Test summary from TripleA, engine version: 2.7.14922, time: 8:20:01 PM
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jkeller x vs crockett36 l +45 oob
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 7 bombers and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 104 Sea Zone 1 armour, 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 6 infantry, 3 mech_infantrys, 1 tactical_bomber and 6 transports moved from 91 Sea Zone to 93 Sea Zone 1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from 93 Sea Zone to Southern France 1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 cruisers, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 86 Sea Zone 2 fighters moved from Buryatia to Novosibirsk 3 bombers moved from Buryatia to Russia 1 submarine moved from 91 Sea Zone to 104 Sea Zone 1 destroyer moved from 91 Sea Zone to 93 Sea Zone Combat - Americans Battle in Southern France Battle in 104 Sea Zone Americans attack with 2 submarines Germans defend with 1 destroyer Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 submarines in 104 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone Americans win, taking Southern France from Italians with 1 submarine remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies Place Units - Americans 7 bombers placed in Western United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 2 bombers and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 submarine moved from 109 Sea Zone to 125 Sea Zone 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 7 mech_infantrys moved from Iraq to Eastern Persia 1 infantry moved from Persia to Eastern Persia 1 artillery moved from India to West India 1 fighter moved from Egypt to Eastern Persia 2 artilleries and 1 infantry moved from Trans-Jordan to Iraq 2 mech_infantrys moved from Egypt to Iraq 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 artillery moved from Tanganyika Territory to Kenya 1 armour moved from Quebec to Eastern United States 2 infantry moved from Quebec to Eastern United States 1 artillery moved from Quebec to Eastern United States Non Combat Move - British 1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia Place Units - British 2 bombers placed in Egypt 1 submarine placed in 98 Sea Zone Turn Complete - British British collect 31 PUs; end with 32 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Americans regular : -0.33 Germans regular : 0.33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to Tobruk 1 fighter moved from Southern Italy to Rostov 1 armour moved from Western Ukraine to Rostov 1 infantry moved from Northern Italy to France Combat - Italians Battle in Tobruk Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry ANZAC defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 2/6 hits, 1.67 expected hits ANZAC roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Tobruk Italians win, taking Tobruk from ANZAC with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for ANZAC: 1 infantry Battle in Rostov Italians attack with 1 armour and 1 fighter Russians defend with 2 infantry Italians roll dice for 1 armour and 1 fighter in Rostov, round 2 : 0/2 hits, 1.00 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 armour owned by the Italians lost in Rostov 1 fighter owned by the Italians retreated Russians win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Italians: 1 armour Non Combat Move - Italians 1 fighter moved from Rostov to Ukraine 2 mech_infantrys moved from Eastern Poland to Bryansk 2 infantry moved from Eastern Poland to Western Ukraine Place Units - Italians 1 infantry placed in Northern Italy 1 fighter and 2 mech_infantrys placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 ANZAC regular : 0.67 Russians regular : 0.33
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will get to turn tonight
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 fighter; Remaining resources: 5 PUs; Combat Move - ANZAC 1 bomber moved from Western Australia to India 2 submarines moved from 62 Sea Zone to 55 Sea Zone 1 submarine moved from 55 Sea Zone to 42 Sea Zone 1 submarine moved from 55 Sea Zone to 45 Sea Zone 1 infantry moved from Alexandria to Egypt 1 artillery, 1 fighter and 3 infantry moved from Western Australia to South Australia Non Combat Move - ANZAC 2 aaGuns moved from Western Australia to South Australia Place Units - ANZAC 2 artilleries and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 fighter; Remaining resources: 5 PUs; Combat Move - ANZAC 1 bomber moved from Western Australia to India 2 submarines moved from 62 Sea Zone to 55 Sea Zone 1 submarine moved from 55 Sea Zone to 42 Sea Zone 1 submarine moved from 55 Sea Zone to 45 Sea Zone 1 infantry moved from Alexandria to Egypt 1 artillery, 1 fighter and 3 infantry moved from Western Australia to South Australia Non Combat Move - ANZAC 2 aaGuns moved from Western Australia to South Australia Place Units - ANZAC 2 artilleries and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries and 15 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Western Germany to Southern France 1 bomber moved from Western Germany to Finland 1 tactical_bomber moved from Baltic States to Finland 1 mech_infantry moved from Novgorod to Vyborg 1 armour moved from Novgorod to Karelia 1 bomber moved from Baltic States to Rostov 1 armour moved from Bryansk to Volgograd Germans take Tambov from Russians Germans take Volgograd from Russians 1 armour moved from Vologda to Evenkiyskiy Germans take Urals from Russians Germans take Evenkiyskiy from Russians 3 infantry moved from Bryansk to Rostov 1 submarine moved from 112 Sea Zone to 114 Sea Zone 1 bomber moved from Western Germany to 114 Sea Zone 1 bomber moved from Baltic States to Vyborg 1 bomber moved from Western Germany to Finland Combat - Germans Strategic bombing raid in Southern France Americans roll AA dice in Southern France : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Southern France causes 0 damage total. Battle in Karelia Germans attack with 1 armour Russians defend with 1 aaGun 1 aaGun owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 1 armour remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Battle in 114 Sea Zone Germans attack with 1 bomber and 1 submarine Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Finland Germans attack with 2 bombers and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 tactical_bomber in Finland, round 2 : 2/3 hits, 1.83 expected hits Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Finland Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 bomber and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber and 3 infantry in Rostov, round 2 : 0/4 hits, 1.17 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Rostov Germans roll dice for 1 bomber and 2 infantry in Rostov, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 2 infantry in Rostov, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov 1 bomber owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 3 infantry Casualties for Russians: 1 infantry Battle in Vyborg Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Vyborg, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 mech_infantry in Vyborg, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Finland to Novgorod 2 bombers moved from Finland to Western Germany 1 bomber moved from Vyborg to Western Germany 1 bomber moved from 114 Sea Zone to Southern Italy 1 bomber moved from Rostov to Ukraine 1 aaGun moved from Bryansk to Ukraine 1 mech_infantry moved from Ukraine to Bryansk 3 armour moved from Ukraine to Bryansk 1 armour moved from Bryansk to Ukraine 1 artillery moved from Baltic States to Belarus 1 artillery moved from France to Western Germany 1 infantry moved from Western Germany to France 3 aaGuns moved from France to Western Germany 1 submarine moved from 123 Sea Zone to 125 Sea Zone Place Units - Germans 3 infantry placed in Ukraine 3 infantry placed in Novgorod 3 infantry placed in France 4 artilleries and 6 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5 Germans collect 55 PUs (2 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans AA : 0.83 Russians regular : 0.67 Germans regular : -1.00
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Russia to Vologda Russians take Vologda from Germans 1 armour moved from Vologda to Urals Russians take Urals from Germans 1 armour moved from Russia to Archangel Russians take Archangel from Germans 1 infantry moved from Russia to Tambov Russians take Tambov from Germans 1 mech_infantry moved from Caucasus to Volgograd 2 fighters and 1 tactical_bomber moved from Russia to Volgograd 1 armour moved from Caucasus to Tsinghai Chinese take Tsinghai from Japanese 5 infantry moved from Manchuria to Jehol 13 infantry moved from Korea to Manchuria 1 mech_infantry moved from Caucasus to Sikang Chinese take Sikang from Japanese 1 mech_infantry moved from Russia to Volgograd Combat - Russians Battle in Jehol Russians attack with 5 infantry Japanese defend with 3 infantry Russians roll dice for 5 infantry in Jehol, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 3 infantry in Jehol, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 5 infantry in Jehol, round 3 : 0/5 hits, 0.83 expected hits Japanese roll dice for 3 infantry in Jehol, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Jehol Russians roll dice for 3 infantry in Jehol, round 4 : 1/3 hits, 0.50 expected hits Japanese roll dice for 3 infantry in Jehol, round 4 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Jehol Russians roll dice for 3 infantry in Jehol, round 5 : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 infantry in Jehol, round 5 : 0/2 hits, 0.67 expected hits Russians roll dice for 3 infantry in Jehol, round 6 : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 infantry in Jehol, round 6 : 0/2 hits, 0.67 expected hits Russians roll dice for 3 infantry in Jehol, round 7 : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 infantry in Jehol, round 7 : 0/2 hits, 0.67 expected hits Russians roll dice for 3 infantry in Jehol, round 8 : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 infantry in Jehol, round 8 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Jehol Russians roll dice for 2 infantry in Jehol, round 9 : 0/2 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Jehol, round 9 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Jehol Russians roll dice for 1 infantry in Jehol, round 10 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 infantry in Jehol, round 10 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Jehol Japanese win with 2 infantry remaining. Battle score for attacker is -12 Casualties for Russians: 5 infantry Casualties for Japanese: 1 infantry Battle in Volgograd Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 armour and 1 factory_minor Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Smolensk: 1 infantry EDIT: Adding units owned by Russians to Smolensk: 1 infantry EDIT: Turning off Edit Mode 2 fighters and 1 tactical_bomber moved from Volgograd to Russia Place Units - Russians 2 armour and 8 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,6,2,1,2,6,3,4,3,4,4,6,5,2,5,5,5,5,6,1,1,1,5,2,2,3,4,3,4,1,1,4,3,1,5,3,1 Russians collect 29 PUs (3 lost to blockades); end with 29 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 35 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Korea: 2 aaGuns EDIT: Adding units owned by Russians to Manchuria: 2 aaGuns EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -1.00 Germans regular : -0.50 Russians regular : -3.67
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 1 factory_minor, 6 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 artilleries moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 3 artilleries and 3 infantry moved from 6 Sea Zone to Korea 1 destroyer moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from Jehol to Anhwe 1 bomber moved from Szechwan to India 4 tactical_bombers moved from Yunnan to India 2 fighters moved from Yunnan to India 2 fighters moved from Kwangsi to India 2 tactical_bombers moved from Kwangsi to India 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 36 Sea Zone to 42 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 5 fighters moved from 6 Sea Zone to 25 Sea Zone 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 carrier, 1 submarine and 1 transport moved from 36 Sea Zone to 42 Sea Zone 3 infantry moved from Burma to India 3 artilleries moved from Burma to India Combat - Japanese Battle in Korea Battle in 42 Sea Zone Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Korea from Russians, taking 42 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 25 Sea Zone Japanese attack with 5 fighters and 3 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 5 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 4/8 hits, 4.50 expected hits ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 25 Sea Zone Japanese win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in India Japanese attack with 3 artilleries, 1 bomber, 4 fighters, 3 infantry and 6 tactical_bombers British defend with 1 artillery, 9 infantry and 1 mech_infantry; ANZAC defend with 1 bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 3 artilleries, 1 bomber, 4 fighters, 3 infantry and 6 tactical_bombers in India, round 2 : 6/17 hits, 8.33 expected hits
Combat Hit Differential Summary :
Japanese regular : -4.50 ANZAC regular : -0.67
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ool for india?
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@jkeller according to the defense: 1 and then 2s. 2s cheap stuff first.
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 1 factory_minor, 6 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 artilleries moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 3 artilleries and 3 infantry moved from 6 Sea Zone to Korea 1 destroyer moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from Jehol to Anhwe 1 bomber moved from Szechwan to India 4 tactical_bombers moved from Yunnan to India 2 fighters moved from Yunnan to India 2 fighters moved from Kwangsi to India 2 tactical_bombers moved from Kwangsi to India 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 36 Sea Zone to 42 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 5 fighters moved from 6 Sea Zone to 25 Sea Zone 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 carrier, 1 submarine and 1 transport moved from 36 Sea Zone to 42 Sea Zone 3 infantry moved from Burma to India 3 artilleries moved from Burma to India Combat - Japanese Battle in Korea Battle in 42 Sea Zone Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Korea from Russians, taking 42 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 25 Sea Zone Japanese attack with 5 fighters and 3 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 5 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 4/8 hits, 4.50 expected hits ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 25 Sea Zone Japanese win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in India Japanese attack with 3 artilleries, 1 bomber, 4 fighters, 3 infantry and 6 tactical_bombers British defend with 1 artillery, 9 infantry and 1 mech_infantry; ANZAC defend with 1 bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 3 artilleries, 1 bomber, 4 fighters, 3 infantry and 6 tactical_bombers in India, round 2 : 6/17 hits, 8.33 expected hits UK_Pacific roll dice for 1 artillery, 1 bomber, 9 infantry and 1 mech_infantry in India, round 2 : 1/12 hits, 3.83 expected hits 1 infantry owned by the Japanese, 1 bomber owned by the ANZAC and 5 infantry owned by the British lost in India Japanese roll dice for 3 artilleries, 1 bomber, 4 fighters, 2 infantry and 6 tactical_bombers in India, round 3 : 7/16 hits, 8.00 expected hits UK_Pacific roll dice for 1 artillery, 4 infantry and 1 mech_infantry in India, round 3 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 artillery owned by the British and 4 infantry owned by the British lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 3 artilleries, 1 bomber, 4 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 41 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 bomber Casualties for British: 1 artillery, 9 infantry and 1 mech_infantry Non Combat Move - Japanese 1 bomber moved from India to Burma 4 fighters moved from India to Burma 6 tactical_bombers moved from India to Burma 1 armour moved from Malaya to Burma 4 infantry moved from Yunnan to Burma 1 mech_infantry moved from French Indo China to Burma 5 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 2 infantry moved from French Indo China to Yunnan Place Units - Japanese 1 factory_minor placed in French Indo China 3 mech_infantrys placed in Kwangtung 1 artillery and 6 infantry placed in Japan 3 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 63 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Japanese regular : -5.50 UK_Pacific regular : -3.83 ANZAC regular : -0.67
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 4 infantry, 9 submarines and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 2 transports moved from 26 Sea Zone to 10 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 7 bombers moved from Western United States to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from Novosibirsk to Evenkiyskiy 1 bomber moved from Russia to Novgorod 1 bomber moved from Russia to Ukraine 1 bomber moved from Russia to India 1 infantry moved from Southern France to Normandy Bordeaux Americans take Normandy Bordeaux from Germans 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 submarine moved from 104 Sea Zone to 92 Sea Zone 2 artilleries moved from Southern France to 93 Sea Zone 3 mech_infantrys moved from Southern France to 93 Sea Zone 1 armour moved from Southern France to 93 Sea Zone 5 infantry moved from Southern France to 93 Sea Zone 1 armour, 2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 5 infantry, 3 mech_infantrys, 1 tactical_bomber and 6 transports moved from 93 Sea Zone to 96 Sea Zone 1 armour and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 armour moved from 99 Sea Zone to Greece 2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 5 infantry, 3 mech_infantrys, 1 tactical_bomber and 5 transports moved from 96 Sea Zone to 98 Sea Zone Combat - Americans Air Battle in Ukraine
Combat Hit Differential Summary :
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scrambles?
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yes intercept witht he italian fighter please
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 4 infantry, 9 submarines and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 2 transports moved from 26 Sea Zone to 10 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 7 bombers moved from Western United States to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from Novosibirsk to Evenkiyskiy 1 bomber moved from Russia to Novgorod 1 bomber moved from Russia to Ukraine 1 bomber moved from Russia to India 1 infantry moved from Southern France to Normandy Bordeaux Americans take Normandy Bordeaux from Germans 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 submarine moved from 104 Sea Zone to 92 Sea Zone 2 artilleries moved from Southern France to 93 Sea Zone 3 mech_infantrys moved from Southern France to 93 Sea Zone 1 armour moved from Southern France to 93 Sea Zone 5 infantry moved from Southern France to 93 Sea Zone 1 armour, 2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 5 infantry, 3 mech_infantrys, 1 tactical_bomber and 6 transports moved from 93 Sea Zone to 96 Sea Zone 1 armour and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 armour moved from 99 Sea Zone to Greece 2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 5 infantry, 3 mech_infantrys, 1 tactical_bomber and 5 transports moved from 96 Sea Zone to 98 Sea Zone Combat - Americans Air Battle in Ukraine Americans attacks with 1 units heading to Ukraine Germans launches 1 interceptors out of Ukraine Attackers Fire, : 1/1 hits, 0.17 expected hits Defenders Fire, : 0/1 hits, 0.17 expected hits 1 fighter owned by the Italians lost in Ukraine Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Novgorod Germans roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Novgorod causes 6 damage total. Strategic bombing raid in India Japanese roll AA dice in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in India causes 4 damage total. Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Ukraine causes 5 damage total. Battle in Greece Battle in Evenkiyskiy Americans attack with 2 fighters Germans defend with 1 armour Americans roll dice for 2 fighters in Evenkiyskiy, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 armour in Evenkiyskiy, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 fighter owned by the Americans lost in Evenkiyskiy Americans win, taking Greece from Germans with 1 fighter remaining. Battle score for attacker is -4 Casualties for Americans: 1 fighter Casualties for Germans: 1 armour Cleaning up after air battles Non Combat Move - Americans 1 fighter moved from Evenkiyskiy to Timguska 1 fighter moved from Timguska to Novosibirsk 1 bomber moved from Ukraine to Russia 1 bomber moved from Novgorod to Russia 2 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Brazil to French Guiana 1 mech_infantry moved from Brazil to French Guiana 1 bomber moved from India to West India 2 artilleries, 5 infantry and 3 mech_infantrys moved from 98 Sea Zone to Trans-Jordan 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 8 submarines placed in 10 Sea Zone 2 infantry placed in Western United States 1 submarine and 1 transport placed in 101 Sea Zone 2 infantry placed in Central United States Turn Complete - Americans Americans collect 59 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 Japanese AA : -0.17 Defenders Fire, : -0.17 Germans AA : -0.33 Attackers Fire, : 0.83 Germans regular : 0.50
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 4 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 4 infantry, 9 submarines and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 2 transports moved from 26 Sea Zone to 10 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 7 bombers moved from Western United States to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from Novosibirsk to Evenkiyskiy 1 bomber moved from Russia to Novgorod 1 bomber moved from Russia to Ukraine 1 bomber moved from Russia to India 1 infantry moved from Southern France to Normandy Bordeaux Americans take Normandy Bordeaux from Germans 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 submarine moved from 104 Sea Zone to 92 Sea Zone 2 artilleries moved from Southern France to 93 Sea Zone 3 mech_infantrys moved from Southern France to 93 Sea Zone 1 armour moved from Southern France to 93 Sea Zone 5 infantry moved from Southern France to 93 Sea Zone 1 armour, 2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 5 infantry, 3 mech_infantrys, 1 tactical_bomber and 6 transports moved from 93 Sea Zone to 96 Sea Zone 1 armour and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 armour moved from 99 Sea Zone to Greece 2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 5 infantry, 3 mech_infantrys, 1 tactical_bomber and 5 transports moved from 96 Sea Zone to 98 Sea Zone Combat - Americans Air Battle in Ukraine Americans attacks with 1 units heading to Ukraine Germans launches 1 interceptors out of Ukraine Attackers Fire, : 1/1 hits, 0.17 expected hits Defenders Fire, : 0/1 hits, 0.17 expected hits 1 fighter owned by the Italians lost in Ukraine Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Novgorod Germans roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Novgorod causes 6 damage total. Strategic bombing raid in India Japanese roll AA dice in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in India causes 4 damage total. Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Ukraine causes 5 damage total. Battle in Greece Battle in Evenkiyskiy Americans attack with 2 fighters Germans defend with 1 armour Americans roll dice for 2 fighters in Evenkiyskiy, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 armour in Evenkiyskiy, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 fighter owned by the Americans lost in Evenkiyskiy Americans win, taking Greece from Germans with 1 fighter remaining. Battle score for attacker is -4 Casualties for Americans: 1 fighter Casualties for Germans: 1 armour Cleaning up after air battles Non Combat Move - Americans 1 fighter moved from Evenkiyskiy to Timguska 1 fighter moved from Timguska to Novosibirsk 1 bomber moved from Ukraine to Russia 1 bomber moved from Novgorod to Russia 2 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Brazil to French Guiana 1 mech_infantry moved from Brazil to French Guiana 1 bomber moved from India to West India 2 artilleries, 5 infantry and 3 mech_infantrys moved from 98 Sea Zone to Trans-Jordan 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 8 submarines placed in 10 Sea Zone 2 infantry placed in Western United States 1 submarine and 1 transport placed in 101 Sea Zone 2 infantry placed in Central United States Turn Complete - Americans Americans collect 59 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 4 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 1 factory_minor, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone 1 submarine moved from 105 Sea Zone to 125 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 armour and 1 artillery moved from West India to India 1 fighter moved from Eastern Persia to India 1 mech_infantry moved from Eastern Persia to India 1 mech_infantry moved from Eastern Persia to India 1 artillery moved from Eastern Persia to West India 2 infantry moved from Eastern Persia to West India 4 mech_infantrys moved from Eastern Persia to West India 1 mech_infantry moved from Eastern Persia to West India 1 mech_infantry moved from West India to India 2 mech_infantrys moved from Iraq to Eastern Persia 1 artillery moved from Iraq to Persia 1 infantry moved from Iraq to Persia 1 artillery moved from Iraq to Persia 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 artillery moved from Kenya to Ethiopia 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 infantry moved from Ethiopia to 76 Sea Zone 2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 destroyer moved from 93 Sea Zone to 98 Sea Zone 2 bombers moved from Egypt to Eastern Persia Combat - British Battle in India British attack with 1 armour, 1 artillery, 1 fighter and 3 mech_infantrys Japanese defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 armour, 1 artillery, 1 fighter and 3 mech_infantrys in India, round 2 : 0/6 hits, 2.00 expected hits Japanese roll dice for 3 artilleries and 1 infantry in India, round 2 : 1/4 hits, 1.33 expected hits 1 mech_infantry owned by the British lost in India British roll dice for 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys in India, round 3 : 2/5 hits, 1.83 expected hits Japanese roll dice for 3 artilleries and 1 infantry in India, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in India British roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in India, round 4 : 2/4 hits, 1.67 expected hits Japanese roll dice for 2 artilleries in India, round 4 : 1/2 hits, 0.67 expected hits 2 artilleries owned by the Japanese and 1 mech_infantry owned by the British lost in India British win, taking India from Japanese with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 3 mech_infantrys Casualties for Japanese: 3 artilleries and 1 infantry Non Combat Move - British 1 fighter moved from India to Eastern Persia 2 infantry moved from 80 Sea Zone to Eastern Persia Place Units - British 1 factory_minor placed in Persia 1 armour, 1 fighter and 1 mech_infantry placed in Egypt Turn Complete - British British collect 31 PUs; end with 31 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 Japanese regular : -0.33 Japanese AA : -0.17 Defenders Fire, : -0.17 Germans AA : -0.33 Attackers Fire, : 0.83 Germans regular : 0.50 British regular : -1.50
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to Rostov 2 mech_infantrys moved from Bryansk to Rostov 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk 1 infantry moved from British Somaliland to Italian Somaliland Italians take Italian Somaliland from British Combat - Italians Battle in Rostov Italians attack with 1 fighter and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 1 fighter and 2 mech_infantrys in Rostov, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 2 mech_infantrys in Rostov, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Rostov to Bryansk 2 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Northern Italy to Yugoslavia 2 mech_infantrys moved from Southern Italy to Yugoslavia Place Units - Italians 2 infantry and 1 mech_infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5 Italians collect 14 PUs (1 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 Russians regular : -0.67
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 45 Sea Zone to 20 Sea Zone ANZAC take 35 Sea Zone from Japanese ANZAC take 20 Sea Zone from Japanese 2 artilleries moved from New South Wales to South Australia 1 fighter moved from New South Wales to South Australia 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 armour, 1 artillery and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French 2 infantry moved from Egypt to Alexandria Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :