Thanks, but I’m good with the R1 posted. Those boats will help more in the Baltic, I think.
FYI - I’ll be out the rest of the night. If you are going for a J1 COW, no scramble in 35 and submerge in 37 (assuming you send the CR + 3 planes).
Very small change. US-inf to Morocco from Rio de Oro.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 13
Purchase Units - Italians
Italians buy nothing; Remaining resources: 14 PUs;
Combat Move - Italians
1 infantry moved from Caucasus to Northwest Persia
2 infantry moved from Turkey to Northwest Persia
3 armour and 1 mech_infantry moved from Rostov to Northwest Persia
Combat - Italians
Battle in Northwest Persia
Italians attack with 3 armour, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 3 armour, 3 infantry and 1 mech_infantry in Northwest Persia, round 2 : 0/7 hits, 2.17 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 3 armour, 3 infantry and 1 mech_infantry in Northwest Persia, round 3 : 5/7 hits, 2.17 expected hits
British roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from British with 3 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Turkey to Northwest Persia
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 bomber moved from Novgorod to Western Germany
1 aaGun and 7 infantry moved from Southern France to Spain
6 infantry and 1 marine moved from Northern Italy to Southern Italy
4 infantry moved from Northern Italy to Western Germany
4 fighters and 1 tactical_bomber moved from Spain to Southern Italy
1 infantry moved from Portugal to Spain
Turn Complete - Italians
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6,2,4,5,6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,3,6,3,2,5,5,3,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
Italians collect 9 PUs (15 lost to blockades); end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 destroyers moved from 62 Sea Zone to 30 Sea Zone
1 cruiser, 2 destroyers, 1 marine and 5 submarines moved from 17 Sea Zone to 25 Sea Zone
2 infantry moved from Queensland to South Australia
2 aaGuns moved from Queensland to South Australia
1 tactical_bomber moved from Queensland to South Australia
1 mech_infantry moved from Queensland to South Australia
1 armour and 1 mech_infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 destroyers moved from 62 Sea Zone to 30 Sea Zone
1 cruiser, 2 destroyers, 1 marine and 5 submarines moved from 17 Sea Zone to 25 Sea Zone
2 infantry moved from Queensland to South Australia
2 aaGuns moved from Queensland to South Australia
1 tactical_bomber moved from Queensland to South Australia
1 mech_infantry moved from Queensland to South Australia
1 armour and 1 mech_infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to United Kingdom
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer and 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 fighter moved from Novgorod to Bryansk
2 fighters moved from Rostov to Bryansk
2 bombers moved from Western Germany to Bryansk
4 infantry moved from Rostov to Bryansk
1 artillery moved from Rostov to Bryansk
1 infantry moved from Rostov to Bryansk
1 infantry moved from Ukraine to Bryansk
2 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Rostov to Bryansk
1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
1 tactical_bomber moved from Western Germany to Western Ukraine
1 infantry moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
2 infantry moved from Novgorod to Belarus
Combat - Germans
Germans creates battle in territory 109 Sea Zone
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
Russians win, taking 109 Sea Zone from British with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/5 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 2 artilleries, 2 bombers, 3 fighters and 6 infantry
Russians defend with 8 infantry
Germans roll dice for 2 artilleries, 2 bombers, 3 fighters and 6 infantry in Bryansk, round 2 : 7/13 hits, 4.83 expected hits
Russians roll dice for 8 infantry in Bryansk, round 2 : 3/8 hits, 2.67 expected hits
7 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk
3 fighters owned by the Germans and 2 bombers owned by the Germans retreated
2 artilleries owned by the Germans and 3 infantry owned by the Germans retreated to Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 3 infantry
Casualties for Russians: 7 infantry
Non Combat Move - Germans
1 aaGun moved from Rostov to Caucasus
1 aaGun moved from Ukraine to Western Ukraine
2 infantry moved from Baltic States to Eastern Poland
1 aaGun moved from Rostov to Ukraine
2 fighters moved from Bryansk to Ukraine
1 tactical_bomber moved from Western Ukraine to Ukraine
1 fighter moved from Bryansk to Novgorod
1 fighter moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
1 bomber moved from Bryansk to Caucasus
1 bomber moved from Bryansk to Caucasus
1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry moved from Southern France to Spain
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
2 carriers and 4 fighters moved from 112 Sea Zone to 113 Sea Zone
10 armour moved from Rostov to Northwest Persia
10 mech_infantrys moved from Rostov to Northwest Persia
11 tactical_bombers moved from Western Germany to Southern Italy
10 armour and 31 mech_infantrys moved from Rostov to Caucasus
1 infantry moved from Caucasus to Turkey
11 artilleries and 12 infantry moved from Rostov to Caucasus
1 fighter moved from Western Germany to Southern Italy
1 submarine moved from 109 Sea Zone to 124 Sea Zone
1 bomber moved from Japan to Philippines
3 mech_infantrys moved from Caucasus to Northwest Persia
3 armour moved from Caucasus to Northwest Persia
1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
Place Units - Germans
3 infantry placed in Ukraine
1 destroyer placed in 113 Sea Zone
3 infantry placed in Novgorod
1 artillery and 9 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,3,6,2,3,4,5,2,4
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : 2.67
Germans regular : 0.67
Ah, the ruskijs are gaining confidence! :grinning:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Tambov to Volgograd
2 infantry moved from Tambov to Rostov
1 fighter and 1 tactical_bomber moved from Tambov to Volgograd
1 fighter moved from Tambov to Rostov
Combat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Rostov to Russia
1 infantry moved from Samara to Novosibirsk
5 artilleries and 3 infantry moved from Russia to Bryansk
1 infantry moved from Belarus to Bryansk
10 artilleries moved from Tambov to Bryansk
21 infantry moved from Tambov to Bryansk
5 infantry moved from Tambov to Bryansk
1 infantry moved from Tambov to Bryansk
2 aaGuns moved from Tambov to Bryansk
1 armour and 1 mech_infantry moved from Tambov to Bryansk
2 mech_infantrys moved from Tambov to Bryansk
4 infantry moved from Tambov to Bryansk
Place Units - Russians
2 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : 0,67
Germans regular : 0,67
Russians regular : 1,67
@trulpen said in x-y-axis dominion vs trollpen (+20):
Ah, the ruskijs are gaining confidence! :grinning:
And the nazis are still crazy good…
Ok, I’m off to running excercise. Will be back in about 2 h.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 6 armour, 8 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 marine moved from Japan to 6 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 33 Sea Zone
Japanese take 17 Sea Zone from Americans
1 marine moved from 33 Sea Zone to Caroline Islands
Combat - Japanese
Battle in Caroline Islands
Non Combat Move - Japanese
3 infantry moved from French Indo China to Shan State
3 infantry moved from Malaya to Shan State
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Szechwan to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Anhwe to Szechwan
1 mech_infantry moved from Shantung to Kweichow
1 mech_infantry moved from Shantung to Hunan
1 mech_infantry moved from Shantung to Anhwe
9 carriers moved from 6 Sea Zone to 33 Sea Zone
11 submarines moved from 6 Sea Zone to 33 Sea Zone
3 marines moved from Japan to 6 Sea Zone
1 battleship, 2 cruisers and 3 marines moved from 6 Sea Zone to 36 Sea Zone
3 marines moved from 36 Sea Zone to French Indo China
2 artilleries and 8 infantry moved from Japan to 6 Sea Zone
2 artilleries, 8 infantry and 5 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 8 infantry moved from 36 Sea Zone to French Indo China
3 destroyers moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 42 Sea Zone to 33 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
2 bombers moved from Philippines to French Indo China
5 fighters moved from 6 Sea Zone to Japan
8 tactical_bombers moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to French Indo China
2 mech_infantrys moved from Yunnan to Burma
1 aaGun moved from Shan State to Burma
1 artillery moved from Yunnan to Burma
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Philippines to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to French Indo China
Place Units - Japanese
3 armour placed in Malaya
3 armour placed in French Indo China
3 mech_infantrys placed in Shantung
8 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 69 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 6 armour, 8 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 marine moved from Japan to 6 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 33 Sea Zone
Japanese take 17 Sea Zone from Americans
1 marine moved from 33 Sea Zone to Caroline Islands
Combat - Japanese
Battle in Caroline Islands
Non Combat Move - Japanese
3 infantry moved from French Indo China to Shan State
3 infantry moved from Malaya to Shan State
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Szechwan to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Anhwe to Szechwan
1 mech_infantry moved from Shantung to Kweichow
1 mech_infantry moved from Shantung to Hunan
1 mech_infantry moved from Shantung to Anhwe
9 carriers moved from 6 Sea Zone to 33 Sea Zone
11 submarines moved from 6 Sea Zone to 33 Sea Zone
3 marines moved from Japan to 6 Sea Zone
1 battleship, 2 cruisers and 3 marines moved from 6 Sea Zone to 36 Sea Zone
3 marines moved from 36 Sea Zone to French Indo China
2 artilleries and 8 infantry moved from Japan to 6 Sea Zone
2 artilleries, 8 infantry and 5 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 8 infantry moved from 36 Sea Zone to French Indo China
3 destroyers moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 42 Sea Zone to 33 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
2 bombers moved from Philippines to French Indo China
5 fighters moved from 6 Sea Zone to Japan
8 tactical_bombers moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to French Indo China
2 mech_infantrys moved from Yunnan to Burma
1 aaGun moved from Shan State to Burma
1 artillery moved from Yunnan to Burma
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Philippines to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to French Indo China
Place Units - Japanese
3 armour placed in Malaya
3 armour placed in French Indo China
3 mech_infantrys placed in Shantung
8 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 69 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 5 artilleries, 1 bomber, 1 destroyer, 5 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 104 Sea Zone
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from Gibraltar to 104 Sea Zone
Combat - Americans
Battle in 104 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 5 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
4 fighters moved from 104 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Gibraltar
2 infantry moved from Venezuela to 89 Sea Zone
2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
6 infantry moved from Central United States to 101 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 2 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 battleship, 10 carriers, 2 cruisers, 7 destroyers, 15 fighters, 2 infantry, 1 marine, 8 submarines, 3 tactical_bombers and 2 transports moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to 26 Sea Zone
1 infantry moved from Peru to Colombia
Americans take Colombia from Neutral_True
1 infantry moved from Argentina to Bolivia
Americans take Bolivia from Neutral_True
4 infantry moved from Argentina to Brazil
3 fighters moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 91 Sea Zone to 105 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
Place Units - Americans
1 bomber placed in Eastern United States
5 artilleries and 5 infantry placed in Central United States
1 destroyer, 2 submarines and 2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : -0,50
Germans regular : -0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14
Combat Move - British
1 fighter and 1 tactical_bomber moved from Eastern Persia to Burma
1 artillery and 3 infantry moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 artillery and 2 mech_infantrys
Japanese roll AA dice in Burma : 2/2 hits, 0,33 expected hits
1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Burma
British roll dice for 1 artillery and 3 infantry in Burma, round 2 : 1/4 hits, 1,00 expected hits
Combat Hit Differential Summary :
Japanese AA : 1,67
British regular : 0,00
WTF!!!
This is fucking insane! So depressing!
Casualty?
@trulpen said in x-y-axis dominion vs trollpen (+20):
WTF!!!
This is fucking insane! So depressing!
Casualty?
yea that was so bad for you damn! plz max defense, so aa gun first
@axis-dominion said in x-y-axis dominion vs trollpen (+20):
@trulpen said in x-y-axis dominion vs trollpen (+20):
WTF!!!
This is fucking insane! So depressing!
Casualty?
yea that was so bad for you damn! plz max defense, so aa gun first
Gave me a fucking migraine. Can hardly see the screen. :monkey:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 5 artilleries, 1 bomber, 1 destroyer, 5 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 104 Sea Zone
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from Gibraltar to 104 Sea Zone
Combat - Americans
Battle in 104 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 5 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
4 fighters moved from 104 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Gibraltar
2 infantry moved from Venezuela to 89 Sea Zone
2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
6 infantry moved from Central United States to 101 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 2 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 battleship, 10 carriers, 2 cruisers, 7 destroyers, 15 fighters, 2 infantry, 1 marine, 8 submarines, 3 tactical_bombers and 2 transports moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to 26 Sea Zone
1 infantry moved from Peru to Colombia
Americans take Colombia from Neutral_True
1 infantry moved from Argentina to Bolivia
Americans take Bolivia from Neutral_True
4 infantry moved from Argentina to Brazil
3 fighters moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 91 Sea Zone to 105 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
Place Units - Americans
1 bomber placed in Eastern United States
5 artilleries and 5 infantry placed in Central United States
1 destroyer, 2 submarines and 2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 6 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 6 PUs
Purchase Units - British
British buy 2 armour, 2 artilleries, 2 destroyers, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter and 1 tactical_bomber moved from Eastern Persia to Burma
1 artillery and 3 infantry moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 artillery and 2 mech_infantrys
Japanese roll AA dice in Burma : 2/2 hits, 0,33 expected hits
1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Burma
British roll dice for 1 artillery and 3 infantry in Burma, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 aaGun, 1 artillery and 2 mech_infantrys in Burma, round 2 : 2/3 hits, 1,00 expected hits
1 aaGun owned by the Japanese and 2 infantry owned by the British lost in Burma
1 artillery owned by the British and 1 infantry owned by the British retreated to India
Japanese win with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is -22
Casualties for British: 1 fighter, 2 infantry and 1 tactical_bomber
Casualties for Japanese: 1 aaGun
Non Combat Move - British
8 infantry and 3 mech_infantrys moved from India to West India
1 infantry moved from Iraq to Persia
1 infantry moved from Iraq to Trans-Jordan
5 armour and 8 mech_infantrys moved from Iraq to Trans-Jordan
1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
2 fighters moved from Gibraltar to Egypt
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
2 submarines moved from 81 Sea Zone to 80 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 mech_infantrys moved from Belgian Congo to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
6 infantry moved from United Kingdom to Scotland
2 aaGuns moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
1 fighter and 1 tactical_bomber moved from United Kingdom to Scotland
1 bomber moved from United Kingdom to Scotland
5 fighters moved from United Kingdom to Gibraltar
4 fighters moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 106 Sea Zone
Place Units - British
1 infantry and 1 mech_infantry placed in Quebec
1 destroyer placed in 106 Sea Zone
2 armour and 1 mech_infantry placed in Union of South Africa
2 artilleries and 1 infantry placed in Egypt
1 destroyer placed in 110 Sea Zone
Turn Complete - British
British collect 45 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 55 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -0,50
Japanese regular : 1,00
Japanese AA : 1,67
Germans regular : -0,33
British regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14
Purchase Units - Italians
Italians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 armour, 3 infantry and 1 mech_infantry moved from Northwest Persia to Persia
Combat - Italians
Battle in Persia
Italians attack with 3 armour, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 3 armour, 3 infantry and 1 mech_infantry in Persia, round 2 : 3/7 hits, 2.17 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Persia
Italians win, taking Persia from British with 3 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Northwest Persia to Persia
1 armour and 2 mech_infantrys moved from Spain to Northern Italy
4 infantry moved from Western Germany to Northern Italy
1 aaGun and 22 infantry moved from Spain to Southern France
4 fighters and 1 tactical_bomber moved from Southern Italy to Northwest Persia
1 mech_infantry moved from Slovakia Hungary to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
7 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Western Germany: 1 bomber
EDIT: Adding units owned by Italians to Southern Italy: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2,1,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5,2,5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,3,4,6,3,3,5,4,3,1,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4,1,6
Italians collect 9 PUs (15 lost to blockades); end with 9 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians regular : 0.83
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14
Purchase Units - Italians
Italians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 armour, 3 infantry and 1 mech_infantry moved from Northwest Persia to Persia
Combat - Italians
Battle in Persia
Italians attack with 3 armour, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 3 armour, 3 infantry and 1 mech_infantry in Persia, round 2 : 3/7 hits, 2.17 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Persia
Italians win, taking Persia from British with 3 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Northwest Persia to Persia
1 armour and 2 mech_infantrys moved from Spain to Northern Italy
4 infantry moved from Western Germany to Northern Italy
1 aaGun and 22 infantry moved from Spain to Southern France
4 fighters and 1 tactical_bomber moved from Southern Italy to Northwest Persia
1 mech_infantry moved from Slovakia Hungary to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
7 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Western Germany: 1 bomber
EDIT: Adding units owned by Italians to Southern Italy: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2,1,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5,2,5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,3,4,6,3,3,5,4,3,1,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4,1,6
Italians collect 9 PUs (15 lost to blockades); end with 9 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 13 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 bomber
EDIT: Adding units owned by Italians to Northwest Persia: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.83
British regular : -0.33
moved my Italian bomber to nw Persia as well