PtV 666 (axis +6) v Pejon


  • TripleA Manual Gamesave Post: Germans round 11

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 fighters and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 armour, 8 infantry, 1 marine and 3 mech_infantrys moved from Finland to Norway
            9 transports moved from 118 Sea Zone to 117 Sea Zone
            2 armour and 2 mech_infantrys moved from Germany to 117 Sea Zone
            2 armour, 2 mech_infantrys and 9 transports moved from 117 Sea Zone to 116 Sea Zone
            5 artilleries and 9 infantry moved from Western Germany to 116 Sea Zone
            2 armour, 5 artilleries, 9 infantry and 2 mech_infantrys moved from 116 Sea Zone to Norway
            4 carriers, 1 cruiser, 3 destroyers and 3 submarines moved from 118 Sea Zone to 116 Sea Zone
            1 fighter and 1 tactical_bomber moved from Germany to Norway
            3 bombers and 3 tactical_bombers moved from Western Germany to Norway
            6 fighters and 2 tactical_bombers moved from 118 Sea Zone to Norway
            3 artilleries and 19 infantry moved from Bryansk to Southern Belarus
            14 armour and 15 mech_infantrys moved from Southern Persia to Baluchistan
            1 submarine moved from 93 Sea Zone to 87 Sea Zone
            1 submarine moved from 84 Sea Zone to 86 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • @Pejon_88 scramble out of NWY?

  • '23 '22

    @666 No thanks.


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 fighters and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 armour, 8 infantry, 1 marine and 3 mech_infantrys moved from Finland to Norway
            9 transports moved from 118 Sea Zone to 117 Sea Zone
            2 armour and 2 mech_infantrys moved from Germany to 117 Sea Zone
            2 armour, 2 mech_infantrys and 9 transports moved from 117 Sea Zone to 116 Sea Zone
            5 artilleries and 9 infantry moved from Western Germany to 116 Sea Zone
            2 armour, 5 artilleries, 9 infantry and 2 mech_infantrys moved from 116 Sea Zone to Norway
            4 carriers, 1 cruiser, 3 destroyers and 3 submarines moved from 118 Sea Zone to 116 Sea Zone
            1 fighter and 1 tactical_bomber moved from Germany to Norway
            3 bombers and 3 tactical_bombers moved from Western Germany to Norway
            6 fighters and 2 tactical_bombers moved from 118 Sea Zone to Norway
            3 artilleries and 19 infantry moved from Bryansk to Southern Belarus
            14 armour and 15 mech_infantrys moved from Southern Persia to Baluchistan
            1 submarine moved from 93 Sea Zone to 87 Sea Zone
            1 submarine moved from 84 Sea Zone to 86 Sea Zone
    
        Combat - Germans
            Battle in Norway
                Germans attack with 5 armour, 5 artilleries, 3 bombers, 7 fighters, 17 infantry, 1 marine, 5 mech_infantrys and 6 tactical_bombers
                British defend with 1 armour, 1 artillery, 7 fighters, 3 infantry and 1 mech_infantry; French defend with 1 fighter; Americans defend with 1 airfield, 3 artilleries, 1 bomber, 1 factory_minor, 13 fighters, 5 infantry, 1 marine and 2 tactical_bombers; Russians defend with 1 fighter and 1 tactical_bomber
                    Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 5 armour, 5 artilleries, 3 bombers, 7 fighters, 17 infantry, 1 marine, 5 mech_infantrys and 6 tactical_bombers in Norway, round 2 : 18/49 hits, 18.67 expected hits
                    Americans roll dice for 1 armour, 4 artilleries, 1 bomber, 22 fighters, 8 infantry, 1 marine, 1 mech_infantry and 3 tactical_bombers in Norway, round 2 : 24/41 hits, 21.67 expected hits
                    1 mech_infantry owned by the British, 17 infantry owned by the Germans, 5 infantry owned by the Americans, 3 artilleries owned by the Americans, 1 marine owned by the Americans, 1 bomber owned by the Americans, 1 artillery owned by the British, 3 infantry owned by the British, 1 armour owned by the British, 1 tactical_bomber owned by the Russians, 5 artilleries owned by the Germans, 2 tactical_bombers owned by the Americans, 1 mech_infantry owned by the Germans and 1 marine owned by the Germans lost in Norway
                    Germans roll dice for 5 armour, 3 bombers, 7 fighters, 4 mech_infantrys and 6 tactical_bombers in Norway, round 3 : 16/25 hits, 12.83 expected hits
                    Americans roll dice for 22 fighters in Norway, round 3 : 11/22 hits, 14.67 expected hits
                    1 fighter owned by the Russians, 3 bombers owned by the Germans, 4 armour owned by the Germans, 12 fighters owned by the Americans, 1 fighter owned by the French, 4 mech_infantrys owned by the Germans and 2 fighters owned by the British lost in Norway
                    Germans roll dice for 1 armour, 7 fighters and 6 tactical_bombers in Norway, round 4 : 8/14 hits, 8.00 expected hits
                    Americans roll dice for 6 fighters in Norway, round 4 : 4/6 hits, 4.00 expected hits
                    1 fighter owned by the Germans, 1 fighter owned by the Americans, 3 tactical_bombers owned by the Germans and 5 fighters owned by the British lost in Norway
                Germans win, taking Norway from Americans with 1 armour, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 117
                Casualties for Germans: 4 armour, 5 artilleries, 3 bombers, 1 fighter, 17 infantry, 1 marine, 5 mech_infantrys and 3 tactical_bombers
                Casualties for Americans: 3 artilleries, 1 bomber, 13 fighters, 5 infantry, 1 marine and 2 tactical_bombers
                Casualties for British: 1 armour, 1 artillery, 7 fighters, 3 infantry and 1 mech_infantry
                Casualties for Russians: 1 fighter and 1 tactical_bomber
                Casualties for French: 1 fighter
            Battle in Southern Belarus
                Germans attack with 3 artilleries and 19 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 artilleries and 19 infantry in Southern Belarus, round 2 : 5/22 hits, 4.67 expected hits
                    Russians roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Southern Belarus
                Germans win, taking Southern Belarus from Russians with 3 artilleries and 18 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Baluchistan
                Germans attack with 14 armour and 15 mech_infantrys
                Americans defend with 1 infantry
                    Germans roll dice for 14 armour and 15 mech_infantrys in Baluchistan, round 2 : 11/29 hits, 11.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Baluchistan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Baluchistan
                Germans win, taking Baluchistan from UK_Pacific with 14 armour and 14 mech_infantrys remaining. Battle score for attacker is -2
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            2 aaGuns moved from Bryansk to Southern Belarus
            1 armour, 4 artilleries and 9 infantry moved from Germany to Slovakia Hungary
            1 tactical_bomber moved from Norway to Slovakia Hungary
            2 tactical_bombers moved from Norway to Western Germany
            6 fighters moved from Norway to 116 Sea Zone
            2 aaGuns moved from Finland to Norway
    
        Place Units - Germans
            2 fighters and 8 infantry placed in Western Germany
            Germans undo move 1.
            2 fighters placed in Western Germany
            3 infantry placed in France
            Germans undo move 2.
            1 fighter and 2 infantry placed in France
            1 infantry placed in Normandy Bordeaux
            1 infantry placed in Normandy Bordeaux
            6 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,5,4,1,4,1,3,6,1
            Germans collect 44 PUs (5 lost to blockades); end with 44 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 54 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 2 tactical_bombers
            EDIT: Adding units owned by Germans to Slovakia Hungary: 2 tactical_bombers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -1.33
    UK_Pacific regular : 0.67
    Russians regular : 0.67
    Germans regular : 2.50
    

    Territory Summary for Germans :

    Western Germany : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
    Holland Belgium : 1 infantry
    Slovakia Hungary : 1 armour, 4 artilleries, 9 infantry and 3 tactical_bombers
    Germany : 1 factory_major
    Norway : 2 aaGuns, 1 airfield, 1 armour and 1 factory_minor
    Southern Belarus : 1 flag, 2 aaGuns, 3 artilleries and 18 infantry
    Bryansk : 1 flag
    Gibraltar : 2 aaGuns, 1 artillery and 4 infantry
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
    France : 1 flag, 1 airfield, 1 factory_minor, 1 fighter and 2 infantry
    Bulgaria : 1 flag, 3 infantry
    Southern Persia : 1 flag
    Yugoslavia : 1 flag
    116 Sea Zone : 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 3 submarines and 9 transports
    Greece : 1 flag
    86 Sea Zone : 1 submarine
    87 Sea Zone : 1 submarine
    Northeast Persia : 1 flag
    Baluchistan : 1 flag, 14 armour and 14 mech_infantrys
    

    Production/PUs Summary :

    Germans : 49 / 54
    Russians : 43 / 64
    Japanese : 58 / 77
    Americans : 53 / 77
    Chinese : 14 / 15
    British : 37 / 38
    UK_Pacific : 6 / 4
    Italians : 12 / 16
    ANZAC : 5 / 8
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • @Pejon_88, I don’t know why the game killed off the 3 G Tac’s from W. Ger, which I wanted to save so that I could land them in Slov/Hun. I edited that.

    I think I made a mistake in the Pacific, we will see if it costs me.

  • '23 '22

    @666 No problem. The game seems to take wrong casualties sometimes. Ok, what kind of mistake though? Letting China and Soviet invade north or dividing between Sydney and Calcutta?

  • '23 '22

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 7 artilleries and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Eastern Poland to Poland
            1 infantry moved from Bessarabia to Romania
            1 artillery and 1 infantry moved from Eastern Poland to Romania
            2 fighters moved from Eastern Poland to Poland
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
            5 infantry moved from Amur to Korea
            1 artillery moved from Northern Manchuria to Korea
            1 artillery and 5 infantry moved from Northern Manchuria to Southern Manchuria
            1 infantry moved from Northern Manchuria to Korea
            1 armour moved from Northwest Persia to Northeast Persia
                  Russians take Northeast Persia from Germans
            1 armour moved from Northeast Persia to Southern Persia
                  Russians take Southern Persia from Germans
            1 infantry moved from Tula to Bryansk
                  Russians take Bryansk from Germans
    
        Combat - Russians
            Battle in Southern Manchuria
                Russians attack with 1 artillery and 5 infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 1 artillery and 5 infantry in Southern Manchuria, round 2 : 0/6 hits, 1,33 expected hits
                    Japanese roll dice for 2 infantry in Southern Manchuria, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 artillery and 5 infantry in Southern Manchuria, round 3 : 0/6 hits, 1,33 expected hits
                    Japanese roll dice for 2 infantry in Southern Manchuria, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Southern Manchuria
                    Russians roll dice for 1 artillery and 4 infantry in Southern Manchuria, round 4 : 2/5 hits, 1,17 expected hits
                    Japanese roll dice for 2 infantry in Southern Manchuria, round 4 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Southern Manchuria
                Russians win, taking Southern Manchuria from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 2 infantry
            Battle in Korea
                Russians attack with 1 artillery and 6 infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 1 artillery and 6 infantry in Korea, round 2 : 1/7 hits, 1,50 expected hits
                    Japanese roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Korea
                    Russians roll dice for 1 artillery and 6 infantry in Korea, round 3 : 3/7 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Korea
                Russians win, taking Korea from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Romania
                Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 2/5 hits, 2,00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Romania, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Romania
                Russians win, taking Romania from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Poland
                Russians attack with 2 fighters and 2 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Poland, round 2 : 0/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Poland
                    Russians roll dice for 2 fighters and 1 infantry in Poland, round 3 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Poland
                Russians win, taking Poland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun, 7 artilleries and 4 infantry moved from Eastern Poland to Northern Belarus
            1 infantry moved from Western Ukraine to Ukraine
            1 artillery and 2 infantry moved from Leningrad to Northern Belarus
            1 artillery and 4 infantry moved from Novgorod to Northern Belarus
            1 infantry moved from Smolensk to Northern Belarus
            2 armour and 1 mech_infantry moved from Russia to Northern Belarus
            3 infantry moved from Rostov to Ukraine
            1 aaGun, 5 artilleries and 19 infantry moved from Kursk to Ukraine
            1 artillery and 2 infantry moved from Tambov to Kursk
            1 aaGun, 10 artilleries and 9 infantry moved from Russia to Smolensk
            1 fighter moved from Poland to Smolensk
            1 fighter moved from Poland to Northern Belarus
            1 fighter moved from Romania to Northern Belarus
            1 tactical_bomber moved from Romania to Northern Belarus
            1 infantry moved from Amur to Siberia
            1 infantry moved from Buryatia to Amur
            1 aaGun moved from Northern Manchuria to Korea
            1 submarine moved from 112 Sea Zone to 93 Sea Zone
            1 aaGun, 6 artilleries, 25 infantry and 1 mech_infantry moved from Northwest Persia to Southern Persia
            1 mech_infantry moved from Southern Caucasus to Southern Persia
            3 infantry moved from Stalingrad to Rostov
            1 armour moved from Urals to Russia
            1 infantry moved from Urals to Northern Sinkiang
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Siberia
            1 artillery and 2 infantry placed in Stalingrad
            2 artilleries and 8 infantry placed in Russia
            Russians undo move 3.
            Russians undo move 2.
            Russians undo move 1.
            1 artillery and 2 infantry placed in Siberia
            1 artillery and 2 infantry placed in Stalingrad
            1 artillery and 2 infantry placed in Urals
            4 artilleries and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,6
            Russians collect 49 PUs (6 lost to blockades); end with 49 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 52 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 56 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1,00
    Germans regular : -0,33
    Russians regular : -1,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 2 artilleries, 2 factory_minors and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 55 Sea Zone to 56 Sea Zone
            1 infantry moved from Northern Australia to 56 Sea Zone
            1 infantry and 1 transport moved from 56 Sea Zone to 55 Sea Zone
            1 infantry moved from Queensland to 55 Sea Zone
            2 infantry moved from 55 Sea Zone to Solomon Islands
            2 fighters and 1 tactical_bomber moved from Queensland to Solomon Islands
            1 destroyer moved from 55 Sea Zone to 50 Sea Zone
            2 infantry moved from Kiangsu to Anhwe
            1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
            1 artillery and 2 infantry moved from Kiangsi to Hopei
            1 bomber moved from Shan State to Eastern India
            1 tactical_bomber moved from Shan State to Eastern India
            1 tactical_bomber moved from 40 Sea Zone to Eastern India
    
        Combat - Japanese
            Strategic bombing raid in Eastern India
                    UK_Pacific roll AA dice in Eastern India : 0/1 hits, 0.17 expected hits
                    UK_Pacific roll AA dice in Eastern India : 1/2 hits, 0.33 expected hits
                1 tactical_bomber killed by AA
                Bombing raid in Eastern India rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Eastern India rolls: 4 and causes: 4 damage to unit: airfield
                Bombing raid in Eastern India causes 8 damage total.  Damaged units is as follows: factory_major = 4, airfield = 4
            Battle in 50 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 50 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in Solomon Islands
                Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Americans defend with 1 artillery
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Solomon Islands, round 2 : 1/5 hits, 2.00 expected hits
                    ANZAC roll dice for 1 artillery in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Solomon Islands
                Japanese win, taking Solomon Islands from ANZAC with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Anhwe
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 0/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 3 : 0/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 4 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 1 artillery and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                    Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 4 : 2/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 armour moved from Shantung to 20 Sea Zone
            1 infantry moved from Kiangsu to 20 Sea Zone
            2 infantry moved from Kyushu to 6 Sea Zone
            4 tactical_bombers moved from Japan to French Indo China
            2 armour and 1 mech_infantry moved from French Indo China to Burma
            3 artilleries, 1 fighter and 7 infantry moved from Yunnan to Burma
            2 aaGuns, 1 armour, 3 artilleries, 1 fighter and 5 infantry moved from Shan State to Burma
            1 fighter moved from 40 Sea Zone to Burma
            2 infantry moved from Ceylon to 40 Sea Zone
            1 mech_infantry moved from Kweichow to Burma
            1 mech_infantry moved from Hunan to Yunnan
            1 artillery and 1 infantry moved from Kiangsi to Hunan
            1 bomber and 1 tactical_bomber moved from Eastern India to Burma
            2 fighters and 1 tactical_bomber moved from Solomon Islands to Queensland
            1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from 37 Sea Zone to French Indo China
            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Shantung
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 submarine moved from 36 Sea Zone to 55 Sea Zone
            3 fighters moved from 55 Sea Zone to Shan State
            2 infantry and 1 transport moved from 40 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to Burma
            2 fighters moved from 55 Sea Zone to 40 Sea Zone
            3 marines moved from Queensland to 55 Sea Zone
            1 marine moved from Queensland to 55 Sea Zone
            3 fighters moved from 55 Sea Zone to 42 Sea Zone
            1 transport moved from 55 Sea Zone to 132 Sea Zone
            1 transport moved from 55 Sea Zone to 132 Sea Zone
            1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
            1 submarine moved from 81 Sea Zone to 40 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
            3 cruisers and 3 marines moved from 55 Sea Zone to 38 Sea Zone
            1 battleship and 1 marine moved from 55 Sea Zone to 38 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 38 Sea Zone
            1 artillery, 1 infantry and 4 marines moved from 38 Sea Zone to Malaya
            2 carriers moved from 55 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 55 Sea Zone to Queensland
    
        Place Units - Japanese
            1 airfield placed in Shan State
            1 factory_minor placed in Malaya
            1 factory_minor placed in Kwangtung
            3 infantry placed in French Indo China
            3 infantry placed in Kiangsu
            3 infantry placed in Japan
            2 artilleries and 1 infantry placed in Queensland
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 55 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : -2.67
    UK_Pacific AA : 0.50
    ANZAC regular : -0.33
    

    Territory Summary for Japanese :

    Kiangsu : 1 flag, 1 factory_minor and 3 infantry
    Shantung : 1 flag, 2 infantry
    Caroline Islands : 1 airfield and 1 harbour
    Japan : 1 airfield, 1 factory_major, 1 harbour and 3 infantry
    Kwangsi : 1 flag
    Fukien : 1 flag
    Davao : 1 flag, 1 airfield and 1 harbour
    Manilla : 1 flag
    Guam : 1 flag, 1 airfield
    Anhwe : 1 flag, 1 infantry
    Kweichow : 1 flag, 1 aaGun, 1 fighter and 1 tactical_bomber
    Hopei : 1 flag, 1 artillery
    Kiangsi : 1 flag, 1 infantry
    Hunan : 1 flag, 1 aaGun, 1 artillery and 1 infantry
    Kwangtung : 1 flag, 1 factory_minor and 1 harbour
    Yunnan : 1 flag, 1 mech_infantry
    Shan State : 1 flag, 1 airfield and 3 fighters
    Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 4 marines
    Borneo : 1 flag
    Ceylon : 1 flag
    Burma : 1 flag, 2 aaGuns, 3 armour, 6 artilleries, 1 bomber, 3 fighters, 15 infantry, 2 mech_infantrys and 1 tactical_bomber
    Solomon Islands : 1 flag, 2 infantry
    Western Australia : 1 flag
    South Australia : 1 flag, 1 infantry
    New Guinea : 1 flag
    New Britain : 1 flag
    Northern Australia : 1 flag
    Queensland : 1 flag, 1 aaGun, 1 airfield, 1 armour, 8 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 13 infantry, 1 mech_infantry and 3 tactical_bombers
    French Indo China : 1 flag, 1 armour, 1 factory_minor, 4 infantry and 4 tactical_bombers
    38 Sea Zone : 1 battleship, 3 cruisers and 1 transport
    Sumatra : 1 flag
    Java : 1 flag
    81 Sea Zone : 1 destroyer
    5 Sea Zone : 1 submarine
    50 Sea Zone : 1 destroyer
    40 Sea Zone : 1 carrier, 2 fighters and 2 submarines
    39 Sea Zone : 1 transport
    Dutch New Guinea : 1 flag
    37 Sea Zone : 1 transport
    Celebes : 1 flag
    6 Sea Zone : 1 submarine
    42 Sea Zone : 2 carriers, 3 fighters and 1 tactical_bomber
    36 Sea Zone : 1 destroyer
    20 Sea Zone : 1 transport
    55 Sea Zone : 1 flag, 1 battleship, 5 carriers, 1 destroyer, 2 fighters, 4 submarines, 2 tactical_bombers and 3 transports
    132 Sea Zone : 2 transports
    

    Production/PUs Summary :

    Germans : 40 / 54
    Russians : 55 / 62
    Japanese : 55 / 68
    Americans : 53 / 77
    Chinese : 14 / 15
    British : 37 / 38
    UK_Pacific : 6 / 4
    Italians : 12 / 16
    ANZAC : 5 / 8
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • '23 '22

    TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            5 fighters moved from 31 Sea Zone to Solomon Islands
            1 marine moved from Johnston Island to 31 Sea Zone
            1 battleship, 8 carriers, 2 cruisers, 6 destroyers, 1 marine, 3 submarines and 1 transport moved from 31 Sea Zone to 50 Sea Zone
            1 marine moved from 50 Sea Zone to Solomon Islands
            1 fighter moved from Western United States to 50 Sea Zone
            3 fighters moved from New South Wales to Solomon Islands
            1 armour moved from Tunisia to Morocco
            1 artillery and 1 infantry moved from United Kingdom to 112 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
    
        Combat - Americans
            Battle in Morocco
                Americans attack with 1 armour, 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 armour, 1 artillery and 1 infantry in Morocco, round 2 : 1/3 hits, 1,17 expected hits
                    Italians roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                Americans win, taking Morocco from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in 50 Sea Zone
                Americans attack with 1 battleship, 8 carriers, 2 cruisers, 6 destroyers, 1 fighter, 3 submarines and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 submarines in 50 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                    Americans roll dice for 1 battleship, 8 carriers, 2 cruisers, 6 destroyers, 1 fighter and 1 transport in 50 Sea Zone, round 2 : 2/10 hits, 4,17 expected hits
                    Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 destroyer owned by the Japanese lost in 50 Sea Zone
                Americans win with 1 battleship, 8 carriers, 2 cruisers, 6 destroyers, 1 fighter, 3 submarines and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Solomon Islands
                Americans attack with 8 fighters and 1 marine
                Japanese defend with 2 infantry
                    Americans roll dice for 8 fighters and 1 marine in Solomon Islands, round 2 : 3/9 hits, 4,33 expected hits
                    Japanese roll dice for 2 infantry in Solomon Islands, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Solomon Islands
                Americans win, taking Solomon Islands from Japanese with 7 fighters and 1 marine remaining. Battle score for attacker is -4
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            7 fighters moved from Solomon Islands to 50 Sea Zone
            2 fighters moved from New South Wales to 50 Sea Zone
            1 artillery and 1 infantry moved from Alaska to 1 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 11 Sea Zone
            1 artillery and 1 infantry moved from 11 Sea Zone to Western United States
            1 carrier and 2 submarines moved from 11 Sea Zone to 27 Sea Zone
            1 carrier and 1 destroyer moved from 104 Sea Zone to 93 Sea Zone
            1 fighter moved from Eastern United States to 93 Sea Zone
            1 fighter moved from Western United States to 93 Sea Zone
            1 submarine moved from 112 Sea Zone to 108 Sea Zone
            3 carriers, 2 destroyers, 2 infantry, 2 submarines and 4 transports moved from 112 Sea Zone to 93 Sea Zone
            1 submarine moved from 93 Sea Zone to 95 Sea Zone
            1 destroyer moved from 128 Sea Zone to 126 Sea Zone
            1 fighter moved from Western United States to 93 Sea Zone
            1 fighter moved from British Columbia to 27 Sea Zone
    
        Place Units - Americans
            2 submarines placed in 11 Sea Zone
            1 submarine and 1 transport placed in 104 Sea Zone
            1 tactical_bomber placed in Western United States
            1 fighter placed in Eastern United States
            1 fighter placed in Eastern United States
            1 fighter placed in Western United States
            1 transport placed in 104 Sea Zone
            1 artillery and 1 infantry placed in Central United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 87 Sea Zone. Rolls: 4,3
            Americans collect 52 PUs (2 lost to blockades); end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -5,17
    Japanese regular : 1,00
    Italians regular : 0,67
    

    Savegame

  • '23 '22

    TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            1 fighter and 2 infantry moved from Tsinghai to Hopei
            5 infantry moved from Honan to Anhwe
            2 infantry moved from Shansi to Anhwe
            1 infantry moved from Jehol to Anhwe
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
            Battle in Kweichow
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 1/2 hits, 1,17 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 1 aaGun, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Anhwe
                Chinese attack with 8 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 8 infantry in Anhwe, round 2 : 1/8 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 8 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Honan
            1 infantry moved from Tsinghai to Honan
    
        Place Units - Chinese
            5 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Japanese regular : -0,83
    

    Savegame

  • '23 '22

    TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            1 fighter and 2 infantry moved from Tsinghai to Hopei
            5 infantry moved from Honan to Anhwe
            2 infantry moved from Shansi to Anhwe
            1 infantry moved from Jehol to Anhwe
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
            Battle in Kweichow
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 1/2 hits, 1,17 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 1 aaGun, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Anhwe
                Chinese attack with 8 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 8 infantry in Anhwe, round 2 : 1/8 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 8 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Honan
            1 infantry moved from Tsinghai to Honan
    
        Place Units - Chinese
            5 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 16 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Iraq: 1 artillery and 1 infantry
            EDIT: Adding units owned by Americans to Southern Persia: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Japanese regular : -0,83
    

    Savegame

  • '23 '22

    TripleA Manual Gamesave Post: British round 11

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 11
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 82 Sea Zone: 2 infantry and 1 transport
            EDIT: Removing units owned by Americans from 82 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 83 Sea Zone: 2 transports
            EDIT: Adding units owned by Americans to Trans-Jordan: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            5 fighters moved from 31 Sea Zone to Solomon Islands
            1 marine moved from Johnston Island to 31 Sea Zone
            1 battleship, 8 carriers, 2 cruisers, 6 destroyers, 1 marine, 3 submarines and 1 transport moved from 31 Sea Zone to 50 Sea Zone
            1 marine moved from 50 Sea Zone to Solomon Islands
            1 fighter moved from Western United States to 50 Sea Zone
            3 fighters moved from New South Wales to Solomon Islands
            1 armour moved from Tunisia to Morocco
            1 artillery and 1 infantry moved from United Kingdom to 112 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
    
        Combat - Americans
            Battle in Morocco
                Americans attack with 1 armour, 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 armour, 1 artillery and 1 infantry in Morocco, round 2 : 1/3 hits, 1,17 expected hits
                    Italians roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                Americans win, taking Morocco from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in 50 Sea Zone
                Americans attack with 1 battleship, 8 carriers, 2 cruisers, 6 destroyers, 1 fighter, 3 submarines and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 submarines in 50 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                    Americans roll dice for 1 battleship, 8 carriers, 2 cruisers, 6 destroyers, 1 fighter and 1 transport in 50 Sea Zone, round 2 : 2/10 hits, 4,17 expected hits
                    Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 destroyer owned by the Japanese lost in 50 Sea Zone
                Americans win with 1 battleship, 8 carriers, 2 cruisers, 6 destroyers, 1 fighter, 3 submarines and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Solomon Islands
                Americans attack with 8 fighters and 1 marine
                Japanese defend with 2 infantry
                    Americans roll dice for 8 fighters and 1 marine in Solomon Islands, round 2 : 3/9 hits, 4,33 expected hits
                    Japanese roll dice for 2 infantry in Solomon Islands, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Solomon Islands
                Americans win, taking Solomon Islands from Japanese with 7 fighters and 1 marine remaining. Battle score for attacker is -4
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            7 fighters moved from Solomon Islands to 50 Sea Zone
            2 fighters moved from New South Wales to 50 Sea Zone
            1 artillery and 1 infantry moved from Alaska to 1 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 11 Sea Zone
            1 artillery and 1 infantry moved from 11 Sea Zone to Western United States
            1 carrier and 2 submarines moved from 11 Sea Zone to 27 Sea Zone
            1 carrier and 1 destroyer moved from 104 Sea Zone to 93 Sea Zone
            1 fighter moved from Eastern United States to 93 Sea Zone
            1 fighter moved from Western United States to 93 Sea Zone
            1 submarine moved from 112 Sea Zone to 108 Sea Zone
            3 carriers, 2 destroyers, 2 infantry, 2 submarines and 4 transports moved from 112 Sea Zone to 93 Sea Zone
            1 submarine moved from 93 Sea Zone to 95 Sea Zone
            1 destroyer moved from 128 Sea Zone to 126 Sea Zone
            1 fighter moved from Western United States to 93 Sea Zone
            1 fighter moved from British Columbia to 27 Sea Zone
    
        Place Units - Americans
            2 submarines placed in 11 Sea Zone
            1 submarine and 1 transport placed in 104 Sea Zone
            1 tactical_bomber placed in Western United States
            1 fighter placed in Eastern United States
            1 fighter placed in Eastern United States
            1 fighter placed in Western United States
            1 transport placed in 104 Sea Zone
            1 artillery and 1 infantry placed in Central United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 87 Sea Zone. Rolls: 4,3
            Americans collect 52 PUs (2 lost to blockades); end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            1 fighter and 2 infantry moved from Tsinghai to Hopei
            5 infantry moved from Honan to Anhwe
            2 infantry moved from Shansi to Anhwe
            1 infantry moved from Jehol to Anhwe
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
            Battle in Kweichow
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 1/2 hits, 1,17 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 1 aaGun, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Anhwe
                Chinese attack with 8 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 8 infantry in Anhwe, round 2 : 1/8 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 8 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Honan
            1 infantry moved from Tsinghai to Honan
    
        Place Units - Chinese
            5 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 16 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Iraq: 1 artillery and 1 infantry
            EDIT: Adding units owned by Americans to Southern Persia: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 82 Sea Zone: 2 infantry and 1 transport
            EDIT: Removing units owned by Americans from 82 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 83 Sea Zone: 2 transports
            EDIT: Adding units owned by Americans to Trans-Jordan: 1 infantry
            EDIT: Turning off Edit Mode
            British buy 2 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 4x factory_major; Remaining resources: 0 PUs; 
            UK_Pacific buy nothing; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 submarine moved from 99 Sea Zone to 100 Sea Zone
            2 fighters moved from Iraq to 81 Sea Zone
            1 fighter and 1 tactical_bomber moved from 82 Sea Zone to 81 Sea Zone
            1 destroyer moved from 82 Sea Zone to 81 Sea Zone
    
        Combat - British
            Battle in 81 Sea Zone
                British attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 81 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
                    Japanese roll dice for 1 destroyer in 81 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 81 Sea Zone
                British win, taking 81 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - British
            3 fighters and 1 tactical_bomber moved from 81 Sea Zone to Eastern India
            3 armour, 6 artilleries, 13 infantry and 3 mech_infantrys moved from Iraq to Southern Persia
            2 infantry moved from Egypt to Trans-Jordan
            1 artillery and 1 infantry moved from Algeria to Morocco
            1 destroyer moved from 112 Sea Zone to 109 Sea Zone
            1 carrier and 3 transports moved from 112 Sea Zone to 93 Sea Zone
            1 armour moved from Union of South Africa to Belgian Congo
            1 fighter moved from 100 Sea Zone to Egypt
            1 transport moved from 83 Sea Zone to 73 Sea Zone
            1 battleship, 2 carriers and 2 cruisers moved from 82 Sea Zone to 83 Sea Zone
            1 destroyer moved from 73 Sea Zone to 83 Sea Zone
    
        Place Units - British
            2 infantry placed in Union of South Africa
            1 fighter and 1 infantry placed in Egypt
            1 submarine placed in 100 Sea Zone
            1 fighter placed in Union of South Africa
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,1,4,1,2,4,5,4
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Americans regular : -5,17
    Japanese regular : -0,17
    Italians regular : 0,67
    British regular : -0,50
    

    Savegame

  • '23 '22

    Tell me if you wanted to scramble at Solomon Islands or SZ81. Overwhelming odds.


  • @pejon_88 said in PtV 666 (axis +6) v Pejon:

    Tell me if you wanted to scramble at Solomon Islands or SZ81. Overwhelming odds.

    ok, but I doubt it.


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 armour and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 99 Sea Zone to 95 Sea Zone
            3 fighters moved from Southern Italy to 95 Sea Zone
            1 bomber moved from Southern Italy to Romania
            1 armour moved from Slovakia Hungary to Eastern Poland
                  Italians take Eastern Poland from Russians
            1 armour moved from Eastern Poland to Romania
            1 artillery moved from Slovakia Hungary to Romania
            2 mech_infantrys moved from Slovakia Hungary to Romania
            1 infantry moved from Slovakia Hungary to Poland
            2 bombers moved from Western Germany to Poland
            1 infantry moved from Karelia to Archangel
                  Italians take Archangel from Russians
            1 artillery moved from Finland to Vyborg
                  Italians take Vyborg from Russians
    
        Combat - Italians
            Battle in 95 Sea Zone
                Italians attack with 1 destroyer and 3 fighters
                Americans defend with 1 submarine
                    Italians roll dice for 1 destroyer and 3 fighters in 95 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 95 Sea Zone
                Italians win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Romania
                Italians attack with 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys
                Russians defend with 1 artillery and 2 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys in Romania, round 2 : 5/5 hits, 2.00 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Romania, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 artillery owned by the Italians lost in Romania
                Italians win, taking Romania from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Italians: 1 artillery
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Poland
                Italians attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 bombers and 1 infantry in Poland, round 2 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Poland
                2 bombers owned by the Italians retreated
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Western Germany to France
            2 fighters moved from Northern Italy to Southern Italy
            1 bomber moved from Romania to Southern Italy
            1 aaGun moved from Bulgaria to Romania
            2 infantry moved from Northern Italy to Southern France
            1 battleship, 1 carrier and 1 transport moved from 116 Sea Zone to 115 Sea Zone
            2 fighters moved from 116 Sea Zone to 115 Sea Zone
            1 battleship, 1 carrier, 2 fighters and 1 transport moved from 115 Sea Zone to 113 Sea Zone
            3 fighters moved from 95 Sea Zone to Gibraltar
            2 bombers moved from Poland to Southern Italy
    
        Place Units - Italians
            1 armour and 3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 14 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Italians regular : 3.00
    Russians regular : 0.67
    

    Territory Summary for Italians :

    Western Germany : 1 aaGun
    Romania : 1 aaGun, 1 armour and 2 mech_infantrys
    Eastern Poland : 1 flag
    Karelia : 1 flag
    Archangel : 1 flag, 1 infantry
    Vyborg : 1 flag, 1 artillery
    Gibraltar : 1 flag, 1 airfield, 3 fighters, 1 harbour and 4 infantry
    Northern Italy : 1 armour, 1 factory_major and 3 infantry
    Southern Italy : 1 aaGun, 1 airfield, 3 bombers, 1 factory_minor, 2 fighters, 1 harbour and 8 infantry
    Southern France : 2 infantry
    France : 1 fighter
    Finland : 1 flag
    113 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport
    95 Sea Zone : 1 flag, 1 destroyer
    

    Production/PUs Summary :

    Germans : 43 / 54
    Russians : 50 / 62
    Japanese : 53 / 68
    Americans : 54 / 77
    Chinese : 16 / 16
    British : 37 / 40
    UK_Pacific : 6 / 6
    Italians : 13 / 19
    ANZAC : 5 / 8
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • '23 '22

    TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 cruiser, 4 destroyers, 2 submarines and 2 transports moved from 31 Sea Zone to 50 Sea Zone
            1 infantry moved from Iraq to Southern Persia
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 5 PUs; end with 7 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 cruiser, 4 destroyers, 2 submarines and 2 transports moved from 31 Sea Zone to 50 Sea Zone
            1 infantry moved from Iraq to Southern Persia
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 5 PUs; end with 7 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 10 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 82 Sea Zone to 83 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 12

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 2 fighters, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Western Germany to 116 Sea Zone
            1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
            1 infantry moved from 118 Sea Zone to Leningrad
            1 infantry moved from Western Germany to 116 Sea Zone
            1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
            1 infantry moved from 118 Sea Zone to Baltic States
            2 infantry moved from Slovakia Hungary to Poland
            1 fighter moved from 116 Sea Zone to Poland
            1 tactical_bomber moved from Slovakia Hungary to Poland
            1 tactical_bomber moved from Slovakia Hungary to Poland
            1 armour and 1 mech_infantry moved from Baluchistan to Central India
                  Germans take Central India from UK_Pacific
            13 armour and 13 mech_infantrys moved from Baluchistan to Western India
                  Germans take Western India from UK_Pacific
            1 armour and 1 mech_infantry moved from Central India to Eastern India
            13 armour and 13 mech_infantrys moved from Western India to Eastern India
    
        Combat - Germans
            Battle in Leningrad
            Battle in Baltic States
            Battle in Poland
                Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Poland, round 2 : 1/5 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Poland
                Germans win, taking Leningrad from Russians, taking Baltic States from Russians, taking Poland from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Eastern India
                Germans attack with 14 armour and 14 mech_infantrys
                British defend with 3 aaGuns, 12 artilleries, 3 fighters, 33 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major and 1 harbour
                    Germans roll dice for 14 armour and 14 mech_infantrys in Eastern India, round 2 : 14/28 hits, 11.67 expected hits
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 1.33
    

    Savegame


  • @Pejon_88 14 hits in IND, OOL?

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