I’m looking to join a league or just play one on one with anyone who has the full board game version of axis and allies 50 anniversary edition…or flexible and will buy different version as well
jkeller x vs crockett36 l +45 oob
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Russia to Vologda Russians take Vologda from Germans 1 armour moved from Vologda to Urals Russians take Urals from Germans 1 armour moved from Russia to Archangel Russians take Archangel from Germans 1 infantry moved from Russia to Tambov Russians take Tambov from Germans 1 mech_infantry moved from Caucasus to Volgograd 2 fighters and 1 tactical_bomber moved from Russia to Volgograd 1 armour moved from Caucasus to Tsinghai Chinese take Tsinghai from Japanese 5 infantry moved from Manchuria to Jehol 13 infantry moved from Korea to Manchuria 1 mech_infantry moved from Caucasus to Sikang Chinese take Sikang from Japanese 1 mech_infantry moved from Russia to Volgograd Combat - Russians Battle in Jehol Russians attack with 5 infantry Japanese defend with 3 infantry Russians roll dice for 5 infantry in Jehol, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 3 infantry in Jehol, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 5 infantry in Jehol, round 3 : 0/5 hits, 0.83 expected hits Japanese roll dice for 3 infantry in Jehol, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Jehol Russians roll dice for 3 infantry in Jehol, round 4 : 1/3 hits, 0.50 expected hits Japanese roll dice for 3 infantry in Jehol, round 4 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Jehol Russians roll dice for 3 infantry in Jehol, round 5 : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 infantry in Jehol, round 5 : 0/2 hits, 0.67 expected hits Russians roll dice for 3 infantry in Jehol, round 6 : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 infantry in Jehol, round 6 : 0/2 hits, 0.67 expected hits Russians roll dice for 3 infantry in Jehol, round 7 : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 infantry in Jehol, round 7 : 0/2 hits, 0.67 expected hits Russians roll dice for 3 infantry in Jehol, round 8 : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 infantry in Jehol, round 8 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Jehol Russians roll dice for 2 infantry in Jehol, round 9 : 0/2 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Jehol, round 9 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Jehol Russians roll dice for 1 infantry in Jehol, round 10 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 infantry in Jehol, round 10 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Jehol Japanese win with 2 infantry remaining. Battle score for attacker is -12 Casualties for Russians: 5 infantry Casualties for Japanese: 1 infantry Battle in Volgograd Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 armour and 1 factory_minor Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Smolensk: 1 infantry EDIT: Adding units owned by Russians to Smolensk: 1 infantry EDIT: Turning off Edit Mode 2 fighters and 1 tactical_bomber moved from Volgograd to Russia Place Units - Russians 2 armour and 8 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,6,2,1,2,6,3,4,3,4,4,6,5,2,5,5,5,5,6,1,1,1,5,2,2,3,4,3,4,1,1,4,3,1,5,3,1 Russians collect 29 PUs (3 lost to blockades); end with 29 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 35 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Korea: 2 aaGuns EDIT: Adding units owned by Russians to Manchuria: 2 aaGuns EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -1.00 Germans regular : -0.50 Russians regular : -3.67
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 1 factory_minor, 6 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 artilleries moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 3 artilleries and 3 infantry moved from 6 Sea Zone to Korea 1 destroyer moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from Jehol to Anhwe 1 bomber moved from Szechwan to India 4 tactical_bombers moved from Yunnan to India 2 fighters moved from Yunnan to India 2 fighters moved from Kwangsi to India 2 tactical_bombers moved from Kwangsi to India 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 36 Sea Zone to 42 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 5 fighters moved from 6 Sea Zone to 25 Sea Zone 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 carrier, 1 submarine and 1 transport moved from 36 Sea Zone to 42 Sea Zone 3 infantry moved from Burma to India 3 artilleries moved from Burma to India Combat - Japanese Battle in Korea Battle in 42 Sea Zone Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Korea from Russians, taking 42 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 25 Sea Zone Japanese attack with 5 fighters and 3 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 5 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 4/8 hits, 4.50 expected hits ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 25 Sea Zone Japanese win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in India Japanese attack with 3 artilleries, 1 bomber, 4 fighters, 3 infantry and 6 tactical_bombers British defend with 1 artillery, 9 infantry and 1 mech_infantry; ANZAC defend with 1 bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 3 artilleries, 1 bomber, 4 fighters, 3 infantry and 6 tactical_bombers in India, round 2 : 6/17 hits, 8.33 expected hits
Combat Hit Differential Summary :
Japanese regular : -4.50 ANZAC regular : -0.67
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ool for india?
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@jkeller according to the defense: 1 and then 2s. 2s cheap stuff first.
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 1 factory_minor, 6 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 artilleries moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 3 artilleries and 3 infantry moved from 6 Sea Zone to Korea 1 destroyer moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from Jehol to Anhwe 1 bomber moved from Szechwan to India 4 tactical_bombers moved from Yunnan to India 2 fighters moved from Yunnan to India 2 fighters moved from Kwangsi to India 2 tactical_bombers moved from Kwangsi to India 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 36 Sea Zone to 42 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 5 fighters moved from 6 Sea Zone to 25 Sea Zone 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 carrier, 1 submarine and 1 transport moved from 36 Sea Zone to 42 Sea Zone 3 infantry moved from Burma to India 3 artilleries moved from Burma to India Combat - Japanese Battle in Korea Battle in 42 Sea Zone Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Korea from Russians, taking 42 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 25 Sea Zone Japanese attack with 5 fighters and 3 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 5 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 4/8 hits, 4.50 expected hits ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 25 Sea Zone Japanese win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in India Japanese attack with 3 artilleries, 1 bomber, 4 fighters, 3 infantry and 6 tactical_bombers British defend with 1 artillery, 9 infantry and 1 mech_infantry; ANZAC defend with 1 bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 3 artilleries, 1 bomber, 4 fighters, 3 infantry and 6 tactical_bombers in India, round 2 : 6/17 hits, 8.33 expected hits UK_Pacific roll dice for 1 artillery, 1 bomber, 9 infantry and 1 mech_infantry in India, round 2 : 1/12 hits, 3.83 expected hits 1 infantry owned by the Japanese, 1 bomber owned by the ANZAC and 5 infantry owned by the British lost in India Japanese roll dice for 3 artilleries, 1 bomber, 4 fighters, 2 infantry and 6 tactical_bombers in India, round 3 : 7/16 hits, 8.00 expected hits UK_Pacific roll dice for 1 artillery, 4 infantry and 1 mech_infantry in India, round 3 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 artillery owned by the British and 4 infantry owned by the British lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 3 artilleries, 1 bomber, 4 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 41 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 bomber Casualties for British: 1 artillery, 9 infantry and 1 mech_infantry Non Combat Move - Japanese 1 bomber moved from India to Burma 4 fighters moved from India to Burma 6 tactical_bombers moved from India to Burma 1 armour moved from Malaya to Burma 4 infantry moved from Yunnan to Burma 1 mech_infantry moved from French Indo China to Burma 5 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 2 infantry moved from French Indo China to Yunnan Place Units - Japanese 1 factory_minor placed in French Indo China 3 mech_infantrys placed in Kwangtung 1 artillery and 6 infantry placed in Japan 3 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 63 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Japanese regular : -5.50 UK_Pacific regular : -3.83 ANZAC regular : -0.67
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 4 infantry, 9 submarines and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 2 transports moved from 26 Sea Zone to 10 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 7 bombers moved from Western United States to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from Novosibirsk to Evenkiyskiy 1 bomber moved from Russia to Novgorod 1 bomber moved from Russia to Ukraine 1 bomber moved from Russia to India 1 infantry moved from Southern France to Normandy Bordeaux Americans take Normandy Bordeaux from Germans 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 submarine moved from 104 Sea Zone to 92 Sea Zone 2 artilleries moved from Southern France to 93 Sea Zone 3 mech_infantrys moved from Southern France to 93 Sea Zone 1 armour moved from Southern France to 93 Sea Zone 5 infantry moved from Southern France to 93 Sea Zone 1 armour, 2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 5 infantry, 3 mech_infantrys, 1 tactical_bomber and 6 transports moved from 93 Sea Zone to 96 Sea Zone 1 armour and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 armour moved from 99 Sea Zone to Greece 2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 5 infantry, 3 mech_infantrys, 1 tactical_bomber and 5 transports moved from 96 Sea Zone to 98 Sea Zone Combat - Americans Air Battle in Ukraine
Combat Hit Differential Summary :
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scrambles?
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yes intercept witht he italian fighter please
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 4 infantry, 9 submarines and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 2 transports moved from 26 Sea Zone to 10 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 7 bombers moved from Western United States to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from Novosibirsk to Evenkiyskiy 1 bomber moved from Russia to Novgorod 1 bomber moved from Russia to Ukraine 1 bomber moved from Russia to India 1 infantry moved from Southern France to Normandy Bordeaux Americans take Normandy Bordeaux from Germans 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 submarine moved from 104 Sea Zone to 92 Sea Zone 2 artilleries moved from Southern France to 93 Sea Zone 3 mech_infantrys moved from Southern France to 93 Sea Zone 1 armour moved from Southern France to 93 Sea Zone 5 infantry moved from Southern France to 93 Sea Zone 1 armour, 2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 5 infantry, 3 mech_infantrys, 1 tactical_bomber and 6 transports moved from 93 Sea Zone to 96 Sea Zone 1 armour and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 armour moved from 99 Sea Zone to Greece 2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 5 infantry, 3 mech_infantrys, 1 tactical_bomber and 5 transports moved from 96 Sea Zone to 98 Sea Zone Combat - Americans Air Battle in Ukraine Americans attacks with 1 units heading to Ukraine Germans launches 1 interceptors out of Ukraine Attackers Fire, : 1/1 hits, 0.17 expected hits Defenders Fire, : 0/1 hits, 0.17 expected hits 1 fighter owned by the Italians lost in Ukraine Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Novgorod Germans roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Novgorod causes 6 damage total. Strategic bombing raid in India Japanese roll AA dice in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in India causes 4 damage total. Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Ukraine causes 5 damage total. Battle in Greece Battle in Evenkiyskiy Americans attack with 2 fighters Germans defend with 1 armour Americans roll dice for 2 fighters in Evenkiyskiy, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 armour in Evenkiyskiy, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 fighter owned by the Americans lost in Evenkiyskiy Americans win, taking Greece from Germans with 1 fighter remaining. Battle score for attacker is -4 Casualties for Americans: 1 fighter Casualties for Germans: 1 armour Cleaning up after air battles Non Combat Move - Americans 1 fighter moved from Evenkiyskiy to Timguska 1 fighter moved from Timguska to Novosibirsk 1 bomber moved from Ukraine to Russia 1 bomber moved from Novgorod to Russia 2 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Brazil to French Guiana 1 mech_infantry moved from Brazil to French Guiana 1 bomber moved from India to West India 2 artilleries, 5 infantry and 3 mech_infantrys moved from 98 Sea Zone to Trans-Jordan 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 8 submarines placed in 10 Sea Zone 2 infantry placed in Western United States 1 submarine and 1 transport placed in 101 Sea Zone 2 infantry placed in Central United States Turn Complete - Americans Americans collect 59 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 Japanese AA : -0.17 Defenders Fire, : -0.17 Germans AA : -0.33 Attackers Fire, : 0.83 Germans regular : 0.50
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 4 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 4 infantry, 9 submarines and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 2 transports moved from 26 Sea Zone to 10 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 7 bombers moved from Western United States to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from Novosibirsk to Evenkiyskiy 1 bomber moved from Russia to Novgorod 1 bomber moved from Russia to Ukraine 1 bomber moved from Russia to India 1 infantry moved from Southern France to Normandy Bordeaux Americans take Normandy Bordeaux from Germans 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 submarine moved from 104 Sea Zone to 92 Sea Zone 2 artilleries moved from Southern France to 93 Sea Zone 3 mech_infantrys moved from Southern France to 93 Sea Zone 1 armour moved from Southern France to 93 Sea Zone 5 infantry moved from Southern France to 93 Sea Zone 1 armour, 2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 5 infantry, 3 mech_infantrys, 1 tactical_bomber and 6 transports moved from 93 Sea Zone to 96 Sea Zone 1 armour and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 armour moved from 99 Sea Zone to Greece 2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 5 infantry, 3 mech_infantrys, 1 tactical_bomber and 5 transports moved from 96 Sea Zone to 98 Sea Zone Combat - Americans Air Battle in Ukraine Americans attacks with 1 units heading to Ukraine Germans launches 1 interceptors out of Ukraine Attackers Fire, : 1/1 hits, 0.17 expected hits Defenders Fire, : 0/1 hits, 0.17 expected hits 1 fighter owned by the Italians lost in Ukraine Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Novgorod Germans roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Novgorod causes 6 damage total. Strategic bombing raid in India Japanese roll AA dice in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in India causes 4 damage total. Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Ukraine causes 5 damage total. Battle in Greece Battle in Evenkiyskiy Americans attack with 2 fighters Germans defend with 1 armour Americans roll dice for 2 fighters in Evenkiyskiy, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 armour in Evenkiyskiy, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 fighter owned by the Americans lost in Evenkiyskiy Americans win, taking Greece from Germans with 1 fighter remaining. Battle score for attacker is -4 Casualties for Americans: 1 fighter Casualties for Germans: 1 armour Cleaning up after air battles Non Combat Move - Americans 1 fighter moved from Evenkiyskiy to Timguska 1 fighter moved from Timguska to Novosibirsk 1 bomber moved from Ukraine to Russia 1 bomber moved from Novgorod to Russia 2 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Brazil to French Guiana 1 mech_infantry moved from Brazil to French Guiana 1 bomber moved from India to West India 2 artilleries, 5 infantry and 3 mech_infantrys moved from 98 Sea Zone to Trans-Jordan 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 8 submarines placed in 10 Sea Zone 2 infantry placed in Western United States 1 submarine and 1 transport placed in 101 Sea Zone 2 infantry placed in Central United States Turn Complete - Americans Americans collect 59 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 4 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 1 factory_minor, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone 1 submarine moved from 105 Sea Zone to 125 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 armour and 1 artillery moved from West India to India 1 fighter moved from Eastern Persia to India 1 mech_infantry moved from Eastern Persia to India 1 mech_infantry moved from Eastern Persia to India 1 artillery moved from Eastern Persia to West India 2 infantry moved from Eastern Persia to West India 4 mech_infantrys moved from Eastern Persia to West India 1 mech_infantry moved from Eastern Persia to West India 1 mech_infantry moved from West India to India 2 mech_infantrys moved from Iraq to Eastern Persia 1 artillery moved from Iraq to Persia 1 infantry moved from Iraq to Persia 1 artillery moved from Iraq to Persia 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 artillery moved from Kenya to Ethiopia 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 infantry moved from Ethiopia to 76 Sea Zone 2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 destroyer moved from 93 Sea Zone to 98 Sea Zone 2 bombers moved from Egypt to Eastern Persia Combat - British Battle in India British attack with 1 armour, 1 artillery, 1 fighter and 3 mech_infantrys Japanese defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 armour, 1 artillery, 1 fighter and 3 mech_infantrys in India, round 2 : 0/6 hits, 2.00 expected hits Japanese roll dice for 3 artilleries and 1 infantry in India, round 2 : 1/4 hits, 1.33 expected hits 1 mech_infantry owned by the British lost in India British roll dice for 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys in India, round 3 : 2/5 hits, 1.83 expected hits Japanese roll dice for 3 artilleries and 1 infantry in India, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in India British roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in India, round 4 : 2/4 hits, 1.67 expected hits Japanese roll dice for 2 artilleries in India, round 4 : 1/2 hits, 0.67 expected hits 2 artilleries owned by the Japanese and 1 mech_infantry owned by the British lost in India British win, taking India from Japanese with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 3 mech_infantrys Casualties for Japanese: 3 artilleries and 1 infantry Non Combat Move - British 1 fighter moved from India to Eastern Persia 2 infantry moved from 80 Sea Zone to Eastern Persia Place Units - British 1 factory_minor placed in Persia 1 armour, 1 fighter and 1 mech_infantry placed in Egypt Turn Complete - British British collect 31 PUs; end with 31 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 Japanese regular : -0.33 Japanese AA : -0.17 Defenders Fire, : -0.17 Germans AA : -0.33 Attackers Fire, : 0.83 Germans regular : 0.50 British regular : -1.50
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to Rostov 2 mech_infantrys moved from Bryansk to Rostov 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk 1 infantry moved from British Somaliland to Italian Somaliland Italians take Italian Somaliland from British Combat - Italians Battle in Rostov Italians attack with 1 fighter and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 1 fighter and 2 mech_infantrys in Rostov, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 2 mech_infantrys in Rostov, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Rostov to Bryansk 2 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Northern Italy to Yugoslavia 2 mech_infantrys moved from Southern Italy to Yugoslavia Place Units - Italians 2 infantry and 1 mech_infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5 Italians collect 14 PUs (1 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 Russians regular : -0.67
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 45 Sea Zone to 20 Sea Zone ANZAC take 35 Sea Zone from Japanese ANZAC take 20 Sea Zone from Japanese 2 artilleries moved from New South Wales to South Australia 1 fighter moved from New South Wales to South Australia 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 armour, 1 artillery and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French 2 infantry moved from Egypt to Alexandria Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor, 5x factory_minor; Remaining resources: 59 PUs; Germans buy 1 armour, 1 destroyer, 1 fighter, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Karelia to Finland Germans take Finland from Russians 1 armour moved from Finland to Karelia 1 submarine moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from France to Southern France Germans take Southern France from Americans 2 infantry moved from France to Normandy Bordeaux 3 infantry moved from Novgorod to Archangel 2 infantry moved from Bryansk to Smolensk 2 infantry moved from Bryansk to Tambov 2 mech_infantrys moved from Bryansk to Volgograd 1 mech_infantry moved from Bryansk to Volgograd 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from Russians 1 tactical_bomber moved from Novgorod to Archangel 1 bomber moved from Western Germany to Tambov 1 infantry moved from France to Normandy Bordeaux 1 bomber moved from Western Germany to Normandy Bordeaux 1 bomber moved from Western Germany to Smolensk 1 mech_infantry moved from Bryansk to Volgograd 3 armour moved from Ukraine to Volgograd 2 armour moved from Ukraine to Volgograd 1 mech_infantry moved from Bryansk to Volgograd 1 mech_infantry moved from Bryansk to Volgograd 1 artillery moved from Belarus to Bryansk 1 mech_infantry moved from Vyborg to Belarus 1 bomber moved from Ukraine to Tambov 1 bomber moved from Southern Italy to Smolensk 1 submarine moved from 125 Sea Zone to 119 Sea Zone Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 bomber and 3 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 bomber and 3 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.17 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 bomber and 3 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Tambov Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Tambov, round 2 : 3/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 5 armour and 6 mech_infantrys Russians defend with 1 factory_minor and 2 mech_infantrys Germans roll dice for 5 armour and 6 mech_infantrys in Volgograd, round 2 : 3/11 hits, 3.50 expected hits Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 5 armour and 5 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 mech_infantrys Battle in Archangel Germans attack with 3 infantry and 1 tactical_bomber Russians defend with 1 armour Germans roll dice for 3 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Smolensk Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun and 3 infantry moved from Ukraine to Bryansk 2 bombers moved from Smolensk to Bryansk 2 bombers moved from Tambov to Bryansk 1 tactical_bomber moved from Archangel to Bryansk 2 infantry moved from Western Germany to Greater Southern Germany 4 infantry moved from Western Germany to Greater Southern Germany 6 artilleries moved from Western Germany to Greater Southern Germany 1 bomber moved from Normandy Bordeaux to Southern Italy Place Units - Germans 1 fighter placed in Western Germany 1 destroyer placed in 113 Sea Zone 1 armour and 2 mech_infantrys placed in Novgorod 3 infantry placed in Ukraine 2 infantry placed in France 3 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3,1,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6 Germans collect 55 PUs (5 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : 0.17 Germans regular : 1.00
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Germans 6 armour moved from Russia to Volgograd 1 mech_infantry moved from Russia to Volgograd 2 fighters and 1 tactical_bomber moved from Russia to Volgograd 1 armour moved from Tsinghai to Volgograd 1 mech_infantry moved from Sikang to Kansu Chinese take Kansu from Japanese 13 infantry moved from Manchuria to Jehol Combat - Russians Russians creates battle in territory 113 Sea Zone Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone Battle in Volgograd Russians attack with 7 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 5 armour, 1 factory_minor and 5 mech_infantrys Russians roll dice for 7 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 7/11 hits, 5.33 expected hits Germans roll dice for 5 armour and 5 mech_infantrys in Volgograd, round 2 : 5/10 hits, 4.17 expected hits 1 mech_infantry owned by the Russians, 4 armour owned by the Russians, 2 armour owned by the Germans and 5 mech_infantrys owned by the Germans lost in Volgograd Russians roll dice for 3 armour, 2 fighters and 1 tactical_bomber in Volgograd, round 3 : 4/6 hits, 3.17 expected hits Germans roll dice for 3 armour in Volgograd, round 3 : 3/3 hits, 1.50 expected hits 3 armour owned by the Russians and 3 armour owned by the Germans lost in Volgograd Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 7 armour and 1 mech_infantry Casualties for Germans: 5 armour and 5 mech_infantrys Battle in 113 Sea Zone Russians attack with 1 submarine Germans defend with 1 destroyer, 1 fighter and 1 submarine Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer and 1 fighter in 113 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 submarine owned by the Germans and 1 submarine owned by the Russians lost in 113 Sea Zone Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 submarine Casualties for Germans: 1 submarine Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Volgograd to Russia 2 aaGuns moved from Manchuria to Jehol Place Units - Russians 1 armour, 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans regular : 2.17 Russians regular : 3.17
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 carriers, 4 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 tactical_bomber moved from 42 Sea Zone to 20 Sea Zone 1 fighter moved from 42 Sea Zone to 20 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 destroyer moved from 5 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 3 fighters moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from Korea to Amur Japanese take Amur from Russians 3 artilleries and 4 infantry moved from Korea to Manchuria Japanese take Manchuria from Chinese 1 bomber, 4 fighters and 6 tactical_bombers moved from Burma to West India 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Burma to India Combat - Japanese Battle in 20 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 25 Sea Zone Japanese attack with 4 fighters and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 4 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in India Japanese attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry British defend with 1 armour and 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in India, round 2 : 2/8 hits, 2.33 expected hits UK_Pacific roll dice for 1 armour and 1 artillery in India, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 1 armour owned by the British lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for British: 1 armour and 1 artillery Battle in West India Japanese attack with 1 bomber, 4 fighters and 6 tactical_bombers British defend with 1 artillery, 2 infantry and 4 mech_infantrys; Americans defend with 1 bomber Japanese roll dice for 1 bomber, 4 fighters and 6 tactical_bombers in West India, round 2 : 7/11 hits, 6.33 expected hits UK_Pacific roll dice for 1 artillery, 1 bomber, 2 infantry and 4 mech_infantrys in West India, round 2 : 2/8 hits, 2.50 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 4 mech_infantrys owned by the British, 1 bomber owned by the Americans and 2 infantry owned by the British lost in West India Japanese roll dice for 1 bomber, 3 fighters and 5 tactical_bombers in West India, round 3 : 4/9 hits, 5.17 expected hits UK_Pacific roll dice for 1 artillery in West India, round 3 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 artillery owned by the British lost in West India Japanese win with 1 bomber, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 fighter and 2 tactical_bombers Casualties for Americans: 1 bomber Casualties for British: 1 artillery, 2 infantry and 4 mech_infantrys Non Combat Move - Japanese 1 aaGun moved from Burma to India 1 bomber moved from West India to Kwangsi 3 mech_infantrys moved from Kwangtung to Hunan 1 infantry moved from Java to 42 Sea Zone 1 fighter moved from 20 Sea Zone to 6 Sea Zone 1 infantry moved from Yunnan to Kweichow 1 fighter moved from 20 Sea Zone to Kiangsi 1 destroyer moved from 42 Sea Zone to 39 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to India 1 fighter moved from West India to 39 Sea Zone 1 carrier moved from 42 Sea Zone to 39 Sea Zone 1 submarine moved from 42 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from West India to Burma 1 fighter moved from West India to Burma 1 infantry moved from Yunnan to Kweichow 1 tactical_bomber moved from West India to 39 Sea Zone 1 tactical_bomber moved from West India to Burma 1 fighter moved from West India to Burma 1 tactical_bomber moved from 20 Sea Zone to Kiangsi 4 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 artillery and 6 infantry moved from Japan to 6 Sea Zone 1 artillery and 6 infantry moved from 6 Sea Zone to Korea 2 infantry moved from Anhwe to Kiangsu Place Units - Japanese 2 infantry placed in Kwangtung 2 carriers and 4 fighters placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 65 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 0.17 UK_Pacific regular : 0.33 ANZAC regular : -0.17
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 11 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 armour moved from Greece to 99 Sea Zone 1 armour and 1 transport moved from 99 Sea Zone to 94 Sea Zone 1 armour moved from 94 Sea Zone to Tunisia 3 mech_infantrys moved from Trans-Jordan to Persia 1 infantry moved from Trans-Jordan to Egypt 3 transports moved from 98 Sea Zone to 81 Sea Zone 2 artilleries moved from Trans-Jordan to 81 Sea Zone 4 infantry moved from Trans-Jordan to 81 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 81 Sea Zone to 80 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 80 Sea Zone 2 transports moved from 98 Sea Zone to 92 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 infantry and 1 mech_infantry moved from French Guiana to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 bomber moved from Russia to Ukraine 1 bomber moved from Russia to Novgorod 1 fighter moved from Novosibirsk to Persia 7 bombers moved from Hawaiian Islands to Manchuria 1 destroyer moved from 26 Sea Zone to 25 Sea Zone Combat - Americans Strategic bombing raid in Novgorod Germans roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Novgorod causes 5 damage total. Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Tunisia Battle in Manchuria Americans attack with 7 bombers Japanese defend with 3 artilleries and 4 infantry Americans roll dice for 7 bombers in Manchuria, round 2 : 6/7 hits, 4.67 expected hits Japanese roll dice for 3 artilleries and 4 infantry in Manchuria, round 2 : 2/7 hits, 2.33 expected hits 4 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 2 bombers owned by the Americans lost in Manchuria Americans roll dice for 5 bombers in Manchuria, round 3 : 3/5 hits, 3.33 expected hits Japanese roll dice for 1 artillery in Manchuria, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Manchuria Americans win, taking Tunisia from Italians with 5 bombers remaining. Battle score for attacker is 0 Casualties for Americans: 2 bombers Casualties for Japanese: 3 artilleries and 4 infantry Non Combat Move - Americans 5 bombers moved from Manchuria to Jehol 2 aaGuns moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 aaGuns, 2 infantry, 8 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 aaGuns, 2 fighters and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Ukraine to Russia 1 bomber moved from Novgorod to Russia 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Morocco to Algeria 2 artilleries and 4 infantry moved from 80 Sea Zone to Eastern Persia Place Units - Americans 10 submarines placed in 10 Sea Zone 1 submarine and 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 Japanese regular : -0.67 Germans AA : -0.33
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Chahar Chinese take Chahar from Japanese 1 infantry moved from Jehol to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 1 infantry moved from Tsinghai to Shensi Chinese take Shensi from Japanese 1 infantry moved from Jehol to Manchuria Chinese take Manchuria from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Jehol Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 11 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 armour moved from Greece to 99 Sea Zone 1 armour and 1 transport moved from 99 Sea Zone to 94 Sea Zone 1 armour moved from 94 Sea Zone to Tunisia 3 mech_infantrys moved from Trans-Jordan to Persia 1 infantry moved from Trans-Jordan to Egypt 3 transports moved from 98 Sea Zone to 81 Sea Zone 2 artilleries moved from Trans-Jordan to 81 Sea Zone 4 infantry moved from Trans-Jordan to 81 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 81 Sea Zone to 80 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 80 Sea Zone 2 transports moved from 98 Sea Zone to 92 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 infantry and 1 mech_infantry moved from French Guiana to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 bomber moved from Russia to Ukraine 1 bomber moved from Russia to Novgorod 1 fighter moved from Novosibirsk to Persia 7 bombers moved from Hawaiian Islands to Manchuria 1 destroyer moved from 26 Sea Zone to 25 Sea Zone Combat - Americans Strategic bombing raid in Novgorod Germans roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Novgorod causes 5 damage total. Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Tunisia Battle in Manchuria Americans attack with 7 bombers Japanese defend with 3 artilleries and 4 infantry Americans roll dice for 7 bombers in Manchuria, round 2 : 6/7 hits, 4.67 expected hits Japanese roll dice for 3 artilleries and 4 infantry in Manchuria, round 2 : 2/7 hits, 2.33 expected hits 4 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 2 bombers owned by the Americans lost in Manchuria Americans roll dice for 5 bombers in Manchuria, round 3 : 3/5 hits, 3.33 expected hits Japanese roll dice for 1 artillery in Manchuria, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Manchuria Americans win, taking Tunisia from Italians with 5 bombers remaining. Battle score for attacker is 0 Casualties for Americans: 2 bombers Casualties for Japanese: 3 artilleries and 4 infantry Non Combat Move - Americans 5 bombers moved from Manchuria to Jehol 2 aaGuns moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 aaGuns, 2 infantry, 8 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 aaGuns, 2 fighters and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Ukraine to Russia 1 bomber moved from Novgorod to Russia 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Morocco to Algeria 2 artilleries and 4 infantry moved from 80 Sea Zone to Eastern Persia Place Units - Americans 10 submarines placed in 10 Sea Zone 1 submarine and 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Chahar Chinese take Chahar from Japanese 1 infantry moved from Jehol to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 1 infantry moved from Tsinghai to Shensi Chinese take Shensi from Japanese 1 infantry moved from Jehol to Manchuria Chinese take Manchuria from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Jehol Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUs Purchase Units - British British buy 1 destroyer, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 infantry moved from Persia to Eastern Persia 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 artillery moved from Ethiopia to 76 Sea Zone 1 artillery and 1 transport moved from 76 Sea Zone to 80 Sea Zone 2 artilleries moved from Persia to Eastern Persia 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 fighter moved from Egypt to Eastern Persia 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 submarine moved from 125 Sea Zone to 110 Sea Zone Combat - British Non Combat Move - British 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 80 Sea Zone to Eastern Persia Place Units - British 1 infantry and 2 mech_infantrys placed in Egypt 3 mech_infantrys placed in Persia 1 destroyer placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,4 British collect 29 PUs (2 lost to blockades); end with 29 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 1.00 Japanese regular : -0.67 Germans AA : -0.33
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 mech_infantry moved from Rostov to Northwest Persia Italians take Northwest Persia from British 1 mech_infantry moved from Rostov to Samara Italians take Samara from Russians 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Yugoslavia to Romania 2 mech_infantrys moved from Yugoslavia to Bessarabia 4 mech_infantrys moved from Southern Italy to Yugoslavia Combat - Italians Battle in Alexandria Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry French defend with 2 infantry; ANZAC defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 3/5 hits, 1.50 expected hits British roll dice for 3 infantry in Alexandria, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the ANZAC and 2 infantry owned by the French lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for ANZAC: 1 infantry Casualties for French: 2 infantry Non Combat Move - Italians 1 infantry moved from France to Western Germany Place Units - Italians 1 fighter and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,6,1 Italians collect 12 PUs (4 lost to blockades); end with 12 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : 1.50 British regular : -1.00