TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 3 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Southern Italy to 99 Sea Zone
1 bomber moved from Western Germany to 99 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea Zone
2 armour moved from Eastern Poland to Baltic States
4 armour, 11 artilleries, 27 infantry and 7 mech_infantrys moved from Eastern Poland to Belarus
5 mech_infantrys moved from Poland to Belarus
5 armour and 5 mech_infantrys moved from Germany to Baltic States
1 artillery moved from Germany to Poland
7 armour and 1 mech_infantry moved from Greece to Romania
4 infantry moved from Finland to Norway
Combat - Germans
Battle in 99 Sea Zone
Germans attack with 2 bombers
French defend with 1 destroyer
Germans roll dice for 2 bombers in 99 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits
French roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Germans lost in 99 Sea Zone
Germans roll dice for 1 bomber in 99 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
French roll dice for 1 destroyer in 99 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Germans lost in 99 Sea Zone
French win with 1 destroyer remaining. Battle score for attacker is -24
Casualties for Germans: 2 bombers
Battle in Baltic States
Germans attack with 7 armour and 5 mech_infantrys
Russians defend with 4 infantry
Germans roll dice for 7 armour and 5 mech_infantrys in Baltic States, round 2 : 5/12 hits, 4.33 expected hits
Russians roll dice for 4 infantry in Baltic States, round 2 : 1/4 hits, 1.33 expected hits
4 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 7 armour and 4 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 4 infantry
Battle in Belarus
Germans attack with 4 armour, 11 artilleries, 27 infantry and 12 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 armour, 11 artilleries, 27 infantry and 12 mech_infantrys in Belarus, round 2 : 7/54 hits, 14.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 4 armour, 11 artilleries, 27 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by French from 99 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to Romania: 2 bombers
EDIT: Turning off Edit Mode
1 bomber moved from Romania to Western Germany
1 bomber moved from Romania to Western Germany
1 artillery moved from Western Germany to Germany
1 artillery moved from France to Western Germany
3 aaGuns moved from Eastern Poland to Belarus
Place Units - Germans
1 destroyer placed in 112 Sea Zone
3 fighters and 1 tactical_bomber placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 106 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 121 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 3 aaGuns
EDIT: Adding units owned by Germans to Northern Italy: 3 aaGuns
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
French regular : 1.33
Russians regular : -0.67
Germans regular : -8.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
12 infantry moved from Amur to Korea
3 mech_infantrys moved from Caucasus to Iraq
2 fighters and 1 tactical_bomber moved from Caucasus to Iraq
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Ukraine to Rostov
3 artilleries and 39 infantry moved from Bryansk to Russia
3 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 artillery and 1 infantry moved from Vyborg to Finland
2 infantry moved from Novgorod to Karelia
1 armour moved from Persia to Iraq
1 mech_infantry moved from Burma to Malaya
UK_Pacific take Malaya from Japanese
1 armour moved from Burma to Hunan
Combat - Russians
Battle in Hunan
Russians attack with 1 armour
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Hunan
Russians win, taking Hunan from Japanese with 1 armour remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Iraq
Russians attack with 1 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Neutral_Axis defend with 1 infantry
Russians roll dice for 1 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 4/7 hits, 2.67 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Neutral_Axis: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Iraq to Caucasus
2 aaGuns moved from Amur to Korea
1 aaGun moved from Novgorod to Karelia
1 aaGun moved from Archangel to Vologda
2 aaGuns moved from Bryansk to Russia
1 infantry moved from Bessarabia to Ukraine
Place Units - Russians
10 infantry placed in Russia
1 infantry and 2 mech_infantrys placed in Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,5,4,2,2,1,1,2,2,1,6,6,6,1,4
Russians collect 39 PUs (3 lost to blockades); end with 39 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 50 PUs
Combat Hit Differential Summary :
Russians regular : 1.33
Neutral_Axis regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 carriers, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 fighter moved from 41 Sea Zone to Yunnan
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 37 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 75 Sea Zone to 79 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to Yunnan
4 infantry moved from Anhwe to Hunan
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Yunnan
5 artilleries and 9 infantry moved from Kweichow to Yunnan
4 infantry moved from Kwangsi to Yunnan
1 carrier moved from 36 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Borneo to 43 Sea Zone
1 mech_infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Celebes to 44 Sea Zone
1 mech_infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
2 mech_infantrys moved from 36 Sea Zone to French Indo China
1 carrier moved from 41 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from Kwangsi to 35 Sea Zone
2 bombers moved from 35 Sea Zone to Philippines
1 fighter moved from Kwangsi to 6 Sea Zone
1 tactical_bomber moved from Kwangsi to 6 Sea Zone
4 tactical_bombers moved from Kwangsi to Yunnan
3 fighters moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
Combat - Japanese
Battle in Java
Battle in French Indo China
Battle in 79 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 79 Sea Zone
Japanese win, taking Java from Dutch, taking French Indo China from French with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Philippines
Japanese attack with 2 bombers and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 bombers and 2 infantry in Philippines, round 2 : 3/4 hits, 1.67 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 45 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Hunan
Japanese attack with 4 infantry
Russians defend with 1 armour
Japanese roll dice for 4 infantry in Hunan, round 2 : 1/4 hits, 0.67 expected hits
Chinese roll dice for 1 armour in Hunan, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Hunan
Japanese win, taking Hunan from Chinese with 4 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Yunnan
Japanese attack with 1 armour, 5 artilleries, 5 fighters, 13 infantry and 6 tactical_bombers
British defend with 2 aaGuns and 3 infantry; Chinese defend with 13 infantry
British roll AA dice in Yunnan : 1/6 hits, 1.00 expected hits
1 fighter owned by the Japanese lost in Yunnan
Japanese roll dice for 1 armour, 5 artilleries, 4 fighters, 13 infantry and 6 tactical_bombers in Yunnan, round 2 : 9/29 hits, 11.00 expected hits
Chinese roll dice for 2 aaGuns and 16 infantry in Yunnan, round 2 : 6/16 hits, 5.33 expected hits
6 infantry owned by the Japanese, 2 aaGuns owned by the British, 4 infantry owned by the Chinese and 3 infantry owned by the British lost in Yunnan
Japanese roll dice for 1 armour, 5 artilleries, 4 fighters, 7 infantry and 6 tactical_bombers in Yunnan, round 3 : 9/23 hits, 10.00 expected hits
Chinese roll dice for 9 infantry in Yunnan, round 3 : 3/9 hits, 3.00 expected hits
3 infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 5 artilleries, 4 fighters, 4 infantry and 6 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Japanese: 1 fighter and 9 infantry
Casualties for British: 2 aaGuns and 3 infantry
Casualties for Chinese: 13 infantry
Non Combat Move - Japanese
1 aaGun moved from Kweichow to Yunnan
4 fighters moved from Kwangsi to 6 Sea Zone
1 fighter moved from Yunnan to 36 Sea Zone
1 tactical_bomber moved from Yunnan to 36 Sea Zone
3 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi
2 bombers moved from Philippines to Kwangsi
1 carrier moved from 75 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 79 Sea Zone to 41 Sea Zone
1 fighter moved from 75 Sea Zone to 41 Sea Zone
2 transports moved from 36 Sea Zone to 6 Sea Zone
Place Units - Japanese
2 carriers placed in 6 Sea Zone
2 fighters and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : 0.33
Japanese regular : -0.67
British AA : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 2 cruisers, 1 destroyer, 2 infantry, 2 submarines and 1 transport; Remaining resources: 20 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
2 fighters moved from 16 Sea Zone to Buryatia
1 carrier moved from 16 Sea Zone to 25 Sea Zone
2 fighters moved from 89 Sea Zone to 26 Sea Zone
1 carrier moved from 25 Sea Zone to 26 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 5 infantry, 3 mech_infantrys, 1 submarine and 5 transports moved from 89 Sea Zone to 91 Sea Zone
1 infantry moved from Central United States to Southeast Mexico
1 transport moved from 10 Sea Zone to 89 Sea Zone
3 fighters and 1 tactical_bomber moved from Midway to Amur
3 bombers moved from Midway to Buryatia
1 battleship, 2 cruisers, 3 destroyers and 5 submarines moved from 16 Sea Zone to 26 Sea Zone
Combat - Americans
Non Combat Move - Americans
Place Units - Americans
2 cruisers, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
Americans undo move 1.
1 infantry placed in Western United States
2 cruisers, 1 destroyer and 2 submarines placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 2 cruisers, 1 destroyer, 2 infantry, 2 submarines and 1 transport; Remaining resources: 20 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
2 fighters moved from 16 Sea Zone to Buryatia
1 carrier moved from 16 Sea Zone to 25 Sea Zone
2 fighters moved from 89 Sea Zone to 26 Sea Zone
1 carrier moved from 25 Sea Zone to 26 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 5 infantry, 3 mech_infantrys, 1 submarine and 5 transports moved from 89 Sea Zone to 91 Sea Zone
1 infantry moved from Central United States to Southeast Mexico
1 transport moved from 10 Sea Zone to 89 Sea Zone
3 fighters and 1 tactical_bomber moved from Midway to Amur
3 bombers moved from Midway to Buryatia
1 battleship, 2 cruisers, 3 destroyers and 5 submarines moved from 16 Sea Zone to 26 Sea Zone
Combat - Americans
Non Combat Move - Americans
Place Units - Americans
2 cruisers, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
Americans undo move 1.
1 infantry placed in Western United States
2 cruisers, 1 destroyer and 2 submarines placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 armour, 2 artilleries, 6 infantry, 3 mech_infantrys and 6 transports
EDIT: Adding units owned by Americans to Morocco: 1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys
EDIT: Adding units owned by Americans to 91 Sea Zone: 6 transports
EDIT: Turning off Edit Mode
British buy 1 fighter, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter and 1 tactical_bomber moved from Eastern Persia to Sikang
4 mech_infantrys moved from Shan State to French Indo China
1 armour moved from Persia to West India
1 artillery and 1 infantry moved from West India to India
2 infantry moved from India to Burma
1 infantry moved from Northwest Persia to Persia
1 fighter moved from West India to Kazakhstan
2 artilleries and 1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
7 mech_infantrys moved from Egypt to Iraq
2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Algeria to 91 Sea Zone
1 destroyer and 1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
Combat - British
Battle in French Indo China
British attack with 4 mech_infantrys
Japanese defend with 2 mech_infantrys
British roll dice for 4 mech_infantrys in French Indo China, round 2 : 2/4 hits, 0.67 expected hits
Japanese roll dice for 2 mech_infantrys in French Indo China, round 2 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China
British win, taking French Indo China from Japanese with 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Sikang
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 tactical_bomber in Sikang, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 tactical_bomber owned by the British lost in Sikang
British win with 1 fighter remaining. Battle score for attacker is -8
Casualties for British: 1 tactical_bomber
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Sikang to Kazakhstan
1 aaGun moved from India to Burma
Place Units - British
2 mech_infantrys placed in Egypt
1 infantry placed in United Kingdom
1 fighter placed in Egypt
1 transport placed in 71 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,3,4,2
UK_Pacific collect 10 PUs (2 lost to blockades); end with 10 PUs
Some Units in India change ownership: 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Japanese regular : 1.00
British regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Romania to Western Ukraine
Italians take Bessarabia from Russians
Italians take Western Ukraine from Russians
2 infantry moved from Romania to Eastern Poland
2 mech_infantrys moved from Yugoslavia to Eastern Poland
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tunisia to Libya
Combat - Italians
Battle in Eastern Poland
Italians attack with 2 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 2 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 1/4 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
4 aaGuns, 1 artillery, 5 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 infantry and 2 mech_infantrys placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
Russians regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 infantry moved from Alexandria to Tobruk
ANZAC take Tobruk from Italians
1 bomber moved from Shan State to 42 Sea Zone
1 fighter moved from New South Wales to Western Australia
1 artillery and 1 infantry moved from New South Wales to South Australia
1 cruiser moved from 16 Sea Zone to 26 Sea Zone
1 artillery moved from South Australia to Western Australia
3 infantry moved from South Australia to Western Australia
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 bomber moved from 42 Sea Zone to Western Australia
2 aaGuns moved from South Australia to Western Australia
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 submarine moved from 121 Sea Zone to 123 Sea Zone
4 infantry moved from Norway to Finland
2 bombers moved from Western Germany to Finland
3 fighters moved from Western Germany to Finland
1 tactical_bomber moved from Western Germany to Finland
1 armour moved from Belarus to Vologda
Germans take Archangel from Russians
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
Germans take Bryansk from Russians
1 mech_infantry moved from Romania to Ukraine
4 armour moved from Romania to Ukraine
1 mech_infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 artillery moved from Poland to Baltic States
1 artillery moved from Germany to Western Germany
3 armour moved from Romania to Ukraine
Combat - Germans
Battle in Vologda
Germans attack with 1 armour
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Finland
Germans attack with 2 bombers, 3 fighters, 4 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 4 infantry
Germans roll dice for 2 bombers, 3 fighters, 4 infantry and 1 tactical_bomber in Finland, round 2 : 1/10 hits, 4.17 expected hits
Russians roll dice for 1 artillery and 4 infantry in Finland, round 2 : 2/5 hits, 1.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
Germans roll dice for 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber in Finland, round 3 : 1/8 hits, 3.83 expected hits
Russians roll dice for 1 artillery and 3 infantry in Finland, round 3 : 2/4 hits, 1.33 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
Germans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in Finland, round 4 : 1/6 hits, 3.50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Finland, round 4 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 fighters owned by the Germans lost in Finland
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Finland, round 5 : 1/4 hits, 2.50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Finland, round 5 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Finland
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Finland, round 6 : 3/4 hits, 2.50 expected hits
Russians roll dice for 1 artillery in Finland, round 6 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 fighter owned by the Germans lost in Finland
Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -26
Casualties for Germans: 3 fighters and 4 infantry
Casualties for Russians: 1 artillery and 4 infantry
Battle in Ukraine
Germans attack with 7 armour and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 7 armour and 1 mech_infantry in Ukraine, round 2 : 5/8 hits, 3.67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 7 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Finland to Baltic States
2 bombers moved from Finland to Baltic States
3 aaGuns, 2 armour, 11 artilleries, 27 infantry and 12 mech_infantrys moved from Belarus to Bryansk
1 armour moved from Baltic States to Novgorod
6 armour moved from Baltic States to Bryansk
3 mech_infantrys moved from Baltic States to Bryansk
1 artillery moved from Western Germany to France
3 aaGuns moved from Northern Italy to France
Place Units - Germans
4 bombers and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : 1.67
Germans regular : -8.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 6 armour and 4 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Karelia to Vyborg
1 infantry moved from Karelia to Finland
4 infantry moved from Amur to Manchuria
1 infantry moved from Volgograd to Rostov
2 mech_infantrys moved from Volgograd to Russia
2 fighters and 1 tactical_bomber moved from Caucasus to Russia
1 armour and 2 mech_infantrys moved from Iraq to Caucasus
Combat - Russians
Non Combat Move - Russians
Place Units - Russians
6 armour and 4 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,6,1,5,5,1,2,3,3,1,4,2,4,3,2,3,3,3,3,4,1,3,5,4,4,4,3,2,1
Russians collect 28 PUs (3 lost to blockades); end with 30 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 factory_minor, 4 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 tactical_bomber moved from Japan to Amur
2 fighters moved from Japan to Amur
1 tactical_bomber moved from 6 Sea Zone to Amur
5 fighters moved from 6 Sea Zone to Amur
1 armour moved from Yunnan to Malaya
Japanese take Shan State from UK_Pacific
5 artilleries moved from Yunnan to Burma
4 infantry moved from Yunnan to Burma
1 infantry moved from Tsinghai to Kazakhstan
2 bombers moved from Kwangsi to Kazakhstan
1 tactical_bomber moved from 41 Sea Zone to Malaya
1 fighter moved from 41 Sea Zone to Malaya
1 tactical_bomber moved from 36 Sea Zone to Malaya
1 fighter moved from 36 Sea Zone to Malaya
3 fighters moved from Kwangsi to French Indo China
5 tactical_bombers moved from Kwangsi to French Indo China
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
Combat - Japanese
Battle in Amur
Japanese attack with 7 fighters and 2 tactical_bombers
Americans defend with 3 fighters and 1 tactical_bomber
Japanese roll dice for 7 fighters and 2 tactical_bombers in Amur, round 2 : 5/9 hits, 4.83 expected hits
Russians roll dice for 3 fighters and 1 tactical_bomber in Amur, round 2 : 2/4 hits, 2.50 expected hits
2 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans lost in Amur
Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Japanese: 2 fighters
Casualties for Americans: 3 fighters and 1 tactical_bomber
Battle in Burma
Japanese attack with 5 artilleries and 4 infantry
British defend with 1 aaGun and 2 infantry; Chinese defend with 1 fighter
Japanese roll dice for 5 artilleries and 4 infantry in Burma, round 2 : 2/9 hits, 3.00 expected hits
UK_Pacific roll dice for 1 aaGun, 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Japanese, 1 aaGun owned by the British and 1 infantry owned by the British lost in Burma
Japanese roll dice for 5 artilleries and 3 infantry in Burma, round 3 : 2/8 hits, 2.67 expected hits
UK_Pacific roll dice for 1 fighter and 1 infantry in Burma, round 3 : 0/2 hits, 1.00 expected hits
1 fighter owned by the Chinese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 5 artilleries and 3 infantry remaining. Battle score for attacker is 18
Casualties for Japanese: 1 infantry
Casualties for British: 1 aaGun and 2 infantry
Casualties for Chinese: 1 fighter
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 infantry and 1 mech_infantry
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to French Indo China: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Battle in Kazakhstan
Japanese attack with 2 bombers and 1 infantry
British defend with 2 fighters
Japanese roll dice for 2 bombers and 1 infantry in Kazakhstan, round 2 : 3/3 hits, 1.50 expected hits
Russians roll dice for 2 fighters in Kazakhstan, round 2 : 2/2 hits, 1.33 expected hits
1 infantry owned by the Japanese, 1 bomber owned by the Japanese and 2 fighters owned by the British lost in Kazakhstan
Japanese win with 1 bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 bomber and 1 infantry
Casualties for British: 2 fighters
Battle in French Indo China
Japanese attack with 3 fighters, 2 infantry and 5 tactical_bombers
British defend with 3 mech_infantrys
Japanese roll dice for 3 fighters, 2 infantry and 5 tactical_bombers in French Indo China, round 2 : 2/10 hits, 4.83 expected hits
UK_Pacific roll dice for 3 mech_infantrys in French Indo China, round 2 : 0/3 hits, 1.00 expected hits
2 mech_infantrys owned by the British lost in French Indo China
Japanese roll dice for 3 fighters, 2 infantry and 5 tactical_bombers in French Indo China, round 3 : 4/10 hits, 4.83 expected hits
UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 3 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 3 mech_infantrys
Casualties for Japanese: 1 infantry
Battle in Malaya
Japanese attack with 1 armour, 2 fighters and 2 tactical_bombers
UK_Pacific defend with 1 harbour; Russians defend with 1 mech_infantry
Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Malaya, round 2 : 2/5 hits, 2.83 expected hits
UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Japanese
1 fighter moved from Malaya to Yunnan
1 tactical_bomber moved from Malaya to Yunnan
1 carrier moved from 41 Sea Zone to 36 Sea Zone
1 carrier moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 45 Sea Zone to 36 Sea Zone
1 submarine moved from 45 Sea Zone to 36 Sea Zone
1 fighter moved from Malaya to 36 Sea Zone
1 tactical_bomber moved from Malaya to 36 Sea Zone
3 fighters moved from French Indo China to Kwangsi
5 tactical_bombers moved from French Indo China to Kwangsi
1 bomber moved from Kazakhstan to Szechwan
1 aaGun moved from Yunnan to Burma
4 infantry moved from Hunan to Yunnan
2 transports moved from 36 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
5 fighters moved from Amur to 6 Sea Zone
2 tactical_bombers moved from Amur to 6 Sea Zone
2 tactical_bombers moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
Place Units - Japanese
1 factory_minor placed in Kwangtung
3 artilleries and 4 infantry placed in Japan
2 submarines and 1 tactical_bomber placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Japanese regular : -4.50
UK_Pacific regular : -2.00
Russians regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 factory_minor, 4 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 tactical_bomber moved from Japan to Amur
2 fighters moved from Japan to Amur
1 tactical_bomber moved from 6 Sea Zone to Amur
5 fighters moved from 6 Sea Zone to Amur
1 armour moved from Yunnan to Malaya
Japanese take Shan State from UK_Pacific
5 artilleries moved from Yunnan to Burma
4 infantry moved from Yunnan to Burma
1 infantry moved from Tsinghai to Kazakhstan
2 bombers moved from Kwangsi to Kazakhstan
1 tactical_bomber moved from 41 Sea Zone to Malaya
1 fighter moved from 41 Sea Zone to Malaya
1 tactical_bomber moved from 36 Sea Zone to Malaya
1 fighter moved from 36 Sea Zone to Malaya
3 fighters moved from Kwangsi to French Indo China
5 tactical_bombers moved from Kwangsi to French Indo China
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
Combat - Japanese
Battle in Amur
Japanese attack with 7 fighters and 2 tactical_bombers
Americans defend with 3 fighters and 1 tactical_bomber
Japanese roll dice for 7 fighters and 2 tactical_bombers in Amur, round 2 : 5/9 hits, 4.83 expected hits
Russians roll dice for 3 fighters and 1 tactical_bomber in Amur, round 2 : 2/4 hits, 2.50 expected hits
2 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans lost in Amur
Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Japanese: 2 fighters
Casualties for Americans: 3 fighters and 1 tactical_bomber
Battle in Burma
Japanese attack with 5 artilleries and 4 infantry
British defend with 1 aaGun and 2 infantry; Chinese defend with 1 fighter
Japanese roll dice for 5 artilleries and 4 infantry in Burma, round 2 : 2/9 hits, 3.00 expected hits
UK_Pacific roll dice for 1 aaGun, 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Japanese, 1 aaGun owned by the British and 1 infantry owned by the British lost in Burma
Japanese roll dice for 5 artilleries and 3 infantry in Burma, round 3 : 2/8 hits, 2.67 expected hits
UK_Pacific roll dice for 1 fighter and 1 infantry in Burma, round 3 : 0/2 hits, 1.00 expected hits
1 fighter owned by the Chinese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 5 artilleries and 3 infantry remaining. Battle score for attacker is 18
Casualties for Japanese: 1 infantry
Casualties for British: 1 aaGun and 2 infantry
Casualties for Chinese: 1 fighter
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 infantry and 1 mech_infantry
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to French Indo China: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Battle in Kazakhstan
Japanese attack with 2 bombers and 1 infantry
British defend with 2 fighters
Japanese roll dice for 2 bombers and 1 infantry in Kazakhstan, round 2 : 3/3 hits, 1.50 expected hits
Russians roll dice for 2 fighters in Kazakhstan, round 2 : 2/2 hits, 1.33 expected hits
1 infantry owned by the Japanese, 1 bomber owned by the Japanese and 2 fighters owned by the British lost in Kazakhstan
Japanese win with 1 bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 bomber and 1 infantry
Casualties for British: 2 fighters
Battle in French Indo China
Japanese attack with 3 fighters, 2 infantry and 5 tactical_bombers
British defend with 3 mech_infantrys
Japanese roll dice for 3 fighters, 2 infantry and 5 tactical_bombers in French Indo China, round 2 : 2/10 hits, 4.83 expected hits
UK_Pacific roll dice for 3 mech_infantrys in French Indo China, round 2 : 0/3 hits, 1.00 expected hits
2 mech_infantrys owned by the British lost in French Indo China
Japanese roll dice for 3 fighters, 2 infantry and 5 tactical_bombers in French Indo China, round 3 : 4/10 hits, 4.83 expected hits
UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 3 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 3 mech_infantrys
Casualties for Japanese: 1 infantry
Battle in Malaya
Japanese attack with 1 armour, 2 fighters and 2 tactical_bombers
UK_Pacific defend with 1 harbour; Russians defend with 1 mech_infantry
Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Malaya, round 2 : 2/5 hits, 2.83 expected hits
UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Japanese
1 fighter moved from Malaya to Yunnan
1 tactical_bomber moved from Malaya to Yunnan
1 carrier moved from 41 Sea Zone to 36 Sea Zone
1 carrier moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 45 Sea Zone to 36 Sea Zone
1 submarine moved from 45 Sea Zone to 36 Sea Zone
1 fighter moved from Malaya to 36 Sea Zone
1 tactical_bomber moved from Malaya to 36 Sea Zone
3 fighters moved from French Indo China to Kwangsi
5 tactical_bombers moved from French Indo China to Kwangsi
1 bomber moved from Kazakhstan to Szechwan
1 aaGun moved from Yunnan to Burma
4 infantry moved from Hunan to Yunnan
2 transports moved from 36 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
5 fighters moved from Amur to 6 Sea Zone
2 tactical_bombers moved from Amur to 6 Sea Zone
2 tactical_bombers moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
Place Units - Japanese
1 factory_minor placed in Kwangtung
3 artilleries and 4 infantry placed in Japan
2 submarines and 1 tactical_bomber placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Japanese regular : -4.50
UK_Pacific regular : -2.00
Russians regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 7 bombers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 armour, 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 6 infantry, 3 mech_infantrys, 1 tactical_bomber and 6 transports moved from 91 Sea Zone to 93 Sea Zone
1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from 93 Sea Zone to Southern France
1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 cruisers, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 86 Sea Zone
2 fighters moved from Buryatia to Novosibirsk
3 bombers moved from Buryatia to Russia
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
Combat - Americans
Battle in Southern France
Battle in 104 Sea Zone
Americans attack with 2 submarines
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 submarines in 104 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone
Americans win, taking Southern France from Italians with 1 submarine remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
Place Units - Americans
7 bombers placed in Western United States
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Germans regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 7 bombers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 armour, 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 6 infantry, 3 mech_infantrys, 1 tactical_bomber and 6 transports moved from 91 Sea Zone to 93 Sea Zone
1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from 93 Sea Zone to Southern France
1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 cruisers, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 86 Sea Zone
2 fighters moved from Buryatia to Novosibirsk
3 bombers moved from Buryatia to Russia
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
Combat - Americans
Battle in Southern France
Battle in 104 Sea Zone
Americans attack with 2 submarines
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 submarines in 104 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone
Americans win, taking Southern France from Italians with 1 submarine remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
Place Units - Americans
7 bombers placed in Western United States
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 2 bombers and 1 submarine; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 109 Sea Zone to 125 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
7 mech_infantrys moved from Iraq to Eastern Persia
1 infantry moved from Persia to Eastern Persia
1 artillery moved from India to West India
1 fighter moved from Egypt to Eastern Persia
2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 transport moved from 71 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery moved from Tanganyika Territory to Kenya
1 armour moved from Quebec to Eastern United States
2 infantry moved from Quebec to Eastern United States
1 artillery moved from Quebec to Eastern United States
Non Combat Move - British
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
Place Units - British
2 bombers placed in Egypt
1 submarine placed in 98 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 32 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Americans regular : -0.33
Germans regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to Tobruk
1 fighter moved from Southern Italy to Rostov
1 armour moved from Western Ukraine to Rostov
1 infantry moved from Northern Italy to France
Combat - Italians
Battle in Tobruk
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
ANZAC defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 2/6 hits, 1.67 expected hits
ANZAC roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Tobruk
Italians win, taking Tobruk from ANZAC with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Rostov
Italians attack with 1 armour and 1 fighter
Russians defend with 2 infantry
Italians roll dice for 1 armour and 1 fighter in Rostov, round 2 : 0/2 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
1 armour owned by the Italians lost in Rostov
1 fighter owned by the Italians retreated
Russians win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour
Non Combat Move - Italians
1 fighter moved from Rostov to Ukraine
2 mech_infantrys moved from Eastern Poland to Bryansk
2 infantry moved from Eastern Poland to Western Ukraine
Place Units - Italians
1 infantry placed in Northern Italy
1 fighter and 2 mech_infantrys placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
ANZAC regular : 0.67
Russians regular : 0.33
will get to turn tonight
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 fighter; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 bomber moved from Western Australia to India
2 submarines moved from 62 Sea Zone to 55 Sea Zone
1 submarine moved from 55 Sea Zone to 42 Sea Zone
1 submarine moved from 55 Sea Zone to 45 Sea Zone
1 infantry moved from Alexandria to Egypt
1 artillery, 1 fighter and 3 infantry moved from Western Australia to South Australia
Non Combat Move - ANZAC
2 aaGuns moved from Western Australia to South Australia
Place Units - ANZAC
2 artilleries and 1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 fighter; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 bomber moved from Western Australia to India
2 submarines moved from 62 Sea Zone to 55 Sea Zone
1 submarine moved from 55 Sea Zone to 42 Sea Zone
1 submarine moved from 55 Sea Zone to 45 Sea Zone
1 infantry moved from Alexandria to Egypt
1 artillery, 1 fighter and 3 infantry moved from Western Australia to South Australia
Non Combat Move - ANZAC
2 aaGuns moved from Western Australia to South Australia
Place Units - ANZAC
2 artilleries and 1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries and 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to Southern France
1 bomber moved from Western Germany to Finland
1 tactical_bomber moved from Baltic States to Finland
1 mech_infantry moved from Novgorod to Vyborg
1 armour moved from Novgorod to Karelia
1 bomber moved from Baltic States to Rostov
1 armour moved from Bryansk to Volgograd
Germans take Tambov from Russians
Germans take Volgograd from Russians
1 armour moved from Vologda to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
3 infantry moved from Bryansk to Rostov
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 bomber moved from Western Germany to 114 Sea Zone
1 bomber moved from Baltic States to Vyborg
1 bomber moved from Western Germany to Finland
Combat - Germans
Strategic bombing raid in Southern France
Americans roll AA dice in Southern France : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Southern France causes 0 damage total.
Battle in Karelia
Germans attack with 1 armour
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 armour remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in 114 Sea Zone
Germans attack with 1 bomber and 1 submarine
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Finland
Germans attack with 2 bombers and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 tactical_bomber in Finland, round 2 : 2/3 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Finland
Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 bomber and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 3 infantry in Rostov, round 2 : 0/4 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Rostov
Germans roll dice for 1 bomber and 2 infantry in Rostov, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Rostov, round 3 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov
1 bomber owned by the Germans retreated
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Vyborg, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 mech_infantry in Vyborg, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Finland to Novgorod
2 bombers moved from Finland to Western Germany
1 bomber moved from Vyborg to Western Germany
1 bomber moved from 114 Sea Zone to Southern Italy
1 bomber moved from Rostov to Ukraine
1 aaGun moved from Bryansk to Ukraine
1 mech_infantry moved from Ukraine to Bryansk
3 armour moved from Ukraine to Bryansk
1 armour moved from Bryansk to Ukraine
1 artillery moved from Baltic States to Belarus
1 artillery moved from France to Western Germany
1 infantry moved from Western Germany to France
3 aaGuns moved from France to Western Germany
1 submarine moved from 123 Sea Zone to 125 Sea Zone
Place Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Novgorod
3 infantry placed in France
4 artilleries and 6 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans AA : 0.83
Russians regular : 0.67
Germans regular : -1.00