1 Infantry owned by the Italians and 3 Mech.Infs owned by the French lost in El Agheila
Germans win with 6 Artillerys remaining. Battle score for attacker is -40
Casualties for French: 2 ArmoredCars, 1 Artillery and 6 Mech.Infs
Casualties for Italians: 4 Infantrys
Non Combat Move - French
Place Units - French
1 Elite and 1 Infantry placed in Syria
3 Mech.Infs placed in French Equatorial Africa
Turn Complete - French
French collect 25 PUs; end with 25 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Yamamoto
1 unit repaired.
Purchase Units - Yamamoto
Yamamoto buy 3 Bunkers and 14 Infantrys; Remaining resources: 0 PUs;
Place Units - Yamamoto
1 Bunker and 6 Infantrys placed in Hong Kong
1 Bunker and 8 Infantrys placed in Tokyo
1 Bunker placed in Chubu
Turn Complete - Yamamoto
Yamamoto collect 33 PUs; end with 33 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Chinese
1 ArmoredCar, 2 Infantrys, 1 Marine and 4 Mech.Infs moved from Peking to Liaoning
1 ArmoredCar and 1 Tank moved from Chahar to Liaoning
Purchase Units - Chinese
Chinese buy 4 Mech.Infs and 5 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Liaoning
Chinese attack with 2 ArmoredCars, 2 Infantrys, 1 Marine, 4 Mech.Infs and 1 Tank
Hisaichi defend with 2 Artillerys, 1 Factory and 6 Infantrys
Chinese roll dice for 2 ArmoredCars, 2 Infantrys, 1 Marine, 4 Mech.Infs and 1 Tank in Liaoning, round 2 : 4/10 hits, 3.83 expected hits
Hisaichi roll dice for 2 Artillerys and 6 Infantrys in Liaoning, round 2 : 2/8 hits, 2.67 expected hits
4 Infantrys owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Liaoning
Chinese roll dice for 2 ArmoredCars, 1 Marine, 4 Mech.Infs and 1 Tank in Liaoning, round 3 : 3/8 hits, 3.17 expected hits
Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Liaoning, round 3 : 0/4 hits, 1.33 expected hits
2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Liaoning
Chinese roll dice for 2 ArmoredCars, 1 Marine, 4 Mech.Infs and 1 Tank in Liaoning, round 4 : 4/8 hits, 3.17 expected hits
Hisaichi roll dice for 1 Artillery in Liaoning, round 4 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Liaoning
Chinese win, taking Liaoning from Hisaichi with 1 ArmoredCar, 1 Marine, 4 Mech.Infs and 1 Tank remaining. Battle score for attacker is 12
Casualties for Chinese: 1 ArmoredCar and 2 Infantrys
Casualties for Hisaichi: 2 Artillerys and 6 Infantrys
Non Combat Move - Chinese
2 Infantrys moved from Shantung to Peking
2 Infantrys moved from Hunan to Shanghai
2 Infantrys moved from Hupeh to Anhwei
1 Elite and 1 Infantry moved from Chahar to Peking
1 ArmoredCar and 2 Infantrys moved from Shansi to Shantung
1 ArmoredCar moved from Shantung to Peking
6 Infantrys moved from Shensi to Shansi
4 Infantrys moved from Ningsia to Suiyuan
1 Tank moved from Ningsia to Chahar
3 Mech.Infs moved from Hsining to Suiyuan
2 Elites and 3 Infantrys moved from E.Qinghai to Ningsia
4 Mech.Infs moved from Urumqi to Chimkent
4 Mech.Infs moved from Chimkent to Rostov
Place Units - Chinese
4 Mech.Infs placed in Urumqi
5 Tanks placed in Hsining
Turn Complete - Chinese
Chinese collect 54 PUs; end with 54 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Hisaichi
1 Infantry moved from Changchun to Kirin
Purchase Units - Hisaichi
Hisaichi buy 3 Bunkers, 7 Infantrys and 1 Tank; Remaining resources: 1 PUs;
Non Combat Move - Hisaichi
1 Artillery moved from Heilungchiang to Khabarovsk
2 Artillerys moved from Heilungchiang to Kirin
Place Units - Hisaichi
1 Bunker, 7 Infantrys and 1 Tank placed in Changchun
1 Bunker placed in Korea
1 Bunker placed in Kirin
Turn Complete - Hisaichi
Hisaichi collect 26 PUs; end with 27 PUs
Round: 8
Combat Move - French
1 Tank moved from E.Morocco to S.Algeria
French take S.Algeria from Italians
1 Tank moved from S.Algeria to E.Morocco
Purchase Units - French
French buy 1 Bunker and 9 Infantrys; Remaining resources: 0 PUs;
Combat - French
Non Combat Move - French
1 Artillery, 1 Elite and 2 Infantrys moved from Palestine to Lower Egypt
Place Units - French
1 Bunker and 3 Infantrys placed in French Equatorial Africa
2 Infantrys placed in Syria
4 Infantrys placed in E.Morocco
Turn Complete - French
French collect 22 PUs; end with 22 PUs
Turning on Edit Mode
EDIT: Removing units owned by French from 41 Sea Zone: 1 Destroyer and 2 Transports
EDIT: Adding units owned by French to 31 Sea Zone: 1 Destroyer and 2 Transports
EDIT: Turning off Edit Mode
Round: 11
Purchase Units - Germans
Germans buy 2 artilleries and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
10 units repaired.
2 infantry moved from Alsace to Lorraine
Germans take Lorraine from French
21 artilleries, 9 fighters, 55 infantry and 10 tanks moved from Belgium to Lorraine
1 infantry moved from Ruhr to Belgium
10 infantry and 1 tank moved from Hanover to Ruhr
3 infantry moved from Berlin to Silesia
1 fighter moved from Berlin to Ruhr
10 infantry moved from Berlin to Hanover
3 infantry moved from Silesia to Galicia
2 infantry moved from Galicia to Romania
3 infantry moved from Romania to Bulgaria
1 infantry moved from Bulgaria to Constantinople
Combat - Germans
Germans has abandoned SZ 18 to Italians
Combat Move - Germans
Place Units - Germans
2 artilleries and 13 infantry placed in Berlin
Turning on Edit Mode
EDIT: Changing unit hit damage for these Germans owned units to: tank = 1, tank = 1, tank = 1, tank = 1, tank = 1, tank = 1, tank = 1, tank = 1, tank = 1, tank = 1
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Round: 3
Combat Move - Yamamoto
2 Fighters moved from 107 Sea Zone to 93 Sea Zone
1 Bomber moved from Saipan to 93 Sea Zone
1 Adv.Fighter moved from Tokyo to 93 Sea Zone
1 Adv.Fighter and 2 Fighters moved from 102 Sea Zone to 93 Sea Zone
1 Infantry moved from N.French Indochina to N.Thailand
Thai take N.Thailand from French
1 Artillery and 1 Infantry moved from Hunan to Kweichow
1 Tank moved from N.French Indochina to Yunnan
2 Tanks moved from Kwangsi to Yunnan
1 Bomber moved from Hong Kong to Yunnan
1 Infantry moved from Hainan to 92 Sea Zone
1 Infantry and 1 T.Boat moved from 92 Sea Zone to 106 Sea Zone
1 Infantry moved from 106 Sea Zone to Palawan
Yamamoto take Palawan from Americans
1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from Manila to 92 Sea Zone
1 Artillery, 1 Battleship, 1 Elite, 1 Infantry, 1 Tank and 2 Transports moved from 92 Sea Zone to 110 Sea Zone
1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from 110 Sea Zone to West Borneo
1 Artillery moved from Kwangtung to 92 Sea Zone
1 Elite moved from Hong Kong to 92 Sea Zone
2 Infantrys moved from Hong Kong to 92 Sea Zone
1 Artillery, 1 Elite, 2 Infantrys and 2 Transports moved from 92 Sea Zone to 110 Sea Zone
1 Artillery, 1 Elite and 2 Infantrys moved from 110 Sea Zone to Java
1 Infantry moved from Hong Kong to 92 Sea Zone
1 Infantry and 1 T.Boat moved from 92 Sea Zone to 106 Sea Zone
1 Infantry moved from 106 Sea Zone to West Borneo
1 Artillery moved from Truk to 102 Sea Zone
1 Infantry moved from Truk to 102 Sea Zone
1 Infantry moved from Truk to 102 Sea Zone
1 Artillery, 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Infantrys and 1 Transport moved from 102 Sea Zone to 107 Sea Zone
1 Infantry moved from 107 Sea Zone to Hollandia
Yamamoto take Hollandia from Dutch
1 Artillery and 1 Infantry moved from 107 Sea Zone to Celebes
1 Tank moved from Kiangsi to Kweichow
Purchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 1 Cruiser, 1 Destroyer, 1 Elite, 1 Factory, 7 Infantrys, 1 Submarine and 1 Tank; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 93 Sea Zone
Yamamoto attack with 2 Adv.Fighters, 1 Bomber and 4 Fighters
British defend with 1 Submarine
Yamamoto roll dice for 2 Adv.Fighters, 1 Bomber and 4 Fighters in 93 Sea Zone, round 2 : 2/7 hits, 3.00 expected hits
1 Submarine owned by the British lost in 93 Sea Zone
Yamamoto win with 2 Adv.Fighters, 1 Bomber and 4 Fighters remaining. Battle score for attacker is 7
Casualties for British: 1 Submarine
Battle in Java
Yamamoto attack with 1 Artillery, 1 Elite and 2 Infantrys
Anzac defend with 1 Tank
Yamamoto roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Java, round 2 : 1/4 hits, 1.17 expected hits
Dutch roll dice for 1 Tank in Java, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Anzac lost in Java
Yamamoto win, taking Java from Dutch with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Anzac: 1 Tank
Battle in West Borneo
Yamamoto attack with 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank
British defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Battleship in West Borneo, round 2 : 0/1 hits, 0.67 expected hits
Yamamoto roll dice for 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank in West Borneo, round 2 : 1/5 hits, 1.67 expected hits
Dutch roll dice for 1 Artillery and 1 Infantry in West Borneo, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the British lost in West Borneo
Yamamoto roll dice for 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank in West Borneo, round 3 : 1/5 hits, 1.67 expected hits
Dutch roll dice for 1 Artillery in West Borneo, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in West Borneo
1 Artillery owned by the British lost in West Borneo
Yamamoto win, taking West Borneo from Dutch with 1 Artillery, 1 Elite, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for British: 1 Artillery and 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in Yunnan
Yamamoto attack with 1 Bomber and 3 Tanks
British defend with 2 Infantrys
Yamamoto roll dice for 1 Bomber and 3 Tanks in Yunnan, round 2 : 2/4 hits, 2.17 expected hits
Chinese roll dice for 2 Infantrys in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the British lost in Yunnan
Yamamoto win, taking Yunnan from Chinese with 1 Bomber and 3 Tanks remaining. Battle score for attacker is 4
Casualties for British: 2 Infantrys
Battle in Celebes
Yamamoto attack with 1 Artillery and 1 Infantry
Dutch defend with 1 Infantry
Yamamoto roll dice for 1 Battleship and 1 Cruiser in Celebes, round 2 : 0/2 hits, 1.17 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits
Dutch roll dice for 1 Infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Celebes
Yamamoto win, taking Celebes from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Kweichow
Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kweichow, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Kweichow
1 Infantry owned by the Chinese lost in Kweichow
Yamamoto win, taking Kweichow from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Infantry
Non Combat Move - Yamamoto
1 Bomber moved from Yunnan to Hong Kong
1 Artillery and 1 Infantry moved from Kwangtung to Hunan
1 Artillery and 1 Infantry moved from Kwangsi to Hunan
2 Tanks moved from Hong Kong to Hunan
1 Elite moved from Hong Kong to Kwangtung
1 AAGun moved from Hong Kong to Kwangtung
2 Adv.Fighters and 2 Fighters moved from 93 Sea Zone to 107 Sea Zone
2 Fighters moved from 93 Sea Zone to 85 Sea Zone
1 Carrier moved from 102 Sea Zone to 85 Sea Zone
1 Artillery and 1 Elite moved from Tokyo to 85 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 85 Sea Zone to 107 Sea Zone
1 Artillery and 1 Elite moved from 107 Sea Zone to Davao
1 Bomber moved from 93 Sea Zone to Saipan
Place Units - Yamamoto
1 Artillery, 1 Elite, 3 Infantrys and 1 Tank placed in Hong Kong
1 Cruiser, 1 Destroyer and 1 Submarine placed in 85 Sea Zone
1 Factory placed in Chubu
1 Artillery and 4 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 83 PUs; end with 83 PUs
Round: 10
Purchase Units - Russians
Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Kazakh S.S.R.
Russians take Kazakh S.S.R. from Japanese
Combat - Russians
Non Combat Move - Russians
2 armour moved from Russia to Kazakh S.S.R.
1 infantry moved from Russia to Evenki National Okrug
26 infantry moved from Russia to Kazakh S.S.R.
1 fighter moved from Russia to Evenki National Okrug
Place Units - Russians
1 infantry placed in Karelia S.S.R.
1 armour and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 destroyer, 3 fighters, 1 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from Brazil to French Guiana
1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
2 fighters moved from Norway to 91 Sea Zone
1 bomber moved from Korea to 6 Sea Zone
1 tactical_bomber moved from Korea to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
Americans take 19 Sea Zone from Japanese
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 7 Sea Zone
1 battleship moved from 6 Sea Zone to 7 Sea Zone
1 cruiser moved from 6 Sea Zone to 7 Sea Zone
1 bomber moved from 6 Sea Zone to Japan
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
4 fighters moved from Western United States to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
3 fighters moved from Eastern United States to 91 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from British Columbia to Central United States
Combat - Americans
Strategic bombing raid in Japan
Japanese roll AA dice in Japan : 0/1 hits, 0.17 expected hits
Bombing raid in Japan rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Japan causes 3 damage total.
Battle in 33 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 33 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 6 Sea Zone
Americans attack with 4 fighters, 3 submarines and 1 tactical_bomber
Japanese defend with 3 destroyers and 1 submarine
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
Japanese roll dice for 3 destroyers in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
3 destroyers owned by the Japanese lost in 6 Sea Zone
1 tactical_bomber owned by the Americans and 4 fighters owned by the Americans retreated
2 submarines owned by the Americans retreated to 16 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 18
Casualties for Americans: 1 submarine
Casualties for Japanese: 3 destroyers
Non Combat Move - Americans
2 carriers moved from 26 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Korea
1 bomber moved from Japan to Korea
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
3 fighters moved from 91 Sea Zone to Morocco
1 fighter moved from 92 Sea Zone to Egypt
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 7 Sea Zone
Place Units - Americans
3 fighters placed in Eastern United States
1 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
1 destroyer and 4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Tsinghai
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 1 armour, 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
4 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 armour moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from Tobruk to 94 Sea Zone
1 fighter moved from 92 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Tobruk to Egypt
1 artillery moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Iraq to Eastern Persia
1 armour moved from Iraq to Eastern Persia
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
3 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 artillery moved from Trans-Jordan to Iraq
1 fighter moved from India to Yunnan
1 infantry moved from Burma to Yunnan
Combat - British
Battle in Yunnan
British attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 0/6 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 0/6 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 fighter and 5 infantry in Yunnan, round 4 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
British roll dice for 1 fighter and 5 infantry in Yunnan, round 5 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 94 Sea Zone
British attack with 2 fighters
Italians defend with 1 destroyer
British roll dice for 2 fighters in 94 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 94 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - British
1 artillery moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
4 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 110 Sea Zone to Morocco
1 fighter moved from 94 Sea Zone to 98 Sea Zone
1 carrier moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from 94 Sea Zone to 98 Sea Zone
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 artillery moved from Trans-Jordan to Iraq
2 infantry moved from India to Burma
1 fighter moved from Yunnan to Burma
2 aaGuns moved from India to Burma
1 infantry moved from Burma to Shan State
6 infantry moved from Burma to Yunnan
6 infantry moved from Burma to Yunnan
2 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
Place Units - British
1 carrier and 1 destroyer placed in 110 Sea Zone
1 armour and 2 infantry placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
2 infantry placed in India
1 fighter could not land in 110 Sea Zone and was removed
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.33
Italians regular : -0.33
Japanese regular : -2.50
Japanese AA : -0.17
British regular : -2.33