@AldoRaine Pretty big thing to forget lol, it probably would’ve altered my Italian turn, however I will allow it.
L21 Freh (x) v Giallo (L+14), BM4 rematch
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TripleA Manual Gamesave Post: Japanese round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Manchuria to 25 Sea Zone 2 fighters moved from 6 Sea Zone to 25 Sea Zone 3 fighters moved from Japan to 25 Sea Zone 1 battleship, 2 carriers, 2 destroyers and 1 submarine moved from 6 Sea Zone to 25 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangsi to 37 Sea Zone 1 infantry moved from Suiyuyan to Shensi Japanese take Shensi from Chinese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Hopei to Suiyuyan 1 bomber moved from Kwangsi to 42 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 bomber moved from Kwangsi to India Combat - Japanese Americans scrambles 3 units out of Midway to defend against the attack in 25 Sea Zone Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in India causes 8 damage total. Battle in Guam Battle in 42 Sea Zone Japanese attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 42 Sea Zone Japanese win, taking Guam from Americans with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 37 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers British defend with 1 battleship Japanese roll dice for 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits British roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 battleship owned by the British lost in 37 Sea Zone Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 fighter Casualties for British: 1 battleship Battle in 25 Sea Zone Japanese attack with 1 battleship, 2 carriers, 2 destroyers, 6 fighters and 1 submarine Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 2 carriers, 2 destroyers and 6 fighters in 25 Sea Zone, round 2 : 4/9 hits, 4.33 expected hits
Combat Hit Differential Summary :
Japanese regular : -1.00 UK_Pacific AA : -0.17 British regular : 0.33
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@giallo 4 hits in round 1.
Ai says damage AC & BB, kill sub, dd. OOL?
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@freh said in L21 Freh (x) v Giallo (L+14), BM4 rematch:
@giallo 4 hits in round 1.
Ai says damage AC & BB, kill sub, dd. OOL?
that’s ok
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Manchuria to 25 Sea Zone 2 fighters moved from 6 Sea Zone to 25 Sea Zone 3 fighters moved from Japan to 25 Sea Zone 1 battleship, 2 carriers, 2 destroyers and 1 submarine moved from 6 Sea Zone to 25 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangsi to 37 Sea Zone 1 infantry moved from Suiyuyan to Shensi Japanese take Shensi from Chinese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Hopei to Suiyuyan 1 bomber moved from Kwangsi to 42 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 bomber moved from Kwangsi to India Combat - Japanese Americans scrambles 3 units out of Midway to defend against the attack in 25 Sea Zone Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in India causes 8 damage total. Battle in Guam Battle in 42 Sea Zone Japanese attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 42 Sea Zone Japanese win, taking Guam from Americans with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 37 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers British defend with 1 battleship Japanese roll dice for 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits British roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 battleship owned by the British lost in 37 Sea Zone Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 fighter Casualties for British: 1 battleship Battle in 25 Sea Zone Japanese attack with 1 battleship, 2 carriers, 2 destroyers, 6 fighters and 1 submarine Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 2 carriers, 2 destroyers and 6 fighters in 25 Sea Zone, round 2 : 4/9 hits, 4.33 expected hits Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 25 Sea Zone, round 2 : 6/10 hits, 5.17 expected hits Units damaged: 1 battleship owned by the Japanese 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 2 carriers owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese roll dice for 1 battleship, 2 destroyers and 6 fighters in 25 Sea Zone, round 3 : 6/9 hits, 4.33 expected hits Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports in 25 Sea Zone, round 3 : 6/9 hits, 4.83 expected hits 4 fighters owned by the Japanese, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 2 destroyers owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 25 Sea Zone Japanese roll dice for 1 battleship and 2 fighters in 25 Sea Zone, round 4 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 battleship, 2 fighters and 2 transports in 25 Sea Zone, round 4 : 3/3 hits, 2.00 expected hits 2 fighters owned by the Japanese, 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 25 Sea Zone Americans win with 1 battleship, 1 fighter and 2 transports remaining. Battle score for attacker is -41 Casualties for Japanese: 1 battleship, 2 carriers, 2 destroyers, 6 fighters and 1 submarine Casualties for Americans: 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber Moving scrambled unit from 25 Sea Zone back to originating territory: Midway Non Combat Move - Japanese 1 fighter and 2 tactical_bombers moved from 37 Sea Zone to Kwangsi 1 mech_infantry moved from Kiangsu to Hopei 1 mech_infantry moved from Kiangsu to Kweichow 1 artillery and 1 infantry moved from Hunan to Kwangsi 1 bomber moved from 42 Sea Zone to Kwangsi 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 bomber moved from India to Kwangsi Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 1 factory_minor placed in Kwangtung 1 infantry and 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 43 PUs; end with 43 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
Americans regular : 2.83 Japanese regular : 0.00 UK_Pacific AA : -0.17 British regular : 0.33
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@giallo game from hell.
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TripleA Manual Gamesave Post: Americans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 3 bombers, 2 destroyers, 1 fighter and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 unit repaired. 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 infantry moved from Suriname to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia 1 armour and 1 infantry moved from Morocco to Algeria 1 fighter moved from 91 Sea Zone to Tunisia 1 fighter moved from 91 Sea Zone to Tunisia 1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 1 bomber moved from Queensland to 35 Sea Zone
Combat Hit Differential Summary :
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@freh said in L21 Freh (x) v Giallo (L+14), BM4 rematch:
@giallo game from hell.
absolutely, scramble?
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@giallo yep, scramble all
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 3 bombers, 2 destroyers, 1 fighter and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 unit repaired. 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 infantry moved from Suriname to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia 1 armour and 1 infantry moved from Morocco to Algeria 1 fighter moved from 91 Sea Zone to Tunisia 1 fighter moved from 91 Sea Zone to Tunisia 1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 1 bomber moved from Queensland to 35 Sea Zone Combat - Americans Japanese scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone Battle in 35 Sea Zone Americans attack with 1 bomber Japanese defend with 1 tactical_bomber and 2 transports Americans roll dice for 1 bomber in 35 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 tactical_bomber owned by the Japanese and 1 bomber owned by the Americans lost in 35 Sea Zone Japanese win with 2 transports remaining. Battle score for attacker is -3 Casualties for Americans: 1 bomber Casualties for Japanese: 1 tactical_bomber Battle in Algeria Americans attack with 1 armour and 3 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 armour and 3 infantry in Algeria, round 2 : 1/4 hits, 1,00 expected hits Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Algeria Americans win, taking Algeria from Neutral_Axis with 1 armour and 3 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in Tunisia Americans attack with 1 artillery, 2 fighters and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Tunisia, round 2 : 1/4 hits, 1,67 expected hits Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Tunisia Americans win, taking Tunisia from Neutral_Axis with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 2 fighters moved from Tunisia to 94 Sea Zone 1 battleship and 2 carriers moved from 10 Sea Zone to 25 Sea Zone 2 tactical_bombers moved from Western United States to 25 Sea Zone Place Units - Americans 2 destroyers and 2 submarines placed in 10 Sea Zone 3 bombers and 1 fighter placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : -0,83 Japanese regular : 0,50 Neutral_Axis regular : -0,67
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 3 bombers, 2 destroyers, 1 fighter and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 unit repaired. 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 infantry moved from Suriname to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia 1 armour and 1 infantry moved from Morocco to Algeria 1 fighter moved from 91 Sea Zone to Tunisia 1 fighter moved from 91 Sea Zone to Tunisia 1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 1 bomber moved from Queensland to 35 Sea Zone Combat - Americans Japanese scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone Battle in 35 Sea Zone Americans attack with 1 bomber Japanese defend with 1 tactical_bomber and 2 transports Americans roll dice for 1 bomber in 35 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 tactical_bomber owned by the Japanese and 1 bomber owned by the Americans lost in 35 Sea Zone Japanese win with 2 transports remaining. Battle score for attacker is -3 Casualties for Americans: 1 bomber Casualties for Japanese: 1 tactical_bomber Battle in Algeria Americans attack with 1 armour and 3 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 armour and 3 infantry in Algeria, round 2 : 1/4 hits, 1,00 expected hits Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Algeria Americans win, taking Algeria from Neutral_Axis with 1 armour and 3 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in Tunisia Americans attack with 1 artillery, 2 fighters and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Tunisia, round 2 : 1/4 hits, 1,67 expected hits Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Tunisia Americans win, taking Tunisia from Neutral_Axis with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 2 fighters moved from Tunisia to 94 Sea Zone 1 battleship and 2 carriers moved from 10 Sea Zone to 25 Sea Zone 2 tactical_bombers moved from Western United States to 25 Sea Zone Place Units - Americans 2 destroyers and 2 submarines placed in 10 Sea Zone 3 bombers and 1 fighter placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 airfield; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 infantry moved from Belgian Congo to Kenya 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Kenya 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 infantry moved from Belgian Congo to Kenya 1 fighter moved from Egypt to 99 Sea Zone 1 armour moved from Morocco to Tunisia 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 tactical_bomber moved from Egypt to Kenya Combat - British Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Malta Battle in Kenya British attack with 1 artillery, 3 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Kenya, round 2 : 3/5 hits, 1,50 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Malta from Italians, taking Kenya from Italians with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 tactical_bomber moved from Kenya to Egypt 1 fighter moved from 99 Sea Zone to Egypt 1 cruiser moved from 91 Sea Zone to 94 Sea Zone 1 fighter moved from Gibraltar to Egypt 1 fighter moved from United Kingdom to Gibraltar 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 aaGun and 1 infantry moved from Burma to Shan State 4 mech_infantrys moved from India to Eastern Persia 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies Place Units - British 1 factory_minor placed in Egypt 1 fighter placed in United Kingdom 1 transport placed in 106 Sea Zone Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 airfield placed in Shan State Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Americans regular : -0,83 Italians regular : -0,33 Japanese regular : 0,50 Neutral_Axis regular : -0,67 British regular : 1,50
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 3 bombers, 2 destroyers, 1 fighter and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 unit repaired. 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 infantry moved from Suriname to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia 1 armour and 1 infantry moved from Morocco to Algeria 1 fighter moved from 91 Sea Zone to Tunisia 1 fighter moved from 91 Sea Zone to Tunisia 1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 1 bomber moved from Queensland to 35 Sea Zone Combat - Americans Japanese scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone Battle in 35 Sea Zone Americans attack with 1 bomber Japanese defend with 1 tactical_bomber and 2 transports Americans roll dice for 1 bomber in 35 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 tactical_bomber owned by the Japanese and 1 bomber owned by the Americans lost in 35 Sea Zone Japanese win with 2 transports remaining. Battle score for attacker is -3 Casualties for Americans: 1 bomber Casualties for Japanese: 1 tactical_bomber Battle in Algeria Americans attack with 1 armour and 3 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 armour and 3 infantry in Algeria, round 2 : 1/4 hits, 1,00 expected hits Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Algeria Americans win, taking Algeria from Neutral_Axis with 1 armour and 3 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in Tunisia Americans attack with 1 artillery, 2 fighters and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Tunisia, round 2 : 1/4 hits, 1,67 expected hits Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Tunisia Americans win, taking Tunisia from Neutral_Axis with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 2 fighters moved from Tunisia to 94 Sea Zone 1 battleship and 2 carriers moved from 10 Sea Zone to 25 Sea Zone 2 tactical_bombers moved from Western United States to 25 Sea Zone Place Units - Americans 2 destroyers and 2 submarines placed in 10 Sea Zone 3 bombers and 1 fighter placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 airfield; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 infantry moved from Belgian Congo to Kenya 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Kenya 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 infantry moved from Belgian Congo to Kenya 1 fighter moved from Egypt to 99 Sea Zone 1 armour moved from Morocco to Tunisia 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 tactical_bomber moved from Egypt to Kenya Combat - British Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Malta Battle in Kenya British attack with 1 artillery, 3 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Kenya, round 2 : 3/5 hits, 1,50 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Malta from Italians, taking Kenya from Italians with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 tactical_bomber moved from Kenya to Egypt 1 fighter moved from 99 Sea Zone to Egypt 1 cruiser moved from 91 Sea Zone to 94 Sea Zone 1 fighter moved from Gibraltar to Egypt 1 fighter moved from United Kingdom to Gibraltar 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 aaGun and 1 infantry moved from Burma to Shan State 4 mech_infantrys moved from India to Eastern Persia 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies Place Units - British 1 factory_minor placed in Egypt 1 fighter placed in United Kingdom 1 transport placed in 106 Sea Zone Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 airfield placed in Shan State Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Turning on Edit Mode EDIT: Removing units owned by British from Malaya: 2 fighters and 1 tactical_bomber EDIT: Adding units owned by British to India: 2 fighters and 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,83 Italians regular : -0,33 Japanese regular : 0,50 Neutral_Axis regular : -0,67 British regular : 1,50
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 8 infantry; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 armour moved from Eastern Poland to Western Ukraine Italians take Western Ukraine from Russians 2 artilleries and 3 infantry moved from Romania to Bessarabia 1 bomber moved from Southern Italy to 96 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 96 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Bessarabia Italians attack with 2 artilleries and 3 infantry Russians defend with 1 infantry Italians roll dice for 2 artilleries and 3 infantry in Bessarabia, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Italians win, taking Bessarabia from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from 96 Sea Zone to 95 Sea Zone 1 bomber moved from 95 Sea Zone to Southern Italy 1 armour and 1 infantry moved from Syria to Iraq Italians take Iraq from Neutral_Axis Place Units - Italians 3 infantry placed in Southern Italy 5 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4 Italians collect 17 PUs; end with 18 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : -0.50 Russians regular : -0.33
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 cruiser and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Shan State to 35 Sea Zone 1 destroyer moved from 54 Sea Zone to 21 Sea Zone 1 infantry moved from Malaya to Shan State Combat - ANZAC Battle in 35 Sea Zone ANZAC attack with 1 fighter Japanese defend with 2 transports 2 transports owned by the Japanese lost in 35 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 21 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone ANZAC win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 fighter moved from 35 Sea Zone to Dutch New Guinea 1 fighter moved from Shan State to India Place Units - ANZAC 1 cruiser and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 cruiser and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Shan State to 35 Sea Zone 1 destroyer moved from 54 Sea Zone to 21 Sea Zone 1 infantry moved from Malaya to Shan State Combat - ANZAC Battle in 35 Sea Zone ANZAC attack with 1 fighter Japanese defend with 2 transports 2 transports owned by the Japanese lost in 35 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 21 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone ANZAC win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 fighter moved from 35 Sea Zone to Dutch New Guinea 1 fighter moved from Shan State to India Place Units - ANZAC 1 cruiser and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 fighter moved from Gibraltar to United Kingdom Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 4 bombers; Remaining resources: 1 PUs; Combat Move - Germans 1 artillery and 7 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Nenetsia to Archangel 1 armour moved from Nenetsia to 127 Sea Zone 1 armour moved from 127 Sea Zone to Novgorod 1 infantry moved from Baltic States to Belarus Germans take Belarus from Russians 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 1 bomber and 2 fighters moved from Western Germany to 94 Sea Zone 4 bombers moved from Germany to 94 Sea Zone 1 fighter moved from Southern Italy to 94 Sea Zone 1 carrier, 1 cruiser and 2 submarines moved from 113 Sea Zone to 115 Sea Zone 1 fighter moved from Eastern Poland to Archangel
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@Giallo submerge sub in sz 115?
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@freh no it will fight
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 4 bombers; Remaining resources: 1 PUs; Combat Move - Germans 1 artillery and 7 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Nenetsia to Archangel 1 armour moved from Nenetsia to 127 Sea Zone 1 armour moved from 127 Sea Zone to Novgorod 1 infantry moved from Baltic States to Belarus Germans take Belarus from Russians 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 1 bomber and 2 fighters moved from Western Germany to 94 Sea Zone 4 bombers moved from Germany to 94 Sea Zone 1 fighter moved from Southern Italy to 94 Sea Zone 1 carrier, 1 cruiser and 2 submarines moved from 113 Sea Zone to 115 Sea Zone 1 fighter moved from Eastern Poland to Archangel Combat - Germans Battle in 115 Sea Zone Germans attack with 1 carrier, 1 cruiser and 2 submarines Russians defend with 1 cruiser and 1 submarine Germans roll dice for 2 submarines in 115 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans roll dice for 1 carrier and 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 submarines in 115 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 cruiser owned by the Russians lost in 115 Sea Zone Germans win with 1 carrier, 1 cruiser and 2 submarines remaining. Battle score for attacker is 18 Casualties for Russians: 1 cruiser and 1 submarine Battle in Archangel Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 infantry in Archangel, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 infantry in Archangel, round 5 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Novgorod Germans attack with 1 armour, 1 artillery and 8 infantry Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 artillery and 8 infantry in Novgorod, round 2 : 0/10 hits, 2.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 1 armour, 1 artillery and 7 infantry in Novgorod, round 3 : 3/9 hits, 2.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is -2 Casualties for Germans: 3 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in 94 Sea Zone Germans attack with 5 bombers and 3 fighters British defend with 1 cruiser; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport Germans roll dice for 5 bombers and 3 fighters in 94 Sea Zone, round 2 : 3/8 hits, 4.83 expected hits
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -4.83