@Witt Wow, max 8 RAF fig builds that can reach Paris next turn. All out defense of Paris and conquering the Kaiser’s Pacific colonies. But Italian cav didn’t move towards Paris, so for the want of a horse the battle is lost and G will prevail with 63 horses.
W@W team game 14
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Chinese 1 Infantry moved from Anhwei to Shanghai 1 Tank moved from Hupeh to Shanghai 1 Infantry moved from Kwangtung to Hunan 2 Tanks moved from N.Thailand to Hunan 1 Infantry moved from Kweichow to Hunan Purchase Units - Chinese Chinese buy 1 Adv.Fighter, 2 Artillerys, 4 Infantrys and 3 Tanks; Remaining resources: 2 PUs; Combat - Chinese Battle in Shanghai Chinese attack with 1 Infantry and 1 Tank Hisaichi defend with 1 Infantry Chinese roll dice for 1 Infantry and 1 Tank in Shanghai, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Shanghai, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry and 1 Tank in Shanghai, round 3 : 2/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Shanghai, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shanghai Chinese win, taking Shanghai from Hisaichi with 1 Tank remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Hunan Chinese attack with 2 Infantrys and 2 Tanks Yamamoto defend with 2 Tanks Chinese roll dice for 2 Infantrys and 2 Tanks in Hunan, round 2 : 2/4 hits, 1.33 expected hits Yamamoto roll dice for 2 Tanks in Hunan, round 2 : 0/2 hits, 1.00 expected hits 2 Tanks owned by the Yamamoto lost in Hunan Chinese win, taking Hunan from Yamamoto with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 10 Casualties for Yamamoto: 2 Tanks Non Combat Move - Chinese 1 Infantry moved from Hupeh to Anhwei 1 Infantry moved from Hupeh to Kweichow 1 Fighter and 2 Infantrys moved from Shensi to Hupeh 1 Tank moved from Suiyuan to Hupeh 1 Infantry moved from Lanchow to Shensi 1 Artillery moved from E.Qinghai to Ningsia 1 AAGun moved from E.Qinghai to Lanchow 1 Infantry moved from E.Qinghai to Lanchow 1 Infantry moved from E.Qinghai to Ningsia 1 Infantry moved from E.Qinghai to Lanchow 2 Tanks moved from Gobi Altai to Shensi 6 Infantrys moved from Hsining to E.Qinghai 1 AAGun and 2 Infantrys moved from E.Sinkiang to Gobi Altai Place Units - Chinese 2 Artillerys and 4 Infantrys placed in Hsining 1 Adv.Fighter and 3 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 40 PUs; end with 42 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.00 Chinese regular : 1.33 Hisaichi regular : 0.33
Territory Summary for Chinese :
Shansi : 1 Infantry Kweichow : 1 Infantry Suiyuan : 1 Artillery and 2 Infantrys E.Qinghai : 6 Infantrys Hupeh : 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank Shanghai : 1 Tank Urumqi : 1 Adv.Fighter, 1 Factory and 3 Tanks Lanchow : 1 AAGun and 2 Infantrys Shensi : 1 Infantry and 2 Tanks Ningsia : 1 Artillery and 1 Infantry Chahar : 1 Infantry Hunan : 2 Infantrys and 2 Tanks Anhwei : 1 Infantry Hsining : 2 Artillerys, 1 Factory and 4 Infantrys N.Thailand : 1 flag, 1 Infantry Gobi Altai : 1 flag, 1 AAGun and 2 Infantrys
Production/PUs Summary :
Germans : 88 / 90 Russians : 102 / 104 Italians : 46 / 46 French : 49 / 49 Yamamoto : 70 / 75 Chinese : 40 / 42 Hisaichi : 42 / 44 British : 96 / 97 Anzac : 36 / 36 Dutch : 24 / 27 Finns : 11 / 13 Romanians : 12 / 12 Thai : 11 / 11 Americans : 91 / 99
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@colt45554 you’re up again!
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TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Hisaichi 1 Fighter moved from Manila to Banjarmasin 1 Fighter moved from 107 Sea Zone to Banjarmasin 2 Fighters moved from 93 Sea Zone to Banjarmasin 3 Infantrys and 3 Tanks moved from Formosa to 92 Sea Zone 1 Artillery and 3 Tanks moved from Hong Kong to 92 Sea Zone 4 Infantrys moved from Hong Kong to 92 Sea Zone 1 Artillery, 1 Battleship, 7 Infantrys, 6 Tanks and 7 Transports moved from 92 Sea Zone to 110 Sea Zone 1 Artillery, 7 Infantrys and 6 Tanks moved from 110 Sea Zone to Banjarmasin 1 Infantry moved from Hong Kong to Kwangtung Hisaichi take Kwangtung from Chinese 1 Elite and 2 Infantrys moved from Changchun to 84 Sea Zone 1 Elite and 2 Infantrys moved from 84 Sea Zone to Shanghai 1 Artillery moved from Shantung to Shanghai 2 Infantrys moved from Peking to Chahar 1 Artillery moved from Shantung to Chahar 1 Bomber moved from Liaoning to Banjarmasin Purchase Units - Hisaichi Hisaichi buy 4 Artillerys, 1 Elite, 11 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Banjarmasin Hisaichi attack with 1 Artillery, 1 Bomber, 4 Fighters, 7 Infantrys and 6 Tanks Anzac defend with 2 Fighters; Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 10 Infantrys and 2 Tanks Dutch roll AA dice in Banjarmasin : 0/5 hits, 0.83 expected hits Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Dutch lost in Banjarmasin Hisaichi roll dice for 1 Artillery, 1 Bomber, 4 Fighters, 7 Infantrys and 6 Tanks in Banjarmasin, round 2 : 6/19 hits, 6.67 expected hits Dutch roll dice for 3 Fighters, 9 Infantrys and 2 Tanks in Banjarmasin, round 2 : 6/14 hits, 5.50 expected hits 6 Infantrys owned by the Dutch and 6 Infantrys owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 1 Artillery, 1 Bomber, 4 Fighters, 1 Infantry and 6 Tanks in Banjarmasin, round 3 : 4/13 hits, 5.67 expected hits Dutch roll dice for 3 Fighters, 3 Infantrys and 2 Tanks in Banjarmasin, round 3 : 4/8 hits, 3.50 expected hits 2 Tanks owned by the Hisaichi, 3 Infantrys owned by the Dutch, 1 Tank owned by the Dutch, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 1 Bomber, 4 Fighters and 4 Tanks in Banjarmasin, round 4 : 3/9 hits, 4.00 expected hits Dutch roll dice for 3 Fighters and 1 Tank in Banjarmasin, round 4 : 3/4 hits, 2.00 expected hits 1 Fighter owned by the Dutch, 3 Tanks owned by the Hisaichi, 1 Fighter owned by the Anzac and 1 Tank owned by the Dutch lost in Banjarmasin Hisaichi roll dice for 1 Bomber, 4 Fighters and 1 Tank in Banjarmasin, round 5 : 2/6 hits, 2.50 expected hits Dutch roll dice for 1 Fighter in Banjarmasin, round 5 : 1/1 hits, 0.50 expected hits 1 Fighter owned by the Hisaichi and 1 Fighter owned by the Anzac lost in Banjarmasin Hisaichi captures 27PUs while taking Dutch capital Hisaichi win, taking Banjarmasin from Dutch with 1 Bomber, 3 Fighters and 1 Tank remaining. Battle score for attacker is 3 Casualties for Dutch: 1 Fighter, 10 Infantrys and 2 Tanks Casualties for Hisaichi: 1 Artillery, 1 Fighter, 7 Infantrys and 5 Tanks Casualties for Anzac: 2 Fighters Battle in Shanghai Hisaichi attack with 1 Artillery, 1 Elite and 2 Infantrys Chinese defend with 1 Tank Hisaichi roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Shanghai, round 2 : 0/4 hits, 1.17 expected hits Chinese roll dice for 1 Tank in Shanghai, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Shanghai, round 3 : 1/4 hits, 1.17 expected hits Chinese roll dice for 1 Tank in Shanghai, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in Shanghai Hisaichi win, taking Shanghai from Chinese with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Tank Battle in Chahar Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Infantry moved from 92 Sea Zone to Kwangsi 1 Destroyer moved from 92 Sea Zone to 101 Sea Zone 1 Destroyer moved from 93 Sea Zone to 101 Sea Zone 1 Carrier moved from 93 Sea Zone to 101 Sea Zone 1 Submarine moved from 105 Sea Zone to 110 Sea Zone 1 Destroyer moved from 105 Sea Zone to 93 Sea Zone 1 Submarine moved from 92 Sea Zone to 107 Sea Zone 3 Artillerys and 1 Infantry moved from Hong Kong to Kwangtung 1 Fighter moved from Banjarmasin to West Borneo 1 Bomber and 2 Fighters moved from Banjarmasin to West Borneo 1 Carrier moved from 101 Sea Zone to 102 Sea Zone 1 AAGun moved from Kirin to Liaoning 1 Infantry moved from Peking to Shantung 1 Infantry moved from Heilungchiang to Chita 1 Artillery moved from Liaoning to Peking Place Units - Hisaichi 3 Artillerys placed in Shantung 1 Artillery, 1 Elite and 1 Infantry placed in Hong Kong 3 Infantrys placed in Hong Kong 7 Infantrys and 1 Tank placed in Changchun Turning on Edit Mode EDIT: Adding units owned by Hisaichi to Heilungchiang: 2 Infantrys EDIT: Removing units owned by Hisaichi from Chita: 2 Infantrys EDIT: Turning off Edit Mode Turn Complete - Hisaichi Hisaichi collect 51 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Dutch AA : -0.83 Dutch regular : 2.50 Hisaichi regular : -3.67
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - British 1 unit repaired. 1 Infantry and 1 Tank moved from Greenland to 2 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 9 Sea Zone 1 Infantry and 1 Tank moved from 9 Sea Zone to Iceland 1 Fighter moved from Greenland to Iceland 3 Infantrys moved from Northern Ireland to Dublin 3 Tanks moved from Scotland to Dublin 2 Fighters moved from E.Morocco to 31 Sea Zone 1 Bomber moved from Scotland to 34 Sea Zone 1 Infantry moved from South Africa to Mozambique 1 Infantry moved from Rhodesia to Mozambique 1 Fighter moved from Kenya to Mozambique 1 Artillery and 1 Infantry moved from Baluchistan to E.Iran 2 Artillerys and 3 Tanks moved from W.Iran to E.Iran 1 Transport moved from 58 Sea Zone to 62 Sea Zone 1 Infantry moved from Kenya to 62 Sea Zone 1 Infantry moved from Italian East Africa to 62 Sea Zone 2 Infantrys moved from Italian East Africa to 57 Sea Zone 2 Cruisers and 2 Infantrys moved from 57 Sea Zone to 55 Sea Zone 1 Infantry moved from 55 Sea Zone to Rhodes British take Rhodes from Italians 1 Infantry moved from 55 Sea Zone to Crete 1 Artillery moved from Italian East Africa to 57 Sea Zone 1 Artillery and 1 Transport moved from 57 Sea Zone to 56 Sea Zone 1 Infantry moved from Cairo to 56 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 56 Sea Zone to 55 Sea Zone 1 Artillery and 1 Infantry moved from 55 Sea Zone to Crete 1 Destroyer moved from 57 Sea Zone to 55 Sea Zone 1 Infantry moved from French Equatorial Africa to Belgian Congo 3 Tanks moved from Italian East Africa to Belgian Congo 3 Fighters moved from Lower Egypt to New Valley 1 Infantry moved from Darfur to New Valley 1 Infantry moved from Lower Egypt to New Valley 1 Infantry moved from Lower Egypt to New Valley 1 Infantry moved from Amazon to Peru 2 Infantrys and 1 Transport moved from 62 Sea Zone to 58 Sea Zone 2 Infantrys moved from 58 Sea Zone to E.Iran Purchase Units - British British buy 1 Factory, 20 Infantrys and 7 Transports; Remaining resources: 0 PUs; Combat - British Battle in Crete British attack with 1 Artillery and 2 Infantrys Neutral defend with 1 AAGun and 1 Artillery British roll dice for 2 Cruisers in Crete, round 2 : 2/2 hits, 1.00 expected hits 1 Artillery owned by the Neutral lost in Crete British loses 0 PUs for violating Cretes neutrality. British win, taking Crete from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Neutral: 1 Artillery Battle in New Valley British attack with 3 Fighters and 3 Infantrys Italians defend with 2 Infantrys British roll dice for 3 Fighters and 3 Infantrys in New Valley, round 2 : 1/6 hits, 1.50 expected hits Italians roll dice for 2 Infantrys in New Valley, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Italians lost in New Valley British roll dice for 3 Fighters and 3 Infantrys in New Valley, round 3 : 4/6 hits, 1.50 expected hits Italians roll dice for 1 Infantry in New Valley, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in New Valley British win, taking New Valley from Italians with 3 Fighters and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 2 Infantrys Battle in Mozambique British attack with 1 Fighter and 2 Infantrys Neutral defend with 1 Infantry British roll dice for 1 Fighter and 2 Infantrys in Mozambique, round 2 : 0/3 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Mozambique, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Fighter and 2 Infantrys in Mozambique, round 3 : 0/3 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Mozambique, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Mozambique British roll dice for 1 Fighter and 1 Infantry in Mozambique, round 4 : 0/2 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Mozambique, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 Fighter and 1 Infantry in Mozambique, round 5 : 0/2 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Mozambique, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Mozambique 1 Fighter owned by the British retreated Neutral win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for British: 2 Infantrys Battle in Belgian Congo British attack with 1 Infantry and 3 Tanks Neutral defend with 2 Infantrys British roll dice for 1 Infantry and 3 Tanks in Belgian Congo, round 2 : 1/4 hits, 1.67 expected hits Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Belgian Congo British roll dice for 3 Tanks in Belgian Congo, round 3 : 2/3 hits, 1.50 expected hits Neutral roll dice for 1 Infantry in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Belgian Congo British loses 0 PUs for violating Belgian Congos neutrality. British win, taking Belgian Congo from Neutral with 3 Tanks remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Neutral: 2 Infantrys Battle in E.Iran British attack with 3 Artillerys, 3 Infantrys and 3 Tanks Neutral defend with 1 Bunker and 3 Infantrys British roll dice for 3 Artillerys, 3 Infantrys and 3 Tanks in E.Iran, round 2 : 5/9 hits, 3.50 expected hits Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 0/4 hits, 1.50 expected hits 1 Bunker owned by the Neutral and 3 Infantrys owned by the Neutral lost in E.Iran British loses 0 PUs for violating E.Irans neutrality. British win, taking E.Iran from Neutral with 3 Artillerys, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 12 Casualties for Neutral: 1 Bunker and 3 Infantrys Battle in Dublin British attack with 3 Infantrys and 3 Tanks Neutral defend with 1 Artillery and 2 Infantrys British roll dice for 3 Infantrys and 3 Tanks in Dublin, round 2 : 1/6 hits, 2.00 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Neutral lost in Dublin British roll dice for 3 Infantrys and 3 Tanks in Dublin, round 3 : 2/6 hits, 2.00 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Dublin, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Dublin British loses 0 PUs for violating Dublins neutrality. British win, taking Dublin from Neutral with 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 8 Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in 31 Sea Zone British attack with 2 Fighters Germans defend with 2 Submarines British roll dice for 2 Fighters in 31 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 2 Submarines owned by the Germans submerged Battle in Peru British attack with 1 Infantry Neutral defend with 1 Artillery and 1 Infantry British roll dice for 1 Infantry in Peru, round 2 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 Infantry in Peru, round 3 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Peru Neutral winBritish win with 2 Fighters remaining with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -2 Casualties for British: 1 Infantry Battle in Iceland British attack with 1 Fighter, 1 Infantry and 1 Tank Neutral defend with 1 Infantry British roll dice for 1 Fighter, 1 Infantry and 1 Tank in Iceland, round 2 : 0/3 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Iceland, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Iceland British roll dice for 1 Fighter and 1 Tank in Iceland, round 3 : 0/2 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Iceland, round 3 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the British lost in Iceland British roll dice for 1 Tank in Iceland, round 4 : 1/1 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Iceland, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Iceland British loses 0 PUs for violating Icelands neutrality. British win, taking Iceland from Neutral with 1 Tank remaining. Battle score for attacker is -8 Casualties for British: 1 Fighter and 1 Infantry Casualties for Neutral: 1 Infantry Battle in 34 Sea Zone British attack with 1 Bomber Germans defend with 1 Submarine British roll dice for 1 Bomber in 34 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 Submarine owned by the Germans submerged Non Combat Move - British 2 Fighters moved from 31 Sea Zone to Gibraltar 1 Bomber moved from 34 Sea Zone to Gibraltar 1 Destroyer moved from 2 Sea Zone to 9 Sea Zone 1 AAGun, 2 Infantrys and 1 Tank moved from Quebec to Montreal 1 Battleship and 1 Destroyer moved from 5 Sea Zone to 21 Sea Zone 1 Submarine moved from 18 Sea Zone to 21 Sea Zone 1 T.Boat moved from 18 Sea Zone to 10 Sea Zone 1 Infantry moved from Dover to Manchester 3 Fighters moved from Finnmark to Manchester 1 AAGun and 1 Infantry moved from British Columbia to Yukon 1 Infantry moved from Yukon to Alaska 1 Infantry moved from Alaska to 71 Sea Zone 1 Infantry moved from Kiska to 71 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone 2 Infantrys moved from 72 Sea Zone to Koryakia 1 AAGun moved from South Africa to Rhodesia 1 Fighter moved from Mozambique to Mysore 5 Infantrys moved from Cairo to Lower Egypt 3 Fighters moved from New Valley to Lower Egypt 1 Submarine moved from 57 Sea Zone to 58 Sea Zone 1 Infantry moved from Lower Egypt to Mersa Matruh 1 Infantry moved from French Sudan to Mauritania 1 Infantry moved from S.Thailand to Malaya 2 Transports moved from 65 Sea Zone to 60 Sea Zone 2 Artillerys and 1 Infantry moved from Hyderabad to 60 Sea Zone 1 Infantry moved from Assam to 60 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 2 Artillerys and 2 Infantrys moved from 65 Sea Zone to Malaya 1 Infantry moved from Burma to S.Thailand 1 Artillery moved from Burma to N.Thailand 2 Tanks moved from Assam to N.Thailand 1 Infantry moved from Assam to Burma 1 AAGun and 2 Infantrys moved from Bihar to Assam 4 Infantrys moved from Delhi to Bihar 1 AAGun moved from Hyderabad to Bihar 1 AAGun moved from Rajputana to Hyderabad 1 Submarine moved from 114 Sea Zone to 67 Sea Zone 1 AAGun moved from W.Iran to Iraq Place Units - British 1 Factory placed in Malaya 4 Infantrys placed in Madras 5 Infantrys placed in Delhi 3 Infantrys placed in W.Iran 6 Infantrys placed in Cairo 4 Transports placed in 21 Sea Zone 2 Infantrys placed in Wales British undo move 7. 3 Transports placed in 18 Sea Zone 1 Infantry placed in Wales 1 Infantry placed in London British undo move 9. British undo move 8. British undo move 7. 1 Transport placed in 2 Sea Zone 2 Transports placed in 18 Sea Zone 2 Infantrys placed in Wales Turn Complete - British British collect 109 PUs; end with 109 PUs
Combat Hit Differential Summary :
Italians regular : -1.00 Neutral regular : -1.83 British regular : -2.00
Production/PUs Summary :
Germans : 88 / 90 Russians : 102 / 104 Italians : 44 / 46 French : 49 / 49 Yamamoto : 70 / 75 Chinese : 35 / 42 Hisaichi : 51 / 78 British : 109 / 109 Anzac : 36 / 36 Dutch : 20 / 0 Finns : 11 / 13 Romanians : 12 / 12 Thai : 11 / 11 Americans : 91 / 99
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TripleA Turn Summary: Anzac round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Purchase Units - Anzac Anzac buy 2 Adv.Fighters, 1 Cruiser and 2 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Anzac 1 Artillery moved from New Ireland to 114 Sea Zone 1 Infantry moved from Guadalcanal to 114 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 114 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Java 1 Transport moved from 67 Sea Zone to 70 Sea Zone 2 Infantrys moved from New South Wales to 70 Sea Zone 2 Infantrys moved from Canberra to New South Wales 1 Infantry and 1 Tank moved from Western Australia to Broome 1 Infantry moved from Northern Territory to Western Australia 2 Infantrys, 1 Submarine and 1 Transport moved from 70 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Soembawa Place Units - Anzac 2 Adv.Fighters and 1 Cruiser placed in 67 Sea Zone 1 Infantry placed in Townsville 1 Infantry placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Territory Summary for Anzac :
New South Wales : 2 Infantrys North New Zealand : 1 Infantry Western Australia : 1 Infantry Tasmania : 1 Infantry West Papua : 1 Artillery and 5 Infantrys Port Moresby : 1 AAGun, 1 Factory, 1 Infantry and 1 Tank South New Zealand : 1 Infantry Wellington : 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry Broome : 1 AAGun, 1 Bunker, 1 Factory, 2 Infantrys and 1 Tank Bougainville : 1 Infantry Canberra : 1 AAGun, 1 Bunker and 1 Factory Townsville : 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys Soembawa : 2 Infantrys Java : 1 Artillery, 2 Infantrys and 1 Tank 67 Sea Zone : 2 Adv.Fighters, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Submarines and 2 Transports
Production/PUs Summary :
Germans : 88 / 90 Russians : 102 / 104 Italians : 44 / 46 French : 49 / 49 Yamamoto : 70 / 75 Chinese : 35 / 42 Hisaichi : 51 / 78 British : 109 / 109 Anzac : 36 / 36 Dutch : 20 / 0 Finns : 11 / 13 Romanians : 12 / 12 Thai : 11 / 11 Americans : 91 / 99
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TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Non Combat Move - Dutch 1 Destroyer and 1 Transport moved from 114 Sea Zone to 113 Sea Zone 1 Infantry and 1 Tank moved from Merauke to 113 Sea Zone 1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Infantry and 1 Tank moved from 67 Sea Zone to Java Turn Complete - Dutch Dutch collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Territory Summary for Dutch :
Jilolo : 1 Infantry Timor : 1 Infantry Sumatra : 2 Artillerys, 1 Bunker and 2 Infantrys Suriname : 1 Infantry and 1 Tank Tanimbar : 1 Infantry Merauke : 1 Artillery and 1 Infantry Java : 1 Infantry and 1 Tank 67 Sea Zone : 3 Destroyers, 2 Submarines and 1 Transport
Production/PUs Summary :
Germans : 88 / 90 Russians : 102 / 104 Italians : 44 / 46 French : 49 / 49 Yamamoto : 70 / 75 Chinese : 35 / 42 Hisaichi : 51 / 78 British : 109 / 109 Anzac : 36 / 36 Dutch : 20 / 20 Finns : 11 / 13 Romanians : 12 / 12 Thai : 11 / 11 Americans : 91 / 99
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@karl7 yeah… minors are up
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TripleA Turn Summary: Finns round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Finns 1 Artillery and 1 Infantry moved from Murmansk to Lapland 1 Infantry moved from Oulu to Lapland 1 Fighter moved from Tampere to Lapland Purchase Units - Finns Finns buy 2 Artillerys and 3 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Lapland Finns attack with 1 Artillery, 1 Fighter and 2 Infantrys Russians defend with 2 Infantrys Finns roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Lapland, round 2 : 2/4 hits, 1.17 expected hits Russians roll dice for 2 Infantrys in Lapland, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 2 Infantrys owned by the Finns lost in Lapland Finns win, taking Lapland from Russians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Finns: 2 Infantrys Casualties for Russians: 2 Infantrys Non Combat Move - Finns 1 Fighter moved from Lapland to Tampere 2 Elites moved from Helsinki to Tampere 1 Infantry moved from Tampere to Oulu 1 Infantry moved from Tampere to Kotka Place Units - Finns 2 Artillerys and 3 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Finns regular : 0.83 Russians regular : 1.33
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TripleA Turn Summary: Romanians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Romanians 1 Tank moved from E.Romania to Odessa Romanians take Odessa from Russians 1 Tank moved from Odessa to Vinnytsia Purchase Units - Romanians Romanians buy 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Romanians Non Combat Move - Romanians 2 Artillerys and 4 Infantrys moved from E.Romania to Vinnytsia 1 Fighter moved from Krakow to Vinnytsia 3 Infantrys moved from Bucharest to E.Romania Place Units - Romanians 1 Elite, 2 Infantrys and 1 Tank placed in Bucharest Turn Complete - Romanians Romanians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Thai round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Thai 1 Tank moved from West Borneo to British Borneo Thai take British Borneo from British 1 Tank moved from British Borneo to East And South Borneo 1 Artillery and 1 Infantry moved from West Borneo to East And South Borneo 1 Transport moved from 110 Sea Zone to 105 Sea Zone 1 Infantry moved from Bangkok to 105 Sea Zone 1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to Lombok Thai take Lombok from Dutch 1 Fighter and 2 Infantrys moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 5 Infantrys; Remaining resources: 1 PUs; Combat - Thai Battle in S.Thailand Thai attack with 1 Fighter and 2 Infantrys British defend with 1 Infantry Thai roll dice for 1 Fighter and 2 Infantrys in S.Thailand, round 2 : 1/3 hits, 0.67 expected hits French roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in S.Thailand Thai win, taking S.Thailand from French with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in East And South Borneo Thai attack with 1 Artillery, 1 Infantry and 1 Tank British defend with 1 Artillery Thai roll dice for 1 Artillery, 1 Infantry and 1 Tank in East And South Borneo, round 2 : 0/3 hits, 1.17 expected hits Dutch roll dice for 1 Artillery in East And South Borneo, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery, 1 Infantry and 1 Tank in East And South Borneo, round 3 : 2/3 hits, 1.17 expected hits Dutch roll dice for 1 Artillery in East And South Borneo, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Artillery owned by the British lost in East And South Borneo Thai win, taking East And South Borneo from Dutch with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Casualties for British: 1 Artillery Non Combat Move - Thai 1 Destroyer and 1 Transport moved from 110 Sea Zone to 105 Sea Zone 1 Submarine moved from 110 Sea Zone to 105 Sea Zone 1 Fighter moved from S.Thailand to Bangkok Place Units - Thai 5 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
French regular : -0.33 Thai regular : -0.00 Dutch regular : 0.33
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Americans 2 Tanks moved from W.Mexico to Central America 1 Infantry moved from E.Mexico to Central America 1 Infantry moved from Truk to Woleai Americans take Woleai from Yamamoto 3 Artillerys and 4 Infantrys moved from Pearl Harbor to 91 Sea Zone 1 Infantry moved from Kauai to 91 Sea Zone 1 Infantry moved from North Central USA to South Central USA 1 Artillery, 1 Infantry and 1 Transport moved from 81 Sea Zone to 88 Sea Zone 1 Artillery and 1 Infantry moved from 88 Sea Zone to Wake 1 Destroyer moved from 78 Sea Zone to 88 Sea Zone 3 Artillerys, 4 Carriers, 3 Destroyers, 5 Infantrys, 1 Submarine and 4 Transports moved from 91 Sea Zone to 88 Sea Zone 3 Artillerys and 5 Infantrys moved from 88 Sea Zone to Wake 1 Fighter moved from Midway to Wake 1 Artillery and 1 Infantry moved from W.Mexico to San Francisco 1 Fighter moved from Midway to Wake 3 Bombers moved from Midway to Wake 3 Infantrys and 1 Tank moved from Venezuela to Amazon 1 Infantry moved from South Atlantic USA to 25 Sea Zone 1 Tank moved from E.Mexico to 25 Sea Zone 1 Destroyer, 1 Infantry, 1 T.Boat, 1 Tank and 1 Transport moved from 25 Sea Zone to 26 Sea Zone 1 Infantry moved from Venezuela to 26 Sea Zone 1 Infantry moved from 26 Sea Zone to Hispaniola 1 Infantry moved from 26 Sea Zone to Hispaniola 1 Tank moved from 26 Sea Zone to Hispaniola Purchase Units - Americans Americans buy 4 Adv.Fighters, 2 Artillerys, 3 B.Transports, 1 Battleship and 2 Marines; Remaining resources: 0 PUs; Combat - Americans Battle in Hispaniola Americans attack with 2 Infantrys and 1 Tank Neutral defend with 1 Infantry Americans roll dice for 2 Infantrys and 1 Tank in Hispaniola, round 2 : 0/3 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Hispaniola, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Hispaniola Americans roll dice for 1 Infantry and 1 Tank in Hispaniola, round 3 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Hispaniola, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Hispaniola Americans loses 0 PUs for violating Hispaniolas neutrality. Americans win, taking Hispaniola from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry Battle in Wake Americans attack with 4 Artillerys, 3 Bombers, 2 Fighters and 6 Infantrys Yamamoto defend with 1 Artillery and 1 Infantry Americans roll dice for 4 Artillerys, 3 Bombers, 2 Fighters and 6 Infantrys in Wake, round 2 : 4/15 hits, 5.67 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Wake, round 2 : 2/2 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Americans lost in Wake Americans win, taking Wake from Yamamoto with 4 Artillerys, 3 Bombers, 2 Fighters and 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 2 Infantrys Casualties for Yamamoto: 1 Artillery and 1 Infantry Battle in Central America Americans attack with 1 Infantry and 2 Tanks Neutral defend with 1 Infantry Americans roll dice for 1 Infantry and 2 Tanks in Central America, round 2 : 0/3 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Infantry and 2 Tanks in Central America, round 3 : 2/3 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Central America, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Central America Americans loses 0 PUs for violating Central Americas neutrality. Americans win, taking Central America from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Americans 2 Tanks moved from E.Mexico to Colombia 1 AAGun moved from South Atlantic USA to Northeast USA 1 AAGun moved from South Central USA to South Atlantic USA 1 Fighter moved from Wake to 88 Sea Zone 1 Fighter moved from Wake to 88 Sea Zone 3 Bombers moved from Wake to Midway Place Units - Americans 1 Battleship placed in 91 Sea Zone 2 Adv.Fighters placed in Pearl Harbor 1 B.Transport placed in 83 Sea Zone 2 B.Transports placed in 13 Sea Zone 2 Artillerys placed in Washington 1 Marine placed in San Francisco 2 Adv.Fighters placed in San Francisco 1 Marine placed in Washington Turn Complete - Americans Americans collect 97 PUs; end with 97 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.33 Americans regular : -2.50 Neutral regular : -0.33
Territory Summary for Americans :
New Caledonia : 1 Infantry Washington : 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 1 Marine San Francisco : 1 AAGun, 2 Adv.Fighters, 1 Artillery, 1 Factory, 2 Infantrys and 1 Marine Pearl Harbor : 1 AAGun, 2 Adv.Fighters and 1 Factory Christmas : 1 Infantry South Central USA : 1 Factory and 1 Infantry Wake : 4 Artillerys and 4 Infantrys Johnston : 1 Infantry Colombia : 2 Tanks Palmyra : 1 Infantry Northeast USA : 1 AAGun and 1 Infantry Woleai : 1 Infantry Midway : 3 Bombers and 1 Infantry Kermandec : 1 Infantry South Atlantic USA : 1 AAGun and 1 Factory W.Mexico : 1 flag Central America : 1 flag, 1 Infantry and 2 Tanks Amazon : 3 Infantrys and 1 Tank Hispaniola : 1 flag, 1 Infantry and 1 Tank E.Mexico : 1 flag Greenland : 1 Fighter Venezuela : 1 flag 13 Sea Zone : 2 B.Transports 26 Sea Zone : 1 Destroyer, 1 T.Boat and 1 Transport 91 Sea Zone : 1 Battleship 83 Sea Zone : 1 B.Transport 88 Sea Zone : 4 Carriers, 4 Destroyers, 2 Fighters, 1 Submarine and 5 Transports
Production/PUs Summary :
Germans : 88 / 90 Russians : 99 / 104 Italians : 44 / 46 French : 47 / 49 Yamamoto : 67 / 75 Chinese : 35 / 42 Hisaichi : 51 / 78 British : 108 / 109 Anzac : 36 / 36 Dutch : 17 / 20 Finns : 13 / 13 Romanians : 13 / 13 Thai : 17 / 18 Americans : 97 / 97
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Germans 1 Infantry moved from East Prussia to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Estonia Germans take Estonia from Russians 1 Infantry moved from Provence to Languedoc 1 Artillery moved from Burgundy to Languedoc 1 Artillery and 1 Infantry moved from Burgundy to Orleanais 2 Infantrys moved from Lorraine to Picardy 5 ArmoredCars, 8 Infantrys and 13 Tanks moved from Burgundy to Paris 2 Tanks moved from Provence to Paris 1 Fighter moved from Rhine to Picardy 1 Bomber moved from Hamburg to Picardy 1 Artillery and 1 Infantry moved from Vinnytsia to Kiev 1 Fighter moved from Danzig to Kiev 1 Infantry moved from East Prussia to Latvia 1 Infantry moved from Lithuania to Minsk 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Artillery and 1 Infantry moved from Hamburg to 23 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Artillery and 1 Infantry moved from 24 Sea Zone to Latvia 1 Stuka moved from Stockholm to Latvia 1 Transport moved from 24 Sea Zone to 23 Sea Zone 3 Mech.Infs moved from Bavaria to Paris 4 Mech.Infs moved from Rhine to Paris 1 Stuka moved from Hamburg to Picardy 1 Artillery and 2 Infantrys moved from Warsaw to Brest 2 ArmoredCars and 1 Tank moved from Bohemia to Brest 1 Fighter moved from Danzig to Brest 1 Fighter moved from Brest to Minsk 1 Infantry moved from Krakow to Brest 1 ArmoredCar and 1 Tank moved from Warsaw to Brest 1 Artillery and 1 Infantry moved from Krakow to Brest 1 Infantry moved from Krakow to Brest 1 Artillery and 1 Infantry moved from Oslo to 23 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Artillery and 1 Infantry moved from 24 Sea Zone to Upper Norrland 1 Artillery and 1 Elite moved from Middle Norrland to Upper Norrland Purchase Units - Germans Germans buy 2 Factorys, 1 Fighter, 5 Infantrys, 2 Mech.Infs, 2 Mot.Infs and 4 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Picardy Germans attack with 1 Bomber, 1 Fighter, 2 Infantrys and 1 Stuka French defend with 1 Bunker Germans roll dice for 1 Bomber, 1 Fighter, 2 Infantrys and 1 Stuka in Picardy, round 2 : 1/5 hits, 2.00 expected hits Units damaged: 1 Bunker owned by the French French roll dice for 1 Bunker in Picardy, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Germans lost in Picardy Germans roll dice for 1 Bomber, 1 Fighter, 1 Infantry and 1 Stuka in Picardy, round 3 : 2/4 hits, 1.83 expected hits French roll dice for 1 Bunker in Picardy, round 3 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the French and 1 Infantry owned by the Germans lost in Picardy Germans win with 1 Bomber, 1 Fighter and 1 Stuka remaining. Battle score for attacker is 2 Casualties for Germans: 2 Infantrys Casualties for French: 1 Bunker Battle in Brest Germans attack with 3 ArmoredCars, 2 Artillerys, 5 Infantrys and 2 Tanks Neutral defend with 1 Artillery and 2 Infantrys Germans roll dice for 3 ArmoredCars, 2 Artillerys, 5 Infantrys and 2 Tanks in Brest, round 2 : 6/12 hits, 3.83 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Brest Germans loses 0 PUs for violating Brests neutrality. Germans win, taking Brest from Neutral with 3 ArmoredCars, 2 Artillerys, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Germans: 1 Infantry Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Paris Germans attack with 5 ArmoredCars, 8 Infantrys, 7 Mech.Infs and 15 Tanks French defend with 1 Factory and 8 Infantrys Germans roll dice for 5 ArmoredCars, 8 Infantrys, 7 Mech.Infs and 15 Tanks in Paris, round 2 : 19/35 hits, 14.00 expected hits French roll dice for 8 Infantrys in Paris, round 2 : 1/8 hits, 2.67 expected hits 1 Infantry owned by the Germans and 8 Infantrys owned by the French lost in Paris Germans captures 49PUs while taking French capital Germans win, taking Paris from French with 5 ArmoredCars, 7 Infantrys, 7 Mech.Infs and 15 Tanks remaining. Battle score for attacker is 14 Casualties for Germans: 1 Infantry Casualties for French: 8 Infantrys Battle in Latvia Germans attack with 1 Artillery, 2 Infantrys and 1 Stuka Russians defend with 1 Artillery and 2 Infantrys Germans roll dice for 1 Battleship in Latvia, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 Artillery, 2 Infantrys and 1 Stuka in Latvia, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Latvia, round 2 : 2/3 hits, 1.00 expected hits 1 Infantry owned by the Russians and 2 Infantrys owned by the Germans lost in Latvia Germans roll dice for 1 Artillery and 1 Stuka in Latvia, round 3 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Latvia, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Artillery owned by the Germans lost in Latvia Germans win with 1 Stuka remaining. Battle score for attacker is 0 Casualties for Germans: 1 Artillery and 2 Infantrys Casualties for Russians: 1 Artillery and 2 Infantrys Battle in Minsk Germans attack with 1 Fighter and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 1 Fighter and 1 Infantry in Minsk, round 2 : 1/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk Germans win with 1 Fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Battle in Upper Norrland Germans attack with 2 Artillerys, 1 Elite and 1 Infantry Neutral defend with 2 Infantrys Germans roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Upper Norrland, round 2 : 0/4 hits, 1.50 expected hits Neutral roll dice for 2 Infantrys in Upper Norrland, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Upper Norrland, round 3 : 2/4 hits, 1.50 expected hits Neutral roll dice for 2 Infantrys in Upper Norrland, round 3 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral lost in Upper Norrland Germans loses 0 PUs for violating Upper Norrlands neutrality. Germans win, taking Upper Norrland from Neutral with 2 Artillerys, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Battle in Languedoc Germans attack with 1 Artillery and 1 Infantry French defend with 1 Infantry Germans roll dice for 1 Artillery and 1 Infantry in Languedoc, round 2 : 1/2 hits, 0.67 expected hits French roll dice for 1 Infantry in Languedoc, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Languedoc Germans win, taking Languedoc from French with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for French: 1 Infantry Battle in Kiev Germans attack with 1 Artillery, 1 Fighter and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Kiev, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Kiev, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Kiev Germans roll dice for 1 Artillery and 1 Fighter in Kiev, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Kiev, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kiev Germans win, taking Kiev from Russians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Battle in Orleanais Germans attack with 1 Artillery and 1 Infantry French defend with 1 Infantry Germans roll dice for 1 Artillery and 1 Infantry in Orleanais, round 2 : 0/2 hits, 0.67 expected hits French roll dice for 1 Infantry in Orleanais, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Orleanais, round 3 : 0/2 hits, 0.67 expected hits French roll dice for 1 Infantry in Orleanais, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Orleanais, round 4 : 0/2 hits, 0.67 expected hits French roll dice for 1 Infantry in Orleanais, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Orleanais Germans roll dice for 1 Artillery in Orleanais, round 5 : 0/1 hits, 0.33 expected hits French roll dice for 1 Infantry in Orleanais, round 5 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Orleanais French win with 1 Infantry remaining. Battle score for attacker is -6 Casualties for Germans: 1 Artillery and 1 Infantry Non Combat Move - Germans 1 Fighter and 1 Stuka moved from Picardy to Burgundy 1 Bomber moved from Picardy to Hamburg 1 Fighter moved from Kiev to Vinnytsia 1 Fighter moved from Minsk to Vinnytsia 2 Infantrys moved from Krakow to Brest 1 Artillery moved from Krakow to Vinnytsia 1 AAGun and 4 Infantrys moved from Krakow to Vinnytsia 2 Artillerys and 4 Infantrys moved from Silesia to Danzig 1 Stuka moved from Latvia to Danzig 2 Submarines moved from 31 Sea Zone to 41 Sea Zone 1 Submarine moved from 34 Sea Zone to 41 Sea Zone 1 Destroyer and 2 Transports moved from 43 Sea Zone to 41 Sea Zone Place Units - Germans 1 Factory placed in Danzig 1 Factory placed in Vinnytsia 2 Mech.Infs and 2 Mot.Infs placed in Provence 1 Fighter and 5 Infantrys placed in Hamburg 4 Tanks placed in Warsaw Turn Complete - Germans Germans collect 106 PUs; end with 155 PUs
Combat Hit Differential Summary :
French regular : 0.67 Russians regular : 2.33 Germans regular : 3.17 Neutral regular : -1.33
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Russians 2 Infantrys moved from 53 Sea Zone to Bulgaria Russians take Bulgaria from Romanians 1 Infantry moved from Donetsk to Odessa Russians take Odessa from Romanians 1 Artillery and 1 Infantry moved from Kursk to Kiev 1 Bomber and 1 Fighter moved from Kursk to Kiev 1 Infantry moved from N.Karelia to Murmansk Russians take Murmansk from Finns 2 Infantrys moved from N.Karelia to Oulu 1 Fighter moved from Leningrad to Oulu 2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone 2 Artillerys and 2 Infantrys moved from 6 Sea Zone to Lapland Purchase Units - Russians Russians buy 2 ArmoredCars, 2 Artillerys, 2 Elites, 1 Fighter, 33 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Oulu Russians attack with 1 Fighter and 2 Infantrys Finns defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in Oulu, round 2 : 1/3 hits, 0.67 expected hits Finns roll dice for 1 Infantry in Oulu, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Oulu Russians win, taking Oulu from Finns with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Finns: 1 Infantry Battle in Lapland Russians attack with 2 Artillerys and 2 Infantrys Finns defend with 1 Artillery Russians roll dice for 2 Artillerys and 2 Infantrys in Lapland, round 2 : 1/4 hits, 1.33 expected hits Finns roll dice for 1 Artillery in Lapland, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Finns lost in Lapland Russians win, taking Lapland from Finns with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Finns: 1 Artillery Battle in Kiev Russians attack with 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry Germans defend with 1 Artillery Russians roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry in Kiev, round 2 : 0/4 hits, 1.67 expected hits Germans roll dice for 1 Artillery in Kiev, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kiev Russians roll dice for 1 Artillery, 1 Bomber and 1 Fighter in Kiev, round 3 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 Artillery in Kiev, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Kiev Russians win, taking Kiev from Germans with 1 Artillery, 1 Bomber and 1 Fighter remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Artillery Non Combat Move - Russians 1 Bomber and 1 Fighter moved from Kiev to Kursk 1 Infantry moved from Rostov to Donetsk 1 AAGun moved from Rostov to Kursk 1 Artillery moved from Rostov to Kursk 1 Tank moved from Stalingrad to Kursk 1 Infantry moved from Kursk to Minsk 1 Infantry moved from Leningrad to Latvia 4 Infantrys moved from Stalingrad to Rostov 2 Infantrys moved from Georgia to Rostov 1 Artillery moved from Georgia to Rostov 1 Artillery and 1 Infantry moved from Astrakhan to Saratov 1 AAGun moved from Kuybyshev to Penza 1 Tank moved from Yaroslavl to Kursk 1 Infantry moved from Gorky to Yaroslavl 1 Infantry moved from S.Karelia to Leningrad 1 Fighter moved from Oulu to Leningrad 1 Infantry moved from Kirov to Arkhangelsk 10 Infantrys moved from Moscow to Yaroslavl 1 Infantry moved from Penza to Tula 1 Artillery and 1 Infantry moved from Chimkent to Kuybyshev 2 ArmoredCars moved from Tashkent to Kuybyshev 4 ArmoredCars moved from Sverdlovsk to Kirov 1 Infantry moved from Sverdlovsk to Surgut 1 Artillery and 2 Infantrys moved from Irkutsk to N.Buryat Mongolia 1 Artillery and 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 AAGun and 3 Infantrys moved from Evenkia to Olyokminsk 4 Infantrys moved from Sibirsky to Evenkia 1 Artillery moved from Sibirsky to Evenkia 1 Tank moved from Sibirsky to Olyokminsk Place Units - Russians 4 Infantrys placed in Leningrad 3 Infantrys placed in Kursk 2 Artillerys and 2 Infantrys placed in Arkhangelsk 3 Infantrys placed in Georgia 5 Infantrys placed in Stalingrad 2 Elites and 8 Infantrys placed in Moscow 1 Fighter, 4 Infantrys and 1 Tank placed in Sibirsky 2 Infantrys placed in Tashkent 2 ArmoredCars, 2 Infantrys and 1 Tank placed in Sverdlovsk Turn Complete - Russians Russians collect 105 PUs; end with 105 PUs
Combat Hit Differential Summary :
Finns regular : 0.33 Germans regular : 0.33 Russians regular : -2.00
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Italians 1 Infantry moved from S.Tunisia to S.Algeria Italians take S.Algeria from French 1 Tank moved from N.Tunisia to N.Algeria Italians take N.Algeria from French 2 Fighters moved from N.Tunisia to Burgundy 1 Infantry and 3 Tanks moved from Croatia to Serbia 1 Bomber moved from Campania to Serbia 1 Artillery moved from Campania to 46 Sea Zone 2 Artillerys moved from Tuscany to 46 Sea Zone 1 Elite and 2 Infantrys moved from Tuscany to 46 Sea Zone 3 Artillerys, 1 Elite, 2 Infantrys and 3 Transports moved from 46 Sea Zone to 48 Sea Zone 1 Battleship moved from 46 Sea Zone to 48 Sea Zone 3 Artillerys, 1 Elite and 2 Infantrys moved from 48 Sea Zone to Greece 1 Transport moved from 45 Sea Zone to 46 Sea Zone 2 Infantrys moved from Tuscany to 46 Sea Zone 2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone 2 Infantrys moved from 48 Sea Zone to Greece 1 Transport moved from 45 Sea Zone to 46 Sea Zone 1 Infantry moved from Campania to 46 Sea Zone 1 Infantry and 1 Transport moved from 46 Sea Zone to 48 Sea Zone 1 Artillery moved from Tobruk to 48 Sea Zone 1 Artillery and 1 Infantry moved from 48 Sea Zone to Greece 1 Transport moved from 45 Sea Zone to 46 Sea Zone 2 Infantrys moved from Campania to 46 Sea Zone 2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone 2 Infantrys moved from 48 Sea Zone to Greece 2 Fighters and 1 Infantry moved from Tobruk to Mersa Matruh Purchase Units - Italians Italians buy 1 Fighter, 7 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs; Combat - Italians Battle in Greece Italians attack with 4 Artillerys, 1 Elite and 7 Infantrys Neutral defend with 1 AAGun, 1 Fighter, 5 Infantrys and 1 Tank Italians roll dice for 1 Battleship in Greece, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Greece Italians roll dice for 4 Artillerys, 1 Elite and 7 Infantrys in Greece, round 2 : 4/12 hits, 3.50 expected hits Neutral roll dice for 1 Fighter, 4 Infantrys and 1 Tank in Greece, round 2 : 1/6 hits, 2.33 expected hits 4 Infantrys owned by the Neutral and 1 Infantry owned by the Italians lost in Greece Italians roll dice for 4 Artillerys, 1 Elite and 6 Infantrys in Greece, round 3 : 2/11 hits, 3.33 expected hits Neutral roll dice for 1 Fighter and 1 Tank in Greece, round 3 : 0/2 hits, 1.00 expected hits 1 Fighter owned by the Neutral and 1 Tank owned by the Neutral lost in Greece Italians loses 0 PUs for violating Greeces neutrality. Italians win, taking Greece from Neutral with 4 Artillerys, 1 Elite and 6 Infantrys remaining. Battle score for attacker is 21 Casualties for Neutral: 1 Fighter, 5 Infantrys and 1 Tank Casualties for Italians: 1 Infantry Battle in Mersa Matruh Italians attack with 2 Fighters and 1 Infantry British defend with 1 Infantry Italians roll dice for 2 Fighters and 1 Infantry in Mersa Matruh, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Serbia Italians attack with 1 Bomber, 1 Infantry and 3 Tanks Neutral defend with 1 Artillery and 2 Infantrys Italians roll dice for 1 Bomber, 1 Infantry and 3 Tanks in Serbia, round 2 : 2/5 hits, 2.33 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 2/3 hits, 1.00 expected hits 1 Tank owned by the Italians, 2 Infantrys owned by the Neutral and 1 Infantry owned by the Italians lost in Serbia Italians roll dice for 1 Bomber and 2 Tanks in Serbia, round 3 : 1/3 hits, 1.67 expected hits Neutral roll dice for 1 Artillery in Serbia, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Serbia Italians loses 0 PUs for violating Serbias neutrality. Italians win, taking Serbia from Neutral with 1 Bomber and 2 Tanks remaining. Battle score for attacker is 1 Casualties for Italians: 1 Infantry and 1 Tank Casualties for Neutral: 1 Artillery and 2 Infantrys Non Combat Move - Italians 1 Bomber moved from Serbia to Campania 3 Destroyers and 1 Submarine moved from 46 Sea Zone to 48 Sea Zone 2 Tanks moved from Tobruk to Kufra 2 Fighters moved from Mersa Matruh to Kufra 3 Artillerys and 9 Infantrys moved from N.Tunisia to N.Algeria 2 ArmoredCars moved from Tunis to N.Algeria 2 Tanks moved from Tunis to N.Algeria 1 T.Boat moved from 45 Sea Zone to 46 Sea Zone 1 Destroyer moved from 45 Sea Zone to 41 Sea Zone 1 Submarine moved from 40 Sea Zone to 38 Sea Zone Place Units - Italians 4 Mech.Infs placed in Tunis 1 Fighter and 7 Infantrys placed in Rome Turn Complete - Italians Italians collect 54 PUs; end with 54 PUs
Combat Hit Differential Summary :
Italians regular : -1.33 British regular : -0.33 Neutral regular : -1.67
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - French 1 Infantry moved from Orleanais to Burgundy 1 Tank moved from Normandy to Burgundy 1 Fighter moved from Wales to Burgundy Combat - French Battle in Burgundy French attack with 1 Fighter, 1 Infantry and 1 Tank Germans defend with 1 Fighter and 1 Stuka; Italians defend with 2 Fighters French roll dice for 1 Fighter, 1 Infantry and 1 Tank in Burgundy, round 2 : 2/3 hits, 1.00 expected hits Germans roll dice for 3 Fighters and 1 Stuka in Burgundy, round 2 : 2/4 hits, 1.67 expected hits 1 Fighter owned by the Italians, 1 Fighter owned by the French, 1 Infantry owned by the French and 1 Stuka owned by the Germans lost in Burgundy French roll dice for 1 Tank in Burgundy, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 Fighters in Burgundy, round 3 : 1/2 hits, 1.00 expected hits 1 Tank owned by the French lost in Burgundy Germans win with 2 Fighters remaining. Battle score for attacker is 1 Casualties for French: 1 Fighter, 1 Infantry and 1 Tank Casualties for Germans: 1 Stuka Casualties for Italians: 1 Fighter Non Combat Move - French 1 AAGun moved from Aquitaine to Brittany 1 Infantry moved from Normandy to Orleanais 1 Infantry moved from Normandy to Picardy 2 AAGuns, 1 Artillery and 14 Infantrys moved from Normandy to Brittany 1 Adv.Fighter moved from E.Morocco to French Sudan 1 AAGun, 1 Artillery and 6 Infantrys moved from E.Morocco to W.Morocco 3 Tanks moved from E.Morocco to Mauritania 2 Infantrys moved from Ontario to 1 Sea Zone 2 Infantrys and 1 Transport moved from 1 Sea Zone to 8 Sea Zone 2 Infantrys moved from 8 Sea Zone to Greenland 1 AAGun moved from Ontario to Quebec 1 Submarine moved from 58 Sea Zone to 56 Sea Zone 1 Infantry moved from Italian East Africa to Nubia 1 Infantry moved from Lower Egypt to New Valley 1 Infantry moved from Syria to Palestine 1 Destroyer moved from 9 Sea Zone to 18 Sea Zone Turn Complete - French French collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
French regular : 0.50 Germans regular : 0.33
Production/PUs Summary :
Germans : 103 / 155 Russians : 105 / 105 Italians : 54 / 54 French : 35 / 35 Yamamoto : 67 / 75 Chinese : 35 / 42 Hisaichi : 51 / 78 British : 107 / 109 Anzac : 36 / 36 Dutch : 17 / 20 Finns : 9 / 13 Romanians : 10 / 13 Thai : 17 / 18 Americans : 97 / 97
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TripleA Turn Summary: Yamamoto round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Yamamoto 1 Artillery moved from Kwangsi to Hunan 1 Tank moved from Kiangsi to Shanghai 1 Tank moved from Kiangsi to Hunan 1 Tank moved from Shanghai to Hunan 3 Fighters moved from Kwangsi to Hunan 1 Bomber moved from Kyushu to Hunan 1 Tank moved from Mindanao to Samar Yamamoto take Samar from Americans 1 Tank moved from Samar to Mindanao 1 Infantry moved from Ponape to Truk Yamamoto take Truk from Americans 1 Transport moved from 101 Sea Zone to 93 Sea Zone 1 Artillery moved from Mindanao to 93 Sea Zone 1 Infantry moved from Panay to 93 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 93 Sea Zone to 92 Sea Zone 1 Artillery and 1 Infantry moved from 92 Sea Zone to N.French Indochina 1 Transport moved from 93 Sea Zone to 107 Sea Zone 1 Infantry moved from Davao to 107 Sea Zone 1 Infantry moved from 107 Sea Zone to Celebes Yamamoto take Celebes from Dutch 1 Infantry, 1 Marine and 1 Tank moved from Vladivostok to Khabarovsk 1 Bomber moved from Saipan to Khabarovsk 1 Transport moved from 92 Sea Zone to 84 Sea Zone 2 Infantrys moved from Chubu to 84 Sea Zone 2 Infantrys and 1 Transport moved from 84 Sea Zone to 92 Sea Zone 2 Infantrys moved from 92 Sea Zone to N.French Indochina Purchase Units - Yamamoto Yamamoto buy 2 Destroyers, 3 Fighters, 8 Infantrys, 2 Submarines and 1 Tank; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Hunan Yamamoto attack with 1 Artillery, 1 Bomber, 3 Fighters and 2 Tanks Chinese defend with 2 Infantrys and 2 Tanks Yamamoto roll dice for 1 Artillery, 1 Bomber, 3 Fighters and 2 Tanks in Hunan, round 2 : 5/7 hits, 3.00 expected hits Chinese roll dice for 2 Infantrys and 2 Tanks in Hunan, round 2 : 3/4 hits, 1.67 expected hits 2 Tanks owned by the Chinese, 1 Artillery owned by the Yamamoto, 2 Tanks owned by the Yamamoto and 2 Infantrys owned by the Chinese lost in Hunan Yamamoto win with 1 Bomber and 3 Fighters remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Artillery and 2 Tanks Casualties for Chinese: 2 Infantrys and 2 Tanks Battle in N.French Indochina Yamamoto attack with 1 Artillery and 3 Infantrys French defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 3 Infantrys in N.French Indochina, round 2 : 1/4 hits, 1.00 expected hits French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in N.French Indochina Yamamoto win, taking N.French Indochina from French with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Khabarovsk Yamamoto attack with 1 Bomber, 1 Infantry, 1 Marine and 1 Tank Russians defend with 1 Bunker Yamamoto roll dice for 1 Bomber, 1 Infantry, 1 Marine and 1 Tank in Khabarovsk, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto and 1 Bunker owned by the Russians lost in Khabarovsk Yamamoto win, taking Khabarovsk from Russians with 1 Bomber, 1 Marine and 1 Tank remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Infantry Casualties for Russians: 1 Bunker Non Combat Move - Yamamoto 1 Bomber moved from Khabarovsk to Liaoning 1 Artillery moved from Ponape to 102 Sea Zone 1 Artillery and 1 Transport moved from 102 Sea Zone to 86 Sea Zone 1 Artillery and 1 Transport moved from 86 Sea Zone to 85 Sea Zone 1 Artillery moved from 85 Sea Zone to Chubu 1 Battleship and 3 Destroyers moved from 102 Sea Zone to 85 Sea Zone 2 Fighters moved from Eniwetok to Manila 1 Infantry and 1 Tank moved from Guam to 101 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 101 Sea Zone to 84 Sea Zone 1 Infantry and 1 Tank moved from 84 Sea Zone to Kiangsi 1 T.Boat moved from 101 Sea Zone to 93 Sea Zone 1 Infantry moved from Panay to Mindanao 1 Infantry moved from Mindoro to 93 Sea Zone 1 Infantry and 1 T.Boat moved from 93 Sea Zone to 92 Sea Zone 1 Infantry moved from 92 Sea Zone to Kwangsi 1 B.Transport moved from 92 Sea Zone to 84 Sea Zone 6 Infantrys moved from Tokyo to 84 Sea Zone 2 Infantrys moved from Chubu to 84 Sea Zone 8 Infantrys moved from 84 Sea Zone to Shantung 1 Carrier moved from 107 Sea Zone to 85 Sea Zone 1 Transport moved from 110 Sea Zone to 107 Sea Zone 1 Battleship moved from 110 Sea Zone to 107 Sea Zone 1 Fighter moved from Hunan to Kwangsi 2 Fighters moved from Hunan to Kiangsi 1 Bomber moved from Hunan to Formosa Place Units - Yamamoto 2 Infantrys placed in Davao 1 Fighter and 1 Submarine placed in 107 Sea Zone 1 Destroyer placed in 84 Sea Zone 1 Destroyer, 2 Fighters and 1 Submarine placed in 85 Sea Zone 6 Infantrys and 1 Tank placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 74 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Yamamoto regular : 2.17 French regular : -0.33 Russians regular : 0.50
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Chinese 1 Artillery and 2 Infantrys moved from Suiyuan to Chahar 1 Fighter moved from Hupeh to Chahar 1 Tank moved from Shensi to Chahar Purchase Units - Chinese Chinese buy 1 Adv.Fighter, 2 Artillerys, 4 Infantrys and 3 Tanks; Remaining resources: 2 PUs; Combat - Chinese Battle in Chahar Chinese attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank Hisaichi defend with 1 Artillery and 2 Infantrys Chinese roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Chahar, round 2 : 2/5 hits, 1.67 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Hisaichi lost in Chahar Chinese roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Chahar, round 3 : 3/5 hits, 1.67 expected hits Hisaichi roll dice for 1 Artillery in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 Artillery and 2 Infantrys Non Combat Move - Chinese 1 Fighter moved from Chahar to Hupeh 1 Infantry moved from Hupeh to Hunan 1 Infantry and 1 Tank moved from Shensi to Hupeh 1 Artillery and 1 Infantry moved from Ningsia to Suiyuan 1 AAGun and 2 Infantrys moved from Lanchow to Shensi 4 Infantrys moved from E.Qinghai to Lanchow 2 Infantrys moved from E.Qinghai to Ningsia 1 AAGun and 2 Infantrys moved from Gobi Altai to Ningsia 2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai 3 Tanks moved from Urumqi to Gobi Altai 1 Adv.Fighter moved from Urumqi to Shensi Place Units - Chinese 2 Artillerys and 4 Infantrys placed in Hsining 1 Adv.Fighter and 3 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 37 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67 Hisaichi regular : -1.33
Territory Summary for Chinese :
Shansi : 1 Infantry Kweichow : 1 Infantry Suiyuan : 1 Artillery and 1 Infantry E.Qinghai : 2 Artillerys and 4 Infantrys Hupeh : 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks Urumqi : 1 Adv.Fighter, 1 Factory and 3 Tanks Lanchow : 4 Infantrys Shensi : 1 AAGun, 1 Adv.Fighter and 2 Infantrys Ningsia : 1 AAGun and 4 Infantrys Chahar : 1 Artillery, 2 Infantrys and 1 Tank Hunan : 1 Infantry Anhwei : 1 Infantry Hsining : 2 Artillerys, 1 Factory and 4 Infantrys N.Thailand : 1 flag, 1 Infantry Gobi Altai : 1 flag, 3 Tanks
Production/PUs Summary :
Germans : 103 / 155 Russians : 103 / 105 Italians : 54 / 54 French : 33 / 35 Yamamoto : 74 / 74 Chinese : 37 / 39 Hisaichi : 49 / 78 British : 107 / 109 Anzac : 36 / 36 Dutch : 16 / 20 Finns : 9 / 13 Romanians : 10 / 13 Thai : 17 / 18 Americans : 95 / 97
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TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Hisaichi 3 Artillerys and 2 Infantrys moved from Kwangtung to Hunan 1 Artillery moved from Peking to Chahar 1 Infantry moved from Shanghai to Anhwei 1 Artillery moved from Shantung to Anhwei 1 Artillery, 1 Elite and 1 Infantry moved from Shanghai to Hunan 2 Artillerys, 5 Infantrys and 2 Tanks moved from Shantung to Chahar 1 Bomber and 3 Fighters moved from West Borneo to 65 Sea Zone Purchase Units - Hisaichi Hisaichi buy 6 Artillerys, 2 Destroyers, 10 Infantrys and 3 Submarines; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Hunan Hisaichi attack with 4 Artillerys, 1 Elite and 3 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 4 Artillerys, 1 Elite and 3 Infantrys in Hunan, round 2 : 3/8 hits, 2.83 expected hits Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hunan Hisaichi win, taking Hunan from Chinese with 4 Artillerys, 1 Elite and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in 65 Sea Zone Hisaichi attack with 1 Bomber and 3 Fighters British defend with 1 Destroyer, 1 Submarine and 2 Transports Hisaichi roll dice for 1 Bomber and 3 Fighters in 65 Sea Zone, round 2 : 3/4 hits, 1.67 expected hits British roll dice for 1 Destroyer and 2 Transports in 65 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits 1 Submarine owned by the British and 2 Transports owned by the British lost in 65 Sea Zone Hisaichi roll dice for 1 Bomber and 3 Fighters in 65 Sea Zone, round 3 : 1/4 hits, 1.67 expected hits British roll dice for 1 Destroyer in 65 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the British lost in 65 Sea Zone Hisaichi win with 1 Bomber and 3 Fighters remaining. Battle score for attacker is 27 Casualties for British: 1 Destroyer, 1 Submarine and 2 Transports Battle in Chahar Hisaichi attack with 3 Artillerys, 5 Infantrys and 2 Tanks Chinese defend with 1 Artillery, 2 Infantrys and 1 Tank Hisaichi roll dice for 3 Artillerys, 5 Infantrys and 2 Tanks in Chahar, round 2 : 5/10 hits, 3.33 expected hits Chinese roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Chahar, round 2 : 2/4 hits, 1.50 expected hits 1 Tank owned by the Chinese, 2 Infantrys owned by the Hisaichi, 2 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 3 Artillerys, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 9 Casualties for Hisaichi: 2 Infantrys Casualties for Chinese: 1 Artillery, 2 Infantrys and 1 Tank Battle in Anhwei Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Anhwei, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 1 Infantry moved from Heilungchiang to Hulunbuir 1 Artillery, 2 Infantrys and 5 Tanks moved from Chita to Hulunbuir 5 Tanks moved from Hulunbuir to Peking 1 Tank moved from Changchun to Heilungchiang 4 Infantrys moved from Changchun to 84 Sea Zone 4 Infantrys moved from 84 Sea Zone to Shantung 1 Carrier moved from 102 Sea Zone to 93 Sea Zone 2 Fighters moved from 65 Sea Zone to Bangkok 1 Tank moved from Banjarmasin to 110 Sea Zone 1 Tank and 1 Transport moved from 110 Sea Zone to 92 Sea Zone 1 Elite moved from Hong Kong to 92 Sea Zone 1 T.Boat moved from 92 Sea Zone to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shantung 1 Elite and 1 Tank moved from 92 Sea Zone to N.French Indochina 1 AAGun moved from Liaoning to Peking 2 Infantrys moved from Changchun to Kirin 1 Destroyer moved from 101 Sea Zone to 92 Sea Zone 1 Destroyer moved from 101 Sea Zone to 93 Sea Zone 1 Bomber moved from 65 Sea Zone to Manila 1 Fighter moved from 65 Sea Zone to Banjarmasin 4 Transports moved from 110 Sea Zone to 92 Sea Zone 1 Artillery and 4 Infantrys moved from Hong Kong to 92 Sea Zone 1 Artillery and 4 Infantrys moved from 92 Sea Zone to N.French Indochina 1 Submarine moved from 107 Sea Zone to 110 Sea Zone 1 Submarine moved from 93 Sea Zone to 110 Sea Zone Place Units - Hisaichi 1 Destroyer and 1 Submarine placed in 110 Sea Zone 1 Artillery and 1 Infantry placed in Banjarmasin 1 Destroyer and 2 Submarines placed in 84 Sea Zone Hisaichi undo move 3. 1 Destroyer and 1 Submarine placed in 84 Sea Zone Hisaichi undo move 2. 1 Infantry placed in Banjarmasin 1 Submarine placed in 110 Sea Zone 3 Artillerys placed in Shantung 3 Artillerys and 3 Infantrys placed in Hong Kong 6 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 54 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17 British regular : -1.00 Hisaichi regular : 2.83
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i took the liberty of choosing OOl for sea battle as I would have done it as brits, risking the near-zero offense sub for a shot at hisai planes. UK can make edit if he honestly would have submerged after round 1