L21 Freh (x) v Giallo (L+14), BM4 rematch

  • '21 '20 '19 '18 '17 '16

    @freh said in L21 Freh (x) v Giallo (L+14), BM4 rematch:

    @freh Scramble at Midway?

    yes pls

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Manual Gamesave Post: Japanese round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from Manchuria to 25 Sea Zone
            2 fighters moved from 6 Sea Zone to 25 Sea Zone
            3 fighters moved from Japan to 25 Sea Zone
            1 battleship, 2 carriers, 2 destroyers and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
            2 fighters and 2 tactical_bombers moved from Kwangsi to 37 Sea Zone
            1 infantry moved from Suiyuyan to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Hopei to Suiyuyan
            1 bomber moved from Kwangsi to 42 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 bomber moved from Kwangsi to India
    
        Combat - Japanese
            Americans scrambles 3 units out of Midway to defend against the attack in 25 Sea Zone
            Strategic bombing raid in India
                    UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits
                Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in India causes 8 damage total. 
            Battle in Guam
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 42 Sea Zone
                Japanese win, taking Guam from Americans with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 37 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                British defend with 1 battleship
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    British roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 battleship owned by the British lost in 37 Sea Zone
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 fighter
                Casualties for British: 1 battleship
            Battle in 25 Sea Zone
                Japanese attack with 1 battleship, 2 carriers, 2 destroyers, 6 fighters and 1 submarine
                Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 2 carriers, 2 destroyers and 6 fighters in 25 Sea Zone, round 2 : 4/9 hits, 4.33 expected hits
    

    Combat Hit Differential Summary :

    Japanese regular : -1.00
    UK_Pacific AA : -0.17
    British regular : 0.33
    

    Savegame


  • @giallo 4 hits in round 1.

    Ai says damage AC & BB, kill sub, dd. OOL?

  • '21 '20 '19 '18 '17 '16

    @freh said in L21 Freh (x) v Giallo (L+14), BM4 rematch:

    @giallo 4 hits in round 1.

    Ai says damage AC & BB, kill sub, dd. OOL?

    that’s ok

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from Manchuria to 25 Sea Zone
            2 fighters moved from 6 Sea Zone to 25 Sea Zone
            3 fighters moved from Japan to 25 Sea Zone
            1 battleship, 2 carriers, 2 destroyers and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
            2 fighters and 2 tactical_bombers moved from Kwangsi to 37 Sea Zone
            1 infantry moved from Suiyuyan to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Hopei to Suiyuyan
            1 bomber moved from Kwangsi to 42 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 bomber moved from Kwangsi to India
    
        Combat - Japanese
            Americans scrambles 3 units out of Midway to defend against the attack in 25 Sea Zone
            Strategic bombing raid in India
                    UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits
                Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in India causes 8 damage total. 
            Battle in Guam
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 42 Sea Zone
                Japanese win, taking Guam from Americans with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 37 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                British defend with 1 battleship
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    British roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 battleship owned by the British lost in 37 Sea Zone
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 fighter
                Casualties for British: 1 battleship
            Battle in 25 Sea Zone
                Japanese attack with 1 battleship, 2 carriers, 2 destroyers, 6 fighters and 1 submarine
                Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 2 carriers, 2 destroyers and 6 fighters in 25 Sea Zone, round 2 : 4/9 hits, 4.33 expected hits
                Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 25 Sea Zone, round 2 : 6/10 hits, 5.17 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 submarine owned by the Americans, 1 destroyer owned by the Americans, 2 carriers owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone
                    Japanese roll dice for 1 battleship, 2 destroyers and 6 fighters in 25 Sea Zone, round 3 : 6/9 hits, 4.33 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports in 25 Sea Zone, round 3 : 6/9 hits, 4.83 expected hits
                    4 fighters owned by the Japanese, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 2 destroyers owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 25 Sea Zone
                    Japanese roll dice for 1 battleship and 2 fighters in 25 Sea Zone, round 4 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 battleship, 2 fighters and 2 transports in 25 Sea Zone, round 4 : 3/3 hits, 2.00 expected hits
                    2 fighters owned by the Japanese, 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 25 Sea Zone
                Americans win with 1 battleship, 1 fighter and 2 transports remaining. Battle score for attacker is -41
                Casualties for Japanese: 1 battleship, 2 carriers, 2 destroyers, 6 fighters and 1 submarine
                Casualties for Americans: 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
            Moving scrambled unit from 25 Sea Zone back to originating territory: Midway
    
        Non Combat Move - Japanese
            1 fighter and 2 tactical_bombers moved from 37 Sea Zone to Kwangsi
            1 mech_infantry moved from Kiangsu to Hopei
            1 mech_infantry moved from Kiangsu to Kweichow
            1 artillery and 1 infantry moved from Hunan to Kwangsi
            1 bomber moved from 42 Sea Zone to Kwangsi
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 bomber moved from India to Kwangsi
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            1 factory_minor placed in Kwangtung
            1 infantry and 2 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 43 PUs; end with 43 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.83
    Japanese regular : 0.00
    UK_Pacific AA : -0.17
    British regular : 0.33
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    @giallo game from hell.

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Americans round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 3 bombers, 2 destroyers, 1 fighter and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            1 infantry moved from Suriname to 88 Sea Zone
            1 infantry moved from French Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Algeria
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
            1 armour and 1 infantry moved from Morocco to Algeria
            1 fighter moved from 91 Sea Zone to Tunisia
            1 fighter moved from 91 Sea Zone to Tunisia
            1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 94 Sea Zone
            1 bomber moved from Queensland to 35 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    @freh said in L21 Freh (x) v Giallo (L+14), BM4 rematch:

    @giallo game from hell.

    absolutely, scramble?


  • @giallo yep, scramble all

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 3 bombers, 2 destroyers, 1 fighter and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            1 infantry moved from Suriname to 88 Sea Zone
            1 infantry moved from French Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Algeria
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
            1 armour and 1 infantry moved from Morocco to Algeria
            1 fighter moved from 91 Sea Zone to Tunisia
            1 fighter moved from 91 Sea Zone to Tunisia
            1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 94 Sea Zone
            1 bomber moved from Queensland to 35 Sea Zone
    
        Combat - Americans
            Japanese scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
            Battle in 35 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 tactical_bomber and 2 transports
                    Americans roll dice for 1 bomber in 35 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 tactical_bomber owned by the Japanese and 1 bomber owned by the Americans lost in 35 Sea Zone
                Japanese win with 2 transports remaining. Battle score for attacker is -3
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 tactical_bomber
            Battle in Algeria
                Americans attack with 1 armour and 3 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 armour and 3 infantry in Algeria, round 2 : 1/4 hits, 1,00 expected hits
                    Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Algeria
                Americans win, taking Algeria from Neutral_Axis with 1 armour and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in Tunisia
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Tunisia, round 2 : 1/4 hits, 1,67 expected hits
                    Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Tunisia
                Americans win, taking Tunisia from Neutral_Axis with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Tunisia to 94 Sea Zone
            1 battleship and 2 carriers moved from 10 Sea Zone to 25 Sea Zone
            2 tactical_bombers moved from Western United States to 25 Sea Zone
    
        Place Units - Americans
            2 destroyers and 2 submarines placed in 10 Sea Zone
            3 bombers and 1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,83
    Japanese regular : 0,50
    Neutral_Axis regular : -0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 3 bombers, 2 destroyers, 1 fighter and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            1 infantry moved from Suriname to 88 Sea Zone
            1 infantry moved from French Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Algeria
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
            1 armour and 1 infantry moved from Morocco to Algeria
            1 fighter moved from 91 Sea Zone to Tunisia
            1 fighter moved from 91 Sea Zone to Tunisia
            1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 94 Sea Zone
            1 bomber moved from Queensland to 35 Sea Zone
    
        Combat - Americans
            Japanese scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
            Battle in 35 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 tactical_bomber and 2 transports
                    Americans roll dice for 1 bomber in 35 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 tactical_bomber owned by the Japanese and 1 bomber owned by the Americans lost in 35 Sea Zone
                Japanese win with 2 transports remaining. Battle score for attacker is -3
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 tactical_bomber
            Battle in Algeria
                Americans attack with 1 armour and 3 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 armour and 3 infantry in Algeria, round 2 : 1/4 hits, 1,00 expected hits
                    Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Algeria
                Americans win, taking Algeria from Neutral_Axis with 1 armour and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in Tunisia
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Tunisia, round 2 : 1/4 hits, 1,67 expected hits
                    Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Tunisia
                Americans win, taking Tunisia from Neutral_Axis with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Tunisia to 94 Sea Zone
            1 battleship and 2 carriers moved from 10 Sea Zone to 25 Sea Zone
            2 tactical_bombers moved from Western United States to 25 Sea Zone
    
        Place Units - Americans
            2 destroyers and 2 submarines placed in 10 Sea Zone
            3 bombers and 1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 airfield; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 infantry moved from Belgian Congo to Kenya
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Kenya
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  British take Ethiopia from Italians
            1 infantry moved from Belgian Congo to Kenya
            1 fighter moved from Egypt to 99 Sea Zone
            1 armour moved from Morocco to Tunisia
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            1 tactical_bomber moved from Egypt to Kenya
    
        Combat - British
            Battle in 99 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Malta
            Battle in Kenya
                British attack with 1 artillery, 3 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Kenya, round 2 : 3/5 hits, 1,50 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win, taking Malta from Italians, taking Kenya from Italians with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Kenya to Egypt
            1 fighter moved from 99 Sea Zone to Egypt
            1 cruiser moved from 91 Sea Zone to 94 Sea Zone
            1 fighter moved from Gibraltar to Egypt
            1 fighter moved from United Kingdom to Gibraltar
            1 transport moved from 80 Sea Zone to 39 Sea Zone
            1 aaGun and 1 infantry moved from Burma to Shan State
            4 mech_infantrys moved from India to Eastern Persia
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 fighter placed in United Kingdom
            1 transport placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            1 airfield placed in Shan State
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 13 PUs; end with 13 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,83
    Italians regular : -0,33
    Japanese regular : 0,50
    Neutral_Axis regular : -0,67
    British regular : 1,50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 3 bombers, 2 destroyers, 1 fighter and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            1 infantry moved from Suriname to 88 Sea Zone
            1 infantry moved from French Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Algeria
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
            1 armour and 1 infantry moved from Morocco to Algeria
            1 fighter moved from 91 Sea Zone to Tunisia
            1 fighter moved from 91 Sea Zone to Tunisia
            1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 94 Sea Zone
            1 bomber moved from Queensland to 35 Sea Zone
    
        Combat - Americans
            Japanese scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
            Battle in 35 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 tactical_bomber and 2 transports
                    Americans roll dice for 1 bomber in 35 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 tactical_bomber owned by the Japanese and 1 bomber owned by the Americans lost in 35 Sea Zone
                Japanese win with 2 transports remaining. Battle score for attacker is -3
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 tactical_bomber
            Battle in Algeria
                Americans attack with 1 armour and 3 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 armour and 3 infantry in Algeria, round 2 : 1/4 hits, 1,00 expected hits
                    Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Algeria
                Americans win, taking Algeria from Neutral_Axis with 1 armour and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in Tunisia
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Tunisia, round 2 : 1/4 hits, 1,67 expected hits
                    Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Tunisia
                Americans win, taking Tunisia from Neutral_Axis with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Tunisia to 94 Sea Zone
            1 battleship and 2 carriers moved from 10 Sea Zone to 25 Sea Zone
            2 tactical_bombers moved from Western United States to 25 Sea Zone
    
        Place Units - Americans
            2 destroyers and 2 submarines placed in 10 Sea Zone
            3 bombers and 1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 airfield; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 infantry moved from Belgian Congo to Kenya
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Kenya
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  British take Ethiopia from Italians
            1 infantry moved from Belgian Congo to Kenya
            1 fighter moved from Egypt to 99 Sea Zone
            1 armour moved from Morocco to Tunisia
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            1 tactical_bomber moved from Egypt to Kenya
    
        Combat - British
            Battle in 99 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Malta
            Battle in Kenya
                British attack with 1 artillery, 3 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Kenya, round 2 : 3/5 hits, 1,50 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win, taking Malta from Italians, taking Kenya from Italians with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Kenya to Egypt
            1 fighter moved from 99 Sea Zone to Egypt
            1 cruiser moved from 91 Sea Zone to 94 Sea Zone
            1 fighter moved from Gibraltar to Egypt
            1 fighter moved from United Kingdom to Gibraltar
            1 transport moved from 80 Sea Zone to 39 Sea Zone
            1 aaGun and 1 infantry moved from Burma to Shan State
            4 mech_infantrys moved from India to Eastern Persia
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 fighter placed in United Kingdom
            1 transport placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            1 airfield placed in Shan State
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 13 PUs; end with 13 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from Malaya: 2 fighters and 1 tactical_bomber
            EDIT: Adding units owned by British to India: 2 fighters and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0,83
    Italians regular : -0,33
    Japanese regular : 0,50
    Neutral_Axis regular : -0,67
    British regular : 1,50
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 8 infantry; Remaining resources: 1 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 armour moved from Eastern Poland to Western Ukraine
                  Italians take Western Ukraine from Russians
            2 artilleries and 3 infantry moved from Romania to Bessarabia
            1 bomber moved from Southern Italy to 96 Sea Zone
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 96 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Bessarabia
                Italians attack with 2 artilleries and 3 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 artilleries and 3 infantry in Bessarabia, round 2 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Italians win, taking Bessarabia from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from 96 Sea Zone to 95 Sea Zone
            1 bomber moved from 95 Sea Zone to Southern Italy
            1 armour and 1 infantry moved from Syria to Iraq
                  Italians take Iraq from Neutral_Axis
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            5 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
            Italians collect 17 PUs; end with 18 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.50
    Russians regular : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 cruiser and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Shan State to 35 Sea Zone
            1 destroyer moved from 54 Sea Zone to 21 Sea Zone
            1 infantry moved from Malaya to Shan State
    
        Combat - ANZAC
            Battle in 35 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 35 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in 21 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 fighter moved from 35 Sea Zone to Dutch New Guinea
            1 fighter moved from Shan State to India
    
        Place Units - ANZAC
            1 cruiser and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 cruiser and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Shan State to 35 Sea Zone
            1 destroyer moved from 54 Sea Zone to 21 Sea Zone
            1 infantry moved from Malaya to Shan State
    
        Combat - ANZAC
            Battle in 35 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 35 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in 21 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 fighter moved from 35 Sea Zone to Dutch New Guinea
            1 fighter moved from Shan State to India
    
        Place Units - ANZAC
            1 cruiser and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Move Summary: Germans round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 bombers; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 artillery and 7 infantry moved from Karelia to Novgorod
            1 infantry moved from Vyborg to Novgorod
            1 infantry moved from Nenetsia to Archangel
            1 armour moved from Nenetsia to 127 Sea Zone
            1 armour moved from 127 Sea Zone to Novgorod
            1 infantry moved from Baltic States to Belarus
                  Germans take Belarus from Russians
            1 mech_infantry moved from Eastern Poland to Ukraine
                  Germans take Ukraine from Russians
            1 bomber and 2 fighters moved from Western Germany to 94 Sea Zone
            4 bombers moved from Germany to 94 Sea Zone
            1 fighter moved from Southern Italy to 94 Sea Zone
            1 carrier, 1 cruiser and 2 submarines moved from 113 Sea Zone to 115 Sea Zone
            1 fighter moved from Eastern Poland to Archangel
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    @Giallo submerge sub in sz 115?

  • '21 '20 '19 '18 '17 '16

    @freh no it will fight

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Manual Gamesave Post: Germans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 bombers; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 artillery and 7 infantry moved from Karelia to Novgorod
            1 infantry moved from Vyborg to Novgorod
            1 infantry moved from Nenetsia to Archangel
            1 armour moved from Nenetsia to 127 Sea Zone
            1 armour moved from 127 Sea Zone to Novgorod
            1 infantry moved from Baltic States to Belarus
                  Germans take Belarus from Russians
            1 mech_infantry moved from Eastern Poland to Ukraine
                  Germans take Ukraine from Russians
            1 bomber and 2 fighters moved from Western Germany to 94 Sea Zone
            4 bombers moved from Germany to 94 Sea Zone
            1 fighter moved from Southern Italy to 94 Sea Zone
            1 carrier, 1 cruiser and 2 submarines moved from 113 Sea Zone to 115 Sea Zone
            1 fighter moved from Eastern Poland to Archangel
    
        Combat - Germans
            Battle in 115 Sea Zone
                Germans attack with 1 carrier, 1 cruiser and 2 submarines
                Russians defend with 1 cruiser and 1 submarine
                    Germans roll dice for 2 submarines in 115 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 115 Sea Zone
                    Germans roll dice for 1 carrier and 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 2 submarines in 115 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    1 cruiser owned by the Russians lost in 115 Sea Zone
                Germans win with 1 carrier, 1 cruiser and 2 submarines remaining. Battle score for attacker is 18
                Casualties for Russians: 1 cruiser and 1 submarine
            Battle in Archangel
                Germans attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 1 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 1 infantry in Archangel, round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 1 infantry in Archangel, round 5 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Novgorod
                Germans attack with 1 armour, 1 artillery and 8 infantry
                Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour, 1 artillery and 8 infantry in Novgorod, round 2 : 0/10 hits, 2.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 1 armour, 1 artillery and 7 infantry in Novgorod, round 3 : 3/9 hits, 2.17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is -2
                Casualties for Germans: 3 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in 94 Sea Zone
                Germans attack with 5 bombers and 3 fighters
                British defend with 1 cruiser; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                    Germans roll dice for 5 bombers and 3 fighters in 94 Sea Zone, round 2 : 3/8 hits, 4.83 expected hits
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : -4.83
    

    Savegame

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