TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Russia to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Urals
Russians take Urals from Germans
1 armour moved from Russia to Archangel
Russians take Archangel from Germans
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
1 mech_infantry moved from Caucasus to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 armour moved from Caucasus to Tsinghai
Chinese take Tsinghai from Japanese
5 infantry moved from Manchuria to Jehol
13 infantry moved from Korea to Manchuria
1 mech_infantry moved from Caucasus to Sikang
Chinese take Sikang from Japanese
1 mech_infantry moved from Russia to Volgograd
Combat - Russians
Battle in Jehol
Russians attack with 5 infantry
Japanese defend with 3 infantry
Russians roll dice for 5 infantry in Jehol, round 2 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 3 infantry in Jehol, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 5 infantry in Jehol, round 3 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 3 infantry in Jehol, round 3 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Jehol
Russians roll dice for 3 infantry in Jehol, round 4 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 3 infantry in Jehol, round 4 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Jehol
Russians roll dice for 3 infantry in Jehol, round 5 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 2 infantry in Jehol, round 5 : 0/2 hits, 0.67 expected hits
Russians roll dice for 3 infantry in Jehol, round 6 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 2 infantry in Jehol, round 6 : 0/2 hits, 0.67 expected hits
Russians roll dice for 3 infantry in Jehol, round 7 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 2 infantry in Jehol, round 7 : 0/2 hits, 0.67 expected hits
Russians roll dice for 3 infantry in Jehol, round 8 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 2 infantry in Jehol, round 8 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Jehol
Russians roll dice for 2 infantry in Jehol, round 9 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 2 infantry in Jehol, round 9 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Jehol
Russians roll dice for 1 infantry in Jehol, round 10 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 2 infantry in Jehol, round 10 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Jehol
Japanese win with 2 infantry remaining. Battle score for attacker is -12
Casualties for Russians: 5 infantry
Casualties for Japanese: 1 infantry
Battle in Volgograd
Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Smolensk: 1 infantry
EDIT: Adding units owned by Russians to Smolensk: 1 infantry
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
Place Units - Russians
2 armour and 8 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,6,2,1,2,6,3,4,3,4,4,6,5,2,5,5,5,5,6,1,1,1,5,2,2,3,4,3,4,1,1,4,3,1,5,3,1
Russians collect 29 PUs (3 lost to blockades); end with 29 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 35 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Korea: 2 aaGuns
EDIT: Adding units owned by Russians to Manchuria: 2 aaGuns
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -1.00
Germans regular : -0.50
Russians regular : -3.67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor, 6 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 artilleries moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
3 artilleries and 3 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from Jehol to Anhwe
1 bomber moved from Szechwan to India
4 tactical_bombers moved from Yunnan to India
2 fighters moved from Yunnan to India
2 fighters moved from Kwangsi to India
2 tactical_bombers moved from Kwangsi to India
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
5 fighters moved from 6 Sea Zone to 25 Sea Zone
3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 carrier, 1 submarine and 1 transport moved from 36 Sea Zone to 42 Sea Zone
3 infantry moved from Burma to India
3 artilleries moved from Burma to India
Combat - Japanese
Battle in Korea
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Korea from Russians, taking 42 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 5 fighters and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 5 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 4/8 hits, 4.50 expected hits
ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 25 Sea Zone
Japanese win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in India
Japanese attack with 3 artilleries, 1 bomber, 4 fighters, 3 infantry and 6 tactical_bombers
British defend with 1 artillery, 9 infantry and 1 mech_infantry; ANZAC defend with 1 bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 3 artilleries, 1 bomber, 4 fighters, 3 infantry and 6 tactical_bombers in India, round 2 : 6/17 hits, 8.33 expected hits
Combat Hit Differential Summary :
Japanese regular : -4.50
ANZAC regular : -0.67
ool for india?
@jkeller according to the defense: 1 and then 2s. 2s cheap stuff first.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor, 6 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 artilleries moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
3 artilleries and 3 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from Jehol to Anhwe
1 bomber moved from Szechwan to India
4 tactical_bombers moved from Yunnan to India
2 fighters moved from Yunnan to India
2 fighters moved from Kwangsi to India
2 tactical_bombers moved from Kwangsi to India
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
5 fighters moved from 6 Sea Zone to 25 Sea Zone
3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 carrier, 1 submarine and 1 transport moved from 36 Sea Zone to 42 Sea Zone
3 infantry moved from Burma to India
3 artilleries moved from Burma to India
Combat - Japanese
Battle in Korea
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Korea from Russians, taking 42 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 5 fighters and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 5 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 4/8 hits, 4.50 expected hits
ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 25 Sea Zone
Japanese win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in India
Japanese attack with 3 artilleries, 1 bomber, 4 fighters, 3 infantry and 6 tactical_bombers
British defend with 1 artillery, 9 infantry and 1 mech_infantry; ANZAC defend with 1 bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 3 artilleries, 1 bomber, 4 fighters, 3 infantry and 6 tactical_bombers in India, round 2 : 6/17 hits, 8.33 expected hits
UK_Pacific roll dice for 1 artillery, 1 bomber, 9 infantry and 1 mech_infantry in India, round 2 : 1/12 hits, 3.83 expected hits
1 infantry owned by the Japanese, 1 bomber owned by the ANZAC and 5 infantry owned by the British lost in India
Japanese roll dice for 3 artilleries, 1 bomber, 4 fighters, 2 infantry and 6 tactical_bombers in India, round 3 : 7/16 hits, 8.00 expected hits
UK_Pacific roll dice for 1 artillery, 4 infantry and 1 mech_infantry in India, round 3 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 artillery owned by the British and 4 infantry owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 artilleries, 1 bomber, 4 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 41
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 bomber
Casualties for British: 1 artillery, 9 infantry and 1 mech_infantry
Non Combat Move - Japanese
1 bomber moved from India to Burma
4 fighters moved from India to Burma
6 tactical_bombers moved from India to Burma
1 armour moved from Malaya to Burma
4 infantry moved from Yunnan to Burma
1 mech_infantry moved from French Indo China to Burma
5 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
2 infantry moved from French Indo China to Yunnan
Place Units - Japanese
1 factory_minor placed in French Indo China
3 mech_infantrys placed in Kwangtung
1 artillery and 6 infantry placed in Japan
3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 63 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Japanese regular : -5.50
UK_Pacific regular : -3.83
ANZAC regular : -0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 infantry, 9 submarines and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
7 bombers moved from Western United States to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Novosibirsk to Evenkiyskiy
1 bomber moved from Russia to Novgorod
1 bomber moved from Russia to Ukraine
1 bomber moved from Russia to India
1 infantry moved from Southern France to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 submarine moved from 104 Sea Zone to 92 Sea Zone
2 artilleries moved from Southern France to 93 Sea Zone
3 mech_infantrys moved from Southern France to 93 Sea Zone
1 armour moved from Southern France to 93 Sea Zone
5 infantry moved from Southern France to 93 Sea Zone
1 armour, 2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 5 infantry, 3 mech_infantrys, 1 tactical_bomber and 6 transports moved from 93 Sea Zone to 96 Sea Zone
1 armour and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 armour moved from 99 Sea Zone to Greece
2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 5 infantry, 3 mech_infantrys, 1 tactical_bomber and 5 transports moved from 96 Sea Zone to 98 Sea Zone
Combat - Americans
Air Battle in Ukraine
Combat Hit Differential Summary :
scrambles?
yes intercept witht he italian fighter please
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 infantry, 9 submarines and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
7 bombers moved from Western United States to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Novosibirsk to Evenkiyskiy
1 bomber moved from Russia to Novgorod
1 bomber moved from Russia to Ukraine
1 bomber moved from Russia to India
1 infantry moved from Southern France to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 submarine moved from 104 Sea Zone to 92 Sea Zone
2 artilleries moved from Southern France to 93 Sea Zone
3 mech_infantrys moved from Southern France to 93 Sea Zone
1 armour moved from Southern France to 93 Sea Zone
5 infantry moved from Southern France to 93 Sea Zone
1 armour, 2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 5 infantry, 3 mech_infantrys, 1 tactical_bomber and 6 transports moved from 93 Sea Zone to 96 Sea Zone
1 armour and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 armour moved from 99 Sea Zone to Greece
2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 5 infantry, 3 mech_infantrys, 1 tactical_bomber and 5 transports moved from 96 Sea Zone to 98 Sea Zone
Combat - Americans
Air Battle in Ukraine
Americans attacks with 1 units heading to Ukraine
Germans launches 1 interceptors out of Ukraine
Attackers Fire, : 1/1 hits, 0.17 expected hits
Defenders Fire, : 0/1 hits, 0.17 expected hits
1 fighter owned by the Italians lost in Ukraine
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Novgorod
Germans roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits
Bombing raid in Novgorod rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Strategic bombing raid in India
Japanese roll AA dice in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in India causes 4 damage total.
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Ukraine causes 5 damage total.
Battle in Greece
Battle in Evenkiyskiy
Americans attack with 2 fighters
Germans defend with 1 armour
Americans roll dice for 2 fighters in Evenkiyskiy, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 armour in Evenkiyskiy, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 fighter owned by the Americans lost in Evenkiyskiy
Americans win, taking Greece from Germans with 1 fighter remaining. Battle score for attacker is -4
Casualties for Americans: 1 fighter
Casualties for Germans: 1 armour
Cleaning up after air battles
Non Combat Move - Americans
1 fighter moved from Evenkiyskiy to Timguska
1 fighter moved from Timguska to Novosibirsk
1 bomber moved from Ukraine to Russia
1 bomber moved from Novgorod to Russia
2 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Brazil to French Guiana
1 mech_infantry moved from Brazil to French Guiana
1 bomber moved from India to West India
2 artilleries, 5 infantry and 3 mech_infantrys moved from 98 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
8 submarines placed in 10 Sea Zone
2 infantry placed in Western United States
1 submarine and 1 transport placed in 101 Sea Zone
2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 59 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : 1.00
Japanese AA : -0.17
Defenders Fire, : -0.17
Germans AA : -0.33
Attackers Fire, : 0.83
Germans regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
4 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 infantry, 9 submarines and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
7 bombers moved from Western United States to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Novosibirsk to Evenkiyskiy
1 bomber moved from Russia to Novgorod
1 bomber moved from Russia to Ukraine
1 bomber moved from Russia to India
1 infantry moved from Southern France to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 submarine moved from 104 Sea Zone to 92 Sea Zone
2 artilleries moved from Southern France to 93 Sea Zone
3 mech_infantrys moved from Southern France to 93 Sea Zone
1 armour moved from Southern France to 93 Sea Zone
5 infantry moved from Southern France to 93 Sea Zone
1 armour, 2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 5 infantry, 3 mech_infantrys, 1 tactical_bomber and 6 transports moved from 93 Sea Zone to 96 Sea Zone
1 armour and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 armour moved from 99 Sea Zone to Greece
2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 5 infantry, 3 mech_infantrys, 1 tactical_bomber and 5 transports moved from 96 Sea Zone to 98 Sea Zone
Combat - Americans
Air Battle in Ukraine
Americans attacks with 1 units heading to Ukraine
Germans launches 1 interceptors out of Ukraine
Attackers Fire, : 1/1 hits, 0.17 expected hits
Defenders Fire, : 0/1 hits, 0.17 expected hits
1 fighter owned by the Italians lost in Ukraine
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Novgorod
Germans roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits
Bombing raid in Novgorod rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Strategic bombing raid in India
Japanese roll AA dice in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in India causes 4 damage total.
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Ukraine causes 5 damage total.
Battle in Greece
Battle in Evenkiyskiy
Americans attack with 2 fighters
Germans defend with 1 armour
Americans roll dice for 2 fighters in Evenkiyskiy, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 armour in Evenkiyskiy, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 fighter owned by the Americans lost in Evenkiyskiy
Americans win, taking Greece from Germans with 1 fighter remaining. Battle score for attacker is -4
Casualties for Americans: 1 fighter
Casualties for Germans: 1 armour
Cleaning up after air battles
Non Combat Move - Americans
1 fighter moved from Evenkiyskiy to Timguska
1 fighter moved from Timguska to Novosibirsk
1 bomber moved from Ukraine to Russia
1 bomber moved from Novgorod to Russia
2 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Brazil to French Guiana
1 mech_infantry moved from Brazil to French Guiana
1 bomber moved from India to West India
2 artilleries, 5 infantry and 3 mech_infantrys moved from 98 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
8 submarines placed in 10 Sea Zone
2 infantry placed in Western United States
1 submarine and 1 transport placed in 101 Sea Zone
2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 59 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
4 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 1 armour, 1 factory_minor, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 submarine moved from 105 Sea Zone to 125 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 armour and 1 artillery moved from West India to India
1 fighter moved from Eastern Persia to India
1 mech_infantry moved from Eastern Persia to India
1 mech_infantry moved from Eastern Persia to India
1 artillery moved from Eastern Persia to West India
2 infantry moved from Eastern Persia to West India
4 mech_infantrys moved from Eastern Persia to West India
1 mech_infantry moved from Eastern Persia to West India
1 mech_infantry moved from West India to India
2 mech_infantrys moved from Iraq to Eastern Persia
1 artillery moved from Iraq to Persia
1 infantry moved from Iraq to Persia
1 artillery moved from Iraq to Persia
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery moved from Kenya to Ethiopia
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
2 bombers moved from Egypt to Eastern Persia
Combat - British
Battle in India
British attack with 1 armour, 1 artillery, 1 fighter and 3 mech_infantrys
Japanese defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 armour, 1 artillery, 1 fighter and 3 mech_infantrys in India, round 2 : 0/6 hits, 2.00 expected hits
Japanese roll dice for 3 artilleries and 1 infantry in India, round 2 : 1/4 hits, 1.33 expected hits
1 mech_infantry owned by the British lost in India
British roll dice for 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys in India, round 3 : 2/5 hits, 1.83 expected hits
Japanese roll dice for 3 artilleries and 1 infantry in India, round 3 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in India
British roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in India, round 4 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 2 artilleries in India, round 4 : 1/2 hits, 0.67 expected hits
2 artilleries owned by the Japanese and 1 mech_infantry owned by the British lost in India
British win, taking India from Japanese with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 3 mech_infantrys
Casualties for Japanese: 3 artilleries and 1 infantry
Non Combat Move - British
1 fighter moved from India to Eastern Persia
2 infantry moved from 80 Sea Zone to Eastern Persia
Place Units - British
1 factory_minor placed in Persia
1 armour, 1 fighter and 1 mech_infantry placed in Egypt
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Americans regular : 1.00
Japanese regular : -0.33
Japanese AA : -0.17
Defenders Fire, : -0.17
Germans AA : -0.33
Attackers Fire, : 0.83
Germans regular : 0.50
British regular : -1.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to Rostov
2 mech_infantrys moved from Bryansk to Rostov
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
1 infantry moved from British Somaliland to Italian Somaliland
Italians take Italian Somaliland from British
Combat - Italians
Battle in Rostov
Italians attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 2 mech_infantrys in Rostov, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 2 mech_infantrys in Rostov, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Rostov to Bryansk
2 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Northern Italy to Yugoslavia
2 mech_infantrys moved from Southern Italy to Yugoslavia
Place Units - Italians
2 infantry and 1 mech_infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
Italians collect 14 PUs (1 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
Russians regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 45 Sea Zone to 20 Sea Zone
ANZAC take 35 Sea Zone from Japanese
ANZAC take 20 Sea Zone from Japanese
2 artilleries moved from New South Wales to South Australia
1 fighter moved from New South Wales to South Australia
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 armour, 1 artillery and 1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
2 infantry moved from Egypt to Alexandria
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 5x factory_minor; Remaining resources: 59 PUs;
Germans buy 1 armour, 1 destroyer, 1 fighter, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Karelia to Finland
Germans take Finland from Russians
1 armour moved from Finland to Karelia
1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 infantry moved from France to Southern France
Germans take Southern France from Americans
2 infantry moved from France to Normandy Bordeaux
3 infantry moved from Novgorod to Archangel
2 infantry moved from Bryansk to Smolensk
2 infantry moved from Bryansk to Tambov
2 mech_infantrys moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 tactical_bomber moved from Novgorod to Archangel
1 bomber moved from Western Germany to Tambov
1 infantry moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Smolensk
1 mech_infantry moved from Bryansk to Volgograd
3 armour moved from Ukraine to Volgograd
2 armour moved from Ukraine to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 artillery moved from Belarus to Bryansk
1 mech_infantry moved from Vyborg to Belarus
1 bomber moved from Ukraine to Tambov
1 bomber moved from Southern Italy to Smolensk
1 submarine moved from 125 Sea Zone to 119 Sea Zone
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 bomber and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber and 3 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Tambov
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Tambov, round 2 : 3/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 5 armour and 6 mech_infantrys
Russians defend with 1 factory_minor and 2 mech_infantrys
Germans roll dice for 5 armour and 6 mech_infantrys in Volgograd, round 2 : 3/11 hits, 3.50 expected hits
Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 5 armour and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 mech_infantrys
Battle in Archangel
Germans attack with 3 infantry and 1 tactical_bomber
Russians defend with 1 armour
Germans roll dice for 3 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Smolensk
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun and 3 infantry moved from Ukraine to Bryansk
2 bombers moved from Smolensk to Bryansk
2 bombers moved from Tambov to Bryansk
1 tactical_bomber moved from Archangel to Bryansk
2 infantry moved from Western Germany to Greater Southern Germany
4 infantry moved from Western Germany to Greater Southern Germany
6 artilleries moved from Western Germany to Greater Southern Germany
1 bomber moved from Normandy Bordeaux to Southern Italy
Place Units - Germans
1 fighter placed in Western Germany
1 destroyer placed in 113 Sea Zone
1 armour and 2 mech_infantrys placed in Novgorod
3 infantry placed in Ukraine
2 infantry placed in France
3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3,1,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
Germans collect 55 PUs (5 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : 0.17
Germans regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Germans
6 armour moved from Russia to Volgograd
1 mech_infantry moved from Russia to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 armour moved from Tsinghai to Volgograd
1 mech_infantry moved from Sikang to Kansu
Chinese take Kansu from Japanese
13 infantry moved from Manchuria to Jehol
Combat - Russians
Russians creates battle in territory 113 Sea Zone
Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Volgograd
Russians attack with 7 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 5 armour, 1 factory_minor and 5 mech_infantrys
Russians roll dice for 7 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 7/11 hits, 5.33 expected hits
Germans roll dice for 5 armour and 5 mech_infantrys in Volgograd, round 2 : 5/10 hits, 4.17 expected hits
1 mech_infantry owned by the Russians, 4 armour owned by the Russians, 2 armour owned by the Germans and 5 mech_infantrys owned by the Germans lost in Volgograd
Russians roll dice for 3 armour, 2 fighters and 1 tactical_bomber in Volgograd, round 3 : 4/6 hits, 3.17 expected hits
Germans roll dice for 3 armour in Volgograd, round 3 : 3/3 hits, 1.50 expected hits
3 armour owned by the Russians and 3 armour owned by the Germans lost in Volgograd
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 7 armour and 1 mech_infantry
Casualties for Germans: 5 armour and 5 mech_infantrys
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer, 1 fighter and 1 submarine
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer and 1 fighter in 113 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 submarine owned by the Germans and 1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 submarine
Casualties for Germans: 1 submarine
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
2 aaGuns moved from Manchuria to Jehol
Place Units - Russians
1 armour, 2 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans regular : 2.17
Russians regular : 3.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 carriers, 4 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 tactical_bomber moved from 42 Sea Zone to 20 Sea Zone
1 fighter moved from 42 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 5 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
3 fighters moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
3 artilleries and 4 infantry moved from Korea to Manchuria
Japanese take Manchuria from Chinese
1 bomber, 4 fighters and 6 tactical_bombers moved from Burma to West India
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Burma to India
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 4 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 4 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in India
Japanese attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
British defend with 1 armour and 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in India, round 2 : 2/8 hits, 2.33 expected hits
UK_Pacific roll dice for 1 armour and 1 artillery in India, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 1 armour owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour and 1 artillery
Battle in West India
Japanese attack with 1 bomber, 4 fighters and 6 tactical_bombers
British defend with 1 artillery, 2 infantry and 4 mech_infantrys; Americans defend with 1 bomber
Japanese roll dice for 1 bomber, 4 fighters and 6 tactical_bombers in West India, round 2 : 7/11 hits, 6.33 expected hits
UK_Pacific roll dice for 1 artillery, 1 bomber, 2 infantry and 4 mech_infantrys in West India, round 2 : 2/8 hits, 2.50 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 4 mech_infantrys owned by the British, 1 bomber owned by the Americans and 2 infantry owned by the British lost in West India
Japanese roll dice for 1 bomber, 3 fighters and 5 tactical_bombers in West India, round 3 : 4/9 hits, 5.17 expected hits
UK_Pacific roll dice for 1 artillery in West India, round 3 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese and 1 artillery owned by the British lost in West India
Japanese win with 1 bomber, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 fighter and 2 tactical_bombers
Casualties for Americans: 1 bomber
Casualties for British: 1 artillery, 2 infantry and 4 mech_infantrys
Non Combat Move - Japanese
1 aaGun moved from Burma to India
1 bomber moved from West India to Kwangsi
3 mech_infantrys moved from Kwangtung to Hunan
1 infantry moved from Java to 42 Sea Zone
1 fighter moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Yunnan to Kweichow
1 fighter moved from 20 Sea Zone to Kiangsi
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 fighter moved from West India to 39 Sea Zone
1 carrier moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from West India to Burma
1 fighter moved from West India to Burma
1 infantry moved from Yunnan to Kweichow
1 tactical_bomber moved from West India to 39 Sea Zone
1 tactical_bomber moved from West India to Burma
1 fighter moved from West India to Burma
1 tactical_bomber moved from 20 Sea Zone to Kiangsi
4 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 6 infantry moved from Japan to 6 Sea Zone
1 artillery and 6 infantry moved from 6 Sea Zone to Korea
2 infantry moved from Anhwe to Kiangsu
Place Units - Japanese
2 infantry placed in Kwangtung
2 carriers and 4 fighters placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 65 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : 0.17
UK_Pacific regular : 0.33
ANZAC regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 11 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour moved from Greece to 99 Sea Zone
1 armour and 1 transport moved from 99 Sea Zone to 94 Sea Zone
1 armour moved from 94 Sea Zone to Tunisia
3 mech_infantrys moved from Trans-Jordan to Persia
1 infantry moved from Trans-Jordan to Egypt
3 transports moved from 98 Sea Zone to 81 Sea Zone
2 artilleries moved from Trans-Jordan to 81 Sea Zone
4 infantry moved from Trans-Jordan to 81 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 81 Sea Zone to 80 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 80 Sea Zone
2 transports moved from 98 Sea Zone to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry and 1 mech_infantry moved from French Guiana to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 bomber moved from Russia to Ukraine
1 bomber moved from Russia to Novgorod
1 fighter moved from Novosibirsk to Persia
7 bombers moved from Hawaiian Islands to Manchuria
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
Combat - Americans
Strategic bombing raid in Novgorod
Germans roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits
Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Novgorod causes 5 damage total.
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Tunisia
Battle in Manchuria
Americans attack with 7 bombers
Japanese defend with 3 artilleries and 4 infantry
Americans roll dice for 7 bombers in Manchuria, round 2 : 6/7 hits, 4.67 expected hits
Japanese roll dice for 3 artilleries and 4 infantry in Manchuria, round 2 : 2/7 hits, 2.33 expected hits
4 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 2 bombers owned by the Americans lost in Manchuria
Americans roll dice for 5 bombers in Manchuria, round 3 : 3/5 hits, 3.33 expected hits
Japanese roll dice for 1 artillery in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Manchuria
Americans win, taking Tunisia from Italians with 5 bombers remaining. Battle score for attacker is 0
Casualties for Americans: 2 bombers
Casualties for Japanese: 3 artilleries and 4 infantry
Non Combat Move - Americans
5 bombers moved from Manchuria to Jehol
2 aaGuns moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 aaGuns, 2 infantry, 8 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 aaGuns, 2 fighters and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Ukraine to Russia
1 bomber moved from Novgorod to Russia
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Morocco to Algeria
2 artilleries and 4 infantry moved from 80 Sea Zone to Eastern Persia
Place Units - Americans
10 submarines placed in 10 Sea Zone
1 submarine and 2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : 1.00
Japanese regular : -0.67
Germans AA : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Jehol to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 11 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour moved from Greece to 99 Sea Zone
1 armour and 1 transport moved from 99 Sea Zone to 94 Sea Zone
1 armour moved from 94 Sea Zone to Tunisia
3 mech_infantrys moved from Trans-Jordan to Persia
1 infantry moved from Trans-Jordan to Egypt
3 transports moved from 98 Sea Zone to 81 Sea Zone
2 artilleries moved from Trans-Jordan to 81 Sea Zone
4 infantry moved from Trans-Jordan to 81 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 81 Sea Zone to 80 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 80 Sea Zone
2 transports moved from 98 Sea Zone to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry and 1 mech_infantry moved from French Guiana to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 bomber moved from Russia to Ukraine
1 bomber moved from Russia to Novgorod
1 fighter moved from Novosibirsk to Persia
7 bombers moved from Hawaiian Islands to Manchuria
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
Combat - Americans
Strategic bombing raid in Novgorod
Germans roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits
Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Novgorod causes 5 damage total.
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Tunisia
Battle in Manchuria
Americans attack with 7 bombers
Japanese defend with 3 artilleries and 4 infantry
Americans roll dice for 7 bombers in Manchuria, round 2 : 6/7 hits, 4.67 expected hits
Japanese roll dice for 3 artilleries and 4 infantry in Manchuria, round 2 : 2/7 hits, 2.33 expected hits
4 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 2 bombers owned by the Americans lost in Manchuria
Americans roll dice for 5 bombers in Manchuria, round 3 : 3/5 hits, 3.33 expected hits
Japanese roll dice for 1 artillery in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Manchuria
Americans win, taking Tunisia from Italians with 5 bombers remaining. Battle score for attacker is 0
Casualties for Americans: 2 bombers
Casualties for Japanese: 3 artilleries and 4 infantry
Non Combat Move - Americans
5 bombers moved from Manchuria to Jehol
2 aaGuns moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 aaGuns, 2 infantry, 8 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 aaGuns, 2 fighters and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Ukraine to Russia
1 bomber moved from Novgorod to Russia
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Morocco to Algeria
2 artilleries and 4 infantry moved from 80 Sea Zone to Eastern Persia
Place Units - Americans
10 submarines placed in 10 Sea Zone
1 submarine and 2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Jehol to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs
Purchase Units - British
British buy 1 destroyer, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from Persia to Eastern Persia
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery moved from Ethiopia to 76 Sea Zone
1 artillery and 1 transport moved from 76 Sea Zone to 80 Sea Zone
2 artilleries moved from Persia to Eastern Persia
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 fighter moved from Egypt to Eastern Persia
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Combat - British
Non Combat Move - British
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 80 Sea Zone to Eastern Persia
Place Units - British
1 infantry and 2 mech_infantrys placed in Egypt
3 mech_infantrys placed in Persia
1 destroyer placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,4
British collect 29 PUs (2 lost to blockades); end with 29 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 1.00
Japanese regular : -0.67
Germans AA : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 mech_infantry moved from Rostov to Northwest Persia
Italians take Northwest Persia from British
1 mech_infantry moved from Rostov to Samara
Italians take Samara from Russians
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Yugoslavia to Romania
2 mech_infantrys moved from Yugoslavia to Bessarabia
4 mech_infantrys moved from Southern Italy to Yugoslavia
Combat - Italians
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
French defend with 2 infantry; ANZAC defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 3/5 hits, 1.50 expected hits
British roll dice for 3 infantry in Alexandria, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the ANZAC and 2 infantry owned by the French lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 infantry
Casualties for French: 2 infantry
Non Combat Move - Italians
1 infantry moved from France to Western Germany
Place Units - Italians
1 fighter and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,6,1
Italians collect 12 PUs (4 lost to blockades); end with 12 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : 1.50
British regular : -1.00